0023327: There are identical sub-expressions to the left and to the right of the...
[occt.git] / src / OpenGl / OpenGl_Window.cxx
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b311480e 1// Created on: 2011-09-20
2// Created by: Sergey ZERCHANINOV
3// Copyright (c) 2011-2012 OPEN CASCADE SAS
4//
5// The content of this file is subject to the Open CASCADE Technology Public
6// License Version 6.5 (the "License"). You may not use the content of this file
7// except in compliance with the License. Please obtain a copy of the License
8// at http://www.opencascade.org and read it completely before using this file.
9//
10// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
11// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
12//
13// The Original Code and all software distributed under the License is
14// distributed on an "AS IS" basis, without warranty of any kind, and the
15// Initial Developer hereby disclaims all such warranties, including without
16// limitation, any warranties of merchantability, fitness for a particular
17// purpose or non-infringement. Please see the License for the specific terms
18// and conditions governing the rights and limitations under the License.
19
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20
21#include <InterfaceGraphic.hxx>
22
23#include <OpenGl_Window.hxx>
24
25#include <OpenGl_Context.hxx>
26#include <OpenGl_Display.hxx>
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27
28#include <Aspect_GraphicDeviceDefinitionError.hxx>
29#include <TCollection_AsciiString.hxx>
30
5f8b738e 31#include <GL/glu.h> // gluOrtho2D()
32
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33IMPLEMENT_STANDARD_HANDLE(OpenGl_Window,MMgt_TShared)
34IMPLEMENT_STANDARD_RTTIEXT(OpenGl_Window,MMgt_TShared)
35
36namespace
37{
38 static const TEL_COLOUR THE_DEFAULT_BG_COLOR = { { 0.F, 0.F, 0.F, 1.F } };
39
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40#if (defined(_WIN32) || defined(__WIN32__))
41 static int find_pixel_format (HDC hDC, PIXELFORMATDESCRIPTOR* pfd, const Standard_Boolean dbuff)
42 {
43 PIXELFORMATDESCRIPTOR pfd0;
44 memset (&pfd0, 0, sizeof (PIXELFORMATDESCRIPTOR));
45 pfd0.nSize = sizeof (PIXELFORMATDESCRIPTOR);
46 pfd0.nVersion = 1;
47 pfd0.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | (dbuff ? PFD_DOUBLEBUFFER : PFD_SUPPORT_GDI);
48 pfd0.iPixelType = PFD_TYPE_RGBA;
49 pfd0.iLayerType = PFD_MAIN_PLANE;
50
51 int iPixelFormat = 0;
52 int iGood = 0;
53 const int cBits[] = { 32, 24 };
54 const int dBits[] = { 32, 24, 16 };
55
56 int i, j;
57 for (i = 0; i < sizeof(dBits) / sizeof(int); i++)
58 {
59 pfd0.cDepthBits = dBits[i];
60 iGood = 0;
61 for (j = 0; j < sizeof(cBits) / sizeof(int); j++)
62 {
63 pfd0.cColorBits = cBits[j];
64 iPixelFormat = ChoosePixelFormat (hDC, &pfd0);
65 if (iPixelFormat)
66 {
67 pfd->cDepthBits = 0;
68 pfd->cColorBits = 0;
69 DescribePixelFormat (hDC, iPixelFormat, sizeof (PIXELFORMATDESCRIPTOR), pfd);
70 if (pfd->cColorBits >= cBits[j] && pfd->cDepthBits >= dBits[i])
71 break;
72 if (iGood == 0)
73 iGood = iPixelFormat;
74 }
75 }
76 if (j < sizeof(cBits) / sizeof(int))
77 break;
78 }
79
80 if (iPixelFormat == 0)
