1 // Copyright (c) 1991-1999 Matra Datavision
2 // Copyright (c) 1999-2012 OPEN CASCADE SAS
4 // The content of this file is subject to the Open CASCADE Technology Public
5 // License Version 6.5 (the "License"). You may not use the content of this file
6 // except in compliance with the License. Please obtain a copy of the License
7 // at http://www.opencascade.org and read it completely before using this file.
9 // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
10 // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
12 // The Original Code and all software distributed under the License is
13 // distributed on an "AS IS" basis, without warranty of any kind, and the
14 // Initial Developer hereby disclaims all such warranties, including without
15 // limitation, any warranties of merchantability, fitness for a particular
16 // purpose or non-infringement. Please see the License for the specific terms
17 // and conditions governing the rights and limitations under the License.
19 #ifndef InterfaceGraphic_Visual3dHeader
20 #define InterfaceGraphic_Visual3dHeader
22 #include <InterfaceGraphic_Aspect.hxx>
23 #include <InterfaceGraphic_Graphic3d.hxx>
24 #include <Aspect_RenderingContext.hxx>
25 #include <Aspect_GraphicCallbackProc.hxx>
26 #include <Standard_Transient.hxx>
28 typedef float CALL_DEF_MATRIX4X4[4][4];
38 /* SOURCE LUMINEUSE */
56 CALL_DEF_VERTEX Position;
58 CALL_DEF_VERTEX Direction;
73 CALL_DEF_VERTEX ViewReferencePoint;
74 CALL_DEF_VERTEX ViewReferencePlane;
75 CALL_DEF_VERTEX ViewReferenceUp;
80 float ModelViewMatrix[4][4];
82 unsigned IsCustomMatrix;
84 } CALL_DEF_VIEWORIENTATION;
93 CALL_DEF_VERTEX ProjectionReferencePoint;
95 float ViewPlaneDistance;
96 float BackPlaneDistance;
97 float FrontPlaneDistance;
100 float um, vm, uM, vM;
103 float ProjectionMatrix[4][4];
105 unsigned IsCustomMatrix;
107 } CALL_DEF_VIEWMAPPING;
118 CALL_DEF_WINDOW DefWindow;
135 #endif /* InterfaceGraphic_Visual3dHeader */