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b311480e | 1 | // Created on: 2011-07-13 |
2 | // Created by: Sergey ZERCHANINOV | |
973c2be1 | 3 | // Copyright (c) 2011-2014 OPEN CASCADE SAS |
b311480e | 4 | // |
973c2be1 | 5 | // This file is part of Open CASCADE Technology software library. |
b311480e | 6 | // |
d5f74e42 | 7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published | |
973c2be1 | 9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT | |
11 | // distribution for complete text of the license and disclaimer of any warranty. | |
b311480e | 12 | // |
973c2be1 | 13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. | |
b311480e | 15 | |
2166f0fa SK |
16 | #ifndef _OpenGl_AspectFace_Header |
17 | #define _OpenGl_AspectFace_Header | |
18 | ||
19 | #include <InterfaceGraphic_telem.hxx> | |
20 | #include <Aspect_InteriorStyle.hxx> | |
550f3b8b | 21 | #include <Aspect_PolygonOffsetMode.hxx> |
bf75be98 | 22 | #include <TCollection_AsciiString.hxx> |
fd4a6963 | 23 | |
30f0ad28 | 24 | #include <Handle_Graphic3d_TextureParams.hxx> |
25 | #include <Handle_OpenGl_ShaderProgram.hxx> | |
26 | #include <Handle_OpenGl_Texture.hxx> | |
2166f0fa | 27 | #include <OpenGl_AspectLine.hxx> |
bf75be98 | 28 | #include <OpenGl_Element.hxx> |
fd4a6963 | 29 | |
4269bd1b | 30 | #include <Graphic3d_AspectFillArea3d.hxx> |
b64d84be | 31 | #include <Graphic3d_CAspectFillArea.hxx> |
494782f6 | 32 | #include <Graphic3d_ShaderProgram.hxx> |
30f0ad28 | 33 | #include <Graphic3d_TextureMap.hxx> |
2166f0fa SK |
34 | |
35 | #define OPENGL_AMBIENT_MASK (1<<0) | |
36 | #define OPENGL_DIFFUSE_MASK (1<<1) | |
37 | #define OPENGL_SPECULAR_MASK (1<<2) | |
38 | #define OPENGL_EMISSIVE_MASK (1<<3) | |
39 | ||
550f3b8b | 40 | static const TEL_POFFSET_PARAM THE_DEFAULT_POFFSET = { Aspect_POM_Fill, 1.0F, 0.0F }; |
41 | ||
2166f0fa SK |
42 | struct OPENGL_SURF_PROP |
43 | { | |
44 | float amb, diff, spec, emsv; | |
44c7c33e | 45 | float trans, shine, index; |
2166f0fa SK |
46 | float env_reflexion; |
47 | int isphysic; | |
48 | unsigned int color_mask; | |
49 | TEL_COLOUR speccol, difcol, ambcol, emscol, matcol; | |
1c35b92f | 50 | DEFINE_STANDARD_ALLOC |
2166f0fa SK |
51 | }; |
52 | ||
2166f0fa SK |
53 | class OpenGl_AspectFace : public OpenGl_Element |
54 | { | |
2166f0fa | 55 | |
bf75be98 | 56 | public: |
2166f0fa | 57 | |
595a42a4 | 58 | Standard_EXPORT OpenGl_AspectFace(); |
2166f0fa | 59 | |
fd4a6963 | 60 | //! Copy parameters |
595a42a4 | 61 | Standard_EXPORT void SetAspect (const CALL_DEF_CONTEXTFILLAREA& theAspect); |
62 | Standard_EXPORT void SetAspect (const Handle(Graphic3d_AspectFillArea3d)& theAspect); | |
fd4a6963 | 63 | |
64 | //! Set edge aspect. | |
65 | void SetAspectEdge (const OpenGl_AspectLine* theAspectEdge) | |
66 | { | |
67 | myAspectEdge = *theAspectEdge; | |
68 | } | |
69 | ||
70 | //! @return edge aspect. | |
71 | const OpenGl_AspectLine* AspectEdge() const | |
72 | { | |
73 | return &myAspectEdge; | |
74 | } | |
75 | ||
76 | //! @return interior style | |
77 | const Aspect_InteriorStyle InteriorStyle() const | |
78 | { | |
79 | return myInteriorStyle; | |
80 | } | |
81 | ||