81 iPixelFormat = iGood;
82
83 return iPixelFormat;
84 }
85#else
86 static Bool WaitForNotify (Display* theDisp, XEvent* theEv, char* theArg)
87 {
88 return (theEv->type == MapNotify) && (theEv->xmap.window == (Window )theArg);
89 }
90#endif
91
92};
93
94// =======================================================================
95// function : OpenGl_Window
96// purpose :
97// =======================================================================
98OpenGl_Window::OpenGl_Window (const Handle(OpenGl_Display)& theDisplay,
99 const CALL_DEF_WINDOW& theCWindow,
5e27df78 100 Aspect_RenderingContext theGContext,
101 const Handle(OpenGl_Context)& theShareCtx)
2166f0fa 102: myDisplay (theDisplay),
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103 myGlContext (new OpenGl_Context()),
104 myOwnGContext (theGContext == 0),
105#if (defined(_WIN32) || defined(__WIN32__))
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106 mySysPalInUse (FALSE),
107#endif
108 myWidth ((Standard_Integer )theCWindow.dx),
109 myHeight ((Standard_Integer )theCWindow.dy),
110 myBgColor (THE_DEFAULT_BG_COLOR),
111 myDither (theDisplay->Dither()),
112 myBackDither (theDisplay->BackDither())
113{
114 myBgColor.rgb[0] = theCWindow.Background.r;
115 myBgColor.rgb[1] = theCWindow.Background.g;
116 myBgColor.rgb[2] = theCWindow.Background.b;
117
5e27df78 118#if (defined(_WIN32) || defined(__WIN32__))
119 HWND aWindow = (HWND )theCWindow.XWindow;
120 HDC aWindowDC = GetDC (aWindow);
121 HGLRC aGContext = (HGLRC )theGContext;
122
123 PIXELFORMATDESCRIPTOR pfd;
124 int iPixelFormat = find_pixel_format (aWindowDC, &pfd, myDisplay->DBuffer());
125 if (iPixelFormat == 0)
126 {
127 ReleaseDC (aWindow, aWindowDC);
128
129 TCollection_AsciiString aMsg ("OpenGl_Window::CreateWindow: ChoosePixelFormat failed. Error code: ");
130 aMsg += (int )GetLastError();
131 Aspect_GraphicDeviceDefinitionError::Raise (aMsg.ToCString());
132 return;
133 }
134
135 if (pfd.dwFlags & PFD_NEED_PALETTE)
136 {
137 WINDOW_DATA* wd = (WINDOW_DATA* )GetWindowLongPtr (aWindow, GWLP_USERDATA);
138
139 mySysPalInUse = (pfd.dwFlags & PFD_NEED_SYSTEM_PALETTE) ? TRUE : FALSE;
140 InterfaceGraphic_RealizePalette (aWindowDC, wd->hPal, FALSE, mySysPalInUse);
141 }
142
143 if (myDither)
144 myDither = (pfd.cColorBits <= 8);
145
146 if (myBackDither)
147 myBackDither = (pfd.cColorBits <= 8);
148
149 if (!SetPixelFormat (aWindowDC, iPixelFormat, &pfd))
150 {
151 ReleaseDC (aWindow, aWindowDC);
152
153 TCollection_AsciiString aMsg("OpenGl_Window::CreateWindow: SetPixelFormat failed. Error code: ");
154 aMsg += (int )GetLastError();
155 Aspect_GraphicDeviceDefinitionError::Raise (aMsg.ToCString());
156 return;
157 }
158
159 if (aGContext == NULL)
160 {
161 aGContext = wglCreateContext (aWindowDC);
162 if (aGContext == NULL)
163 {
164 ReleaseDC (aWindow, aWindowDC);
165
166 TCollection_AsciiString aMsg ("OpenGl_Window::CreateWindow: wglCreateContext failed. Error code: ");
167 aMsg += (int )GetLastError();
168 Aspect_GraphicDeviceDefinitionError::Raise (aMsg.ToCString());
169 return;
170 }
171 }
172
173 // all GL context within one OpenGl_GraphicDriver should be shared!
