0031939: Coding - correction of spelling errors in comments [part 2]
[occt.git] / samples / mfc / standard / 02_Modeling / res / Modeling.rc
1 // Microsoft Visual C++ generated resource script.
2 //
3 #include "resource.h"
4
5 #define APSTUDIO_READONLY_SYMBOLS
6 /////////////////////////////////////////////////////////////////////////////
7 //
8 // Generated from the TEXTINCLUDE 2 resource.
9 //
10 #include "afxres.h"
11 #include "..\..\Common\res\OCC_Resource.h"
12 /////////////////////////////////////////////////////////////////////////////
13 #undef APSTUDIO_READONLY_SYMBOLS
14
15 /////////////////////////////////////////////////////////////////////////////
16 // English (U.S.) resources
17
18 #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
19 #ifdef _WIN32
20 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
21 #pragma code_page(1252)
22 #endif //_WIN32
23
24 #ifdef APSTUDIO_INVOKED
25 /////////////////////////////////////////////////////////////////////////////
26 //
27 // TEXTINCLUDE
28 //
29
30 1 TEXTINCLUDE 
31 BEGIN
32     "resource.h\0"
33 END
34
35 2 TEXTINCLUDE 
36 BEGIN
37     "#include ""afxres.h""\r\n"
38     "#include ""..\\..\\..\\Common\\res\\OCC_Resource.h""\0"
39 END
40
41 3 TEXTINCLUDE 
42 BEGIN
43     "#define _AFX_NO_SPLITTER_RESOURCES\r\n"
44     "#define _AFX_NO_OLE_RESOURCES\r\n"
45     "#define _AFX_NO_TRACKER_RESOURCES\r\n"
46     "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
47     "\r\n"
48     "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
49     "#ifdef _WIN32\r\n"
50     "LANGUAGE 9, 1\r\n"
51     "#pragma code_page(1252)\r\n"
52     "#endif\r\n"
53     "#include ""afxres.rc""         // Standard components\r\n"
54     "#endif\0"
55 END
56
57 #endif    // APSTUDIO_INVOKED
58
59
60 /////////////////////////////////////////////////////////////////////////////
61 //
62 // Bitmap
63 //
64
65 IDR_MAINFRAME           BITMAP                  "Toolbar.bmp"
66 IDR_FRAME2              BITMAP                  "fram2.bmp"
67
68 /////////////////////////////////////////////////////////////////////////////
69 //
70 // Toolbar
71 //
72
73 IDR_MAINFRAME TOOLBAR  20, 20
74 BEGIN
75     BUTTON      ID_FILE_NEW
76     SEPARATOR
77     BUTTON      ID_MIRROR
78     BUTTON      ID_MIRRORAXIS
79     BUTTON      ID_ROTATE
80     BUTTON      ID_SCALE
81     BUTTON      ID_TRANSLATION
82     BUTTON      ID_DISPLACEMENT
83     BUTTON      ID_DEFORM
84     SEPARATOR
85     BUTTON      ID_BOX
86     BUTTON      ID_Cylinder
87     BUTTON      ID_CONE
88     BUTTON      ID_SPHERE
89     BUTTON      ID_TORUS
90     BUTTON      ID_WEDGE
91     BUTTON      ID_PRISM
92     BUTTON      ID_REVOL
93     BUTTON      ID_PIPE
94     BUTTON      ID_THRU
95     BUTTON      ID_EVOLVED
96     BUTTON      ID_DRAFT
97     SEPARATOR
98     BUTTON      ID_CUT
99     BUTTON      ID_FUSE
100     BUTTON      ID_COMMON
101     BUTTON      ID_SECTION
102     BUTTON      ID_PSECTION
103     BUTTON      ID_BLEND
104     BUTTON      ID_EVOLVEDBLEND
105     BUTTON      ID_CHAMF
106     SEPARATOR
107     BUTTON      ID_APP_ABOUT
108 END
109
110 IDR_FRAME2 TOOLBAR  20, 20
111 BEGIN
112     BUTTON      ID_PRISM_LOCAL
113     BUTTON      ID_DPRISM_LOCAL
114     BUTTON      ID_REVOL_LOCAL
115     BUTTON      ID_Pipe_LOCAL
116     BUTTON      ID_LINEAR_LOCAL
117     BUTTON      ID_GLUE_LOCAL
118     BUTTON      ID_SPLIT_LOCAL
119     BUTTON      ID_THICK_LOCAL
120     BUTTON      ID_OFFSET_LOCAL
121     SEPARATOR
122     BUTTON      ID_VERTEX