82 | Aspect_InteriorStyle& ChangeInteriorStyle() | |
83 | { | |
84 | return myInteriorStyle; | |
85 | } | |
86 | ||
87 | //! @return edge on flag. | |
88 | int Edge() const | |
89 | { | |
90 | return myEdge; | |
91 | } | |
92 | ||
93 | //! @return edge on flag. | |
94 | int& ChangeEdge() | |
95 | { | |
96 | return myEdge; | |
97 | } | |
98 | ||
99 | //! @return hatch type. | |
100 | int Hatch() const | |
101 | { | |
102 | return myHatch; | |
103 | } | |
104 | ||
105 | //! @return hatch type variable. | |
106 | int& ChangeHatch() | |
107 | { | |
108 | return myHatch; | |
109 | } | |
110 | ||
111 | //! @return distinguishing mode. | |
112 | int DistinguishingMode() const | |
113 | { | |
114 | return myDistinguishingMode; | |
115 | } | |
116 | ||
117 | //! @return distinguishing mode. | |
118 | int& ChangeDistinguishingMode() | |
119 | { | |
120 | return myDistinguishingMode; | |
121 | } | |
122 | ||
123 | //! @return culling mode. | |
124 | int CullingMode() const | |
125 | { | |
126 | return myCullingMode; | |
127 | } | |
128 | ||
129 | //! @return culling mode. | |
130 | int& ChangeCullingMode() | |
131 | { | |
132 | return myCullingMode; | |
133 | } | |
134 | ||
135 | //! @return front material properties. | |
136 | const OPENGL_SURF_PROP& IntFront() const | |
137 | { | |
138 | return myIntFront; | |
139 | } | |
140 | ||
141 | //! @return front material properties. | |
142 | OPENGL_SURF_PROP& ChangeIntFront() | |
143 | { | |
144 | return myIntFront; | |
145 | } | |
146 | ||
147 | //! @return back material properties. | |
148 | const OPENGL_SURF_PROP& IntBack() const | |
149 | { | |
150 | return myIntBack; | |
151 | } | |
152 | ||
153 | //! @return back material properties. | |
154 | OPENGL_SURF_PROP& ChangeIntBack() | |
155 | { | |
156 | return myIntBack; | |
157 | } | |
158 | ||
159 | //! @return polygon offset parameters. | |
160 | const TEL_POFFSET_PARAM& PolygonOffset() const | |
161 | { | |
162 | return myPolygonOffset; | |
163 | } | |
164 | ||
165 | //! @return polygon offset parameters. | |
166 | TEL_POFFSET_PARAM& ChangePolygonOffset() | |
167 | { | |
168 | return myPolygonOffset; | |
169 | } | |
170 | ||
171 | //! @return texture mapping flag. | |
172 | bool DoTextureMap() const | |
173 | { | |
174 | return myDoTextureMap; | |
175 | } | |
176 | ||
177 | //! @return texture mapping flag. | |
178 | bool& ChangeDoTextureMap() | |
179 | { | |
180 | return myDoTextureMap; | |
181 | } | |
182 | ||
30f0ad28 | 183 | //! @return texture mapping parameters. |
184 | const Handle(Graphic3d_TextureParams)& TextureParams() const | |
185 | { | |
186 | return myTexture->GetParams(); | |
187 | } | |
188 | ||
fd4a6963 | 189 | //! @return texture map. |
8625ef7e | 190 | const Handle(OpenGl_Texture)& TextureRes (const Handle(OpenGl_Context)& theCtx) const |
fd4a6963 | 191 | { |
30f0ad28 | 192 | if (!myResources.IsTextureReady()) |
fd4a6963 | 193 | { |
8625ef7e | 194 | myResources.BuildTexture (theCtx, myTexture); |
30f0ad28 | 195 | myResources.SetTextureReady(); |
fd4a6963 | 196 | } |
197 | ||
30f0ad28 | 198 | return myResources.Texture; |
fd4a6963 | 199 | } |
200 | ||
30f0ad28 | 201 | //! Init and return OpenGl shader program resource. |
