1 -- Created on: 1997-07-28
2 -- Created by: Pierre CHALAMET
3 -- Copyright (c) 1997-1999 Matra Datavision
4 -- Copyright (c) 1999-2014 OPEN CASCADE SAS
6 -- This file is part of Open CASCADE Technology software library.
8 -- This library is free software; you can redistribute it and/or modify it under
9 -- the terms of the GNU Lesser General Public License version 2.1 as published
10 -- by the Free Software Foundation, with special exception defined in the file
11 -- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 -- distribution for complete text of the license and disclaimer of any warranty.
14 -- Alternatively, this file may be used under the terms of Open CASCADE
15 -- commercial license or contractual agreement.
17 class Texture1Dsegment from Graphic3d
19 inherits Texture1D from Graphic3d
21 ---Purpose: This class provides the implementation
22 -- of a 1D texture applyable along a segment.
23 -- You might use the SetSegment() method
24 -- to set the way the texture is "streched" on facets.
28 NameOfTexture1D from Graphic3d,
29 AsciiString from TCollection
33 Create (theFileName : AsciiString from TCollection) returns mutable Texture1Dsegment from Graphic3d;
34 ---Purpose: Creates a texture from a file
36 Create (theNOT : NameOfTexture1D from Graphic3d) returns mutable Texture1Dsegment from Graphic3d;
37 ---Purpose: Creates a texture from a predefined texture name set.
39 SetSegment (me : mutable;
40 theX1, theY1, theZ1 : ShortReal from Standard;
41 theX2, theY2, theZ2 : ShortReal from Standard);
42 ---Purpose: Sets the texture application bounds. Defines the way
43 -- the texture is stretched across facets.
44 -- Default values are <0.0, 0.0, 0.0> , <0.0, 0.0, 1.0>
50 theX1, theY1, theZ1 : out ShortReal from Standard;
51 theX2, theY2, theZ2 : out ShortReal from Standard);
52 ---Purpose: Returns the values of the current segment X1, Y1, Z1 , X2, Y2, Z2.
56 myX1, myY1, myZ1 : ShortReal from Standard;
57 myX2, myY2, myZ2 : ShortReal from Standard;