0027447: Add support for long IGES entity names
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1Upgrade from older OCCT versions {#occt_dev_guides__upgrade}
2================================
3
4@tableofcontents
5
6@section upgrade_intro Introduction
7
8This document provides technical details on changes made in particular versions of OCCT. It can help to upgrade user applications based on previous versions of OCCT to newer ones.
9
10@subsection upgrade_intro_precautions Precautions
11
12Back-up your code before the upgrade.
13We strongly recommend using version control system during the upgrade process and saving one or several commits at each step of upgrade, until the overall result is verified.
14This will facilitate identification and correction of possible problems that can occur at the intermediate steps of upgrade.
15It is advisable to document each step carefully to be able to repeat it if necessary.
16
17@subsection upgrade_intro_disclaim Disclaimer
18
19This document describes known issues that have been encountered during porting of OCCT and some applications and approaches that have helped to resolve these issues in known cases.
20It does not pretend to cover all possible migration issues that can appear in your application.
21Take this document with discretion; apply your expertise and knowledge of your application to ensure the correct result.
22
23The automatic upgrade tool is provided as is, without warranty of any kind, and we explicitly disclaim any liability for possible errors that may appear due to use of this tool.
24It is your responsibility to ensure that the changes you made in your code are correct.
25When you upgrade the code by an automatic script, make sure to carefully review the introduced changes at each step before committing them.
26
27
28@section upgrade_65 Upgrade to OCCT 6.5.0
29
30Porting of user applications from an earlier OCCT version to version 6.5 requires taking into account the following major changes:
31* If you are not comfortable with dependence on Intel TBB, FreeImage, or Gl2Ps libraries, you will need to (re)build OCCT with these dependencies disabled.
32* The low-level format version of OCAF binary and XML persistence has been incremented. Hence, the files saved by OCCT 6.5 to OCAF binary or XML format will not be readable by previous versions of OCCT.
33* The *BRepMesh* triangulation algorithm has been seriously revised and now tries hard to fulfill the requested deflection and angular tolerance parameters. If you experience any problems with performance or triangulation quality (in particular, display of shapes in shading mode), consider revising the values of these parameters used in your application.
34* If you were using method *ToPixMap()* of class *V3d_View* to get a buffer for passing to Windows API functions (e.g. *BitBlt*), this will not work anymore. You will need to use method *Image_PixMap::AccessBuffer()* to get the raw buffer data that can be further passed to WinAPI functions.
35* As the processing of message gravity parameter in *Message* package has been improved, some application messages (especially the ones generated by IGES or STEP translators) can be suppressed or new messages appear in the application. Use relevant message level parameter to tune this behavior.
36
37@section upgrade_651 Upgrade to OCCT 6.5.1
38
39Porting of user applications from an earlier OCCT version to version 6.5.1 requires taking into account the following major changes:
40
41* Method *Graphic3d_Structure::Groups()* now returns *Graphic3d_SequenceOfGroup*. If this method has been used, the application code should be updated to iterate another collection type or, if *Graphic3d_HSetOfGroup* is required, to fill its own collection:
42~~~~
43const Graphic3d_SequenceOfGroup& aGroupsSeq = theStructure.Groups();
44Handle(Graphic3d_HSetOfGroup) aGroupSet = new Graphic3d_HSetOfGroup();
45Standard_Integer aLen = aGroupsSeq.Length();
46for (Standard_Integer aGr = 1; aGr <= aLen; ++aGr)
47{
48 aGroupSet->Add (aGroupsSeq.Value (aGr));
49}
50~~~~
51
52* All occurrences of *Select3D_Projector* in the application code (if any) should be replaced with *Handle(Select3D_Projector)*.
53* The code of inheritors of *Select3D_SensitiveEntity* should be updated if they override <i>Matches()</i> (this is probable, if clipping planes are used).
54* Constructor for *V3d_Plane* has been changed, so the extra argument should be removed if used in the application. It is necessary to add a new plane using method *V3d_Viewer::AddPlane()* if *V3d_Viewer* has been used to manage clipping planes list (this does not affect clipping planes representation). Please, have a look at the source code for new DRAWEXE *vclipplane* command in *ViewerTest_ObjectsCommands.cxx, VClipPlane* to see how clipping planes can be managed in the application.
55
56@section upgrade_652 Upgrade to OCCT 6.5.2
57
58Porting of user applications from an earlier OCCT version to version 6.5.2 requires taking into account the following major changes:
59* Any code that has been generated by WOK from CDL generic classes *Tcollection_DataMap* and *Tcollection_IndexedDataMap* needs to be regenerated by WOK to take into account the change in the interface of these classes.
60* The enumerations *CDF_StoreStatus* and *CDF_RetrievableStatus* have been replaced by the enumerations *PCDM_StoreStatus* and *PCDM_ReaderStatus*. Correspondingly, the methods *Open, Save* and *SaveAs* of the class *TDocStd_Application* have changed their return value. Any code, which uses these enumerations, needs to be updated.
61* *BRepLib_MakeFace* has been modified to accept tolerance value for resolution of degenerated edges. This tolerance parameter has no default value to ensure that the client code takes care of passing a meaningful value, not just *Precision::Confusion*, so some porting overheads are expected.
62* If the callback mechanism in call_togl_redraw function was used in the application code, it is necessary to revise it to take into account the new callback execution and provide a check of reason value of Aspect_GraphicCallbackStruct in callback methods to confirm that the callback code is executed at the right moment. Now the callbacks are executed before redrawing the underlayer, before redrawing the overlayer and at the end of redrawing. The information about the moment when the callback is invoked is provided with the reason value in form of an additional bit flag <i>(OCC_PRE_REDRAW, OCC_PRE_OVERLAY)</i>. The state of OpenGl changed in callback methods will not be restored automatically, which might lead to unwanted behavior in redrawing procedure.
63* The print method used in the application code might need to be revised to take into account the ability to choose between print algorithms: tile and stretch. The stretch algorithm will be selected by default during porting.
64* It is recommended to *BRepMesh_DiscretFactory* users, to check *BRepMesh_DiscretFactory::SetDefault()* return value to determine plugin availability / validity. *BRepMesh_DiscretFactory::Discret()* method now returns handle instead of pointer. The code should be updated in the following manner:
65~~~~
66Handle(BRepMesh_DiscretRoot) aMeshAlgo = BRepMesh_DiscretFactory::Get().Discret (theShape, theDeflection, theAngularToler);
67 if (!aMeshAlgo.IsNull()) {}
68~~~~
69
70* The default state of *BRepMesh* parallelization has been turned off. The user should switch this flag explicitly:
71 * by using methods *BRepMesh_IncrementalMesh::SetParallel(Standard_True)* for each *BRepMesh_IncrementalMesh* instance before <i>Perform()</i>;
72 * by calling *BRepMesh_IncrementalMesh::SetParallelDefault(Standard_True)* when *BRepMesh_DiscretFactory* is used to retrieve the meshing tool (this also affects auto-triangulation in *AIS*).
73
74@section upgrade_653 Upgrade to OCCT 6.5.3
75
76Porting of user applications from an earlier OCCT version to version 6.5.3 requires taking into account the following major changes:
77* As a result of code clean-up and redesign of *TKOpenGl* driver, some obsolete functions and rendering primitives <i>(TriangleMesh, TriangleSet, Bezier, Polyline, Polygon, PolygonHoles, QuadrangleMesh</i> and *QuadrangleSet*) have been removed. Instead, the application developers should use primitive arrays that provide the same functionality but are hardware-accelerated. The details can be found in OCCT Visualization User's Guide, “Primitive Arrays” chapter.
78* Applications should not call *AIS_InteractiveObject::SetPolygonOffsets()* method for an instance of *AIS_TexturedShape* class after it has been added to *AIS_InteractiveContext*. More generally, modification of *Graphic3d_AspectFillArea3d* parameters for the computed groups of any *AIS_InteractiveObject* subclass that uses texture mapping should be avoided, because this results in broken texture mapping (see issue 23118). It is still possible to apply non-default polygon offsets to *AIS_TexturedShape* by calling *SetPolygonOffsets()* before displaying the shape.
79* The applications that might have used internal functions provided by *TKOpenGl* or removed primitives will need to be updated.
80* In connection with the implementation of Z-layers it might be necessary to revise the application code or revise the custom direct descendant classes of *Graphic3d_GraphicDriver* and *Graphic3d_StructureManager* to use the Z-layer feature.
81* Global variables *Standard_PI* and *PI* have been eliminated (use macro *M_PI* instead).
82* Method *HashCode()* has been removed from class *Standard_Transient*. It is advisable to use global function <i>HashCode()</i> for Handle objects instead.
