0026641: Visualization, TKOpenGl - handle correctly transformation persistence within...
[occt.git] / src / OpenGl / OpenGl_Context.hxx
CommitLineData
6aca4d39 1// Created on: 2012-01-26
b311480e 2// Created by: Kirill GAVRILOV
6aca4d39 3// Copyright (c) 2012-2014 OPEN CASCADE SAS
b311480e 4//
973c2be1 5// This file is part of Open CASCADE Technology software library.
b311480e 6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
b311480e 12//
973c2be1 13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
b311480e 15
2166f0fa
SK
16#ifndef _OpenGl_Context_H__
17#define _OpenGl_Context_H__
18
2bd4c032 19#include <Aspect_Handle.hxx>
20#include <Aspect_Drawable.hxx>
21#include <Aspect_Display.hxx>
22#include <Aspect_RenderingContext.hxx>
ac116c22 23#include <Aspect_TypeOfLine.hxx>
5e27df78 24#include <NCollection_DataMap.hxx>
4269bd1b 25#include <NCollection_Map.hxx>
5e27df78 26#include <NCollection_Handle.hxx>
3125ebb6 27#include <NCollection_List.hxx>
cbf18624 28#include <Message.hxx>
58655684 29#include <OpenGl_Caps.hxx>
825aa485 30#include <OpenGl_MatrixState.hxx>
8625ef7e 31#include <OpenGl_Vec.hxx>
5e27df78 32#include <OpenGl_Resource.hxx>
2166f0fa 33#include <Standard_Transient.hxx>
f0430952 34#include <TCollection_AsciiString.hxx>
c87535af 35#include <TColStd_PackedMapOfInteger.hxx>
30f0ad28 36#include <OpenGl_Clipping.hxx>
b5ac8292 37#include <OpenGl_GlCore11.hxx>
c04c30b3 38#include <OpenGl_ShaderProgram.hxx>
39
40#include <NCollection_Shared.hxx>
2166f0fa 41
5f8b738e 42//! Forward declarations
a2e4f780 43#if defined(__APPLE__)
44 #import <TargetConditionals.h>
45 #if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
46 #ifdef __OBJC__
47 @class EAGLContext;
48 #else
49 struct EAGLContext;
50 #endif
51 #else
52 #ifdef __OBJC__
53 @class NSOpenGLContext;
54 #else
55 struct NSOpenGLContext;
56 #endif
57 #endif
58#endif
59
01ca42b2 60struct OpenGl_GlFunctions;
5e27df78 61struct OpenGl_ArbTBO;
62struct OpenGl_ArbIns;
58655684 63struct OpenGl_ArbDbg;
01ca42b2 64struct OpenGl_ArbFBO;
b86bb3df 65struct OpenGl_ArbFBOBlit;
37eb4787 66struct OpenGl_ExtGS;
25ef750e 67struct OpenGl_ArbTexBindless;
2166f0fa 68
01ca42b2 69template<typename theBaseClass_t> struct OpenGl_TmplCore12;
70typedef OpenGl_TmplCore12<OpenGl_GlCore11> OpenGl_GlCore12;
71typedef OpenGl_TmplCore12<OpenGl_GlCore11Fwd> OpenGl_GlCore12Fwd;
72
73struct OpenGl_GlCore13;
74struct OpenGl_GlCore13Fwd;
75
76template<typename theBaseClass_t> struct OpenGl_TmplCore14;
77typedef OpenGl_TmplCore14<OpenGl_GlCore13> OpenGl_GlCore14;
78typedef OpenGl_TmplCore14<OpenGl_GlCore13Fwd> OpenGl_GlCore14Fwd;
79
80template<typename theBaseClass_t> struct OpenGl_TmplCore15;
81typedef OpenGl_TmplCore15<OpenGl_GlCore14> OpenGl_GlCore15;
82typedef OpenGl_TmplCore15<OpenGl_GlCore14Fwd> OpenGl_GlCore15Fwd;
83
84template<typename theBaseClass_t> struct OpenGl_TmplCore20;
85typedef OpenGl_TmplCore20<OpenGl_GlCore15> OpenGl_GlCore20;
86typedef OpenGl_TmplCore20<OpenGl_GlCore15Fwd> OpenGl_GlCore20Fwd;
87
88template<typename theBaseClass_t> struct OpenGl_TmplCore21;
89typedef OpenGl_TmplCore21<OpenGl_GlCore20> OpenGl_GlCore21;
90typedef OpenGl_TmplCore21<OpenGl_GlCore20Fwd> OpenGl_GlCore21Fwd;
91
92template<typename theBaseClass_t> struct OpenGl_TmplCore30;
93typedef OpenGl_TmplCore30<OpenGl_GlCore21> OpenGl_GlCore30;
94typedef OpenGl_TmplCore30<OpenGl_GlCore21Fwd> OpenGl_GlCore30Fwd;
95
96template<typename theBaseClass_t> struct OpenGl_TmplCore31;
97typedef OpenGl_TmplCore31<OpenGl_GlCore30> OpenGl_GlCore31Back;
98typedef OpenGl_TmplCore31<OpenGl_GlCore30Fwd> OpenGl_GlCore31;
99
100template<typename theBaseClass_t> struct OpenGl_TmplCore32;
101typedef OpenGl_TmplCore32<OpenGl_GlCore31Back> OpenGl_GlCore32Back;
102typedef OpenGl_TmplCore32<OpenGl_GlCore31> OpenGl_GlCore32;
103
104template<typename theBaseClass_t> struct OpenGl_TmplCore33;
105typedef OpenGl_TmplCore33<OpenGl_GlCore32Back> OpenGl_GlCore33Back;
106typedef OpenGl_TmplCore33<OpenGl_GlCore32> OpenGl_GlCore33;
107
108template<typename theBaseClass_t> struct OpenGl_TmplCore40;
109typedef OpenGl_TmplCore40<OpenGl_GlCore33Back> OpenGl_GlCore40Back;
110typedef OpenGl_TmplCore40<OpenGl_GlCore33> OpenGl_GlCore40;
