0024717: TKOpenGl - globally defined clipping planes blink when operating with view
[occt.git] / src / OpenGl / OpenGl_Structure.cxx
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b311480e 1// Created on: 2011-08-01
2// Created by: Sergey ZERCHANINOV
973c2be1 3// Copyright (c) 2011-2014 OPEN CASCADE SAS
b311480e 4//
973c2be1 5// This file is part of Open CASCADE Technology software library.
b311480e 6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
b311480e 12//
973c2be1 13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
b311480e 15
4269bd1b 16#include <OpenGl_CappingAlgo.hxx>
17#include <OpenGl_Context.hxx>
30f0ad28 18#include <OpenGl_GlCore11.hxx>
63bcc448 19#include <OpenGl_GraphicDriver.hxx>
30f0ad28 20#include <OpenGl_ShaderManager.hxx>
21#include <OpenGl_ShaderProgram.hxx>
2bd4bfac 22#include <OpenGl_StructureShadow.hxx>
2166f0fa 23#include <OpenGl_telem_util.hxx>
30f0ad28 24#include <OpenGl_Vec.hxx>
25#include <OpenGl_View.hxx>
26#include <OpenGl_Workspace.hxx>
2166f0fa 27
51b10cd4 28#include <Graphic3d_SequenceOfHClipPlane_Handle.hxx>
b859a34d 29
63bcc448 30IMPLEMENT_STANDARD_HANDLE (OpenGl_Structure, Graphic3d_CStructure)
31IMPLEMENT_STANDARD_RTTIEXT(OpenGl_Structure, Graphic3d_CStructure)
32
27eed937 33//! Auxiliary class for bounding box presentation
34class OpenGl_BndBoxPrs : public OpenGl_Element
35{
36
37public:
38
39 //! Main constructor
b7cd4ba7 40 OpenGl_BndBoxPrs (const Graphic3d_BndBox4f& theBndBox)
41 {
42 const float Xm = theBndBox.CornerMin().x();
43 const float Ym = theBndBox.CornerMin().y();
44 const float Zm = theBndBox.CornerMin().z();
45 const float XM = theBndBox.CornerMax().x();
46 const float YM = theBndBox.CornerMax().y();
47 const float ZM = theBndBox.CornerMax().z();
48
27eed937 49 myVerts[0] = OpenGl_Vec3 (Xm, Ym, Zm);
50 myVerts[1] = OpenGl_Vec3 (Xm, Ym, ZM);
51 myVerts[2] = OpenGl_Vec3 (Xm, YM, ZM);
52 myVerts[3] = OpenGl_Vec3 (Xm, YM, Zm);
53 myVerts[4] = OpenGl_Vec3 (Xm, Ym, Zm);
54 myVerts[5] = OpenGl_Vec3 (XM, Ym, Zm);
55 myVerts[6] = OpenGl_Vec3 (XM, Ym, ZM);
56 myVerts[7] = OpenGl_Vec3 (XM, YM, ZM);
57 myVerts[8] = OpenGl_Vec3 (XM, YM, Zm);
58 myVerts[9] = OpenGl_Vec3 (XM, Ym, Zm);
59 myVerts[10] = OpenGl_Vec3 (XM, YM, Zm);
60 myVerts[11] = OpenGl_Vec3 (Xm, YM, Zm);
61 myVerts[12] = OpenGl_Vec3 (Xm, YM, ZM);
62 myVerts[13] = OpenGl_Vec3 (XM, YM, ZM);
63 myVerts[14] = OpenGl_Vec3 (XM, Ym, ZM);
64 myVerts[15] = OpenGl_Vec3 (Xm, Ym, ZM);
65 }
66
67 //! Render presentation
68 virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const
69 {
ca3c13d1 70 #if !defined(GL_ES_VERSION_2_0)
27eed937 71 // Apply line aspect
72 const OpenGl_AspectLine* anAspectLine = theWorkspace->AspectLine (Standard_True);
73 const Handle(OpenGl_Texture) aPrevTexture = theWorkspace->DisableTexture();
74
75 glDisable (GL_LIGHTING);
679ecdee 76 if ((theWorkspace->NamedStatus & OPENGL_NS_IMMEDIATE) != 0)
27eed937 77 {
78 glDepthMask (GL_FALSE);
79 }
80
81 // Use highlight colors
ca3c13d1 82 theWorkspace->GetGlContext()->core11->glColor3fv ((theWorkspace->NamedStatus & OPENGL_NS_HIGHLIGHT) ? theWorkspace->HighlightColor->rgb : anAspectLine->Color().rgb);
27eed937 83
84 glEnableClientState (GL_VERTEX_ARRAY);
85 glVertexPointer (3, GL_FLOAT, 0, (GLfloat* )&myVerts);
86 glDrawArrays (GL_LINE_STRIP, 0, 16);
87 glDisableClientState (GL_VERTEX_ARRAY);
88
89 // restore aspects
90 if (!aPrevTexture.IsNull())
91 {
92 theWorkspace->EnableTexture (aPrevTexture);
93 }
ca3c13d1 94 #endif
27eed937 95 }
96
97 //! Release graphical resources
10b9c7df 98 virtual void Release (OpenGl_Context*)
27eed937 99 {
100 //
101 }
102
103protected:
104
105 //! Protected destructor
106 virtual ~OpenGl_BndBoxPrs() {}
107
108private:
109
110 OpenGl_Vec3 myVerts[16]; //!< vertices array
111
112public:
113
114 DEFINE_STANDARD_ALLOC
115
116};
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117
118/*----------------------------------------------------------------------*/
119
4269bd1b 120// =======================================================================
121// function : call_util_transpose_mat
122// purpose :
123// =======================================================================
