1 // Created on: 1993-02-02
2 // Created by: Laurent BUCHARD
3 // Copyright (c) 1993-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
6 // This file is part of Open CASCADE Technology software library.
8 // This library is free software; you can redistribute it and/or modify it under
9 // the terms of the GNU Lesser General Public License version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
17 // modified by Edward AGAPOV (eap) Tue Jan 22 12:29:55 2002
18 // modified by Oleg FEDYAED (ofv) Fri Nov 29 16:08:02 2002
20 #include <IntPatch_PrmPrmIntersection.ixx>
22 #include <IntPatch_InterferencePolyhedron.hxx>
23 #include <IntWalk_PWalking.hxx>
24 #include <IntPatch_WLine.hxx>
25 #include <IntPatch_RstInt.hxx>
27 #include <IntPatch_Line.hxx>
29 #include <IntSurf_PntOn2S.hxx>
30 #include <IntSurf_LineOn2S.hxx>
31 #include <TColStd_Array1OfReal.hxx>
32 #include <Intf_PIType.hxx>
33 #include <Intf_SectionLine.hxx>
34 #include <Intf_TangentZone.hxx>
35 #include <Intf_SectionPoint.hxx>
38 #include <IntPolyh_Intersection.hxx>
40 #include <TColStd_SequenceOfInteger.hxx>
41 #include <IntSurf_ListIteratorOfListOfPntOn2S.hxx>
42 #include <TColStd_HArray1OfReal.hxx>
44 static void SectionPointToParameters(const Intf_SectionPoint& Sp,
45 const IntPatch_Polyhedron& Surf1,
46 const IntPatch_Polyhedron& Surf2,
54 void AdjustOnPeriodic(const Handle(Adaptor3d_HSurface)& Surf1,
55 const Handle(Adaptor3d_HSurface)& Surf2,
56 IntPatch_SequenceOfLine& aSLin);
59 IntSurf_PntOn2S MakeNewPoint(const IntSurf_PntOn2S& replacePnt,
60 const IntSurf_PntOn2S& oldPnt,
61 const Standard_Real* Periods);
63 static Standard_Boolean IsPointOnLine(const IntSurf_PntOn2S &thePOn2S,
64 const Handle(IntPatch_WLine) &theWLine,
65 const Standard_Real Deflection);
67 static void AddWLine(IntPatch_SequenceOfLine &theLines,
68 const Handle(IntPatch_WLine) &theWLine,
69 const Standard_Real Deflection);
71 //=======================================================================
72 //function : DublicateOfLinesProcessing
73 //purpose : Decides, if rejecting current line is necessary
74 //=======================================================================
75 static void DublicateOfLinesProcessing( const IntWalk_PWalking& thePW,
76 const Standard_Integer theWLID,
77 IntPatch_SequenceOfLine& theLines,
78 Standard_Boolean& theIsRejectReq)
80 const Handle(IntPatch_WLine)& anExistWL =
81 *((Handle(IntPatch_WLine)*)&theLines.Value(theWLID));
82 const Standard_Integer aNbPrevPoints = anExistWL->NbPnts();
83 const Standard_Integer aNbCurrPoints = thePW.NbPoints();
85 if(aNbPrevPoints < aNbCurrPoints)
86 {//Remove preview line
87 theLines.Remove(theWLID);
88 theIsRejectReq = Standard_False;
90 else if(aNbPrevPoints == aNbCurrPoints)
92 Standard_Real aLPrev = 0.0, aLCurr = 0.0;
93 for(Standard_Integer aNbPP = 1; aNbPP < aNbPrevPoints; aNbPP++)
95 const gp_Pnt aP1prev(anExistWL->Point(aNbPP).Value()),
96 aP2prev(anExistWL->Point(aNbPP+1).Value());
97 const gp_Pnt aP1curr(thePW.Value(aNbPP).Value()),
98 aP2curr(thePW.Value(aNbPP+1).Value());
100 aLPrev += aP1prev.Distance(aP2prev);
101 aLCurr += aP1curr.Distance(aP2curr);
105 {//Remove preview line
106 theLines.Remove(theWLID);
107 theIsRejectReq = Standard_False;
112 //==================================================================================
115 //==================================================================================
116 IntPatch_PrmPrmIntersection::IntPatch_PrmPrmIntersection(): done(Standard_False)
120 //==================================================================================
121 // function : Perform
123 //==================================================================================
124 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
125 const Handle(Adaptor3d_TopolTool)& D1,
126 const Standard_Real TolTangency,
127 const Standard_Real Epsilon,
128 const Standard_Real Deflection,
129 const Standard_Real Increment)
131 IntPatch_Polyhedron Poly1( Surf1, D1->NbSamplesU(), D1->NbSamplesV() );
132 Perform( Surf1, Poly1, D1, TolTangency, Epsilon, Deflection, Increment );
135 //==================================================================================
136 // function : Perform
138 //==================================================================================
139 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
140 const IntPatch_Polyhedron& Poly1,
141 const Handle(Adaptor3d_TopolTool)& D1,
142 const Handle(Adaptor3d_HSurface)& Surf2,
143 const Handle(Adaptor3d_TopolTool)& D2,
144 const Standard_Real TolTangency,
145 const Standard_Real Epsilon,
146 const Standard_Real Deflection,
147 const Standard_Real Increment)
149 IntPatch_Polyhedron Poly2( Surf2 );
150 Perform( Surf1, Poly1, D1, Surf2, Poly2, D2, TolTangency, Epsilon, Deflection, Increment);
153 //==================================================================================
154 // function : Perform
156 //==================================================================================
157 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
158 const Handle(Adaptor3d_TopolTool)& D1,
159 const Handle(Adaptor3d_HSurface)& Surf2,
160 const IntPatch_Polyhedron& Poly2,
161 const Handle(Adaptor3d_TopolTool)& D2,
162 const Standard_Real TolTangency,
163 const Standard_Real Epsilon,
164 const Standard_Real Deflection,
165 const Standard_Real Increment)
167 IntPatch_Polyhedron Poly1( Surf1 );
168 Perform( Surf1, Poly1, D1, Surf2, Poly2, D2, TolTangency, Epsilon, Deflection, Increment );
171 //==================================================================================
172 // function : Perform
174 //==================================================================================
175 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
176 const IntPatch_Polyhedron& Poly1,
177 const Handle(Adaptor3d_TopolTool)& D1,
178 const Handle(Adaptor3d_HSurface)& Surf2,
179 const IntPatch_Polyhedron& Poly2,
180 const Handle(Adaptor3d_TopolTool)& D2,
181 const Standard_Real TolTangency,
182 const Standard_Real Epsilon,
183 const Standard_Real Deflection,
184 const Standard_Real Increment)
186 IntPatch_InterferencePolyhedron Interference(Poly1,Poly2);
187 empt = Standard_True;
188 done = Standard_True;
191 Standard_Integer nbLigSec = Interference.NbSectionLines();
192 Standard_Integer nbTanZon = Interference.NbTangentZones();
194 Standard_Integer NbLigCalculee = 0;
196 Standard_Real U1,U2,V1,V2;
197 Standard_Real pu1,pu2,pv1,pv2;
199 TColStd_Array1OfReal StartParams(1,4);
201 IntWalk_PWalking PW( Surf1, Surf2, TolTangency, Epsilon, Deflection, Increment );
203 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
204 Standard_Real incidence;
205 Standard_Real dminiPointLigne;
207 Standard_Boolean HasStartPoint,RejetLigne;
209 IntSurf_PntOn2S StartPOn2S;
211 Standard_Integer ver;
213 gp_Pnt Point3dDebut,Point3dFin;
215 if( nbLigSec >= 1 ) {
216 Standard_Integer *TabL = new Standard_Integer [nbLigSec+1];
218 for( ls = 1; ls <= nbLigSec; ls++ )
221 Standard_Boolean triok;
224 for(Standard_Integer b=2; b<=nbLigSec; b++) {
225 Standard_Integer nb_B = Interference.LineValue(TabL[b]).NumberOfPoints();
226 Standard_Integer nb_A = Interference.LineValue(TabL[b-1]).NumberOfPoints();
228 Standard_Integer tyu=TabL[b];
231 triok=Standard_False;
234 } while( triok==Standard_False );
236 for( ls = 1; ls <= nbLigSec; ls++) {
237 const Intf_SectionLine& LineSec=Interference.LineValue(TabL[ls]);
238 Standard_Integer nbp = LineSec.NumberOfPoints();
240 Standard_Integer *TabPtDep = new Standard_Integer [nbp+1];
241 Standard_Integer ilig;
242 for( ilig = 1; ilig <= nbp; ilig++)
245 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
246 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
248 SectionPointToParameters(LineSec.GetPoint(1),Poly1,Poly2,UminLig1,VminLig1,UminLig2,VminLig2);
255 for( ilig = 2; ilig <= nbp; ilig++ ) {
256 SectionPointToParameters(LineSec.GetPoint(ilig),Poly1,Poly2,U1,V1,U2,V2);
258 if(U1>UmaxLig1) UmaxLig1=U1;
259 if(V1>VmaxLig1) VmaxLig1=V1;
260 if(U2>UmaxLig2) UmaxLig2=U2;
261 if(V2>VmaxLig2) VmaxLig2=V2;
263 if(U1<UminLig1) UminLig1=U1;
264 if(V1<VminLig1) VminLig1=V1;
265 if(U2<UminLig2) UminLig2=U2;
266 if(V2<VminLig2) VminLig2=V2;
269 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
270 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
271 Standard_Integer IndicePointdeDepart1 = 0,IndicePointdeDepart2 = 0;
272 Standard_Boolean lignetrouvee=Standard_False;
275 NombreDePointsDeDepartDuCheminement++;
276 if(NombreDePointsDeDepartDuCheminement == 1) {
278 Standard_Integer nbp1_4=nbp/4;
279 Standard_Integer nbp3_4=nbp-nbp1_4;
281 Standard_Integer nsp;
282 for(nsp=nbp/2; nsp<nbp3_4; nsp++) {
283 Standard_Real CurrentIncidence = LineSec.GetPoint(nsp).Incidence();
284 if(CurrentIncidence < incidence) {
286 incidence = 0.9*CurrentIncidence;
290 for(nsp=nbp/2; nsp>nbp1_4; nsp--) {
291 Standard_Real CurrentIncidence = LineSec.GetPoint(nsp).Incidence();
292 if(CurrentIncidence < incidence) {
294 incidence = 0.9*CurrentIncidence;
299 NombreDePointsDeDepartDuCheminement=3;
301 IndicePointdeDepart1 = nbps2;
303 else if(NombreDePointsDeDepartDuCheminement == 2) {
304 if(IndicePointdeDepart1 == 1) {
306 IndicePointdeDepart2 = nbps2;
310 IndicePointdeDepart2 = 1;
313 else if(NombreDePointsDeDepartDuCheminement == 3) {
314 if(IndicePointdeDepart1 == nbp)
315 nbps2 = (IndicePointdeDepart1+IndicePointdeDepart2)/2;
320 nbps2 = NombreDePointsDeDepartDuCheminement-3;
321 NombreDePointsDeDepartDuCheminement++;
324 if(TabPtDep[nbps2]==0) {
326 SectionPointToParameters(LineSec.GetPoint(nbps2),Poly1,Poly2,U1,V1,U2,V2);
333 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
334 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
337 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
338 NbLigCalculee = SLin.Length();
340 for( l=1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
341 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
343 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
344 dminiPointLigne = 0.0;
348 if(dminiPointLigne > SeuildPointLigne) {
349 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
351 if(PW.NbPoints()>2) {
352 RejetLigne = Standard_False;
353 Point3dDebut = PW.Value(1).Value();
354 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
355 Point3dFin = PointFin.Value();
356 for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
357 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
359 // Check end point if it is on existing line.
360 // Start point is checked before.
361 if (IsPointOnLine(PointFin, verwline, Deflection)) {
362 RejetLigne = Standard_True;
366 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
367 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
368 if( Point3dDebut.Distance(verPointDebut.Value()) <= TolTangency ) {
369 if(Point3dFin.Distance(verPointFin.Value()) <= TolTangency)
370 RejetLigne = Standard_True;
376 DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
380 // Calculation transition
381 IntSurf_TypeTrans trans1,trans2;
382 Standard_Real locu,locv;
383 gp_Vec norm1,norm2,d1u,d1v;
385 Standard_Integer indextg;
386 gp_Vec tgline(PW.TangentAtLine(indextg));
387 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
388 Surf1->D1(locu,locv,ptbid,d1u,d1v);
389 norm1 = d1u.Crossed(d1v);
390 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
391 Surf2->D1(locu,locv,ptbid,d1u,d1v);
392 norm2 = d1u.Crossed(d1v);
393 if(tgline.DotCross(norm2,norm1)>0.) {
394 trans1 = IntSurf_Out;
399 trans2 = IntSurf_Out;
402 Standard_Real TolTang = TolTangency;
403 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
404 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
405 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
407 if(wline->NbVertex() == 0) {
409 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
410 POn2S.Parameters(pu1,pv1,pu2,pv2);
411 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
412 vtx.SetParameters(pu1,pv1,pu2,pv2);
414 wline->AddVertex(vtx);
416 POn2S = PW.Line()->Value(wline->NbPnts());
417 POn2S.Parameters(pu1,pv1,pu2,pv2);
418 vtx.SetValue(Point3dFin,TolTang,Standard_False);
419 vtx.SetParameters(pu1,pv1,pu2,pv2);
420 vtx.SetParameter(wline->NbPnts());
421 wline->AddVertex(vtx);
424 lignetrouvee = Standard_True;
425 AddWLine(SLin, wline, Deflection);
426 empt = Standard_False;
430 }// dminiPointLigne > SeuildPointLigne
432 }// TabPtDep[nbps2]==0
433 } while( nbp>5 && ( !( ( (NombreDePointsDeDepartDuCheminement >= 3) && lignetrouvee ) ||
434 ( (NombreDePointsDeDepartDuCheminement-3>=nbp) && !lignetrouvee ) ) ) );
442 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
443 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
445 UminLig1=VminLig1=UminLig2=VminLig2=RealLast();
446 UmaxLig1=VmaxLig1=UmaxLig2=VmaxLig2=-UminLig1;
449 for(z=1; z <= nbTanZon; z++) {
450 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
451 for(Standard_Integer pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
452 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly2,U1,V1,U2,V2);
454 if(U1>UmaxLig1) UmaxLig1=U1;
455 if(V1>VmaxLig1) VmaxLig1=V1;
456 if(U2>UmaxLig2) UmaxLig2=U2;
457 if(V2>VmaxLig2) VmaxLig2=V2;
459 if(U1<UminLig1) UminLig1=U1;
460 if(V1<VminLig1) VminLig1=V1;
461 if(U2<UminLig2) UminLig2=U2;
462 if(V2<VminLig2) VminLig2=V2;
466 for(z=1; z <= nbTanZon; z++) {
467 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
469 for( pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
470 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly2,U1,V1,U2,V2);
477 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
479 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
480 NbLigCalculee = SLin.Length();
481 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
483 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
484 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
486 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
487 dminiPointLigne = 0.0;
491 if(dminiPointLigne > SeuildPointLigne) {
492 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
494 if(PW.NbPoints()>2) {
495 RejetLigne = Standard_False;
496 Point3dDebut = PW.Value(1).Value();
497 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
498 Point3dFin = PointFin.Value();
499 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
500 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
502 // Check end point if it is on existing line.