111
112template<typename theBaseClass_t> struct OpenGl_TmplCore41;
113typedef OpenGl_TmplCore41<OpenGl_GlCore40Back> OpenGl_GlCore41Back;
114typedef OpenGl_TmplCore41<OpenGl_GlCore40> OpenGl_GlCore41;
115
116template<typename theBaseClass_t> struct OpenGl_TmplCore42;
117typedef OpenGl_TmplCore42<OpenGl_GlCore41Back> OpenGl_GlCore42Back;
118typedef OpenGl_TmplCore42<OpenGl_GlCore41> OpenGl_GlCore42;
119
120template<typename theBaseClass_t> struct OpenGl_TmplCore43;
121typedef OpenGl_TmplCore43<OpenGl_GlCore42Back> OpenGl_GlCore43Back;
122typedef OpenGl_TmplCore43<OpenGl_GlCore42> OpenGl_GlCore43;
123
124template<typename theBaseClass_t> struct OpenGl_TmplCore44;
125typedef OpenGl_TmplCore44<OpenGl_GlCore43Back> OpenGl_GlCore44Back;
126typedef OpenGl_TmplCore44<OpenGl_GlCore43> OpenGl_GlCore44;
127
c04c30b3 128class OpenGl_ShaderManager;
129class OpenGl_Sampler;
130class OpenGl_FrameBuffer;
299e0ab9 131class OpenGl_AspectFace;
c04c30b3 132
133class OpenGl_Context;
134DEFINE_STANDARD_HANDLE(OpenGl_Context, Standard_Transient)
135
5f8b738e 136//! This class generalize access to the GL context and available extensions.
137//!
4e1523ef 138//! Functions related to specific OpenGL version or extension are grouped into structures which can be accessed as fields of this class.
139//! The most simple way to check that required functionality is available - is NULL check for the group:
5f8b738e 140//! @code
141//! if (myContext->core20 != NULL)
142//! {
143//! myGlProgram = myContext->core20->glCreateProgram();
144//! .. do more stuff ..
145//! }
146//! else
147//! {
148//! .. compatibility with outdated configurations ..
149//! }
150//! @endcode
151//!
4e1523ef 152//! Current implementation provide access to OpenGL core functionality up to 4.4 version (core12, core13, core14, core15, fields core20)
153//! as well as several extensions (arbTBO, arbFBO, etc.).
154//!
155//! OpenGL context might be initialized in Core Profile. In this case deprecated functionality become unavailable.
156//! To make code easily adaptable to wide range of OpenGL versions, function sets related to each version has two kinds of suffixes:
157//! - "back" for version 3.2+.
158//! Represents function set for Backward-Compatible Profile.
159//! Function sets without this suffix represents core profile.
160//! - "fwd" for version 3.0-.
161//! Represents non-deprecated function set of earlier OpenGL versions, which are still available within OpenGL 3.2 Core Profile.
162//! Function sets without this suffix represents complete list of functions related to specific OpenGL version.
163//!
164//! To select which core** function set should be used in specific case:
165//! - Determine the minimal OpenGL version required for implemented functionality and use it to access all functions.
166//! For example, if algorithm requires OpenGL 2.1+, it is better to write core20fwd->glEnable() rather than core11fwd->glEnable() for uniformity.
167//! - If functionality will work within Core Profile, use function sets with appropriate suffix.
168//! - Validate minimal requirements at initialization/creation time and omit checks within code where algorithm should be already initialized.
169//! Properly escape code incompatible with Core Profile. The simplest way to check Core Profile is "if (core11 == NULL)".
5f8b738e 170//!
171//! Simplified extensions classification:
172//! - prefixed with NV, AMD, ATI are vendor-specific (however may be provided by other vendors in some cases);
173//! - prefixed with EXT are accepted by 2+ vendors;
174//! - prefixed with ARB are accepted by Architecture Review Board and are candidates
175//! for inclusion into GL core functionality.
176//! Some functionality can be represented in several extensions simultaneously.
177//! In this case developer should be careful because different specification may differ
178//! in aspects (like enumeration values and error-handling).
179//!
4e1523ef 180//! Notice that some systems provide mechanisms to simultaneously incorporate with GL contexts with different capabilities.
181//! For this reason OpenGl_Context should be initialized and used for each GL context independently.
