1 // File: OpenGl_Structure.cxx
2 // Created: 1 August 2011
3 // Author: Sergey ZERCHANINOV
4 // Copyright: OPEN CASCADE 2011
6 #include <OpenGl_Structure.hxx>
8 #include <OpenGl_Polyline.hxx>
9 #include <OpenGl_Workspace.hxx>
10 #include <OpenGl_View.hxx>
12 #include <OpenGl_tgl_all.hxx>
13 #include <OpenGl_telem_util.hxx>
16 /*----------------------------------------------------------------------*/
18 static void call_util_transpose_mat (float tmat[16], float mat[4][4])
24 tmat[j*4+i] = mat[i][j];
27 /*----------------------------------------------------------------------*/
29 OpenGl_Structure::OpenGl_Structure ()
30 : myTransformation(NULL),
32 myDegenerateModel(NULL),
38 myHighlightColor(NULL),
44 /*----------------------------------------------------------------------*/
46 OpenGl_Structure::~OpenGl_Structure ()
50 delete myTransformation;
51 myTransformation = NULL;
58 if (myDegenerateModel)
60 delete myDegenerateModel;
61 myDegenerateModel = NULL;
75 delete myAspectMarker;
76 myAspectMarker = NULL;
83 ClearHighlightColor();
88 /*----------------------------------------------------------------------*/
90 void OpenGl_Structure::SetTransformation(const float *AMatrix)
92 if (!myTransformation)
93 myTransformation = new OpenGl_Matrix;
95 matcpy( myTransformation->mat, AMatrix );
98 /*----------------------------------------------------------------------*/
100 void OpenGl_Structure::SetTransformPersistence(const CALL_DEF_TRANSFORM_PERSISTENCE &ATransPers)
103 myTransPers = new TEL_TRANSFORM_PERSISTENCE;
105 myTransPers->mode = ATransPers.Flag;
106 myTransPers->pointX = ATransPers.Point.x;
107 myTransPers->pointY = ATransPers.Point.y;
108 myTransPers->pointZ = ATransPers.Point.z;
111 /*----------------------------------------------------------------------*/
113 void OpenGl_Structure::SetDegenerateModel (const Standard_Integer AMode, const float ASkipRatio)
115 if (!myDegenerateModel)
116 myDegenerateModel = new DEGENERATION;
118 myDegenerateModel->mode = AMode;
119 myDegenerateModel->skipRatio = ASkipRatio;
122 /*----------------------------------------------------------------------*/
124 void OpenGl_Structure::SetAspectLine (const CALL_DEF_CONTEXTLINE &AContext)
127 myAspectLine = new OpenGl_AspectLine;
128 myAspectLine->SetContext( AContext );
131 /*----------------------------------------------------------------------*/
133 void OpenGl_Structure::SetAspectFace (const CALL_DEF_CONTEXTFILLAREA &AContext)
136 myAspectFace = new OpenGl_AspectFace;
137 myAspectFace->SetContext( AContext );
140 /*----------------------------------------------------------------------*/
142 void OpenGl_Structure::SetAspectMarker (const CALL_DEF_CONTEXTMARKER &AContext)
145 myAspectMarker = new OpenGl_AspectMarker;
146 myAspectMarker->SetContext( AContext );
149 /*----------------------------------------------------------------------*/
151 void OpenGl_Structure::SetAspectText (const CALL_DEF_CONTEXTTEXT &AContext)
154 myAspectText = new OpenGl_AspectText;
155 myAspectText->SetContext( AContext );
158 /*----------------------------------------------------------------------*/
160 void OpenGl_Structure::SetHighlightBox (const CALL_DEF_BOUNDBOX &ABoundBox)
163 myHighlightBox = new OpenGl_Group;
165 myHighlightBox->Clear();
167 CALL_DEF_CONTEXTLINE context_line;
168 context_line.Color = ABoundBox.Color;
169 context_line.LineType = Aspect_TOL_SOLID;
170 context_line.Width = 1.0f;