503 // Start point is checked before.
504 if (IsPointOnLine(PointFin, verwline, Deflection)) {
505 RejetLigne = Standard_True;
509 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
510 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
511 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
512 RejetLigne = Standard_True;
514 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
515 RejetLigne = Standard_True;
521 DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
525 IntSurf_TypeTrans trans1,trans2;
526 Standard_Real locu,locv;
527 gp_Vec norm1,norm2,d1u,d1v;
529 Standard_Integer indextg;
530 gp_Vec tgline(PW.TangentAtLine(indextg));
531 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
532 Surf1->D1(locu,locv,ptbid,d1u,d1v);
533 norm1 = d1u.Crossed(d1v);
534 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
535 Surf2->D1(locu,locv,ptbid,d1u,d1v);
536 norm2 = d1u.Crossed(d1v);
537 if(tgline.DotCross(norm2,norm1)>0.) {
538 trans1 = IntSurf_Out;
543 trans2 = IntSurf_Out;
546 Standard_Real TolTang = TolTangency;
547 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
548 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
549 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
551 if(wline->NbVertex() == 0) {
553 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
554 POn2S.Parameters(pu1,pv1,pu2,pv2);
555 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
556 vtx.SetParameters(pu1,pv1,pu2,pv2);
558 wline->AddVertex(vtx);
560 POn2S = PW.Line()->Value(wline->NbPnts());
561 POn2S.Parameters(pu1,pv1,pu2,pv2);
562 vtx.SetValue(Point3dFin,TolTang,Standard_False);
563 vtx.SetParameters(pu1,pv1,pu2,pv2);
564 vtx.SetParameter(wline->NbPnts());
565 wline->AddVertex(vtx);
568 AddWLine(SLin, wline, Deflection);
569 empt = Standard_False;
573 }// dminiPointLigne > SeuildPointLigne
579 //==================================================================================
580 // function : Perform
582 //==================================================================================
583 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
584 const IntPatch_Polyhedron& Poly1,
585 const Handle(Adaptor3d_TopolTool)& D1,
586 const Standard_Real TolTangency,
587 const Standard_Real Epsilon,
588 const Standard_Real Deflection,
589 const Standard_Real Increment)
591 IntPatch_InterferencePolyhedron Interference(Poly1);
592 empt = Standard_True;
593 done = Standard_True;
596 Standard_Integer nbLigSec = Interference.NbSectionLines();
597 Standard_Integer nbTanZon = Interference.NbTangentZones();
599 Standard_Integer NbPntOn2SOnLine;
600 Standard_Integer NbLigCalculee = 0;
602 Standard_Real U1,U2,V1,V2;
603 Standard_Real pu1,pu2,pv1,pv2;
605 TColStd_Array1OfReal StartParams(1,4);
606 IntWalk_PWalking PW(Surf1,Surf1,TolTangency,Epsilon,Deflection,Increment);
608 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
609 Standard_Real incidence;
610 Standard_Real dminiPointLigne;
612 Standard_Boolean HasStartPoint,RejetLigne;
614 IntSurf_PntOn2S StartPOn2S;
616 Standard_Integer ver;
618 gp_Pnt Point3dDebut,Point3dFin;
622 for( ls = 1; ls <= nbLigSec; ls++) {
623 const Intf_SectionLine& LineSec=Interference.LineValue(ls);
624 Standard_Integer nbp = LineSec.NumberOfPoints();
625 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
626 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
627 Standard_Integer IndicePointdeDepart1 = 0, IndicePointdeDepart2 = 0;
629 NombreDePointsDeDepartDuCheminement++;
630 if(NombreDePointsDeDepartDuCheminement == 1) {
632 Standard_Integer nsp1;
633 for( nsp1= nbp/2; nsp1 >= 1; nsp1--) {
634 SectionPointToParameters(LineSec.GetPoint(nsp1),Poly1,Poly1,U1,V1,U2,V2);
635 Standard_Real CurrentIncidence = Abs(U1-U2)+Abs(V1-V2);
636 if(CurrentIncidence > incidence) {
638 incidence = CurrentIncidence;
641 for( nsp1 = nbp/2; nsp1 <= nbp; nsp1++) {
642 SectionPointToParameters(LineSec.GetPoint(nsp1),Poly1,Poly1,U1,V1,U2,V2);
643 Standard_Real CurrentIncidence = Abs(U1-U2)+Abs(V1-V2);
644 if(CurrentIncidence > incidence) {
646 incidence = CurrentIncidence;
651 NombreDePointsDeDepartDuCheminement=3;
653 IndicePointdeDepart1 = nbps2;
655 else if(NombreDePointsDeDepartDuCheminement == 2) {
656 if(IndicePointdeDepart1 == 1) {
658 IndicePointdeDepart2 = nbps2;
662 IndicePointdeDepart2 = 1;
666 if(IndicePointdeDepart1 == nbp)
667 nbps2 = (IndicePointdeDepart1+IndicePointdeDepart2)/2;
672 SectionPointToParameters(LineSec.GetPoint(nbps2),Poly1,Poly1,U1,V1,U2,V2);
679 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
680 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
682 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
683 if(Abs(pu1-pu2)>1e-7 || Abs(pv1-pv2)>1e-7) {
684 NbLigCalculee = SLin.Length();
686 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
687 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
688 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
689 (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
690 (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
691 NbPntOn2SOnLine = testwline->NbPnts();
693 for( ll=1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
694 Standard_Real t,Au1,Av1,Au2,Av2,Bu1,Bv1,Bu2,Bv2;
695 testwline->Point(ll).Parameters(Au1,Av1,Au2,Av2);
696 testwline->Point(ll+1).Parameters(Bu1,Bv1,Bu2,Bv2);
712 if((pu1>=Au1) && (pu1<=Bu1) && (pv1>=Av1) && (pv1<=Bv1))
713 dminiPointLigne = 0.0;
715 if((pu2>=Au1) && (pu2<=Bu1) && (pv2>=Av1) && (pv2<=Bv1))
716 dminiPointLigne = 0.0;
722 if(dminiPointLigne > SeuildPointLigne) {
723 PW.Perform(StartParams);
725 if(PW.NbPoints()>2) {
726 RejetLigne = Standard_False;
727 Point3dDebut = PW.Value(1).Value();
728 Point3dFin = PW.Value(PW.NbPoints()).Value();
729 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
730 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
731 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
732 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
733 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
734 RejetLigne = Standard_True;
736 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
737 RejetLigne = Standard_True;
743 DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
747 IntSurf_TypeTrans trans1,trans2;
748 Standard_Real locu,locv;
749 gp_Vec norm1,norm2,d1u,d1v;
751 Standard_Integer indextg;
752 gp_Vec tgline(PW.TangentAtLine(indextg));
753 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
754 Surf1->D1(locu,locv,ptbid,d1u,d1v);
755 norm1 = d1u.Crossed(d1v);
756 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
757 Surf1->D1(locu,locv,ptbid,d1u,d1v);
758 norm2 = d1u.Crossed(d1v);
759 if (tgline.DotCross(norm2,norm1)>0.) {
760 trans1 = IntSurf_Out;
765 trans2 = IntSurf_Out;
768 IntSurf_LineOn2S LineOn2S;
769 Standard_Integer nbpw,imin,imax,i;
770 nbpw = PW.Line()->NbPoints();
771 Standard_Real u1,v1,u2,v2;
776 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
777 Pi.Parameters(u1,v1,u2,v2);
778 } while((i<nbpw)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
787 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
788 Pi.Parameters(u1,v1,u2,v2);
789 } while((i>2)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
795 Handle(IntSurf_LineOn2S) PWLine = new IntSurf_LineOn2S();
796 for(i=imin;i<=imax;i++)
797 PWLine->Add(PW.Line()->Value(i));
799 Standard_Real TolTang = TolTangency;
800 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PWLine,Standard_False,trans1,trans2);
801 const IntSurf_PntOn2S& POn2SDeb = wline->Point(1);
802 const IntSurf_PntOn2S& POn2SFin = wline->Point(wline->NbPnts());
803 if((POn2SDeb.Value()).Distance(POn2SFin.Value()) <= TolTangency) {
804 Standard_Real u1t,v1t,u2t,v2t;
805 POn2SDeb.Parameters(u1t,v1t,u2t,v2t);
807 vtx.SetValue(POn2SDeb.Value(),TolTang,Standard_False);
808 vtx.SetParameters(u2t,v2t,u1t,v1t);
809 vtx.SetParameter(wline->NbPnts());
810 wline->SetPoint(wline->NbPnts(),vtx);
812 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf1,Standard_True,TolTang);
813 if(wline->NbVertex() == 0) {
815 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
816 POn2S.Parameters(pu1,pv1,pu2,pv2);
817 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
818 vtx.SetParameters(pu1,pv1,pu2,pv2);
820 wline->AddVertex(vtx);
822 POn2S = PW.Line()->Value(wline->NbPnts());
823 POn2S.Parameters(pu1,pv1,pu2,pv2);
824 vtx.SetValue(Point3dFin,TolTang,Standard_False);
825 vtx.SetParameters(pu1,pv1,pu2,pv2);
826 vtx.SetParameter(wline->NbPnts());
827 wline->AddVertex(vtx);
830 empt = Standard_False;
835 }// dminiPointLigne > SeuildPointLigne
838 } while(nbp>5 && NombreDePointsDeDepartDuCheminement<3);
843 for( z = 1; z <= nbTanZon; z++) {
844 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
845 for(Standard_Integer pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
846 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly1,U1,V1,U2,V2);
853 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
855 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
856 if(Abs(pu1-pu2)>1e-7 || Abs(pv1-pv2)>1e-7) {
857 NbLigCalculee = SLin.Length();
858 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
860 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
861 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
862 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
863 (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
864 (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
865 NbPntOn2SOnLine = testwline->NbPnts();
867 for( ll = 1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
868 Standard_Real t,Au1,Av1,Au2,Av2,Bu1,Bv1,Bu2,Bv2;
869 testwline->Point(ll).Parameters(Au1,Av1,Au2,Av2);
870 testwline->Point(ll+1).Parameters(Bu1,Bv1,Bu2,Bv2);
885 if((pu1>=Au1) && (pu1<=Bu1) && (pv1>=Av1) && (pv1<=Bv1))
886 dminiPointLigne = 0.0;
888 if((pu2>=Au1) && (pu2<=Bu1) && (pv2>=Av1) && (pv2<=Bv1))
889 dminiPointLigne = 0.0;
895 if(dminiPointLigne > SeuildPointLigne) {
896 PW.Perform(StartParams);
898 if(PW.NbPoints()>2) {
899 RejetLigne = Standard_False;
900 Point3dDebut = PW.Value(1).Value();
901 Point3dFin = PW.Value(PW.NbPoints()).Value();
902 for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
903 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
904 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
905 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
906 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
907 RejetLigne = Standard_True;
909 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
910 RejetLigne = Standard_True;
916 DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
920 IntSurf_TypeTrans trans1,trans2;
921 Standard_Real locu,locv;
922 gp_Vec norm1,norm2,d1u,d1v;
924 Standard_Integer indextg;
925 gp_Vec tgline(PW.TangentAtLine(indextg));
926 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
927 Surf1->D1(locu,locv,ptbid,d1u,d1v);
928 norm1 = d1u.Crossed(d1v);
929 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
930 Surf1->D1(locu,locv,ptbid,d1u,d1v);
931 norm2 = d1u.Crossed(d1v);
932 if(tgline.DotCross(norm2,norm1)>0.) {
933 trans1 = IntSurf_Out;
938 trans2 = IntSurf_Out;
941 IntSurf_LineOn2S LineOn2S;
942 Standard_Integer nbp,imin,imax,i;
943 nbp = PW.Line()->NbPoints();
944 Standard_Real u1,v1,u2,v2;
949 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
950 Pi.Parameters(u1,v1,u2,v2);
951 } while((i<nbp)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