2166f0fa
SK
182class OpenGl_Context : public Standard_Transient
183{
a174a3c5 184public:
185
186 //! Function for getting power of to number larger or equal to input number.
187 //! @param theNumber number to 'power of two'
188 //! @param theThreshold upper threshold
189 //! @return power of two number
190 inline static Standard_Integer GetPowerOfTwo (const Standard_Integer theNumber,
191 const Standard_Integer theThreshold)
192 {
193 for (Standard_Integer p2 = 2; p2 <= theThreshold; p2 <<= 1)
194 {
195 if (theNumber <= p2)
196 {
197 return p2;
198 }
199 }
200 return theThreshold;
201 }
202
2166f0fa
SK
203public:
204
5f8b738e 205 //! Empty constructor. You should call Init() to perform initialization with bound GL context.
58655684 206 Standard_EXPORT OpenGl_Context (const Handle(OpenGl_Caps)& theCaps = NULL);
5f8b738e 207
208 //! Destructor.
209 Standard_EXPORT virtual ~OpenGl_Context();
2166f0fa 210
05e2200b 211 //! Release all resources, including shared ones
212 Standard_EXPORT void forcedRelease();
213
5e27df78 214 //! Share GL context resources.
215 //! theShareCtx - handle to context to retrieve handles to shared resources.
216 Standard_EXPORT void Share (const Handle(OpenGl_Context)& theShareCtx);
217
7e7c2f0b 218 //! Initialize class from currently bound OpenGL context. Method should be called only once.
219 //! @return false if no GL context is bound to the current thread
4e1523ef 220 Standard_EXPORT Standard_Boolean Init (const Standard_Boolean theIsCoreProfile = Standard_False);
2166f0fa 221
fd4a6963 222 //! @return true if this context is valid (has been initialized)
223 inline Standard_Boolean IsValid() const
224 {
225 return myIsInitialized;
226 }
227
da8bb41d 228#if defined(HAVE_EGL)
229 //! Initialize class from specified surface and rendering context. Method should be called only once.
230 //! @return false if OpenGL context can not be bound to specified surface
231 Standard_EXPORT Standard_Boolean Init (const Aspect_Drawable theEglSurface,
232 const Aspect_Display theEglDisplay,
4e1523ef 233 const Aspect_RenderingContext theEglContext,
234 const Standard_Boolean theIsCoreProfile = Standard_False);
da8bb41d 235#elif defined(_WIN32)
7e7c2f0b 236 //! Initialize class from specified window and rendering context. Method should be called only once.
237 //! @return false if OpenGL context can not be bound to specified window
f0430952 238 Standard_EXPORT Standard_Boolean Init (const Aspect_Handle theWindow,
239 const Aspect_Handle theWindowDC,
4e1523ef 240 const Aspect_RenderingContext theGContext,
241 const Standard_Boolean theIsCoreProfile = Standard_False);
7e7c2f0b 242
243 //! @return the window handle (HWND) currently bound to this OpenGL context
244 inline Aspect_Handle Window() const
245 {
246 return myWindow;
247 }
248
4fe56619 249#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
a2e4f780 250 #if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
251
252 //! Initialize class from specified OpenGL ES context (EAGLContext). Method should be called only once.
253 Standard_EXPORT Standard_Boolean Init (EAGLContext* theGContext,
254 const Standard_Boolean theIsCoreProfile = Standard_False);
255 #else
256
7e7c2f0b 257 //! Initialize class from specified OpenGL context (NSOpenGLContext). Method should be called only once.
a2e4f780 258 Standard_EXPORT Standard_Boolean Init (NSOpenGLContext* theGContext,
4e1523ef 259 const Standard_Boolean theIsCoreProfile = Standard_False);
a2e4f780 260 #endif
2bd4c032 261#else
a2e4f780 262
7e7c2f0b 263 //! Initialize class from specified window and rendering context. Method should be called only once.
264 //! @return false if OpenGL context can not be bound to specified window
f0430952 265 Standard_EXPORT Standard_Boolean Init (const Aspect_Drawable theWindow,
266 const Aspect_Display theDisplay,
4e1523ef 267 const Aspect_RenderingContext theGContext,
268 const Standard_Boolean theIsCoreProfile = Standard_False);
7e7c2f0b 269
270 //! @return the window handle (GLXDrawable) currently bound to this OpenGL context
271 inline Aspect_Drawable Window() const
272 {
273 return myWindow;
274 }
2bd4c032 275#endif
276
4e1523ef 277 //! Read OpenGL version information from active context.
278 Standard_EXPORT static void ReadGlVersion (Standard_Integer& theGlVerMajor,
279 Standard_Integer& theGlVerMinor);
280
5f8b738e 281 //! Check if theExtName extension is supported by active GL context.
2bd4c032 282 Standard_EXPORT Standard_Boolean CheckExtension (const char* theExtName) const;
2166f0fa 283
58655684 284 //! Check if theExtName extension is in extensions string.
285 Standard_EXPORT static Standard_Boolean CheckExtension (const char* theExtString,
286 const char* theExtName);
287
2166f0fa 288 //! Auxiliary template to retrieve GL function pointer.
5f8b738e 289 //! Pointer to function retrieved from library is statically casted
290 //! to requested type - there no way to check real signature of exported function.
