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b311480e | 1 | // Copyright (c) 1995-1999 Matra Datavision |
2 | // Copyright (c) 1999-2012 OPEN CASCADE SAS | |
3 | // | |
4 | // The content of this file is subject to the Open CASCADE Technology Public | |
5 | // License Version 6.5 (the "License"). You may not use the content of this file | |
6 | // except in compliance with the License. Please obtain a copy of the License | |
7 | // at http://www.opencascade.org and read it completely before using this file. | |
8 | // | |
9 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its | |
10 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. | |
11 | // | |
12 | // The Original Code and all software distributed under the License is | |
13 | // distributed on an "AS IS" basis, without warranty of any kind, and the | |
14 | // Initial Developer hereby disclaims all such warranties, including without | |
15 | // limitation, any warranties of merchantability, fitness for a particular | |
16 | // purpose or non-infringement. Please see the License for the specific terms | |
17 | // and conditions governing the rights and limitations under the License. | |
18 | ||
7fd59977 | 19 | #define BUC60488 //GG_10/10/99 Set correctly all fields |
20 | ||
21 | #include <Prs3d_Drawer.ixx> | |
22 | ||
23 | Prs3d_Drawer::Prs3d_Drawer(): myNbPoints(30),myIsoOnPlane(Standard_False), | |
24 | myFreeBoundaryDraw(Standard_True), | |
25 | myUnFreeBoundaryDraw(Standard_True), | |
26 | myWireDraw(Standard_True), | |
27 | #ifdef BUC60488 | |
28 | myShadingAspect( new Prs3d_ShadingAspect()), | |
29 | #endif | |
30 | myShadingAspectGlobal(Standard_True), | |
31 | myChordialDeviation(0.0001), | |
32 | myTypeOfDeflection(Aspect_TOD_RELATIVE), | |
33 | myMaximalParameterValue(500000.), | |
34 | myDeviationCoefficient(0.001), | |
35 | myHLRDeviationCoefficient(0.02), | |
c6541a0c D |
36 | myDeviationAngle(12*M_PI/180), |
37 | myHLRAngle(20*M_PI/180), | |
7fd59977 | 38 | myLineDrawArrow(Standard_False), |
a2d5ab2e | 39 | myDrawHiddenLine(Standard_False), |
40 | myFaceBoundaryDraw(Standard_False) | |
7fd59977 | 41 | { |
42 | } | |
43 | ||
44 | void Prs3d_Drawer::SetTypeOfDeflection(const Aspect_TypeOfDeflection aTypeOfDeflection){ | |
45 | ||
46 | myTypeOfDeflection = aTypeOfDeflection;} | |
47 | ||
48 | Aspect_TypeOfDeflection Prs3d_Drawer::TypeOfDeflection() const { | |
49 | ||
50 | return myTypeOfDeflection; | |
51 | ||
52 | } | |
53 | ||
54 | ||
55 | void Prs3d_Drawer::SetIsoOnPlane(const Standard_Boolean OnOff) | |
56 | { | |
57 | myIsoOnPlane = OnOff; | |
58 | } | |
59 | ||
60 | ||
61 | Standard_Boolean Prs3d_Drawer::IsoOnPlane()const | |
62 | { | |
63 | return myIsoOnPlane; | |
64 | } | |
65 | ||
66 | ||
67 | Standard_Integer Prs3d_Drawer::Discretisation() const | |
68 | { | |
69 | return myNbPoints; | |
70 | } | |
71 | ||
72 | ||
73 | void Prs3d_Drawer::SetDiscretisation(const Standard_Integer d) | |
74 | { | |
75 | myNbPoints = d; | |
76 | } | |
77 | ||
78 | ||
79 | void Prs3d_Drawer::SetMaximalChordialDeviation( | |
80 | const Quantity_Length aChordialDeviation) { | |
81 | myChordialDeviation = aChordialDeviation; | |
82 | } | |
83 | ||
84 | Quantity_Length Prs3d_Drawer::MaximalChordialDeviation() const { | |
85 | return myChordialDeviation; | |
86 | } | |
87 | ||
88 | // | |
89 | //======================================================================= | |
90 | //function : SetDeviationCoefficient | |
91 | //purpose : | |
92 | //======================================================================= | |