960 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
961 Pi.Parameters(u1,v1,u2,v2);
962 } while((i>2)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
968 Handle(IntSurf_LineOn2S) PWLine = new IntSurf_LineOn2S();
969 for(i=imin;i<=imax;i++)
970 PWLine->Add(PW.Line()->Value(i));
972 Standard_Real TolTang = TolTangency;
973 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PWLine,Standard_False,trans1,trans2);
974 const IntSurf_PntOn2S& POn2SDeb = wline->Point(1);
975 const IntSurf_PntOn2S& POn2SFin = wline->Point(wline->NbPnts());
976 if((POn2SDeb.Value()).Distance(POn2SFin.Value()) <= TolTangency) {
977 Standard_Real u1t,v1t,u2t,v2t;
978 POn2SDeb.Parameters(u1t,v1t,u2t,v2t);
980 vtx.SetValue(POn2SDeb.Value(),TolTang,Standard_False);
981 vtx.SetParameters(u2t,v2t,u1t,v1t);
982 vtx.SetParameter(wline->NbPnts());
983 wline->SetPoint(wline->NbPnts(),vtx);
986 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf1,Standard_True,TolTang);
988 if(wline->NbVertex() == 0) {
990 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
991 POn2S.Parameters(pu1,pv1,pu2,pv2);
992 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
993 vtx.SetParameters(pu1,pv1,pu2,pv2);
995 wline->AddVertex(vtx);
997 POn2S = PW.Line()->Value(wline->NbPnts());
998 POn2S.Parameters(pu1,pv1,pu2,pv2);
999 vtx.SetValue(Point3dFin,TolTang,Standard_False);
1000 vtx.SetParameters(pu1,pv1,pu2,pv2);
1001 vtx.SetParameter(wline->NbPnts());
1002 wline->AddVertex(vtx);
1006 empt = Standard_False;
1011 }// dminiPointLigne > SeuildPointLigne
1018 //==================================================================================
1019 // function : NewLine
1021 //==================================================================================
1022 Handle(IntPatch_Line) IntPatch_PrmPrmIntersection::NewLine (const Handle(Adaptor3d_HSurface)& Surf1,
1023 const Handle(Adaptor3d_HSurface)& Surf2,
1024 const Standard_Integer NumLine,
1025 const Standard_Integer Low,
1026 const Standard_Integer High,
1027 const Standard_Integer NbPntsToInsert) const
1029 Standard_Integer NbPnts = NbPntsToInsert + High - Low;
1030 if(NumLine>NbLines() || NumLine<1 || Low>=High )
1031 Standard_OutOfRange::Raise(" IntPatch_PrmPrmIntersection NewLine ");
1032 //------------------------------------------------------------------
1033 //-- Indice : Low Low+1 I I+1 High --
1035 //-- Abs.Curv. : S(Low) S(I) S(I+1) S(High) --
1037 //-- On echantillonne a abcisse curviligne --
1039 //-- L abcisse est calculee sur les params U1,V1 --
1040 //------------------------------------------------------------------
1041 TColStd_Array1OfReal U1(Low,High);
1042 TColStd_Array1OfReal V1(Low,High);
1043 TColStd_Array1OfReal U2(Low,High);
1044 TColStd_Array1OfReal V2(Low,High);
1045 TColStd_Array1OfReal AC(Low,High);
1048 Handle(IntPatch_WLine) TheLine = Handle(IntPatch_WLine)::DownCast(Line(NumLine));
1049 const IntSurf_PntOn2S& Point=TheLine->Point(Low);
1050 Standard_Real u1,v1,u2,v2;
1051 Point.Parameters(u1,v1,u2,v2);
1058 IntWalk_PWalking PW(Surf1,Surf2,0.000001,0.000001,0.001,0.001);
1061 for(i=Low+1; i<=High; i++)
1063 const IntSurf_PntOn2S& Pointi=TheLine->Point(i);
1064 Pointi.Parameters(u1,v1,u2,v2);
1070 Standard_Real du1=u1-U1(i-1);
1071 Standard_Real dv1=v1-V1(i-1);
1073 AC(i) = AC(i-1) + Sqrt((du1*du1)+(dv1*dv1));
1076 Handle(IntSurf_LineOn2S) ResultPntOn2SLine = new IntSurf_LineOn2S();
1078 IntSurf_PntOn2S StartPOn2S;
1079 TColStd_Array1OfReal StartParams(1,4);
1081 ResultPntOn2SLine->Add(TheLine->Point(Low));
1083 ds = AC(High) / (NbPnts-1);
1084 Standard_Integer Indice = Low;
1086 Standard_Real dsmin = ds*0.3;
1087 Standard_Real smax = AC(High);
1089 for(i=2,s=ds; (i<NbPnts)&&(s<smax); i++,s+=ds)
1091 while(AC(Indice+1) <= s)
1093 ResultPntOn2SLine->Add(TheLine->Point(Indice));
1096 Standard_Real a = s - AC(Indice);
1097 Standard_Real b = AC(Indice+1) - s;
1098 Standard_Real nab = 1.0/(a+b);
1099 //----------------------------------------------------------
1100 //-- Verification : Si Dist au prochain point < dsmin --
1101 //-- Si Dist au precedent point < dsmin --
1103 //----------------------------------------------------------
1104 if((nab > ds)&&(a>dsmin)&&(b>dsmin))
1106 StartParams(1) = (U1(Indice) * b + U1(Indice+1) * a) * nab;
1107 StartParams(2) = (V1(Indice) * b + V1(Indice+1) * a) * nab;
1108 StartParams(3) = (U2(Indice) * b + U2(Indice+1) * a) * nab;
1109 StartParams(4) = (V2(Indice) * b + V2(Indice+1) * a) * nab;
1111 Standard_Boolean HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1113 ResultPntOn2SLine->Add(StartPOn2S);
1119 ResultPntOn2SLine->Add(TheLine->Point(High));
1121 return(new IntPatch_WLine(ResultPntOn2SLine,Standard_False));
1124 //==================================================================================
1125 // function : SectionPointToParameters
1127 //==================================================================================
1128 void SectionPointToParameters(const Intf_SectionPoint& Sp,
1129 const IntPatch_Polyhedron& Poly1,
1130 const IntPatch_Polyhedron& Poly2,
1137 Standard_Integer Adr1,Adr2;
1138 Standard_Real Param,u,v;
1141 Standard_Integer Pt1,Pt2,Pt3;
1143 Sp.InfoFirst(typ,Adr1,Adr2,Param);
1145 case Intf_VERTEX: //-- Adr1 est le numero du vertex
1147 Poly1.Parameters(Adr1,u1,v1);
1152 Poly1.Parameters(Adr1,u1,v1);
1153 Poly1.Parameters(Adr2,u,v);
1154 u1+= Param * (u-u1);
1155 v1+= Param * (v-v1);
1160 Standard_Real ua,va,ub,vb,uc,vc,ca,cb,cc,cabc;
1161 Poly1.Triangle(Adr1,Pt1,Pt2,Pt3);
1162 gp_Pnt PA(Poly1.Point(Pt1));
1163 gp_Pnt PB(Poly1.Point(Pt2));
1164 gp_Pnt PC(Poly1.Point(Pt3));
1165 Poly1.Parameters(Pt1,ua,va);
1166 Poly1.Parameters(Pt2,ub,vb);
1167 Poly1.Parameters(Pt3,uc,vc);
1168 gp_Vec Normale(gp_Vec(PA,PB).Crossed(gp_Vec(PA,PC)));
1169 cc = (gp_Vec(PA,PB).Crossed(gp_Vec(PA,P))).Dot(Normale);
1170 ca = (gp_Vec(PB,PC).Crossed(gp_Vec(PB,P))).Dot(Normale);
1171 cb = (gp_Vec(PC,PA).Crossed(gp_Vec(PC,P))).Dot(Normale);
1172 cabc = ca + cb + cc;
1174 ca/=cabc; cb/=cabc; cc/=cabc;
1176 u1 = ca * ua + cb * ub + cc * uc;
1177 v1 = ca * va + cb * vb + cc * vc;
1182 //-- cout<<" Default dans SectionPointToParameters "<<endl;
1188 Sp.InfoSecond(typ,Adr1,Adr2,Param);
1190 case Intf_VERTEX: //-- Adr1 est le numero du vertex
1192 Poly2.Parameters(Adr1,u2,v2);
1197 Poly2.Parameters(Adr1,u2,v2);
1198 Poly2.Parameters(Adr2,u,v);
1199 u2+= Param * (u-u2);
1200 v2+= Param * (v-v2);
1205 Standard_Real ua,va,ub,vb,uc,vc,ca,cb,cc,cabc;
1206 Poly2.Triangle(Adr1,Pt1,Pt2,Pt3);
1207 gp_Pnt PA(Poly2.Point(Pt1));
1208 gp_Pnt PB(Poly2.Point(Pt2));
1209 gp_Pnt PC(Poly2.Point(Pt3));
1210 Poly2.Parameters(Pt1,ua,va);
1211 Poly2.Parameters(Pt2,ub,vb);
1212 Poly2.Parameters(Pt3,uc,vc);
1213 gp_Vec Normale(gp_Vec(PA,PB).Crossed(gp_Vec(PA,PC)));
1214 cc = (gp_Vec(PA,PB).Crossed(gp_Vec(PA,P))).Dot(Normale);
1215 ca = (gp_Vec(PB,PC).Crossed(gp_Vec(PB,P))).Dot(Normale);
1216 cb = (gp_Vec(PC,PA).Crossed(gp_Vec(PC,P))).Dot(Normale);
1217 cabc = ca + cb + cc;
1219 ca/=cabc; cb/=cabc; cc/=cabc;
1221 u2 = ca * ua + cb * ub + cc * uc;
1222 v2 = ca * va + cb * vb + cc * vc;
1227 //-- cout<<" Default dans SectionPointToParameters "<<endl;
1233 //==================================================================================
1234 // function : RemplitLin
1236 //==================================================================================
1237 void IntPatch_PrmPrmIntersection::RemplitLin(const Standard_Integer x1,
1238 const Standard_Integer y1,
1239 const Standard_Integer z1,
1240 const Standard_Integer x2,
1241 const Standard_Integer y2,
1242 const Standard_Integer z2,
1243 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1246 xg=x1-x2; if(xg<0) xg=-xg;
1247 yg=y1-y2; if(yg<0) yg=-yg;
1248 zg=z1-z2; if(zg<0) zg=-zg;
1249 if(DansGrille(x1) && DansGrille(y1) && DansGrille(z1)) {
1250 Standard_Integer t = GrilleInteger(x1,y1,z1);
1253 if(xg<=1 && yg<=1 && zg<=1) return;
1257 RemplitLin(x1,y1,z1,xg,yg,zg,Map);
1258 RemplitLin(x2,y2,z2,xg,yg,zg,Map);
1261 //==================================================================================
1262 // function : RemplitTri
1264 //==================================================================================
1265 void IntPatch_PrmPrmIntersection::RemplitTri(const Standard_Integer x1,
1266 const Standard_Integer y1,
1267 const Standard_Integer z1,
1268 const Standard_Integer x2,
1269 const Standard_Integer y2,
1270 const Standard_Integer z2,
1271 const Standard_Integer x3,
1272 const Standard_Integer y3,
1273 const Standard_Integer z3,
1274 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1276 if(x1==x2 && x1==x3 && y1==y2 && y1==y3 && z1==z2 && z1==z3) {
1277 if(DansGrille(x1) && DansGrille(y1) && DansGrille(z1)) {
1278 Standard_Integer t = GrilleInteger(x1,y1,z1);
1284 Standard_Integer xg=(x1+x2+x3)/3;
1285 Standard_Integer yg=(y1+y2+y3)/3;
1286 Standard_Integer zg=(z1+z2+z3)/3;
1287 if(xg==x1 && yg==y1 && zg==z1) {
1288 RemplitLin(x1,y1,z1,x2,y2,z2,Map);
1289 RemplitLin(x1,y1,z1,x3,y3,z3,Map);
1292 if(xg==x2 && yg==y2 && zg==z2) {
1293 RemplitLin(x2,y2,z2,x1,y1,z1,Map);
1294 RemplitLin(x2,y2,z2,x3,y3,z3,Map);
1297 if(xg==x3 && yg==y3 && zg==z3) {
1298 RemplitLin(x3,y3,z3,x2,y2,z2,Map);
1299 RemplitLin(x3,y3,z3,x1,y1,z1,Map);
1302 if(DansGrille(xg) && DansGrille(yg) && DansGrille(zg)) {
1303 Standard_Integer t = GrilleInteger(xg,yg,zg);
1306 if(xg!=x3 || yg!=y3 || zg!=z3) RemplitTri(x1,y1,z1, x2,y2,z2, xg,yg,zg, Map);
1307 if(xg!=x1 || yg!=y1 || zg!=z1) RemplitTri(xg,yg,zg, x2,y2,z2, x3,y3,z3, Map);
1308 if(xg!=x2 || yg!=y2 || zg!=z2) RemplitTri(x1,y1,z1, xg,yg,zg, x3,y3,z3, Map);
1312 //==================================================================================
1313 // function : Remplit
1315 //==================================================================================
1316 void IntPatch_PrmPrmIntersection::Remplit(const Standard_Integer a,
1317 const Standard_Integer b,
1318 const Standard_Integer c,
1319 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1321 int iax,iay,iaz,ibx,iby,ibz,icx,icy,icz;
1322 if(a!=-1) Map.Add(a);
1323 if(b!=-1) Map.Add(b);
1324 if(c!=-1) Map.Add(c);
1326 if(a!=-1 && b!=-1 && c!=-1 ) {
1327 IntegerGrille(a,iax,iay,iaz);
1328 IntegerGrille(b,ibx,iby,ibz);
1329 IntegerGrille(c,icx,icy,icz);
1330 RemplitTri(iax,iay,iaz,ibx,iby,ibz,icx,icy,icz,Map);
1336 //=======================================================================
1337 //function : Perform
1339 //=======================================================================
1340 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
1341 const Handle(Adaptor3d_TopolTool)& D1,
1342 const Handle(Adaptor3d_HSurface)& Surf2,
1343 const Handle(Adaptor3d_TopolTool)& D2,
1344 const Standard_Real TolTangency,
1345 const Standard_Real Epsilon,
1346 const Standard_Real Deflection,
1347 const Standard_Real Increment,
1348 IntSurf_ListOfPntOn2S& LOfPnts,
1349 const Standard_Boolean RestrictLine)
1351 if (LOfPnts.IsEmpty()){
1352 done = Standard_True;
1356 empt = Standard_True;
1359 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
1360 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
1361 Standard_Real U1,U2,V1,V2;
1363 UminLig1 = Surf1->FirstUParameter();
1364 VminLig1 = Surf1->FirstVParameter();
1365 UmaxLig1 = Surf1->LastUParameter();
