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973c2be1 | 1 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
b311480e | 2 | // |
973c2be1 | 3 | // This file is part of Open CASCADE Technology software library. |
b311480e | 4 | // |
d5f74e42 | 5 | // This library is free software; you can redistribute it and/or modify it under |
6 | // the terms of the GNU Lesser General Public License version 2.1 as published | |
973c2be1 | 7 | // by the Free Software Foundation, with special exception defined in the file |
8 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT | |
9 | // distribution for complete text of the license and disclaimer of any warranty. | |
b311480e | 10 | // |
973c2be1 | 11 | // Alternatively, this file may be used under the terms of Open CASCADE |
12 | // commercial license or contractual agreement. | |
b311480e | 13 | |
3bffef55 | 14 | #include <V3d_View.hxx> |
7fd59977 | 15 | |
42cf5bc1 | 16 | #include <Aspect_GradientBackground.hxx> |
17 | #include <Aspect_Grid.hxx> | |
18 | #include <Aspect_Window.hxx> | |
19 | #include <Bnd_Box.hxx> | |
20 | #include <gp_Ax3.hxx> | |
7fd59977 | 21 | #include <gp_Dir.hxx> |
b5ac8292 | 22 | #include <gp_Pln.hxx> |
42cf5bc1 | 23 | #include <Graphic3d_AspectMarker3d.hxx> |
24 | #include <Graphic3d_GraphicDriver.hxx> | |
25 | #include <Graphic3d_Group.hxx> | |
b5ac8292 | 26 | #include <Graphic3d_MapIteratorOfMapOfStructure.hxx> |
27 | #include <Graphic3d_MapOfStructure.hxx> | |
42cf5bc1 | 28 | #include <Graphic3d_Structure.hxx> |
b5ac8292 | 29 | #include <Graphic3d_TextureEnv.hxx> |
42cf5bc1 | 30 | #include <Image_AlienPixMap.hxx> |
3bffef55 | 31 | #include <Message.hxx> |
32 | #include <Message_Messenger.hxx> | |
42cf5bc1 | 33 | #include <NCollection_Array1.hxx> |
34 | #include <Precision.hxx> | |
35 | #include <Quantity_Color.hxx> | |
36 | #include <Standard_Assert.hxx> | |
37 | #include <Standard_DivideByZero.hxx> | |
38 | #include <Standard_ErrorHandler.hxx> | |
39 | #include <Standard_MultiplyDefined.hxx> | |
40 | #include <Standard_ShortReal.hxx> | |
41 | #include <Standard_Type.hxx> | |
42 | #include <Standard_TypeMismatch.hxx> | |
c357e426 | 43 | #include <TColgp_Array1OfPnt.hxx> |
42cf5bc1 | 44 | #include <TColStd_Array2OfReal.hxx> |
45 | #include <TColStd_HSequenceOfInteger.hxx> | |
46 | #include <V3d.hxx> | |
47 | #include <V3d_BadValue.hxx> | |
42cf5bc1 | 48 | #include <V3d_Light.hxx> |
49 | #include <V3d_StereoDumpOptions.hxx> | |
50 | #include <V3d_UnMapped.hxx> | |
42cf5bc1 | 51 | #include <V3d_Viewer.hxx> |
7fd59977 | 52 | |
25e59720 | 53 | IMPLEMENT_STANDARD_RTTIEXT(V3d_View,Standard_Transient) |
92efcf78 | 54 | |
c6541a0c | 55 | #define DEUXPI (2. * M_PI) |
7fd59977 | 56 | |
4af098ba | 57 | namespace |
58 | { | |
59 | static const Standard_Integer THE_NB_BOUND_POINTS = 8; | |
60 | } | |
61 | ||
197ac94e | 62 | //============================================================================= |
63 | //function : Constructor | |
64 | //purpose : | |
65 | //============================================================================= | |
c357e426 | 66 | V3d_View::V3d_View (const Handle(V3d_Viewer)& theViewer, const V3d_TypeOfView theType) |
49582f9d | 67 | : myIsInvalidatedImmediate (Standard_True), |
68 | MyViewer (theViewer.operator->()), | |
c357e426 | 69 | SwitchSetFront (Standard_False), |
016e5959 | 70 | myZRotation (Standard_False), |
caf231b0 | 71 | myTrihedron (new V3d_Trihedron()), |
6bc6a6fc | 72 | MyTrsf (1, 4, 1, 4) |
7fd59977 | 73 | { |
c357e426 | 74 | myView = theViewer->Driver()->CreateView (theViewer->StructureManager()); |
7fd59977 | 75 | |
c357e426 | 76 | myView->SetBackground (theViewer->GetBackgroundColor()); |
77 | myView->SetGradientBackground (theViewer->GetGradientBackground()); | |
7fd59977 | 78 | |
832ae82d | 79 | ChangeRenderingParams() = theViewer->DefaultRenderingParams(); |
80 | ||
b5ac8292 | 81 | // camera init |
82 | Handle(Graphic3d_Camera) aCamera = new Graphic3d_Camera(); | |
83 | aCamera->SetFOVy (45.0); | |
84 | aCamera->SetIOD (Graphic3d_Camera::IODType_Relative, 0.05); | |
85 | aCamera->SetZFocus (Graphic3d_Camera::FocusType_Relative, 1.0); | |
c357e426 | 86 | aCamera->SetProjectionType ((theType == V3d_ORTHOGRAPHIC) |
87 | ? Graphic3d_Camera::Projection_Orthographic | |
88 | : Graphic3d_Camera::Projection_Perspective); | |
b5ac8292 | 89 | |
c357e426 | 90 | myDefaultCamera = new Graphic3d_Camera(); |
91 | ||
92 | myImmediateUpdate = Standard_False; | |
c357e426 | 93 | SetAutoZFitMode (Standard_True, 1.0); |
94 | SetBackFacingModel (V3d_TOBM_AUTOMATIC); | |
95 | SetCamera (aCamera); | |
b5ac8292 | 96 | SetAxis (0.,0.,0.,1.,1.,1.); |
c357e426 | 97 | SetVisualization (theViewer->DefaultVisualization()); |
98 | SetShadingModel (theViewer->DefaultShadingModel()); | |
b5ac8292 | 99 | SetTwist (0.); |
100 | SetAt (0.,0.,0.); | |
c357e426 | 101 | SetProj (theViewer->DefaultViewProj()); |
102 | SetSize (theViewer->DefaultViewSize()); | |
103 | Standard_Real zsize = theViewer->DefaultViewSize(); | |
b5ac8292 | 104 | SetZSize (2.*zsize); |
c357e426 | 105 | SetDepth (theViewer->DefaultViewSize() / 2.0); |
7fd59977 | 106 | SetViewMappingDefault(); |
fc8eab5e | 107 | SetViewOrientationDefault(); |
c357e426 | 108 | theViewer->AddView (this); |
7fd59977 | 109 | Init(); |
110 | myImmediateUpdate = Standard_True; | |
7fd59977 | 111 | } |
112 | ||
197ac94e | 113 | //============================================================================= |
114 | //function : Constructor | |
115 | //purpose : | |
116 | //============================================================================= | |
c357e426 | 117 | V3d_View::V3d_View (const Handle(V3d_Viewer)& theViewer, const Handle(V3d_View)& theView) |
49582f9d | 118 | : myIsInvalidatedImmediate (Standard_True), |
119 | MyViewer (theViewer.operator->()), | |
197ac94e | 120 | SwitchSetFront(Standard_False), |
016e5959 | 121 | myZRotation (Standard_False), |
197ac94e | 122 | MyTrsf (1, 4, 1, 4) |
7fd59977 | 123 | { |
c357e426 | 124 | myView = theViewer->Driver()->CreateView (theViewer->StructureManager()); |
7fd59977 | 125 | |
c357e426 | 126 | myView->CopySettings (theView->View()); |
9e04ccdc | 127 | myDefaultViewPoint = theView->myDefaultViewPoint; |
128 | myDefaultViewAxis = theView->myDefaultViewAxis; | |
7fd59977 | 129 | |
9e04ccdc | 130 | myDefaultCamera = new Graphic3d_Camera (theView->DefaultCamera()); |
b5ac8292 | 131 | |
c357e426 | 132 | myImmediateUpdate = Standard_False; |
133 | SetAutoZFitMode (theView->AutoZFitMode(), theView->AutoZFitScaleFactor()); | |
c357e426 | 134 | theViewer->AddView (this); |
7fd59977 | 135 | Init(); |
136 | myImmediateUpdate = Standard_True; | |
7fd59977 | 137 | } |
138 | ||
197ac94e | 139 | //============================================================================= |
c357e426 | 140 | //function : Destructor |
197ac94e | 141 | //purpose : |
142 | //============================================================================= | |
c357e426 | 143 | V3d_View::~V3d_View() |
144 | { | |
145 | if (!myView->IsRemoved()) | |
146 | { | |
147 | myView->Remove(); | |
7fd59977 | 148 | } |
7fd59977 | 149 | } |
150 | ||
197ac94e | 151 | //============================================================================= |
c357e426 | 152 | //function : SetMagnify |
197ac94e | 153 | //purpose : |
154 | //============================================================================= | |
c357e426 | 155 | void V3d_View::SetMagnify (const Handle(Aspect_Window)& theWindow, |
156 | const Handle(V3d_View)& thePreviousView, | |
157 | const Standard_Integer theX1, | |
158 | const Standard_Integer theY1, | |
159 | const Standard_Integer theX2, | |
160 | const Standard_Integer theY2) | |
7fd59977 | 161 | { |
c357e426 | 162 | if (!myView->IsRemoved() && !myView->IsDefined()) |
163 | { | |
164 | Standard_Real aU1, aV1, aU2, aV2; | |
165 | thePreviousView->Convert (theX1, theY1, aU1, aV1); | |
166 | thePreviousView->Convert (theX2, theY2, aU2, aV2); | |
167 | myView->SetWindow (theWindow); | |
434ffc09 | 168 | FitAll (aU1, aV1, aU2, aV2); |
c357e426 | 169 | MyViewer->SetViewOn (this); |
170 | MyWindow = theWindow; | |
171 | SetRatio(); | |
172 | Redraw(); | |
173 | SetViewMappingDefault(); | |
174 | } | |
7fd59977 | 175 | } |
176 | ||
197ac94e | 177 | //============================================================================= |
178 | //function : SetWindow | |
179 | //purpose : | |
180 | //============================================================================= | |
a521d90d | 181 | void V3d_View::SetWindow (const Handle(Aspect_Window)& theWindow, |
182 | const Aspect_RenderingContext theContext) | |
7fd59977 | 183 | { |
c357e426 | 184 | if (myView->IsRemoved()) |
185 | { | |
186 | return; | |
187 | } | |
188 | ||
05e2200b | 189 | // method V3d_View::SetWindow() should assign the field MyWindow before calling Redraw() |
c357e426 | 190 | MyWindow = theWindow; |
a521d90d | 191 | myView->SetWindow (theWindow, theContext); |
c357e426 | 192 | MyViewer->SetViewOn (this); |
193 | SetRatio(); | |
39235bed | 194 | if (myImmediateUpdate) |
195 | { | |
196 | Redraw(); | |
197 | } | |
7fd59977 | 198 | } |
7fd59977 | 199 | |
197ac94e | 200 | //============================================================================= |
201 | //function : Remove | |
202 | //purpose : | |
203 | //============================================================================= | |
5e27df78 | 204 | void V3d_View::Remove() const |
205 | { | |
475c2302 | 206 | if (!MyGrid.IsNull()) |
207 | { | |
208 | MyGrid->Erase(); | |
209 | } | |
210 | if (!myTrihedron.IsNull()) | |
211 | { | |
212 | myTrihedron->Erase(); | |
213 | } | |
214 | ||
5e27df78 | 215 | MyViewer->DelView (this); |
c357e426 | 216 | myView->Remove(); |
5e27df78 | 217 | Handle(Aspect_Window)& aWin = const_cast<Handle(Aspect_Window)&> (MyWindow); |
218 | aWin.Nullify(); | |
7fd59977 | 219 | } |
220 | ||
197ac94e | 221 | //============================================================================= |
222 | //function : Update | |
223 | //purpose : | |
224 | //============================================================================= | |
b8ddfc2f | 225 | void V3d_View::Update() const |
226 | { | |
c357e426 | 227 | if (!myView->IsDefined() |
228 | || !myView->IsActive()) | |
229 | { | |
230 | return; | |
231 | } | |
232 | ||
49582f9d | 233 | myIsInvalidatedImmediate = Standard_False; |
cfece3ef | 234 | myView->Update(); |
235 | myView->Compute(); | |
236 | myView->Redraw(); | |
7fd59977 | 237 | } |
238 | ||
197ac94e | 239 | //============================================================================= |
240 | //function : Redraw | |
241 | //purpose : | |
242 | //============================================================================= | |
b8ddfc2f | 243 | void V3d_View::Redraw() const |
244 | { | |
c357e426 | 245 | if (!myView->IsDefined() |
246 | || !myView->IsActive()) | |
247 | { | |
248 | return; | |
249 | } | |
250 | ||
49582f9d | 251 | myIsInvalidatedImmediate = Standard_False; |
c357e426 | 252 | Handle(Graphic3d_StructureManager) aStructureMgr = MyViewer->StructureManager(); |
253 | for (Standard_Integer aRetryIter = 0; aRetryIter < 2; ++aRetryIter) | |
254 | { | |
851dacdb | 255 | if (aStructureMgr->IsDeviceLost()) |
c357e426 | 256 | { |
257 | aStructureMgr->RecomputeStructures(); | |
c357e426 | 258 | } |
259 | ||
260 | AutoZFit(); | |
261 | ||
262 | myView->Redraw(); | |
263 | ||
851dacdb | 264 | if (!aStructureMgr->IsDeviceLost()) |
c357e426 | 265 | { |
266 | return; | |
267 | } | |
268 | } | |
7fd59977 | 269 | } |
b8ddfc2f | 270 | |
679ecdee | 271 | //============================================================================= |
272 | //function : RedrawImmediate | |
273 | //purpose : | |
274 | //============================================================================= | |
275 | void V3d_View::RedrawImmediate() const | |
276 | { | |
c357e426 | 277 | if (!myView->IsDefined() |
278 | || !myView->IsActive()) | |
679ecdee | 279 | { |
c357e426 | 280 | return; |
679ecdee | 281 | } |
c357e426 | 282 | |
49582f9d | 283 | myIsInvalidatedImmediate = Standard_False; |
c357e426 | 284 | myView->RedrawImmediate(); |
679ecdee | 285 | } |
286 | ||
287 | //============================================================================= | |
288 | //function : Invalidate | |
289 | //purpose : | |
290 | //============================================================================= | |
291 | void V3d_View::Invalidate() const | |
292 | { | |
c357e426 | 293 | if (!myView->IsDefined()) |
679ecdee | 294 | { |
c357e426 | 295 | return; |
679ecdee | 296 | } |
c357e426 | 297 | |
298 | myView->Invalidate(); | |
679ecdee | 299 | } |
300 | ||
6bc6a6fc | 301 | //============================================================================= |
62e1beed | 302 | //function : IsInvalidated |
303 | //purpose : | |
304 | //============================================================================= | |
305 | Standard_Boolean V3d_View::IsInvalidated() const | |
306 | { | |
c357e426 | 307 | return !myView->IsDefined() |
308 | || myView->IsInvalidated(); | |
62e1beed | 309 | } |
310 | ||
c357e426 | 311 | // ======================================================================== |
312 | // function : SetAutoZFitMode | |
313 | // purpose : | |
314 | // ======================================================================== | |
315 | void V3d_View::SetAutoZFitMode (const Standard_Boolean theIsOn, | |
316 | const Standard_Real theScaleFactor) | |
317 | { | |
318 | Standard_ASSERT_RAISE (theScaleFactor > 0.0, "Zero or negative scale factor is not allowed."); | |
319 | myAutoZFitScaleFactor = theScaleFactor; | |
320 | myAutoZFitIsOn = theIsOn; | |
321 | } | |
322 | ||
6bc6a6fc | 323 | //============================================================================= |
c357e426 | 324 | //function : AutoZFit |
6bc6a6fc | 325 | //purpose : |
326 | //============================================================================= | |
c357e426 | 327 | void V3d_View::AutoZFit() const |
6bc6a6fc | 328 | { |
c357e426 | 329 | if (!AutoZFitMode()) |
330 | { | |
331 | return; | |
332 | } | |
333 | ||
334 | ZFitAll (myAutoZFitScaleFactor); | |
6bc6a6fc | 335 | } |
336 | ||
197ac94e | 337 | //============================================================================= |
c357e426 | 338 | //function : ZFitAll |
197ac94e | 339 | //purpose : |
340 | //============================================================================= | |
c357e426 | 341 | void V3d_View::ZFitAll (const Standard_Real theScaleFactor) const |
7fd59977 | 342 | { |
c357e426 | 343 | Bnd_Box aMinMaxBox = myView->MinMaxValues (Standard_False); // applicative min max boundaries |
344 | Bnd_Box aGraphicBox = myView->MinMaxValues (Standard_True); // real graphical boundaries (not accounting infinite flag). | |
345 | ||
346 | myView->Camera()->ZFitAll (theScaleFactor, aMinMaxBox, aGraphicBox); | |
7fd59977 | 347 | } |
348 | ||
197ac94e | 349 | //============================================================================= |
350 | //function : IsEmpty | |
351 | //purpose : | |
352 | //============================================================================= | |
b8ddfc2f | 353 | Standard_Boolean V3d_View::IsEmpty() const |
354 | { | |
7fd59977 | 355 | Standard_Boolean TheStatus = Standard_True ; |
c357e426 | 356 | if( myView->IsDefined() ) { |
357 | Standard_Integer Nstruct = myView->NumberOfDisplayedStructures() ; | |
7fd59977 | 358 | if( Nstruct > 0 ) TheStatus = Standard_False ; |
359 | } | |
360 | return (TheStatus) ; | |
7fd59977 | 361 | } |
362 | ||
197ac94e | 363 | //============================================================================= |
364 | //function : UpdateLights | |
365 | //purpose : | |
366 | //============================================================================= | |
b8ddfc2f | 367 | void V3d_View::UpdateLights() const |
368 | { | |
992ed6b3 | 369 | Handle(Graphic3d_LightSet) aLights = new Graphic3d_LightSet(); |
6a24c6de | 370 | for (V3d_ListOfLight::Iterator anActiveLightIter (myActiveLights); anActiveLightIter.More(); anActiveLightIter.Next()) |
c357e426 | 371 | { |
992ed6b3 | 372 | aLights->Add (anActiveLightIter.Value()); |
c357e426 | 373 | } |
c357e426 | 374 | myView->SetLights (aLights); |
7fd59977 | 375 | } |
376 | ||
197ac94e | 377 | //============================================================================= |
378 | //function : DoMapping | |
379 | //purpose : | |
380 | //============================================================================= | |
b8ddfc2f | 381 | void V3d_View::DoMapping() |
382 | { | |
c357e426 | 383 | if (!myView->IsDefined()) |
384 | { | |
385 | return; | |
7fd59977 | 386 | } |
c357e426 | 387 | |
388 | myView->Window()->DoMapping(); | |
7fd59977 | 389 | } |
390 | ||
197ac94e | 391 | //============================================================================= |
392 | //function : MustBeResized | |
393 | //purpose : | |
394 | //============================================================================= | |
b8ddfc2f | 395 | void V3d_View::MustBeResized() |
396 | { | |
c357e426 | 397 | if (!myView->IsDefined()) |
398 | { | |
399 | return; | |
7fd59977 | 400 | } |
c357e426 | 401 | |
402 | myView->Resized(); | |
403 | ||
404 | SetRatio(); | |
39235bed | 405 | if (myImmediateUpdate) |
406 | { | |
407 | Redraw(); | |
408 | } | |
7fd59977 | 409 | } |
410 | ||
197ac94e | 411 | //============================================================================= |