83* Declaration of operators new/delete for classes has become consistent and is encapsulated in macros.
84* Memory management has been changed to use standard heap <i>(MMGT_OPT=0)</i> and reentrant mode <i>(MMGT_REENTRANT=1)</i> by default.
85* Map classes in *NCollection* package now accept one more argument defining a hash tool.
86
87@section upgrade_654 Upgrade to OCCT 6.5.4
88
89Porting of user applications from an earlier OCCT version to version 6.5.4 requires taking into account the following major changes:
90* The code using obsolete classes *Aspect_PixMap, Xw_PixMap* and *WNT_PixMap* should be rewritten implementing class *Image_PixMap*, which is now retrieved by *ToPixMap* methods as argument. A sample code using *ToPixMap* is given below:
91~~~~
92#include <Image_AlienPixMap.hxx>
93void dump (Handle(V3d_View)& theView3D)
94{
95 Standard_Integer aWndSizeX = 0;
96 Standard_Integer aWndSizeY = 0;
97 theView3D->Window()->Size (aWndSizeX, aWndSizeY);
98 Image_AlienPixMap aPixMap;
99 theView3D->ToPixMap (aPixMap, aWndSizeX, aWndSizeY);
100 aPixMap.Save ("c:\\image.png");
101}
102~~~~
103* Now OpenGL resources related to Interactive Objects are automatically freed when the last view (window) is removed from graphical driver.
104To avoid presentation data loss, the application should replace an old view with a new one in the proper order: first the new view is created and activated and only then the old one is detached and removed.
105* It is recommended to use *NCollection* containers with hasher parameter (introduced in 6.5.3) instead of global definition <i>IsEqual()/HashCode()</i> as well as to use explicit namespaces to avoid name collision.
106
107
108@section upgrade_660 Upgrade to OCCT 6.6.0
109
110Porting of user applications from an earlier OCCT version to version 6.6.0 requires taking into account the following major changes:
111* Due to the changes in the implementation of Boolean Operations, the order of sub-shapes resulting from the same operation performed with OCCT 6.5.x and OCCT 6.6.0 can be different.
112It is necessary to introduce the corresponding changes in the applications for which the order of sub-shapes resulting from a Boolean operation is important. It is strongly recommended to use identification methods not relying on the order of sub-shapes (e.g. OCAF naming).
113* If you need to use OCCT on Mac OS X with X11 (without Cocoa), build OCCT with defined pre-processor macro *CSF_MAC_USE_GLX11*. XLib front-end (previously the only way for unofficial OCCT builds on Mac OS X) is now disabled by default on this platform. If your application has no support for Cocoa framework you may build OCCT with XLib front-end adding *MACOSX_USE_GLX* macro to compiler options (you may check the appropriate option in WOK configuration GUI and in CMake configuration). Notice that XQuartz (XLib implementation for Mac OS X) now is an optional component and does not provide a sufficient level of integrity with native (Cocoa-based) applications in the system. It is not possible to build OCCT with both XLib and Cocoa at the same time due to symbols conflict in OpenGL functions.
114* Animation mode and degeneration presentation mode (simplified presentation for animation) and associated methods have been removed from 3D viewer functionality.
115Correspondingly, the code using methods *SetAnimationModeOn(), SetAnimationModeOff(), AnimationModeIsOn(), AnimationMode(), Tumble(), SetDegenerateModeOn(), SetDegenerateModeOff()* and *DegenerateModeIsOn()* of classes *V3d_View* and *Visual3d_View* will need to be removed or redesigned. Please, notice that Hidden Line Removal presentation was not affected; however, the old code that used methods *V3d_View::SetDegenerateModeOn* or *V3d_View::SetDegenerateModeOff* to control HLR presentation should be updated to use *V3d_View::SetComputedMode* method instead.
116* Calls of *Graphic3d_Group::BeginPrimitives()* and *Graphic3d_Group::EndPrimitives()* should be removed from the application code.
117* Application functionality for drawing 2D graphics that was formerly based on *TKV2d* API should be migrated to *TKV3d* API. The following changes are recommended for this migration:
118 * A 2D view can be implemented as a *V3d_View* instance belonging to *V3d_Viewer* managed by *AIS_InteractiveContext* instance. To turn *V3d_View* into a 2D view, the necessary view orientation should be set up at the view initialization stage using *V3d_View::SetProj()* method, and view rotation methods simply should not be called.
119 * Any 2D graphic entity (formerly represented with *AIS2D_InteractiveObject*) should become a class derived from *AIS_InteractiveObject* base. These entities should be manipulated in a view using *AIS_InteractiveContext* class API.
120 * All drawing code should be put into *Compute()* virtual method of a custom interactive object class and use API of *Graphic3d* package. In particular, all geometry should be drawn using class hierarchy derived from *Graphic3d_ArrayOfPrimitives*. Normally, the Z coordinate for 2D geometry should be constant, unless the application implements some advanced 2D drawing techniques like e.g. multiple "Z layers" of drawings.
121 * Interactive selection of 2D presentations should be set up inside *ComputeSelection()* virtual method of a custom interactive object class, using standard sensitive entities from *Select3D* package and standard or custom entity owners derived from *SelectMgr_EntityOwner* base.
122Please refer to the Visualization User's Guide for further details concerning OCCT 3D visualization and selection classes. See also *Viewer2D* OCCT sample application, which shows how 2D drawing can be implemented using TKV3d API.
123* Run-time graphic driver library loading mechanism based on *CSF_GraphicShr* environment variable usage has been replaced by explicit linking against *TKOpenGl* library. The code sample below shows how the graphic driver should be created and initialized in the application code:
124~~~~
125// initialize a new viewer with OpenGl graphic driver
126Handle(Graphic3d_GraphicDriver) aGraphicDriver =
127new OpenGl_GraphicDriver ("TKOpenGl");
128 aGraphicDriver->Begin (new Aspect_DisplayConnection());
129 TCollection_ExtendedString aNameOfViewer ("Visu3D");
130 Handle(V3d_Viewer) aViewer
131= new V3d_Viewer (aGraphicDriver, aNameOfViewer.ToExtString());
132 aViewer->Init();
133
134// create a new window or a wrapper over the existing window,
135// provided by a 3rd-party framework (Qt, MFC, C# or Cocoa)
136#if defined(_WIN32) || defined(__WIN32__)
137 Aspect_Handle aWindowHandle = (Aspect_Handle )winId();
138 Handle(WNT_Window) aWindow = new WNT_Window (winId());
139#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
140 NSView* aViewHandle = (NSView* )winId();
141 Handle(Cocoa_Window) aWindow = new Cocoa_Window (aViewHandle);
142#else
143 Aspect_Handle aWindowHandle = (Aspect_Handle )winId();
144 Handle(Xw_Window) aWindow =
145 new Xw_Window (aGraphicDriver->GetDisplayConnection(), aWindowHandle);
146#endif // WNT
147
148// setup the window for a new view
149 Handle(V3d_View) aView = aViewer->CreateView();
150 aView->SetWindow (aWindow);
151~~~~
152
153* The following changes should be made in the application-specific implementations of texture aspect:
154 * *Graphic3d_TextureRoot* inheritors now should return texture image by overloading of *Graphic3d_TextureRoot::GetImage()* method instead of the old logic.
155 * Now you can decide if the application should store the image copy as a field of property or reload it dynamically each time (to optimize the memory usage). The default implementation (which loads the image content from the provided file path) does not hold an extra copy since it will be uploaded to the graphic memory when first used.
156 * Notice that the image itself should be created within *Image_PixMap* class from *AlienImage* package, while *Image_Image* class is no more supported and will be removed in the next OCCT release.
157
158@section upgrade_670 Upgrade to OCCT 6.7.0
159
160Porting of user applications from an earlier OCCT version to version 6.7.0 requires taking into account the following major changes.
161
162@subsection upgrade_670_clipping Object-level clipping and capping algorithm.
163
164* It might be necessary to revise and port code related to management of view-level clipping to use *Graphic3d_ClipPlane* instead of *V3d_Plane* instances. Please note that *V3d_Plane* class has been preserved -- as previously, it can be used as plane representation. Another approach to represent *Graphic3d_ClipPlane* in a view is to use custom presentable object.
165* The list of arguments of *Select3D_SensitiveEntity::Matches()* method for picking detection has changed. Since now, for correct selection clipping, the implementations should perform a depth clipping check and return (as output argument) minimum depth value found at the detected part of sensitive. Please refer to CDL / Doxygen documentation to find descriptive hints and snippets.
166* *Select3D_SensitiveEntity::ComputeDepth()* abstract method has been removed. Custom implementations should provide depth checks by method *Matches()* instead -- all data required for it is available within a scope of single method.
