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1 | // Copyright (c) 1999-2012 OPEN CASCADE SAS |
2 | // |
3 | // The content of this file is subject to the Open CASCADE Technology Public |
4 | // License Version 6.5 (the "License"). You may not use the content of this file |
5 | // except in compliance with the License. Please obtain a copy of the License |
6 | // at http://www.opencascade.org and read it completely before using this file. |
7 | // |
8 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
9 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
10 | // |
11 | // The Original Code and all software distributed under the License is |
12 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
13 | // Initial Developer hereby disclaims all such warranties, including without |
14 | // limitation, any warranties of merchantability, fitness for a particular |
15 | // purpose or non-infringement. Please see the License for the specific terms |
16 | // and conditions governing the rights and limitations under the License. |
17 | |
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18 | /*********************************************************************** |
19 | |
20 | FONCTION : |
21 | ---------- |
22 | Classe V3d_View_2.cxx : |
23 | |
24 | HISTORIQUE DES MODIFICATIONS : |
25 | -------------------------------- |
26 | 00-09-92 : GG ; Creation. |
27 | 24-12-97 : FMN ; Suppression de GEOMLITE |
28 | 21-02-00 : GG ; Add Transparency() method |
29 | 23-11-00 : GG ; Add IsActiveLight() and IsActivePlane() methods |
30 | |
31 | ************************************************************************/ |
32 | |
33 | #define GER61454 //GG 13-09-99 Activates model clipping planes |
34 | // Use myView->PlaneLimit() instead Visual3d_ClipPlane::Limit() |
35 | // Use myView->LightLimit() instead Visual3d_Light::Limit() |
36 | |
37 | |
38 | |
39 | /*----------------------------------------------------------------------*/ |
40 | /* |
41 | * Includes |
42 | */ |
43 | |
44 | #include <V3d_View.jxx> |
45 | #include <Visual3d_View.hxx> |
46 | #include <Visual3d_Light.hxx> |
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47 | #include <V3d_Static.hxx> |
48 | #include <V3d.hxx> |
49 | |
50 | /*----------------------------------------------------------------------*/ |
51 | |
52 | void V3d_View::SetLightOn( const Handle(V3d_Light)& TheLight ) { |
53 | |
54 | if( !MyActiveLights.Contains(TheLight)){ |
55 | #ifdef GER61454 |
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56 | V3d_BadValue_Raise_if( MyActiveLights.Extent() >= MyView->LightLimit(), |
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57 | "too many lights"); |
58 | #else |
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59 | // V3d_BadValue_Raise_if( MyActiveLights.Extent() >= Visual3d_Light::Limit(), |
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60 | // "too many lights"); |
61 | #endif |
62 | MyActiveLights.Append(TheLight) ; |
63 | MyViewContext.SetLightOn(TheLight->Light()); |
64 | MyView->SetContext(MyViewContext); |
65 | } |
66 | } |
67 | |
68 | void V3d_View::SetLightOff( const Handle(V3d_Light)& TheLight ) { |
69 | |
70 | Standard_TypeMismatch_Raise_if(MyViewer->IsGlobalLight(TheLight),"the light is global"); |
71 | |
72 | MyActiveLights.Remove(TheLight); |
73 | MyViewContext.SetLightOff(TheLight->Light()) ; |
74 | MyView->SetContext(MyViewContext) ; |
75 | } |
76 | |
77 | Standard_Boolean V3d_View::IsActiveLight(const Handle(V3d_Light)& aLight) const { |
78 | if( aLight.IsNull() ) return Standard_False; |
79 | return MyActiveLights.Contains(aLight); |
80 | } |
81 | |
82 | void V3d_View::SetLightOn( ) { |
83 | |
84 | for(MyViewer->InitDefinedLights();MyViewer->MoreDefinedLights();MyViewer->NextDefinedLights()){ |
85 | if(!MyActiveLights.Contains(MyViewer->DefinedLight())){ |