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124static void call_util_transpose_mat (float tmat[16], float mat[4][4])
125{
126 int i, j;
127
128 for (i=0; i<4; i++)
129 for (j=0; j<4; j++)
130 tmat[j*4+i] = mat[i][j];
131}
132
4269bd1b 133// =======================================================================
134// function : OpenGl_Structure
135// purpose :
136// =======================================================================
63bcc448 137OpenGl_Structure::OpenGl_Structure (const Handle(Graphic3d_StructureManager)& theManager)
138: Graphic3d_CStructure (theManager),
139 myTransformation(NULL),
2166f0fa 140 myTransPers(NULL),
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141 myAspectLine(NULL),
142 myAspectFace(NULL),
143 myAspectMarker(NULL),
144 myAspectText(NULL),
2166f0fa 145 myHighlightColor(NULL),
59f45b7c 146 myNamedStatus(0),
fc73a202 147 myZLayer(0),
148 myIsRaytracable (Standard_False),
b7cd4ba7 149 myModificationState (0),
150 myIsCulled (Standard_True)
2166f0fa 151{
63bcc448 152 UpdateNamedStatus();
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153}
154
4269bd1b 155// =======================================================================
156// function : ~OpenGl_Structure
157// purpose :
158// =======================================================================
5e27df78 159OpenGl_Structure::~OpenGl_Structure()
2166f0fa 160{
5e27df78 161 Release (Handle(OpenGl_Context)());
162 delete myTransformation; myTransformation = NULL;
163 delete myTransPers; myTransPers = NULL;
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164}
165
4269bd1b 166// =======================================================================
63bcc448 167// function : UpdateAspects
4269bd1b 168// purpose :
169// =======================================================================
63bcc448 170void OpenGl_Structure::UpdateAspects()
2166f0fa 171{
63bcc448 172 SetTransformPersistence (TransformPersistence);
173
174 if (ContextLine.IsDef)
175 SetAspectLine (ContextLine);
176
177 if (ContextFillArea.IsDef)
178 SetAspectFace (ContextFillArea);
179
180 if (ContextMarker.IsDef)
181 SetAspectMarker (ContextMarker);
182
183 if (ContextText.IsDef)
184 SetAspectText (ContextText);
185}
186
187// =======================================================================
188// function : UpdateTransformation
189// purpose :
190// =======================================================================
191void OpenGl_Structure::UpdateTransformation()
192{
193 if (myTransformation == NULL)
e276548b 194 {
5e27df78 195 myTransformation = new OpenGl_Matrix();
e276548b 196 }
2166f0fa 197
63bcc448 198 matcpy (myTransformation->mat, &Graphic3d_CStructure::Transformation[0][0]);
e276548b 199
e276548b 200 if (myIsRaytracable)
201 {
202 UpdateStateWithAncestorStructures();
203 }
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204}
205
4269bd1b 206// =======================================================================
207// function : SetTransformPersistence
208// purpose :
209// =======================================================================
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210void OpenGl_Structure::SetTransformPersistence(const CALL_DEF_TRANSFORM_PERSISTENCE &ATransPers)
211{
212 if (!myTransPers)
213 myTransPers = new TEL_TRANSFORM_PERSISTENCE;
214
215 myTransPers->mode = ATransPers.Flag;
216 myTransPers->pointX = ATransPers.Point.x;
217 myTransPers->pointY = ATransPers.Point.y;
218 myTransPers->pointZ = ATransPers.Point.z;
b7cd4ba7 219 MarkAsNotCulled();
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220}
221
4269bd1b 222// =======================================================================
223// function : SetAspectLine
224// purpose :
225// =======================================================================
fd4a6963 226void OpenGl_Structure::SetAspectLine (const CALL_DEF_CONTEXTLINE &theAspect)
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227{
228 if (!myAspectLine)
fd4a6963 229 {
5e27df78 230 myAspectLine = new OpenGl_AspectLine();
fd4a6963 231 }
232 myAspectLine->SetAspect (theAspect);
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233}
234
4269bd1b 235// =======================================================================
236// function : SetAspectFace