93 | ||
94 | void Prs3d_Drawer::SetDeviationCoefficient (const Standard_Real aCoefficient) { | |
95 | ||
96 | myDeviationCoefficient = aCoefficient; | |
97 | } | |
98 | ||
99 | //======================================================================= | |
100 | //function : DeviationCoefficient | |
101 | //purpose : | |
102 | //======================================================================= | |
103 | ||
104 | Standard_Real Prs3d_Drawer::DeviationCoefficient () const { | |
105 | ||
106 | return myDeviationCoefficient; | |
107 | } | |
108 | ||
109 | //======================================================================= | |
110 | //function : SetHLRDeviationCoefficient | |
111 | //purpose : | |
112 | //======================================================================= | |
113 | ||
114 | void Prs3d_Drawer::SetHLRDeviationCoefficient (const Standard_Real aCoefficient) { | |
115 | ||
116 | myHLRDeviationCoefficient = aCoefficient; | |
117 | } | |
118 | ||
119 | //======================================================================= | |
120 | //function : HLRDeviationCoefficient | |
121 | //purpose : | |
122 | //======================================================================= | |
123 | ||
124 | Standard_Real Prs3d_Drawer::HLRDeviationCoefficient () const { | |
125 | ||
126 | return myHLRDeviationCoefficient; | |
127 | } | |
128 | ||
129 | //======================================================================= | |
130 | //function : SetHLRAngle | |
131 | //purpose : | |
132 | //======================================================================= | |
133 | ||
134 | void Prs3d_Drawer::SetHLRAngle (const Standard_Real anAngle) { | |
135 | ||
136 | myHLRAngle = anAngle; | |
137 | } | |
138 | ||
139 | //======================================================================= | |
140 | //function : HLRAngle | |
141 | //purpose : | |
142 | //======================================================================= | |
143 | ||
144 | Standard_Real Prs3d_Drawer::HLRAngle () const { | |
145 | ||
146 | return myHLRAngle; | |
147 | } | |
148 | ||
149 | //======================================================================= | |
150 | //function : SetDeviationAngle | |
151 | //purpose : | |
152 | //======================================================================= | |
153 | ||
154 | void Prs3d_Drawer::SetDeviationAngle (const Standard_Real anAngle) | |
155 | { | |
156 | myDeviationAngle = anAngle; | |
157 | } | |
158 | ||
159 | //======================================================================= | |
160 | //function : DeviationAngle | |
161 | //purpose : | |
162 | //======================================================================= | |
163 | ||
164 | Standard_Real Prs3d_Drawer::DeviationAngle () const | |
165 | { | |
166 | return myDeviationAngle; | |
167 | } | |
168 | ||
169 | ||
170 | void Prs3d_Drawer::SetMaximalParameterValue (const Standard_Real Value) { | |
171 | myMaximalParameterValue = Value; | |
172 | } | |
173 | ||
174 | Standard_Real Prs3d_Drawer::MaximalParameterValue () const { | |
175 | return myMaximalParameterValue; | |
176 | } | |
177 | ||
178 | Handle (Prs3d_IsoAspect) Prs3d_Drawer::UIsoAspect (){ | |
179 | ||
180 | if (myUIsoAspect.IsNull()) | |
181 | myUIsoAspect = new Prs3d_IsoAspect | |
182 | (Quantity_NOC_GRAY75,Aspect_TOL_SOLID,0.5,1); | |
183 | ||
184 | return myUIsoAspect; | |
185 | } | |
186 | ||
187 | void Prs3d_Drawer::SetUIsoAspect ( const Handle(Prs3d_IsoAspect)& anAspect) { | |