171 myHighlightBox->SetAspectLine( context_line );
173 #define CALL_MAX_BOUNDBOXSIZE 16
175 Graphic3d_Array1OfVertex points(1,CALL_MAX_BOUNDBOXSIZE);
176 const float Xm = ABoundBox.Pmin.x;
177 const float Ym = ABoundBox.Pmin.y;
178 const float Zm = ABoundBox.Pmin.z;
179 const float XM = ABoundBox.Pmax.x;
180 const float YM = ABoundBox.Pmax.y;
181 const float ZM = ABoundBox.Pmax.z;
182 points( 1).SetCoord(Xm,Ym,Zm);
183 points( 2).SetCoord(Xm,Ym,ZM);
184 points( 3).SetCoord(Xm,YM,ZM);
185 points( 4).SetCoord(Xm,YM,Zm);
186 points( 5).SetCoord(Xm,Ym,Zm);
187 points( 6).SetCoord(XM,Ym,Zm);
188 points( 7).SetCoord(XM,Ym,ZM);
189 points( 8).SetCoord(XM,YM,ZM);
190 points( 9).SetCoord(XM,YM,Zm);
191 points(10).SetCoord(XM,Ym,Zm);
192 points(11).SetCoord(XM,YM,Zm);
193 points(12).SetCoord(Xm,YM,Zm);
194 points(13).SetCoord(Xm,YM,ZM);
195 points(14).SetCoord(XM,YM,ZM);
196 points(15).SetCoord(XM,Ym,ZM);
197 points(16).SetCoord(Xm,Ym,ZM);
199 OpenGl_Polyline *apolyline = new OpenGl_Polyline(points);
200 myHighlightBox->AddElement( TelPolyline, apolyline );
203 /*----------------------------------------------------------------------*/
205 void OpenGl_Structure::ClearHighlightBox ()
209 delete myHighlightBox;
210 myHighlightBox = NULL;
214 /*----------------------------------------------------------------------*/
216 void OpenGl_Structure::SetHighlightColor (const Standard_ShortReal R, const Standard_ShortReal G, const Standard_ShortReal B)
219 if (!myHighlightColor)
220 myHighlightColor = new TEL_COLOUR;
222 myHighlightColor->rgb[0] = R;
223 myHighlightColor->rgb[1] = G;
224 myHighlightColor->rgb[2] = B;
225 myHighlightColor->rgb[3] = 1.F;
228 /*----------------------------------------------------------------------*/
230 void OpenGl_Structure::ClearHighlightColor ()
233 if (myHighlightColor)
235 delete myHighlightColor;
236 myHighlightColor = NULL;
240 /*----------------------------------------------------------------------*/
242 void OpenGl_Structure::Connect (const OpenGl_Structure *AStructure)
244 Disconnect (AStructure);
245 myConnected.Append(AStructure);
248 /*----------------------------------------------------------------------*/
250 void OpenGl_Structure::Disconnect (const OpenGl_Structure *AStructure)
252 OpenGl_ListOfStructure::Iterator its(myConnected);
255 // Check for the given structure
256 if (its.Value() == AStructure)
258 myConnected.Remove(its);
265 /*----------------------------------------------------------------------*/
267 OpenGl_Group * OpenGl_Structure::AddGroup ()
270 OpenGl_Group *g = new OpenGl_Group;
275 /*----------------------------------------------------------------------*/
277 void OpenGl_Structure::RemoveGroup (const OpenGl_Group *AGroup)
279 OpenGl_ListOfGroup::Iterator itg(myGroups);
282 // Check for the given group
283 if (itg.Value() == AGroup)
287 myGroups.Remove(itg);
294 /*----------------------------------------------------------------------*/
296 void OpenGl_Structure::Clear ()
298 OpenGl_ListOfGroup::Iterator itg(myGroups);
308 /*----------------------------------------------------------------------*/
310 void OpenGl_Structure::Render (const Handle(OpenGl_Workspace) &AWorkspace) const
312 // Process the structure only if visible
313 if ( myNamedStatus & OPENGL_NS_HIDE )
316 // Render named status
317 const Standard_Integer named_status = AWorkspace->NamedStatus;
318 AWorkspace->NamedStatus |= myNamedStatus;
320 // Is rendering in ADD or IMMEDIATE mode?