237// purpose :
238// =======================================================================
fd4a6963 239void OpenGl_Structure::SetAspectFace (const CALL_DEF_CONTEXTFILLAREA& theAspect)
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240{
241 if (!myAspectFace)
bf75be98 242 {
5e27df78 243 myAspectFace = new OpenGl_AspectFace();
bf75be98 244 }
fd4a6963 245 myAspectFace->SetAspect (theAspect);
e276548b 246
e276548b 247 if (myIsRaytracable)
248 {
249 UpdateStateWithAncestorStructures();
250 }
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251}
252
4269bd1b 253// =======================================================================
254// function : SetAspectMarker
255// purpose :
256// =======================================================================
fd4a6963 257void OpenGl_Structure::SetAspectMarker (const CALL_DEF_CONTEXTMARKER& theAspect)
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258{
259 if (!myAspectMarker)
a577aaab 260 {
5e27df78 261 myAspectMarker = new OpenGl_AspectMarker();
a577aaab 262 }
fd4a6963 263 myAspectMarker->SetAspect (theAspect);
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264}
265
4269bd1b 266// =======================================================================
267// function : SetAspectText
268// purpose :
269// =======================================================================
fd4a6963 270void OpenGl_Structure::SetAspectText (const CALL_DEF_CONTEXTTEXT &theAspect)
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271{
272 if (!myAspectText)
fd4a6963 273 {
5e27df78 274 myAspectText = new OpenGl_AspectText();
fd4a6963 275 }
276 myAspectText->SetAspect (theAspect);
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277}
278
4269bd1b 279// =======================================================================
b64d84be 280// function : clearHighlightBox
4269bd1b 281// purpose :
282// =======================================================================
b64d84be 283void OpenGl_Structure::clearHighlightBox (const Handle(OpenGl_Context)& theGlCtx)
2166f0fa 284{
b64d84be 285 if (!myHighlightBox.IsNull())
5e27df78 286 {
287 myHighlightBox->Release (theGlCtx);
b64d84be 288 myHighlightBox.Nullify();
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289 }
290}
291
63bcc448 292// =======================================================================
293// function : HighlightWithColor
294// purpose :
295// =======================================================================
296void OpenGl_Structure::HighlightWithColor (const Graphic3d_Vec3& theColor,
297 const Standard_Boolean theToCreate)
298{
299 const Handle(OpenGl_Context)& aCtx = GlDriver()->GetSharedContext();
300 if (theToCreate)
b64d84be 301 setHighlightColor (aCtx, theColor);
63bcc448 302 else
b64d84be 303 clearHighlightColor (aCtx);
63bcc448 304}
305
306// =======================================================================
307// function : HighlightWithBndBox
308// purpose :
309// =======================================================================
b64d84be 310void OpenGl_Structure::HighlightWithBndBox (const Handle(Graphic3d_Structure)& theStruct,
311 const Standard_Boolean theToCreate)
63bcc448 312{
313 const Handle(OpenGl_Context)& aCtx = GlDriver()->GetSharedContext();
b64d84be 314 if (!theToCreate)
315 {
316 clearHighlightBox (aCtx);
317 return;
318 }
319
320 if (!myHighlightBox.IsNull())
321 {
322 myHighlightBox->Release (aCtx);
323 }
63bcc448 324 else
b64d84be 325 {
326 myHighlightBox = new OpenGl_Group (theStruct);
327 }
328
329 CALL_DEF_CONTEXTLINE& aContextLine = myHighlightBox->ChangeContextLine();
330 aContextLine.IsDef = 1;
b7cd4ba7 331 aContextLine.Color = HighlightColor;
b64d84be 332 aContextLine.LineType = Aspect_TOL_SOLID;
333 aContextLine.Width = 1.0f;
334 myHighlightBox->UpdateAspectLine (Standard_True);
335
b7cd4ba7 336 OpenGl_BndBoxPrs* aBndBoxPrs = new OpenGl_BndBoxPrs (myBndBox);
b64d84be 337 myHighlightBox->AddElement (aBndBoxPrs);
63bcc448 338}
339
4269bd1b 340// =======================================================================
b64d84be 341// function : setHighlightColor
4269bd1b 342// purpose :
343// =======================================================================
