0024153: Adding OpenCL to OCCT prerequisites
[occt.git] / src / Prs3d / Prs3d_AngleAspect.cdl
CommitLineData
b311480e 1-- Created on: 1993-06-03
2-- Created by: Jean-Louis FRENKEL
3-- Copyright (c) 1993-1999 Matra Datavision
4-- Copyright (c) 1999-2012 OPEN CASCADE SAS
5--
6-- The content of this file is subject to the Open CASCADE Technology Public
7-- License Version 6.5 (the "License"). You may not use the content of this file
8-- except in compliance with the License. Please obtain a copy of the License
9-- at http://www.opencascade.org and read it completely before using this file.
10--
11-- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
12-- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
13--
14-- The Original Code and all software distributed under the License is
15-- distributed on an "AS IS" basis, without warranty of any kind, and the
16-- Initial Developer hereby disclaims all such warranties, including without
17-- limitation, any warranties of merchantability, fitness for a particular
18-- purpose or non-infringement. Please see the License for the specific terms
19-- and conditions governing the rights and limitations under the License.
20
7fd59977 21
22class AngleAspect from Prs3d inherits CompositeAspect from Prs3d
23
24 ---Purpose: A framework for defining how an angle will be
25 -- displayed in a presentation. Aspects of angle display include:
26 -- - display of the arrow pointing to the angle
27 -- - display of the line making up the shaft of the arrow
28 -- - display of the text referring to the angle.
29 -- The definition set by this class is then passed to the
30 -- attribute manager Prs3d_Drawer.
31 -- Any object which requires a value for angle aspect as
32 -- an argument may then be given the attribute manager
33 -- as a substitute argument in the form of a field such as
34 -- myDrawer for example.
35
36uses
37
38 LineAspect from Prs3d,
39 TextAspect from Prs3d,
40 ArrowAspect from Prs3d
41
42is
43
44--
45-- Attributes for the lines.
46--
47 Create returns mutable AngleAspect from Prs3d;
48
49 LineAspect(me) returns mutable LineAspect from Prs3d;
50 --- Purpose: Returns the setting determining how the line making
51 -- up the shaft of the arrow will be displayed.
52
53 SetLineAspect(me: mutable; anAspect: LineAspect from Prs3d);
54 ---Purpose: Sets how the line making up the shaft of an arrow will be displayed.
55 TextAspect(me) returns mutable TextAspect from Prs3d is static;
56 --- Purpose: Returns the setting determining how text in the
57 -- presentation of an angle will be displayed.
58
59 SetTextAspect(me:mutable; anAspect: TextAspect from Prs3d) is static;
60 ---Purpose: Sets how text in the presentation of an angle will be displayed.
61 ArrowAspect(me) returns mutable ArrowAspect from Prs3d is static;
62 ---Purpose: Returns the setting determining how an arrow head
63 -- which points to an angle will be displayed.
64
65 SetArrowAspect(me: mutable; anAspect: ArrowAspect from Prs3d) is static;
66 ---Purpose: Sets how an arrow head which points to an angle will be displayed.
7fd59977 67
68fields
69
70 myLineAspect: LineAspect from Prs3d;
71 myArrowAspect: ArrowAspect from Prs3d;
72 myTextAspect: TextAspect from Prs3d;
73
74end AngleAspect from Prs3d;