412 | //function : SetBackgroundColor | |
413 | //purpose : | |
414 | //============================================================================= | |
c357e426 | 415 | void V3d_View::SetBackgroundColor (const Quantity_TypeOfColor theType, |
416 | const Standard_Real theV1, | |
417 | const Standard_Real theV2, | |
418 | const Standard_Real theV3) | |
7fd59977 | 419 | { |
c357e426 | 420 | Standard_Real aV1 = Max (Min (theV1, 1.0), 0.0); |
421 | Standard_Real aV2 = Max (Min (theV2, 1.0), 0.0); | |
422 | Standard_Real aV3 = Max (Min (theV3, 1.0), 0.0); | |
7fd59977 | 423 | |
c357e426 | 424 | SetBackgroundColor (Quantity_Color (aV1, aV2, aV3, theType)); |
7fd59977 | 425 | } |
426 | ||
197ac94e | 427 | //============================================================================= |
428 | //function : SetBackgroundColor | |
429 | //purpose : | |
430 | //============================================================================= | |
c357e426 | 431 | void V3d_View::SetBackgroundColor (const Quantity_Color& theColor) |
7fd59977 | 432 | { |
c357e426 | 433 | myView->SetBackground (Aspect_Background (theColor)); |
434 | ||
435 | if (myImmediateUpdate) | |
436 | { | |
437 | Redraw(); | |
438 | } | |
7fd59977 | 439 | } |
7fd59977 | 440 | |
197ac94e | 441 | //============================================================================= |
442 | //function : SetBgGradientColors | |
443 | //purpose : | |
444 | //============================================================================= | |
c357e426 | 445 | void V3d_View::SetBgGradientColors (const Quantity_Color& theColor1, |
446 | const Quantity_Color& theColor2, | |
447 | const Aspect_GradientFillMethod theFillStyle, | |
448 | const Standard_Boolean theToUpdate) | |
7fd59977 | 449 | { |
c357e426 | 450 | Aspect_GradientBackground aGradientBg (theColor1, theColor2, theFillStyle); |
451 | ||
452 | myView->SetGradientBackground (aGradientBg); | |
453 | ||
454 | if (myImmediateUpdate || theToUpdate) | |
455 | { | |
456 | Redraw(); | |
457 | } | |
7fd59977 | 458 | } |
459 | ||
197ac94e | 460 | //============================================================================= |
461 | //function : SetBgGradientStyle | |
462 | //purpose : | |
463 | //============================================================================= | |
c357e426 | 464 | void V3d_View::SetBgGradientStyle (const Aspect_GradientFillMethod theFillStyle, const Standard_Boolean theToUpdate) |
7fd59977 | 465 | { |
c357e426 | 466 | Quantity_Color aColor1; |
467 | Quantity_Color aColor2; | |
468 | GradientBackground().Colors (aColor1, aColor2); | |
469 | ||
470 | SetBgGradientColors (aColor1, aColor2, theFillStyle, theToUpdate); | |
7fd59977 | 471 | } |
472 | ||
197ac94e | 473 | //============================================================================= |
474 | //function : SetBackgroundImage | |
475 | //purpose : | |
476 | //============================================================================= | |
c357e426 | 477 | void V3d_View::SetBackgroundImage (const Standard_CString theFileName, |
478 | const Aspect_FillMethod theFillStyle, | |
479 | const Standard_Boolean theToUpdate) | |
7fd59977 | 480 | { |
c357e426 | 481 | myView->SetBackgroundImage (theFileName); |
482 | myView->SetBackgroundImageStyle (theFillStyle); | |
483 | ||
484 | if (myImmediateUpdate || theToUpdate) | |
485 | { | |
486 | Redraw(); | |
487 | } | |
7fd59977 | 488 | } |
489 | ||
197ac94e | 490 | //============================================================================= |
491 | //function : SetBgImageStyle | |
492 | //purpose : | |
493 | //============================================================================= | |
c357e426 | 494 | void V3d_View::SetBgImageStyle (const Aspect_FillMethod theFillStyle, const Standard_Boolean theToUpdate) |
7fd59977 | 495 | { |
c357e426 | 496 | myView->SetBackgroundImageStyle (theFillStyle); |
497 | ||
498 | if (myImmediateUpdate || theToUpdate) | |
499 | { | |
500 | Redraw(); | |
501 | } | |
7fd59977 | 502 | } |
503 | ||
197ac94e | 504 | //============================================================================= |
505 | //function : SetAxis | |
506 | //purpose : | |
507 | //============================================================================= | |
21b2385f | 508 | void V3d_View::SetAxis (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ, |
509 | const Standard_Real theVx, const Standard_Real theVy, const Standard_Real theVz) | |
b8ddfc2f | 510 | { |
21b2385f | 511 | myDefaultViewPoint.SetCoord (theX, theY, theZ); |
512 | myDefaultViewAxis.SetCoord (theVx, theVy, theVz); | |
7fd59977 | 513 | } |
514 | ||
197ac94e | 515 | //============================================================================= |
516 | //function : SetShadingModel | |
517 | //purpose : | |
518 | //============================================================================= | |
dc89236f | 519 | void V3d_View::SetShadingModel (const Graphic3d_TypeOfShadingModel theShadingModel) |
b8ddfc2f | 520 | { |
dc89236f | 521 | myView->SetShadingModel (theShadingModel); |
7fd59977 | 522 | } |
523 | ||
197ac94e | 524 | //============================================================================= |
525 | //function : SetTextureEnv | |
526 | //purpose : | |
527 | //============================================================================= | |
c357e426 | 528 | void V3d_View::SetTextureEnv (const Handle(Graphic3d_TextureEnv)& theTexture) |
b8ddfc2f | 529 | { |
c357e426 | 530 | myView->SetTextureEnv (theTexture); |
531 | ||
532 | if (myImmediateUpdate) | |
533 | { | |
534 | Redraw(); | |
535 | } | |
7fd59977 | 536 | } |
537 | ||
197ac94e | 538 | //============================================================================= |
539 | //function : SetVisualization | |
540 | //purpose : | |
541 | //============================================================================= | |
c357e426 | 542 | void V3d_View::SetVisualization (const V3d_TypeOfVisualization theType) |
b8ddfc2f | 543 | { |
c357e426 | 544 | myView->SetVisualizationType (static_cast <Graphic3d_TypeOfVisualization> (theType)); |
545 | ||
546 | if (myImmediateUpdate) | |
547 | { | |
548 | Redraw(); | |
549 | } | |
7fd59977 | 550 | } |
551 | ||
197ac94e | 552 | //============================================================================= |
553 | //function : SetFront | |
554 | //purpose : | |
555 | //============================================================================= | |
b8ddfc2f | 556 | void V3d_View::SetFront() |
557 | { | |
7fd59977 | 558 | gp_Ax3 a = MyViewer->PrivilegedPlane(); |
b5ac8292 | 559 | Standard_Real xo, yo, zo, vx, vy, vz, xu, yu, zu; |
7fd59977 | 560 | |
561 | a.Direction().Coord(vx,vy,vz); | |
562 | a.YDirection().Coord(xu,yu,zu); | |
563 | a.Location().Coord(xo,yo,zo); | |
564 | ||
c357e426 | 565 | Handle(Graphic3d_Camera) aCamera = Camera(); |
566 | ||
567 | aCamera->SetCenter (gp_Pnt (xo, yo, zo)); | |
568 | ||
7fd59977 | 569 | if(SwitchSetFront) |
c357e426 | 570 | { |
571 | aCamera->SetDirection (gp_Dir (vx, vy, vz)); | |
572 | } | |
7fd59977 | 573 | else |
c357e426 | 574 | { |
575 | aCamera->SetDirection (gp_Dir (vx, vy, vz).Reversed()); | |
576 | } | |
577 | ||
578 | aCamera->SetUp (gp_Dir (xu, yu, zu)); | |
7fd59977 | 579 | |
c357e426 | 580 | AutoZFit(); |
7fd59977 | 581 | |
b5ac8292 | 582 | SwitchSetFront = !SwitchSetFront; |
7fd59977 | 583 | |
584 | ImmediateUpdate(); | |
7fd59977 | 585 | } |
586 | ||
197ac94e | 587 | //============================================================================= |
588 | //function : Rotate | |
589 | //purpose : | |
590 | //============================================================================= | |
b5ac8292 | 591 | void V3d_View::Rotate (const Standard_Real ax, |
592 | const Standard_Real ay, | |
593 | const Standard_Real az, | |
594 | const Standard_Boolean Start) | |
b8ddfc2f | 595 | { |
b5ac8292 | 596 | Standard_Real Ax = ax; |
597 | Standard_Real Ay = ay; | |
598 | Standard_Real Az = az; | |
7fd59977 | 599 | |
b5ac8292 | 600 | if( Ax > 0. ) while ( Ax > DEUXPI ) Ax -= DEUXPI; |
601 | else if( Ax < 0. ) while ( Ax < -DEUXPI ) Ax += DEUXPI; | |
602 | if( Ay > 0. ) while ( Ay > DEUXPI ) Ay -= DEUXPI; | |
603 | else if( Ay < 0. ) while ( Ay < -DEUXPI ) Ay += DEUXPI; | |
604 | if( Az > 0. ) while ( Az > DEUXPI ) Az -= DEUXPI; | |
605 | else if( Az < 0. ) while ( Az < -DEUXPI ) Az += DEUXPI; | |
606 | ||
c357e426 | 607 | Handle(Graphic3d_Camera) aCamera = Camera(); |
608 | ||
b5ac8292 | 609 | if (Start) |
610 | { | |
c357e426 | 611 | myCamStartOpUp = aCamera->Up(); |
612 | myCamStartOpEye = aCamera->Eye(); | |
613 | myCamStartOpCenter = aCamera->Center(); | |
b5ac8292 | 614 | } |
615 | ||
c357e426 | 616 | aCamera->SetUp (myCamStartOpUp); |
617 | aCamera->SetEye (myCamStartOpEye); | |
618 | aCamera->SetCenter (myCamStartOpCenter); | |
b5ac8292 | 619 | |
620 | // rotate camera around 3 initial axes | |
621 | gp_Dir aBackDir (gp_Vec (myCamStartOpCenter, myCamStartOpEye)); | |
622 | gp_Dir aXAxis (myCamStartOpUp.Crossed (aBackDir)); | |
623 | gp_Dir aYAxis (aBackDir.Crossed (aXAxis)); | |
624 | gp_Dir aZAxis (aXAxis.Crossed (aYAxis)); | |
625 | ||
626 | gp_Trsf aRot[3], aTrsf; | |
627 | aRot[0].SetRotation (gp_Ax1 (myCamStartOpCenter, aYAxis), -Ax); | |
628 | aRot[1].SetRotation (gp_Ax1 (myCamStartOpCenter, aXAxis), Ay); | |
629 | aRot[2].SetRotation (gp_Ax1 (myCamStartOpCenter, aZAxis), Az); | |
630 | aTrsf.Multiply (aRot[0]); | |
631 | aTrsf.Multiply (aRot[1]); | |
632 | aTrsf.Multiply (aRot[2]); | |
633 | ||
c357e426 | 634 | aCamera->Transform (aTrsf); |
b5ac8292 | 635 | |
c357e426 | 636 | AutoZFit(); |
7fd59977 | 637 | |
7fd59977 | 638 | ImmediateUpdate(); |
7fd59977 | 639 | } |
640 | ||
197ac94e | 641 | //============================================================================= |
642 | //function : Rotate | |
643 | //purpose : | |
644 | //============================================================================= | |
7fd59977 | 645 | void V3d_View::Rotate(const Standard_Real ax, const Standard_Real ay, const Standard_Real az, |
646 | const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Boolean Start) | |
647 | { | |
b5ac8292 | 648 | |
7fd59977 | 649 | Standard_Real Ax = ax ; |
650 | Standard_Real Ay = ay ; | |
651 | Standard_Real Az = az ; | |
7fd59977 | 652 | |
653 | if( Ax > 0. ) while ( Ax > DEUXPI ) Ax -= DEUXPI ; | |
654 | else if( Ax < 0. ) while ( Ax < -DEUXPI ) Ax += DEUXPI ; | |
655 | if( Ay > 0. ) while ( Ay > DEUXPI ) Ay -= DEUXPI ; | |
656 | else if( Ay < 0. ) while ( Ay < -DEUXPI ) Ay += DEUXPI ; | |
657 | if( Az > 0. ) while ( Az > DEUXPI ) Az -= DEUXPI ; | |
658 | else if( Az < 0. ) while ( Az < -DEUXPI ) Az += DEUXPI ; | |
659 | ||
c357e426 | 660 | Handle(Graphic3d_Camera) aCamera = Camera(); |
661 | ||
b5ac8292 | 662 | if (Start) |
663 | { | |
664 | myGravityReferencePoint.SetCoord (X, Y, Z); | |
c357e426 | 665 | myCamStartOpUp = aCamera->Up(); |
666 | myCamStartOpEye = aCamera->Eye(); | |
667 | myCamStartOpCenter = aCamera->Center(); | |
b5ac8292 | 668 | } |
669 | ||
670 | const Graphic3d_Vertex& aVref = myGravityReferencePoint; | |
671 | ||
c357e426 | 672 | aCamera->SetUp (myCamStartOpUp); |
673 | aCamera->SetEye (myCamStartOpEye); | |
674 | aCamera->SetCenter (myCamStartOpCenter); | |
b5ac8292 | 675 | |
676 | // rotate camera around 3 initial axes | |
677 | gp_Pnt aRCenter (aVref.X(), aVref.Y(), aVref.Z()); | |
678 | ||
c357e426 | 679 | gp_Dir aZAxis (aCamera->Direction().Reversed()); |
680 | gp_Dir aYAxis (aCamera->Up()); | |
b5ac8292 | 681 | gp_Dir aXAxis (aYAxis.Crossed (aZAxis)); |
682 | ||
683 | gp_Trsf aRot[3], aTrsf; | |
684 | aRot[0].SetRotation (gp_Ax1 (aRCenter, aYAxis), -Ax); | |
685 | aRot[1].SetRotation (gp_Ax1 (aRCenter, aXAxis), Ay); | |
686 | aRot[2].SetRotation (gp_Ax1 (aRCenter, aZAxis), Az); | |
687 | aTrsf.Multiply (aRot[0]); | |
688 | aTrsf.Multiply (aRot[1]); | |
689 | aTrsf.Multiply (aRot[2]); | |
690 | ||
c357e426 | 691 | aCamera->Transform (aTrsf); |
b5ac8292 | 692 | |
c357e426 | 693 | AutoZFit(); |
b5ac8292 | 694 | |
7fd59977 | 695 | ImmediateUpdate(); |
7fd59977 | 696 | } |
697 | ||
197ac94e | 698 | //============================================================================= |
699 | //function : Rotate | |
700 | //purpose : | |
701 | //============================================================================= | |
b8ddfc2f | 702 | void V3d_View::Rotate(const V3d_TypeOfAxe Axe, const Standard_Real angle, const Standard_Boolean Start) |
703 | { | |
7fd59977 | 704 | switch (Axe) { |
705 | case V3d_X : | |
706 | Rotate(angle,0.,0.,Start); | |
707 | break ; | |
708 | case V3d_Y : | |
709 | Rotate(0.,angle,0.,Start); | |
710 | break ; | |
711 | case V3d_Z : | |
712 | Rotate(0.,0.,angle,Start); | |
713 | break ; | |
714 | } | |
7fd59977 | 715 | } |
716 | ||
197ac94e | 717 | //============================================================================= |
718 | //function : Rotate | |
719 | //purpose : | |
720 | //============================================================================= | |
21b2385f | 721 | void V3d_View::Rotate (const V3d_TypeOfAxe theAxe, const Standard_Real theAngle, |
722 | const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ, const Standard_Boolean theStart) | |
7fd59977 | 723 | { |
21b2385f | 724 | Standard_Real anAngle = theAngle; |
7fd59977 | 725 | |
21b2385f | 726 | if (anAngle > 0.0) while (anAngle > DEUXPI) anAngle -= DEUXPI; |
727 | else if (anAngle < 0.0) while (anAngle < -DEUXPI) anAngle += DEUXPI; | |
7fd59977 | 728 | |
c357e426 | 729 | Handle(Graphic3d_Camera) aCamera = Camera(); |
730 | ||
21b2385f | 731 | if (theStart) |
b5ac8292 | 732 | { |
21b2385f | 733 | myGravityReferencePoint.SetCoord (theX, theY, theZ); |
c357e426 | 734 | myCamStartOpUp = aCamera->Up(); |
735 | myCamStartOpEye = aCamera->Eye(); | |
736 | myCamStartOpCenter = aCamera->Center(); | |
b5ac8292 | 737 | |
21b2385f | 738 | switch (theAxe) |
739 | { | |
740 | case V3d_X: myViewAxis = gp::DX(); break; | |
741 | case V3d_Y: myViewAxis = gp::DY(); break; | |
742 | case V3d_Z: myViewAxis = gp::DZ(); break; | |
7fd59977 | 743 | } |
b5ac8292 | 744 | |
c357e426 | 745 | myCamStartOpUp = aCamera->Up(); |
746 | myCamStartOpEye = aCamera->Eye(); | |
747 | myCamStartOpCenter = aCamera->Center(); | |
7fd59977 | 748 | } |
749 | ||
b5ac8292 | 750 | const Graphic3d_Vertex& aVref = myGravityReferencePoint; |
751 | ||
c357e426 | 752 | aCamera->SetUp (myCamStartOpUp); |
753 | aCamera->SetEye (myCamStartOpEye); | |
754 | aCamera->SetCenter (myCamStartOpCenter); | |
b5ac8292 | 755 | |
756 | // rotate camera around passed axis | |
757 | gp_Trsf aRotation; | |
758 | gp_Pnt aRCenter (aVref.X(), aVref.Y(), aVref.Z()); | |
21b2385f | 759 | gp_Dir aRAxis ((theAxe == V3d_X) ? 1.0 : 0.0, |
760 | (theAxe == V3d_Y) ? 1.0 : 0.0, | |
761 | (theAxe == V3d_Z) ? 1.0 : 0.0); | |
b5ac8292 | 762 | |
21b2385f | 763 | aRotation.SetRotation (gp_Ax1 (aRCenter, aRAxis), anAngle); |
b5ac8292 | 764 | |
c357e426 | 765 | aCamera->Transform (aRotation); |
766 | ||
767 | AutoZFit(); | |
b5ac8292 | 768 | |
7fd59977 | 769 | ImmediateUpdate(); |
7fd59977 | 770 | } |
771 | ||
197ac94e | 772 | //============================================================================= |
773 | //function : Rotate | |
774 | //purpose : | |
775 | //============================================================================= | |
b8ddfc2f | 776 | void V3d_View::Rotate(const Standard_Real angle, const Standard_Boolean Start) |
777 | { | |
b5ac8292 | 778 | Standard_Real Angle = angle; |
7fd59977 | 779 | |
780 | if( Angle > 0. ) while ( Angle > DEUXPI ) Angle -= DEUXPI ; | |
781 | else if( Angle < 0. ) while ( Angle < -DEUXPI ) Angle += DEUXPI ; | |
782 | ||
c357e426 | 783 | Handle(Graphic3d_Camera) aCamera = Camera(); |
784 | ||
7fd59977 | 785 | if( Start ) { |
c357e426 | 786 | myCamStartOpUp = aCamera->Up(); |
787 | myCamStartOpEye = aCamera->Eye(); | |
788 | myCamStartOpCenter = aCamera->Center(); | |
7fd59977 | 789 | } |
790 | ||
c357e426 | 791 | aCamera->SetUp (myCamStartOpUp); |
792 | aCamera->SetEye (myCamStartOpEye); | |
793 | aCamera->SetCenter (myCamStartOpCenter); | |
b5ac8292 | 794 | |
795 | gp_Trsf aRotation; | |
21b2385f | 796 | gp_Pnt aRCenter (myDefaultViewPoint); |
797 | gp_Dir aRAxis (myDefaultViewAxis); | |
b5ac8292 | 798 | aRotation.SetRotation (gp_Ax1 (aRCenter, aRAxis), Angle); |
b5ac8292 | 799 | |
c357e426 | 800 | aCamera->Transform (aRotation); |
801 | ||
802 | AutoZFit(); | |
b5ac8292 | 803 | |
7fd59977 | 804 | ImmediateUpdate(); |
7fd59977 | 805 | } |
806 | ||
197ac94e | 807 | //============================================================================= |
808 | //function : Turn | |
809 | //purpose : | |
810 | //============================================================================= | |
7fd59977 | 811 | void V3d_View::Turn(const Standard_Real ax, const Standard_Real ay, const Standard_Real az, const Standard_Boolean Start) |
812 | { | |
b5ac8292 | 813 | Standard_Real Ax = ax; |
814 | Standard_Real Ay = ay; | |
815 | Standard_Real Az = az; | |
7fd59977 | 816 | |
817 | if( Ax > 0. ) while ( Ax > DEUXPI ) Ax -= DEUXPI ; | |
818 | else if( Ax < 0. ) while ( Ax < -DEUXPI ) Ax += DEUXPI ; | |
819 | if( Ay > 0. ) while ( Ay > DEUXPI ) Ay -= DEUXPI ; | |
820 | else if( Ay < 0. ) while ( Ay < -DEUXPI ) Ay += DEUXPI ; | |
821 | if( Az > 0. ) while ( Az > DEUXPI ) Az -= DEUXPI ; | |
822 | else if( Az < 0. ) while ( Az < -DEUXPI ) Az += DEUXPI ; | |