2166f0fa
SK
291 //! The context should be bound before call.
292 template <typename FuncType_t>
5f8b738e 293 Standard_Boolean FindProc (const char* theFuncName,
294 FuncType_t& theFuncPtr)
2166f0fa 295 {
5f8b738e 296 theFuncPtr = (FuncType_t )findProc (theFuncName);
2166f0fa
SK
297 return (theFuncPtr != NULL);
298 }
299
2bd4c032 300 //! @return true if detected GL version is greater or equal to requested one.
301 inline Standard_Boolean IsGlGreaterEqual (const Standard_Integer theVerMajor,
7e7c2f0b 302 const Standard_Integer theVerMinor) const
5f8b738e 303 {
304 return (myGlVerMajor > theVerMajor)
305 || (myGlVerMajor == theVerMajor && myGlVerMinor >= theVerMinor);
306 }
307
f978241f 308 //! Access entire map of loaded OpenGL functions.
309 const OpenGl_GlFunctions* Functions() const { return myFuncs.operator->(); }
310
5f8b738e 311 //! Clean up errors stack for this GL context (glGetError() in loop).
3c4b62a4 312 Standard_EXPORT void ResetErrors (const bool theToPrintErrors = false);
5f8b738e 313
86fa64d9 314 //! This method uses system-dependent API to retrieve information
315 //! about GL context bound to the current thread.
316 //! @return true if current thread is bound to this GL context
317 Standard_EXPORT Standard_Boolean IsCurrent() const;
318
2bd4c032 319 //! Activates current context.
320 //! Class should be initialized with appropriate info.
321 Standard_EXPORT Standard_Boolean MakeCurrent();
322
5e27df78 323 //! Swap front/back buffers for this GL context (should be activated before!).
324 Standard_EXPORT void SwapBuffers();
325
f978241f 326 //! Setup swap interval (VSync).
327 Standard_EXPORT Standard_Boolean SetSwapInterval (const Standard_Integer theInterval);
328
b5ac8292 329 //! Return true if active mode is GL_RENDER (cached state)
330 Standard_Boolean IsRender() const
331 {
ca3c13d1 332 #if !defined(GL_ES_VERSION_2_0)
b5ac8292 333 return myRenderMode == GL_RENDER;
ca3c13d1 334 #else
335 return Standard_True;
336 #endif
b5ac8292 337 }
664cae74 338
b5ac8292 339 //! Return true if active mode is GL_FEEDBACK (cached state)
340 Standard_Boolean IsFeedback() const
341 {
ca3c13d1 342 #if !defined(GL_ES_VERSION_2_0)
b5ac8292 343 return myRenderMode == GL_FEEDBACK;
ca3c13d1 344 #else
345 return Standard_False;
346 #endif
b5ac8292 347 }
664cae74 348
f0430952 349 //! This function retrieves information from GL about free GPU memory that is:
350 //! - OS-dependent. On some OS it is per-process and on others - for entire system.
351 //! - Vendor-dependent. Currently available only on NVIDIA and AMD/ATi drivers only.
352 //! - Numbers meaning may vary.
353 //! You should use this info only for diagnostics purposes.
354 //! @return free GPU dedicated memory in bytes.
355 Standard_EXPORT Standard_Size AvailableMemory() const;
356
357 //! This function retrieves information from GL about GPU memory
358 //! and contains more vendor-specific values than AvailableMemory().
359 Standard_EXPORT TCollection_AsciiString MemoryInfo() const;
360
5e27df78 361 //! Access shared resource by its name.
362 //! @param theKey - unique identifier;
363 //! @return handle to shared resource or NULL.
364 Standard_EXPORT const Handle(OpenGl_Resource)& GetResource (const TCollection_AsciiString& theKey) const;
365
366 //! Access shared resource by its name.
367 //! @param theKey - unique identifier;
368 //! @param theValue - handle to fill;
369 //! @return true if resource was shared.
370 template<typename TheHandleType>
371 Standard_Boolean GetResource (const TCollection_AsciiString& theKey,
372 TheHandleType& theValue) const
373 {
374 const Handle(OpenGl_Resource)& aResource = GetResource (theKey);
375 if (aResource.IsNull())
376 {
377 return Standard_False;
378 }
379
380 theValue = TheHandleType::DownCast (aResource);
381 return !theValue.IsNull();
382 }
383
384 //! Register shared resource.
385 //! Notice that after registration caller shouldn't release it by himself -
386 //! it will be automatically released on context destruction.
387 //! @param theKey - unique identifier, shouldn't be empty;
388 //! @param theResource - new resource to register, shouldn't be NULL.
389 Standard_EXPORT Standard_Boolean ShareResource (const TCollection_AsciiString& theKey,
390 const Handle(OpenGl_Resource)& theResource);
391
392 //! Release shared resource.
393 //! If there are more than one reference to this resource
394 //! (also used by some other existing object) then call will be ignored.
395 //! This means that current object itself should nullify handle before this call.
396 //! Notice that this is unrecommended operation at all and should be used
397 //! only in case of fat resources to release memory for other needs.
a174a3c5 398 //! @param theKey unique identifier
399 //! @param theToDelay postpone release until next redraw call
400 Standard_EXPORT void ReleaseResource (const TCollection_AsciiString& theKey,
401 const Standard_Boolean theToDelay = Standard_False);
5e27df78 402
403 //! Append resource to queue for delayed clean up.