321 const Standard_Boolean isImmediate = (AWorkspace->NamedStatus & (OPENGL_NS_ADD | OPENGL_NS_IMMEDIATE)) != 0;
323 // Apply local transformation
324 GLint matrix_mode = 0;
325 const OpenGl_Matrix *local_trsf = NULL;
326 if (myTransformation)
331 call_util_transpose_mat (mat16, myTransformation->mat);
332 glGetIntegerv (GL_MATRIX_MODE, &matrix_mode);
333 glMatrixMode (GL_MODELVIEW);
335 glScalef (1.F, 1.F, 1.F);
336 glMultMatrixf (mat16);
340 glMatrixMode (GL_MODELVIEW);
343 local_trsf = AWorkspace->SetStructureMatrix(myTransformation);
347 // Apply transform persistence
348 const TEL_TRANSFORM_PERSISTENCE *trans_pers = NULL;
349 if ( myTransPers && myTransPers->mode != 0 )
351 trans_pers = AWorkspace->ActiveView()->BeginTransformPersistence( myTransPers );
354 // Apply degeneration
355 if (myDegenerateModel)
357 if ( AWorkspace->NamedStatus & OPENGL_NS_DEGENERATION )
359 AWorkspace->DegenerateModel = myDegenerateModel->mode;
360 switch ( AWorkspace->DegenerateModel )
366 glDisable ( GL_LINE_STIPPLE );
369 AWorkspace->SkipRatio = myDegenerateModel->skipRatio;
375 const OpenGl_AspectLine *aspect_line = AWorkspace->AspectLine(Standard_False);
376 const OpenGl_AspectFace *aspect_face = AWorkspace->AspectFace(Standard_False);
377 const OpenGl_AspectMarker *aspect_marker = AWorkspace->AspectMarker(Standard_False);
378 const OpenGl_AspectText *aspect_text = AWorkspace->AspectText(Standard_False);
380 AWorkspace->SetAspectLine(myAspectLine);
382 AWorkspace->SetAspectFace(myAspectFace);
384 AWorkspace->SetAspectMarker(myAspectMarker);
386 AWorkspace->SetAspectText(myAspectText);
388 // Apply highlight box
390 myHighlightBox->Render( AWorkspace );
392 // Apply highlight color
393 const TEL_COLOUR *highlight_color = AWorkspace->HighlightColor;
394 if (myHighlightColor)
395 AWorkspace->HighlightColor = myHighlightColor;
397 // Render connected structures
398 OpenGl_ListOfStructure::Iterator its(myConnected);
401 its.Value()->Render(AWorkspace);
406 OpenGl_ListOfGroup::Iterator itg(myGroups);
409 itg.Value()->Render(AWorkspace);
413 // Restore highlight color
414 AWorkspace->HighlightColor = highlight_color;
417 AWorkspace->SetAspectLine(aspect_line);
418 AWorkspace->SetAspectFace(aspect_face);
419 AWorkspace->SetAspectMarker(aspect_marker);
420 AWorkspace->SetAspectText(aspect_text);
422 // Restore transform persistence
423 if ( myTransPers && myTransPers->mode != 0 )
425 AWorkspace->ActiveView()->BeginTransformPersistence( trans_pers );
428 // Restore local transformation
429 if (myTransformation)
434 glMatrixMode (matrix_mode);
438 AWorkspace->SetStructureMatrix(local_trsf);
440 glMatrixMode (GL_MODELVIEW);
445 // Restore named status
446 AWorkspace->NamedStatus = named_status;
449 //=======================================================================
450 //function : SetZLayer
452 //=======================================================================
454 void OpenGl_Structure::SetZLayer (const Standard_Integer theLayerIndex)
456 myZLayer = theLayerIndex;
459 //=======================================================================
460 //function : GetZLayer
462 //=======================================================================
464 Standard_Integer OpenGl_Structure::GetZLayer () const