823 | ||
c357e426 | 824 | Handle(Graphic3d_Camera) aCamera = Camera(); |
825 | ||
7fd59977 | 826 | if( Start ) { |
c357e426 | 827 | myCamStartOpUp = aCamera->Up(); |
828 | myCamStartOpEye = aCamera->Eye(); | |
829 | myCamStartOpCenter = aCamera->Center(); | |
b5ac8292 | 830 | } |
831 | ||
c357e426 | 832 | aCamera->SetUp (myCamStartOpUp); |
833 | aCamera->SetEye (myCamStartOpEye); | |
834 | aCamera->SetCenter (myCamStartOpCenter); | |
b5ac8292 | 835 | |
836 | // rotate camera around 3 initial axes | |
c357e426 | 837 | gp_Pnt aRCenter = aCamera->Eye(); |
838 | gp_Dir aZAxis (aCamera->Direction().Reversed()); | |
839 | gp_Dir aYAxis (aCamera->Up()); | |
b5ac8292 | 840 | gp_Dir aXAxis (aYAxis.Crossed (aZAxis)); |
841 | ||
842 | gp_Trsf aRot[3], aTrsf; | |
843 | aRot[0].SetRotation (gp_Ax1 (aRCenter, aYAxis), -Ax); | |
844 | aRot[1].SetRotation (gp_Ax1 (aRCenter, aXAxis), Ay); | |
845 | aRot[2].SetRotation (gp_Ax1 (aRCenter, aZAxis), Az); | |
846 | aTrsf.Multiply (aRot[0]); | |
847 | aTrsf.Multiply (aRot[1]); | |
848 | aTrsf.Multiply (aRot[2]); | |
849 | ||
c357e426 | 850 | aCamera->Transform (aTrsf); |
b5ac8292 | 851 | |
c357e426 | 852 | AutoZFit(); |
b5ac8292 | 853 | |
854 | ImmediateUpdate(); | |
7fd59977 | 855 | } |
856 | ||
197ac94e | 857 | //============================================================================= |
858 | //function : Turn | |
859 | //purpose : | |
860 | //============================================================================= | |
7fd59977 | 861 | void V3d_View::Turn(const V3d_TypeOfAxe Axe, const Standard_Real angle, const Standard_Boolean Start) |
862 | { | |
7fd59977 | 863 | switch (Axe) { |
864 | case V3d_X : | |
865 | Turn(angle,0.,0.,Start); | |
866 | break ; | |
867 | case V3d_Y : | |
868 | Turn(0.,angle,0.,Start); | |
869 | break ; | |
870 | case V3d_Z : | |
871 | Turn(0.,0.,angle,Start); | |
872 | break ; | |
873 | } | |
874 | } | |
875 | ||
197ac94e | 876 | //============================================================================= |
877 | //function : Turn | |
878 | //purpose : | |
879 | //============================================================================= | |
b8ddfc2f | 880 | void V3d_View::Turn(const Standard_Real angle, const Standard_Boolean Start) |
881 | { | |
7fd59977 | 882 | Standard_Real Angle = angle ; |
7fd59977 | 883 | |
884 | if( Angle > 0. ) while ( Angle > DEUXPI ) Angle -= DEUXPI ; | |
885 | else if( Angle < 0. ) while ( Angle < -DEUXPI ) Angle += DEUXPI ; | |
886 | ||
c357e426 | 887 | Handle(Graphic3d_Camera) aCamera = Camera(); |
888 | ||
7fd59977 | 889 | if( Start ) { |
c357e426 | 890 | myCamStartOpUp = aCamera->Up(); |
891 | myCamStartOpEye = aCamera->Eye(); | |
892 | myCamStartOpCenter = aCamera->Center(); | |
b5ac8292 | 893 | } |
894 | ||
c357e426 | 895 | aCamera->SetUp (myCamStartOpUp); |
896 | aCamera->SetEye (myCamStartOpEye); | |
897 | aCamera->SetCenter (myCamStartOpCenter); | |
b5ac8292 | 898 | |
b5ac8292 | 899 | gp_Trsf aRotation; |
c357e426 | 900 | gp_Pnt aRCenter = aCamera->Eye(); |
21b2385f | 901 | gp_Dir aRAxis (myDefaultViewAxis); |
b5ac8292 | 902 | aRotation.SetRotation (gp_Ax1 (aRCenter, aRAxis), Angle); |
b5ac8292 | 903 | |
c357e426 | 904 | aCamera->Transform (aRotation); |
905 | ||
906 | AutoZFit(); | |
b5ac8292 | 907 | |
908 | ImmediateUpdate(); | |
7fd59977 | 909 | } |
910 | ||
197ac94e | 911 | //============================================================================= |
912 | //function : SetTwist | |
913 | //purpose : | |
914 | //============================================================================= | |
b8ddfc2f | 915 | void V3d_View::SetTwist(const Standard_Real angle) |
916 | { | |
7fd59977 | 917 | Standard_Real Angle = angle ; |
7fd59977 | 918 | |
919 | if( Angle > 0. ) while ( Angle > DEUXPI ) Angle -= DEUXPI ; | |
920 | else if( Angle < 0. ) while ( Angle < -DEUXPI ) Angle += DEUXPI ; | |
921 | ||
c357e426 | 922 | Handle(Graphic3d_Camera) aCamera = Camera(); |
923 | ||
21b2385f | 924 | const gp_Dir aReferencePlane (aCamera->Direction().Reversed()); |
925 | if (!screenAxis (aReferencePlane, gp::DZ(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
926 | && !screenAxis (aReferencePlane, gp::DY(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
927 | && !screenAxis (aReferencePlane, gp::DZ(), myXscreenAxis, myYscreenAxis, myZscreenAxis)) | |
928 | { | |
929 | throw V3d_BadValue ("V3d_ViewSetTwist, alignment of Eye,At,Up,"); | |
7fd59977 | 930 | } |
b5ac8292 | 931 | |
c357e426 | 932 | gp_Pnt aRCenter = aCamera->Center(); |
933 | gp_Dir aZAxis (aCamera->Direction().Reversed()); | |
b5ac8292 | 934 | |
935 | gp_Trsf aTrsf; | |
936 | aTrsf.SetRotation (gp_Ax1 (aRCenter, aZAxis), Angle); | |
937 | ||
21b2385f | 938 | aCamera->SetUp (gp_Dir (myYscreenAxis)); |
c357e426 | 939 | aCamera->Transform (aTrsf); |
b5ac8292 | 940 | |
c357e426 | 941 | AutoZFit(); |
7fd59977 | 942 | |
7fd59977 | 943 | ImmediateUpdate(); |
7fd59977 | 944 | } |
945 | ||
197ac94e | 946 | //============================================================================= |
947 | //function : SetEye | |
948 | //purpose : | |
949 | //============================================================================= | |
950 | void V3d_View::SetEye(const Standard_Real X,const Standard_Real Y,const Standard_Real Z) | |
951 | { | |
952 | Standard_Real aTwistBefore = Twist(); | |
7fd59977 | 953 | |
197ac94e | 954 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
b5ac8292 | 955 | |
c357e426 | 956 | Handle(Graphic3d_Camera) aCamera = Camera(); |
957 | ||
958 | aCamera->SetEye (gp_Pnt (X, Y, Z)); | |
959 | ||
197ac94e | 960 | SetTwist (aTwistBefore); |
b5ac8292 | 961 | |
c357e426 | 962 | AutoZFit(); |
b5ac8292 | 963 | |
197ac94e | 964 | SetImmediateUpdate (wasUpdateEnabled); |
965 | ||
b5ac8292 | 966 | ImmediateUpdate(); |
7fd59977 | 967 | } |
968 | ||
197ac94e | 969 | //============================================================================= |
970 | //function : SetDepth | |
971 | //purpose : | |
972 | //============================================================================= | |
b8ddfc2f | 973 | void V3d_View::SetDepth(const Standard_Real Depth) |
974 | { | |
b5ac8292 | 975 | V3d_BadValue_Raise_if (Depth == 0. ,"V3d_View::SetDepth, bad depth"); |
7fd59977 | 976 | |
c357e426 | 977 | Handle(Graphic3d_Camera) aCamera = Camera(); |
978 | ||
7fd59977 | 979 | if( Depth > 0. ) |
7fd59977 | 980 | { |
b5ac8292 | 981 | // Move eye using center (target) as anchor. |
c357e426 | 982 | aCamera->SetDistance (Depth); |
b5ac8292 | 983 | } |
984 | else | |
197ac94e | 985 | { |
b5ac8292 | 986 | // Move the view ref point instead of the eye. |
c357e426 | 987 | gp_Vec aDir (aCamera->Direction()); |
988 | gp_Pnt aCameraEye = aCamera->Eye(); | |
197ac94e | 989 | gp_Pnt aCameraCenter = aCameraEye.Translated (aDir.Multiplied (Abs (Depth))); |
990 | ||
c357e426 | 991 | aCamera->SetCenter (aCameraCenter); |
7fd59977 | 992 | } |
7fd59977 | 993 | |
c357e426 | 994 | AutoZFit(); |
b5ac8292 | 995 | |
996 | ImmediateUpdate(); | |
7fd59977 | 997 | } |
998 | ||
197ac94e | 999 | //============================================================================= |
1000 | //function : SetProj | |
1001 | //purpose : | |
1002 | //============================================================================= | |
7fd59977 | 1003 | void V3d_View::SetProj( const Standard_Real Vx,const Standard_Real Vy, const Standard_Real Vz ) |
1004 | { | |
6942f04a | 1005 | V3d_BadValue_Raise_if( Sqrt(Vx*Vx + Vy*Vy + Vz*Vz) <= 0., |
7fd59977 | 1006 | "V3d_View::SetProj, null projection vector"); |
1007 | ||
197ac94e | 1008 | Standard_Real aTwistBefore = Twist(); |
b5ac8292 | 1009 | |
197ac94e | 1010 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
b5ac8292 | 1011 | |
c357e426 | 1012 | Camera()->SetDirection (gp_Dir (Vx, Vy, Vz).Reversed()); |
b5ac8292 | 1013 | |
1521659a | 1014 | SetTwist(aTwistBefore); |
b5ac8292 | 1015 | |
c357e426 | 1016 | AutoZFit(); |
b5ac8292 | 1017 | |
197ac94e | 1018 | SetImmediateUpdate (wasUpdateEnabled); |
1019 | ||
7fd59977 | 1020 | ImmediateUpdate(); |
7fd59977 | 1021 | } |
1022 | ||
197ac94e | 1023 | //============================================================================= |
1024 | //function : SetProj | |
1025 | //purpose : | |
1026 | //============================================================================= | |
fc552d84 | 1027 | void V3d_View::SetProj (const V3d_TypeOfOrientation theOrientation, |
1028 | const Standard_Boolean theIsYup) | |
b8ddfc2f | 1029 | { |
fc552d84 | 1030 | Graphic3d_Vec3d anUp = theIsYup ? Graphic3d_Vec3d (0.0, 1.0, 0.0) : Graphic3d_Vec3d (0.0, 0.0, 1.0); |
1031 | if (theIsYup) | |
1032 | { | |
1033 | if (theOrientation == V3d_Ypos | |
1034 | || theOrientation == V3d_Yneg) | |
1035 | { | |
1036 | anUp.SetValues (0.0, 0.0, -1.0); | |
1037 | } | |
1038 | } | |
1039 | else | |
1040 | { | |
1041 | if (theOrientation == V3d_Zpos) | |
1042 | { | |
1043 | anUp.SetValues (0.0, 1.0, 0.0); | |
1044 | } | |
1045 | else if (theOrientation == V3d_Zneg) | |
1046 | { | |
1047 | anUp.SetValues (0.0, -1.0, 0.0); | |
1048 | } | |
7fd59977 | 1049 | } |
b5ac8292 | 1050 | |
fc552d84 | 1051 | const gp_Dir aBck = V3d::GetProjAxis (theOrientation); |
197ac94e | 1052 | |
1053 | // retain camera panning from origin when switching projection | |
fc552d84 | 1054 | const Handle(Graphic3d_Camera)& aCamera = Camera(); |
1055 | const gp_Pnt anOriginVCS = aCamera->ConvertWorld2View (gp::Origin()); | |
197ac94e | 1056 | |
c357e426 | 1057 | aCamera->SetCenter (gp_Pnt (0, 0, 0)); |
1058 | aCamera->SetDirection (gp_Dir (aBck.X(), aBck.Y(), aBck.Z()).Reversed()); | |
fc552d84 | 1059 | aCamera->SetUp (gp_Dir (anUp.x(), anUp.y(), anUp.z())); |
c357e426 | 1060 | aCamera->OrthogonalizeUp(); |
197ac94e | 1061 | |
fc552d84 | 1062 | Panning (anOriginVCS.X(), anOriginVCS.Y()); |
b5ac8292 | 1063 | |
c357e426 | 1064 | AutoZFit(); |
b5ac8292 | 1065 | |
7fd59977 | 1066 | ImmediateUpdate(); |
7fd59977 | 1067 | } |
1068 | ||
197ac94e | 1069 | //============================================================================= |
1070 | //function : SetAt | |
1071 | //purpose : | |
1072 | //============================================================================= | |
b8ddfc2f | 1073 | void V3d_View::SetAt(const Standard_Real X,const Standard_Real Y,const Standard_Real Z) |
1074 | { | |
197ac94e | 1075 | Standard_Real aTwistBefore = Twist(); |
b5ac8292 | 1076 | |
197ac94e | 1077 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
b5ac8292 | 1078 | |
c357e426 | 1079 | Camera()->SetCenter (gp_Pnt (X, Y, Z)); |
b5ac8292 | 1080 | |
197ac94e | 1081 | SetTwist (aTwistBefore); |
b5ac8292 | 1082 | |
c357e426 | 1083 | AutoZFit(); |
b5ac8292 | 1084 | |
197ac94e | 1085 | SetImmediateUpdate (wasUpdateEnabled); |
1086 | ||
7fd59977 | 1087 | ImmediateUpdate(); |
7fd59977 | 1088 | } |
1089 | ||
197ac94e | 1090 | //============================================================================= |
1091 | //function : SetUp | |
1092 | //purpose : | |
1093 | //============================================================================= | |
21b2385f | 1094 | void V3d_View::SetUp (const Standard_Real theVx, const Standard_Real theVy, const Standard_Real theVz) |
b8ddfc2f | 1095 | { |
c357e426 | 1096 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1097 | ||
21b2385f | 1098 | const gp_Dir aReferencePlane (aCamera->Direction().Reversed()); |
1099 | const gp_Dir anUp (theVx, theVy, theVz); | |
1100 | if (!screenAxis (aReferencePlane, anUp, myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1101 | && !screenAxis (aReferencePlane, gp::DZ(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1102 | && !screenAxis (aReferencePlane, gp::DY(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1103 | && !screenAxis (aReferencePlane, gp::DX(), myXscreenAxis, myYscreenAxis, myZscreenAxis)) | |
1104 | { | |
1105 | throw V3d_BadValue ("V3d_View::Setup, alignment of Eye,At,Up"); | |
7fd59977 | 1106 | } |
b5ac8292 | 1107 | |
21b2385f | 1108 | aCamera->SetUp (gp_Dir (myYscreenAxis)); |
197ac94e | 1109 | |
c357e426 | 1110 | AutoZFit(); |
b5ac8292 | 1111 | |
7fd59977 | 1112 | ImmediateUpdate(); |
7fd59977 | 1113 | } |
1114 | ||
197ac94e | 1115 | //============================================================================= |
1116 | //function : SetUp | |
1117 | //purpose : | |
1118 | //============================================================================= | |
21b2385f | 1119 | void V3d_View::SetUp (const V3d_TypeOfOrientation theOrientation) |
b8ddfc2f | 1120 | { |
c357e426 | 1121 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1122 | ||
21b2385f | 1123 | const gp_Dir aReferencePlane (aCamera->Direction().Reversed()); |
1124 | const gp_Dir anUp = V3d::GetProjAxis (theOrientation); | |
1125 | if (!screenAxis (aReferencePlane, anUp, myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1126 | && !screenAxis (aReferencePlane, gp::DZ(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1127 | && !screenAxis (aReferencePlane, gp::DY(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1128 | && !screenAxis (aReferencePlane, gp::DX(), myXscreenAxis, myYscreenAxis, myZscreenAxis)) | |
1129 | { | |
1130 | throw V3d_BadValue ("V3d_View::SetUp, alignment of Eye,At,Up"); | |
7fd59977 | 1131 | } |
b5ac8292 | 1132 | |
21b2385f | 1133 | aCamera->SetUp (gp_Dir (myYscreenAxis)); |
197ac94e | 1134 | |
c357e426 | 1135 | AutoZFit(); |
7fd59977 | 1136 | |
7fd59977 | 1137 | ImmediateUpdate(); |
1138 | } | |
1139 | ||
197ac94e | 1140 | //============================================================================= |
1141 | //function : SetViewOrientationDefault | |
1142 | //purpose : | |
1143 | //============================================================================= | |
b8ddfc2f | 1144 | void V3d_View::SetViewOrientationDefault() |
1145 | { | |
c357e426 | 1146 | myDefaultCamera->CopyOrientationData (Camera()); |
1147 | } | |
b5ac8292 | 1148 | |
c357e426 | 1149 | //======================================================================= |
1150 | //function : SetViewMappingDefault | |
1151 | //purpose : | |
1152 | //======================================================================= | |
1153 | void V3d_View::SetViewMappingDefault() | |
1154 | { | |
1155 | myDefaultCamera->CopyMappingData (Camera()); | |
7fd59977 | 1156 | } |
1157 | ||
197ac94e | 1158 | //============================================================================= |
1159 | //function : ResetViewOrientation | |
1160 | //purpose : | |
1161 | //============================================================================= | |
b8ddfc2f | 1162 | void V3d_View::ResetViewOrientation() |
1163 | { | |
c357e426 | 1164 | Camera()->CopyOrientationData (myDefaultCamera); |
1165 | ||
1166 | AutoZFit(); | |
1167 | ||
1168 | ImmediateUpdate(); | |
1169 | } | |
1170 | ||
1171 | //======================================================================= | |
1172 | //function : ResetViewMapping | |
1173 | //purpose : | |
1174 | //======================================================================= | |
1175 | void V3d_View::ResetViewMapping() | |
1176 | { | |
1177 | Camera()->CopyMappingData (myDefaultCamera); | |
1178 | ||
1179 | AutoZFit(); | |
b5ac8292 | 1180 | |
7fd59977 | 1181 | ImmediateUpdate(); |
1182 | } | |
1183 | ||
197ac94e | 1184 | //============================================================================= |
1185 | //function : Reset | |
1186 | //purpose : | |
1187 | //============================================================================= | |
c357e426 | 1188 | void V3d_View::Reset (const Standard_Boolean theToUpdate) |
b8ddfc2f | 1189 | { |
c357e426 | 1190 | Camera()->Copy (myDefaultCamera); |
197ac94e | 1191 | |
c357e426 | 1192 | AutoZFit(); |
7fd59977 | 1193 | |
7fd59977 | 1194 | SwitchSetFront = Standard_False; |
b5ac8292 | 1195 | |
c357e426 | 1196 | if (myImmediateUpdate || theToUpdate) |
1197 | { | |
1198 | Update(); | |
1199 | } | |
7fd59977 | 1200 | } |
1201 | ||
197ac94e | 1202 | //======================================================================= |
1203 | //function : SetCenter | |
1204 | //purpose : | |
1205 | //======================================================================= | |
1206 | void V3d_View::SetCenter (const Standard_Integer theXp, | |
1207 | const Standard_Integer theYp) | |
b8ddfc2f | 1208 | { |
197ac94e | 1209 | Standard_Real aXv, aYv; |
1210 | Convert (theXp, theYp, aXv, aYv); | |
c357e426 | 1211 | Translate (Camera(), aXv, aYv); |
7fd59977 | 1212 | |
7fd59977 | 1213 | ImmediateUpdate(); |
7fd59977 | 1214 | } |
1215 | ||
197ac94e | 1216 | //============================================================================= |
1217 | //function : SetSize | |
1218 | //purpose : | |
1219 | //============================================================================= | |
3dfe95cd | 1220 | void V3d_View::SetSize (const Standard_Real theSize) |
7fd59977 | 1221 | { |
3dfe95cd | 1222 | V3d_BadValue_Raise_if (theSize <= 0.0, "V3d_View::SetSize, Window Size is NULL"); |
7fd59977 | 1223 | |
c357e426 | 1224 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1225 | ||
1226 | aCamera->SetScale (aCamera->Aspect() >= 1.0 ? theSize / aCamera->Aspect() : theSize); | |
197ac94e | 1227 | |
c357e426 | 1228 | AutoZFit(); |
7fd59977 | 1229 | |
7fd59977 | 1230 | ImmediateUpdate(); |
7fd59977 | 1231 | } |
1232 | ||
197ac94e | 1233 | //============================================================================= |