188 | myUIsoAspect = anAspect; | |
189 | } | |
190 | ||
191 | Handle (Prs3d_IsoAspect) Prs3d_Drawer::VIsoAspect () { | |
192 | if (myVIsoAspect.IsNull()) | |
193 | myVIsoAspect = new Prs3d_IsoAspect | |
194 | (Quantity_NOC_GRAY75,Aspect_TOL_SOLID,0.5,1); | |
195 | ||
196 | return myVIsoAspect; | |
197 | } | |
198 | ||
199 | void Prs3d_Drawer::SetVIsoAspect ( const Handle(Prs3d_IsoAspect)& anAspect) { | |
200 | myVIsoAspect = anAspect; | |
201 | } | |
202 | ||
203 | Handle (Prs3d_LineAspect) Prs3d_Drawer::FreeBoundaryAspect () { | |
204 | if (myFreeBoundaryAspect.IsNull()) | |
205 | myFreeBoundaryAspect = new Prs3d_LineAspect | |
206 | (Quantity_NOC_GREEN,Aspect_TOL_SOLID,1.); | |
207 | ||
208 | return myFreeBoundaryAspect; | |
209 | } | |
210 | ||
211 | void Prs3d_Drawer::SetFreeBoundaryAspect (const Handle(Prs3d_LineAspect)& anAspect) { | |
212 | myFreeBoundaryAspect = anAspect; | |
213 | } | |
214 | ||
215 | void Prs3d_Drawer::SetFreeBoundaryDraw ( const Standard_Boolean OnOff ) { | |
216 | myFreeBoundaryDraw = OnOff; | |
217 | } | |
218 | ||
219 | Standard_Boolean Prs3d_Drawer::FreeBoundaryDraw () const { | |
220 | return myFreeBoundaryDraw; | |
221 | } | |
222 | ||
223 | Handle (Prs3d_LineAspect) Prs3d_Drawer::UnFreeBoundaryAspect (){ | |
224 | if (myUnFreeBoundaryAspect.IsNull()) | |
225 | myUnFreeBoundaryAspect = new Prs3d_LineAspect | |
226 | (Quantity_NOC_YELLOW,Aspect_TOL_SOLID,1.); | |
227 | return myUnFreeBoundaryAspect; | |
228 | } | |
229 | ||
230 | void Prs3d_Drawer::SetUnFreeBoundaryAspect ( const Handle(Prs3d_LineAspect)& anAspect) { | |
231 | myUnFreeBoundaryAspect = anAspect; | |
232 | } | |
233 | ||
234 | void Prs3d_Drawer::SetUnFreeBoundaryDraw ( const Standard_Boolean OnOff ) { | |
235 | myUnFreeBoundaryDraw = OnOff; | |
236 | } | |
237 | ||
238 | Standard_Boolean Prs3d_Drawer::UnFreeBoundaryDraw () const { | |
239 | return myUnFreeBoundaryDraw; | |
240 | } | |
241 | ||
242 | Handle (Prs3d_LineAspect) Prs3d_Drawer::WireAspect () { | |
243 | if (myWireAspect.IsNull()) | |
244 | myWireAspect = new Prs3d_LineAspect(Quantity_NOC_RED,Aspect_TOL_SOLID,1.); | |
245 | ||
246 | return myWireAspect; | |
247 | } | |
248 | ||
249 | void Prs3d_Drawer::SetWireAspect ( const Handle(Prs3d_LineAspect)& anAspect) { | |
250 | myWireAspect = anAspect; | |
251 | } | |
252 | void Prs3d_Drawer::SetWireDraw ( const Standard_Boolean OnOff ) { | |
253 | myWireDraw = OnOff; | |
254 | } | |
255 | ||
256 | Standard_Boolean Prs3d_Drawer::WireDraw () const { | |
257 | return myWireDraw; | |
258 | } | |
259 | ||
260 | ||
261 | Handle (Prs3d_LineAspect) Prs3d_Drawer::LineAspect () { | |
262 | if (myLineAspect.IsNull()) | |
263 | myLineAspect = new Prs3d_LineAspect | |
264 | (Quantity_NOC_YELLOW,Aspect_TOL_SOLID,1.); | |
265 | return myLineAspect; | |
266 | } | |
267 | ||
268 | void Prs3d_Drawer::SetLineAspect ( const Handle(Prs3d_LineAspect)& anAspect) { | |
269 | myLineAspect = anAspect; | |
270 | } | |
271 | ||
272 | Handle (Prs3d_TextAspect) Prs3d_Drawer::TextAspect () { | |
273 | if (myTextAspect.IsNull()) | |
274 | myTextAspect = new Prs3d_TextAspect(); | |
275 | ||
276 | return myTextAspect; | |
277 | } | |
278 | ||
279 | void Prs3d_Drawer::SetTextAspect ( const Handle(Prs3d_TextAspect)& anAspect) { | |
280 | myTextAspect = anAspect; | |
281 | } | |
282 | ||
283 | Handle (Prs3d_ShadingAspect) Prs3d_Drawer::ShadingAspect () { | |
284 | if (myShadingAspect.IsNull()) | |
285 | myShadingAspect = new Prs3d_ShadingAspect(); | |
286 | ||
287 | return myShadingAspect; | |