86 | MyActiveLights.Append(MyViewer->DefinedLight()) ; |
87 | MyViewContext.SetLightOn(MyViewer->DefinedLight()->Light()); |
88 | } |
89 | } |
90 | MyView->SetContext(MyViewContext) ; |
91 | |
92 | } |
93 | |
94 | void V3d_View::SetLightOff( ) { |
95 | |
96 | InitActiveLights(); |
97 | while(MoreActiveLights()) { |
98 | if (!MyViewer->IsGlobalLight(ActiveLight())) { |
99 | MyActiveLights.Remove(ActiveLight()); |
100 | MyViewContext.SetLightOff(ActiveLight()->Light()); |
101 | } |
102 | else |
103 | NextActiveLights(); |
104 | } |
105 | MyView->SetContext(MyViewContext) ; |
106 | |
107 | } |
108 | |
109 | void V3d_View::SetTransparency(const Standard_Boolean AnActivity) { |
110 | |
111 | MyTransparencyFlag = AnActivity; |
112 | MyView->SetTransparency(AnActivity); |
113 | } |
114 | |
115 | |
116 | Standard_Boolean V3d_View::Transparency() const { |
117 | |
118 | return MyTransparencyFlag; |
119 | } |
120 | |
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121 | void V3d_View::InitActiveLights() { |
122 | myActiveLightsIterator.Initialize(MyActiveLights); |
123 | } |
124 | Standard_Boolean V3d_View::MoreActiveLights () const { |
125 | return myActiveLightsIterator.More(); |
126 | } |
127 | void V3d_View::NextActiveLights () { |
128 | myActiveLightsIterator.Next(); |
129 | } |
130 | Handle(V3d_Light) V3d_View::ActiveLight() const { |
131 | return (Handle(V3d_Light)&)(myActiveLightsIterator.Value());} |
132 | |
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133 | Standard_Boolean V3d_View::IfMoreLights() const { |
134 | |
135 | #ifdef GER61454 |
136 | return MyActiveLights.Extent() < MyView->LightLimit(); |
137 | #else |
138 | // return MyActiveLights.Extent() < Visual3d_Light::Limit(); |
139 | return MyActiveLights.Extent(); |
140 | #endif |
141 | } |
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142 | |
143 | //======================================================================= |
144 | //function : AddClipPlane |
145 | //purpose : |
146 | //======================================================================= |
147 | void V3d_View::AddClipPlane (const Handle(Graphic3d_ClipPlane)& thePlane) |
148 | { |
149 | Graphic3d_SetOfHClipPlane aCurrPlanes = MyViewContext.GetClipPlanes(); |
150 | if (!aCurrPlanes.Add (thePlane)) |
151 | return; |
152 | |
153 | MyViewContext.SetClipPlanes (aCurrPlanes); |
154 | MyView->SetContext (MyViewContext) ; |
155 | } |
156 | |
157 | //======================================================================= |
158 | //function : RemoveClipPlane |
159 | //purpose : |
160 | //======================================================================= |
161 | void V3d_View::RemoveClipPlane (const Handle(Graphic3d_ClipPlane)& thePlane) |
162 | { |
163 | Graphic3d_SetOfHClipPlane aCurrPlanes = MyViewContext.GetClipPlanes(); |
164 | if (!aCurrPlanes.Remove (thePlane)) |
165 | return; |
166 | |
167 | MyViewContext.SetClipPlanes (aCurrPlanes); |
168 | MyView->SetContext (MyViewContext) ; |
169 | } |
170 | |
171 | //======================================================================= |
172 | //function : SetClipPlanes |
173 | //purpose : |
174 | //======================================================================= |
175 | void V3d_View::SetClipPlanes (const Graphic3d_SetOfHClipPlane& thePlanes) |
176 | { |
177 | MyViewContext.SetClipPlanes (thePlanes); |
178 | MyView->SetContext (MyViewContext) ; |
179 | } |
180 | |
181 | //======================================================================= |
182 | //function : GetClipPlanes |
183 | //purpose : |
184 | //======================================================================= |
185 | const Graphic3d_SetOfHClipPlane& V3d_View::GetClipPlanes() const |
186 | { |
187 | return MyViewContext.GetClipPlanes(); |
188 | } |