404 //! Resources in this queue will be released at next redraw call.
aa00364d 405 template <class T>
406 void DelayedRelease (Handle(T)& theResource)
407 {
408 myUnusedResources->Prepend (theResource);
409 theResource.Nullify();
410 }
5e27df78 411
412 //! Clean up the delayed release queue.
413 Standard_EXPORT void ReleaseDelayed();
414
4269bd1b 415 //! @return tool for management of clippings within this context.
30f0ad28 416 inline OpenGl_Clipping& ChangeClipping() { return myClippingState; }
4269bd1b 417
418 //! @return tool for management of clippings within this context.
30f0ad28 419 inline const OpenGl_Clipping& Clipping() const { return myClippingState; }
420
421 //! @return tool for management of shader programs within this context.
422 inline const Handle(OpenGl_ShaderManager)& ShaderManager() const { return myShaderManager; }
4269bd1b 423
424public:
425
ca3c13d1 426 //! Either GL_CLAMP_TO_EDGE (1.2+) or GL_CLAMP (1.1).
427 Standard_Integer TextureWrapClamp() const { return myTexClamp; }
428
bf75be98 429 //! @return maximum degree of anisotropy texture filter
3c4b62a4 430 Standard_Integer MaxDegreeOfAnisotropy() const { return myAnisoMax; }
bf75be98 431
432 //! @return value for GL_MAX_TEXTURE_SIZE
3c4b62a4 433 Standard_Integer MaxTextureSize() const { return myMaxTexDim; }
434
435 //! @return value for GL_MAX_SAMPLES
436 Standard_Integer MaxMsaaSamples() const { return myMaxMsaaSamples; }
bf75be98 437
4269bd1b 438 //! Get maximum number of clip planes supported by OpenGl.
7e7c2f0b 439 //! This value is implementation dependent. At least 6
4269bd1b 440 //! planes should be supported by OpenGl (see specs).
441 //! @return value for GL_MAX_CLIP_PLANES
3c4b62a4 442 Standard_Integer MaxClipPlanes() const { return myMaxClipPlanes; }
4269bd1b 443
7d3e64ef 444 //! Returns true if VBO is supported and permitted.
445 inline bool ToUseVbo() const
446 {
447 return core15fwd != NULL
448 && !caps->vboDisable;
449 }
450
7d9e854b 451 //! @return cached state of GL_NORMALIZE.
452 Standard_Boolean IsGlNormalizeEnabled() const { return myIsGlNormalizeEnabled; }
453
454 //! Sets GL_NORMALIZE enabled or disabled.
455 //! @return old value of the flag
456 Standard_EXPORT Standard_Boolean SetGlNormalizeEnabled (Standard_Boolean isEnabled);
457
c827ea3a 458 //! Applies matrix stored in ModelWorldState to OpenGl.
5e94009d 459 Standard_EXPORT void ApplyModelWorldMatrix();
c827ea3a 460
461 //! Applies matrix stored in WorldViewState to OpenGl.
5e94009d 462 Standard_EXPORT void ApplyWorldViewMatrix();
c827ea3a 463
464 //! Applies combination of matrices stored in ModelWorldState and WorldViewState to OpenGl.
5e94009d 465 Standard_EXPORT void ApplyModelViewMatrix();
c827ea3a 466
467 //! Applies matrix stored in ProjectionState to OpenGl.
5e94009d 468 Standard_EXPORT void ApplyProjectionMatrix();
c827ea3a 469
cbf18624 470public:
471
7e7c2f0b 472 //! @return messenger instance
857ffd5e 473 inline const Handle(Message_Messenger)& Messenger() const
cbf18624 474 {
8fa64b52 475 return ::Message::DefaultMessenger();
cbf18624 476 }
477
478 //! Callback for GL_ARB_debug_output extension
479 //! @param theSource message source within GL_DEBUG_SOURCE_ enumeration
480 //! @param theType message type within GL_DEBUG_TYPE_ enumeration
481 //! @param theId message ID within source
482 //! @param theSeverity message severity within GL_DEBUG_SEVERITY_ enumeration
483 //! @param theMessage the message itself
484 Standard_EXPORT void PushMessage (const unsigned int theSource,
485 const unsigned int theType,
486 const unsigned int theId,
487 const unsigned int theSeverity,
488 const TCollection_ExtendedString& theMessage);
489
c87535af 490 //! Adds a filter for messages with theId and theSource (GL_DEBUG_SOURCE_)
491 Standard_EXPORT Standard_Boolean ExcludeMessage (const unsigned int theSource,
492 const unsigned int theId);
b5ac8292 493
c87535af 494 //! Removes a filter for messages with theId and theSource (GL_DEBUG_SOURCE_)
495 Standard_EXPORT Standard_Boolean IncludeMessage (const unsigned int theSource,
496 const unsigned int theId);
b5ac8292 497
498 //! @return true if OpenGl context supports left and
499 //! right rendering buffers.
