1 -- Created on: 2001-01-04
2 -- Copyright (c) 2001-2014 OPEN CASCADE SAS
4 -- This file is part of Open CASCADE Technology software library.
6 -- This library is free software; you can redistribute it and/or modify it under
7 -- the terms of the GNU Lesser General Public License version 2.1 as published
8 -- by the Free Software Foundation, with special exception defined in the file
9 -- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
10 -- distribution for complete text of the license and disclaimer of any warranty.
12 -- Alternatively, this file may be used under the terms of Open CASCADE
13 -- commercial license or contractual agreement.
15 class ArrayOfSegments from Graphic3d inherits ArrayOfPrimitives from Graphic3d
21 maxVertexs: Integer from Standard;
22 maxEdges: Integer from Standard = 0;
23 hasVColors: Boolean from Standard = Standard_False)
24 returns mutable ArrayOfSegments from Graphic3d;
25 ---Purpose: Creates an array of segments,
26 -- a segment can be filled as:
27 -- 1) creating a set of segments defined with his vertexs.
29 -- myArray = Graphic3d_ArrayOfSegments(4)
30 -- myArray->AddVertex(x1,y1,z1)
32 -- myArray->AddVertex(x4,y4,z4)
33 -- 2) creating a set of indexed segments defined with his vertex
36 -- myArray = Graphic3d_ArrayOfSegments(4,0,8)
37 -- myArray->AddVertex(x1,y1,z1)
39 -- myArray->AddVertex(x4,y4,z4)
40 -- myArray->AddEdge(1)
41 -- myArray->AddEdge(2)
42 -- myArray->AddEdge(3)
43 -- myArray->AddEdge(4)
44 -- myArray->AddEdge(2)
45 -- myArray->AddEdge(4)
46 -- myArray->AddEdge(1)
47 -- myArray->AddEdge(3)
49 -- <maxVertexs> defined the maximun allowed vertex number in the array.
50 -- <maxEdges> defined the maximun allowed edge number in the array.
52 -- When <hasVColors> is TRUE , you must use only
53 -- AddVertex(Point,Color) method