123     BUTTON      ID_EDGE
124     BUTTON      ID_WIRE
125     BUTTON      ID_FACE
126     BUTTON      ID_SHELL
127     BUTTON      ID_COMPOUND
128     BUTTON      ID_SEWING
129     BUTTON      ID_BUILDER
130     BUTTON      ID_GEOMETRIE
131     BUTTON      ID_EXPLORER
132     SEPARATOR
133     BUTTON      ID_VALID
134     BUTTON      ID_LINEAR
135     BUTTON      ID_SURFACE
136     BUTTON      ID_VOLUME
137     SEPARATOR
138     BUTTON      ID_FILLWITHTANG
139     BUTTON      ID_BUTTON_FILL
140 END
141
142
143 /////////////////////////////////////////////////////////////////////////////
144 //
145 // Menu
146 //
147
148 IDR_MAINFRAME MENU 
149 BEGIN
150     POPUP "&File"
151     BEGIN
152         MENUITEM "&New\tCtrl+N",                ID_FILE_NEW
153         MENUITEM SEPARATOR
154         MENUITEM "E&xit",                       ID_APP_EXIT
155     END
156     POPUP "&View"
157     BEGIN
158         MENUITEM "&Toolbar",                    ID_VIEW_TOOLBAR
159         MENUITEM "&Status Bar",                 ID_VIEW_STATUS_BAR
160     END
161     POPUP "&Help"
162     BEGIN
163         MENUITEM "&About TopologyTransformations...", ID_APP_ABOUT
164     END
165 END
166
167 IDR_3DTYPE MENU 
168 BEGIN
169     POPUP "&File"
170     BEGIN
171         MENUITEM "&New\tCtrl+N",                ID_FILE_NEW
172         MENUITEM "&Close",                      ID_FILE_CLOSE
173         MENUITEM SEPARATOR
174         MENUITEM "E&xit",                       ID_APP_EXIT
175     END
176     POPUP "&View"
177     BEGIN
178         MENUITEM "&Toolbar",                    ID_VIEW_TOOLBAR
179         MENUITEM "&Status Bar",                 ID_VIEW_STATUS_BAR
180     END
181     POPUP "&Window"
182     BEGIN
183         MENUITEM "&New Window",                 ID_WINDOW_NEW
184         MENUITEM "&Cascade",                    ID_WINDOW_CASCADE
185         MENUITEM "&Tile",                       ID_WINDOW_TILE_HORZ
186         MENUITEM "&Arrange Icons",              ID_WINDOW_ARRANGE
187     END
188     POPUP "&Help"
189     BEGIN
190         MENUITEM "&About TopologyTransformations...", ID_APP_ABOUT
191     END
192 END
193
194 IDR_Popup3D MENU 
195 BEGIN
196     POPUP "BackGround"
197     BEGIN
198         MENUITEM "Background Color...",         ID_Modify_ChangeBackground
199     END
200     POPUP "Object(s)"
201     BEGIN
202         MENUITEM "Erase",                       ID_OBJECT_ERASE
203         MENUITEM "Shading",                     ID_OBJECT_SHADING
204         MENUITEM "Wireframe",                   ID_OBJECT_WIREFRAME
205         MENUITEM "Color...",                    ID_OBJECT_COLOR
206         MENUITEM "Material...",                 ID_OBJECT_MATERIAL
207         POPUP "Material"
208         BEGIN
209             MENUITEM "Aluminium",                   ID_OBJECT_MATERIAL_ALUMINIUM
210             MENUITEM "Brass",                       ID_OBJECT_MATERIAL_BRASS
211             MENUITEM "Bronze",                      ID_OBJECT_MATERIAL_BRONZE
212             MENUITEM "Chrome",                      ID_OBJECT_MATERIAL_CHROME
213             MENUITEM "Copper",                      ID_OBJECT_MATERIAL_COPPER
214             MENUITEM "Gold",                        ID_OBJECT_MATERIAL_GOLD
215             MENUITEM "Jade",                        ID_OBJECT_MATERIAL_JADE
216             MENUITEM "Metalized",                   ID_OBJECT_MATERIAL_METALIZED
217             MENUITEM "Neon GNC",                    ID_OBJECT_MATERIAL_NEON_GNC