500 Standard_Boolean HasStereoBuffers() const
501 {
ca3c13d1 502 #if !defined(GL_ES_VERSION_2_0)
b5ac8292 503 return myIsStereoBuffers;
ca3c13d1 504 #else
505 return Standard_False;
506 #endif
b5ac8292 507 }
508
7d3e64ef 509public: //! @name methods to alter or retrieve current state
510
38a0206f 511 //! Return active read buffer.
512 Standard_Integer ReadBuffer() { return myReadBuffer; }
b5ac8292 513
38a0206f 514 //! Switch read buffer, wrapper for ::glReadBuffer().
515 Standard_EXPORT void SetReadBuffer (const Standard_Integer theReadBuffer);
b5ac8292 516
38a0206f 517 //! Return active draw buffer.
518 Standard_Integer DrawBuffer() { return myDrawBuffer; }
519
520 //! Switch draw buffer, wrapper for ::glDrawBuffer().
521 Standard_EXPORT void SetDrawBuffer (const Standard_Integer theDrawBuffer);
522
523 //! Switch read/draw buffers.
524 void SetReadDrawBuffer (const Standard_Integer theBuffer)
525 {
526 SetReadBuffer (theBuffer);
527 SetDrawBuffer (theBuffer);
528 }
b5ac8292 529
530 //! Fetch OpenGl context state. This class tracks value of several OpenGl
531 //! state variables. Consulting the cached values is quicker than
532 //! doing the same via OpenGl API. Call this method if any of the controlled
533 //! OpenGl state variables has a possibility of being out-of-date.
534 Standard_EXPORT void FetchState();
535
7d3e64ef 536 //! @return active GLSL program
537 const Handle(OpenGl_ShaderProgram)& ActiveProgram() const
538 {
539 return myActiveProgram;
540 }
541
25ef750e 542 //! @return OpenGL sampler object used to override default texture parameters
543 const Handle(OpenGl_Sampler)& TextureSampler()
544 {
545 return myTexSampler;
546 }
547
7d3e64ef 548 //! Bind specified program to current context,
549 //! or unbind previous one when NULL specified.
8625ef7e 550 //! @return true if some program is bound to context
551 Standard_EXPORT Standard_Boolean BindProgram (const Handle(OpenGl_ShaderProgram)& theProgram);
552
299e0ab9 553 //! Setup current shading material.
f9ba5c4d 554 Standard_EXPORT void SetShadingMaterial (const OpenGl_AspectFace* theAspect,
555 const OpenGl_Vec4* theHighlightColor = NULL);
299e0ab9 556
8625ef7e 557 //! Setup current color.
558 Standard_EXPORT void SetColor4fv (const OpenGl_Vec4& theColor);
559
ac116c22 560 //! Setup type of line.
561 Standard_EXPORT void SetTypeOfLine (const Aspect_TypeOfLine theType,
562 const Standard_ShortReal theFactor = 1.0f);
563
564 //! Setup width of line.
565 Standard_EXPORT void SetLineWidth (const Standard_ShortReal theWidth);
566
8625ef7e 567 //! Setup point size.
568 Standard_EXPORT void SetPointSize (const Standard_ShortReal theSize);
7d3e64ef 569
79f4f036 570 //! Setup texture matrix to active GLSL program or to FFP global state using glMatrixMode (GL_TEXTURE).
571 Standard_EXPORT void SetTextureMatrix (const Handle(Graphic3d_TextureParams)& theParams);
572
4e1523ef 573 //! Bind default Vertex Array Object
574 Standard_EXPORT void BindDefaultVao();
575
a2e4f780 576 //! Default Frame Buffer Object.
577 const Handle(OpenGl_FrameBuffer)& DefaultFrameBuffer() const
578 {
579 return myDefaultFbo;
580 }
581
582 //! Setup new Default Frame Buffer Object and return previously set.
583 //! This call doesn't change Active FBO!
584 Standard_EXPORT Handle(OpenGl_FrameBuffer) SetDefaultFrameBuffer (const Handle(OpenGl_FrameBuffer)& theFbo);
585
4e1523ef 586 //! Return debug context initialization state.
587 Standard_Boolean IsDebugContext() const
588 {
589 return myIsGlDebugCtx;
590 }
591
c357e426 592 Standard_EXPORT void EnableFeatures() const;
593
594 Standard_EXPORT void DisableFeatures() const;
595
75c262a9 596 //! Set resolution ratio.
597 //! Note that this method rounds @theRatio to nearest integer.
598 void SetResolutionRatio (const Standard_ShortReal theRatio)
599 {
600 myResolutionRatio = Max (1.0f, std::floor (theRatio + 0.5f));
601 }
602
5f8b738e 603private:
604
605 //! Wrapper to system function to retrieve GL function pointer by name.
606 Standard_EXPORT void* findProc (const char* theFuncName);
607
ee51a9fe 608 //! Print error if not all functions have been exported by context for reported version.
609 //! Note that this will never happen when using GLX, since returned functions can not be validated.
610 //! @param theGlVerMajor the OpenGL major version with missing functions
611 //! @param theGlVerMinor the OpenGL minor version with missing functions
612 Standard_EXPORT void checkWrongVersion (const Standard_Integer theGlVerMajor,
613 const Standard_Integer theGlVerMinor);
614
5f8b738e 615 //! Private initialization function that should be called only once.