167* It might be necessary to revise the code of custom sensitive entities and port *Matches()* and *ComputeDepth()* methods to ensure proper selection clipping. Please note that obsolete signature of *Matches* is not used anymore by the selector. If your class inheriting *Select3D_SensitiveEntity* redefines the method with old signature the code should not compile as the return type has been changed. This is done to prevent override of removed methods.
168
169@subsection upgrade_670_markers Redesign of markers presentation
170
171* Due to the redesign of *Graphic3d_AspectMarker3d* class the code of custom markers initialization should be updated. Notice that you can reuse old markers definition code as *TColStd_HArray1OfByte*; however, *Image_PixMap* is now the preferred way (and supports full-color images on modern hardware).
172* Logics and arguments of methods *AIS_InteractiveContext::Erase()* and *AIS_InteractiveContext::EraseAll()* have been changed. Now these methods do not remove resources from *Graphic3d_Structure*; they simply change the visibility flag in it. Therefore, the code that deletes and reсomputes resources should be revised.
173* *Graphic3d_Group::MarkerSet()* has been removed. *Graphic3d_Group::AddPrimitiveArray()* should be used instead to specify marker(s) array.
174
175@subsection upgrade_670_views Default views are not created automatically
176
177As the obsolete methods *Init(), DefaultOrthographicView()* and *DefaultPerspectiveView()* have been removed from *V3d_Viewer* class, the two default views are no longer created automatically. It is obligatory to create *V3d_View* instances explicitly, either directly by operator new or by calling *V3d_Viewer::CreateView()*.
178
179The call *V3d_Viewer::SetDefaultLights()* should also be done explicitly at the application level, if the application prefers to use the default light source configuration. Otherwise, the application itself should set up the light sources to obtain a correct 3D scene.
180
181@subsection upgrade_670_dimensions Improved dimensions implementation
182
183* It might be necessary to revise and port code related to management of *AIS_LengthDimension, AIS_AngleDimension* and *AIS_DiameterDimension* presentations. There is no more need to compute value of dimension and pass it as string to constructor argument. The value is computed internally. The custom value can be set with *SetCustomValue()* method.
184* The definition of units and general aspect properties is now provided by *Prs3d_DimensionUnits* and *Prs3d_DimensionApsect* classes.
185* It might be also necessary to revise code of your application related to usage of *AIS_DimensionDisplayMode enumeration*. If it used for specifying the selection mode, then it should be replaced by a more appropriate enumeration *AIS_DimensionSelectionMode*.
186
187@subsection upgrade_670_list_collection NCollection_Set replaced by List collection
188
189It might be necessary to revise your application code, which uses non-ordered *Graphic3d_SetOfHClipPlane* collection type and replace its occurrences by ordered *Graphic3d_SequenceOfHClipPlane* collection type.
190
191
192@section upgrade_680 Upgrade to OCCT 6.8.0
193
194Porting of user applications from an earlier OCCT version to version 6.8.0 requires taking into account the following major changes.
195
196@subsection upgrade_680_ncollection Changes in NCollection classes
197
198Method *Assign()* in *NCollection* classes does not allow any more copying between different collection types. Such copying should be done manually.
199
200List and map classes in *NCollection* package now require that their items be copy-constructible, but do not require items to have default constructor. Thus the code using *NCollection* classes for non-copy-constructible objects needs be updated. One option is to provide copy constructor; another possibility is to use Handle or other smart pointer.
201
202@subsection upgrade_680_view_camera 3D View Camera
203
204If *ViewMapping* and *ViewOrientation* were used directly, this functionality has to be ported to the new camera model. The following methods should be considered as an alternative to the obsolete *Visual3d* services (all points and directions are supposed to be in world coordinates):
205* *Graphic3d_Camera::ViewDimensions()* or *V3d_View::Size()/ZSize()* -- returns view width, height and depth (or "Z size"). Since the view is symmetric now, you can easily compute top, bottom, left and right limits. *Graphic3d_Camera::ZNear()/ZFar()* can be used to obtain the near and far clipping distances with respect to the eye.
206* *Graphic3d_Camera::Up()* or *V3d_View::Up()* -- returns Y direction of the view.
207* *Graphic3d_Camera::Direction()* returns the reverse view normal directed from the eye, *V3d_View::Proj()* returns the old-style view normal.
208* *Graphic3d_Camera::Eye()* or *V3d_View::Eye()* -- returns the camera position (same as projection reference point in old implementation).
209* *Graphic3d_Camera::Center()* or *V3d_View::At()* -- returns the point the camera looks at (or view reference point according to old terminology).
210
211The current perspective model is not fully backward compatible, so the old perspective-related functionality needs to be reviewed.
212
213Please revise application-specific custom presentations to provide proper bounding box. Otherwise object might become erroneously clipped by automatic *ZFit* or frustum culling algorithms enabled by default.
214
215@subsection upgrade_680_connected_objects Redesign of Connected Interactive Objects
216
217The new implementation of connected Interactive Objects makes it necessary to take the following steps if you use connected Interactive Objects in your application.
218* Use new *PrsMgr_PresentableObject* transformation API.
219* Call *RemoveChild()* from the original object after connect if you need the original object and *AIS_ConnectedInteractive* to move independently.
220* Access instances of objects connected to *AIS_MultiplyConnectedInteractive* with *Children()* method.
221* For *PrsMgr_PresentableObject* transformation:
222 * *SetLocation (TopLoc_Location) -> SetLocalTransformation (gp_Trsf)*
223 * *Location -> LocalTransformation*
224 * *HasLocation -> HasTransformation*
225 * *ResetLocation -> ResetTransformation*
226
227@subsection upgrade_680_unicode Support of UNICODE Characters
228
229Support of UNICODE characters introduced in OCCT breaks backward compatibility with applications, which currently use filenames in extended ASCII encoding bound to the current locale. Such applications should be updated to convert such strings to UTF-8 format.
230
231The conversion from UTF-8 to wchar_t is made using little-endian approach. Thus, this code will not work correctly on big-endian platforms. It is needed to complete this in the way similar as it is done for binary persistence (see the macro *DO_INVERSE* in *FSD_FileHeader.hxx).*
232
233@subsection upgrade_680_projection_shift Elimination of Projection Shift Concept
234
235It might be necessary to revise the application code, which deals with *Center()* method of *V3d_View*.
236
237This method was used to pan a *V3d* view by virtually moving the screen center with respect to the projection ray passed through Eye and At points. There is no more need to derive the panning from the Center parameter to get a camera-like eye position and look at the coordinates. *Eye()* and *At()* now return these coordinates directly. When porting code dealing with *Center()*, the parameters *Eye()* and *At()* can be adjusted instead. Also *V3d_View::SetCenter(Xpix, Ypix)* method can be used instead of *V3d_View::Center(X, Y)* to center the view at the given point. However, if the center coordinates X and Y come from older OCCT releases, calling *V3d_View::Panning(-X, -Y)* can be recommended to compensate missing projection shift effect.
238
239There are several changes introduced to *Graphic3d_Camera*. The internal data structure of the camera is based on *Standard_Real* data types to avoid redundant application-level conversions and precision errors. The transformation matrices now can be evaluated both for *Standard_Real* and *Standard_ShortReal* value types. *ZNear* and *ZFar* planes can be either negative or positive for orthographic camera projection, providing a trade-off between the camera distance and the range of *ZNear* or *ZFar* to reduce difference of exponents of values composing the orientation matrix - to avoid calculation errors. The negative values can be specified to avoid Z-clipping if the reference system of camera goes inside of the model when decreasing camera distance.
240
241The auto z fit mode, since now, has a parameter defining Z-range margin (the one which is usually passed as argument to *ZFitAll()* method). The methods *SetAutoZFitMode(), AutoZFitScaleFactor()* and *ZFitAll()* from class *V3d_View* deal with the new parameter.
242
243The class *Select3D_Projector* now supports both orientation and projection transformation matrices, which can be naturally set for the projector. The definition of projector was revised in *StdSelect_ViewerSelector3d*: perspective and orthographic projection parameters are handled properly. Orthographic projector is based only on direction of projection - no more *Center* property. This makes it possible to avoid unnecessary re-projection of sensitive while panning, zooming or moving along the projection ray of the view. These operations do not affect the orthographic projection.
244
245
246@section upgrade_690 Upgrade to OCCT 6.9.0
247
248Porting of user applications from an earlier OCCT version to version 6.9.0 requires taking into account the following major changes.
249
250@subsection upgrade_690_shaders 3D Viewer initialization
251
2523D Viewer now uses GLSL programs for managing frame buffer and stereoscopic output.