1366 VmaxLig1 = Surf1->LastVParameter();
1367 UminLig2 = Surf2->FirstUParameter();
1368 VminLig2 = Surf2->FirstVParameter();
1369 UmaxLig2 = Surf2->LastUParameter();
1370 VmaxLig2 = Surf2->LastVParameter();
1372 Standard_Real Periods [4];
1373 Periods[0] = (Surf1->IsUPeriodic())? Surf1->UPeriod() : 0.;
1374 Periods[1] = (Surf1->IsVPeriodic())? Surf1->VPeriod() : 0.;
1375 Periods[2] = (Surf2->IsUPeriodic())? Surf2->UPeriod() : 0.;
1376 Periods[3] = (Surf2->IsVPeriodic())? Surf2->VPeriod() : 0.;
1378 IntSurf_ListIteratorOfListOfPntOn2S IterLOP1(LOfPnts);
1379 if (Surf1->IsUClosed() || Surf1->IsVClosed() ||
1380 Surf2->IsUClosed() || Surf2->IsVClosed())
1382 Standard_Real TolPar = Precision::PConfusion();
1383 IntSurf_ListOfPntOn2S AdditionalPnts;
1384 Standard_Real NewU1, NewV1, NewU2, NewV2;
1385 for(; IterLOP1.More(); IterLOP1.Next())
1387 IntSurf_PntOn2S Pnt = IterLOP1.Value();
1388 Pnt.Parameters(U1, V1, U2, V2);
1389 IntSurf_PntOn2S NewPnt;
1390 if (Surf1->IsUClosed())
1392 if (Abs(U1 - Surf1->FirstUParameter()) <= TolPar)
1394 NewU1 = Surf1->LastUParameter();
1395 NewPnt.SetValue( NewU1, V1, U2, V2 );
1396 AdditionalPnts.Append(NewPnt);
1398 else if (Abs(U1 - Surf1->LastUParameter()) <= TolPar)
1400 NewU1 = Surf1->FirstUParameter();
1401 NewPnt.SetValue( NewU1, V1, U2, V2 );
1402 AdditionalPnts.Append(NewPnt);
1405 if (Surf1->IsVClosed())
1407 if (Abs(V1 - Surf1->FirstVParameter()) <= TolPar)
1409 NewV1 = Surf1->LastVParameter();
1410 NewPnt.SetValue( U1, NewV1, U2, V2 );
1411 AdditionalPnts.Append(NewPnt);
1413 else if (Abs(V1 - Surf1->LastVParameter()) <= TolPar)
1415 NewV1 = Surf1->FirstVParameter();
1416 NewPnt.SetValue( U1, NewV1, U2, V2 );
1417 AdditionalPnts.Append(NewPnt);
1420 if (Surf2->IsUClosed())
1422 if (Abs(U2 - Surf2->FirstUParameter()) <= TolPar)
1424 NewU2 = Surf2->LastUParameter();
1425 NewPnt.SetValue( U1, V1, NewU2, V2);
1426 AdditionalPnts.Append(NewPnt);
1428 else if (Abs(U2 - Surf2->LastUParameter()) <= TolPar)
1430 NewU2 = Surf2->FirstUParameter();
1431 NewPnt.SetValue( U1, V1, NewU2, V2);
1432 AdditionalPnts.Append(NewPnt);
1435 if (Surf2->IsVClosed())
1437 if (Abs(V2 - Surf2->FirstVParameter()) <= TolPar)
1439 NewV2 = Surf2->LastVParameter();
1440 NewPnt.SetValue( U1, V1, U2, NewV2 );
1441 AdditionalPnts.Append(NewPnt);
1443 else if (Abs(V2 - Surf2->LastVParameter()) <= TolPar)
1445 NewV2 = Surf2->FirstVParameter();
1446 NewPnt.SetValue( U1, V1, U2, NewV2 );
1447 AdditionalPnts.Append(NewPnt);
1451 //Cut repeated points
1452 for (IterLOP1.Initialize(LOfPnts); IterLOP1.More(); IterLOP1.Next())
1454 IntSurf_PntOn2S aPnt = IterLOP1.Value();
1455 aPnt.Parameters(U1, V1, U2, V2);
1456 IntSurf_ListIteratorOfListOfPntOn2S iter2(AdditionalPnts);
1457 while (iter2.More())
1459 IntSurf_PntOn2S aNewPnt = iter2.Value();
1460 aNewPnt.Parameters(NewU1, NewV1, NewU2, NewV2);
1461 if (Abs(U1 - NewU1) <= TolPar &&
1462 Abs(V1 - NewV1) <= TolPar &&
1463 Abs(U2 - NewU2) <= TolPar &&
1464 Abs(V2 - NewV2) <= TolPar)
1465 AdditionalPnts.Remove(iter2);
1471 LOfPnts.Append(AdditionalPnts);
1474 for(IterLOP1.Initialize(LOfPnts); IterLOP1.More(); IterLOP1.Next()){
1475 IntSurf_PntOn2S Pnt = IterLOP1.Value();
1476 Pnt.Parameters(U1, V1, U2, V2);
1477 if(U1>UmaxLig1) UmaxLig1=U1;
1478 if(V1>VmaxLig1) VmaxLig1=V1;
1479 if(U2>UmaxLig2) UmaxLig2=U2;
1480 if(V2>VmaxLig2) VmaxLig2=V2;
1482 if(U1<UminLig1) UminLig1=U1;
1483 if(V1<VminLig1) VminLig1=V1;
1484 if(U2<UminLig2) UminLig2=U2;
1485 if(V2<VminLig2) VminLig2=V2;
1488 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment;
1490 Standard_Integer NbLigCalculee = 0, ver;
1491 Standard_Real pu1,pu2,pv1,pv2, dminiPointLigne;
1492 Standard_Boolean HasStartPoint,RejetLigne;
1493 IntSurf_PntOn2S StartPOn2S;
1494 gp_Pnt Point3dDebut,Point3dFin;
1496 TColStd_Array1OfReal StartParams(1,4);
1497 IntWalk_PWalking PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,Increment);
1499 IntSurf_ListIteratorOfListOfPntOn2S IterLOP2(LOfPnts);
1500 for(; IterLOP2.More(); IterLOP2.Next() ){
1502 IntSurf_PntOn2S cPnt = IterLOP2.Value();
1503 cPnt.Parameters(U1, V1, U2, V2);
1505 StartParams(1) = U1;
1506 StartParams(2) = V1;
1507 StartParams(3) = U2;
1508 StartParams(4) = V2;
1510 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1511 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
1513 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
1514 NbLigCalculee = SLin.Length();
1516 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
1517 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
1519 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
1520 dminiPointLigne = 0.0;
1524 if(dminiPointLigne > SeuildPointLigne) {
1525 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
1529 //Try to extend the intersection line to boundary, if it is possibly
1530 Standard_Boolean hasBeenAdded = PW.PutToBoundary(Surf1, Surf2);
1532 RejetLigne = Standard_False;
1533 Point3dDebut = PW.Value(1).Value();
1534 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
1535 Point3dFin = PointFin.Value();
1536 for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
1537 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
1539 // Check end point if it is on existing line.
1540 // Start point is checked before.
1541 if (IsPointOnLine(PointFin, verwline, Deflection)) {
1542 RejetLigne = Standard_True;
1546 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
1547 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
1548 if(Point3dDebut.Distance(verPointDebut.Value()) <= TolTangency) {
1549 if(Point3dFin.Distance(verPointFin.Value()) <= TolTangency)
1550 RejetLigne = Standard_True;
1556 DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
1560 IntSurf_TypeTrans trans1,trans2;
1561 Standard_Real locu,locv;
1562 gp_Vec norm1,norm2,d1u,d1v;
1564 Standard_Integer indextg;
1565 gp_Vec tgline(PW.TangentAtLine(indextg));
1566 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
1567 Surf1->D1(locu,locv,ptbid,d1u,d1v);
1568 norm1 = d1u.Crossed(d1v);
1569 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
1570 Surf2->D1(locu,locv,ptbid,d1u,d1v);
1571 norm2 = d1u.Crossed(d1v);
1572 if( tgline.DotCross(norm2,norm1) >= 0. ) {
1573 trans1 = IntSurf_Out;
1574 trans2 = IntSurf_In;
1577 trans1 = IntSurf_In;
1578 trans2 = IntSurf_Out;
1581 Standard_Real TolTang = TolTangency;
1582 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
1584 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang,hasBeenAdded);
1585 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang,hasBeenAdded);
1588 if(wline->NbVertex() == 0) {
1590 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
1591 POn2S.Parameters(pu1,pv1,pu2,pv2);
1592 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
1593 vtx.SetParameters(pu1,pv1,pu2,pv2);
1594 vtx.SetParameter(1);
1595 wline->AddVertex(vtx);
1597 POn2S = PW.Line()->Value(wline->NbPnts());
1598 POn2S.Parameters(pu1,pv1,pu2,pv2);
1599 vtx.SetValue(Point3dFin,TolTang,Standard_False);
1600 vtx.SetParameters(pu1,pv1,pu2,pv2);
1601 vtx.SetParameter(wline->NbPnts());
1602 wline->AddVertex(vtx);
1605 Standard_Integer slinlen = SLin.Length();
1607 Standard_Integer cnbV = wline->NbVertex();
1608 Standard_Integer ciV;
1609 for( ciV = 1; ciV <= cnbV; ciV++ ) {
1610 Standard_Real pntDMin = 1.e+100;
1611 Standard_Integer VDMin = 0;
1612 Standard_Integer WLDMin = 0;
1613 gp_Pnt cPV = wline->Vertex(ciV).Value();
1614 Standard_Integer iL;
1615 for( iL = 1; iL <= slinlen; iL++) {
1616 const Handle(IntPatch_Line)& aSLine = SLin.Value(iL);
1617 IntPatch_IType aType = aSLine->ArcType();
1618 if( aType != IntPatch_Walking)
1620 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
1621 Standard_Integer tnbV = aWLine->NbVertex();
1622 Standard_Integer tiV;
1623 for( tiV = 1; tiV <= tnbV; tiV++ ) {
1624 gp_Pnt tPV = aWLine->Vertex(tiV).Value();
1625 Standard_Real tDistance = cPV.Distance(tPV);
1626 Standard_Real uRs1 = Surf1->Surface().UResolution(tDistance);
1627 Standard_Real vRs1 = Surf1->Surface().VResolution(tDistance);
1628 Standard_Real uRs2 = Surf2->Surface().UResolution(tDistance);
1629 Standard_Real vRs2 = Surf2->Surface().VResolution(tDistance);
1630 Standard_Real RmaxS1 = Max(uRs1,vRs1);
1631 Standard_Real RmaxS2 = Max(uRs2,vRs2);
1632 if(RmaxS1 < 1.e-4 && RmaxS2 < 1.e-4) {
1633 if( pntDMin > tDistance && tDistance > 1.e-9) {
1634 pntDMin = tDistance;
1643 const Handle(IntPatch_Line)& aSLine = SLin.Value(WLDMin);
1644 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
1645 Standard_Integer tiVpar = (Standard_Integer)aWLine->Vertex(VDMin).ParameterOnLine();
1646 Standard_Integer ciVpar = (Standard_Integer)wline->Vertex(ciV).ParameterOnLine();
1647 Standard_Real u11 = 0., u12 = 0., v11 = 0., v12 = 0.;
1648 Standard_Real u21 = 0., u22 = 0., v21 = 0., v22 = 0.;
1649 wline->Point(ciVpar).Parameters(u11,v11,u12,v12);
1650 aWLine->Point(tiVpar).Parameters(u21,v21,u22,v22);
1652 Handle(IntSurf_LineOn2S) newL2s = new IntSurf_LineOn2S();
1653 IntSurf_PntOn2S replacePnt = aWLine->Point(tiVpar);
1654 Standard_Integer cNbP = wline->NbPnts();
1656 TColStd_SequenceOfInteger VPold;
1657 Standard_Integer iPo;
1658 for( iPo = 1; iPo <= cnbV; iPo++ ) {
1659 Standard_Real Po = wline->Vertex(iPo).ParameterOnLine();
1660 Standard_Integer IPo = (Standard_Integer) Po;
1664 Standard_Boolean removeNext = Standard_False;
1665 Standard_Boolean removePrev = Standard_False;
1667 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
1669 removeNext = Standard_True;
1670 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
1671 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
1674 else if( ciV == cnbV) {
1675 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
1677 removePrev = Standard_True;
1678 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
1682 Standard_Integer dParMi = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
1683 Standard_Integer dParMa = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
1685 removePrev = Standard_True;
1686 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
1689 removeNext = Standard_True;
1690 for( iPo = (ciV+1); iPo <= cnbV; iPo++ ) {
1692 VPold.SetValue(iPo, VPold.Value(iPo) - 2 );
1694 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
1699 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
1700 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
1703 Standard_Integer pI = (Standard_Integer) ciVpar;
1705 Standard_Integer iP;
1706 for( iP = 1; iP <= cNbP; iP++) {
1709 IntSurf_PntOn2S newPnt = MakeNewPoint(replacePnt, wline->Point(iP), Periods);
1710 newL2s->Add(newPnt);
1712 else if(removeNext && iP == (pI + 1))
1714 else if(removePrev && iP == (pI - 1))
1717 newL2s->Add(wline->Point(iP));
1720 IntPatch_Point newVtx;
1721 gp_Pnt Pnt3dV = aWLine->Vertex(VDMin).Value();
1722 newVtx.SetValue(Pnt3dV,TolTang,Standard_False);
1723 newVtx.SetParameters(u21,v21,u22,v22);
1724 newVtx.SetParameter(VPold.Value(ciV));
1726 Handle(IntPatch_WLine) NWLine = new IntPatch_WLine(newL2s,Standard_False,trans1,trans2);
1728 Standard_Integer iV;
1729 for( iV = 1; iV <= cnbV; iV++ ) {
1731 NWLine->AddVertex(newVtx);
1733 IntPatch_Point theVtx = wline->Vertex(iV);
1734 theVtx.SetParameter(VPold.Value(iV));
1735 NWLine->AddVertex(theVtx);
1744 AddWLine(SLin, wline, Deflection);
1745 empt = Standard_False;
1749 }// dminiPointLigne > SeuildPointLigne
1751 }// for( IterLOP ...
