Building with Xcode {#occt_dev_guides__building_xcode} =================== This file describes steps to build OCCT libraries from a complete source package on Mac OS X with **Xcode**. If you build OCCT from bare sources (as in Git repository) or do some changes affecting CDL files, you need to use WOK to re-generate header files and build scripts / projects. See \ref occt_dev_guides__building_wok for instructions. Before building OCCT, you need to install the required third-party libraries; see paragraph 1 of \ref occt_dev_guides__building for details. 1. Add paths to the mandatory 3rd-party products (**Tcl/Tk** and **FreeType**) in file *custom.sh* located in \ . For this: 1.1. Add paths to the includes in variable *CSF_OPT_INC*; 1.2. Add paths to the binary libraries in variable *CSF_OPT_LIB64*; All paths should be separated by ":" symbol. 2. Add paths to the optional 3rd-party libraries (**TBB, gl2ps** and **FreeImage**) in the aforementioned environment variables *CSF_OPT_INC* and *CSF_OPT_LIB64* from file *custom.sh*. If you want to build OCCT without the optional libraries perform the following steps: 2.1 Disable unnecessary library in *custom.sh* by setting the corresponding variable HAVE_ to *false*. ~~~~~ export HAVE_GL2PS=false ~~~~~ 2.2 Remove this library from Project navigator in Xcode for each project that uses it: choose the required project, right click on the unnecessary library and select **Delete** button. 3. Open Terminal application. 4. Enter \: ~~~~~ cd \ ~~~~~ 5. To start **Xcode**, run command /xcode.sh 6. To build a certain toolkit, select it in **Scheme** drop-down list in Xcode toolbar, press **Product** in the menu and click **Build** button. To build the entire OCCT, create a new empty project (select **File -> New -> Project -> "Empty project** in the menu. Input the project name, e.g. *OCCT*, click **Next** and **Create** buttons). Drag and drop the *OCCT* folder in the created *OCCT* project in the Project navigator. Select **File -> New -> Target -> Aggregate** in the menu. Enter the project name (e.g. OCCT) and click **Finish**. The **Build Phases** tab will open. Click "+" button to add the necessary toolkits to the target project. It is possible to select all toolkits by pressing **Command+A** combination. To start *DRAWEXE*, which has been built with Xcode on Mac OS X, perform the following steps: 1.Open Terminal application 2.Enter \: ~~~~~ cd \ ~~~~~ 3.Run the script ~~~~~ ./draw_cbp.sh xcd [d] ~~~~~ Option *d* is used if OCCT has been built in **Debug** mode.