218             MENUITEM "Neon PHC",                    ID_OBJECT_MATERIAL_NEON_PHC
219             MENUITEM "Obsidian",                    ID_OBJECT_MATERIAL_OBSIDIAN
220             MENUITEM "Pewter",                      ID_OBJECT_MATERIAL_PEWTER
221             MENUITEM "Plaster",                     ID_OBJECT_MATERIAL_PLASTER
222             MENUITEM "Plastic",                     ID_OBJECT_MATERIAL_PLASTIC
223             MENUITEM "Satin",                       ID_OBJECT_MATERIAL_SATIN
224             MENUITEM "Shiny plastic",               ID_OBJECT_MATERIAL_SHINY_PLASTIC
225             MENUITEM "Silver",                      ID_OBJECT_MATERIAL_SILVER
226             MENUITEM "Steel",                       ID_OBJECT_MATERIAL_STEEL
227             MENUITEM "Stone",                       ID_OBJECT_MATERIAL_STONE
228             MENUITEM SEPARATOR
229             MENUITEM "Default",                     ID_OBJECT_MATERIAL_DEFAULT
230         END
231         MENUITEM "Transparency...",             ID_OBJECT_TRANSPARENCY
232     END
233     POPUP "Stop"
234     BEGIN
235         MENUITEM "Stop",                        ID_STOP_STOP
236     END
237 END
238
239
240 /////////////////////////////////////////////////////////////////////////////
241 //
242 // Version
243 //
244
245 VS_VERSION_INFO VERSIONINFO
246  FILEVERSION 1,0,0,1
247  PRODUCTVERSION 1,0,0,1
248  FILEFLAGSMASK 0x3fL
249 #ifdef _DEBUG
250  FILEFLAGS 0x1L
251 #else
252  FILEFLAGS 0x0L
253 #endif
254  FILEOS 0x4L
255  FILETYPE 0x1L
256  FILESUBTYPE 0x0L
257 BEGIN
258     BLOCK "StringFileInfo"
259     BEGIN
260         BLOCK "040904B0"
261         BEGIN
262             VALUE "FileDescription", "Viewer MFC Application"
263             VALUE "FileVersion", "1, 0, 0, 1"
264             VALUE "InternalName", "Viewer"
265             VALUE "LegalCopyright", "Copyright (C) 1997"
266             VALUE "OriginalFilename", "Viewer.EXE"
267             VALUE "ProductName", "SampleTopologyTransformations Application"
268             VALUE "ProductVersion", "1, 0, 0, 1"
269         END
270     END
271     BLOCK "VarFileInfo"
272     BEGIN
273         VALUE "Translation", 0x409, 1200
274     END
275 END
276
277
278 /////////////////////////////////////////////////////////////////////////////
279 //
280 // String Table
281 //
282
283 STRINGTABLE 
284 BEGIN
285     IDR_MAINFRAME           "TopologyTransformations"
286     IDR_3DTYPE              "\nViewer\n\n\n\n.Document\n Document"
287 END
288
289 STRINGTABLE 
290 BEGIN
291     ID_BOX                  "Make a box\nBox"
292     ID_Cylinder             "Make a cylinder\nCylinder"
293     ID_CONE                 "Make a cone\nCone"
294     ID_SPHERE               "Make a sphere\nSphere"
295     ID_TORUS                "Make a torus\nTorus"
296     ID_WEDGE                "Make a wedge\nWedge"
297     ID_PRISM                "Make a prism\nPrism"
298     ID_REVOL                "Make a revolution\nRevol"
299     ID_PIPE                 "Make a pipe\nPipe"
300     ID_THRU                 "Make a shape thru sections\nThru Sections"
301     ID_EVOLVED              "Make an evolutive shape\nEvolved"
302     ID_DRAFT                "Make a tapered shape\nDraft angle"
303     ID_BUTTON815            "Mirror\nMirror"
304 END
305
306 STRINGTABLE 
307 BEGIN
308     ID_MIRROR               "Transform a shape by a point Mirror\nMirror Point"
309     ID_MIRRORAXIS           "Transform a shape by an axis Mirror\nMirror Axis"
310     ID_ROTATE               "Transform a shape by a rotation\nRotate"