1752 done = Standard_True;
1755 //=======================================================================
1756 //function : Perform
1758 //=======================================================================
1759 void IntPatch_PrmPrmIntersection::Perform(const Handle(Adaptor3d_HSurface)& Surf1,
1760 const Handle(Adaptor3d_TopolTool)& D1,
1761 const Handle(Adaptor3d_HSurface)& Surf2,
1762 const Handle(Adaptor3d_TopolTool)& D2,
1763 const Standard_Real U1Depart,
1764 const Standard_Real V1Depart,
1765 const Standard_Real U2Depart,
1766 const Standard_Real V2Depart,
1767 const Standard_Real TolTangency,
1768 const Standard_Real Epsilon,
1769 const Standard_Real Deflection,
1770 const Standard_Real Increment)
1772 // Standard_Integer NbU1 = D1->NbSamplesU();
1773 // Standard_Integer NbV1 = D1->NbSamplesV();
1774 // Standard_Integer NbU2 = D2->NbSamplesU();
1775 // Standard_Integer NbV2 = D2->NbSamplesV();
1777 //-- Traitement des Lignes de sections
1778 empt = Standard_True;
1779 done = Standard_True;
1782 //------------------------------------------------------------
1784 Standard_Real pu1,pu2,pv1,pv2;
1786 TColStd_Array1OfReal StartParams(1,4);
1788 // Standard_Integer MaxOscill = NbU1;
1789 // if(MaxOscill < NbU2) MaxOscill=NbU2;
1790 // if(MaxOscill < NbV1) MaxOscill=NbV1;
1791 // if(MaxOscill < NbV2) MaxOscill=NbV2;
1793 // Standard_Real nIncrement=Increment;
1794 // if(MaxOscill>10) {
1795 // #ifdef OCCT_DEBUG
1796 // cout<<"\n IntPatch_PrmPrmIntersection.gxx : Increment:"<<Increment<<" -> "<<Increment/(0.5*MaxOscill)<<endl;
1798 // nIncrement/=0.5*MaxOscill;
1801 IntWalk_PWalking PW(Surf1,Surf2,
1805 Increment); //nIncrement);
1808 //Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
1809 //Standard_Real incidence;
1810 //Standard_Real dminiPointLigne;
1812 Standard_Boolean HasStartPoint;//,RejetLigne;
1814 IntSurf_PntOn2S StartPOn2S;
1816 //Standard_Integer ver;
1818 gp_Pnt Point3dDebut,Point3dFin;
1820 //------------------------------------------------------------
1822 StartParams(1) = U1Depart;
1823 StartParams(2) = V1Depart;
1824 StartParams(3) = U2Depart;
1825 StartParams(4) = V2Depart;
1827 //-----------------------------------------------------------------------
1828 //-- Calcul du premier point de cheminement a partir du point approche --
1829 //-----------------------------------------------------------------------
1830 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1832 //-------------------------------------------------
1833 //-- Un point a ete trouve --
1834 //-- On verifie qu il n appartient pas --
1835 //-- a une ligne de cheminement deja calculee. --
1836 //-------------------------------------------------
1838 PW.Perform(StartParams);
1841 Point3dDebut = PW.Value(1).Value();
1842 Point3dFin = PW.Value(PW.NbPoints()).Value();
1844 IntSurf_TypeTrans trans1,trans2;
1845 Standard_Real locu,locv;
1846 gp_Vec norm1,norm2,d1u,d1v;
1848 Standard_Integer indextg;
1849 gp_Vec tgline(PW.TangentAtLine(indextg));
1850 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
1851 Surf1->D1(locu,locv,ptbid,d1u,d1v);
1852 norm1 = d1u.Crossed(d1v);
1853 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
1854 Surf2->D1(locu,locv,ptbid,d1u,d1v);
1855 norm2 = d1u.Crossed(d1v);
1856 if (tgline.DotCross(norm2,norm1)>0.) {
1857 trans1 = IntSurf_Out;
1858 trans2 = IntSurf_In;
1861 trans1 = IntSurf_In;
1862 trans2 = IntSurf_Out;
1867 Standard_Real TolTang = TolTangency;
1868 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
1869 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
1870 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
1873 if(wline->NbVertex() == 0) {
1875 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
1876 POn2S.Parameters(pu1,pv1,pu2,pv2);
1877 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
1878 vtx.SetParameters(pu1,pv1,pu2,pv2);
1879 vtx.SetParameter(1);
1880 wline->AddVertex(vtx);
1882 POn2S = PW.Line()->Value(wline->NbPnts());
1883 POn2S.Parameters(pu1,pv1,pu2,pv2);
1884 vtx.SetValue(Point3dFin,TolTang,Standard_False);
1885 vtx.SetParameters(pu1,pv1,pu2,pv2);
1886 vtx.SetParameter(wline->NbPnts());
1887 wline->AddVertex(vtx);
1892 empt = Standard_False;
1897 //==================================================================================
1898 // function : AdjustOnPeriodic
1900 //==================================================================================
1901 void AdjustOnPeriodic(const Handle(Adaptor3d_HSurface)& Surf1,
1902 const Handle(Adaptor3d_HSurface)& Surf2,
1903 IntPatch_SequenceOfLine& aSLin)
1905 Standard_Boolean bIsPeriodic[4], bModified, bIsNull, bIsPeriod;
1906 Standard_Integer i, j, k, aNbLines, aNbPx, aIndx, aIndq;
1907 Standard_Real aPeriod[4], dPeriod[4], ux[4], uq[4], aEps, du;
1909 aEps=Precision::Confusion();
1911 for (k=0; k<4; ++k) {
1915 bIsPeriodic[0]=Surf1->IsUPeriodic();
1916 bIsPeriodic[1]=Surf1->IsVPeriodic();
1917 bIsPeriodic[2]=Surf2->IsUPeriodic();
1918 bIsPeriodic[3]=Surf2->IsVPeriodic();
1920 if (bIsPeriodic[0]){
1921 aPeriod[0]=Surf1->UPeriod();
1923 if (bIsPeriodic[1]){
1924 aPeriod[1]=Surf1->VPeriod();
1926 if (bIsPeriodic[2]){
1927 aPeriod[2]=Surf2->UPeriod();
1929 if (bIsPeriodic[3]){
1930 aPeriod[3]=Surf2->VPeriod();
1933 for (k=0; k<4; ++k) {
1934 dPeriod[k]=0.25*aPeriod[k];
1937 aNbLines=aSLin.Length();
1938 for (i=1; i<=aNbLines; ++i) {
1939 Handle(IntPatch_WLine) aIL=Handle(IntPatch_WLine)::DownCast(aSLin.Value(i));
1940 Handle(IntSurf_LineOn2S) aL=aIL->Curve();
1942 aNbPx=aL->NbPoints();
1947 for (j=0; j<2; ++j) {
1948 bModified=Standard_False;
1956 const IntSurf_PntOn2S& aPSx=aL->Value(aIndx);
1957 const IntSurf_PntOn2S& aPSq=aL->Value(aIndq);
1959 aPSx.Parameters(ux[0], ux[1], ux[2], ux[3]);
1960 aPSq.Parameters(uq[0], uq[1], uq[2], uq[3]);
1962 for (k=0; k<4; ++k) {
1963 bIsNull=Standard_False;
1964 bIsPeriod=Standard_False;
1966 if (!bIsPeriodic[k]) {
1970 if (fabs(ux[k])<aEps) {
1971 bModified=Standard_True;
1972 bIsNull=Standard_True;
1975 else if (fabs(ux[k]-aPeriod[k])<aEps) {
1976 bModified=Standard_True;
1977 bIsPeriod=Standard_True;
1981 du=fabs(ux[k]-uq[k]);
1982 if (du > dPeriod[k]) {
1991 }//for (k=0; k<4; ++k)
1993 IntSurf_PntOn2S aPntOn2S;
1996 aPntOn2S.SetValue(ux[0], ux[1], ux[2], ux[3]);
1997 aL->Value(aIndx, aPntOn2S);
1999 }//for (j=0; j<1; ++j) {
2000 }//for (i=1; i<=aNbLines; ++i)
2003 //==================================================================================
2004 // function : MakeNewPoint
2006 //==================================================================================
2007 IntSurf_PntOn2S MakeNewPoint(const IntSurf_PntOn2S& replacePnt,
2008 const IntSurf_PntOn2S& oldPnt,
2009 const Standard_Real* Periods)
2011 IntSurf_PntOn2S NewPoint;
2012 NewPoint.SetValue(replacePnt.Value());
2014 Standard_Real OldParams[4], NewParams[4];
2015 oldPnt.Parameters(OldParams[0], OldParams[1], OldParams[2], OldParams[3]);
2016 replacePnt.Parameters(NewParams[0], NewParams[1], NewParams[2], NewParams[3]);
2019 for (i = 0; i < 4; i++)
2020 if (Periods[i] != 0.)
2022 if (Abs(NewParams[i] - OldParams[i]) >= 0.5*Periods[i])
2024 if (NewParams[i] < OldParams[i])
2025 NewParams[i] += Periods[i];
2027 NewParams[i] -= Periods[i];
2031 NewPoint.SetValue(NewParams[0], NewParams[1], NewParams[2], NewParams[3]);
2035 //==================================================================================
2036 // function : Perform
2037 // purpose : base SS Int. function
2038 //==================================================================================
2039 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
2040 const Handle(Adaptor3d_TopolTool)& D1,
2041 const Handle(Adaptor3d_HSurface)& Surf2,
2042 const Handle(Adaptor3d_TopolTool)& D2,
2043 const Standard_Real TolTangency,
2044 const Standard_Real Epsilon,
2045 const Standard_Real Deflection,
2046 const Standard_Real Increment,
2047 const Standard_Boolean ClearFlag)
2049 Standard_Integer Limit = 2500;
2050 Standard_Integer NbU1 = 10, NbV1 = 10, NbU2 = 10, NbV2 = 10;
2052 D1->SamplePnts(Deflection, NbU1, NbV1);
2053 D2->SamplePnts(Deflection, NbU2, NbV2);
2055 NbU1 = D1->NbSamplesU();
2056 NbV1 = D1->NbSamplesV();
2057 NbU2 = D2->NbSamplesU();
2058 NbV2 = D2->NbSamplesV();
2060 TColStd_Array1OfReal anUpars1(1, NbU1), aVpars1(1, NbV1);
2061 TColStd_Array1OfReal anUpars2(1, NbU2), aVpars2(1, NbV2);
2063 D1->UParameters(anUpars1);
2064 D1->VParameters(aVpars1);
2065 D2->UParameters(anUpars2);
2066 D2->VParameters(aVpars2);
2068 Standard_Real Periods [4];
2069 Periods[0] = (Surf1->IsUPeriodic())? Surf1->UPeriod() : 0.;
2070 Periods[1] = (Surf1->IsVPeriodic())? Surf1->VPeriod() : 0.;
2071 Periods[2] = (Surf2->IsUPeriodic())? Surf2->UPeriod() : 0.;
2072 Periods[3] = (Surf2->IsVPeriodic())? Surf2->VPeriod() : 0.;
2074 //---------------------------------------------
2075 if((NbU1*NbV1<=Limit && NbV2*NbU2<=Limit))
2077 empt = Standard_True;
2083 IntPolyh_Intersection* pInterference = NULL;
2085 if ( D1->IsUniformSampling() || D2->IsUniformSampling() )
2087 pInterference = new IntPolyh_Intersection(Surf1,NbU1,NbV1,Surf2,NbU2,NbV2);
2091 pInterference = new IntPolyh_Intersection(Surf1, anUpars1, aVpars1,
2092 Surf2, anUpars2, aVpars2 );
2095 if ( !pInterference )
2097 done = Standard_False;
2101 IntPolyh_Intersection& Interference = *pInterference;
2103 done = Interference.IsDone();
2108 delete pInterference;
2109 pInterference = NULL;
2115 Standard_Integer nbLigSec = Interference.NbSectionLines();
2116 Standard_Integer nbTanZon = Interference.NbTangentZones();
2117 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment;
2119 Standard_Integer NbLigCalculee = 0, ver;
2120 Standard_Real pu1,pu2,pv1,pv2, incidence, dminiPointLigne;
2121 Standard_Boolean HasStartPoint = Standard_False, RejectLine = Standard_False;
2122 IntSurf_PntOn2S StartPOn2S;
2123 gp_Pnt Point3dDebut,Point3dFin;
2125 TColStd_Array1OfReal StartParams(1,4);
2126 IntWalk_PWalking PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,Increment);
2130 Standard_Integer *TabL = new Standard_Integer [nbLigSec+1];
2131 for(Standard_Integer ls=1; ls<=nbLigSec; ++ls)
2135 //----------------------------------------1.1
2137 Standard_Boolean triok;
2138 Standard_Integer nb_A, nb_B, tyu;
2141 triok=Standard_True;
2142 for(Standard_Integer b = 2; b <= nbLigSec; ++b )
2144 nb_B = Interference.NbPointsInLine(TabL[b]);
2145 nb_A = Interference.NbPointsInLine(TabL[b-1]);
2152 triok=Standard_False;
2156 while(triok==Standard_False);
2159 //----------------------------------------
2160 // 1.2 For the line "ls" get 2D-bounds U,V for surfaces 1,2
2162 for(Standard_Integer ls = 1; ls <= nbLigSec; ++ls)
2164 Standard_Integer nbp = Interference.NbPointsInLine(TabL[ls]);
2170 Standard_Integer *TabPtDep = new Standard_Integer [nbp+1];
2171 for(Standard_Integer ilig = 1; ilig <= nbp; ++ilig )
2176 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
2177 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
2178 Standard_Real _x,_y,_z;
2180 Interference.GetLinePoint(TabL[ls], 1, _x, _y, _z,
2181 UminLig1, VminLig1, UminLig2, VminLig2,
2189 for(Standard_Integer ilig = 2; ilig <= nbp; ilig++ )
2191 Standard_Real U1, U2, V1, V2;
2192 Interference.GetLinePoint(TabL[ls],ilig,_x,_y,_z,U1,V1,U2,V2,incidence);
2194 if(U1>UmaxLig1) UmaxLig1=U1;
2195 if(V1>VmaxLig1) VmaxLig1=V1;
2196 if(U2>UmaxLig2) UmaxLig2=U2;
2197 if(V2>VmaxLig2) VmaxLig2=V2;
2199 if(U1<UminLig1) UminLig1=U1;
2200 if(V1<VminLig1) VminLig1=V1;
2201 if(U2<UminLig2) UminLig2=U2;
2202 if(V2<VminLig2) VminLig2=V2;
2203 }//for( ilig = 2; ilig <= nbp; ilig++ ) {
2205 //----------------------------------------
2207 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
2208 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
2209 Standard_Boolean lignetrouvee=Standard_False;
2210 const Standard_Integer NbDePointsDeDepartDuChmLimit = 5;
2214 NombreDePointsDeDepartDuCheminement++;
2215 switch (NombreDePointsDeDepartDuCheminement)
2218 nbps2 = (nbp > 1) ? nbp/2 : 1;
2220 NombreDePointsDeDepartDuCheminement = NbDePointsDeDepartDuChmLimit;
2231 nbps2 = 3 * nbp / 4;
2238 nbps2 = NombreDePointsDeDepartDuCheminement-3;
2239 NombreDePointsDeDepartDuCheminement++;
2243 if(TabPtDep[nbps2] == 0)
2245 Standard_Real U1, U2, V1, V2;
2247 TabPtDep[nbps2] = 1;
2248 Interference.GetLinePoint(TabL[ls],nbps2,_x,_y,_z,U1,V1,U2,V2,incidence);
2250 StartParams(1) = U1;
2251 StartParams(2) = V1;
2252 StartParams(3) = U2;
2253 StartParams(4) = V2;
2255 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2256 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
2259 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
2260 NbLigCalculee = SLin.Length();
2262 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++)
2264 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
2266 if (IsPointOnLine(StartPOn2S, testwline, Deflection))
2268 dminiPointLigne = 0.0;
2272 if(dminiPointLigne > SeuildPointLigne)
2274 PW.Perform(StartParams, UminLig1, VminLig1, UminLig2, VminLig2,
2275 UmaxLig1, VmaxLig1, UmaxLig2, VmaxLig2);
2278 Standard_Boolean bPWIsDone;
2279 Standard_Integer iPWNbPoints, aNbPointsVer;
2280 Standard_Real aD11, aD12, aD21, aD22, aDx;
2282 bPWIsDone=PW.IsDone();
2286 iPWNbPoints=PW.NbPoints();
2288 if( iPWNbPoints > 2 )
2290 //Try to extend the intersection line to boundary, if it is possibly
2291 Standard_Boolean hasBeenAdded = PW.PutToBoundary(Surf1, Surf2);
2293 const Standard_Integer aMinNbPoints = 40;
2294 if(iPWNbPoints < aMinNbPoints)
2297 PW.SeekAdditionalPoints(Surf1, Surf2, aMinNbPoints) || hasBeenAdded;
2298 iPWNbPoints = PW.NbPoints();
2301 RejectLine = Standard_False;
2302 Point3dDebut = PW.Value(1).Value();
2303 Point3dFin = PW.Value(iPWNbPoints).Value();
2304 for( ver = 1; (!RejectLine) && (ver<= NbLigCalculee); ++ver)
2306 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2308 aNbPointsVer=verwline->NbPnts();
2314 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2315 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2317 const gp_Pnt& aP21=verPointDebut.Value();
2318 const gp_Pnt& aP22=verPointFin.Value();
2320 aD11=Point3dDebut.Distance(aP21);
2321 aD12=Point3dDebut.Distance(aP22);
2322 aD21=Point3dFin.Distance(aP21);
2323 aD22=Point3dFin.Distance(aP22);
2325 if((aD11<=TolTangency && aD22<=TolTangency) ||
2326 (aD12<=TolTangency && aD21<=TolTangency))
2328 Standard_Integer m, mx;
2336 const gp_Pnt& aPx=verwline->Point(mx).Value();
2337 for(m=1; m<iPWNbPoints; ++m)
2339 const gp_Pnt& aP1=PW.Value(m).Value();
2340 const gp_Pnt& aP2=PW.Value(m+1).Value();
2341 gp_Vec aVec12(aP1, aP2);
2342 if (aVec12.SquareMagnitude()<1.e-20)
2348 gp_Dir aDir12(aVec12);
2349 gp_Lin aLin12(aP1, aDir12);
2350 aDx=aLin12.Distance(aPx);
2352 //modified by NIZNHY-PKV Tue May 10 11:08:07 2011f
2353 if (aDx<=2.*Epsilon)
2355 //if (aDx<=TolTangency) {
2356 //modified by NIZNHY-PKV Tue May 10 11:08:13 2011t
2358 RejectLine = Standard_True;
2361 }//for(m=1; m<iPWNbPoints; ++m){
2362 }//if((aD11<=TolTangency && aD22<=TolTangency) ||...