1234 | //function : SetZSize | |
1235 | //purpose : | |
1236 | //============================================================================= | |
c357e426 | 1237 | void V3d_View::SetZSize (const Standard_Real theSize) |
7fd59977 | 1238 | { |
c357e426 | 1239 | Handle(Graphic3d_Camera) aCamera = Camera(); |
7fd59977 | 1240 | |
c357e426 | 1241 | Standard_Real Zmax = theSize / 2.; |
b5ac8292 | 1242 | |
c357e426 | 1243 | Standard_Real aDistance = aCamera->Distance(); |
1244 | ||
1245 | if (theSize <= 0.) | |
1246 | { | |
b5ac8292 | 1247 | Zmax = aDistance; |
7fd59977 | 1248 | } |
7fd59977 | 1249 | |
197ac94e | 1250 | // ShortReal precision factor used to add meaningful tolerance to |
1251 | // ZNear, ZFar values in order to avoid equality after type conversion | |
1252 | // to ShortReal matrices type. | |
1253 | const Standard_Real aPrecision = 1.0 / Pow (10.0, ShortRealDigits() - 1); | |
1254 | ||
1255 | Standard_Real aZFar = Zmax + aDistance * 2.0; | |
1256 | Standard_Real aZNear = -Zmax + aDistance; | |
1257 | aZNear -= Abs (aZNear) * aPrecision; | |
1258 | aZFar += Abs (aZFar) * aPrecision; | |
1259 | ||
c357e426 | 1260 | if (!aCamera->IsOrthographic()) |
197ac94e | 1261 | { |
1262 | if (aZFar < aPrecision) | |
1263 | { | |
1264 | // Invalid case when both values are negative | |
1265 | aZNear = aPrecision; | |
1266 | aZFar = aPrecision * 2.0; | |
1267 | } | |
1268 | else if (aZNear < Abs (aZFar) * aPrecision) | |
1269 | { | |
1270 | // Z is less than 0.0, try to fix it using any appropriate z-scale | |
1271 | aZNear = Abs (aZFar) * aPrecision; | |
1272 | } | |
1273 | } | |
1274 | ||
1275 | // If range is too small | |
1276 | if (aZFar < (aZNear + Abs (aZFar) * aPrecision)) | |
1277 | { | |
1278 | aZFar = aZNear + Abs (aZFar) * aPrecision; | |
1279 | } | |
1280 | ||
c357e426 | 1281 | aCamera->SetZRange (aZNear, aZFar); |
7fd59977 | 1282 | |
c357e426 | 1283 | if (myImmediateUpdate) |
b8ddfc2f | 1284 | { |
c357e426 | 1285 | Redraw(); |
b8ddfc2f | 1286 | } |
7fd59977 | 1287 | } |
1288 | ||
197ac94e | 1289 | //============================================================================= |
1290 | //function : SetZoom | |
1291 | //purpose : | |
1292 | //============================================================================= | |
e44b0af4 | 1293 | void V3d_View::SetZoom (const Standard_Real theCoef,const Standard_Boolean theToStart) |
7fd59977 | 1294 | { |
e44b0af4 | 1295 | V3d_BadValue_Raise_if (theCoef <= 0., "V3d_View::SetZoom, bad coefficient"); |
7fd59977 | 1296 | |
c357e426 | 1297 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1298 | ||
e44b0af4 | 1299 | if (theToStart) |
b5ac8292 | 1300 | { |
c357e426 | 1301 | myCamStartOpEye = aCamera->Eye(); |
1302 | myCamStartOpCenter = aCamera->Center(); | |
7fd59977 | 1303 | } |
1304 | ||
c357e426 | 1305 | Standard_Real aViewWidth = aCamera->ViewDimensions().X(); |
1306 | Standard_Real aViewHeight = aCamera->ViewDimensions().Y(); | |
b5ac8292 | 1307 | |
7fd59977 | 1308 | // ensure that zoom will not be too small or too big |
e44b0af4 | 1309 | Standard_Real aCoef = theCoef; |
1310 | if (aViewWidth < aCoef * Precision::Confusion()) | |
b5ac8292 | 1311 | { |
e44b0af4 | 1312 | aCoef = aViewWidth / Precision::Confusion(); |
b5ac8292 | 1313 | } |
e44b0af4 | 1314 | else if (aViewWidth > aCoef * 1e12) |
b5ac8292 | 1315 | { |
e44b0af4 | 1316 | aCoef = aViewWidth / 1e12; |
b5ac8292 | 1317 | } |
e44b0af4 | 1318 | if (aViewHeight < aCoef * Precision::Confusion()) |
b5ac8292 | 1319 | { |
e44b0af4 | 1320 | aCoef = aViewHeight / Precision::Confusion(); |
b5ac8292 | 1321 | } |
e44b0af4 | 1322 | else if (aViewHeight > aCoef * 1e12) |
b5ac8292 | 1323 | { |
e44b0af4 | 1324 | aCoef = aViewHeight / 1e12; |
b5ac8292 | 1325 | } |
1326 | ||
c357e426 | 1327 | aCamera->SetEye (myCamStartOpEye); |
1328 | aCamera->SetCenter (myCamStartOpCenter); | |
e44b0af4 | 1329 | aCamera->SetScale (aCamera->Scale() / aCoef); |
c357e426 | 1330 | |
1331 | AutoZFit(); | |
b5ac8292 | 1332 | |
7fd59977 | 1333 | ImmediateUpdate(); |
1334 | } | |
1335 | ||
197ac94e | 1336 | //============================================================================= |
1337 | //function : SetScale | |
1338 | //purpose : | |
1339 | //============================================================================= | |
b8ddfc2f | 1340 | void V3d_View::SetScale( const Standard_Real Coef ) |
1341 | { | |
6942f04a | 1342 | V3d_BadValue_Raise_if( Coef <= 0. ,"V3d_View::SetScale, bad coefficient"); |
7fd59977 | 1343 | |
c357e426 | 1344 | Handle(Graphic3d_Camera) aCamera = Camera(); |
b5ac8292 | 1345 | |
c357e426 | 1346 | Standard_Real aDefaultScale = myDefaultCamera->Scale(); |
1347 | aCamera->SetAspect (myDefaultCamera->Aspect()); | |
1348 | aCamera->SetScale (aDefaultScale / Coef); | |
b5ac8292 | 1349 | |
c357e426 | 1350 | AutoZFit(); |
b5ac8292 | 1351 | |
7fd59977 | 1352 | ImmediateUpdate(); |
7fd59977 | 1353 | } |
1354 | ||
197ac94e | 1355 | //============================================================================= |
1356 | //function : SetAxialScale | |
1357 | //purpose : | |
1358 | //============================================================================= | |
b8ddfc2f | 1359 | void V3d_View::SetAxialScale( const Standard_Real Sx, const Standard_Real Sy, const Standard_Real Sz ) |
1360 | { | |
6942f04a | 1361 | V3d_BadValue_Raise_if( Sx <= 0. || Sy <= 0. || Sz <= 0.,"V3d_View::SetAxialScale, bad coefficient"); |
7fd59977 | 1362 | |
c357e426 | 1363 | Camera()->SetAxialScale (gp_XYZ (Sx, Sy, Sz)); |
1364 | ||
1365 | AutoZFit(); | |
1366 | } | |
1367 | ||
1368 | //============================================================================= | |
1369 | //function : SetRatio | |
1370 | //purpose : | |
1371 | //============================================================================= | |
1372 | void V3d_View::SetRatio() | |
1373 | { | |
1374 | if (MyWindow.IsNull()) | |
1375 | { | |
1376 | return; | |
1377 | } | |
1378 | ||
1379 | Standard_Integer aWidth = 0; | |
1380 | Standard_Integer aHeight = 0; | |
1381 | MyWindow->Size (aWidth, aHeight); | |
1382 | if (aWidth > 0 && aHeight > 0) | |
1383 | { | |
1384 | Standard_Real aRatio = static_cast<Standard_Real> (aWidth) / | |
1385 | static_cast<Standard_Real> (aHeight); | |
1386 | ||
1387 | Camera() ->SetAspect (aRatio); | |
1388 | myDefaultCamera->SetAspect (aRatio); | |
1389 | } | |
7fd59977 | 1390 | } |
1391 | ||
197ac94e | 1392 | //============================================================================= |
1393 | //function : FitAll | |
1394 | //purpose : | |
1395 | //============================================================================= | |
ee2be2a8 | 1396 | void V3d_View::FitAll (const Standard_Real theMargin, const Standard_Boolean theToUpdate) |
7fd59977 | 1397 | { |
c357e426 | 1398 | FitAll (myView->MinMaxValues(), theMargin, theToUpdate); |
b586500b | 1399 | } |
1400 | ||
1401 | //============================================================================= | |
1402 | //function : FitAll | |
1403 | //purpose : | |
1404 | //============================================================================= | |
ee2be2a8 | 1405 | void V3d_View::FitAll (const Bnd_Box& theBox, const Standard_Real theMargin, const Standard_Boolean theToUpdate) |
b586500b | 1406 | { |
1407 | Standard_ASSERT_RAISE(theMargin >= 0.0 && theMargin < 1.0, "Invalid margin coefficient"); | |
197ac94e | 1408 | |
c357e426 | 1409 | if (myView->NumberOfDisplayedStructures() == 0) |
197ac94e | 1410 | { |
1411 | return; | |
1412 | } | |
35617823 | 1413 | |
c357e426 | 1414 | if (!FitMinMax (Camera(), theBox, theMargin, 10.0 * Precision::Confusion())) |
35617823 | 1415 | { |
35617823 K |
1416 | return; |
1417 | } | |
7fd59977 | 1418 | |
c357e426 | 1419 | AutoZFit(); |
b5ac8292 | 1420 | |
197ac94e | 1421 | if (myImmediateUpdate || theToUpdate) |
35617823 | 1422 | { |
b5ac8292 | 1423 | Update(); |
35617823 | 1424 | } |
b5ac8292 | 1425 | } |
35617823 | 1426 | |
197ac94e | 1427 | //============================================================================= |
1428 | //function : DepthFitAll | |
1429 | //purpose : | |
1430 | //============================================================================= | |
ee2be2a8 | 1431 | void V3d_View::DepthFitAll(const Standard_Real Aspect, |
1432 | const Standard_Real Margin) | |
7fd59977 | 1433 | { |
1434 | Standard_Real Xmin,Ymin,Zmin,Xmax,Ymax,Zmax,U,V,W,U1,V1,W1 ; | |
1435 | Standard_Real Umin,Vmin,Wmin,Umax,Vmax,Wmax ; | |
b5ac8292 | 1436 | Standard_Real Dx,Dy,Dz,Size; |
7fd59977 | 1437 | |
c357e426 | 1438 | Standard_Integer Nstruct = myView->NumberOfDisplayedStructures() ; |
7fd59977 | 1439 | |
b5ac8292 | 1440 | if((Nstruct <= 0) || (Aspect < 0.) || (Margin < 0.) || (Margin > 1.)) { |
7fd59977 | 1441 | ImmediateUpdate(); |
1442 | return ; | |
1443 | } | |
1444 | ||
c357e426 | 1445 | Bnd_Box aBox = myView->MinMaxValues(); |
ed063270 | 1446 | if (aBox.IsVoid()) |
1447 | { | |
1448 | ImmediateUpdate(); | |
1449 | return ; | |
1450 | } | |
1451 | aBox.Get (Xmin,Ymin,Zmin,Xmax,Ymax,Zmax); | |
c357e426 | 1452 | Project (Xmin,Ymin,Zmin,U,V,W) ; |
1453 | Project (Xmax,Ymax,Zmax,U1,V1,W1) ; | |
7fd59977 | 1454 | Umin = Min(U,U1) ; Umax = Max(U,U1) ; |
1455 | Vmin = Min(V,V1) ; Vmax = Max(V,V1) ; | |
1456 | Wmin = Min(W,W1) ; Wmax = Max(W,W1) ; | |
c357e426 | 1457 | Project (Xmin,Ymin,Zmax,U,V,W) ; |
7fd59977 | 1458 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1459 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1460 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1461 | Project (Xmax,Ymin,Zmax,U,V,W) ; |
7fd59977 | 1462 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1463 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1464 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1465 | Project (Xmax,Ymin,Zmin,U,V,W) ; |
7fd59977 | 1466 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1467 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1468 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1469 | Project (Xmax,Ymax,Zmin,U,V,W) ; |
7fd59977 | 1470 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1471 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1472 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1473 | Project (Xmin,Ymax,Zmax,U,V,W) ; |
7fd59977 | 1474 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1475 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1476 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1477 | Project (Xmin,Ymax,Zmin,U,V,W) ; |
7fd59977 | 1478 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1479 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1480 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
1481 | ||
1482 | // Adjust Z size | |
1483 | Wmax = Max(Abs(Wmin),Abs(Wmax)) ; | |
1484 | Dz = 2.*Wmax + Margin * Wmax; | |
1485 | ||
1486 | // Compute depth value | |
1487 | Dx = Abs(Umax - Umin) ; Dy = Abs(Vmax - Vmin) ; // Dz = Abs(Wmax - Wmin); | |
1488 | Dx += Margin * Dx; Dy += Margin * Dy; | |
1489 | Size = Sqrt(Dx*Dx + Dy*Dy + Dz*Dz); | |
1490 | if( Size > 0. ) { | |
1491 | SetZSize(Size) ; | |
1492 | SetDepth( Aspect * Size / 2.); | |
1493 | } | |
1494 | ||
1495 | ImmediateUpdate(); | |
1496 | } | |
1497 | ||
197ac94e | 1498 | //======================================================================= |
1499 | //function : WindowFit | |
1500 | //purpose : | |
1501 | //======================================================================= | |
1502 | void V3d_View::WindowFit (const Standard_Integer theMinXp, | |
1503 | const Standard_Integer theMinYp, | |
1504 | const Standard_Integer theMaxXp, | |
1505 | const Standard_Integer theMaxYp) | |
b8ddfc2f | 1506 | { |
197ac94e | 1507 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
1508 | ||
c357e426 | 1509 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1510 | ||
1511 | if (!aCamera->IsOrthographic()) | |
b5ac8292 | 1512 | { |
ab1c121b | 1513 | // normalize view coordinates |
b5ac8292 | 1514 | Standard_Integer aWinWidth, aWinHeight; |
1515 | MyWindow->Size (aWinWidth, aWinHeight); | |
7fd59977 | 1516 | |
b5ac8292 | 1517 | // z coordinate of camera center |
c357e426 | 1518 | Standard_Real aDepth = aCamera->Project (aCamera->Center()).Z(); |
b5ac8292 | 1519 | |
1520 | // camera projection coordinate are in NDC which are normalized [-1, 1] | |
197ac94e | 1521 | Standard_Real aUMin = (2.0 / aWinWidth) * theMinXp - 1.0; |
1522 | Standard_Real aUMax = (2.0 / aWinWidth) * theMaxXp - 1.0; | |
1523 | Standard_Real aVMin = (2.0 / aWinHeight) * theMinYp - 1.0; | |
1524 | Standard_Real aVMax = (2.0 / aWinHeight) * theMaxYp - 1.0; | |
b5ac8292 | 1525 | |
1526 | // compute camera panning | |
1527 | gp_Pnt aScreenCenter (0.0, 0.0, aDepth); | |
1528 | gp_Pnt aFitCenter ((aUMin + aUMax) * 0.5, (aVMin + aVMax) * 0.5, aDepth); | |
c357e426 | 1529 | gp_Pnt aPanTo = aCamera->ConvertProj2View (aFitCenter); |
1530 | gp_Pnt aPanFrom = aCamera->ConvertProj2View (aScreenCenter); | |
b5ac8292 | 1531 | gp_Vec aPanVec (aPanFrom, aPanTo); |
1532 | ||
b5ac8292 | 1533 | // compute section size |
1534 | gp_Pnt aFitTopRight (aUMax, aVMax, aDepth); | |
1535 | gp_Pnt aFitBotLeft (aUMin, aVMin, aDepth); | |
c357e426 | 1536 | gp_Pnt aViewBotLeft = aCamera->ConvertProj2View (aFitBotLeft); |
1537 | gp_Pnt aViewTopRight = aCamera->ConvertProj2View (aFitTopRight); | |
b5ac8292 | 1538 | |
1539 | Standard_Real aUSize = aViewTopRight.X() - aViewBotLeft.X(); | |
1540 | Standard_Real aVSize = aViewTopRight.Y() - aViewBotLeft.Y(); | |
1541 | ||
c357e426 | 1542 | Translate (aCamera, aPanVec.X(), -aPanVec.Y()); |
1543 | Scale (aCamera, aUSize, aVSize); | |
1544 | AutoZFit(); | |
b5ac8292 | 1545 | } |
1546 | else | |
1547 | { | |
197ac94e | 1548 | Standard_Real aX1, aY1, aX2, aY2; |
1549 | Convert (theMinXp, theMinYp, aX1, aY1); | |
1550 | Convert (theMaxXp, theMaxYp, aX2, aY2); | |
1551 | FitAll (aX1, aY1, aX2, aY2); | |
b5ac8292 | 1552 | } |
197ac94e | 1553 | |
1554 | SetImmediateUpdate (wasUpdateEnabled); | |
1555 | ||
1556 | ImmediateUpdate(); | |
7fd59977 | 1557 | } |
1558 | ||
197ac94e | 1559 | //======================================================================= |
1560 | //function : ConvertToGrid | |
1561 | //purpose : | |
1562 | //======================================================================= | |
1563 | void V3d_View::ConvertToGrid(const Standard_Integer Xp, | |
1564 | const Standard_Integer Yp, | |
1565 | Standard_Real& Xg, | |
1566 | Standard_Real& Yg, | |
1567 | Standard_Real& Zg) const | |
b5ac8292 | 1568 | { |
1569 | Graphic3d_Vertex aVrp; | |
1570 | Standard_Real anX, anY, aZ; | |
1571 | Convert (Xp, Yp, anX, anY, aZ); | |
1572 | aVrp.SetCoord (anX, anY, aZ); | |
1573 | ||
1574 | if( MyViewer->Grid()->IsActive() ) { | |
1575 | Graphic3d_Vertex aNewVrp = Compute (aVrp) ; | |
1576 | aNewVrp.Coord (Xg,Yg,Zg) ; | |
1577 | } else | |
1578 | aVrp.Coord (Xg,Yg,Zg) ; | |
1579 | } | |
1580 | ||
197ac94e | 1581 | //======================================================================= |
1582 | //function : ConvertToGrid | |
1583 | //purpose : | |
1584 | //======================================================================= | |
1585 | void V3d_View::ConvertToGrid(const Standard_Real X, | |
1586 | const Standard_Real Y, | |
1587 | const Standard_Real Z, | |
1588 | Standard_Real& Xg, | |
1589 | Standard_Real& Yg, | |
1590 | Standard_Real& Zg) const | |
b5ac8292 | 1591 | { |
1592 | if( MyViewer->Grid()->IsActive() ) { | |
1593 | Graphic3d_Vertex aVrp (X,Y,Z) ; | |
1594 | Graphic3d_Vertex aNewVrp = Compute (aVrp) ; | |
1595 | aNewVrp.Coord(Xg,Yg,Zg) ; | |
1596 | } else { | |
1597 | Xg = X; Yg = Y; Zg = Z; | |
1598 | } | |
1599 | } | |
1600 | ||
197ac94e | 1601 | //======================================================================= |
1602 | //function : Convert | |
1603 | //purpose : | |
1604 | //======================================================================= | |
b8ddfc2f | 1605 | Standard_Real V3d_View::Convert(const Standard_Integer Vp) const |
1606 | { | |
b5ac8292 | 1607 | Standard_Integer aDxw, aDyw ; |
7fd59977 | 1608 | |
c357e426 | 1609 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
7fd59977 | 1610 | |
b5ac8292 | 1611 | MyWindow->Size (aDxw, aDyw); |
1612 | Standard_Real aValue; | |
197ac94e | 1613 | |
c357e426 | 1614 | gp_Pnt aViewDims = Camera()->ViewDimensions(); |
b5ac8292 | 1615 | aValue = aViewDims.X() * (Standard_Real)Vp / (Standard_Real)aDxw; |
7fd59977 | 1616 | |
b5ac8292 | 1617 | return aValue; |
7fd59977 | 1618 | } |
1619 | ||
197ac94e | 1620 | //======================================================================= |
1621 | //function : Convert | |
1622 | //purpose : | |
1623 | //======================================================================= | |
1624 | void V3d_View::Convert(const Standard_Integer Xp, | |
1625 | const Standard_Integer Yp, | |
1626 | Standard_Real& Xv, | |
1627 | Standard_Real& Yv) const | |
b8ddfc2f | 1628 | { |
b5ac8292 | 1629 | Standard_Integer aDxw, aDyw; |
7fd59977 | 1630 | |
c357e426 | 1631 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
b5ac8292 | 1632 | |
1633 | MyWindow->Size (aDxw, aDyw); | |
1634 | ||
1635 | gp_Pnt aPoint (Xp * 2.0 / aDxw - 1.0, (aDyw - Yp) * 2.0 / aDyw - 1.0, 0.0); | |
c357e426 | 1636 | aPoint = Camera()->ConvertProj2View (aPoint); |
7fd59977 | 1637 | |
b5ac8292 | 1638 | Xv = aPoint.X(); |
1639 | Yv = aPoint.Y(); | |
7fd59977 | 1640 | } |
1641 | ||
197ac94e | 1642 | //======================================================================= |