b64d84be 344void OpenGl_Structure::setHighlightColor (const Handle(OpenGl_Context)& theGlCtx,
63bcc448 345 const Graphic3d_Vec3& theColor)
2166f0fa 346{
b64d84be 347 clearHighlightBox (theGlCtx);
5e27df78 348 if (myHighlightColor == NULL)
349 {
350 myHighlightColor = new TEL_COLOUR();
351 }
2166f0fa 352
63bcc448 353 myHighlightColor->rgb[0] = theColor.r();
354 myHighlightColor->rgb[1] = theColor.g();
355 myHighlightColor->rgb[2] = theColor.b();
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356 myHighlightColor->rgb[3] = 1.F;
357}
358
4269bd1b 359// =======================================================================
b64d84be 360// function : clearHighlightColor
4269bd1b 361// purpose :
362// =======================================================================
b64d84be 363void OpenGl_Structure::clearHighlightColor (const Handle(OpenGl_Context)& theGlCtx)
2166f0fa 364{
b64d84be 365 clearHighlightBox(theGlCtx);
5e27df78 366 delete myHighlightColor;
367 myHighlightColor = NULL;
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368}
369
e276548b 370// =======================================================================
63bcc448 371// function : UpdateNamedStatus
e276548b 372// purpose :
373// =======================================================================
63bcc448 374void OpenGl_Structure::UpdateNamedStatus()
e276548b 375{
63bcc448 376 myNamedStatus = 0;
377 if (highlight) myNamedStatus |= OPENGL_NS_HIGHLIGHT;
378 if (!visible) myNamedStatus |= OPENGL_NS_HIDE;
e276548b 379
e276548b 380 if (myIsRaytracable)
381 {
382 UpdateStateWithAncestorStructures();
383 }
e276548b 384}
385
e276548b 386// =======================================================================
387// function : RegisterAncestorStructure
388// purpose :
389// =======================================================================
390void OpenGl_Structure::RegisterAncestorStructure (const OpenGl_Structure* theStructure) const
391{
392 for (OpenGl_ListOfStructure::Iterator anIt (myAncestorStructures); anIt.More(); anIt.Next())
393 {
394 if (anIt.Value() == theStructure)
395 {
396 return;
5322131b 397 }
e276548b 398 }
399
400 myAncestorStructures.Append (theStructure);
401}
402
403// =======================================================================
404// function : UnregisterAncestorStructure
405// purpose :
406// =======================================================================
407void OpenGl_Structure::UnregisterAncestorStructure (const OpenGl_Structure* theStructure) const
408{
409 for (OpenGl_ListOfStructure::Iterator anIt (myAncestorStructures); anIt.More(); anIt.Next())
410 {
411 if (anIt.Value() == theStructure)
412 {
413 myAncestorStructures.Remove (anIt);
414 return;
5322131b 415 }
e276548b 416 }
417}
418
d5af8626 419// =======================================================================
420// function : UnregisterFromAncestorStructure
421// purpose :
422// =======================================================================
423void OpenGl_Structure::UnregisterFromAncestorStructure() const
424{
425 for (OpenGl_ListOfStructure::Iterator anIta (myAncestorStructures); anIta.More(); anIta.Next())
426 {
427 OpenGl_Structure* anAncestor = const_cast<OpenGl_Structure*> (anIta.ChangeValue());
428
429 for (OpenGl_ListOfStructure::Iterator anIts (anAncestor->myConnected); anIts.More(); anIts.Next())
430 {
431 if (anIts.Value() == this)
432 {
433 anAncestor->myConnected.Remove (anIts);
434 return;
5322131b 435 }
d5af8626 436 }
437 }
438}
439
e276548b 440// =======================================================================
441// function : UpdateStateWithAncestorStructures
442// purpose :
443// =======================================================================
444void OpenGl_Structure::UpdateStateWithAncestorStructures() const
445{
446 myModificationState++;
447
448 for (OpenGl_ListOfStructure::Iterator anIt (myAncestorStructures); anIt.More(); anIt.Next())
449 {
450 anIt.Value()->UpdateStateWithAncestorStructures();
451 }
452}
453
454// =======================================================================
455// function : UpdateRaytracableWithAncestorStructures
456// purpose :
457// =======================================================================