2363 }// for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
2368 DublicateOfLinesProcessing(PW, ver, SLin, RejectLine);
2373 IntSurf_TypeTrans trans1,trans2;
2374 Standard_Real locu,locv;
2375 gp_Vec norm1,norm2,d1u,d1v;
2377 Standard_Integer indextg;
2378 gp_Vec tgline(PW.TangentAtLine(indextg));
2379 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2380 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2381 norm1 = d1u.Crossed(d1v);
2382 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2383 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2384 norm2 = d1u.Crossed(d1v);
2385 if( tgline.DotCross(norm2,norm1) >= 0. )
2387 trans1 = IntSurf_Out;
2388 trans2 = IntSurf_In;
2392 trans1 = IntSurf_In;
2393 trans2 = IntSurf_Out;
2396 Standard_Real TolTang = TolTangency;
2397 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2398 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang,hasBeenAdded);
2399 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang,hasBeenAdded);
2401 if(wline->NbVertex() == 0)
2404 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
2405 POn2S.Parameters(pu1,pv1,pu2,pv2);
2406 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2407 vtx.SetParameters(pu1,pv1,pu2,pv2);
2408 vtx.SetParameter(1);
2409 wline->AddVertex(vtx);
2411 POn2S = PW.Line()->Value(wline->NbPnts());
2412 POn2S.Parameters(pu1,pv1,pu2,pv2);
2413 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2414 vtx.SetParameters(pu1,pv1,pu2,pv2);
2415 vtx.SetParameter(wline->NbPnts());
2416 wline->AddVertex(vtx);
2419 lignetrouvee = Standard_True;
2421 Standard_Integer slinlen = SLin.Length();
2424 Standard_Integer cnbV = wline->NbVertex();
2425 Standard_Integer ciV;
2426 for( ciV = 1; ciV <= cnbV; ciV++ )
2428 Standard_Real pntDMin = 1.e+100;
2429 Standard_Integer VDMin = 0;
2430 Standard_Integer WLDMin = 0;
2431 gp_Pnt cPV = wline->Vertex(ciV).Value();
2432 Standard_Integer iL;
2433 for( iL = 1; iL <= slinlen; iL++)
2435 const Handle(IntPatch_Line)& aSLine = SLin.Value(iL);
2436 IntPatch_IType aType = aSLine->ArcType();
2437 if( aType != IntPatch_Walking)
2439 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
2440 Standard_Integer tnbV = aWLine->NbVertex();
2441 Standard_Integer tiV;
2442 for( tiV = 1; tiV <= tnbV; tiV++ )
2444 gp_Pnt tPV = aWLine->Vertex(tiV).Value();
2445 Standard_Real tDistance = cPV.Distance(tPV);
2446 Standard_Real uRs1 = Surf1->Surface().UResolution(tDistance);
2447 Standard_Real vRs1 = Surf1->Surface().VResolution(tDistance);
2448 Standard_Real uRs2 = Surf2->Surface().UResolution(tDistance);
2449 Standard_Real vRs2 = Surf2->Surface().VResolution(tDistance);
2450 Standard_Real RmaxS1 = Max(uRs1,vRs1);
2451 Standard_Real RmaxS2 = Max(uRs2,vRs2);
2452 if(RmaxS1 < 1.e-4 && RmaxS2 < 1.e-4)
2454 if( pntDMin > tDistance && tDistance > 1.e-9)
2456 pntDMin = tDistance;
2466 const Handle(IntPatch_Line)& aSLine = SLin.Value(WLDMin);
2467 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
2468 Standard_Integer tiVpar = (Standard_Integer)aWLine->Vertex(VDMin).ParameterOnLine();
2469 Standard_Integer ciVpar = (Standard_Integer)wline->Vertex(ciV).ParameterOnLine();
2470 Standard_Real u11 = 0., u12 = 0., v11 = 0., v12 = 0.;
2471 Standard_Real u21 = 0., u22 = 0., v21 = 0., v22 = 0.;
2472 wline->Point(ciVpar).Parameters(u11,v11,u12,v12);
2473 aWLine->Point(tiVpar).Parameters(u21,v21,u22,v22);
2475 Handle(IntSurf_LineOn2S) newL2s = new IntSurf_LineOn2S();
2476 IntSurf_PntOn2S replacePnt = aWLine->Point(tiVpar);
2477 Standard_Integer cNbP = wline->NbPnts();
2479 TColStd_SequenceOfInteger VPold;
2480 Standard_Integer iPo;
2481 for( iPo = 1; iPo <= cnbV; iPo++ )
2483 Standard_Real Po = wline->Vertex(iPo).ParameterOnLine();
2484 Standard_Integer IPo = (Standard_Integer) Po;
2488 Standard_Boolean removeNext = Standard_False;
2489 Standard_Boolean removePrev = Standard_False;
2492 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
2495 removeNext = Standard_True;
2496 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
2497 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
2500 else if( ciV == cnbV)
2502 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
2505 removePrev = Standard_True;
2506 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
2511 Standard_Integer dParMi = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
2512 Standard_Integer dParMa = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
2515 removePrev = Standard_True;
2516 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
2521 removeNext = Standard_True;
2522 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
2525 VPold.SetValue(iPo, VPold.Value(iPo) - 2 );
2527 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
2533 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
2534 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
2538 Standard_Integer pI = ciVpar;
2540 Standard_Integer iP;
2541 for( iP = 1; iP <= cNbP; iP++)
2545 IntSurf_PntOn2S newPnt = MakeNewPoint(replacePnt, wline->Point(iP), Periods);
2546 newL2s->Add(newPnt);
2548 else if(removeNext && iP == (pI + 1))
2550 else if(removePrev && iP == (pI - 1))
2553 newL2s->Add(wline->Point(iP));
2556 IntPatch_Point newVtx;
2557 gp_Pnt Pnt3dV = aWLine->Vertex(VDMin).Value();
2558 newVtx.SetValue(Pnt3dV,TolTang,Standard_False);
2559 newVtx.SetParameters(u21,v21,u22,v22);
2560 newVtx.SetParameter(VPold.Value(ciV));
2562 Handle(IntPatch_WLine) NWLine = new IntPatch_WLine(newL2s,Standard_False,trans1,trans2);
2564 Standard_Integer iV;
2565 for( iV = 1; iV <= cnbV; iV++ )
2568 NWLine->AddVertex(newVtx);
2571 IntPatch_Point theVtx = wline->Vertex(iV);
2572 theVtx.SetParameter(VPold.Value(iV));
2573 NWLine->AddVertex(theVtx);
2579 }//for( ciV = 1; ciV <= cnbV; ciV++ )
2582 AddWLine(SLin, wline, Deflection);
2583 empt = Standard_False;
2587 }// dminiPointLigne > SeuildPointLigne
2589 }// if TabPtDep[nbps2] == 0
2590 } while(nbp>5 && !( (NombreDePointsDeDepartDuCheminement >= NbDePointsDeDepartDuChmLimit && lignetrouvee) ||
2591 (NombreDePointsDeDepartDuCheminement-3 >= nbp && (!lignetrouvee))));
2597 }// if nbLigSec >= 1
2599 AdjustOnPeriodic(Surf1, Surf2, SLin);
2602 //--------------------------------------------------------------------
2603 //-- Calcul des parametres approches a partir des Zones De Tangence --
2604 //--------------------------------------------------------------------
2605 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
2606 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
2608 UminLig1=VminLig1=UminLig2=VminLig2=RealLast();
2609 UmaxLig1=VmaxLig1=UmaxLig2=VmaxLig2=-UminLig1;
2611 // NbPointsInTangentZone always == 1 (eap)
2614 for( z=1; z <= nbTanZon; z++)
2616 //Standard_Integer NbPointsInTangentZone=Interference.NbPointsInTangentZone(z);
2617 //for(Standard_Integer pz=1; pz<=NbPointsInTangentZone; pz++) {
2618 Standard_Integer pz=1;
2619 Standard_Real _x,_y,_z;
2620 Standard_Real U1, U2, V1, V2;
2621 Interference.GetTangentZonePoint(z,pz,_x,_y,_z,U1,V1,U2,V2);
2623 if(U1>UmaxLig1) UmaxLig1=U1;
2624 if(V1>VmaxLig1) VmaxLig1=V1;
2625 if(U2>UmaxLig2) UmaxLig2=U2;
2626 if(V2>VmaxLig2) VmaxLig2=V2;
2628 if(U1<UminLig1) UminLig1=U1;
2629 if(V1<VminLig1) VminLig1=V1;
2630 if(U2<UminLig2) UminLig2=U2;
2631 if(V2<VminLig2) VminLig2=V2;
2635 for(z=1; z <= nbTanZon; z++)
2637 //Standard_Integer NbPointsInTangentZone=Interference.NbPointsInTangentZone(z);
2638 //for(Standard_Integer pz=1; pz<=NbPointsInTangentZone; pz++) {
2639 Standard_Integer pz=1;
2640 Standard_Real _x,_y,_z;
2641 Standard_Real U1, U2, V1, V2;
2642 Interference.GetTangentZonePoint(z,pz,_x,_y,_z,U1,V1,U2,V2);
2644 StartParams(1) = U1;
2645 StartParams(2) = V1;
2646 StartParams(3) = U2;
2647 StartParams(4) = V2;
2649 //-----------------------------------------------------------------------
2650 //-- Calcul du premier point de cheminement a partir du point approche --
2651 //-----------------------------------------------------------------------
2652 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2655 //-------------------------------------------------
2656 //-- Un point a ete trouve --
2657 //-- On verifie qu il n appartient pas --
2658 //-- a une ligne de cheminement deja calculee. --
2659 //-------------------------------------------------
2660 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
2662 NbLigCalculee = SLin.Length();
2663 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
2665 for(Standard_Integer l=1;
2666 (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne);
2669 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
2671 if (IsPointOnLine(StartPOn2S, testwline, Deflection))
2673 dminiPointLigne = 0.0;
2677 //-- Fin d exploration des lignes
2678 if(dminiPointLigne > SeuildPointLigne)
2680 //---------------------------------------------------
2681 //-- Le point de depart du nouveau cheminement --
2682 //-- n est present dans aucune ligne deja calculee.--
2683 //---------------------------------------------------
2684 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,
2685 UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
2691 const Standard_Integer aMinNbPoints = 40;
2692 if(PW.NbPoints() < aMinNbPoints)
2694 PW.SeekAdditionalPoints(Surf1, Surf2, aMinNbPoints);
2697 //-----------------------------------------------
2698 //-- Verification a posteriori :
2699 //-- On teste si le point de depart et de fin de
2700 //-- la ligne de cheminement est present dans une
2702 //-----------------------------------------------
2703 RejectLine = Standard_False;
2704 Point3dDebut = PW.Value(1).Value();
2705 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
2706 Point3dFin = PointFin.Value();
2708 for(ver=1 ; (!RejectLine) && (ver<= NbLigCalculee) ; ver++)
2710 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2711 //-- Handle(IntPatch_WLine) verwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(ver));
2713 // Check end point if it is on existing line.