174 if (!theShareCtx.IsNull() && wglShareLists ((HGLRC )theShareCtx->myGContext, aGContext) != TRUE)
175 {
176 TCollection_AsciiString aMsg ("OpenGl_Window::CreateWindow: wglShareLists failed. Error code: ");
177 aMsg += (int )GetLastError();
178 Aspect_GraphicDeviceDefinitionError::Raise (aMsg.ToCString());
179 return;
180 }
181
182 myGlContext->Init ((Aspect_Handle )aWindow, (Aspect_Handle )aWindowDC, (Aspect_RenderingContext )aGContext);
183#else
2166f0fa 184 WINDOW aParent = (WINDOW )theCWindow.XWindow;
5e27df78 185 WINDOW aWindow = 0;
2166f0fa 186 DISPLAY* aDisp = (DISPLAY* )myDisplay->GetDisplay();
5e27df78 187 GLXContext aGContext = (GLXContext )theGContext;
2166f0fa 188
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189 XWindowAttributes wattr;
190 XGetWindowAttributes (aDisp, aParent, &wattr);
191 const int scr = DefaultScreen (aDisp);
192
193 XVisualInfo* aVis = NULL;
194 {
195 unsigned long aVisInfoMask = VisualIDMask | VisualScreenMask;
196 XVisualInfo aVisInfo;
197 aVisInfo.visualid = wattr.visual->visualid;
198 aVisInfo.screen = scr;
199 int aNbItems;
200 aVis = XGetVisualInfo (aDisp, aVisInfoMask, &aVisInfo, &aNbItems);
201 }
202
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203 if (!myOwnGContext)
204 {
205 if (aVis != NULL)
206 {
207 Aspect_GraphicDeviceDefinitionError::Raise ("OpenGl_Window::CreateWindow: XGetVisualInfo failed.");
208 return;
209 }
210
5e27df78 211 aWindow = aParent;
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212 }
213 else
214 {
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215 #if defined(__linux) || defined(Linux)
216 if (aVis != NULL)
217 {
218 // check Visual for OpenGl context's parameters compability
219 int isGl = 0, isDoubleBuffer = 0, isRGBA = 0, aDepthSize = 0;
220
221 if (glXGetConfig (aDisp, aVis, GLX_USE_GL, &isGl) != 0)
222 isGl = 0;
223
224 if (glXGetConfig (aDisp, aVis, GLX_RGBA, &isRGBA) != 0)
225 isRGBA = 0;
226
227 if (glXGetConfig (aDisp, aVis, GLX_DOUBLEBUFFER, &isDoubleBuffer) != 0)
228 isDoubleBuffer = 0;
229
230 if (glXGetConfig (aDisp, aVis, GLX_DEPTH_SIZE, &aDepthSize) != 0)
231 aDepthSize = 0;
232
233 if (!isGl || !aDepthSize || !isRGBA || (isDoubleBuffer ? 1 : 0) != (myDisplay->DBuffer()? 1 : 0))
234 {
235 XFree (aVis);
236 aVis = NULL;
237 }
238 }
239 #endif
240
241 if (aVis == NULL)
242 {
243 int anIter = 0;
244 int anAttribs[11];
245 anAttribs[anIter++] = GLX_RGBA;
246
247 anAttribs[anIter++] = GLX_DEPTH_SIZE;
248 anAttribs[anIter++] = 1;
249
250 anAttribs[anIter++] = GLX_RED_SIZE;
251 anAttribs[anIter++] = (wattr.depth <= 8) ? 0 : 1;
252
253 anAttribs[anIter++] = GLX_GREEN_SIZE;
254 anAttribs[anIter++] = (wattr.depth <= 8) ? 0 : 1;
255
256 anAttribs[anIter++] = GLX_BLUE_SIZE;
257 anAttribs[anIter++] = (wattr.depth <= 8) ? 0 : 1;
258
259 if (myDisplay->DBuffer())
260 anAttribs[anIter++] = GLX_DOUBLEBUFFER;
261
262 anAttribs[anIter++] = None;
263
264 aVis = glXChooseVisual (aDisp, scr, anAttribs);
265 if (aVis == NULL)
266 {
267 Aspect_GraphicDeviceDefinitionError::Raise ("OpenGl_Window::CreateWindow: glXChooseVisual failed.");
268 return;
269 }
270 }
271
5e27df78 272 if (!theShareCtx.IsNull())
2166f0fa 273 {
5e27df78 274 // ctx est une copie du previous
275 aGContext = glXCreateContext (aDisp, aVis, (GLXContext )theShareCtx->myGContext, GL_TRUE);
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276 }
277 else
278 {
5e27df78 279 aGContext = glXCreateContext (aDisp, aVis, NULL, GL_TRUE);
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280 }
281
5e27df78 282 if (!aGContext)
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283 {
284 Aspect_GraphicDeviceDefinitionError::Raise ("OpenGl_Window::CreateWindow: glXCreateContext failed.");
285 return;
286 }
287
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288 Colormap cmap = XCreateColormap (aDisp, aParent, aVis->visual, AllocNone);
289
290 XColor color;
291 color.red = (unsigned short) (myBgColor.rgb[0] * 0xFFFF);
292 color.green = (unsigned short) (myBgColor.rgb[1] * 0xFFFF);
293 color.blue = (unsigned short) (myBgColor.rgb[2] * 0xFFFF);
294 color.flags = DoRed | DoGreen | DoBlue;
295 XAllocColor (aDisp, cmap, &color);
296
297 XSetWindowAttributes cwa;
298 cwa.colormap = cmap;
299 cwa.event_mask = StructureNotifyMask;
300 cwa.border_pixel = color.pixel;