1643 | //function : Convert | |
1644 | //purpose : | |
1645 | //======================================================================= | |
7fd59977 | 1646 | Standard_Integer V3d_View::Convert(const Standard_Real Vv) const |
1647 | { | |
c357e426 | 1648 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
b5ac8292 | 1649 | |
1650 | Standard_Integer aDxw, aDyw; | |
1651 | MyWindow->Size (aDxw, aDyw); | |
7fd59977 | 1652 | |
c357e426 | 1653 | gp_Pnt aViewDims = Camera()->ViewDimensions(); |
b5ac8292 | 1654 | Standard_Integer aValue = RealToInt (aDxw * Vv / (aViewDims.X())); |
7fd59977 | 1655 | |
b5ac8292 | 1656 | return aValue; |
7fd59977 | 1657 | } |
1658 | ||
197ac94e | 1659 | //======================================================================= |
1660 | //function : Convert | |
1661 | //purpose : | |
1662 | //======================================================================= | |
1663 | void V3d_View::Convert(const Standard_Real Xv, | |
1664 | const Standard_Real Yv, | |
1665 | Standard_Integer& Xp, | |
1666 | Standard_Integer& Yp) const | |
7fd59977 | 1667 | { |
c357e426 | 1668 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
7fd59977 | 1669 | |
b5ac8292 | 1670 | Standard_Integer aDxw, aDyw; |
1671 | MyWindow->Size (aDxw, aDyw); | |
7fd59977 | 1672 | |
b5ac8292 | 1673 | gp_Pnt aPoint (Xv, Yv, 0.0); |
c357e426 | 1674 | aPoint = Camera()->ConvertView2Proj (aPoint); |
b5ac8292 | 1675 | aPoint = gp_Pnt ((aPoint.X() + 1.0) * aDxw / 2.0, aDyw - (aPoint.Y() + 1.0) * aDyw / 2.0, 0.0); |
7fd59977 | 1676 | |
b5ac8292 | 1677 | Xp = RealToInt (aPoint.X()); |
1678 | Yp = RealToInt (aPoint.Y()); | |
7fd59977 | 1679 | } |
1680 | ||
197ac94e | 1681 | //======================================================================= |
1682 | //function : Convert | |
1683 | //purpose : | |
1684 | //======================================================================= | |
1685 | void V3d_View::Convert(const Standard_Integer Xp, | |
1686 | const Standard_Integer Yp, | |
1687 | Standard_Real& X, | |
1688 | Standard_Real& Y, | |
1689 | Standard_Real& Z) const | |
b8ddfc2f | 1690 | { |
c357e426 | 1691 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
b5ac8292 | 1692 | Standard_Integer aHeight, aWidth; |
1693 | MyWindow->Size (aWidth, aHeight); | |
1694 | ||
1695 | Standard_Real anX = 2.0 * Xp / aWidth - 1.0; | |
1696 | Standard_Real anY = 2.0 * (aHeight - 1 - Yp) / aHeight - 1.0; | |
1697 | Standard_Real aZ = 2.0 * 0.0 - 1.0; | |
1698 | ||
c357e426 | 1699 | gp_Pnt aResult = Camera()->UnProject (gp_Pnt (anX, anY, aZ)); |
b5ac8292 | 1700 | |
1701 | X = aResult.X(); | |
1702 | Y = aResult.Y(); | |
1703 | Z = aResult.Z(); | |
7fd59977 | 1704 | } |
1705 | ||
197ac94e | 1706 | //======================================================================= |
1707 | //function : ConvertWithProj | |
1708 | //purpose : | |
1709 | //======================================================================= | |
3ed88fac | 1710 | void V3d_View::ConvertWithProj(const Standard_Integer theXp, |
1711 | const Standard_Integer theYp, | |
1712 | Standard_Real& theX, | |
1713 | Standard_Real& theY, | |
1714 | Standard_Real& theZ, | |
1715 | Standard_Real& theDx, | |
1716 | Standard_Real& theDy, | |
1717 | Standard_Real& theDz) const | |
7fd59977 | 1718 | { |
c357e426 | 1719 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
3ed88fac | 1720 | Standard_Integer aHeight = 0, aWidth = 0; |
b5ac8292 | 1721 | MyWindow->Size (aWidth, aHeight); |
7fd59977 | 1722 | |
3ed88fac | 1723 | const Standard_Real anX = 2.0 * theXp / aWidth - 1.0; |
1724 | const Standard_Real anY = 2.0 * (aHeight - 1 - theYp) / aHeight - 1.0; | |
1725 | const Standard_Real aZ = 2.0 * 0.0 - 1.0; | |
b5ac8292 | 1726 | |
3ed88fac | 1727 | const Handle(Graphic3d_Camera)& aCamera = Camera(); |
1728 | const gp_Pnt aResult1 = aCamera->UnProject (gp_Pnt (anX, anY, aZ)); | |
1729 | const gp_Pnt aResult2 = aCamera->UnProject (gp_Pnt (anX, anY, aZ - 10.0)); | |
b5ac8292 | 1730 | |
3ed88fac | 1731 | theX = aResult1.X(); |
1732 | theY = aResult1.Y(); | |
1733 | theZ = aResult1.Z(); | |
1734 | Graphic3d_Vec3d aNormDir (theX - aResult2.X(), | |
1735 | theY - aResult2.Y(), | |
1736 | theZ - aResult2.Z()); | |
3910bc65 | 1737 | aNormDir.Normalize(); |
1738 | ||
3ed88fac | 1739 | theDx = aNormDir.x(); |
1740 | theDy = aNormDir.y(); | |
1741 | theDz = aNormDir.z(); | |
7fd59977 | 1742 | } |
7fd59977 | 1743 | |
197ac94e | 1744 | //======================================================================= |
1745 | //function : Convert | |
1746 | //purpose : | |
1747 | //======================================================================= | |
1748 | void V3d_View::Convert(const Standard_Real X, | |
1749 | const Standard_Real Y, | |
1750 | const Standard_Real Z, | |
1751 | Standard_Integer& Xp, | |
1752 | Standard_Integer& Yp) const | |
b8ddfc2f | 1753 | { |
c357e426 | 1754 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
b5ac8292 | 1755 | Standard_Integer aHeight, aWidth; |
1756 | MyWindow->Size (aWidth, aHeight); | |
1757 | ||
c357e426 | 1758 | gp_Pnt aPoint = Camera()->Project (gp_Pnt (X, Y, Z)); |
b5ac8292 | 1759 | |
1760 | Xp = RealToInt ((aPoint.X() + 1) * 0.5 * aWidth); | |
72b11796 | 1761 | Yp = RealToInt (aHeight - 1 - (aPoint.Y() + 1) * 0.5 * aHeight); |
7fd59977 | 1762 | } |
1763 | ||
197ac94e | 1764 | //======================================================================= |
1765 | //function : Project | |
1766 | //purpose : | |
1767 | //======================================================================= | |
c357e426 | 1768 | void V3d_View::Project (const Standard_Real theX, |
1769 | const Standard_Real theY, | |
1770 | const Standard_Real theZ, | |
1771 | Standard_Real& theXp, | |
1772 | Standard_Real& theYp) const | |
7fd59977 | 1773 | { |
c357e426 | 1774 | Standard_Real aZp; |
1775 | Project (theX, theY, theZ, theXp, theYp, aZp); | |
1776 | } | |
1777 | ||
1778 | //======================================================================= | |
1779 | //function : Project | |
1780 | //purpose : | |
1781 | //======================================================================= | |
1782 | void V3d_View::Project (const Standard_Real theX, | |
1783 | const Standard_Real theY, | |
1784 | const Standard_Real theZ, | |
1785 | Standard_Real& theXp, | |
1786 | Standard_Real& theYp, | |
1787 | Standard_Real& theZp) const | |
1788 | { | |
1789 | Handle(Graphic3d_Camera) aCamera = Camera(); | |
1790 | ||
1791 | gp_XYZ aViewSpaceDimensions = aCamera->ViewDimensions(); | |
1792 | Standard_Real aXSize = aViewSpaceDimensions.X(); | |
1793 | Standard_Real aYSize = aViewSpaceDimensions.Y(); | |
1794 | Standard_Real aZSize = aViewSpaceDimensions.Z(); | |
1795 | ||
1796 | gp_Pnt aPoint = aCamera->Project (gp_Pnt (theX, theY, theZ)); | |
1797 | ||
1798 | // NDC [-1, 1] --> PROJ [ -size / 2, +size / 2 ] | |
1799 | theXp = aPoint.X() * aXSize * 0.5; | |
1800 | theYp = aPoint.Y() * aYSize * 0.5; | |
1801 | theZp = aPoint.Z() * aZSize * 0.5; | |
7fd59977 | 1802 | } |
1803 | ||
197ac94e | 1804 | //======================================================================= |
1805 | //function : BackgroundColor | |
1806 | //purpose : | |
1807 | //======================================================================= | |
1808 | void V3d_View::BackgroundColor(const Quantity_TypeOfColor Type, | |
1809 | Standard_Real& V1, | |
1810 | Standard_Real& V2, | |
1811 | Standard_Real& V3) const | |
b8ddfc2f | 1812 | { |
7fd59977 | 1813 | Quantity_Color C = BackgroundColor() ; |
7fd59977 | 1814 | C.Values(V1,V2,V3,Type) ; |
1815 | } | |
1816 | ||
197ac94e | 1817 | //======================================================================= |
1818 | //function : BackgroundColor | |
1819 | //purpose : | |
1820 | //======================================================================= | |
b8ddfc2f | 1821 | Quantity_Color V3d_View::BackgroundColor() const |
1822 | { | |
c357e426 | 1823 | return myView->Background().Color() ; |
7fd59977 | 1824 | } |
7fd59977 | 1825 | |
197ac94e | 1826 | //======================================================================= |
1827 | //function : GradientBackgroundColors | |
1828 | //purpose : | |
1829 | //======================================================================= | |
c357e426 | 1830 | void V3d_View::GradientBackgroundColors (Quantity_Color& theColor1, Quantity_Color& theColor2) const |
b8ddfc2f | 1831 | { |
c357e426 | 1832 | myView->GradientBackground().Colors (theColor1, theColor2); |
7fd59977 | 1833 | } |
1834 | ||
197ac94e | 1835 | //======================================================================= |
1836 | //function : GradientBackground | |
1837 | //purpose : | |
1838 | //======================================================================= | |
b8ddfc2f | 1839 | Aspect_GradientBackground V3d_View::GradientBackground() const |
1840 | { | |
c357e426 | 1841 | return myView->GradientBackground(); |
7fd59977 | 1842 | } |
1843 | ||
197ac94e | 1844 | //======================================================================= |
1845 | //function : Scale | |
1846 | //purpose : | |
1847 | //======================================================================= | |
b8ddfc2f | 1848 | Standard_Real V3d_View::Scale() const |
1849 | { | |
c357e426 | 1850 | return myDefaultCamera->Scale() / Camera()->Scale(); |
7fd59977 | 1851 | } |
1852 | ||
197ac94e | 1853 | //======================================================================= |
1854 | //function : AxialScale | |
1855 | //purpose : | |
1856 | //======================================================================= | |
b8ddfc2f | 1857 | void V3d_View::AxialScale(Standard_Real& Sx, Standard_Real& Sy, Standard_Real& Sz) const |
1858 | { | |
c357e426 | 1859 | gp_Pnt anAxialScale = Camera()->AxialScale(); |
b5ac8292 | 1860 | Sx = anAxialScale.X(); |
1861 | Sy = anAxialScale.Y(); | |
1862 | Sz = anAxialScale.Z(); | |
7fd59977 | 1863 | } |
1864 | ||
197ac94e | 1865 | //======================================================================= |
1866 | //function : Size | |
1867 | //purpose : | |
1868 | //======================================================================= | |
b8ddfc2f | 1869 | void V3d_View::Size(Standard_Real& Width, Standard_Real& Height) const |
1870 | { | |
c357e426 | 1871 | gp_Pnt aViewDims = Camera()->ViewDimensions(); |
7fd59977 | 1872 | |
b5ac8292 | 1873 | Width = aViewDims.X(); |
1874 | Height = aViewDims.Y(); | |
7fd59977 | 1875 | } |
1876 | ||
197ac94e | 1877 | //======================================================================= |
1878 | //function : ZSize | |
1879 | //purpose : | |
1880 | //======================================================================= | |
b8ddfc2f | 1881 | Standard_Real V3d_View::ZSize() const |
1882 | { | |
c357e426 | 1883 | gp_Pnt aViewDims = Camera()->ViewDimensions(); |
7fd59977 | 1884 | |
b5ac8292 | 1885 | return aViewDims.Z(); |
7fd59977 | 1886 | } |
1887 | ||
197ac94e | 1888 | //======================================================================= |
1889 | //function : MinMax | |
1890 | //purpose : | |
1891 | //======================================================================= | |
1892 | Standard_Integer V3d_View::MinMax(Standard_Real& Umin, | |
1893 | Standard_Real& Vmin, | |
1894 | Standard_Real& Umax, | |
1895 | Standard_Real& Vmax) const | |
b8ddfc2f | 1896 | { |
7fd59977 | 1897 | Standard_Real Wmin,Wmax,U,V,W ; |
1898 | Standard_Real Xmin,Ymin,Zmin,Xmax,Ymax,Zmax ; | |
1899 | // CAL 6/11/98 | |
c357e426 | 1900 | Standard_Integer Nstruct = myView->NumberOfDisplayedStructures() ; |
7fd59977 | 1901 | |
1902 | if( Nstruct ) { | |
c357e426 | 1903 | Bnd_Box aBox = myView->MinMaxValues(); |
ed063270 | 1904 | aBox.Get (Xmin,Ymin,Zmin,Xmax,Ymax,Zmax); |
c357e426 | 1905 | Project (Xmin,Ymin,Zmin,Umin,Vmin,Wmin) ; |
1906 | Project (Xmax,Ymax,Zmax,Umax,Vmax,Wmax) ; | |
1907 | Project (Xmin,Ymin,Zmax,U,V,W) ; | |
7fd59977 | 1908 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1909 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1910 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1911 | Project (Xmax,Ymin,Zmax,U,V,W) ; |
7fd59977 | 1912 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1913 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1914 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1915 | Project (Xmax,Ymin,Zmin,U,V,W) ; |
7fd59977 | 1916 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1917 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1918 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1919 | Project (Xmax,Ymax,Zmin,U,V,W) ; |
7fd59977 | 1920 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1921 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1922 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1923 | Project (Xmin,Ymax,Zmax,U,V,W) ; |
7fd59977 | 1924 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1925 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1926 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1927 | Project (Xmin,Ymax,Zmin,U,V,W) ; |
7fd59977 | 1928 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1929 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1930 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
1931 | } | |
1932 | return Nstruct ; | |
1933 | } | |
1934 | ||
197ac94e | 1935 | //======================================================================= |
1936 | //function : MinMax | |
1937 | //purpose : | |
1938 | //======================================================================= | |
1939 | Standard_Integer V3d_View::MinMax(Standard_Real& Xmin, | |
1940 | Standard_Real& Ymin, | |
1941 | Standard_Real& Zmin, | |
1942 | Standard_Real& Xmax, | |
1943 | Standard_Real& Ymax, | |
1944 | Standard_Real& Zmax) const | |
b8ddfc2f | 1945 | { |
7fd59977 | 1946 | // CAL 6/11/98 |
1947 | // Standard_Integer Nstruct = (MyView->DisplayedStructures())->Extent() ; | |
c357e426 | 1948 | Standard_Integer Nstruct = myView->NumberOfDisplayedStructures() ; |
7fd59977 | 1949 | |
1950 | if( Nstruct ) { | |
c357e426 | 1951 | Bnd_Box aBox = myView->MinMaxValues(); |
ed063270 | 1952 | aBox.Get (Xmin,Ymin,Zmin,Xmax,Ymax,Zmax); |
7fd59977 | 1953 | } |
1954 | return Nstruct ; | |
1955 | } | |
1956 | ||
197ac94e | 1957 | //======================================================================= |
49582f9d | 1958 | //function : GravityPoint |
197ac94e | 1959 | //purpose : |
1960 | //======================================================================= | |
49582f9d | 1961 | gp_Pnt V3d_View::GravityPoint() const |
b8ddfc2f | 1962 | { |
4af098ba | 1963 | Graphic3d_MapOfStructure aSetOfStructures; |
c357e426 | 1964 | myView->DisplayedStructures (aSetOfStructures); |
4af098ba | 1965 | |
1966 | Standard_Boolean hasSelection = Standard_False; | |
1967 | for (Graphic3d_MapIteratorOfMapOfStructure aStructIter (aSetOfStructures); | |
1968 | aStructIter.More(); aStructIter.Next()) | |
1969 | { | |
1970 | if (aStructIter.Key()->IsHighlighted() | |
1971 | && aStructIter.Key()->IsVisible()) | |
1972 | { | |
1973 | hasSelection = Standard_True; | |
1974 | break; | |
1975 | } | |
1976 | } | |
7fd59977 | 1977 | |
4af098ba | 1978 | Standard_Real Xmin, Ymin, Zmin, Xmax, Ymax, Zmax; |
1979 | Standard_Integer aNbPoints = 0; | |
1980 | gp_XYZ aResult (0.0, 0.0, 0.0); | |
1981 | for (Graphic3d_MapIteratorOfMapOfStructure aStructIter (aSetOfStructures); | |
1982 | aStructIter.More(); aStructIter.Next()) | |
1983 | { | |
1984 | const Handle(Graphic3d_Structure)& aStruct = aStructIter.Key(); | |
1985 | if (!aStruct->IsVisible() | |
770fa4d4 | 1986 | || aStruct->IsInfinite() |
1987 | || (hasSelection && !aStruct->IsHighlighted())) | |
4af098ba | 1988 | { |
1989 | continue; | |
1990 | } | |
1991 | ||
7c3ef2f7 | 1992 | const Graphic3d_BndBox3d& aBox = aStruct->CStructure()->BoundingBox(); |
770fa4d4 | 1993 | if (!aBox.IsValid()) |
1994 | { | |
1995 | continue; | |
1996 | } | |
1997 | ||
1998 | // skip transformation-persistent objects | |
778cd667 | 1999 | if (!aStruct->TransformPersistence().IsNull()) |
4af098ba | 2000 | { |
2001 | continue; | |
2002 | } | |
2003 | ||
2004 | // use camera projection to find gravity point | |
7c3ef2f7 | 2005 | Xmin = aBox.CornerMin().x(); |
2006 | Ymin = aBox.CornerMin().y(); | |
2007 | Zmin = aBox.CornerMin().z(); | |
2008 | Xmax = aBox.CornerMax().x(); | |
2009 | Ymax = aBox.CornerMax().y(); | |
2010 | Zmax = aBox.CornerMax().z(); | |
4af098ba | 2011 | gp_Pnt aPnts[THE_NB_BOUND_POINTS] = |
2012 | { | |
2013 | gp_Pnt (Xmin, Ymin, Zmin), gp_Pnt (Xmin, Ymin, Zmax), | |
2014 | gp_Pnt (Xmin, Ymax, Zmin), gp_Pnt (Xmin, Ymax, Zmax), | |
2015 | gp_Pnt (Xmax, Ymin, Zmin), gp_Pnt (Xmax, Ymin, Zmax), | |
2016 | gp_Pnt (Xmax, Ymax, Zmin), gp_Pnt (Xmax, Ymax, Zmax) | |
2017 | }; | |
7fd59977 | 2018 | |
4af098ba | 2019 | for (Standard_Integer aPntIt = 0; aPntIt < THE_NB_BOUND_POINTS; ++aPntIt) |
2020 | { | |
2021 | const gp_Pnt& aBndPnt = aPnts[aPntIt]; | |
c357e426 | 2022 | const gp_Pnt aProjected = Camera()->Project (aBndPnt); |
4af098ba | 2023 | if (Abs (aProjected.X()) <= 1.0 |
2024 | && Abs (aProjected.Y()) <= 1.0) | |
2025 | { | |
2026 | aResult += aBndPnt.XYZ(); | |
2027 | ++aNbPoints; | |
2028 | } | |
2029 | } | |
2030 | } | |
7fd59977 | 2031 | |
4af098ba | 2032 | if (aNbPoints == 0) |
b5ac8292 | 2033 | { |
770fa4d4 | 2034 | // fallback - just use bounding box of entire scene |
3fe9ce0e | 2035 | Bnd_Box aBox = myView->MinMaxValues(); |