2714 // Start point is checked before.
2715 if (IsPointOnLine(PointFin, verwline, Deflection))
2717 RejectLine = Standard_True;
2721 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2722 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2723 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
2725 RejectLine = Standard_True;
2729 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
2731 RejectLine = Standard_True;
2738 IntSurf_TypeTrans trans1,trans2;
2739 Standard_Real locu,locv;
2740 gp_Vec norm1,norm2,d1u,d1v;
2742 Standard_Integer indextg;
2743 gp_Vec tgline(PW.TangentAtLine(indextg));
2744 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2745 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2746 norm1 = d1u.Crossed(d1v);
2747 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2748 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2749 norm2 = d1u.Crossed(d1v);
2750 if (tgline.DotCross(norm2,norm1)>0.)
2752 trans1 = IntSurf_Out;
2753 trans2 = IntSurf_In;
2757 trans1 = IntSurf_In;
2758 trans2 = IntSurf_Out;
2761 Standard_Real TolTang = TolTangency;
2762 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2763 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
2764 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
2767 if(wline->NbVertex() == 0)
2770 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
2771 POn2S.Parameters(pu1,pv1,pu2,pv2);
2772 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2773 vtx.SetParameters(pu1,pv1,pu2,pv2);
2774 vtx.SetParameter(1);
2775 wline->AddVertex(vtx);
2777 POn2S = PW.Line()->Value(wline->NbPnts());
2778 POn2S.Parameters(pu1,pv1,pu2,pv2);
2779 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2780 vtx.SetParameters(pu1,pv1,pu2,pv2);
2781 vtx.SetParameter(wline->NbPnts());
2782 wline->AddVertex(vtx);
2786 AddWLine(SLin, wline, Deflection);
2787 empt = Standard_False;
2791 //-- cout<<" ----- REJET DE LIGNE (POINT DE DEPART) ----- "<<endl;
2793 //------------------------------------------------------------
2795 } //-- le cheminement a reussi (done a True)
2796 } //-- le point approche ne renvoie pas sur une ligne existante
2797 } //-- Si HasStartPoint
2798 //} //-- Boucle Sur les Points de la Tangent Zone
2799 } //-- Boucle sur Les Tangent Zones
2801 if ( pInterference )
2803 delete pInterference;
2804 pInterference = NULL;
2808 }// if((NbU1*NbV1<=Limit && NbV2*NbU2<=Limit)) {
2810 Handle(IntSurf_LineOn2S) LOn2S = new IntSurf_LineOn2S();
2811 PointDepart( LOn2S, Surf1, NbU1, NbV1, Surf2, NbU2, NbV2 );
2812 empt = Standard_True;
2813 done = Standard_True;
2816 Standard_Integer NbLigCalculee = 0;
2817 Standard_Real U1,U2,V1,V2;
2818 Standard_Real pu1,pu2,pv1,pv2;
2820 TColStd_Array1OfReal StartParams(1,4);
2821 Standard_Integer MaxOscill = NbU1;
2822 if(MaxOscill < NbU2) MaxOscill=NbU2;
2823 if(MaxOscill < NbV1) MaxOscill=NbV1;
2824 if(MaxOscill < NbV2) MaxOscill=NbV2;
2826 Standard_Real nIncrement=Increment;
2828 //nIncrement/=0.5*MaxOscill;
2830 IntWalk_PWalking PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,nIncrement);
2831 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
2832 Standard_Real dminiPointLigne;
2833 Standard_Boolean HasStartPoint,RejetLigne;
2834 IntSurf_PntOn2S StartPOn2S;
2835 Standard_Integer ver;
2836 gp_Pnt Point3dDebut,Point3dFin;
2838 //------------------------------------------------------------
2839 //-- Calcul des parametres approches a partir des Zones De Tangence --
2840 //--------------------------------------------------------------------
2841 Standard_Integer nbTanZon = LOn2S->NbPoints();
2842 for(Standard_Integer z=1; z <= nbTanZon; z++) {
2843 const IntSurf_PntOn2S& POn2S = LOn2S->Value(z);
2844 POn2S.Parameters(U1,V1,U2,V2);
2845 StartParams(1) = U1;
2846 StartParams(2) = V1;
2847 StartParams(3) = U2;
2848 StartParams(4) = V2;
2850 //-----------------------------------------------------------------------
2851 //-- Calcul du premier point de cheminement a partir du point approche --
2852 //-----------------------------------------------------------------------
2853 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2856 //-------------------------------------------------
2857 //-- Un point a ete trouve --
2858 //-- On verifie qu il n appartient pas --
2859 //-- a une ligne de cheminement deja calculee. --
2860 //-------------------------------------------------
2861 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
2863 NbLigCalculee = SLin.Length();
2864 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
2866 for(Standard_Integer l=1;
2867 (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne);
2870 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
2872 if (IsPointOnLine(StartPOn2S, testwline, Deflection))
2874 dminiPointLigne = 0.0;
2878 //-- Fin d exploration des lignes
2879 if(dminiPointLigne > SeuildPointLigne)
2881 //---------------------------------------------------
2882 //-- Le point de depart du nouveau cheminement --
2883 //-- n est present dans aucune ligne deja calculee.--
2884 //---------------------------------------------------
2885 PW.Perform(StartParams);
2890 //-----------------------------------------------
2891 //-- Verification a posteriori :
2892 //-- On teste si le point de depart et de fin de
2893 //-- la ligne de cheminement est present dans une
2895 //-----------------------------------------------
2896 RejetLigne = Standard_False;
2897 Point3dDebut = PW.Value(1).Value();
2898 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
2899 Point3dFin = PointFin.Value();
2901 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++)
2903 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2904 //-- Handle(IntPatch_WLine) verwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(ver));
2906 // Check end point if it is on existing line.
2907 // Start point is checked before.
2908 if (IsPointOnLine(PointFin, verwline, Deflection))
2910 RejetLigne = Standard_True;
2914 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2915 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2916 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
2918 RejetLigne = Standard_True;
2922 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
2924 RejetLigne = Standard_True;
2931 DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
2936 IntSurf_TypeTrans trans1,trans2;
2937 Standard_Real locu,locv;
2938 gp_Vec norm1,norm2,d1u,d1v;
2940 Standard_Integer indextg;
2941 gp_Vec tgline(PW.TangentAtLine(indextg));
2942 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2943 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2944 norm1 = d1u.Crossed(d1v);
2945 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2946 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2947 norm2 = d1u.Crossed(d1v);
2948 if (tgline.DotCross(norm2,norm1)>0.)
2950 trans1 = IntSurf_Out;
2951 trans2 = IntSurf_In;
2954 trans1 = IntSurf_In;
2955 trans2 = IntSurf_Out;
2958 Standard_Real TolTang = TolTangency;
2959 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2960 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
2961 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
2964 if(wline->NbVertex() == 0)
2967 const IntSurf_PntOn2S& POn2Sf = PW.Line()->Value(1);
2968 POn2Sf.Parameters(pu1,pv1,pu2,pv2);
2969 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2970 vtx.SetParameters(pu1,pv1,pu2,pv2);
2971 vtx.SetParameter(1);
2972 wline->AddVertex(vtx);
2974 const IntSurf_PntOn2S& POn2Sl = PW.Line()->Value(wline->NbPnts());
2975 POn2Sl.Parameters(pu1,pv1,pu2,pv2);
2976 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2977 vtx.SetParameters(pu1,pv1,pu2,pv2);
2978 vtx.SetParameter(wline->NbPnts());
2979 wline->AddVertex(vtx);
2983 AddWLine(SLin, wline, Deflection);
2984 empt = Standard_False;
2988 //-- cout<<" ----- REJET DE LIGNE (POINT DE DEPART) ----- "<<endl;
2990 //------------------------------------------------------------
2992 } //-- le cheminement a reussi (done a True)
2993 } //-- le point approche ne renvoie pas sur une ligne existante
2994 } //-- Si HasStartPoint
2995 } //-- Boucle sur Les Tangent Zones
2997 //modified by NIZNHY-PKV Wed May 25 09:39:07 2011f
2998 //=======================================================================
2999 //class : IntPatch_InfoPD
3001 //=======================================================================
3002 class IntPatch_InfoPD {
3004 //----------------------------------------C-tor
3005 IntPatch_InfoPD(const Standard_Integer aNBI) {
3006 Standard_Integer aNBI2, i, j;
3010 myP1DS2=new char[aNBI2];
3011 myP2DS1=new char[aNBI2];
3012 myIP1=new Standard_Integer[aNBI2];
3013 myIP2=new Standard_Integer[aNBI2];
3014 myP1=new gp_Pnt[aNBI2];
3015 myP2=new gp_Pnt[aNBI2];
3017 for (i=0; i<myNBI; ++i) {
3018 for (j=0; j<myNBI; ++j) {
3023 xP1(i, j).SetCoord(0., 0., 0.);
3024 xP2(i, j).SetCoord(0., 0., 0.);
3028 //---------------------------------------- D-tor
3029 ~IntPatch_InfoPD() {
3030 delete [] (char*) myP1DS2;
3031 delete [] (char*) myP2DS1;
3032 delete [] (Standard_Integer*) myIP1;
3033 delete [] (Standard_Integer*) myIP2;
3034 delete [] (gp_Pnt*)myP1;
3035 delete [] (gp_Pnt*)myP2;
3037 //---------------------------------------- Index
3038 Standard_Integer Index(const Standard_Integer i,
3039 const Standard_Integer j) const {
3042 //---------------------------------------- NBI
3043 Standard_Integer NBI() const {
3046 //----------------------------------------xP1DS2
3047 char& xP1DS2(const Standard_Integer i,
3048 const Standard_Integer j) {
3049 return myP1DS2[Index(i,j)];
3051 //----------------------------------------xP2DS1
3052 char& xP2DS1(const Standard_Integer i,
3053 const Standard_Integer j) {
3054 return myP2DS1[Index(i,j)];
3056 //----------------------------------------xIP1
3057 Standard_Integer& xIP1(const Standard_Integer i,
3058 const Standard_Integer j) {
3059 return myIP1[Index(i,j)];
3061 //----------------------------------------xIP2
3062 Standard_Integer& xIP2(const Standard_Integer i,
3063 const Standard_Integer j) {
3064 return myIP2[Index(i,j)];
3066 //----------------------------------------xP1
3067 gp_Pnt& xP1(const Standard_Integer i,
3068 const Standard_Integer j) {
3069 return myP1[Index(i,j)];
3071 //----------------------------------------xP1
3072 gp_Pnt& xP2(const Standard_Integer i,
3073 const Standard_Integer j) {
3074 return myP2[Index(i,j)];
3079 IntPatch_InfoPD (const IntPatch_InfoPD&);
3080 IntPatch_InfoPD& operator=(const IntPatch_InfoPD&);
3084 Standard_Integer myNBI;
3087 Standard_Integer *myIP1;
3088 Standard_Integer *myIP2;
3092 //modified by NIZNHY-PKV Tue May 24 11:38:55 2011t
3093 //==================================================================================
3094 // function : PointDepart
3096 //==================================================================================
3097 void IntPatch_PrmPrmIntersection::PointDepart(Handle(IntSurf_LineOn2S)& LineOn2S,
3098 const Handle(Adaptor3d_HSurface)& S1,
3099 const Standard_Integer SU_1,
3100 const Standard_Integer SV_1,
3101 const Handle(Adaptor3d_HSurface)& S2,
3102 const Standard_Integer SU_2,
3103 const Standard_Integer SV_2) const