4e1523ef 616 Standard_EXPORT void init (const Standard_Boolean theIsCoreProfile);
5f8b738e 617
01ca42b2 618public: //! @name core profiles
619
620 OpenGl_GlCore11* core11; //!< OpenGL 1.1 core functionality
621 OpenGl_GlCore11Fwd* core11fwd; //!< OpenGL 1.1 without deprecated entry points
622 OpenGl_GlCore15* core15; //!< OpenGL 1.5 core functionality
623 OpenGl_GlCore15Fwd* core15fwd; //!< OpenGL 1.5 without deprecated entry points
624 OpenGl_GlCore20* core20; //!< OpenGL 2.0 core functionality (includes 1.5)
625 OpenGl_GlCore20Fwd* core20fwd; //!< OpenGL 2.0 without deprecated entry points
626 OpenGl_GlCore32* core32; //!< OpenGL 3.2 core profile
627 OpenGl_GlCore32Back* core32back; //!< OpenGL 3.2 backward compatibility profile
25ef750e 628 OpenGl_GlCore33* core33; //!< OpenGL 3.3 core profile
629 OpenGl_GlCore33Back* core33back; //!< OpenGL 3.3 backward compatibility profile
01ca42b2 630 OpenGl_GlCore41* core41; //!< OpenGL 4.1 core profile
631 OpenGl_GlCore41Back* core41back; //!< OpenGL 4.1 backward compatibility profile
632 OpenGl_GlCore42* core42; //!< OpenGL 4.2 core profile
633 OpenGl_GlCore42Back* core42back; //!< OpenGL 4.2 backward compatibility profile
634 OpenGl_GlCore43* core43; //!< OpenGL 4.3 core profile
635 OpenGl_GlCore43Back* core43back; //!< OpenGL 4.3 backward compatibility profile
636 OpenGl_GlCore44* core44; //!< OpenGL 4.4 core profile
637 OpenGl_GlCore44Back* core44back; //!< OpenGL 4.4 backward compatibility profile
5f8b738e 638
58655684 639 Handle(OpenGl_Caps) caps; //!< context options
640
01ca42b2 641public: //! @name extensions
5f8b738e 642
25ef750e 643 Standard_Boolean hasHighp; //!< highp in GLSL ES fragment shader is supported
e99a2f7c 644 Standard_Boolean hasUintIndex; //!< GLuint for index buffer is supported (always available on desktop; on OpenGL ES - since 3.0 or as extension GL_OES_element_index_uint)
25ef750e 645 Standard_Boolean hasTexRGBA8; //!< always available on desktop; on OpenGL ES - since 3.0 or as extension GL_OES_rgb8_rgba8
646 Standard_Boolean arbNPTW; //!< GL_ARB_texture_non_power_of_two
647 Standard_Boolean arbTexRG; //!< GL_ARB_texture_rg
74fb257d 648 Standard_Boolean arbTexFloat; //!< GL_ARB_texture_float (on desktop OpenGL - since 3.0 or as extension GL_ARB_texture_float; on OpenGL ES - since 3.0)
25ef750e 649 OpenGl_ArbTexBindless* arbTexBindless; //!< GL_ARB_bindless_texture
650 OpenGl_ArbTBO* arbTBO; //!< GL_ARB_texture_buffer_object
651 Standard_Boolean arbTboRGB32; //!< GL_ARB_texture_buffer_object_rgb32 (3-component TBO), in core since 4.0
652 OpenGl_ArbIns* arbIns; //!< GL_ARB_draw_instanced
653 OpenGl_ArbDbg* arbDbg; //!< GL_ARB_debug_output
654 OpenGl_ArbFBO* arbFBO; //!< GL_ARB_framebuffer_object
b86bb3df 655 OpenGl_ArbFBOBlit* arbFBOBlit; //!< glBlitFramebuffer function, moved out from OpenGl_ArbFBO structure for compatibility with OpenGL ES 2.0
25ef750e 656 OpenGl_ExtGS* extGS; //!< GL_EXT_geometry_shader4
657 Standard_Boolean extBgra; //!< GL_EXT_bgra or GL_EXT_texture_format_BGRA8888 on OpenGL ES
658 Standard_Boolean extAnis; //!< GL_EXT_texture_filter_anisotropic
659 Standard_Boolean extPDS; //!< GL_EXT_packed_depth_stencil
660 Standard_Boolean atiMem; //!< GL_ATI_meminfo
661 Standard_Boolean nvxMem; //!< GL_NVX_gpu_memory_info
5f8b738e 662
5e27df78 663private: // system-dependent fields
2166f0fa 664
da8bb41d 665#if defined(HAVE_EGL)
666 Aspect_Drawable myWindow; //!< EGL surface : EGLSurface
667 Aspect_Display myDisplay; //!< EGL connection to the Display : EGLDisplay
668 Aspect_RenderingContext myGContext; //!< EGL rendering context : EGLContext
669#elif defined(_WIN32)
2bd4c032 670 Aspect_Handle myWindow; //!< window handle (owner of GL context) : HWND
671 Aspect_Handle myWindowDC; //!< Device Descriptor handle : HDC
672 Aspect_RenderingContext myGContext; //!< Rendering Context handle : HGLRC
4fe56619 673#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
a2e4f780 674 #if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
675 EAGLContext* myGContext; //!< Rendering Context handle
676 #else