311     ID_SCALE                "Apply a scale factor on a shape\nScale"
312     ID_TRANSLATION          "Translate a shape\nTranslation"
313     ID_DISPLACEMENT         "Transform a shape from an axis placement to anotherone\nDisplacement"
314     ID_DEFORM               "Apply a  geometric transformation\nDeform"
315 END
316
317 STRINGTABLE 
318 BEGIN
319     ID_CUT                  "Cut a solid by an other\nCut"
320     ID_FUSE                 "Fuse two solids\nFuse two solids"
321     ID_COMMON               "Find the common surfaces\nCommon"
322     ID_SECTION              "Compute the intersection between two solids\nSection"
323     ID_PSECTION             "Compute a plane section\nPlane section"
324     ID_BLEND                "Compute blend on edges\nBlend"
325     ID_EVOLVEDBLEND         "Compute evolving blend on edges\nEvolved blend"
326     ID_CHAMF                "Compute chamfers on edges and faces\nChamfer"
327     ID_PRISM_LOCAL          "Make a local prism\nPrism"
328     ID_DPRISM_LOCAL         "Make a local prism with draft angle\nDraft angle"
329 END
330
331 STRINGTABLE 
332 BEGIN
333     ID_REVOL_LOCAL          "Make a local revolution shape\nRevol"
334     ID_Pipe_LOCAL           "Make a local  pipe\nPipe"
335     ID_LINEAR_LOCAL         "Make a rib\nRib"
336     ID_GLUE_LOCAL           "Glue two solids\nGlue"
337     ID_SPLIT_LOCAL          "Split faces of a shape\nSplit"
338     ID_THICK_LOCAL          "Make a thick solid from a shape\nThickSolid"
339     ID_OFFSET_LOCAL         "Make an offset shape\nOffset"
340     ID_VERTEX               "Make vertex from geometric point\nVertex"
341     ID_EDGE                 "Make edge\nEdge"
342     ID_WIRE                 "Make wire\nWire"
343     ID_FACE                 "Make face\nFace"
344     ID_SHELL                "Make a shell from a geometric surface\nShell"
345     ID_COMPOUND             "Make a compound\nCompound"
346     ID_SEWING               "Sew contiguous faces\nSewing"
347     ID_BUILDER              "Create a shape with a builder\nBuilder"
348 END
349
350 STRINGTABLE 
351 BEGIN
352     ID_GEOMETRIE            "Tools to recover the geometry\nTools"
353     ID_EXPLORER             "Explode a shape in faces\nExplorer"
354     ID_VALID                "Check Validity\nCheck Validity"
355     ID_LINEAR               "Compute Linear Properties\nLinear Properties"
356     ID_SURFACE              "Compute Surface Properties\nSurface Properties"
357     ID_VOLUME               "Compute Volume Properties\nVolume Properties"
358     ID_FILLWITHTANG         "Create a tangent surface between 2 faces\nTangent surface"
359     ID_BUTTON_FILL          "Fill  a hole between patches\nFilling hole"
360 END
361
362 #endif    // English (U.S.) resources
363 /////////////////////////////////////////////////////////////////////////////
364
365
366
367 #ifndef APSTUDIO_INVOKED
368 /////////////////////////////////////////////////////////////////////////////
369 //
370 // Generated from the TEXTINCLUDE 3 resource.
371 //
372 #define _AFX_NO_SPLITTER_RESOURCES
373 #define _AFX_NO_OLE_RESOURCES
374 #define _AFX_NO_TRACKER_RESOURCES
375 #define _AFX_NO_PROPERTY_RESOURCES
376
377 #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
378 #ifdef _WIN32
379 LANGUAGE 9, 1
380 #pragma code_page(1252)
381 #endif
382 #include "afxres.rc"         // Standard components
383 #endif
384 /////////////////////////////////////////////////////////////////////////////
385 #endif    // not APSTUDIO_INVOKED
386