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1 | // Created on: 2012-03-06 |
2 | // Created by: Kirill GAVRILOV |
3 | // Copyright (c) -1999 Matra Datavision |
4 | // Copyright (c) 2012-2012 OPEN CASCADE SAS |
5 | // |
6 | // The content of this file is subject to the Open CASCADE Technology Public |
7 | // License Version 6.5 (the "License"). You may not use the content of this file |
8 | // except in compliance with the License. Please obtain a copy of the License |
9 | // at http://www.opencascade.org and read it completely before using this file. |
10 | // |
11 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
12 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
13 | // |
14 | // The Original Code and all software distributed under the License is |
15 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
16 | // Initial Developer hereby disclaims all such warranties, including without |
17 | // limitation, any warranties of merchantability, fitness for a particular |
18 | // purpose or non-infringement. Please see the License for the specific terms |
19 | // and conditions governing the rights and limitations under the License. |
20 | |
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21 | |
22 | #ifndef _OpenGl_GlCore11_H__ |
23 | #define _OpenGl_GlCore11_H__ |
24 | |
25 | // required for correct APIENTRY definition |
26 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) |
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27 | #define WIN32_LEAN_AND_MEAN |
28 | #include <windows.h> |
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29 | #endif |
30 | |
31 | #ifndef APIENTRY |
32 | #define APIENTRY |
33 | #endif |
34 | #ifndef APIENTRYP |
35 | #define APIENTRYP APIENTRY * |
36 | #endif |
37 | #ifndef GLAPI |
38 | #define GLAPI extern |
39 | #endif |
40 | |
41 | // current TKOpenGl implementation is incompatible with native OpenGL on MacOS X |
42 | #define MACOSX_USE_GLX |
43 | |
44 | // include main OpenGL header provided with system |
45 | #if defined(__APPLE__) && !defined(MACOSX_USE_GLX) |
46 | #define GL_GLEXT_LEGACY // exclude modern definitions |
47 | #include <OpenGL/OpenGL.h> |
48 | #else |
49 | #include <GL/gl.h> |
50 | #endif |
51 | |
52 | #include <InterfaceGraphic.hxx> |
53 | #include <InterfaceGraphic_tgl_all.hxx> |
54 | #include <InterfaceGraphic_telem.hxx> |
55 | |
56 | #endif // _OpenGl_GlCore11_H__ |