458void OpenGl_Structure::UpdateRaytracableWithAncestorStructures() const
459{
460 myIsRaytracable = OpenGl_Raytrace::IsRaytracedStructure (this);
461
462 if (!myIsRaytracable)
463 {
464 for (OpenGl_ListOfStructure::Iterator anIt (myAncestorStructures); anIt.More(); anIt.Next())
465 {
466 anIt.Value()->UpdateRaytracableWithAncestorStructures();
467 }
468 }
469}
470
471// =======================================================================
472// function : SetRaytracableWithAncestorStructures
473// purpose :
474// =======================================================================
475void OpenGl_Structure::SetRaytracableWithAncestorStructures() const
476{
477 myIsRaytracable = Standard_True;
478
479 for (OpenGl_ListOfStructure::Iterator anIt (myAncestorStructures); anIt.More(); anIt.Next())
480 {
481 if (!anIt.Value()->IsRaytracable())
482 {
483 anIt.Value()->SetRaytracableWithAncestorStructures();
484 }
485 }
486}
487
4269bd1b 488// =======================================================================
489// function : Connect
490// purpose :
491// =======================================================================
63bcc448 492void OpenGl_Structure::Connect (Graphic3d_CStructure& theStructure)
2166f0fa 493{
63bcc448 494 OpenGl_Structure* aStruct = (OpenGl_Structure* )&theStructure;
e276548b 495 Disconnect (theStructure);
63bcc448 496 myConnected.Append (aStruct);
e276548b 497
63bcc448 498 if (aStruct->IsRaytracable())
e276548b 499 {
500 UpdateStateWithAncestorStructures();
501 SetRaytracableWithAncestorStructures();
502 }
503
63bcc448 504 aStruct->RegisterAncestorStructure (this);
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505}
506
4269bd1b 507// =======================================================================
508// function : Disconnect
509// purpose :
510// =======================================================================
63bcc448 511void OpenGl_Structure::Disconnect (Graphic3d_CStructure& theStructure)
2166f0fa 512{
63bcc448 513 OpenGl_Structure* aStruct = (OpenGl_Structure* )&theStructure;
514 for (OpenGl_ListOfStructure::Iterator anIter (myConnected); anIter.More(); anIter.Next())
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515 {
516 // Check for the given structure
63bcc448 517 if (anIter.Value() == aStruct)
2166f0fa 518 {
63bcc448 519 myConnected.Remove (anIter);
e276548b 520
63bcc448 521 if (aStruct->IsRaytracable())
e276548b 522 {
523 UpdateStateWithAncestorStructures();
524 UpdateRaytracableWithAncestorStructures();
525 }
526
63bcc448 527 aStruct->UnregisterAncestorStructure (this);
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528 return;
529 }
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530 }
531}
532
4269bd1b 533// =======================================================================
b64d84be 534// function : NewGroup
4269bd1b 535// purpose :
536// =======================================================================
b64d84be 537Handle(Graphic3d_Group) OpenGl_Structure::NewGroup (const Handle(Graphic3d_Structure)& theStruct)
2166f0fa 538{
b64d84be 539 Handle(OpenGl_Group) aGroup = new OpenGl_Group (theStruct);
540 myGroups.Append (aGroup);
541 return aGroup;
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542}
543
4269bd1b 544// =======================================================================
545// function : RemoveGroup
546// purpose :
547// =======================================================================
b64d84be 548void OpenGl_Structure::RemoveGroup (const Handle(Graphic3d_Group)& theGroup)
2166f0fa 549{
b64d84be 550 if (theGroup.IsNull())
551 {
552 return;
553 }
554
555 for (Graphic3d_SequenceOfGroup::Iterator aGroupIter (myGroups); aGroupIter.More(); aGroupIter.Next())
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556 {
557 // Check for the given group
b64d84be 558 if (aGroupIter.Value() == theGroup)
2166f0fa 559 {
b64d84be 560 theGroup->Clear (Standard_False);
e276548b 561
b64d84be 562 if (((OpenGl_Group* )theGroup.operator->())->IsRaytracable())
e276548b 563 {
564 UpdateStateWithAncestorStructures();
565 UpdateRaytracableWithAncestorStructures();
566 }
e276548b 567
b64d84be 568 myGroups.Remove (aGroupIter);