301 cwa.background_pixel = color.pixel;
302
303 if (aVis->visualid == wattr.visual->visualid)
304 {
5e27df78 305 aWindow = aParent;
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306 }
307 else
308 {
309 unsigned long mask = CWBackPixel | CWColormap | CWBorderPixel | CWEventMask;
5e27df78 310 aWindow = XCreateWindow (aDisp, aParent, 0, 0, myWidth, myHeight, 0/*bw*/, aVis->depth, InputOutput, aVis->visual, mask, &cwa);
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311 }
312
5e27df78 313 XSetWindowBackground (aDisp, aWindow, cwa.background_pixel);
314 XClearWindow (aDisp, aWindow);
2166f0fa 315
5e27df78 316 if (aWindow != aParent)
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317 {
318 XEvent anEvent;
5e27df78 319 XMapWindow (aDisp, aWindow);
320 XIfEvent (aDisp, &anEvent, WaitForNotify, (char* )aWindow);
2166f0fa 321 }
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322 }
323
324 /*
325 * Le BackDitherProp est utilise pour le clear du background
326 * Pour eviter une difference de couleurs avec la couleur choisie
327 * par l'application (XWindow) il faut desactiver le dithering
328 * au dessus de 8 plans.
329 *
330 * Pour le DitherProp:
331 * On cherchera a activer le Dithering que si le Visual a au moins
332 * 8 plans pour le GLX_RED_SIZE. Le test est plus sur car on peut
333 * avoir une profondeur superieure a 12 mais avoir besoin du dithering.
334 * (Carte Impact avec GLX_RED_SIZE a 5 par exemple)
335 */
336
5e27df78 337 int aValue;
338 glXGetConfig (aDisp, aVis, GLX_RED_SIZE, &aValue);
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339
340 if (myDither)
5e27df78 341 myDither = (aValue < 8);
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342
343 if (myBackDither)
344 myBackDither = (aVis->depth <= 8);
345
346 XFree ((char* )aVis);
347
5e27df78 348 myGlContext->Init ((Aspect_Drawable )aWindow, (Aspect_Display )myDisplay->GetDisplay(), (Aspect_RenderingContext )aGContext);
2166f0fa 349#endif
5e27df78 350 myGlContext->Share (theShareCtx);
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351
352 Init();
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353}
354
355// =======================================================================
356// function : ~OpenGl_Window
357// purpose :
358// =======================================================================
359OpenGl_Window::~OpenGl_Window()
360{
2166f0fa 361#if (defined(_WIN32) || defined(__WIN32__))
5e27df78 362 HWND aWindow = (HWND )myGlContext->myWindow;
363 HDC aWindowDC = (HDC )myGlContext->myWindowDC;
364 HGLRC aGContext = (HGLRC )myGlContext->myGContext;
365 myGlContext.Nullify();
2166f0fa 366
5e27df78 367 if (myOwnGContext)
2166f0fa 368 {
5e27df78 369 if (wglGetCurrentContext() != NULL)
2166f0fa 370 {
5e27df78 371 wglDeleteContext (aGContext);
2166f0fa 372 }
5e27df78 373 ReleaseDC (aWindow, aWindowDC);
2166f0fa 374 }
5e27df78 375#else
376 GLXDrawable aWindow = (GLXDrawable )myGlContext->myWindow;
377 Display* aDisplay = (Display* )myGlContext->myDisplay;
378 GLXContext aGContext = (GLXContext )myGlContext->myGContext;
379 myGlContext.Nullify();
380
381 if (aDisplay != NULL && myOwnGContext)
2166f0fa 382 {
5e27df78 383 // FSXXX sync necessary if non-direct rendering
384 glXWaitGL();
385 glXDestroyContext (aDisplay, aGContext);
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386 }
387#endif
388}
389
390// =======================================================================
391// function : Activate
392// purpose :
393// =======================================================================
394Standard_Boolean OpenGl_Window::Activate()
395{
86fa64d9 396 return myGlContext->MakeCurrent();
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397}
398
399// =======================================================================
400// function : Resize
401// purpose : call_subr_resize
402// =======================================================================
403void OpenGl_Window::Resize (const CALL_DEF_WINDOW& theCWindow)
404{
405 DISPLAY* aDisp = (DISPLAY* )myDisplay->GetDisplay();
406 if (aDisp == NULL)
407 return;
408
409 // If the size is not changed - do nothing
410 if ((myWidth == theCWindow.dx) && (myHeight == theCWindow.dy))
411 return;
412
413 myWidth = (Standard_Integer )theCWindow.dx;
414 myHeight = (Standard_Integer )theCWindow.dy;
