0030640: Visualization, Graphic3d_Camera - add option creating Projection matrix...
[occt.git] / src / Shaders / PBRGeometry.glsl
CommitLineData
67312b79 1//! Calculates geometry factor for Cook-Torrance BRDF.
2float occPBRGeometry (in float theCosV,
3 in float theCosL,
4 in float theRoughness)
5{
6 float k = theRoughness + 1.0;
7 k *= 0.125 * k;
8 float g1 = 1.0;
9 g1 /= theCosV * (1.0 - k) + k;
10 float g2 = 1.0;
11 g2 /= theCosL * (1.0 - k) + k;
12 return g1 * g2;
13}