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569 return;
570 }
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571 }
572}
573
63bcc448 574// =======================================================================
575// function : Clear
576// purpose :
577// =======================================================================
578void OpenGl_Structure::Clear()
579{
580 Clear (GlDriver()->GetSharedContext());
581}
582
4269bd1b 583// =======================================================================
584// function : Clear
585// purpose :
586// =======================================================================
5e27df78 587void OpenGl_Structure::Clear (const Handle(OpenGl_Context)& theGlCtx)
2166f0fa 588{
e276548b 589 Standard_Boolean aRaytracableGroupDeleted (Standard_False);
e276548b 590
5e27df78 591 // Release groups
b64d84be 592 for (OpenGl_Structure::GroupIterator aGroupIter (myGroups); aGroupIter.More(); aGroupIter.Next())
2166f0fa 593 {
b64d84be 594 aRaytracableGroupDeleted |= aGroupIter.Value()->IsRaytracable();
5322131b 595
2166f0fa 596 // Delete objects
b64d84be 597 aGroupIter.ChangeValue()->Release (theGlCtx);
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598 }
599 myGroups.Clear();
e276548b 600
e276548b 601 if (aRaytracableGroupDeleted)
602 {
603 UpdateStateWithAncestorStructures();
604 UpdateRaytracableWithAncestorStructures();
605 }
b7cd4ba7 606
607 Is2dText = Standard_False;
608 IsForHighlight = Standard_False;
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609}
610
0717ddc1 611// =======================================================================
612// function : RenderGeometry
613// purpose :
614// =======================================================================
615void OpenGl_Structure::RenderGeometry (const Handle(OpenGl_Workspace) &AWorkspace) const
616{
617 // Render groups
618 const Graphic3d_SequenceOfGroup& aGroups = DrawGroups();
619 for (OpenGl_Structure::GroupIterator aGroupIter (aGroups); aGroupIter.More(); aGroupIter.Next())
620 {
621 aGroupIter.Value()->Render (AWorkspace);
622 }
623}
624
4269bd1b 625// =======================================================================
626// function : Render
627// purpose :
628// =======================================================================
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629void OpenGl_Structure::Render (const Handle(OpenGl_Workspace) &AWorkspace) const
630{
631 // Process the structure only if visible
632 if ( myNamedStatus & OPENGL_NS_HIDE )
633 return;
634
b7cd4ba7 635 const Handle(OpenGl_Context)& aCtx = AWorkspace->GetGlContext();
636
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637 // Render named status
638 const Standard_Integer named_status = AWorkspace->NamedStatus;
639 AWorkspace->NamedStatus |= myNamedStatus;
640
641 // Is rendering in ADD or IMMEDIATE mode?
679ecdee 642 const Standard_Boolean isImmediate = (AWorkspace->NamedStatus & OPENGL_NS_IMMEDIATE) != 0;
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643
644 // Apply local transformation
645 GLint matrix_mode = 0;
646 const OpenGl_Matrix *local_trsf = NULL;
647 if (myTransformation)
648 {
ca3c13d1 649 #if !defined(GL_ES_VERSION_2_0)
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650 if (isImmediate)
651 {
30f0ad28 652 Tmatrix3 aModelWorld;
653 call_util_transpose_mat (*aModelWorld, myTransformation->mat);
ca3c13d1 654
2166f0fa 655 glGetIntegerv (GL_MATRIX_MODE, &matrix_mode);
30f0ad28 656
657 if (!aCtx->ShaderManager()->IsEmpty())
658 {
659 Tmatrix3 aWorldView;
660 glGetFloatv (GL_MODELVIEW_MATRIX, *aWorldView);
661
662 Tmatrix3 aProjection;
663 glGetFloatv (GL_PROJECTION_MATRIX, *aProjection);
664
b5ac8292 665 aCtx->ShaderManager()->UpdateModelWorldStateTo (&aModelWorld);
666 aCtx->ShaderManager()->UpdateWorldViewStateTo (&aWorldView);
667 aCtx->ShaderManager()->UpdateProjectionStateTo (&aProjection);
30f0ad28 668 }
669
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670 glMatrixMode (GL_MODELVIEW);
671 glPushMatrix ();
672 glScalef (1.F, 1.F, 1.F);
30f0ad28 673 glMultMatrixf (*aModelWorld);
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674 }
675 else
676 {
677 glMatrixMode (GL_MODELVIEW);
678 glPushMatrix();
679
