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b311480e | 1 | // Created on: 2011-09-20 |
2 | // Created by: Sergey ZERCHANINOV | |
3 | // Copyright (c) 2011-2012 OPEN CASCADE SAS | |
4 | // | |
5 | // The content of this file is subject to the Open CASCADE Technology Public | |
6 | // License Version 6.5 (the "License"). You may not use the content of this file | |
7 | // except in compliance with the License. Please obtain a copy of the License | |
8 | // at http://www.opencascade.org and read it completely before using this file. | |
9 | // | |
10 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its | |
11 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. | |
12 | // | |
13 | // The Original Code and all software distributed under the License is | |
14 | // distributed on an "AS IS" basis, without warranty of any kind, and the | |
15 | // Initial Developer hereby disclaims all such warranties, including without | |
16 | // limitation, any warranties of merchantability, fitness for a particular | |
17 | // purpose or non-infringement. Please see the License for the specific terms | |
18 | // and conditions governing the rights and limitations under the License. | |
19 | ||
2166f0fa SK |
20 | |
21 | #include <OpenGl_Workspace.hxx> | |
22 | ||
2166f0fa SK |
23 | //call_togl_begin_animation |
24 | void OpenGl_Workspace::BeginAnimation (const Standard_Boolean UseDegeneration, const Standard_Boolean UpdateAM) | |
25 | { | |
26 | NamedStatus |= OPENGL_NS_ANIMATION; | |
27 | if (UseDegeneration) | |
28 | NamedStatus |= OPENGL_NS_DEGENERATION; | |
29 | else | |
30 | NamedStatus &= ~OPENGL_NS_DEGENERATION; | |
31 | if (UpdateAM) | |
32 | NamedStatus |= OPENGL_NS_UPDATEAM; | |
33 | else | |
34 | NamedStatus &= ~OPENGL_NS_UPDATEAM; | |
35 | NamedStatus &= ~OPENGL_NS_FLIST; | |
36 | } | |
37 | ||
38 | /*----------------------------------------------------------------------*/ | |
39 | ||
40 | //call_togl_end_animation | |
41 | void OpenGl_Workspace::EndAnimation () | |
42 | { | |
43 | if( (NamedStatus & OPENGL_NS_ANIMATION) == 0 ) return; | |
44 | ||
45 | NamedStatus &= ~(OPENGL_NS_ANIMATION | OPENGL_NS_DEGENERATION | OPENGL_NS_UPDATEAM); | |
46 | myIsUpdated = Standard_False; | |
47 | } | |
48 | ||
49 | /*----------------------------------------------------------------------*/ | |
50 | /* | |
51 | * Permet de terminer effectivement le mode Animation. | |
52 | * Ceci est realise des qu'une structure a ete modifiee. | |
53 | */ | |
54 | ||
55 | //call_togl_erase_animation_mode | |
56 | void OpenGl_Workspace::EraseAnimation () | |
57 | { | |
58 | NamedStatus &= ~(OPENGL_NS_ANIMATION | OPENGL_NS_DEGENERATION | OPENGL_NS_UPDATEAM | OPENGL_NS_FLIST); | |
59 | } | |
60 | ||
61 | /*----------------------------------------------------------------------*/ |