253For proper initialization, application should configure **CSF_ShadersDirectory** environment variable pointing to a folder with GLSL resources - files from folder **CASROOT**/src/Shaders.
254
255@subsection upgrade_690_selection Changes in Selection
256
257Selection mechanism of 3D Viewer has been redesigned to use 3-level BVH tree traverse directly in 3D space instead of projection onto 2D screen space (updated on each rotation). This architectural redesign may require appropriate changes at application level in case if custom Interactive Objects are used.
258
259#### Standard selection
260Usage of standard OCCT selection entities would require only minor updates.
261
262Custom Interactive Objects should implement new virtual method *SelectMgr_SelectableObject::BoundingBox().*
263
264Now the method *SelectMgr_Selection::Sensitive()* does not return *SelectBasics_SensitiveEntity*. It returns an instance of *SelectMgr_SensitiveEntity*, which belongs to a different class hierarchy (thus *DownCast()* will fail). To access base sensitive it is necessary to use method *SelectMgr_SensitiveEntity::BaseSensitive()*. For example:
265
266~~~~
267Handle(SelectMgr_Selection) aSelection = anInteractiveObject->Selection (aMode);
268for (aSelection->Init(); aSelection->More(); aSelection->Next())
269{
270 Handle(SelectBasics_SensitiveEntity) anEntity = aSelection->Sensitive()->BaseSensitive();
271}
272~~~~
273
274#### Custom sensitive entities
275
276Custom sensitive entities require more complex changes, since the selection algorithm has been redesigned and requires different output from the entities.
277
278The method *SelectBasics_SensitiveEntity::Matches()* of the base class should be overridden following the new signature:
279
280*Standard_Boolean Matches (SelectBasics_SelectingVolumeManager& theMgr, SelectBasics_PickResult& thePickResult)*, where *theMgr* contains information about the currently selected frustum or set of frustums (see *SelectMgr_RectangularFrustum, SelectMgr_TrangularFrustum, SelectMgr_TriangularFrustumSet)* and *SelectBasics_PickResult* is an output parameter, containing information about the depth of the detected entity and distance to its center of geometry.
281
282In the overridden method it is necessary to implement an algorithm of overlap and inclusion detection (the active mode is returned by *theMgr.IsOverlapAllowed()*) with triangular and rectangular frustums.
283
284The depth and distance to the center of geometry must be calculated for the 3D projection of user-picked screen point in the world space. You may use already implemented overlap and inclusion detection methods for different primitives from *SelectMgr_RectangularFrustum* and *SelectMgr_TriangularFrustum*, including triangle, point, axis-aligned box, line segment and planar polygon.
285
286Here is an example of overlap/inclusion test for a box:
287
288~~~~
289if (!theMgr.IsOverlapAllowed()) // check for inclusion
290{
291 Standard_Boolean isInside = Standard_True;
292 return theMgr.Overlaps (myBox.CornerMin(), myBox.CornerMax(), &isInside) && isInside;
293}
294
295Standard_Real aDepth;
296if (!theMgr.Overlaps (myBox, aDepth)) // check for overlap
297{
298 return Standard_False;
299}
300
301thePickResult =
302SelectBasics_PickResult (aDepth, theMgr.DistToGeometryCenter (myCenter3d));
303~~~~
304
305The interface of *SelectBasics_SensitiveEntity* now contains four new pure virtual functions that should be implemented by each custom sensitive:
306* <i>BoundingBox()</i> – returns a bounding box of the entity;
307* <i>Clear()</i> – clears up all the resources and memory allocated for complex sensitive entities;
308* <i>BVH()</i> – builds a BVH tree for complex sensitive entities, if it is needed;
309* <i>NbSubElements()</i> – returns atomic sub-entities of a complex sensitive entity, which will be used as primitives for BVH building. If the entity is simple and no BVH is required, this method returns 1.
310
311Each sensitive entity now has its own tolerance, which can be overridden by method *SelectBasics_SensitiveEntity::SetSensitivityFactor()* called from constructor.
312
313
314@subsection upgrade_690_adaptor3d-curve Changes in Adaptor3d_Curve class
315
316All classes inheriting *Adaptor3d_Curve* (directly or indirectly) must be updated in application code to use new signature of methods *Intervals()* and *NbIntervals()*. Note that no compiler warning will be generated if this is not done.
317
318@subsection upgrade_690_v3d_view Changes in V3d_View class
319
320The methods *V3d_View::Convert* and *V3d_View::ConvertWithProj()* have ceased to return point on the active grid. It might be necessary to revise the code of your application so that *V3d_View::ConvertToGrid()* was called explicitly for the values returned by *V3d_View::Convert* to get analogous coordinates on the grid. The methods *V3d_View::Convert* and *V3d_View::ConvertWithProj* convert point into reference plane of the view corresponding to the intersection with the projection plane of the eye/view point vector.
321
322@section upgrade_700 Upgrade to OCCT 7.0.0
323
324Porting of user applications from an earlier OCCT version to version 7.0.0 requires taking into account the following major changes.
325
326@subsection upgrade_700_persist Removal of legacy persistence
327
328Legacy persistence for shapes and OCAF data based on *Storage_Schema* (toolkits *TKPShape*, *TKPLCAF*, *TKPCAF*, *TKShapeShcema, TLStdLSchema, TKStdSchema*, and *TKXCAFSchema*) has been removed in OCCT 7.0.0.
329The applications that used these data persistence tools need to be updated to use other persistence mechanisms.
330
331@note For compatibility with previous versions, possibility to read standard OCAF data (TKLCAF, TKCAF) from the files stored in old format is preserved (toolkits *TKStdL*, *TKStd*).
332
333The existing data files in standard formats can be converted using OCCT 6.9.1 or a previous version, as follows.
334
335#### CSFDB files
336
337Files in CSFDB format (usually with extension .csfdb) contain OCCT shape data that can be converted to BRep format.
338The easiest way to do that is to use ImportExport sample provided with OCCT 6.9.0 (or earlier):
339
340- Start ImportExport sample;
341- Select File / New;
342- Select File / Import / CSFDB... and specify the file to be converted;
343- Drag the mouse with the right button pressed across the view to select all shapes by the rectangle;
344- Select File / Export / BREP... and specify the location and name for the resulting file
345
346#### OCAF and XCAF documents
347
348Files containing OCAF data saved in the old format usually have extensions <i>.std, .sgd</i> or <i>.dxc</i> (XDE documents).
349These files can be converted to XML or binary OCAF formats using DRAW Test Harness commands.
350Note that if the file contains only attributes defined in TKLCAF and TKCAF, this action can be performed in OCCT 7.0; otherwise OCCT 6.9.1 or earlier should be used.
351
352For that, start *DRAWEXE* and perform the following commands:
353
354 * To convert <i>*.std</i> and <i>*.sgd</i> file formats to binary format <i>*.cbf</i> (The created document should be in *BinOcaf* format instead of *MDTV-Standard*):
355
356 @code
357 Draw[]> pload ALL
358 Draw[]> Open [path to *.std or *.sgd file] Doc
359 Draw[]> Format Doc BinOcaf
360 Draw[]> SaveAs Doc [path to the new file]
361 @endcode
362
363 * To convert <i>*.dxc</i> file format to binary format <i>*.xbf</i> (The created document should be in *BinXCAF* format instead of *MDTV-XCAF*):
364
365 @code
366 Draw[]> pload ALL
367 Draw[]> XOpen [path to *.dxc file] Doc
368 Draw[]> Format Doc BinXCAF
369 Draw[]> XSave Doc [path to the new file]
370 @endcode
371
372On Windows, it is necessary to replace back slashes in the file path by direct slashes or pairs of back slashes.
373
374Use *XmlOcaf* or *XmlXCAF* instead of *BinOcaf* and *BinXCAF*, respectively, to save in XML format instead of binary one.
375
376@subsection upgrade_occt700_cdl Removal of CDL and WOK
377
378OCCT code has been completely refactored in version 7.0 to get rid of obsolete technologies used since its inception: CDL (Cas.Cade Definition Language) and WOK (Workshop Organization Kit).
379
380C++ code previously generated by WOK from CDL declarations is now included directly in OCCT sources.
381
382This modification did not change names, API, and behavior of existing OCCT classes, thus in general the code based on OCCT 6.x should compile and work fine with OCCT 7.0.
383However, due to redesign of basic mechanisms (CDL generic classes, Handles and RTTI) using C++ templates, some changes may be necessary in the code when porting to OCCT 7.0, as described below.
384
385WOK is not necessary anymore for building OCCT from sources, though it still can be used in a traditional way -- auxiliary files required for that are preserved.