30f0ad28 680 local_trsf = AWorkspace->SetStructureMatrix (myTransformation);
2166f0fa 681 }
ca3c13d1 682 #endif
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683 }
684
685 // Apply transform persistence
686 const TEL_TRANSFORM_PERSISTENCE *trans_pers = NULL;
687 if ( myTransPers && myTransPers->mode != 0 )
688 {
30f0ad28 689 trans_pers = AWorkspace->ActiveView()->BeginTransformPersistence (aCtx, myTransPers);
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690 }
691
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692 // Apply aspects
693 const OpenGl_AspectLine *aspect_line = AWorkspace->AspectLine(Standard_False);
694 const OpenGl_AspectFace *aspect_face = AWorkspace->AspectFace(Standard_False);
695 const OpenGl_AspectMarker *aspect_marker = AWorkspace->AspectMarker(Standard_False);
696 const OpenGl_AspectText *aspect_text = AWorkspace->AspectText(Standard_False);
697 if (myAspectLine)
698 AWorkspace->SetAspectLine(myAspectLine);
699 if (myAspectFace)
700 AWorkspace->SetAspectFace(myAspectFace);
701 if (myAspectMarker)
702 AWorkspace->SetAspectMarker(myAspectMarker);
703 if (myAspectText)
704 AWorkspace->SetAspectText(myAspectText);
705
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706 // Apply highlight color
707 const TEL_COLOUR *highlight_color = AWorkspace->HighlightColor;
708 if (myHighlightColor)
709 AWorkspace->HighlightColor = myHighlightColor;
710
711 // Render connected structures
712 OpenGl_ListOfStructure::Iterator its(myConnected);
713 while (its.More())
714 {
0717ddc1 715 its.Value()->RenderGeometry (AWorkspace);
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716 its.Next();
717 }
718
4269bd1b 719 // Set up plane equations for non-structure transformed global model-view matrix
720 const Handle(OpenGl_Context)& aContext = AWorkspace->GetGlContext();
721
b859a34d 722 // List of planes to be applied to context state
51b10cd4 723 Handle(Graphic3d_SequenceOfHClipPlane) aUserPlanes;
b859a34d 724
725 // Collect clipping planes of structure scope
726 if (!myClipPlanes.IsEmpty())
4269bd1b 727 {
51b10cd4 728 Graphic3d_SequenceOfHClipPlane::Iterator aClippingIt (myClipPlanes);
b859a34d 729 for (; aClippingIt.More(); aClippingIt.Next())
730 {
731 const Handle(Graphic3d_ClipPlane)& aClipPlane = aClippingIt.Value();
732 if (!aClipPlane->IsOn())
733 {
734 continue;
735 }
736
737 if (aUserPlanes.IsNull())
738 {
51b10cd4 739 aUserPlanes = new Graphic3d_SequenceOfHClipPlane();
b859a34d 740 }
741
51b10cd4 742 aUserPlanes->Append (aClipPlane);
b859a34d 743 }
4269bd1b 744 }
745
b859a34d 746 if (!aUserPlanes.IsNull() && !aUserPlanes->IsEmpty())
4269bd1b 747 {
b859a34d 748 // add planes at loaded view matrix state
749 aContext->ChangeClipping().AddWorld (*aUserPlanes, AWorkspace);
30f0ad28 750
751 // Set OCCT state uniform variables
752 if (!aContext->ShaderManager()->IsEmpty())
753 {
754 aContext->ShaderManager()->UpdateClippingState();
755 }
4269bd1b 756 }
757
2166f0fa 758 // Render groups
b64d84be 759 const Graphic3d_SequenceOfGroup& aGroups = DrawGroups();
760 for (OpenGl_Structure::GroupIterator aGroupIter (aGroups); aGroupIter.More(); aGroupIter.Next())
2166f0fa 761 {
b64d84be 762 aGroupIter.Value()->Render (AWorkspace);
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763 }
764
b859a34d 765 // Render capping for structure groups
766 if (!aContext->Clipping().Planes().IsEmpty())
767 {
679ecdee 768 OpenGl_CappingAlgo::RenderCapping (AWorkspace, aGroups);
b859a34d 769 }
4269bd1b 770
b859a34d 771 // Revert structure clippings
772 if (!aUserPlanes.IsNull() && !aUserPlanes->IsEmpty())
4269bd1b 773 {
b859a34d 774 aContext->ChangeClipping().Remove (*aUserPlanes);
30f0ad28 775
776 // Set OCCT state uniform variables
777 if (!aContext->ShaderManager()->IsEmpty())
778 {
779 aContext->ShaderManager()->RevertClippingState();
780 }
4269bd1b 781 }
782
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783 // Restore highlight color
784 AWorkspace->HighlightColor = highlight_color;
785
786 // Restore aspects
787 AWorkspace->SetAspectLine(aspect_line);
788 AWorkspace->SetAspectFace(aspect_face);
789 AWorkspace->SetAspectMarker(aspect_marker);
790 AWorkspace->SetAspectText(aspect_text);
791
792 // Restore transform persistence