288 | } | |
289 | ||
290 | void Prs3d_Drawer::SetShadingAspect ( const Handle(Prs3d_ShadingAspect)& anAspect) { | |
291 | myShadingAspect = anAspect; | |
292 | } | |
293 | ||
294 | void Prs3d_Drawer::SetShadingAspectGlobal(const Standard_Boolean aValue) { | |
295 | myShadingAspectGlobal = aValue; | |
296 | } | |
297 | ||
298 | Standard_Boolean Prs3d_Drawer::ShadingAspectGlobal() const { | |
299 | ||
300 | return myShadingAspectGlobal; | |
301 | ||
302 | } | |
303 | ||
304 | void Prs3d_Drawer::SetLineArrowDraw ( const Standard_Boolean OnOff ) { | |
305 | myLineDrawArrow = OnOff; | |
306 | } | |
307 | ||
308 | Standard_Boolean Prs3d_Drawer::LineArrowDraw () const { | |
309 | return myLineDrawArrow; | |
310 | } | |
311 | ||
312 | Handle (Prs3d_ArrowAspect) Prs3d_Drawer::ArrowAspect() { | |
313 | if (myArrowAspect.IsNull()) | |
314 | myArrowAspect = new Prs3d_ArrowAspect; | |
315 | ||
316 | return myArrowAspect; | |
317 | } | |
318 | ||
319 | void Prs3d_Drawer::SetArrowAspect ( const Handle(Prs3d_ArrowAspect)& anAspect) { | |
320 | myArrowAspect = anAspect; | |
321 | } | |
322 | ||
323 | Handle (Prs3d_PointAspect) Prs3d_Drawer::PointAspect() { | |
324 | if (myPointAspect.IsNull()) | |
325 | myPointAspect = new Prs3d_PointAspect | |
326 | (Aspect_TOM_PLUS,Quantity_NOC_YELLOW,1.); | |
327 | ||
328 | return myPointAspect; | |
329 | } | |
330 | ||
331 | void Prs3d_Drawer::SetPointAspect ( const Handle(Prs3d_PointAspect)& anAspect) { | |
332 | myPointAspect = anAspect; | |
333 | } | |
334 | ||
335 | Standard_Boolean Prs3d_Drawer::DrawHiddenLine () const {return myDrawHiddenLine;} | |
336 | ||
337 | void Prs3d_Drawer::EnableDrawHiddenLine () {myDrawHiddenLine=Standard_True;} | |
338 | ||
339 | void Prs3d_Drawer::DisableDrawHiddenLine () {myDrawHiddenLine=Standard_False;} | |
340 | ||
341 | Handle (Prs3d_LineAspect) Prs3d_Drawer::HiddenLineAspect () { | |
342 | if (myHiddenLineAspect.IsNull()) | |
343 | myHiddenLineAspect = new Prs3d_LineAspect | |
344 | (Quantity_NOC_YELLOW,Aspect_TOL_DASH,0.5); | |
345 | ||
346 | return myHiddenLineAspect; | |
347 | } | |
348 | ||
349 | void Prs3d_Drawer::SetHiddenLineAspect ( const Handle(Prs3d_LineAspect)& anAspect) { | |
350 | myHiddenLineAspect = anAspect; | |
351 | } | |
352 | ||
353 | Handle (Prs3d_LineAspect) Prs3d_Drawer::SeenLineAspect () { | |
354 | if (mySeenLineAspect.IsNull()) | |
355 | mySeenLineAspect = new Prs3d_LineAspect | |
356 | (Quantity_NOC_YELLOW,Aspect_TOL_SOLID,1.); | |
357 | ||
358 | return mySeenLineAspect; | |
359 | } | |
360 | ||
361 | void Prs3d_Drawer::SetSeenLineAspect ( const Handle(Prs3d_LineAspect)& anAspect) { | |
362 | mySeenLineAspect = anAspect; | |
363 | } | |
364 | ||
365 | Handle (Prs3d_LineAspect) Prs3d_Drawer::VectorAspect () { | |
366 | if (myVectorAspect.IsNull()) | |
367 | myVectorAspect = new Prs3d_LineAspect | |
368 | (Quantity_NOC_SKYBLUE,Aspect_TOL_SOLID,1.); | |
369 | ||
370 | return myVectorAspect; | |
371 | } | |
372 | ||
373 | void Prs3d_Drawer::SetVectorAspect ( const Handle(Prs3d_LineAspect)& anAspect) { | |
374 | myVectorAspect = anAspect; | |
375 | } | |
376 | ||
377 | Handle (Prs3d_DatumAspect) Prs3d_Drawer::DatumAspect () { | |
378 | if (myDatumAspect.IsNull()) | |
379 | myDatumAspect = new Prs3d_DatumAspect; | |
380 | ||
381 | return myDatumAspect; | |
382 | } | |
383 | ||
384 | void Prs3d_Drawer::SetDatumAspect ( const Handle(Prs3d_DatumAspect)& anAspect) { | |
385 | myDatumAspect = anAspect; | |
386 | } | |
387 | ||
388 | Handle (Prs3d_PlaneAspect) Prs3d_Drawer::PlaneAspect () { | |