386The recommended method for building OCCT 7.x is CMake, see @ref occt_dev_guides__building_cmake.
387The alternative solution is to use project files generated by OCCT legacy tool **genproj**, see @ref occt_dev_guides__building_msvc, @ref occt_dev_guides__building_code_blocks, and @ref occt_dev_guides__building_xcode.
388
389@subsubsection upgrade_occt700_cdl_auto Automatic upgrade
390
391Most of typical changes required for upgrading code for OCCT 7.0 can be done automatically using the *upgrade* tool included in OCCT 7.0.
392This tool is a Tcl script, thus Tcl should be available on your workstation to run it.
393
394Example:
395~~~~~
396 $ tclsh
397 % source <path_to_occt>/adm/upgrade.tcl
398 % upgrade -recurse -all -src=<path_to_your_sources>
399~~~~~
400
401On Windows, the helper batch script *upgrade.bat* can be used, provided that Tcl is either available in *PATH*, or configured via *custom.bat* script (for instance, if you use OCCT installed from Windows installer package). Start it from the command prompt:
402
403~~~~~
404cmd> <path_to_occt>\upgrade.bat -recurse -all -inc=<path_to_occt>\inc -src=<path_to_your_sources> [options]
405~~~~~
406
407Run the upgrade tool without arguments to see the list of available options.
408
409The upgrade tool performs the following changes in the code.
410
4111. Replaces macro *DEFINE_STANDARD_RTTI* by *DEFINE_STANDARD_RTTIEXT*, with second argument indicating base class for the main argument class (if inheritance is recognized by the script):
412~~~~~
413DEFINE_STANDARD_RTTI(Class) -> DEFINE_STANDARD_RTTIEXT(Class, Base)
414~~~~~
415
416 @note If macro *DEFINE_STANDARD_RTTI* with two arguments (used in intermediate development versions of OCCT 7.0) is found, the script will convert it to either *DEFINE_STANDARD_RTTIEXT* or *DEFINE_STANDARD_RTTI_INLINE*.
417 The former case is used if current file is header and source file with the same name is found in the same folder.
418 In this case, macro *IMPLEMENT_STANDARD_RTTI* is injected in the corresponding source file.
419 The latter variant defines all methods for RTTI as inline, and does not require *IMPLEMENT_STANDARD_RTTIEXT* macro.
420
4212. Replaces forward declarations of collection classes previously generated from CDL generics (defined in *TCollection* package) by inclusion of the corresponding header:
422~~~~~
423class TColStd_Array1OfReal; -> #include <TColStd_Array1OfReal.hxx>
424~~~~~
425
4263. Replaces underscored names of *Handle* classes by usage of a macro:
427~~~~~
428Handle_Class -> Handle(Class)
429~~~~~
430 This change is not applied if the source or header file is recognized as containing the definition of Qt class with signals or slots, to avoid possible compilation errors of MOC files caused by inability of MOC to recognize macros (see http://doc.qt.io/qt-4.8/signalsandslots.html).
431 The file is considered as defining a Qt object if it contains strings *Q_OBJECT* and either *slots:* or *signals:*.
432
4334. Removes forward declarations of classes with names <i>Handle(C)</i> or *Handle_C*, replacing them either by forward declaration of its argument class, or (for files defining Qt objects) <i>\#include</i> statement for a header with the name of the argument class and extension .hxx:
434~~~~~
435class Handle(TColStd_HArray1OfReal); -> #include <TColStd_HArray1OfReal.hxx>
436~~~~~
437
4385. Removes <i> \#includes </i> of files <i>Handle_...hxx</i> that have disappeared in OCCT 7.0:
439~~~~~
440#include <Handle_Geom_Curve.hxx> ->
441~~~~~
442
4436. Removes *typedef* statements that use *Handle* macro to generate the name:
444~~~~~
445typedef NCollection_Handle<Message_Msg> Handle(Message_Msg); ->
446~~~~~
447
4487. Converts C-style casts applied to Handles into calls to <i>DownCast()</i> method:
449~~~~~
450 ((Handle(A)&)b) -> Handle(A)::DownCast(b)
451 (Handle(A)&)b -> Handle(A)::DownCast(b)
452 (*((Handle(A)*)&b)) -> Handle(A)::DownCast(b)
453 *((Handle(A)*)&b) -> Handle(A)::DownCast(b)
454 (*(Handle(A)*)&b) -> Handle(A)::DownCast(b)
455~~~~~
456
4578. Moves <i>Handle()</i> macro out of namespace scope:
458~~~~~
459Namespace::Handle(Class) -> Handle(Namespace::Class)
460~~~~~
461
4629. Converts local variables of reference type, which are initialized by a temporary object returned by call to <i>DownCast()</i>, to the variables of non-reference type (to avoid using references to destroyed memory):
463~~~~~
464 const Handle(A)& a = Handle(B)::DownCast (b); -> Handle(A) a (Handle(B)::DownCast (b));
465~~~~~
466
46710. Adds <i>\#include</i> for all classes used as argument to macro <i>STANDARD_TYPE()</i>, except for already included ones;
468
46911. Removes uses of obsolete macros *IMPLEMENT_DOWNCAST* and *IMPLEMENT_STANDARD_*..., except *IMPLEMENT_STANDARD_RTTIEXT*.
470
471 @note If you plan to keep compatibility of your code with older versions of OCCT, add option <i>-compat</i> to avoid this change. See also @ref upgrade_occt700_cdl_compat.
472
473.
474
475As long as the upgrade routine runs, some information messages are sent to the standard output.
476In some cases the warnings or errors like the following may appear:
477
478~~~~~
479 Error in {HEADER_FILE}: Macro DEFINE_STANDARD_RTTI used for class {CLASS_NAME} whose declaration is not found in this file, cannot fix
480~~~~~
481
482Be sure to check carefully all reported errors and warnings, as the corresponding code will likely require manual corrections.
483In some cases these messages may help you to detect errors in your code, for instance, cases where *DEFINE_STANDARD_RTTI* macro is used with incorrect class name as an argument.
484
485@subsubsection upgrade_occt700_cdl_compiler Possible compiler errors
486
487Some situations requiring upgrade cannot be detected and / or handled by the automatic procedure.
488If you get compiler errors or warnings when trying to build the upgraded code, you will need to fix them manually.
489The following paragraphs list known situations of this kind.
490
491#### Missing header files
492
493The use of handle objects (construction, comparison using operators == or !=, use of function <i>STANDRAD_TYPE()</i> and method <i>DownCast()</i>) now requires the type of the object pointed by Handle to be completely known at compile time. Thus it may be necessary to include header of the corresponding class to make the code compilable.
494
495For example, the following lines will fail to compile if *Geom_Line.hxx* is not included:
496
497~~~~~
498Handle(Geom_Line) aLine = 0;
499if (aLine != aCurve) {...}
500if (aCurve->IsKind(STANDARD_TYPE(Geom_Line)) {...}
501aLine = Handle(Geom_Line)::DownCast (aCurve);
502~~~~~
503
504Note that it is not necessary to include header of the class to declare Handle to it.
505However, if you define a class *B* that uses Handle(*A*) in its fields, or contains a method returning Handle(*A*), it is advisable to have header defining *A* included in the header of *B*.
506This will eliminate the need to include the header *A* in each source file where class *B* is used.
507
508#### Ambiguity of calls to overloaded functions
509
510This issue appears in the compilers that do not support default arguments in template functions (known cases are Visual C++ 10 and 11): the compiler reports an ambiguity error if a handle is used in the argument of a call to the function that has two or move overloaded versions, accepting handles to different types.
511The problem is that operator <i> const handle<T2>& </i> is defined for any type *T2*, thus the compiler cannot make the right choice.
512
513Example:
514~~~~~
515void func (const Handle(Geom_Curve)&);
516void func (const Handle(Geom_Surface)&);
517
518Handle(Geom_TrimmedCurve) aCurve = new Geom_TrimmedCurve (...);
519func (aCurve); // ambiguity error in VC++ 10
520~~~~~
521
522Note that this problem can be avoided in many cases if macro *OCCT_HANDLE_NOCAST* is used, see @ref upgrade_occt700_cdl_nocast "below".
523
524To resolve this ambiguity, change your code so that argument type should correspond exactly to the function signature.
525In some cases this can be done by using the relevant type for the corresponding variable, like in the example above:
526
527~~~~~
528Handle(Geom_Curve) aCurve = new Geom_TrimmedCurve (...);
529~~~~~
530
531Other variants consist in assigning the argument to a local variable of the correct type and using the direct cast or constructor:
532
533~~~~~
534const Handle(Geom_Curve)& aGCurve (aTrimmedCurve);
535func (aGCurve); // OK - argument has exact type
536func (static_cast(aCurve)); // OK - direct cast
537func (Handle(Geom_Curve)(aCurve)); // OK - temporary handle is constructed
538~~~~~
539
540Another possibility consists in defining additional template variant of the overloaded function causing ambiguity, and using *SFINAE* to resolve the ambiguity.