793 if ( myTransPers && myTransPers->mode != 0 )
794 {
30f0ad28 795 AWorkspace->ActiveView()->BeginTransformPersistence (aContext, trans_pers);
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796 }
797
798 // Restore local transformation
799 if (myTransformation)
800 {
ca3c13d1 801 #if !defined(GL_ES_VERSION_2_0)
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802 if (isImmediate)
803 {
804 glPopMatrix ();
805 glMatrixMode (matrix_mode);
30f0ad28 806
807 Tmatrix3 aModelWorldState = { { 1.f, 0.f, 0.f, 0.f },
808 { 0.f, 1.f, 0.f, 0.f },
809 { 0.f, 0.f, 1.f, 0.f },
810 { 0.f, 0.f, 0.f, 1.f } };
811
b5ac8292 812 aContext->ShaderManager()->RevertModelWorldStateTo (&aModelWorldState);
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813 }
814 else
815 {
30f0ad28 816 AWorkspace->SetStructureMatrix (local_trsf, true);
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817
818 glMatrixMode (GL_MODELVIEW);
819 glPopMatrix();
820 }
ca3c13d1 821 #endif
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822 }
823
b7cd4ba7 824 // Apply highlight box
825 if (!myHighlightBox.IsNull())
826 {
827 myHighlightBox->Render (AWorkspace);
828 }
829
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830 // Restore named status
831 AWorkspace->NamedStatus = named_status;
832}
833
5e27df78 834// =======================================================================
835// function : Release
836// purpose :
837// =======================================================================
838void OpenGl_Structure::Release (const Handle(OpenGl_Context)& theGlCtx)
839{
840 // Release groups
841 Clear (theGlCtx);
10b9c7df 842 OpenGl_Element::Destroy (theGlCtx.operator->(), myAspectLine);
843 OpenGl_Element::Destroy (theGlCtx.operator->(), myAspectFace);
844 OpenGl_Element::Destroy (theGlCtx.operator->(), myAspectMarker);
845 OpenGl_Element::Destroy (theGlCtx.operator->(), myAspectText);
b64d84be 846 clearHighlightColor (theGlCtx);
d5af8626 847
d5af8626 848 // Remove from connected list of ancestor
849 UnregisterFromAncestorStructure();
5e27df78 850}
851
dd8a4ce9 852// =======================================================================
853// function : ReleaseGlResources
854// purpose :
855// =======================================================================
856void OpenGl_Structure::ReleaseGlResources (const Handle(OpenGl_Context)& theGlCtx)
857{
b64d84be 858 for (OpenGl_Structure::GroupIterator aGroupIter (myGroups); aGroupIter.More(); aGroupIter.Next())
dd8a4ce9 859 {
b64d84be 860 aGroupIter.ChangeValue()->Release (theGlCtx);
dd8a4ce9 861 }
862 if (myAspectLine != NULL)
863 {
10b9c7df 864 myAspectLine->Release (theGlCtx.operator->());
dd8a4ce9 865 }
866 if (myAspectFace != NULL)
867 {
10b9c7df 868 myAspectFace->Release (theGlCtx.operator->());
dd8a4ce9 869 }
870 if (myAspectMarker != NULL)
871 {
10b9c7df 872 myAspectMarker->Release (theGlCtx.operator->());
dd8a4ce9 873 }
874 if (myAspectText != NULL)
875 {
10b9c7df 876 myAspectText->Release (theGlCtx.operator->());
dd8a4ce9 877 }
b64d84be 878 if (!myHighlightBox.IsNull())
dd8a4ce9 879 {
10b9c7df 880 myHighlightBox->Release (theGlCtx.operator->());
dd8a4ce9 881 }
882}
883
59f45b7c 884//=======================================================================
885//function : SetZLayer
bf75be98 886//purpose :
59f45b7c 887//=======================================================================
59f45b7c 888void OpenGl_Structure::SetZLayer (const Standard_Integer theLayerIndex)
889{
890 myZLayer = theLayerIndex;
891}
892
893//=======================================================================
894//function : GetZLayer
bf75be98 895//purpose :
59f45b7c 896//=======================================================================
59f45b7c 897Standard_Integer OpenGl_Structure::GetZLayer () const
898{
899 return myZLayer;
900}
679ecdee 901
679ecdee 902//=======================================================================
903//function : ShadowLink
904//purpose :
905//=======================================================================
906Handle(Graphic3d_CStructure) OpenGl_Structure::ShadowLink (const Handle(Graphic3d_StructureManager)& theManager) const
907{
908 return new OpenGl_StructureShadow (theManager, this);
909}