415
416#if (!defined(_WIN32) && !defined(__WIN32__))
5e27df78 417 XResizeWindow (aDisp, myGlContext->myWindow, (unsigned int )myWidth, (unsigned int )myHeight);
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418 XSync (aDisp, False);
419#endif
420
421 Init();
422}
423
424// =======================================================================
425// function : ReadDepths
426// purpose : TelReadDepths
427// =======================================================================
428void OpenGl_Window::ReadDepths (const Standard_Integer theX, const Standard_Integer theY,
429 const Standard_Integer theWidth, const Standard_Integer theHeight,
430 float* theDepths)
431{
432 if (theDepths == NULL || !Activate())
433 return;
434
435 glMatrixMode (GL_PROJECTION);
436 glLoadIdentity();
437 gluOrtho2D (0.0, (GLdouble )myWidth, 0.0, (GLdouble )myHeight);
438 glMatrixMode (GL_MODELVIEW);
439 glLoadIdentity();
440
441 glRasterPos2i (theX, theY);
442 DisableFeatures();
443 glReadPixels (theX, theY, theWidth, theHeight, GL_DEPTH_COMPONENT, GL_FLOAT, theDepths);
444 EnableFeatures();
445}
446
447// =======================================================================
448// function : SetBackgroundColor
449// purpose : call_subr_set_background
450// =======================================================================
451void OpenGl_Window::SetBackgroundColor (const Standard_ShortReal theR,
452 const Standard_ShortReal theG,
453 const Standard_ShortReal theB)
454{
455 myBgColor.rgb[0] = theR;
456 myBgColor.rgb[1] = theG;
457 myBgColor.rgb[2] = theB;
458}
459
460// =======================================================================
461// function : Init
462// purpose :
463// =======================================================================
464void OpenGl_Window::Init()
465{
466 if (!Activate())
467 return;
468
469#if (defined(_WIN32) || defined(__WIN32__))
470 RECT cr;
5e27df78 471 GetClientRect ((HWND )myGlContext->myWindow, &cr);
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472 myWidth = cr.right - cr.left;
473 myHeight = cr.bottom - cr.top;
474#else
475 Window aRootWin;
476 int aDummy;
477 unsigned int aDummyU;
478 unsigned int aNewWidth = 0;
479 unsigned int aNewHeight = 0;
480 DISPLAY* aDisp = (DISPLAY* )myDisplay->GetDisplay();
5e27df78 481 XGetGeometry (aDisp, myGlContext->myWindow, &aRootWin, &aDummy, &aDummy, &aNewWidth, &aNewHeight, &aDummyU, &aDummyU);
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482 myWidth = aNewWidth;
483 myHeight = aNewHeight;
484#endif
485
486 glMatrixMode (GL_MODELVIEW);
487 glViewport (0, 0, myWidth, myHeight);
488
489 glDisable (GL_SCISSOR_TEST);
490 glDrawBuffer (GL_BACK);
491}
492
493// =======================================================================
494// function : EnablePolygonOffset
495// purpose : call_subr_enable_polygon_offset
496// =======================================================================
497void OpenGl_Window::EnablePolygonOffset() const
498{
499 Standard_ShortReal aFactor, aUnits;
500 myDisplay->PolygonOffset (aFactor, aUnits);
501 glPolygonOffset (aFactor, aUnits);
502 glEnable (GL_POLYGON_OFFSET_FILL);
503}
504
505// =======================================================================
506// function : DisablePolygonOffset
507// purpose : call_subr_disable_polygon_offset
508// =======================================================================
509void OpenGl_Window::DisablePolygonOffset() const
510{
511 glDisable (GL_POLYGON_OFFSET_FILL);
512}
513
514// =======================================================================
515// function : EnableFeatures
516// purpose :
517// =======================================================================
518void OpenGl_Window::EnableFeatures() const
519{
520 /*glPixelTransferi (GL_MAP_COLOR, GL_TRUE);*/
521
522 if (myDither)
523 glEnable (GL_DITHER);
524 else
525 glDisable (GL_DITHER);
526}
527
528// =======================================================================
529// function : DisableFeatures
530// purpose :
531// =======================================================================
532void OpenGl_Window::DisableFeatures() const
533{
534 glDisable (GL_DITHER);
535 glPixelTransferi (GL_MAP_COLOR, GL_FALSE);
536
537 /*
538 * Disable stuff that's likely to slow down glDrawPixels.