541This technique can be illustrated by the definition of the template variant of method <i>IGESData_IGESWriter::Send()</i>.
542
543#### Lack of implicit cast to base type
544
545As the cast of a handle to the reference to another handle to the base type has become a user-defined operation, the conversions that require this cast together with another user-defined cast will not be resolved automatically by the compiler.
546
547For example:
548
549~~~~~
550Handle(Geom_Geometry) aC = GC_MakeLine (p, v); // compiler error
551~~~~~
552
553The problem is that the class *GCE2d_MakeSegment* has a user-defined conversion to <i>const Handle(Geom_TrimmedCurve)&,</i> which is not the same as the type of the local variable *aC*.
554
555To resolve this, use method <i>Value()</i>:
556
557~~~~~
558Handle(Geom_Geometry) aC = GC_MakeLine (p, v).Value(); // ok
559~~~~~
560
561or use variable of the appropriate type:
562
563~~~~~
564Handle(Geom_TrimmedCurve) aC = GC_MakeLine (p, v); // ok
565~~~~~
566
567With GCC compiler, similar problem appears when const handle to derived type is used to construct handle to base type via assignment (and in some cases in return statement), for instance:
568
569~~~~~
570 const Handle(Geom_Line) aLine;
571 Handle(Geom_Curve) c1 = aLine; // GCC error
572 Handle(Geom_Curve) c2 (aLine); // ok
573~~~~~
574
575This problem is specific to GCC and it does not appear if macro *OCCT_HANDLE_NOCAST* is used, see @ref upgrade_occt700_cdl_nocast "below".
576
577#### Incorrect use of STANDARD_TYPE and Handle macros
578
579You might need to clean your code from incorrect use of macros *STANDARD_TYPE*() and *Handle*().
580
5811. Explicit definitions of static functions with names generated by macro *STANDARD_TYPE()*, which are artifacts of old implementation of RTTI, should be removed.
582
583 Example:
584~~~~~
585const Handle(Standard_Type)& STANDARD_TYPE(math_GlobOptMin)
586{
587 static Handle(Standard_Type) _atype = new Standard_Type ("math_GlobOptMin", sizeof (math_GlobOptMin));
588 return _atype;
589}
590~~~~~
591
5922. Incorrect location of closing parenthesis of *Handle()* macro that was not detectable in OCCT 6.x will cause a compiler error and must be corrected.
593
594 Example (note misplaced closing parenthesis):
595~~~~~
596aBSpline = Handle( Geom2d_BSplineCurve::DownCast(BS->Copy()) );
597~~~~~
598
599#### Use of class Standard_AncestorIterator
600
601Class *Standard_AncestorIterator* has been removed; use method *Parent()* of *Standard_Type* class to parse the inheritance chain.
602
603#### Absence of cast to Standard_Transient*
604
605Handles in OCCT 7.0 do not have the operator of conversion to <i>Standard_Transient*,</i> which was present in earlier versions.
606This is done to prevent possible unintended errors like this:
607
608~~~~~
609Handle(Geom_Line) aLine = ...;
610Handle(Geom_Surface) aSurf = ...;
611...
612if (aLine == aSurf) {...} // will cause a compiler error in OCCT 7.0, but not OCCT 6.x
613~~~~~
614
615The places where this implicit cast has been used should be corrected manually.
616The typical situation is when Handle is passed to stream:
617
618~~~~~
619Handle(Geom_Line) aLine = ...;
620os << aLine; // in OCCT 6.9.0, resolves to operator << (void*)
621~~~~~
622
623Call method <i>get()</i> explicitly to output the address of the Handle.
624
625#### Method DownCast for non-base types
626
627Method *DownCast()* in OCCT 7.0 is made templated; if it is used with argument which is not a base class, "deprecated" compiler warning is generated.
628This is done to prevent possible unintended errors like this:
629
630~~~~~
631Handle(Geom_Surface) aSurf = ;
632Handle(Geom_Line) aLine =
633 Handle(Geom_Line)::DownCast (aSurf); // will cause a compiler warning in OCCT 7.0, but not OCCT 6.x
634~~~~~
635
636The places where this cast has been used should be corrected manually.
637
638If down casting is used in a template context where argument can have the same or unrelated type so that *DownCast()* may be not available in all cases, use C++ *dynamic_cast<>* instead, e.g.:
639
640~~~~~
641template <class T>
642bool CheckLine (const Handle(T) theArg)
643{
644 Handle(Geom_Line) aLine = dynamic_cast<Geom_Line> (theArg.get());
645 ...
646}
647~~~~~
648
649@subsubsection upgrade_occt700_cdl_runtime Possible runtime problems
650
651Here is the list of known possible problems at run time after the upgrade to OCCT 7.0.
652
653#### References to temporary objects
654
655In previous versions, the compiler was able to detect the situation when a local variable of a "reference to a Handle" type is initialized by temporary object, and ensured that lifetime of that object is longer than that of the variable.
656In OCCT 7.0 with default options, it will not work if types of the temporary object and variable are different (due to involvement of user-defined type cast), thus such temporary object will be destroyed immediately.
657
658This problem does not appear if macro *OCCT_HANDLE_NOCAST* is used during compilation, see below.
659
660Example:
661
662~~~~~
663// note that DownCast() returns new temporary object!
664const Handle(Geom_BoundedCurve)& aBC =
665Handle(Geom_TrimmedCurve)::DownCast(aCurve);
666aBC->Transform (T); // access violation in OCCT 7.0
667~~~~~
668
669@subsubsection upgrade_occt700_cdl_nocast Option to avoid cast of handle to reference to base type
670
671In OCCT 6.x and earlier versions the handle classes formed a hierarchy echoing hierarchy of corresponding object classes.
672This automatically enabled possibility to use handle to derived class in all contexts where handle to base class was needed, e.g. pass it in function by reference without copying:
673
674~~~~
675Standard_Boolean GetCurve (Handle(Geom_Curve)& theCurve);
676....
677Handle(Geom_Line) aLine;
678if (GetCurve (aLine)) {
679 // use aLine, unsafe
680}
681~~~~
682
683This feature was used in multiple places in OCCT and dependent projects.
684However it is potentially unsafe: in the above example no checks are done at compile time or at run time to ensure that argument handle is assigned a type compatible with the type of handle passed as argument.
685If object of incompatible type (e.g. Geom_Circle) is assigned to *theCurve*, the behavior will be unpredictable.
686
687For compatibility with existing code, by default OCCT 7.0 keeps this possibility, providing operators of type cast to handle to base type.
688Besides being unsafe, in specific situations this feature may cause compile-time or run-time errors as described above.
689
690In order to provide safer behavior, this feature can be disabled by defining a compile-time macro *OCCT_HANDLE_NOCAST*.
691When it is defined, constructors and assignment operators are defined (instead of type cast operators) to convert from handle to defived type to handle to base type.
692This implies creation of temporary objects and hence may be more expensive at run time in some circumstances, however this way is more standard, safer, and in general recommended.
693
694The code that relies on possibility of casting to base should be amended so that handle of argument type is always used in function call, and to use DownCast() to safely convert the result to desired type.
695For instance, the code from the example below can be changed as follows:
696
697~~~~~
698Handle(Geom_Line) aLine;
699Handle(Geom_Curve) aCurve;
700if (GetCurve (aCure) && !(aLine = Handle(Geom_Line)::DownCast (aCurve)).IsNull()) {
701 // use aLine safely
702}
703~~~~~
704
705@subsubsection upgrade_occt700_cdl_compat Preserving compatibility with OCCT 6.x
706
707If you like to preserve the compatibility of your application code with OCCT versions 6.x even after the upgrade to 7.0, consider the following suggestions:
708
7091. If your code used sequences of macros *IMPLEMENT_STANDARD_*... generated by WOK, replace them by single macro *IMPLEMENT_STANDARD_RTTIEXT*
710
7112. When running automatic upgrade tool, add option <i>-compat</i>.
712
7133. Define macros *DEFINE_STANDARD_RTTIEXT* and *DEFINE_STANDARD_RTTI_INLINE* when building with previous versions of OCCT, resolving to *DEFINE_STANDARD_RTTI* with single argument
714
715 Example:
716~~~~~
717#if OCC_VERSION_HEX < 0x070000
718 #define DEFINE_STANDARD_RTTIEXT(C1,C2) DEFINE_STANDARD_RTTI(C1)
719 #define DEFINE_STANDARD_RTTI_INLINE(C1,C2) DEFINE_STANDARD_RTTI(C1)
720#endif
721~~~~~
722
723@subsubsection upgrade_occt700_cdl_wok Applications based on CDL and WOK
724
725If your application is essentially based on CDL, and you need to upgrade it to OCCT 7.0, you will very likely need to convert your application code to non-CDL form.