677 NSOpenGLContext* myGContext; //!< Rendering Context handle
678 #endif
2bd4c032 679#else
680 Aspect_Drawable myWindow; //!< window handle (owner of GL context) : GLXDrawable
681 Aspect_Display myDisplay; //!< connection to the X-server : Display*
682 Aspect_RenderingContext myGContext; //!< X-GLX rendering context : GLXContext
683#endif
684
5e27df78 685private: // context info
686
c04c30b3 687 typedef NCollection_Shared< NCollection_DataMap<TCollection_AsciiString, Standard_Integer> > OpenGl_DelayReleaseMap;
688 typedef NCollection_Shared< NCollection_DataMap<TCollection_AsciiString, Handle(OpenGl_Resource)> > OpenGl_ResourcesMap;
689 typedef NCollection_Shared< NCollection_List<Handle(OpenGl_Resource)> > OpenGl_ResourcesStack;
5e27df78 690
a174a3c5 691 Handle(OpenGl_ResourcesMap) mySharedResources; //!< shared resources with unique identification key
692 Handle(OpenGl_DelayReleaseMap) myDelayed; //!< shared resources for delayed release
3125ebb6 693 Handle(OpenGl_ResourcesStack) myUnusedResources; //!< stack of resources for delayed clean up
5e27df78 694
30f0ad28 695 OpenGl_Clipping myClippingState; //!< state of clip planes
4269bd1b 696
7d9e854b 697 void* myGlLibHandle; //!< optional handle to GL library
01ca42b2 698 NCollection_Handle<OpenGl_GlFunctions>
7d9e854b 699 myFuncs; //!< mega structure for all GL functions
700 Standard_Integer myAnisoMax; //!< maximum level of anisotropy texture filter
701 Standard_Integer myTexClamp; //!< either GL_CLAMP_TO_EDGE (1.2+) or GL_CLAMP (1.1)
702 Standard_Integer myMaxTexDim; //!< value for GL_MAX_TEXTURE_SIZE
703 Standard_Integer myMaxClipPlanes; //!< value for GL_MAX_CLIP_PLANES
3c4b62a4 704 Standard_Integer myMaxMsaaSamples; //!< value for GL_MAX_SAMPLES
7d9e854b 705 Standard_Integer myGlVerMajor; //!< cached GL version major number
706 Standard_Integer myGlVerMinor; //!< cached GL version minor number
707 Standard_Boolean myIsInitialized; //!< flag indicates initialization state
708 Standard_Boolean myIsStereoBuffers; //!< context supports stereo buffering
709 Standard_Boolean myIsGlNormalizeEnabled; //!< GL_NORMALIZE flag
710 //!< Used to tell OpenGl that normals should be normalized
2166f0fa 711
30f0ad28 712 Handle(OpenGl_ShaderManager) myShaderManager; //! support object for managing shader programs
713
7d3e64ef 714private: //! @name fields tracking current state
715
75c262a9 716 Handle(OpenGl_ShaderProgram) myActiveProgram; //!< currently active GLSL program
717 Handle(OpenGl_Sampler) myTexSampler; //!< currently active sampler object
718 Handle(OpenGl_FrameBuffer) myDefaultFbo; //!< default Frame Buffer Object
719 Standard_Integer myRenderMode; //!< value for active rendering mode
720 Standard_Integer myReadBuffer; //!< current read buffer
721 Standard_Integer myDrawBuffer; //!< current draw buffer
722 unsigned int myDefaultVao; //!< default Vertex Array Object
723 Standard_Boolean myIsGlDebugCtx; //!< debug context initialization state
724 TCollection_AsciiString myVendor; //!< Graphics Driver's vendor
725 TColStd_PackedMapOfInteger myFilters[6]; //!< messages suppressing filter (for sources from GL_DEBUG_SOURCE_API_ARB to GL_DEBUG_SOURCE_OTHER_ARB)
726 Standard_ShortReal myResolutionRatio; //!< scaling factor for parameters like text size
727 //!< to be properly displayed on device (screen / printer)
7d3e64ef 728
c827ea3a 729public:
730
825aa485 731 OpenGl_MatrixState<Standard_ShortReal> ModelWorldState; //!< state of orientation matrix
732 OpenGl_MatrixState<Standard_ShortReal> WorldViewState; //!< state of orientation matrix
733 OpenGl_MatrixState<Standard_ShortReal> ProjectionState; //!< state of projection matrix
c827ea3a 734
5e27df78 735private:
736
737 //! Copying allowed only within Handles
738 OpenGl_Context (const OpenGl_Context& );
739 OpenGl_Context& operator= (const OpenGl_Context& );
740
2166f0fa
SK
741public:
742
92efcf78 743 DEFINE_STANDARD_RTTIEXT(OpenGl_Context,Standard_Transient) // Type definition
2166f0fa 744
5e27df78 745 friend class OpenGl_Window;
746
2166f0fa
SK
747};
748
749#endif // _OpenGl_Context_H__