539 * (Omit as much of this as possible, when you know in advance
540 * that the OpenGL state will already be set correctly.)
541 */
542 glDisable(GL_ALPHA_TEST);
543 glDisable(GL_BLEND);
544 glDisable(GL_DEPTH_TEST);
545 glDisable(GL_FOG);
546 glDisable(GL_LIGHTING);
547
548 glDisable(GL_LOGIC_OP);
549 glDisable(GL_STENCIL_TEST);
550 glDisable(GL_TEXTURE_1D);
551 glDisable(GL_TEXTURE_2D);
552 glPixelTransferi(GL_MAP_COLOR, GL_FALSE);
553 glPixelTransferi(GL_RED_SCALE, 1);
554 glPixelTransferi(GL_RED_BIAS, 0);
555 glPixelTransferi(GL_GREEN_SCALE, 1);
556 glPixelTransferi(GL_GREEN_BIAS, 0);
557 glPixelTransferi(GL_BLUE_SCALE, 1);
558 glPixelTransferi(GL_BLUE_BIAS, 0);
559 glPixelTransferi(GL_ALPHA_SCALE, 1);
560 glPixelTransferi(GL_ALPHA_BIAS, 0);
561
562 /*
563 * Disable extensions that could slow down glDrawPixels.
564 * (Actually, you should check for the presence of the proper
565 * extension before making these calls. I've omitted that
566 * code for simplicity.)
567 */
568
569#ifdef GL_EXT_convolution
570 glDisable(GL_CONVOLUTION_1D_EXT);
571 glDisable(GL_CONVOLUTION_2D_EXT);
572 glDisable(GL_SEPARABLE_2D_EXT);
573#endif
574
575#ifdef GL_EXT_histogram
576 glDisable(GL_HISTOGRAM_EXT);
577 glDisable(GL_MINMAX_EXT);
578#endif
579
580#ifdef GL_EXT_texture3D
581 glDisable(GL_TEXTURE_3D_EXT);
582#endif
583}
584
585// =======================================================================
586// function : MakeFrontBufCurrent
587// purpose : TelMakeFrontBufCurrent
588// =======================================================================
589void OpenGl_Window::MakeFrontBufCurrent() const
590{
591 glDrawBuffer (GL_FRONT);
592}
593
594// =======================================================================
595// function : MakeBackBufCurrent
596// purpose : TelMakeBackBufCurrent
597// =======================================================================
598void OpenGl_Window::MakeBackBufCurrent() const
599{
600 glDrawBuffer (GL_BACK);
601}
602
603// =======================================================================
604// function : MakeFrontAndBackBufCurrent
605// purpose : TelMakeFrontAndBackBufCurrent
606// =======================================================================
607void OpenGl_Window::MakeFrontAndBackBufCurrent() const
608{
609 glDrawBuffer (GL_FRONT_AND_BACK);
610}
5e27df78 611
612// =======================================================================
613// function : GetGContext
614// purpose :
615// =======================================================================
616GLCONTEXT OpenGl_Window::GetGContext() const
617{
618 return (GLCONTEXT )myGlContext->myGContext;
619}