726This is a non-trivial effort; the required actions would depend strongly on the structure of the code and used CDL features.
727
728The upgrade script and sources of a specialized WOK version used for OCCT code upgrade can be found in WOK Git repository in branch [CR0_700_2](http://git.dev.opencascade.org/gitweb/?p=occt-wok.git;a=log;h=refs/heads/CR0_700_2).
729
730[Contact us](http://www.opencascade.com/contact/) if you need more help.
731
732@subsection upgrade_occt700_bspline Separation of BSpline cache
733
734Implementation of NURBS curves and surfaces has been revised: the cache of polynomial coefficients, which is used to accelerate calculate values of B-spline, has been separated from data objects *Geom2d_BSplineCurve, Geom_BSplineCurve* and *Geom_BSplineSurface* into the dedicated classes *BSplCLib_Cache* and *BSplSLib_Cache*.
735
736The benefits of this change are:
737* Reduced memory footprint of OCCT shapes (up to 20% on some cases)
738* Possibility to evaluate the same B-Spline concurrently in parallel threads without data races and mutex locks
739
740The drawback is that direct evaluation of B-Splines using methods of curves and surfaces becomes slower due to the absence of cache. The slow-down can be avoided by using adaptor classes *Geom2dAdaptor_Curve, GeomAdaptor_Curve* and *GeomAdaptor_Surface*, which now use cache when the curve or surface is a B-spline.
741
742OCCT algorithms have been changed to use adaptors for B-spline calculations instead of direct methods for curves and surfaces.
743The same changes (use of adaptors instead of direct call to curve and surface methods) should be implemented in relevant places in the applications based on OCCT to get the maximum performance.
744
745@subsection upgrade_occt700_booleanresult Structural result of Boolean operations
746
747The result of Boolean operations became structured according to the structure of the input shapes. Therefore it may impact old applications that always iterate on direct children of the result compound assuming to obtain solids as iteration items, regardless of the structure of the input shapes. In order to get always solids as iteration items it is recommended to use TopExp_Explorer instead of TopoDS_Iterator.
748
749@subsection upgrade_occt700_brepextrema BRepExtrema_ExtCC finds one solution only
750
751Extrema computation between non-analytical curves in shape-shape distance calculation algorithm has been changed in order to return only one solution. So, if e.g. two edges are created on parallel b-spline curves the algorithm BRepExtrema_DistShapeShape will return only one solution instead of enormous number of solutions. There is no way to get algorithm working in old manner.
752
753@subsection upgrade_occt700_sorttools Removal of SortTools package
754
755Package *SortTools* has been removed.
756The code that used the tools provided by that package should be corrected manually.
757The recommended approach is to use sorting algorithms provided by STL.
758
759For instance:
760~~~~~
761#include <SortTools_StraightInsertionSortOfReal.hxx>
762#include <SortTools_ShellSortOfReal.hxx>
763#include <TCollection_CompareOfReal.hxx>
764...
765TCollection_Array1OfReal aValues = ...;
766...
767TCollection_CompareOfReal aCompReal;
768SortTools_StraightInsertionSortOfReal::Sort(aValues, aCompReal);
769~~~~~
770can be replaced by:
771~~~~~
772#include <algorithm>
773...
774TCollection_Array1OfReal aValues = ...;
775...
776std::stable_sort (aValues.begin(), aValues.end());
777~~~~~
778
779@subsection upgrade_occt700_2dlayers On-screen objects and ColorScale
780
781The old mechanism for rendering Underlay and Overlay on-screen 2D objects based on *Visual3d_Layer* and immediate drawing model (uncached and thus slow) has been removed.
782Classes *Aspect_Clayer2d, OpenGl_GraphicDriver_Layer, Visual3d_Layer, Visual3d_LayerItem, V3d_LayerMgr* and *V3d_LayerMgrPointer* have been deleted.
783
784General AIS interactive objects with transformation persistence flag *Graphic3d_TMF_2d* can be used as a replacement of *Visual3d_LayerItem*.
785The anchor point specified for transformation persistence defines the window corner of (or center in case of (0, 0) point).
786To keep on-screen 2D objects on top of the main screen, they can be assigned to the appropriate Z-layer.
787Predefined Z-layers *Graphic3d_ZLayerId_TopOSD* and *Graphic3d_ZLayerId_BotOSD* are intended to replace Underlay and Overlay layers within the old API.
788
789*ColorScale* object previously implemented using *Visual3d_LayerItem* has been moved to a new class *AIS_ColorScale*, with width and height specified explicitly.
790The property of *V3d_View* storing the global *ColorScale* object has been removed with associated methods *V3d_View::ColorScaleDisplay(), V3d_View::ColorScaleErase(), V3d_View::ColorScaleIsDisplayed()* and *V3d_View::ColorScale()* as well as the classes *V3d_ColorScale, V3d_ColorScaleLayerItem* and *Aspect_ColorScale*.
791Here is an example of creating *ColorScale* using the updated API:
792
793~~~~~
794Handle(AIS_ColorScale) aCS = new AIS_ColorScale();
795// configuring
796Standard_Integer aWidth, aHeight;
797aView->Window()->Size (aWidth, aHeight);
798aCS->SetSize (aWidth, aHeight);
799aCS->SetRange (0.0, 10.0);
800aCS->SetNumberOfIntervals (10);
801// displaying
802aCS->SetZLayer (Graphic3d_ZLayerId_TopOSD);
803aCS->SetTransformPersistence (Graphic3d_TMF_2d, gp_Pnt (-1,-1,0));
804aCS->SetToUpdate();
805theContextAIS->Display (aCS);
806~~~~~
807
808To see how 2d objects are implemented in OCCT you can call Draw commands *vcolorscale, vlayerline* or *vdrawtext* (with <i>-2d</i> option).
809Draw command *vcolorscale* now requires the name of *ColorScale* object as argument.
810To display this object use command *vdisplay*. For example:
811
812~~~~~
813pload VISUALIZATION
814vinit
815vcolorscale cs -demo
816pload MODELING
817box b 100 100 100
818vdisplay b
819vsetdispmode 1
820vfit
821vlayerline 0 300 300 300 10
822vdrawtext t "2D-TEXT" -2d -pos 0 150 0 -color red
823~~~~~
824
825Here is a small example in C++ illustrating how to display a custom AIS object in 2d:
826~~~~~
827Handle(AIS_InteractiveContext) aContext = ...;
828Handle(AIS_InteractiveObject) anObj =...; // create an AIS object
829anObj->SetZLayer(Graphic3d_ZLayerId_TopOSD); // display object in overlay
830anObj->SetTransformPersistence (Graphic3d_TMF_2d, gp_Pnt (-1,-1,0)); // set 2d flag, coordinate origin is set to down-left corner
831aContext->Display (anObj); // display the object
832~~~~~
833
834@subsection upgrade_occt700_userdraw UserDraw and Visual3d
835
836#### Visual3d package
837
838Package *Visual3d* implementing the intermediate layer between high-level *V3d* classes
839and low-level OpenGl classes for views and graphic structures management has been dropped.
840
841The *OpenGl_View* inherits from the new class *Graphic3d_CView*.
842*Graphic3d_CView* is an interface class that declares abstract methods for managing displayed structures,
843display properties and a base layer code that implements computation
844and management of HLR (or more broadly speaking view-depended) structures.
845
846In the new implementation it takes place of the eliminated *Visual3d_View*.
847As before the instance of *Graphic3d_CView* is still completely managed by *V3d_View* classes.
848It can be accessed through *V3d_View* interface but normally it should not be required as all its methods are completely wrapped.
849
850In more details, a concrete specialization of *Graphic3d_CView* is created and returned by the graphical driver on request.
851Right after the creation the views are directly used for setting rendering properties and adding graphical structures to be displayed.
852
853The rendering of graphics is possible after mapping a window and activating the view.
854The direct setting of properties obsoletes the use of intermediate structures with display parameter
855like *Visual3d_ContextView*, etc. This means that the whole package *Visual3d* becomes redundant.
856
857The functionality previously provided by *Visual3d* package has been redesigned in the following way :
858- The management of display of structures has been moved from *Visual3d_ViewManager* into *Graphic3d_StructureManager*.