770fa4d4 | 2036 | if (!aBox.IsVoid()) |
b5ac8292 | 2037 | { |
4af098ba | 2038 | aBox.Get (Xmin, Ymin, Zmin, |
2039 | Xmax, Ymax, Zmax); | |
2040 | gp_Pnt aPnts[THE_NB_BOUND_POINTS] = | |
2041 | { | |
b5ac8292 | 2042 | gp_Pnt (Xmin, Ymin, Zmin), gp_Pnt (Xmin, Ymin, Zmax), |
2043 | gp_Pnt (Xmin, Ymax, Zmin), gp_Pnt (Xmin, Ymax, Zmax), | |
2044 | gp_Pnt (Xmax, Ymin, Zmin), gp_Pnt (Xmax, Ymin, Zmax), | |
4af098ba | 2045 | gp_Pnt (Xmax, Ymax, Zmin), gp_Pnt (Xmax, Ymax, Zmax) |
2046 | }; | |
b5ac8292 | 2047 | |
4af098ba | 2048 | for (Standard_Integer aPntIt = 0; aPntIt < THE_NB_BOUND_POINTS; ++aPntIt) |
b5ac8292 | 2049 | { |
2050 | const gp_Pnt& aBndPnt = aPnts[aPntIt]; | |
4af098ba | 2051 | aResult += aBndPnt.XYZ(); |
2052 | ++aNbPoints; | |
b5ac8292 | 2053 | } |
7fd59977 | 2054 | } |
2055 | } | |
7fd59977 | 2056 | |
4af098ba | 2057 | if (aNbPoints > 0) |
2058 | { | |
2059 | aResult /= aNbPoints; | |
2060 | } | |
49582f9d | 2061 | |
2062 | return aResult; | |
7fd59977 | 2063 | } |
2064 | ||
197ac94e | 2065 | //======================================================================= |
2066 | //function : Eye | |
2067 | //purpose : | |
2068 | //======================================================================= | |
b8ddfc2f | 2069 | void V3d_View::Eye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z) const |
2070 | { | |
c357e426 | 2071 | gp_Pnt aCameraEye = Camera()->Eye(); |
b5ac8292 | 2072 | X = aCameraEye.X(); |
2073 | Y = aCameraEye.Y(); | |
2074 | Z = aCameraEye.Z(); | |
7fd59977 | 2075 | } |
2076 | ||
197ac94e | 2077 | //============================================================================= |
2078 | //function : ProjReferenceAxe | |
2079 | //purpose : | |
2080 | //============================================================================= | |
2081 | void V3d_View::ProjReferenceAxe(const Standard_Integer Xpix, | |
2082 | const Standard_Integer Ypix, | |
2083 | Standard_Real& XP, | |
2084 | Standard_Real& YP, | |
2085 | Standard_Real& ZP, | |
2086 | Standard_Real& VX, | |
2087 | Standard_Real& VY, | |
2088 | Standard_Real& VZ) const | |
b8ddfc2f | 2089 | { |
7fd59977 | 2090 | Standard_Real Xo,Yo,Zo; |
2091 | ||
b5ac8292 | 2092 | Convert (Xpix, Ypix, XP, YP, ZP); |
2093 | if ( Type() == V3d_PERSPECTIVE ) | |
2094 | { | |
2095 | FocalReferencePoint (Xo,Yo,Zo); | |
7fd59977 | 2096 | VX = Xo - XP; |
2097 | VY = Yo - YP; | |
2098 | VZ = Zo - ZP; | |
2099 | } | |
b5ac8292 | 2100 | else |
2101 | { | |
2102 | Proj (VX,VY,VZ); | |
7fd59977 | 2103 | } |
2104 | } | |
2105 | ||
197ac94e | 2106 | //============================================================================= |
2107 | //function : Depth | |
2108 | //purpose : | |
2109 | //============================================================================= | |
b8ddfc2f | 2110 | Standard_Real V3d_View::Depth() const |
2111 | { | |
c357e426 | 2112 | return Camera()->Distance(); |
7fd59977 | 2113 | } |
2114 | ||
197ac94e | 2115 | //============================================================================= |
2116 | //function : Proj | |
2117 | //purpose : | |
2118 | //============================================================================= | |
b8ddfc2f | 2119 | void V3d_View::Proj(Standard_Real& Dx, Standard_Real& Dy, Standard_Real& Dz) const |
2120 | { | |
c357e426 | 2121 | gp_Dir aCameraDir = Camera()->Direction().Reversed(); |
b5ac8292 | 2122 | Dx = aCameraDir.X(); |
2123 | Dy = aCameraDir.Y(); | |
2124 | Dz = aCameraDir.Z(); | |
7fd59977 | 2125 | } |
2126 | ||
197ac94e | 2127 | //============================================================================= |
2128 | //function : At | |
2129 | //purpose : | |
2130 | //============================================================================= | |
b8ddfc2f | 2131 | void V3d_View::At(Standard_Real& X, Standard_Real& Y, Standard_Real& Z) const |
2132 | { | |
c357e426 | 2133 | gp_Pnt aCameraCenter = Camera()->Center(); |
b5ac8292 | 2134 | X = aCameraCenter.X(); |
2135 | Y = aCameraCenter.Y(); | |
2136 | Z = aCameraCenter.Z(); | |
7fd59977 | 2137 | } |
2138 | ||
197ac94e | 2139 | //============================================================================= |
2140 | //function : Up | |
2141 | //purpose : | |
2142 | //============================================================================= | |
b8ddfc2f | 2143 | void V3d_View::Up(Standard_Real& Vx, Standard_Real& Vy, Standard_Real& Vz) const |
2144 | { | |
c357e426 | 2145 | gp_Dir aCameraUp = Camera()->Up(); |
b5ac8292 | 2146 | Vx = aCameraUp.X(); |
2147 | Vy = aCameraUp.Y(); | |
2148 | Vz = aCameraUp.Z(); | |
7fd59977 | 2149 | } |
2150 | ||
197ac94e | 2151 | //============================================================================= |
2152 | //function : Twist | |
2153 | //purpose : | |
2154 | //============================================================================= | |
b8ddfc2f | 2155 | Standard_Real V3d_View::Twist() const |
2156 | { | |
21b2385f | 2157 | gp_Vec Xaxis, Yaxis, Zaxis; |
2158 | const gp_Dir aReferencePlane (Camera()->Direction().Reversed()); | |
2159 | if (!screenAxis (aReferencePlane, gp::DZ(), Xaxis, Yaxis, Zaxis) | |
2160 | && !screenAxis (aReferencePlane, gp::DY(), Xaxis, Yaxis, Zaxis) | |
2161 | && !screenAxis (aReferencePlane, gp::DX(), Xaxis, Yaxis, Zaxis)) | |
2162 | { | |
2163 | // | |
2164 | } | |
7fd59977 | 2165 | |
21b2385f | 2166 | // Compute Cross Vector From Up & Origin |
2167 | const gp_Dir aCameraUp = Camera()->Up(); | |
2168 | const gp_XYZ aP = Yaxis.XYZ().Crossed (aCameraUp.XYZ()); | |
b5ac8292 | 2169 | |
21b2385f | 2170 | // compute Angle |
2171 | Standard_Real anAngle = ASin (Max (Min (aP.Modulus(), 1.0), -1.0)); | |
2172 | if (Yaxis.Dot (aCameraUp.XYZ()) < 0.0) | |
2173 | { | |
2174 | anAngle = M_PI - anAngle; | |
7fd59977 | 2175 | } |
21b2385f | 2176 | if (anAngle > 0.0 |
2177 | && anAngle < M_PI) | |
2178 | { | |
2179 | const gp_Dir aProjDir = Camera()->Direction().Reversed(); | |
2180 | if (aP.Dot (aProjDir.XYZ()) < 0.0) | |
2181 | { | |
2182 | anAngle = DEUXPI - anAngle; | |
2183 | } | |
7fd59977 | 2184 | } |
21b2385f | 2185 | return anAngle; |
7fd59977 | 2186 | } |
2187 | ||
197ac94e | 2188 | //============================================================================= |
2189 | //function : ShadingModel | |
2190 | //purpose : | |
2191 | //============================================================================= | |
dc89236f | 2192 | Graphic3d_TypeOfShadingModel V3d_View::ShadingModel() const |
b8ddfc2f | 2193 | { |
dc89236f | 2194 | return myView->ShadingModel(); |
7fd59977 | 2195 | } |
2196 | ||
197ac94e | 2197 | //============================================================================= |
2198 | //function : TextureEnv | |
2199 | //purpose : | |
2200 | //============================================================================= | |
857ffd5e | 2201 | Handle(Graphic3d_TextureEnv) V3d_View::TextureEnv() const |
b8ddfc2f | 2202 | { |
c357e426 | 2203 | return myView->TextureEnv(); |
7fd59977 | 2204 | } |
2205 | ||
197ac94e | 2206 | //============================================================================= |
2207 | //function : Visualization | |
2208 | //purpose : | |
2209 | //============================================================================= | |
b8ddfc2f | 2210 | V3d_TypeOfVisualization V3d_View::Visualization() const |
2211 | { | |
c357e426 | 2212 | return static_cast<V3d_TypeOfVisualization> (myView->VisualizationType()); |
7fd59977 | 2213 | } |
2214 | ||
197ac94e | 2215 | //============================================================================= |
2216 | //function : IfWindow | |
2217 | //purpose : | |
2218 | //============================================================================= | |
b8ddfc2f | 2219 | Standard_Boolean V3d_View::IfWindow() const |
2220 | { | |
c357e426 | 2221 | return myView->IsDefined(); |
7fd59977 | 2222 | } |
2223 | ||
197ac94e | 2224 | //============================================================================= |
2225 | //function : Type | |
2226 | //purpose : | |
2227 | //============================================================================= | |
b8ddfc2f | 2228 | V3d_TypeOfView V3d_View::Type() const |
2229 | { | |
c357e426 | 2230 | return Camera()->IsOrthographic() ? V3d_ORTHOGRAPHIC : V3d_PERSPECTIVE; |
7fd59977 | 2231 | } |
2232 | ||
197ac94e | 2233 | //============================================================================= |
2234 | //function : SetFocale | |
2235 | //purpose : | |
2236 | //============================================================================= | |
b8ddfc2f | 2237 | void V3d_View::SetFocale( const Standard_Real focale ) |
2238 | { | |
c357e426 | 2239 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2240 | ||
2241 | if (aCamera->IsOrthographic()) | |
b5ac8292 | 2242 | { |
2243 | return; | |
7fd59977 | 2244 | } |
b5ac8292 | 2245 | |
c357e426 | 2246 | Standard_Real aFOVyRad = ATan (focale / (aCamera->Distance() * 2.0)); |
b5ac8292 | 2247 | |
c357e426 | 2248 | aCamera->SetFOVy (aFOVyRad * (360 / M_PI)); |
7fd59977 | 2249 | |
2250 | ImmediateUpdate(); | |
2251 | } | |
2252 | ||
197ac94e | 2253 | //============================================================================= |
2254 | //function : Focale | |
2255 | //purpose : | |
2256 | //============================================================================= | |
b5ac8292 | 2257 | Standard_Real V3d_View::Focale() const |
b8ddfc2f | 2258 | { |
c357e426 | 2259 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2260 | ||
2261 | if (aCamera->IsOrthographic()) | |
b5ac8292 | 2262 | { |
2263 | return 0.0; | |
7fd59977 | 2264 | } |
b5ac8292 | 2265 | |
c357e426 | 2266 | return aCamera->Distance() * 2.0 * Tan (aCamera->FOVy() * M_PI / 360.0); |
7fd59977 | 2267 | } |
2268 | ||
197ac94e | 2269 | //============================================================================= |
21b2385f | 2270 | //function : screenAxis |
197ac94e | 2271 | //purpose : |
2272 | //============================================================================= | |
21b2385f | 2273 | Standard_Boolean V3d_View::screenAxis (const gp_Dir& theVpn, const gp_Dir& theVup, |
2274 | gp_Vec& theXaxe, gp_Vec& theYaxe, gp_Vec& theZaxe) | |
b5ac8292 | 2275 | { |
21b2385f | 2276 | theXaxe = theVup.XYZ().Crossed (theVpn.XYZ()); |
2277 | if (theXaxe.Magnitude() <= gp::Resolution()) | |
2278 | { | |
2279 | return Standard_False; | |
2280 | } | |
2281 | theXaxe.Normalize(); | |
b5ac8292 | 2282 | |
21b2385f | 2283 | theYaxe = theVpn.XYZ().Crossed (theXaxe.XYZ()); |
2284 | if (theYaxe.Magnitude() <= gp::Resolution()) | |
2285 | { | |
2286 | return Standard_False; | |
2287 | } | |
2288 | theYaxe.Normalize(); | |
b5ac8292 | 2289 | |
21b2385f | 2290 | theZaxe = theVpn.XYZ(); |
2291 | theZaxe.Normalize(); | |
7fd59977 | 2292 | return Standard_True; |
2293 | } | |
2294 | ||
197ac94e | 2295 | //============================================================================= |
2296 | //function : TrsPoint | |
2297 | //purpose : | |
2298 | //============================================================================= | |
475c2302 | 2299 | gp_XYZ V3d_View::TrsPoint (const Graphic3d_Vertex& thePnt, const TColStd_Array2OfReal& theMat) |
b8ddfc2f | 2300 | { |
7fd59977 | 2301 | // CAL. S3892 |
475c2302 | 2302 | const Standard_Integer lr = theMat.LowerRow(); |
2303 | const Standard_Integer ur = theMat.UpperRow(); | |
2304 | const Standard_Integer lc = theMat.LowerCol(); | |
2305 | const Standard_Integer uc = theMat.UpperCol(); | |
2306 | if ((ur - lr + 1 != 4) || (uc - lc + 1 != 4)) | |
2307 | { | |
2308 | return gp_XYZ (thePnt.X(), thePnt.Y(), thePnt.Z()); | |
2309 | } | |
2310 | ||
2311 | Standard_Real X, Y, Z; | |
2312 | thePnt.Coord (X,Y,Z); | |
2313 | const Standard_Real XX = (theMat(lr,lc+3) + X*theMat(lr,lc) + Y*theMat(lr,lc+1) + Z*theMat(lr,lc+2)) / theMat(lr+3,lc+3); | |
2314 | const Standard_Real YY = (theMat(lr+1,lc+3) + X*theMat(lr+1,lc) + Y*theMat(lr+1,lc+1) + Z*theMat(lr+1,lc+2))/theMat(lr+3,lc+3); | |
2315 | const Standard_Real ZZ = (theMat(lr+2,lc+3) + X*theMat(lr+2,lc) + Y*theMat(lr+2,lc+1) + Z*theMat(lr+2,lc+2))/theMat(lr+3,lc+3); | |
2316 | return gp_XYZ (XX, YY, ZZ); | |
7fd59977 | 2317 | } |
2318 | ||
197ac94e | 2319 | //======================================================================= |
2320 | //function : Pan | |
2321 | //purpose : | |
2322 | //======================================================================= | |
2323 | void V3d_View::Pan (const Standard_Integer theDXp, | |
2324 | const Standard_Integer theDYp, | |
ee2be2a8 | 2325 | const Standard_Real theZoomFactor, |
197ac94e | 2326 | const Standard_Boolean theToStart) |
b8ddfc2f | 2327 | { |
197ac94e | 2328 | Panning (Convert (theDXp), Convert (theDYp), theZoomFactor, theToStart); |
7fd59977 | 2329 | } |
2330 | ||
197ac94e | 2331 | //======================================================================= |
2332 | //function : Panning | |
2333 | //purpose : | |
2334 | //======================================================================= | |
2335 | void V3d_View::Panning (const Standard_Real theDXv, | |
2336 | const Standard_Real theDYv, | |
ee2be2a8 | 2337 | const Standard_Real theZoomFactor, |
197ac94e | 2338 | const Standard_Boolean theToStart) |
7fd59977 | 2339 | { |
197ac94e | 2340 | Standard_ASSERT_RAISE (theZoomFactor > 0.0, "Bad zoom factor"); |
7fd59977 | 2341 | |
c357e426 | 2342 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2343 | ||
197ac94e | 2344 | if (theToStart) |
2345 | { | |
c357e426 | 2346 | myCamStartOpEye = aCamera->Eye(); |
2347 | myCamStartOpCenter = aCamera->Center(); | |
7fd59977 | 2348 | } |
197ac94e | 2349 | |
2350 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); | |
2351 | ||
c357e426 | 2352 | gp_Pnt aViewDims = aCamera->ViewDimensions(); |
197ac94e | 2353 | |
c357e426 | 2354 | aCamera->SetEye (myCamStartOpEye); |
2355 | aCamera->SetCenter (myCamStartOpCenter); | |
2356 | Translate (aCamera, -theDXv, -theDYv); | |
2357 | Scale (aCamera, aViewDims.X() / theZoomFactor, aViewDims.Y() / theZoomFactor); | |
197ac94e | 2358 | |
2359 | SetImmediateUpdate (wasUpdateEnabled); | |
2360 | ||
2361 | ImmediateUpdate(); | |
7fd59977 | 2362 | } |
2363 | ||
197ac94e | 2364 | //======================================================================= |
2365 | //function : Zoom | |
2366 | //purpose : | |
2367 | //======================================================================= | |
2368 | void V3d_View::Zoom (const Standard_Integer theXp1, | |
2369 | const Standard_Integer theYp1, | |
2370 | const Standard_Integer theXp2, | |
2371 | const Standard_Integer theYp2) | |
2372 | { | |
2373 | Standard_Integer aDx = theXp2 - theXp1; | |
2374 | Standard_Integer aDy = theYp2 - theYp1; | |
2375 | if (aDx != 0 || aDy != 0) | |
2376 | { | |
2377 | Standard_Real aCoeff = Sqrt( (Standard_Real)(aDx * aDx + aDy * aDy) ) / 100.0 + 1.0; | |
2378 | aCoeff = (aDx > 0) ? aCoeff : 1.0 / aCoeff; | |
2379 | SetZoom (aCoeff, Standard_True); | |
2380 | } | |
7fd59977 | 2381 | } |
2382 | ||
197ac94e | 2383 | //======================================================================= |
2384 | //function : StartZoomAtPoint | |
2385 | //purpose : | |
2386 | //======================================================================= | |
2387 | void V3d_View::StartZoomAtPoint (const Standard_Integer theXp, | |
2388 | const Standard_Integer theYp) | |
7fd59977 | 2389 | { |
197ac94e | 2390 | MyZoomAtPointX = theXp; |
2391 | MyZoomAtPointY = theYp; | |
7fd59977 | 2392 | } |
2393 | ||
197ac94e | 2394 | //======================================================================= |
2395 | //function : ZoomAtPoint | |
2396 | //purpose : | |
2397 | //======================================================================= | |
2398 | void V3d_View::ZoomAtPoint (const Standard_Integer theMouseStartX, | |
2399 | const Standard_Integer theMouseStartY, | |
2400 | const Standard_Integer theMouseEndX, | |
2401 | const Standard_Integer theMouseEndY) | |
7fd59977 | 2402 | { |
197ac94e | 2403 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
7fd59977 | 2404 | |
197ac94e | 2405 | // zoom |
2406 | Standard_Real aDxy = Standard_Real ((theMouseEndX + theMouseEndY) - (theMouseStartX + theMouseStartY)); | |
2407 | Standard_Real aDZoom = Abs (aDxy) / 100.0 + 1.0; | |
2408 | aDZoom = (aDxy > 0.0) ? aDZoom : 1.0 / aDZoom; | |
7fd59977 | 2409 | |
197ac94e | 2410 | V3d_BadValue_Raise_if (aDZoom <= 0.0, "V3d_View::ZoomAtPoint, bad coefficient"); |
7fd59977 | 2411 | |
c357e426 | 2412 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2413 | ||
2414 | Standard_Real aViewWidth = aCamera->ViewDimensions().X(); | |
2415 | Standard_Real aViewHeight = aCamera->ViewDimensions().Y(); | |
7fd59977 | 2416 | |
197ac94e | 2417 | // ensure that zoom will not be too small or too big. |
2418 | Standard_Real aCoef = aDZoom; | |
2419 | if (aViewWidth < aCoef * Precision::Confusion()) | |
2420 | { | |
2421 | aCoef = aViewWidth / Precision::Confusion(); | |
2422 | } | |
2423 | else if (aViewWidth > aCoef * 1e12) | |
2424 | { | |
2425 | aCoef = aViewWidth / 1e12; | |
2426 | } | |
2427 | if (aViewHeight < aCoef * Precision::Confusion()) | |
2428 | { | |
2429 | aCoef = aViewHeight / Precision::Confusion(); | |
2430 | } | |
2431 | else if (aViewHeight > aCoef * 1e12) | |
2432 | { | |
2433 | aCoef = aViewHeight / 1e12; | |
2434 | } | |
7fd59977 | 2435 | |
197ac94e | 2436 | Standard_Real aZoomAtPointXv = 0.0; |
2437 | Standard_Real aZoomAtPointYv = 0.0; | |