389 | if (myPlaneAspect.IsNull()) | |
390 | myPlaneAspect = new Prs3d_PlaneAspect; | |
391 | ||
392 | return myPlaneAspect; | |
393 | } | |
394 | ||
395 | void Prs3d_Drawer::SetPlaneAspect ( const Handle(Prs3d_PlaneAspect)& anAspect) { | |
396 | myPlaneAspect = anAspect; | |
397 | } | |
398 | ||
399 | Handle (Prs3d_LengthAspect) Prs3d_Drawer::LengthAspect () { | |
400 | if (myLengthAspect.IsNull()) | |
401 | myLengthAspect = new Prs3d_LengthAspect; | |
402 | ||
403 | return myLengthAspect; | |
404 | } | |
405 | ||
406 | void Prs3d_Drawer::SetLengthAspect ( const Handle(Prs3d_LengthAspect)& anAspect) { | |
407 | myLengthAspect = anAspect; | |
408 | } | |
409 | ||
410 | ||
411 | ||
412 | Handle (Prs3d_AngleAspect) Prs3d_Drawer::AngleAspect () { | |
413 | if (myAngleAspect.IsNull()) | |
414 | myAngleAspect = new Prs3d_AngleAspect; | |
415 | ||
416 | return myAngleAspect; | |
417 | } | |
418 | ||
419 | void Prs3d_Drawer::SetAngleAspect ( const Handle(Prs3d_AngleAspect)& anAspect) { | |
420 | myAngleAspect = anAspect; | |
421 | } | |
422 | ||
423 | Handle (Prs3d_RadiusAspect) Prs3d_Drawer::RadiusAspect () const { | |
424 | return myRadiusAspect; | |
425 | } | |
426 | ||
427 | void Prs3d_Drawer::SetRadiusAspect ( const Handle(Prs3d_RadiusAspect)& anAspect) { | |
428 | myRadiusAspect = anAspect; | |
429 | } | |
430 | ||
431 | Handle (Prs3d_LineAspect) Prs3d_Drawer::SectionAspect () { | |
432 | if (mySectionAspect.IsNull()) | |
433 | mySectionAspect = new Prs3d_LineAspect | |
434 | (Quantity_NOC_ORANGE,Aspect_TOL_SOLID,1.); | |
435 | ||
436 | return mySectionAspect; | |
437 | } | |
438 | ||
439 | void Prs3d_Drawer::SetSectionAspect ( const Handle(Prs3d_LineAspect)& anAspect) { | |
440 | mySectionAspect = anAspect; | |
441 | } | |
a2d5ab2e | 442 | |
443 | // ======================================================================= | |
444 | // function : SetFaceBoundaryDraw | |
445 | // purpose : | |
446 | // ======================================================================= | |
447 | void Prs3d_Drawer::SetFaceBoundaryDraw (const Standard_Boolean theIsEnabled) | |
448 | { | |
449 | myFaceBoundaryDraw = theIsEnabled; | |
450 | } | |
451 | ||
452 | // ======================================================================= | |
453 | // function : IsFaceBoundaryDraw | |
454 | // purpose : | |
455 | // ======================================================================= | |
456 | Standard_Boolean Prs3d_Drawer::IsFaceBoundaryDraw () const | |
457 | { | |
458 | return myFaceBoundaryDraw; | |
459 | } | |
460 | ||
461 | // ======================================================================= | |
462 | // function : SetFaceBoundaryAspect | |
463 | // purpose : | |
464 | // ======================================================================= | |
465 | void Prs3d_Drawer::SetFaceBoundaryAspect (const Handle(Prs3d_LineAspect)& theAspect) | |
466 | { | |
467 | myFaceBoundaryAspect = theAspect; | |
468 | } | |
469 | ||
470 | // ======================================================================= | |
471 | // function : FaceBoundaryAspect | |
472 | // purpose : | |
473 | // ======================================================================= | |
474 | Handle_Prs3d_LineAspect Prs3d_Drawer::FaceBoundaryAspect () | |
475 | { | |
476 | if (myFaceBoundaryAspect.IsNull ()) | |
477 | { | |
478 | myFaceBoundaryAspect = | |
479 | new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0); | |
480 | } | |
481 | ||
482 | return myFaceBoundaryAspect; | |
483 | } |