859- The class *Visual3d_View* has been removed. The management of computed structures has been moved into the base layer of *Graphi3d_CView*.
860- All intermediate structures for storing view parameters, e.g. *Visual3d_ContextView*, have been removed.
861 The settings are now kept by instances of *Graphic3d_CView*.
862- The intermediate class *Visual3d_Light* has been removed. All light properties are stored in *Graphic3d_CLight* structure, which is directly accessed by instances of *V3d_Light* classes.
863- All necessary enumerations have been moved into *Graphic3d* package.
864
865#### Custom OpenGL rendering and UserDraw
866
867Old APIs based on global callback functions for creating *UserDraw* objects and for performing custom OpenGL rendering within the view have been dropped.
868*UserDraw* callbacks are no more required since *OpenGl_Group* now inherits *Graphic3d_Group* and thus can be accessed directly from *AIS_InteractiveObject*:
869
870~~~~~
871//! Class implementing custom OpenGL element.
872class UserDrawElement : public OpenGl_Element {};
873
874//! Implementation of virtual method AIS_InteractiveObject::Compute().
875void UserDrawObject::Compute (const Handle(PrsMgr_PresentationManager3d)& thePrsMgr,
876 const Handle(Prs3d_Presentation)& thePrs,
877 const Standard_Integer theMode)
878{
879 Graphic3d_Vec4 aBndMin (myCoords[0], myCoords[1], myCoords[2], 1.0f);
880 Graphic3d_Vec4 aBndMax (myCoords[3], myCoords[4], myCoords[5], 1.0f);
881
882 // casting to OpenGl_Group should be always true as far as application uses OpenGl_GraphicDriver for rendering
883 Handle(OpenGl_Group) aGroup = Handle(OpenGl_Group)::DownCast (thePrs->NewGroup());
884 aGroup->SetMinMaxValues (aBndMin.x(), aBndMin.y(), aBndMin.z(),
885 aBndMax.x(), aBndMax.y(), aBndMax.z());
886 UserDrawElement* anElem = new UserDrawElement (this);
887 aGroup->AddElement(anElem);
888
889 // invalidate bounding box of the scene
890 thePrsMgr->StructureManager()->Update (thePrsMgr->StructureManager()->UpdateMode());
891}
892~~~~~
893
894To perform a custom OpenGL code within the view, it is necessary to inherit from class *OpenGl_View*.
895See the following code sample:
896
897~~~~~
898//! Custom view.
899class UserView : public OpenGl_View
900{
901public:
902 //! Override rendering into the view.
903 virtual void render (Graphic3d_Camera::Projection theProjection,
904 OpenGl_FrameBuffer* theReadDrawFbo,
905 const Standard_Boolean theToDrawImmediate)
906 {
907 OpenGl_View::render (theProjection, theReadDrawFbo, theToDrawImmediate);
908 if (theToDrawImmediate)
909 {
910 return;
911 }
912
913 // perform custom drawing
914 const Handle(OpenGl_Context)& aCtx = myWorkspace->GetGlContext();
915 GLfloat aVerts[3] = { 0.0f, 0,0f, 0,0f };
916 aCtx->core20->glEnableClientState(GL_VERTEX_ARRAY);
917 aCtx->core20->glVertexPointer(3, GL_FLOAT, 0, aVerts);
918 aCtx->core20->glDrawArrays(GL_POINTS, 0, 1);
919 aCtx->core20->glDisableClientState(GL_VERTEX_ARRAY);
920 }
921
922};
923
924//! Custom driver for creating UserView.
925class UserDriver : public OpenGl_GraphicDriver
926{
927public:
928 //! Create instance of own view.
929 virtual Handle(Graphic3d_CView) CreateView (const Handle(Graphic3d_StructureManager)& theMgr) Standard_OVERRIDE
930 {
931 Handle(UserView) aView = new UserView (theMgr, this, myCaps, myDeviceLostFlag, &myStateCounter);
932 myMapOfView.Add (aView);
933 for (TColStd_SequenceOfInteger::Iterator aLayerIt (myLayerSeq); aLayerIt.More(); aLayerIt.Next())
934 {
935 const Graphic3d_ZLayerId aLayerID = aLayerIt.Value();
936 const Graphic3d_ZLayerSettings& aSettings = myMapOfZLayerSettings.Find (aLayerID);
937 aView->AddZLayer (aLayerID);
938 aView->SetZLayerSettings (aLayerID, aSettings);
939 }
940 return aView;
941 }
942};
943
944~~~~~
945
946@subsection upgrade_occt700_localcontext Deprecation of Local Context
947
948The conception of Local Context has been deprecated.
949The related classes, e.g. *AIS_LocalContext*, and methods ( <i>AIS_InteractiveContext::OpenLocalContext()</i> and others) will be removed in a future OCCT release.
950
951The main functionality provided by Local Context - selection of object subparts - can be now used within Neutral Point without opening any Local Context.
952
953@subsection upgrade_occt700_separate_caf_visualisation Separation of visualization part from TKCAF
954
955Visualization CAF attributes have been moved into a new toolkit *TKVCAF*.
956If your application uses the classes from *TPrsStd* package then add link to *TKVCAF* library.
957
958Version numbers of *BinOCAF* and *XmlOCAF* formats are incremented; new files cannot be read by earlier versions of OCCT.
959
960Before loading the OCAF files saved by previous versions and containing *TPrsStd_AISPresentation* attribute it is necessary to define the environment variable *CSF_MIGRATION_TYPES*, pointing to file *src/StdResources/MigrationSheet.txt*.
961When using documents loaded from a file, make sure to call method *TPrsStd_AISViewer::New()* prior to accessing *TPrsStd_AISPresentation* attributes in this document as that method creates them.
962
963@subsection upgrade_euler_angles Correction of interpretation of Euler angles in gp_Quaternion
964
965Conversion of *gp_Quaternion* to and from intrinsic Tait-Bryan angles (including *gp_YawPitchRoll*) is fixed.
966
967Before that fix the sequence of rotation axes was opposite to the intended; e.g. *gp_YawPitchRoll* (equivalent to *gp_Intrinsic_ZYX*) actually defined intrinsic rotations around X, then Y, then Z. Now the rotations are made in correct order.
968
969Applications that use *gp_Quaternion* to convert Yaw-Pitch-Roll angles (or other intrinsic Tait-Bryan sequences) may need to be updated to take this change into account.
970
971@subsection upgrade_zoom_persistent_selection Zoom Persistent Selection
972
973Zoom persistent selection introduces a new structure *Graphic3d_TransformPers* for transform persistence methods and parameters and a new class *Graphic3d_WorldViewProjState* for referring camera transformation state. You might need to update your code to deal with the new classes if you were using the related features. Please, keep in mind the following:
974* *Graphic3d_Camera::ModelViewState* has been renamed to *Graphic3d_Camera::WorldViewState*.
975* Transformation matrix utilities from *OpenGl_Utils* namespace have been moved to *Graphic3d_TransformUtils* and *Graphic3d_TransformUtils.hxx* header respectively.
976* Matrix stack utilities from *OpenGl_Utils* namespace have been moved to *OpenGl_MatrixStack* class and *OpenGl_MatrixStack.hxx* header respectively.
977* *OpenGl_View* methods *Begin/EndTransformPersistence* have been removed. Please, use *Graphic3d_TransformPers::Apply()* instead to apply persistence to perspective and world-view projection matrices.
978
979@subsection upgrade_occt700_correction_of_texture Correction of texture mapping of objects
980
981Interaction of texture and environment texture is fixed. Textured objects have priority over the environment mapping.
982Redundant enumerations V3d_TypeOfSurface and Graphic3d_TypeOfSurface, class OpenGl_SurfaceDetailState, corresponding methods from Graphic3d_CView, OpenGl_ShaderManager, OpenGl_View, V3d_View, V3d_Viewer are deleted.
983Draw command VSetTextureMode is deleted.
984
985@section upgrade_occt710 Upgrade to OCCT 7.1.0
986
987@subsection upgrade_occt710_correction_of_Parab2d Correction in gp_Parab2d, gce_MakeParab2d and GCE2d_MakeParabola classes
988
9891. Constructors GCE2d_MakeParabola(const gp_Ax22d& D, const gp_Pnt2d& F), gce_MakeParab2d(const gp_Ax22d& D, const gp_Pnt2d& F) and gp_Parab2d(const gp_Ax22d& D, const gp_Pnt2d& F) have been deleted.
990
9912. Objects created with some constructors of gp_Parab2d class may be differ from previous version. Please see updated documentation for gp_Parab2d class (file gp_Parab2d.hxx).
992
9933. Result returned by gp_Parab2d::Directrix() method has another direction in compare with previous OCCT-version.