2438 | Convert (MyZoomAtPointX, MyZoomAtPointY, aZoomAtPointXv, aZoomAtPointYv); | |
7fd59977 | 2439 | |
ee2be2a8 | 2440 | Standard_Real aDxv = aZoomAtPointXv / aCoef; |
2441 | Standard_Real aDyv = aZoomAtPointYv / aCoef; | |
7fd59977 | 2442 | |
c357e426 | 2443 | aCamera->SetScale (aCamera->Scale() / aCoef); |
2444 | Translate (aCamera, aZoomAtPointXv - aDxv, aZoomAtPointYv - aDyv); | |
b5ac8292 | 2445 | |
c357e426 | 2446 | AutoZFit(); |
b5ac8292 | 2447 | |
197ac94e | 2448 | SetImmediateUpdate (wasUpdateEnabled); |
7fd59977 | 2449 | |
197ac94e | 2450 | ImmediateUpdate(); |
7fd59977 | 2451 | } |
2452 | ||
197ac94e | 2453 | //============================================================================= |
2454 | //function : AxialScale | |
2455 | //purpose : | |
2456 | //============================================================================= | |
7fd59977 | 2457 | void V3d_View::AxialScale (const Standard_Integer Dx, |
2458 | const Standard_Integer Dy, | |
2459 | const V3d_TypeOfAxe Axis) | |
2460 | { | |
2461 | if( Dx != 0. || Dy != 0. ) { | |
2462 | Standard_Real Sx, Sy, Sz; | |
2463 | AxialScale( Sx, Sy, Sz ); | |
2464 | Standard_Real dscale = Sqrt(Dx*Dx + Dy*Dy) / 100. + 1; | |
2465 | dscale = (Dx > 0) ? dscale : 1./dscale; | |
2466 | if( Axis == V3d_X ) Sx = dscale; | |
2467 | if( Axis == V3d_Y ) Sy = dscale; | |
2468 | if( Axis == V3d_Z ) Sz = dscale; | |
2469 | SetAxialScale( Sx, Sy, Sz ); | |
2470 | } | |
2471 | } | |
2472 | ||
197ac94e | 2473 | //============================================================================= |
2474 | //function : FitAll | |
2475 | //purpose : | |
2476 | //============================================================================= | |
434ffc09 | 2477 | void V3d_View::FitAll(const Standard_Real theXmin, |
2478 | const Standard_Real theYmin, | |
2479 | const Standard_Real theXmax, | |
2480 | const Standard_Real theYmax) | |
7fd59977 | 2481 | { |
434ffc09 | 2482 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2483 | Standard_Real anAspect = aCamera->Aspect(); | |
7fd59977 | 2484 | |
434ffc09 | 2485 | Standard_Real aFitSizeU = Abs (theXmax - theXmin); |
2486 | Standard_Real aFitSizeV = Abs (theYmax - theYmin); | |
197ac94e | 2487 | Standard_Real aFitAspect = aFitSizeU / aFitSizeV; |
434ffc09 | 2488 | if (aFitAspect >= anAspect) |
197ac94e | 2489 | { |
434ffc09 | 2490 | aFitSizeV = aFitSizeU / anAspect; |
197ac94e | 2491 | } |
2492 | else | |
2493 | { | |
434ffc09 | 2494 | aFitSizeU = aFitSizeV * anAspect; |
197ac94e | 2495 | } |
b5ac8292 | 2496 | |
434ffc09 | 2497 | Translate (aCamera, (theXmin + theXmax) * 0.5, (theYmin + theYmax) * 0.5); |
c357e426 | 2498 | Scale (aCamera, aFitSizeU, aFitSizeV); |
2499 | ||
2500 | AutoZFit(); | |
7fd59977 | 2501 | |
197ac94e | 2502 | ImmediateUpdate(); |
7fd59977 | 2503 | } |
2504 | ||
197ac94e | 2505 | //============================================================================= |
2506 | //function : StartRotation | |
2507 | //purpose : | |
2508 | //============================================================================= | |
7fd59977 | 2509 | void V3d_View::StartRotation(const Standard_Integer X, |
2510 | const Standard_Integer Y, | |
ee2be2a8 | 2511 | const Standard_Real zRotationThreshold) |
7fd59977 | 2512 | { |
7fd59977 | 2513 | sx = X; sy = Y; |
2514 | Standard_Real x,y; | |
2515 | Size(x,y); | |
2516 | rx = Standard_Real(Convert(x)); | |
2517 | ry = Standard_Real(Convert(y)); | |
49582f9d | 2518 | myRotateGravity = GravityPoint(); |
2519 | Rotate (0.0, 0.0, 0.0, | |
2520 | myRotateGravity.X(), myRotateGravity.Y(), myRotateGravity.Z(), | |
2521 | Standard_True); | |
016e5959 | 2522 | myZRotation = Standard_False; |
7fd59977 | 2523 | if( zRotationThreshold > 0. ) { |
2524 | Standard_Real dx = Abs(sx - rx/2.); | |
2525 | Standard_Real dy = Abs(sy - ry/2.); | |
016e5959 | 2526 | // if( dx > rx/3. || dy > ry/3. ) myZRotation = Standard_True; |
7fd59977 | 2527 | Standard_Real dd = zRotationThreshold * (rx + ry)/2.; |
016e5959 | 2528 | if( dx > dd || dy > dd ) myZRotation = Standard_True; |
7fd59977 | 2529 | } |
7fd59977 | 2530 | |
2531 | } | |
2532 | ||
197ac94e | 2533 | //============================================================================= |
2534 | //function : Rotation | |
2535 | //purpose : | |
2536 | //============================================================================= | |
7fd59977 | 2537 | void V3d_View::Rotation(const Standard_Integer X, |
2538 | const Standard_Integer Y) | |
2539 | { | |
7fd59977 | 2540 | if( rx == 0. || ry == 0. ) { |
2541 | StartRotation(X,Y); | |
2542 | return; | |
2543 | } | |
7fd59977 | 2544 | Standard_Real dx=0.,dy=0.,dz=0.; |
016e5959 | 2545 | if( myZRotation ) { |
7fd59977 | 2546 | dz = atan2(Standard_Real(X)-rx/2., ry/2.-Standard_Real(Y)) - |
2547 | atan2(sx-rx/2.,ry/2.-sy); | |
2548 | } else { | |
c6541a0c D |
2549 | dx = (Standard_Real(X) - sx) * M_PI / rx; |
2550 | dy = (sy - Standard_Real(Y)) * M_PI / ry; | |
7fd59977 | 2551 | } |
b12a3e54 | 2552 | |
49582f9d | 2553 | Rotate (dx, dy, dz, |
2554 | myRotateGravity.X(), myRotateGravity.Y(), myRotateGravity.Z(), | |
2555 | Standard_False); | |
7fd59977 | 2556 | } |
2557 | ||
197ac94e | 2558 | //============================================================================= |
2559 | //function : SetComputedMode | |
2560 | //purpose : | |
2561 | //============================================================================= | |
c357e426 | 2562 | void V3d_View::SetComputedMode (const Standard_Boolean theMode) |
7fd59977 | 2563 | { |
c357e426 | 2564 | if (theMode) |
197ac94e | 2565 | { |
2566 | if (myComputedMode) | |
2567 | { | |
c357e426 | 2568 | myView->SetComputedMode (Standard_True); |
7fd59977 | 2569 | } |
c357e426 | 2570 | } |
2571 | else | |
197ac94e | 2572 | { |
c357e426 | 2573 | myView->SetComputedMode (Standard_False); |
7fd59977 | 2574 | } |
b8ddfc2f | 2575 | } |
7fd59977 | 2576 | |
197ac94e | 2577 | //============================================================================= |
2578 | //function : ComputedMode | |
2579 | //purpose : | |
2580 | //============================================================================= | |
2581 | Standard_Boolean V3d_View::ComputedMode() const | |
7fd59977 | 2582 | { |
c357e426 | 2583 | return myView->ComputedMode(); |
b8ddfc2f | 2584 | } |
7fd59977 | 2585 | |
197ac94e | 2586 | //============================================================================= |
2587 | //function : SetBackFacingModel | |
2588 | //purpose : | |
2589 | //============================================================================= | |
c357e426 | 2590 | void V3d_View::SetBackFacingModel (const V3d_TypeOfBackfacingModel theModel) |
7fd59977 | 2591 | { |
c357e426 | 2592 | myView->SetBackfacingModel (static_cast<Graphic3d_TypeOfBackfacingModel> (theModel)); |
7fd59977 | 2593 | Redraw(); |
b8ddfc2f | 2594 | } |
7fd59977 | 2595 | |
197ac94e | 2596 | //============================================================================= |
2597 | //function : BackFacingModel | |
2598 | //purpose : | |
2599 | //============================================================================= | |
2600 | V3d_TypeOfBackfacingModel V3d_View::BackFacingModel() const | |
b8ddfc2f | 2601 | { |
c357e426 | 2602 | return static_cast<V3d_TypeOfBackfacingModel> (myView->BackfacingModel()); |
b8ddfc2f | 2603 | } |
7fd59977 | 2604 | |
c357e426 | 2605 | //============================================================================= |
2606 | //function : Init | |
2607 | //purpose : | |
2608 | //============================================================================= | |
b8ddfc2f | 2609 | void V3d_View::Init() |
2610 | { | |
7fd59977 | 2611 | myComputedMode = MyViewer->ComputedMode(); |
c357e426 | 2612 | if (!myComputedMode || !MyViewer->DefaultComputedMode()) |
2613 | { | |
2614 | SetComputedMode (Standard_False); | |
7fd59977 | 2615 | } |
7fd59977 | 2616 | } |
2617 | ||
197ac94e | 2618 | //============================================================================= |
2619 | //function : Dump | |
2620 | //purpose : | |
2621 | //============================================================================= | |
692613e5 | 2622 | Standard_Boolean V3d_View::Dump (const Standard_CString theFile, |
2623 | const Graphic3d_BufferType& theBufferType) | |
7fd59977 | 2624 | { |
2625 | Standard_Integer aWinWidth, aWinHeight; | |
2626 | MyWindow->Size (aWinWidth, aWinHeight); | |
692613e5 | 2627 | Image_AlienPixMap anImage; |
b5ac8292 | 2628 | |
692613e5 | 2629 | return ToPixMap (anImage, aWinWidth, aWinHeight, theBufferType) && anImage.Save (theFile); |
7fd59977 | 2630 | } |
2631 | ||
197ac94e | 2632 | //============================================================================= |
2633 | //function : ToPixMap | |
2634 | //purpose : | |
2635 | //============================================================================= | |
692613e5 | 2636 | Standard_Boolean V3d_View::ToPixMap (Image_PixMap& theImage, |
3bffef55 | 2637 | const V3d_ImageDumpOptions& theParams) |
7fd59977 | 2638 | { |
3bffef55 | 2639 | Graphic3d_Vec2i aTargetSize (theParams.Width, theParams.Height); |
2640 | if (aTargetSize.x() != 0 | |
2641 | && aTargetSize.y() != 0) | |
2642 | { | |
2643 | // allocate image buffer for dumping | |
2644 | if (theImage.IsEmpty() | |
2645 | || theImage.SizeX() != Standard_Size(aTargetSize.x()) | |
2646 | || theImage.SizeY() != Standard_Size(aTargetSize.y())) | |
2647 | { | |
dc858f4c | 2648 | Image_Format aFormat = Image_Format_UNKNOWN; |
3bffef55 | 2649 | switch (theParams.BufferType) |
2650 | { | |
38d90bb3 | 2651 | case Graphic3d_BT_RGB: aFormat = Image_Format_RGB; break; |
2652 | case Graphic3d_BT_RGBA: aFormat = Image_Format_RGBA; break; | |
2653 | case Graphic3d_BT_Depth: aFormat = Image_Format_GrayF; break; | |
2654 | case Graphic3d_BT_RGB_RayTraceHdrLeft: aFormat = Image_Format_RGBF; break; | |
3bffef55 | 2655 | } |
2656 | ||
2657 | if (!theImage.InitZero (aFormat, Standard_Size(aTargetSize.x()), Standard_Size(aTargetSize.y()))) | |
2658 | { | |
2659 | Message::DefaultMessenger()->Send (TCollection_AsciiString ("Fail to allocate an image ") + aTargetSize.x() + "x" + aTargetSize.y() | |
2660 | + " for view dump", Message_Fail); | |
2661 | return Standard_False; | |
2662 | } | |
2663 | } | |
2664 | } | |
2665 | if (theImage.IsEmpty()) | |
2666 | { | |
2667 | Message::DefaultMessenger()->Send (TCollection_AsciiString ("V3d_View::ToPixMap() has been called without image dimensions"), Message_Fail); | |
2668 | return Standard_False; | |
2669 | } | |
2670 | aTargetSize.x() = (Standard_Integer )theImage.SizeX(); | |
2671 | aTargetSize.y() = (Standard_Integer )theImage.SizeY(); | |
2672 | ||
b128c892 | 2673 | Handle(Standard_Transient) aFBOPtr; |
2674 | Handle(Standard_Transient) aPrevFBOPtr = myView->FBO(); | |
3bffef55 | 2675 | Graphic3d_Vec2i aFBOVPSize = aTargetSize; |
2676 | ||
2677 | bool isTiling = false; | |
2678 | if (theParams.TileSize > 0) | |
2679 | { | |
2680 | if (aFBOVPSize.x() > theParams.TileSize | |
2681 | || aFBOVPSize.y() > theParams.TileSize) | |
2682 | { | |
2683 | aFBOVPSize.x() = Min (aFBOVPSize.x(), theParams.TileSize); | |
2684 | aFBOVPSize.y() = Min (aFBOVPSize.y(), theParams.TileSize); | |
2685 | isTiling = true; | |
2686 | } | |
2687 | } | |
2688 | ||
2689 | Graphic3d_Vec2i aPrevFBOVPSize; | |
b128c892 | 2690 | if (!aPrevFBOPtr.IsNull()) |
7fd59977 | 2691 | { |
3bffef55 | 2692 | Graphic3d_Vec2i aPrevFBOSizeMax; |
c357e426 | 2693 | myView->FBOGetDimensions (aPrevFBOPtr, |
3bffef55 | 2694 | aPrevFBOVPSize.x(), aPrevFBOVPSize.y(), |
2695 | aPrevFBOSizeMax.x(), aPrevFBOSizeMax.y()); | |
2696 | if (aFBOVPSize.x() <= aPrevFBOSizeMax.x() | |
2697 | && aFBOVPSize.y() <= aPrevFBOSizeMax.y()) | |
7fd59977 | 2698 | { |
7fd59977 | 2699 | aFBOPtr = aPrevFBOPtr; |
2700 | } | |
2701 | } | |
2702 | ||
b128c892 | 2703 | if (aFBOPtr.IsNull()) |
7fd59977 | 2704 | { |
6997ff1c | 2705 | Standard_Integer aMaxTexSizeX = MyViewer->Driver()->InquireLimit (Graphic3d_TypeOfLimit_MaxViewDumpSizeX); |
2706 | Standard_Integer aMaxTexSizeY = MyViewer->Driver()->InquireLimit (Graphic3d_TypeOfLimit_MaxViewDumpSizeY); | |
2707 | if (theParams.TileSize > aMaxTexSizeX | |
2708 | || theParams.TileSize > aMaxTexSizeY) | |
85e096c3 | 2709 | { |
3bffef55 | 2710 | Message::DefaultMessenger()->Send (TCollection_AsciiString ("Image dump can not be performed - specified tile size (") |
6997ff1c | 2711 | + theParams.TileSize + ") exceeds hardware limits (" + aMaxTexSizeX + "x" + aMaxTexSizeY + ")", Message_Fail); |
3bffef55 | 2712 | return Standard_False; |
85e096c3 | 2713 | } |
3bffef55 | 2714 | |
6997ff1c | 2715 | if (aFBOVPSize.x() > aMaxTexSizeX |
2716 | || aFBOVPSize.y() > aMaxTexSizeY) | |
3bffef55 | 2717 | { |
6997ff1c | 2718 | if (MyViewer->Driver()->InquireLimit (Graphic3d_TypeOfLimit_IsWorkaroundFBO)) |
2719 | { | |
2720 | Message::DefaultMessenger ()->Send (TCollection_AsciiString ("Warning, workaround for Intel driver problem with empty FBO for images with big width is applyed."), Message_Warning); | |
2721 | } | |
2722 | Message::DefaultMessenger()->Send (TCollection_AsciiString ("Info, tiling image dump is used, image size (") | |
2723 | + aFBOVPSize.x() + "x" + aFBOVPSize.y() + ") exceeds hardware limits (" + aMaxTexSizeX + "x" + aMaxTexSizeY + ")", Message_Info); | |
2724 | aFBOVPSize.x() = Min (aFBOVPSize.x(), aMaxTexSizeX); | |
2725 | aFBOVPSize.y() = Min (aFBOVPSize.y(), aMaxTexSizeY); | |
3bffef55 | 2726 | isTiling = true; |
2727 | } | |
2728 | ||
2729 | // Try to create hardware accelerated buffer | |
2730 | aFBOPtr = myView->FBOCreate (aFBOVPSize.x(), aFBOVPSize.y()); | |
7fd59977 | 2731 | } |
c357e426 | 2732 | myView->SetFBO (aFBOPtr); |
7fd59977 | 2733 | |
b128c892 | 2734 | if (aFBOPtr.IsNull()) |
7fd59977 | 2735 | { |
3bffef55 | 2736 | // try to use on-screen buffer |
2737 | Graphic3d_Vec2i aWinSize; | |
2738 | MyWindow->Size (aWinSize.x(), aWinSize.y()); | |
2739 | if (aFBOVPSize.x() != aWinSize.x() | |
2740 | || aFBOVPSize.y() != aWinSize.y()) | |
7fd59977 | 2741 | { |
3bffef55 | 2742 | isTiling = true; |
7fd59977 | 2743 | } |
3bffef55 | 2744 | aFBOVPSize = aWinSize; |
2745 | ||
2746 | Message::DefaultMessenger()->Send (TCollection_AsciiString ("Warning, on screen buffer is used for image dump - content might be invalid"), Message_Warning); | |
7fd59977 | 2747 | } |
2748 | ||
3bffef55 | 2749 | // backup camera parameters |
b5ac8292 | 2750 | Handle(Graphic3d_Camera) aStoreMapping = new Graphic3d_Camera(); |
c357e426 | 2751 | Handle(Graphic3d_Camera) aCamera = Camera(); |
c357e426 | 2752 | aStoreMapping->Copy (aCamera); |
c357e426 | 2753 | if (aCamera->IsStereo()) |
b5ac8292 | 2754 | { |
3bffef55 | 2755 | switch (theParams.StereoOptions) |
b5ac8292 | 2756 | { |
f978241f | 2757 | case V3d_SDO_MONO: |
2758 | { | |
c357e426 | 2759 | aCamera->SetProjectionType (Graphic3d_Camera::Projection_Perspective); |
b5ac8292 | 2760 | break; |
f978241f | 2761 | } |
2762 | case V3d_SDO_LEFT_EYE: | |
2763 | { | |
c357e426 | 2764 | aCamera->SetProjectionType (Graphic3d_Camera::Projection_MonoLeftEye); |
b5ac8292 | 2765 | break; |
f978241f | 2766 | } |
2767 | case V3d_SDO_RIGHT_EYE: | |
2768 | { | |
c357e426 | 2769 | aCamera->SetProjectionType (Graphic3d_Camera::Projection_MonoRightEye); |
b5ac8292 | 2770 | break; |
f978241f | 2771 | } |
2772 | case V3d_SDO_BLENDED: | |
2773 | { | |
2774 | break; // dump as is | |
2775 | } | |
b5ac8292 | 2776 | } |
2777 | } | |
3bffef55 | 2778 | if (theParams.ToAdjustAspect) |
197ac94e | 2779 | { |
3bffef55 | 2780 | aCamera->SetAspect (Standard_Real(aTargetSize.x()) / Standard_Real(aTargetSize.y())); |
7fd59977 | 2781 | } |
3bffef55 | 2782 | AutoZFit(); |
7fd59977 | 2783 | |
3bffef55 | 2784 | // render immediate structures into back buffer rather than front |
2785 | const Standard_Boolean aPrevImmediateMode = myView->SetImmediateModeDrawToFront (Standard_False); | |
7fd59977 | 2786 | |
692613e5 | 2787 | Standard_Boolean isSuccess = Standard_True; |
3bffef55 | 2788 | if (!isTiling) |
7fd59977 | 2789 | { |
3bffef55 | 2790 | if (!aFBOPtr.IsNull()) |
692613e5 | 2791 | { |
3bffef55 | 2792 | myView->FBOChangeViewport (aFBOPtr, aTargetSize.x(), aTargetSize.y()); |
692613e5 | 2793 | } |
3bffef55 | 2794 | Redraw(); |
2795 | isSuccess = isSuccess && myView->BufferDump (theImage, theParams.BufferType); | |
2796 | } | |
2797 | else | |
2798 | { | |
2799 | Image_PixMap aTilePixMap; | |
2800 | aTilePixMap.SetTopDown (theImage.IsTopDown()); | |
692613e5 | 2801 | |
3bffef55 | 2802 | Graphic3d_Vec2i anOffset (0, 0); |
2803 | for (; anOffset.y() < aTargetSize.y(); anOffset.y() += aFBOVPSize.y()) | |
2804 | { | |
2805 | anOffset.x() = 0; | |
2806 | for (; anOffset.x() < aTargetSize.x(); anOffset.x() += aFBOVPSize.x()) | |
2807 | { | |
c8fe0e2d | 2808 | Graphic3d_CameraTile aTileUncropped; |
2809 | aTileUncropped.Offset = anOffset; | |
2810 | aTileUncropped.TotalSize = aTargetSize; | |
2811 | aTileUncropped.TileSize = aFBOVPSize; | |
2812 | const Graphic3d_CameraTile aTile = aTileUncropped.Cropped(); | |
3bffef55 | 2813 | if (aTile.TileSize.x() < 1 |
2814 | || aTile.TileSize.y() < 1) | |
2815 | { | |
2816 | continue; | |
2817 | } | |
2818 | ||
2819 | const Standard_Integer aLeft = aTile.Offset.x(); | |
2820 | Standard_Integer aBottom = aTile.Offset.y(); | |
2821 | if (theImage.IsTopDown()) | |
2822 | { | |
2823 | const Standard_Integer aTop = aTile.Offset.y() + aTile.TileSize.y(); | |
2824 | aBottom = aTargetSize.y() - aTop; | |