202 | //! @return shader program resource. | |
8625ef7e | 203 | const Handle(OpenGl_ShaderProgram)& ShaderProgramRes (const Handle(OpenGl_Context)& theCtx) const |
fd4a6963 | 204 | { |
30f0ad28 | 205 | if (!myResources.IsShaderReady()) |
206 | { | |
8625ef7e | 207 | myResources.BuildShader (theCtx, myShaderProgram); |
30f0ad28 | 208 | myResources.SetShaderReady(); |
209 | } | |
210 | ||
211 | return myResources.ShaderProgram; | |
fd4a6963 | 212 | } |
2166f0fa | 213 | |
595a42a4 | 214 | Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const; |
10b9c7df | 215 | Standard_EXPORT virtual void Release (OpenGl_Context* theContext); |
2166f0fa | 216 | |
fd4a6963 | 217 | protected: |
bf75be98 | 218 | |
595a42a4 | 219 | Standard_EXPORT void convertMaterial (const CALL_DEF_MATERIAL& theMat, |
220 | OPENGL_SURF_PROP& theSurf); | |
bf75be98 | 221 | |
fd4a6963 | 222 | protected: //! @name ordinary aspect properties |
223 | ||
224 | Aspect_InteriorStyle myInteriorStyle; | |
225 | int myEdge; | |
226 | int myHatch; | |
227 | int myDistinguishingMode; | |
228 | int myCullingMode; | |
229 | OPENGL_SURF_PROP myIntFront; | |
230 | OPENGL_SURF_PROP myIntBack; | |
231 | TEL_POFFSET_PARAM myPolygonOffset; | |
232 | bool myDoTextureMap; | |
30f0ad28 | 233 | Handle(Graphic3d_TextureMap) myTexture; |
234 | Handle(Graphic3d_ShaderProgram) myShaderProgram; | |
235 | ||
236 | protected: | |
237 | ||
238 | //! OpenGl resources | |
239 | mutable struct Resources | |
240 | { | |
241 | public: | |
242 | Resources() | |
243 | : myIsTextureReady (Standard_False), | |
244 | myIsShaderReady (Standard_False) {} | |
245 | ||
246 | Standard_Boolean IsTextureReady() const { return myIsTextureReady; } | |
247 | Standard_Boolean IsShaderReady () const { return myIsShaderReady; } | |
248 | void SetTextureReady() { myIsTextureReady = Standard_True; } | |
249 | void SetShaderReady () { myIsShaderReady = Standard_True; } | |
f85399e5 | 250 | void ResetTextureReadiness() { myIsTextureReady = Standard_False; } |
251 | void ResetShaderReadiness () { myIsShaderReady = Standard_False; } | |
30f0ad28 | 252 | |
8625ef7e | 253 | Standard_EXPORT void BuildTexture (const Handle(OpenGl_Context)& theCtx, |
595a42a4 | 254 | const Handle(Graphic3d_TextureMap)& theTexture); |
8625ef7e | 255 | Standard_EXPORT void BuildShader (const Handle(OpenGl_Context)& theCtx, |
595a42a4 | 256 | const Handle(Graphic3d_ShaderProgram)& theShader); |
30f0ad28 | 257 | |
595a42a4 | 258 | Handle(OpenGl_Texture) Texture; |
259 | TCollection_AsciiString TextureId; | |
30f0ad28 | 260 | Handle(OpenGl_ShaderProgram) ShaderProgram; |
261 | TCollection_AsciiString ShaderProgramId; | |
262 | ||
263 | private: | |
bf75be98 | 264 | |
30f0ad28 | 265 | Standard_Boolean myIsTextureReady; |
266 | Standard_Boolean myIsShaderReady; | |
2166f0fa | 267 | |
30f0ad28 | 268 | } myResources; |
bf75be98 | 269 | |
270 | protected: | |
271 | ||
fd4a6963 | 272 | OpenGl_AspectLine myAspectEdge; |
bf75be98 | 273 | |
274 | public: | |
2166f0fa | 275 | |
1c35b92f | 276 | DEFINE_STANDARD_ALLOC |
bf75be98 | 277 | |
2166f0fa SK |
278 | }; |
279 | ||
280 | #endif //_OpenGl_AspectFace_Header |