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1 | // Created on: 2007-12-14 |
2 | // Created by: Alexander GRIGORIEV |
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3 | // Copyright (c) 2007-2014 OPEN CASCADE SAS |
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4 | // |
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5 | // This file is part of Open CASCADE Technology software library. |
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6 | // |
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7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
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9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
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12 | // |
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13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
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15 | |
16 | #include <Poly_CoherentNode.hxx> |
17 | #include <Poly_CoherentTriangle.hxx> |
18 | |
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19 | #ifdef _MSC_VER |
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20 | #pragma warning(disable:4996) |
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21 | #endif |
22 | |
23 | //======================================================================= |
24 | //function : Clear |
25 | //purpose : |
26 | //======================================================================= |
27 | |
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28 | void Poly_CoherentNode::Clear (const Handle(NCollection_BaseAllocator)& theAlloc) |
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29 | { |
30 | Poly_CoherentTriPtr::RemoveList (myTriangles, theAlloc); |
31 | myUV[0] = Precision::Infinite(); |
32 | myUV[1] = Precision::Infinite(); |
33 | myNormal[0] = 0.f; |
34 | myNormal[1] = 0.f; |
35 | myNormal[2] = 0.f; |
36 | SetCoord(0., 0., 0.); |
37 | } |
38 | |
39 | //======================================================================= |
40 | //function : SetNormal |
41 | //purpose : Define the normal vector in the Node. |
42 | //======================================================================= |
43 | |
44 | void Poly_CoherentNode::SetNormal (const gp_XYZ& theVector) |
45 | { |
46 | myNormal[0] = static_cast<Standard_ShortReal>(theVector.X()); |
47 | myNormal[1] = static_cast<Standard_ShortReal>(theVector.Y()); |
48 | myNormal[2] = static_cast<Standard_ShortReal>(theVector.Z()); |
49 | } |
50 | |
51 | //======================================================================= |
52 | //function : AddTriangle |
53 | //purpose : |
54 | //======================================================================= |
55 | |
56 | void Poly_CoherentNode::AddTriangle |
57 | (const Poly_CoherentTriangle& theTri, |
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58 | const Handle(NCollection_BaseAllocator)& theAlloc) |
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59 | { |
60 | if (myTriangles == NULL) |
61 | myTriangles = new (theAlloc) Poly_CoherentTriPtr(theTri); |
62 | else |
63 | myTriangles->Prepend(&theTri, theAlloc); |
64 | } |
65 | |
66 | //======================================================================= |
67 | //function : RemoveTriangle |
68 | //purpose : |
69 | //======================================================================= |
70 | |
71 | Standard_Boolean Poly_CoherentNode::RemoveTriangle |
72 | (const Poly_CoherentTriangle& theTri, |
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73 | const Handle(NCollection_BaseAllocator)& theAlloc) |
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74 | { |
75 | Standard_Boolean aResult(Standard_False); |
76 | if (&myTriangles->GetTriangle() == &theTri) { |
77 | Poly_CoherentTriPtr * aLostPtr = myTriangles; |
78 | if (myTriangles == &myTriangles->Next()) |
79 | myTriangles = 0L; |
80 | else |
81 | myTriangles = &myTriangles->Next(); |
82 | Poly_CoherentTriPtr::Remove(aLostPtr, theAlloc); |
83 | aResult = Standard_True; |
84 | } else { |
85 | Poly_CoherentTriPtr::Iterator anIter(* myTriangles); |
86 | for (anIter.Next(); anIter.More(); anIter.Next()) |
87 | if (&anIter.Value() == &theTri) { |
88 | Poly_CoherentTriPtr::Remove |
89 | (const_cast<Poly_CoherentTriPtr *>(&anIter.PtrValue()), theAlloc); |
90 | aResult = Standard_True; |
91 | break; |
92 | } |
93 | } |
94 | return aResult; |
95 | } |
96 | |
97 | //======================================================================= |
98 | //function : Dump |
99 | //purpose : |
100 | //======================================================================= |
101 | |
102 | void Poly_CoherentNode::Dump(Standard_OStream& theStream) const |
103 | { |
104 | char buf[256]; |
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105 | Sprintf (buf, " X =%9.4f; Y =%9.4f; Z =%9.4f", X(), Y(), Z()); |
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106 | theStream << buf << endl; |
107 | Poly_CoherentTriPtr::Iterator anIter(* myTriangles); |
108 | for (; anIter.More(); anIter.Next()) { |
109 | const Poly_CoherentTriangle& aTri = anIter.Value(); |
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110 | Sprintf (buf, " %5d %5d %5d", aTri.Node(0),aTri.Node(1),aTri.Node(2)); |
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111 | theStream << buf << endl; |
112 | } |
113 | } |