2825 | } | |
2826 | aTilePixMap.InitWrapper (theImage.Format(), theImage.ChangeData() | |
2827 | + theImage.SizeRowBytes() * aBottom + theImage.SizePixelBytes() * aLeft, | |
2828 | aTile.TileSize.x(), aTile.TileSize.y(), | |
2829 | theImage.SizeRowBytes()); | |
2830 | ||
3bffef55 | 2831 | if (!aFBOPtr.IsNull()) |
2832 | { | |
c8fe0e2d | 2833 | aCamera->SetTile (aTile); |
3bffef55 | 2834 | myView->FBOChangeViewport (aFBOPtr, aTile.TileSize.x(), aTile.TileSize.y()); |
2835 | } | |
c8fe0e2d | 2836 | else |
2837 | { | |
2838 | // no API to resize viewport of on-screen buffer - render uncropped | |
2839 | aCamera->SetTile (aTileUncropped); | |
2840 | } | |
3bffef55 | 2841 | Redraw(); |
2842 | isSuccess = isSuccess && myView->BufferDump (aTilePixMap, theParams.BufferType); | |
2843 | if (!isSuccess) | |
2844 | { | |
2845 | break; | |
2846 | } | |
2847 | } | |
2848 | if (!isSuccess) | |
2849 | { | |
2850 | break; | |
2851 | } | |
2852 | } | |
7fd59977 | 2853 | } |
2854 | ||
3bffef55 | 2855 | // restore state |
2856 | myView->SetImmediateModeDrawToFront (aPrevImmediateMode); | |
2857 | aCamera->Copy (aStoreMapping); | |
7fd59977 | 2858 | if (aFBOPtr != aPrevFBOPtr) |
2859 | { | |
c357e426 | 2860 | myView->FBORelease (aFBOPtr); |
7fd59977 | 2861 | } |
b128c892 | 2862 | else if (!aPrevFBOPtr.IsNull()) |
7fd59977 | 2863 | { |
3bffef55 | 2864 | myView->FBOChangeViewport (aPrevFBOPtr, aPrevFBOVPSize.x(), aPrevFBOVPSize.y()); |
7fd59977 | 2865 | } |
c357e426 | 2866 | myView->SetFBO (aPrevFBOPtr); |
692613e5 | 2867 | return isSuccess; |
7fd59977 | 2868 | } |
6942f04a | 2869 | |
c357e426 | 2870 | //============================================================================= |
2871 | //function : ImmediateUpdate | |
2872 | //purpose : | |
2873 | //============================================================================= | |
6942f04a | 2874 | void V3d_View::ImmediateUpdate() const |
2875 | { | |
c357e426 | 2876 | if (myImmediateUpdate) |
2877 | { | |
2878 | Update(); | |
2879 | } | |
6942f04a | 2880 | } |
2881 | ||
c357e426 | 2882 | //============================================================================= |
2883 | //function : SetImmediateUpdate | |
2884 | //purpose : | |
2885 | //============================================================================= | |
6942f04a | 2886 | Standard_Boolean V3d_View::SetImmediateUpdate (const Standard_Boolean theImmediateUpdate) |
2887 | { | |
2888 | Standard_Boolean aPreviousMode = myImmediateUpdate; | |
2889 | myImmediateUpdate = theImmediateUpdate; | |
2890 | return aPreviousMode; | |
2891 | } | |
b5ac8292 | 2892 | |
2893 | // ======================================================================= | |
2894 | // function : SetCamera | |
2895 | // purpose : | |
2896 | // ======================================================================= | |
2897 | void V3d_View::SetCamera (const Handle(Graphic3d_Camera)& theCamera) | |
2898 | { | |
c357e426 | 2899 | myView->SetCamera (theCamera); |
197ac94e | 2900 | |
c357e426 | 2901 | ImmediateUpdate(); |
b5ac8292 | 2902 | } |
2903 | ||
2904 | // ======================================================================= | |
2905 | // function : GetCamera | |
2906 | // purpose : | |
2907 | // ======================================================================= | |
197ac94e | 2908 | const Handle(Graphic3d_Camera)& V3d_View::Camera() const |
b5ac8292 | 2909 | { |
c357e426 | 2910 | return myView->Camera(); |
b5ac8292 | 2911 | } |
2912 | ||
2913 | // ======================================================================= | |
197ac94e | 2914 | // function : FitMinMax |
2915 | // purpose : Internal | |
b5ac8292 | 2916 | // ======================================================================= |
197ac94e | 2917 | Standard_Boolean V3d_View::FitMinMax (const Handle(Graphic3d_Camera)& theCamera, |
ed063270 | 2918 | const Bnd_Box& theBox, |
197ac94e | 2919 | const Standard_Real theMargin, |
2920 | const Standard_Real theResolution, | |
2921 | const Standard_Boolean theToEnlargeIfLine) const | |
2922 | { | |
2923 | // Check bounding box for validness | |
ed063270 | 2924 | if (theBox.IsVoid()) |
b5ac8292 | 2925 | { |
197ac94e | 2926 | return Standard_False; // bounding box is out of bounds... |
2927 | } | |
2928 | ||
2929 | // Apply "axial scaling" to the bounding points. | |
2930 | // It is not the best approach to make this scaling as a part of fit all operation, | |
2931 | // but the axial scale is integrated into camera orientation matrix and the other | |
2932 | // option is to perform frustum plane adjustment algorithm in view camera space, | |
2933 | // which will lead to a number of additional world-view space conversions and | |
2934 | // loosing precision as well. | |
ab1c121b | 2935 | gp_Pnt aBndMin = theBox.CornerMin().XYZ().Multiplied (theCamera->AxialScale()); |
2936 | gp_Pnt aBndMax = theBox.CornerMax().XYZ().Multiplied (theCamera->AxialScale()); | |
2937 | ||
2938 | if (aBndMax.IsEqual (aBndMin, RealEpsilon())) | |
b5ac8292 | 2939 | { |
197ac94e | 2940 | return Standard_False; // nothing to fit all |
2941 | } | |
2942 | ||
ab1c121b | 2943 | // Prepare camera frustum planes. |
2944 | NCollection_Array1<gp_Pln> aFrustumPlane (1, 6); | |
2945 | theCamera->Frustum (aFrustumPlane.ChangeValue (1), | |
2946 | aFrustumPlane.ChangeValue (2), | |
2947 | aFrustumPlane.ChangeValue (3), | |
2948 | aFrustumPlane.ChangeValue (4), | |
2949 | aFrustumPlane.ChangeValue (5), | |
2950 | aFrustumPlane.ChangeValue (6)); | |
197ac94e | 2951 | |
ab1c121b | 2952 | // Prepare camera up, side, direction vectors. |
197ac94e | 2953 | gp_Dir aCamUp = theCamera->OrthogonalizedUp(); |
2954 | gp_Dir aCamDir = theCamera->Direction(); | |
2955 | gp_Dir aCamSide = aCamDir ^ aCamUp; | |
2956 | ||
ab1c121b | 2957 | // Prepare scene bounding box parameters. |
2958 | gp_Pnt aBndCenter = (aBndMin.XYZ() + aBndMax.XYZ()) / 2.0; | |
2959 | ||
2960 | NCollection_Array1<gp_Pnt> aBndCorner (1, 8); | |
2961 | aBndCorner.ChangeValue (1) = gp_Pnt (aBndMin.X(), aBndMin.Y(), aBndMin.Z()); | |
2962 | aBndCorner.ChangeValue (2) = gp_Pnt (aBndMin.X(), aBndMin.Y(), aBndMax.Z()); | |
2963 | aBndCorner.ChangeValue (3) = gp_Pnt (aBndMin.X(), aBndMax.Y(), aBndMin.Z()); | |
2964 | aBndCorner.ChangeValue (4) = gp_Pnt (aBndMin.X(), aBndMax.Y(), aBndMax.Z()); | |
2965 | aBndCorner.ChangeValue (5) = gp_Pnt (aBndMax.X(), aBndMin.Y(), aBndMin.Z()); | |
2966 | aBndCorner.ChangeValue (6) = gp_Pnt (aBndMax.X(), aBndMin.Y(), aBndMax.Z()); | |
2967 | aBndCorner.ChangeValue (7) = gp_Pnt (aBndMax.X(), aBndMax.Y(), aBndMin.Z()); | |
2968 | aBndCorner.ChangeValue (8) = gp_Pnt (aBndMax.X(), aBndMax.Y(), aBndMax.Z()); | |
2969 | ||
197ac94e | 2970 | // Perspective-correct camera projection vector, matching the bounding box is determined geometrically. |
2971 | // Knowing the initial shape of a frustum it is possible to match it to a bounding box. | |
2972 | // Then, knowing the relation of camera projection vector to the frustum shape it is possible to | |
2973 | // set up perspective-correct camera projection matching the bounding box. | |
2974 | // These steps support non-asymmetric transformations of view-projection space provided by camera. | |
2975 | // The zooming can be done by calculating view plane size matching the bounding box at center of | |
2976 | // the bounding box. The only limitation here is that the scale of camera should define size of | |
2977 | // its view plane passing through the camera center, and the center of camera should be on the | |
2978 | // same line with the center of bounding box. | |
2979 | ||
2980 | // The following method is applied: | |
2981 | // 1) Determine normalized asymmetry of camera projection vector by frustum planes. | |
2982 | // 2) Determine new location of frustum planes, "matching" the bounding box. | |
2983 | // 3) Determine new camera projection vector using the normalized asymmetry. | |
2984 | // 4) Determine new zooming in view space. | |
2985 | ||
ab1c121b | 2986 | // 1. Determine normalized projection asymmetry (if any). |
bf02aa7d | 2987 | Standard_Real anAssymX = Tan (( aCamSide).Angle (aFrustumPlane (1).Axis().Direction())) |
2988 | - Tan ((-aCamSide).Angle (aFrustumPlane (2).Axis().Direction())); | |
2989 | Standard_Real anAssymY = Tan (( aCamUp) .Angle (aFrustumPlane (3).Axis().Direction())) | |
2990 | - Tan ((-aCamUp) .Angle (aFrustumPlane (4).Axis().Direction())); | |
ab1c121b | 2991 | |
2992 | // 2. Determine how far should be the frustum planes placed from center | |
2993 | // of bounding box, in order to match the bounding box closely. | |
2994 | NCollection_Array1<Standard_Real> aFitDistance (1, 6); | |
2995 | aFitDistance.ChangeValue (1) = 0.0; | |
2996 | aFitDistance.ChangeValue (2) = 0.0; | |
2997 | aFitDistance.ChangeValue (3) = 0.0; | |
2998 | aFitDistance.ChangeValue (4) = 0.0; | |
2999 | aFitDistance.ChangeValue (5) = 0.0; | |
3000 | aFitDistance.ChangeValue (6) = 0.0; | |
3001 | ||
3002 | for (Standard_Integer anI = aFrustumPlane.Lower(); anI <= aFrustumPlane.Upper(); ++anI) | |
197ac94e | 3003 | { |
ab1c121b | 3004 | // Measure distances from center of bounding box to its corners towards the frustum plane. |
3005 | const gp_Dir& aPlaneN = aFrustumPlane.ChangeValue (anI).Axis().Direction(); | |
197ac94e | 3006 | |
ab1c121b | 3007 | Standard_Real& aFitDist = aFitDistance.ChangeValue (anI); |
197ac94e | 3008 | |
ab1c121b | 3009 | for (Standard_Integer aJ = aBndCorner.Lower(); aJ <= aBndCorner.Upper(); ++aJ) |
3010 | { | |
3011 | aFitDist = Max (aFitDist, gp_Vec (aBndCenter, aBndCorner (aJ)).Dot (aPlaneN)); | |
3012 | } | |
197ac94e | 3013 | } |
3014 | // The center of camera is placed on the same line with center of bounding box. | |
3015 | // The view plane section crosses the bounding box at its center. | |
3016 | // To compute view plane size, evaluate coefficients converting "point -> plane distance" | |
3017 | // into view section size between the point and the frustum plane. | |
3018 | // proj | |
3019 | // /|\ right half of frame // | |
3020 | // | // | |
3021 | // point o<-- distance * coeff -->//---- (view plane section) | |
3022 | // \ // | |
3023 | // (distance) // | |
3024 | // ~ // | |
3025 | // (distance) // | |
3026 | // \/\// | |
3027 | // \// | |
3028 | // // | |
3029 | // (frustum plane) | |
bf02aa7d | 3030 | aFitDistance.ChangeValue (1) *= Sqrt(1 + Pow (Tan ( aCamSide .Angle (aFrustumPlane (1).Axis().Direction())), 2.0)); |
3031 | aFitDistance.ChangeValue (2) *= Sqrt(1 + Pow (Tan ((-aCamSide).Angle (aFrustumPlane (2).Axis().Direction())), 2.0)); | |
3032 | aFitDistance.ChangeValue (3) *= Sqrt(1 + Pow (Tan ( aCamUp .Angle (aFrustumPlane (3).Axis().Direction())), 2.0)); | |
3033 | aFitDistance.ChangeValue (4) *= Sqrt(1 + Pow (Tan ((-aCamUp) .Angle (aFrustumPlane (4).Axis().Direction())), 2.0)); | |
3034 | aFitDistance.ChangeValue (5) *= Sqrt(1 + Pow (Tan ( aCamDir .Angle (aFrustumPlane (5).Axis().Direction())), 2.0)); | |
3035 | aFitDistance.ChangeValue (6) *= Sqrt(1 + Pow (Tan ((-aCamDir) .Angle (aFrustumPlane (6).Axis().Direction())), 2.0)); | |
ab1c121b | 3036 | |
3037 | Standard_Real aViewSizeXv = aFitDistance (1) + aFitDistance (2); | |
3038 | Standard_Real aViewSizeYv = aFitDistance (3) + aFitDistance (4); | |
3039 | Standard_Real aViewSizeZv = aFitDistance (5) + aFitDistance (6); | |
3040 | ||
3041 | // 3. Place center of camera on the same line with center of bounding | |
3042 | // box applying corresponding projection asymmetry (if any). | |
197ac94e | 3043 | Standard_Real anAssymXv = anAssymX * aViewSizeXv * 0.5; |
3044 | Standard_Real anAssymYv = anAssymY * aViewSizeYv * 0.5; | |
ab1c121b | 3045 | Standard_Real anOffsetXv = (aFitDistance (2) - aFitDistance (1)) * 0.5 + anAssymXv; |
3046 | Standard_Real anOffsetYv = (aFitDistance (4) - aFitDistance (3)) * 0.5 + anAssymYv; | |
197ac94e | 3047 | gp_Vec aTranslateSide = gp_Vec (aCamSide) * anOffsetXv; |
3048 | gp_Vec aTranslateUp = gp_Vec (aCamUp) * anOffsetYv; | |
ab1c121b | 3049 | gp_Pnt aCamNewCenter = aBndCenter.Translated (aTranslateSide).Translated (aTranslateUp); |
197ac94e | 3050 | |
3051 | gp_Trsf aCenterTrsf; | |
ab1c121b | 3052 | aCenterTrsf.SetTranslation (theCamera->Center(), aCamNewCenter); |
197ac94e | 3053 | theCamera->Transform (aCenterTrsf); |
ab1c121b | 3054 | theCamera->SetDistance (aFitDistance (6) + aFitDistance (5)); |
197ac94e | 3055 | |
3056 | // Bounding box collapses to a point or thin line going in depth of the screen | |
3057 | if (aViewSizeXv < theResolution && aViewSizeYv < theResolution) | |
b5ac8292 | 3058 | { |
197ac94e | 3059 | if (aViewSizeXv < theResolution || !theToEnlargeIfLine) |
3060 | { | |
3061 | return Standard_True; // This is just one point or line and zooming has no effect. | |
3062 | } | |
3063 | ||
3064 | // Looking along line and "theToEnlargeIfLine" is requested. | |
3065 | // Fit view to see whole scene on rotation. | |
3066 | aViewSizeXv = aViewSizeZv; | |
3067 | aViewSizeYv = aViewSizeZv; | |
b5ac8292 | 3068 | } |
3069 | ||
50d06d8f | 3070 | Scale (theCamera, aViewSizeXv, aViewSizeYv); |
3071 | ||
3072 | const Standard_Real aZoomCoef = myView->ConsiderZoomPersistenceObjects(); | |
3073 | ||
3074 | Scale (theCamera, theCamera->ViewDimensions().X() * (aZoomCoef + theMargin), theCamera->ViewDimensions().Y() * (aZoomCoef + theMargin)); | |
b5ac8292 | 3075 | |
197ac94e | 3076 | return Standard_True; |
b5ac8292 | 3077 | } |
3078 | ||
3079 | // ======================================================================= | |
197ac94e | 3080 | // function : Scale |
3081 | // purpose : Internal | |
b5ac8292 | 3082 | // ======================================================================= |
197ac94e | 3083 | void V3d_View::Scale (const Handle(Graphic3d_Camera)& theCamera, |
3084 | const Standard_Real theSizeXv, | |
3085 | const Standard_Real theSizeYv) const | |
b5ac8292 | 3086 | { |
197ac94e | 3087 | Standard_Real anAspect = theCamera->Aspect(); |
ab1c121b | 3088 | if (anAspect > 1.0) |
3089 | { | |
3090 | theCamera->SetScale (Max (theSizeXv / anAspect, theSizeYv)); | |
3091 | } | |
3092 | else | |
3093 | { | |
3094 | theCamera->SetScale (Max (theSizeXv, theSizeYv * anAspect)); | |
3095 | } | |
b5ac8292 | 3096 | } |
3097 | ||
3098 | // ======================================================================= | |
197ac94e | 3099 | // function : Translate |
3100 | // purpose : Internal | |
b5ac8292 | 3101 | // ======================================================================= |
197ac94e | 3102 | void V3d_View::Translate (const Handle(Graphic3d_Camera)& theCamera, |
3103 | const Standard_Real theDXv, | |
3104 | const Standard_Real theDYv) const | |
3105 | { | |
3106 | const gp_Pnt& aCenter = theCamera->Center(); | |
3107 | const gp_Dir& aDir = theCamera->Direction(); | |
3108 | const gp_Dir& anUp = theCamera->Up(); | |
3109 | gp_Ax3 aCameraCS (aCenter, aDir.Reversed(), aDir ^ anUp); | |
3110 | ||
3111 | gp_Vec aCameraPanXv = gp_Vec (aCameraCS.XDirection()) * theDXv; | |
3112 | gp_Vec aCameraPanYv = gp_Vec (aCameraCS.YDirection()) * theDYv; | |
3113 | gp_Vec aCameraPan = aCameraPanXv + aCameraPanYv; | |
3114 | gp_Trsf aPanTrsf; | |
3115 | aPanTrsf.SetTranslation (aCameraPan); | |
3116 | ||
3117 | theCamera->Transform (aPanTrsf); | |
b5ac8292 | 3118 | } |
b7cd4ba7 | 3119 | |
3120 | // ======================================================================= | |
26d9c835 | 3121 | // function : DiagnosticInformation |
3122 | // purpose : | |
3123 | // ======================================================================= | |
3124 | void V3d_View::DiagnosticInformation (TColStd_IndexedDataMapOfStringString& theDict, | |
3125 | Graphic3d_DiagnosticInfo theFlags) const | |
3126 | { | |
3127 | myView->DiagnosticInformation (theDict, theFlags); | |
3128 | } | |
ebc369da | 3129 | |
79b544e6 | 3130 | //======================================================================= |
3131 | //function : StatisticInformation | |
3132 | //purpose : | |
3133 | //======================================================================= | |
3134 | void V3d_View::StatisticInformation (TColStd_IndexedDataMapOfStringString& theDict) const | |
3135 | { | |
3136 | myView->StatisticInformation (theDict); | |
3137 | } | |
3138 | ||
3139 | // ======================================================================= | |
3140 | // function : StatisticInformation | |
3141 | // purpose : | |
3142 | // ======================================================================= | |
3143 | TCollection_AsciiString V3d_View::StatisticInformation() const | |
3144 | { | |
3145 | return myView->StatisticInformation(); | |
3146 | } | |
3147 | ||
ebc369da | 3148 | //============================================================================= |
3149 | //function : RenderingParams | |
3150 | //purpose : | |
3151 | //============================================================================= | |
3152 | const Graphic3d_RenderingParams& V3d_View::RenderingParams() const | |
3153 | { | |
3154 | return myView->RenderingParams(); | |
3155 | } | |
3156 | ||
3157 | //============================================================================= | |
3158 | //function : ChangeRenderingParams | |
3159 | //purpose : | |
3160 | //============================================================================= | |
3161 | Graphic3d_RenderingParams& V3d_View::ChangeRenderingParams() | |
3162 | { | |
3163 | return myView->ChangeRenderingParams(); | |
3164 | } |