1 // Created on: 2004-11-23
2 // Created by: Pavel TELKOV
3 // Copyright (c) 2004-2014 OPEN CASCADE SAS
5 // This file is part of Open CASCADE Technology software library.
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
16 // The original implementation Copyright: (C) RINA S.p.A
18 #include <TObj_SequenceIterator.hxx>
20 #include <TObj_Object.hxx>
23 //=======================================================================
24 //function : TObj_SequenceIterator
26 //=======================================================================
28 TObj_SequenceIterator::TObj_SequenceIterator() :
33 //=======================================================================
34 //function : TObj_SequenceIterator
36 //=======================================================================
38 TObj_SequenceIterator::TObj_SequenceIterator
39 (const Handle(TObj_HSequenceOfObject)& theObjects,
40 const Handle(Standard_Type)& theType)
44 myObjects = theObjects;
47 //=======================================================================
50 //=======================================================================
52 Standard_Boolean TObj_SequenceIterator::More() const
54 const Standard_Boolean isMore = (!myObjects.IsNull() &&
55 (myIndex <= myObjects->Length() && myIndex > 0) &&
56 !myObjects->Value(myIndex).IsNull());
59 if (isMore && !myType.IsNull() && !myObjects->Value(myIndex)->IsKind( myType ))
61 TObj_SequenceIterator* me = (TObj_SequenceIterator*) this;
69 //=======================================================================
72 //=======================================================================
74 void TObj_SequenceIterator::Next()
77 //=======================================================================
80 //=======================================================================
82 Handle(TObj_Object) TObj_SequenceIterator::Value() const
84 return myObjects->Value(myIndex);