0024153: Adding OpenCL to OCCT prerequisites
[occt.git] / src / Prs3d / Prs3d_AngleAspect.cxx
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b311480e 1// Copyright (c) 1995-1999 Matra Datavision
2// Copyright (c) 1999-2012 OPEN CASCADE SAS
3//
4// The content of this file is subject to the Open CASCADE Technology Public
5// License Version 6.5 (the "License"). You may not use the content of this file
6// except in compliance with the License. Please obtain a copy of the License
7// at http://www.opencascade.org and read it completely before using this file.
8//
9// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
10// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
11//
12// The Original Code and all software distributed under the License is
13// distributed on an "AS IS" basis, without warranty of any kind, and the
14// Initial Developer hereby disclaims all such warranties, including without
15// limitation, any warranties of merchantability, fitness for a particular
16// purpose or non-infringement. Please see the License for the specific terms
17// and conditions governing the rights and limitations under the License.
18
7fd59977 19#include <Prs3d_AngleAspect.ixx>
20
21Prs3d_AngleAspect::Prs3d_AngleAspect() {
22 myLineAspect = new Prs3d_LineAspect
23 (Quantity_NOC_LAWNGREEN,Aspect_TOL_SOLID,1.);
24 myArrowAspect = new Prs3d_ArrowAspect;
25 myTextAspect = new Prs3d_TextAspect;
26}
27
28Handle (Prs3d_LineAspect) Prs3d_AngleAspect::LineAspect () const {
29 return myLineAspect;}
30
31void Prs3d_AngleAspect::SetLineAspect(const Handle(Prs3d_LineAspect)& anAspect) {
32 myLineAspect = anAspect;}
33
34Handle(Prs3d_ArrowAspect) Prs3d_AngleAspect::ArrowAspect () const {
35 return myArrowAspect;}
36
37void Prs3d_AngleAspect::SetArrowAspect (
38 const Handle(Prs3d_ArrowAspect)& anAspect) {
39 myArrowAspect = anAspect;
40}
41
42Handle(Prs3d_TextAspect) Prs3d_AngleAspect::TextAspect () const {
43 return myTextAspect;}
44
45void Prs3d_AngleAspect::SetTextAspect (
46 const Handle(Prs3d_TextAspect)& anAspect) {
47 myTextAspect = anAspect;
48}