1 puts "================"
3 puts "================"
5 ###################################################################################################
6 # Change the algorithm of rendering the 3d viewer background using tiled texture
7 ###################################################################################################
12 vsetbg [locate_data_file OCC23102.bmp] TILED
16 set R_bg 0.70196002721786499
17 set G_bg 0.78039199113845825
18 set B_bg 0.86274499999999998
20 set Color [QAGetPixelColor ${x1} ${y1}]
21 set R [lindex ${Color} 2]
22 set G [lindex ${Color} 5]
23 set B [lindex ${Color} 8]
27 if { $R != ${R_bg} && $G != ${G_bg} && $B != ${B_bg} } {
28 puts "OK ${BugNumber}"
30 puts "Faulty ${BugNumber}"