0025703: Visualization - Decrease number of samplers used in ray-tracing mode
[occt.git] / src / OpenGl / OpenGl_StructureShadow.cxx
CommitLineData
2bd4bfac 1// Created on: 2014-09-01
2// Created by: Ivan SAZONOV
3// Copyright (c) 2014 OPEN CASCADE SAS
4//
5// This file is part of Open CASCADE Technology software library.
6//
7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
12//
13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
15
16#include <OpenGl_StructureShadow.hxx>
17
18
19IMPLEMENT_STANDARD_HANDLE (OpenGl_StructureShadow, OpenGl_Structure)
20IMPLEMENT_STANDARD_RTTIEXT(OpenGl_StructureShadow, OpenGl_Structure)
21
22//=======================================================================
23//function : OpenGl_StructureShadow
24//purpose :
25//=======================================================================
26OpenGl_StructureShadow::OpenGl_StructureShadow (const Handle(Graphic3d_StructureManager)& theManager,
27 const Handle(OpenGl_Structure)& theStructure)
28: OpenGl_Structure (theManager)
29{
30 Handle(OpenGl_StructureShadow) aShadow = Handle(OpenGl_StructureShadow)::DownCast (theStructure);
31 myParent = aShadow.IsNull() ? theStructure : aShadow->myParent;
32
33
34 Composition = myParent->Composition;
35 ContainsFacet = myParent->ContainsFacet;
36 IsInfinite = myParent->IsInfinite;
37 for (Standard_Integer i = 0; i <= 3; ++i)
38 {
39 for (Standard_Integer j = 0; j <= 3; ++j)
40 {
41 Graphic3d_CStructure::Transformation[i][j] = myParent->Graphic3d_CStructure::Transformation[i][j];
42 }
43 }
44
45 TransformPersistence.IsSet = myParent->TransformPersistence.IsSet;
46 TransformPersistence.Flag = myParent->TransformPersistence.Flag;
47 TransformPersistence.Point = myParent->TransformPersistence.Point;
48}