3105 Standard_Integer i, j, xNBI;
3106 //modified by NIZNHY-PKV Tue May 24 11:37:38 2011f
3108 IntPatch_InfoPD aIPD(xNBI);
3109 //modified by NIZNHY-PKV Wed May 25 06:47:12 2011t
3110 Standard_Integer iC15, SU1, SV1, SU2, SV2;
3111 Standard_Real U0, U1, V0, V1, U, V;
3112 Standard_Real resu0,resv0;
3113 Standard_Real du1,du2,dv1,dv2, dmaxOn1, dmaxOn2;
3114 Standard_Real x0,y0,z0, x1,y1,z1,d;
3136 U0 = S1->FirstUParameter();
3137 U1 = S1->LastUParameter();
3138 V0 = S1->FirstVParameter();
3139 V1 = S1->LastVParameter();
3147 du1 = (U1-U0)/(SU1-1);
3148 dv1 = (V1-V0)/(SV1-1);
3149 for(U=U0,i=0; i<SU1; i++,U+=du1) {
3150 for(V=V0,j=0; j<SV1; V+=dv1,j++) {
3151 aIPD.xP1(i, j)= S1->Value(U,V);
3152 Box1.Add(aIPD.xP1(i, j));
3154 aIPD.xP1(i, j) .Coord(x0,y0,z0);
3155 aIPD.xP1(i-1, j-1).Coord(x1,y1,z1);
3157 d=Abs(x1-x0)+Abs(y1-y0)+Abs(z1-z0);
3164 Box1.Enlarge(1.e-8);
3166 U0 = S2->FirstUParameter();
3167 U1 = S2->LastUParameter();
3168 V0 = S2->FirstVParameter();
3169 V1 = S2->LastVParameter();
3171 du2 = (U1-U0)/(SU2-1);
3172 dv2 = (V1-V0)/(SV2-1);
3173 for(U=U0,i=0; i<SU2; i++,U+=du2) {
3174 for(V=V0,j=0; j<SV2; V+=dv2,j++) {
3175 aIPD.xP2(i, j) = S2->Value(U,V);
3176 Box2.Add(aIPD.xP2(i, j));
3178 aIPD.xP2(i, j) .Coord(x0,y0,z0);
3179 aIPD.xP2(i-1, j-1).Coord(x1,y1,z1);
3180 d = Abs(x1-x0)+Abs(y1-y0)+Abs(z1-z0);
3187 Box2.Enlarge(1.e-8);
3190 if(Box1.IsOut(Box2)) {
3195 Standard_Integer aNbPG;
3196 Standard_Real x10,y10,z10,x11,y11,z11;
3197 Standard_Real x20,y20,z20,x21,y21,z21;
3198 Standard_Real dx, dy, dz, dmax;
3199 Standard_Real dx2, dy2, dz2;
3201 Box1.Get(x10,y10,z10,x11,y11,z11);
3202 Box2.Get(x20,y20,z20,x21,y21,z21);
3204 x0 = (x10>x20)? x10 : x20;
3205 y0 = (y10>y20)? y10 : y20;
3206 z0 = (z10>z20)? z10 : z20;
3208 x1 = (x11<x21)? x11 : x21;
3209 y1 = (y11<y21)? y11 : y21;
3210 z1 = (z11<z21)? z11 : z21;
3212 if(dmaxOn2 > dmaxOn1) {
3224 x10-=dmaxOn1; y10-=dmaxOn1; z10-=dmaxOn1;
3225 x11+=dmaxOn1; y11+=dmaxOn1; z11+=dmaxOn1;
3227 x20-=dmaxOn1; y20-=dmaxOn1; z20-=dmaxOn1;
3228 x21+=dmaxOn1; y21+=dmaxOn1; z21+=dmaxOn1;
3230 aNbPG=NbPointsGrille();
3257 IntPatch_PrmPrmIntersection_T3Bits M1(_BASE);
3258 IntPatch_PrmPrmIntersection_T3Bits M2(_BASE);
3260 for(i=0;i<SU1;i++) {
3261 for(j=0;j<SV1;j++) {
3263 const gp_Pnt& P=aIPD.xP1(i, j);
3264 aIPD.xP1DS2(i, j) = (char)CodeReject(x20,y20,z20,x21,y21,z21,P.X(),P.Y(),P.Z());
3265 int ix = (int)((P.X()-x0 + dx2 )/dx);
3266 if(DansGrille(ix)) {
3267 int iy = (int)((P.Y()-y0 + dy2)/dy);
3268 if(DansGrille(iy)) {
3269 int iz = (int)((P.Z()-z0 + dz2)/dz);
3270 if(DansGrille(iz)) {
3271 aIPD.xIP1(i, j) = GrilleInteger(ix,iy,iz);
3277 //-- cout<<" Grille du 1 fini "<<endl;
3278 for(i=0;i<SU2;i++) {
3279 for(j=0;j<SV2;j++) {
3281 const gp_Pnt& P=aIPD.xP2(i, j);
3282 aIPD.xP2DS1(i, j) = (char)CodeReject(x10,y10,z10,x11,y11,z11,P.X(),P.Y(),P.Z());
3283 int ix = (int)((P.X()-x0 + dx2)/dx);
3284 if(DansGrille(ix)) {
3285 int iy = (int)((P.Y()-y0 + dy2)/dy);
3286 if(DansGrille(iy)) {
3287 int iz = (int)((P.Z()-z0 + dz2)/dz);
3288 if(DansGrille(iz)) {
3289 aIPD.xIP2(i, j) = GrilleInteger(ix,iy,iz);
3296 for(i=0;i<SU1-1;i+=1) {
3297 for(j=0;j<SV1-1;j+=1) {
3298 if(!((aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j)) ||
3299 (aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j+1)))){
3300 Remplit(aIPD.xIP1(i, j),
3302 aIPD.xIP1(i+1, j+1),
3305 if(!((aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i, j+1)) ||
3306 (aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j+1)))) {
3307 Remplit(aIPD.xIP1(i, j),
3309 aIPD.xIP1(i+1, j+1),
3315 for(i=0;i<SU2-1;i+=1) {
3316 for(j=0;j<SV2-1;j+=1) {
3317 if(!((aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j)) ||
3318 (aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j+1)))){
3319 Remplit(aIPD.xIP2(i, j),
3321 aIPD.xIP2(i+1, j+1),
3324 if(!((aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i, j+1)) ||
3325 (aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j+1)))){
3326 Remplit(aIPD.xIP2(i, j),
3328 aIPD.xIP2(i+1, j+1),
3338 long unsigned Compt=0;
3340 int indicepointtraite = 0;
3341 Standard_Integer k,nu,nv;
3344 indicepointtraite--;
3345 ok = M1.And(M2,newind);
3347 IntegerGrille(newind,i,j,k);
3350 if( DansGrille(i-1) && DansGrille(j-1) && DansGrille(k-1)
3351 && DansGrille(i+1) && DansGrille(j+1) && DansGrille(k+1)) {
3353 for(si=-1; si<= 1 && nb<LIM; si++) {
3354 for(sj=-1; sj<= 1 && nb<LIM; sj++) {
3355 for(sk=-1; sk<= 1 && nb<LIM; sk++) {
3356 long unsigned lu=GrilleInteger(i+si,j+sj,k+sk);
3357 if(M1.Val(lu) && M2.Val(lu)) {
3364 for(si=-1; si<= 1; si++) {
3365 for(sj=-1; sj<= 1; sj++) {
3366 for(sk=-1; sk<= 1; sk++) {
3367 if(si || sj || sk) {
3368 long unsigned lu=GrilleInteger(i+si,j+sj,k+sk);
3377 gp_Pnt P(dx*i + x0, dy*j + y0, dz*k+z0);
3379 Standard_Integer nu1=-1,nu2=-1;
3380 Standard_Integer nv1=0, nv2=0;
3382 for(nu=0;nu1<0 && nu<SU1;nu++) {
3383 for(nv=0;nu1<0 && nv<SV1;nv++) {
3384 if( aIPD.xIP1(nu, nv) ==(Standard_Integer) newind ) {
3386 aIPD.xIP1(nu, nv)=indicepointtraite;
3393 for(nu=0;nu2<0 && nu<SU2;nu++) {
3394 for(nv=0;nu2<0 && nv<SV2;nv++) {
3395 if( aIPD.xIP2(nu, nv)==(Standard_Integer) newind ) {
3397 aIPD.xIP2(nu, nv)=indicepointtraite;
3403 if(nu1>=0 && nu2>=0) {
3404 IntSurf_PntOn2S POn2S;
3406 S1->FirstUParameter()+nu1*du1,
3407 S1->FirstVParameter()+nv1*dv1,
3408 S2->FirstUParameter()+nu2*du2,
3409 S2->FirstVParameter()+nv2*dv2);
3410 LineOn2S->Add(POn2S);
3414 //-- aucun point du triangle n a ete trouve assez proche
3415 //-- on recherche les 3 points les plus proches de P
3416 //-- dans chacun des tableaux
3417 Standard_Real Dist3[3],u3[3] = { 0.0, 0.0, 0.0 },v3[3] = { 0.0, 0.0, 0.0 };
3418 Dist3[0]=Dist3[1]=Dist3[2]=RealLast();
3419 for(U=resu0,i=0; i<SU1; i++,U+=du1) {
3420 for(V=resv0,j=0; j<SV1; V+=dv1,j++) {
3421 //-- On place les 3 meilleures valeurs dans Dist1,Dist2,Dist3
3422 Standard_Real t = aIPD.xP1(i, j).SquareDistance(P);
3423 //-- On remplace la plus grande valeur ds Dist[.] par la val courante
3424 if(Dist3[0]<Dist3[1]) {
3426 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3427 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3428 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3430 if(Dist3[1]<Dist3[2]) {
3432 z=Dist3[1]; Dist3[1]=Dist3[2]; Dist3[2]=z;
3433 z=u3[1]; u3[1]=u3[2]; u3[2]=z;
3434 z=v3[1]; v3[1]=v3[2]; v3[2]=z;
3436 if(Dist3[0]<Dist3[1]) {
3438 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3439 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3440 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3442 //-- la plus grande valeur est dans Dist3[0]
3444 Dist3[0]=t; u3[0]=U; v3[0]=V;
3449 Standard_Real U1_3 = (u3[0]+u3[1]+u3[2])/3.0;
3450 Standard_Real V1_3 = (v3[0]+v3[1]+v3[2])/3.0;
3452 Dist3[0]=Dist3[1]=Dist3[2]=RealLast();
3453 for(U=U0,i=0; i<SU2; i++,U+=du2) {
3454 for(V=V0,j=0; j<SV2; V+=dv2,j++) {
3455 //-- On place les 3 meilleures valeurs dans Dist1,Dist2,Dist3
3456 Standard_Real t = aIPD.xP2(i, j).SquareDistance(P);
3457 //-- On remplace la plus grande valeur ds Dist3[.] par la val courante
3458 if(Dist3[0]<Dist3[1]) {
3460 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3461 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3462 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3464 if(Dist3[1]<Dist3[2]) {
3466 z=Dist3[1]; Dist3[1]=Dist3[2]; Dist3[2]=z;
3467 z=u3[1]; u3[1]=u3[2]; u3[2]=z;
3468 z=v3[1]; v3[1]=v3[2]; v3[2]=z;
3470 if(Dist3[0]<Dist3[1]) {
3472 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3473 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3474 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3476 //-- la plus grande valeur est dans Dist3[0]
3478 Dist3[0]=t; u3[0]=U; v3[0]=V;
3483 Standard_Real U2_3 = (u3[0]+u3[1]+u3[2])/3.0;
3484 Standard_Real V2_3 = (v3[0]+v3[1]+v3[2])/3.0;
3486 IntSurf_PntOn2S POn2S;
3487 POn2S.SetValue(P,U1_3,V1_3,U2_3,V2_3);
3488 LineOn2S->Add(POn2S);
3496 //==================================================================================
3497 // function : IsPointOnLine
3499 //==================================================================================
3501 Standard_Boolean IsPointOnLine(const IntSurf_PntOn2S &thePOn2S,
3502 const Handle(IntPatch_WLine) &theWLine,
3503 const Standard_Real Deflection)
3505 Standard_Boolean isOnLine = Standard_False;
3506 Standard_Real Deflection2 = Deflection*Deflection;
3507 Standard_Real pu1, pu2, pv1, pv2;
3509 thePOn2S.Parameters(pu1, pv1, pu2, pv2);
3511 if ((theWLine->IsOutSurf1Box(gp_Pnt2d(pu1, pv1)) == Standard_False) &&
3512 (theWLine->IsOutSurf2Box(gp_Pnt2d(pu2, pv2)) == Standard_False) &&
3513 (theWLine->IsOutBox(thePOn2S.Value()) == Standard_False)) {
3514 const Standard_Integer NbPntOn2SOnLine = theWLine->NbPnts();
3515 Standard_Integer ll;
3517 for (ll=1; ll < NbPntOn2SOnLine && !isOnLine; ll++) {
3518 const gp_Pnt &Pa = theWLine->Point(ll).Value();
3519 const gp_Pnt &Pb = theWLine->Point(ll+1).Value();
3520 const gp_Pnt &PStart = thePOn2S.Value();
3521 const gp_Vec AM(Pa, PStart);
3522 const gp_Vec MB(PStart,Pb);
3523 const Standard_Real AMMB = AM.Dot(MB);
3526 gp_Dir ABN(Pb.X() - Pa.X(), Pb.Y() - Pa.Y(), Pb.Z() - Pa.Z());
3527 Standard_Real lan = ABN.X()*AM.X() + ABN.Y()*AM.Y() + ABN.Z()*AM.Z();
3528 gp_Vec AH(lan*ABN.X(), lan*ABN.Y(), lan*ABN.Z());
3529 gp_Vec HM(AM.X() - AH.X(), AM.Y() - AH.Y(), AM.Z() - AH.Z());
3530 Standard_Real d = 0.0;
3532 if(HM.X() < Deflection) {
3535 if(HM.Y() < Deflection) {
3538 if(HM.Z() < Deflection) {
3550 if(d < Deflection2) {
3551 isOnLine = Standard_True;
3554 Standard_Real dab = Pa.SquareDistance(Pb);
3555 Standard_Real dap = Pa.SquareDistance(PStart);
3558 isOnLine = Standard_True;
3560 Standard_Real dbp = Pb.SquareDistance(PStart);
3563 isOnLine = Standard_True;
3573 //==================================================================================
3574 // function : AddWLine
3576 //==================================================================================
3578 void AddWLine(IntPatch_SequenceOfLine &theLines,
3579 const Handle(IntPatch_WLine) &theWLine,
3580 const Standard_Real Deflection)
3582 Standard_Integer i = 1;
3583 Standard_Integer aNbLines = theLines.Length();
3584 Standard_Boolean isToRemove;
3586 // Check each line of theLines if it is on theWLine.
3587 while (i <= aNbLines) {
3588 Handle(IntPatch_WLine) aWLine =
3589 Handle(IntPatch_WLine)::DownCast(theLines.Value(i));
3591 isToRemove = Standard_False;
3593 if (aWLine.IsNull() == Standard_False) {
3594 // Check the middle point.
3595 Standard_Integer aMidIndex = (aWLine->NbPnts() + 1)/2;
3597 if (aMidIndex > 0) {
3598 const IntSurf_PntOn2S &aPnt = aWLine->Point(aMidIndex);
3600 if (IsPointOnLine(aPnt, theWLine, Deflection)) {
3601 // Middle point is on theWLine. Check vertices.
3602 isToRemove = Standard_True;
3605 const Standard_Integer aNbVtx = aWLine->NbVertex();
3607 for (j = 1; j <= aNbVtx; j++) {
3608 const IntPatch_Point &aPoint = aWLine->Vertex(j);
3610 if (!IsPointOnLine(aPoint.PntOn2S(), theWLine, Deflection)) {
3611 isToRemove = Standard_False;
3627 // Add theWLine to the sequence of lines.
3628 theLines.Append(theWLine);