0023947: Eliminate trivial compiler warnings in MSVC++ with warning level 4
[occt.git] / src / IntPatch / IntPatch_PrmPrmIntersection.cxx
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b311480e 1// Created on: 1993-02-02
2// Created by: Laurent BUCHARD
3// Copyright (c) 1993-1999 Matra Datavision
4// Copyright (c) 1999-2012 OPEN CASCADE SAS
5//
6// The content of this file is subject to the Open CASCADE Technology Public
7// License Version 6.5 (the "License"). You may not use the content of this file
8// except in compliance with the License. Please obtain a copy of the License
9// at http://www.opencascade.org and read it completely before using this file.
10//
11// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
12// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
13//
14// The Original Code and all software distributed under the License is
15// distributed on an "AS IS" basis, without warranty of any kind, and the
16// Initial Developer hereby disclaims all such warranties, including without
17// limitation, any warranties of merchantability, fitness for a particular
18// purpose or non-infringement. Please see the License for the specific terms
19// and conditions governing the rights and limitations under the License.
20
7fd59977 21
22// modified by Edward AGAPOV (eap) Tue Jan 22 12:29:55 2002
23// modified by Oleg FEDYAED (ofv) Fri Nov 29 16:08:02 2002
24
25#include <IntPatch_PrmPrmIntersection.ixx>
26
27#include <IntPatch_TheInterfPolyhedron.hxx>
28#include <IntPatch_ThePWalkingInter.hxx>
29#include <IntPatch_WLine.hxx>
30#include <IntPatch_RstInt.hxx>
31
32#include <IntPatch_Line.hxx>
33
34#include <Handle_IntSurf_LineOn2S.hxx>
35#include <IntSurf_PntOn2S.hxx>
36#include <IntSurf_LineOn2S.hxx>
37#include <TColStd_Array1OfReal.hxx>
38#include <Intf_PIType.hxx>
39#include <Intf_SectionLine.hxx>
40#include <Intf_TangentZone.hxx>
41#include <Intf_SectionPoint.hxx>
42#include <gp_Pnt.hxx>
43#include <gp_Dir.hxx>
44#include <IntPolyh_Intersection.hxx>
45
46#include <TColStd_SequenceOfInteger.hxx>
47#include <IntSurf_ListIteratorOfListOfPntOn2S.hxx>
48#include <TColStd_HArray1OfReal.hxx>
49
50static void SectionPointToParameters(const Intf_SectionPoint& Sp,
51 const IntPatch_Polyhedron& Surf1,
52 const IntPatch_Polyhedron& Surf2,
53 Standard_Real& u1,
54 Standard_Real& v1,
55 Standard_Real& u2,
56 Standard_Real& v2);
57
58
59static
60 void AdjustOnPeriodic(const Handle(Adaptor3d_HSurface)& Surf1,
61 const Handle(Adaptor3d_HSurface)& Surf2,
62 IntPatch_SequenceOfLine& aSLin);
63
a7dd5d0f 64static Standard_Boolean IsPointOnLine(const IntSurf_PntOn2S &thePOn2S,
65 const Handle(IntPatch_WLine) &theWLine,
66 const Standard_Real Deflection);
67
68static void AddWLine(IntPatch_SequenceOfLine &theLines,
69 const Handle(IntPatch_WLine) &theWLine,
70 const Standard_Real Deflection);
71
72
7fd59977 73//==================================================================================
74// function :
75// purpose :
76//==================================================================================
77IntPatch_PrmPrmIntersection::IntPatch_PrmPrmIntersection(): done(Standard_False)
78{
79}
80
81//==================================================================================
82// function : Perform
83// purpose :
84//==================================================================================
85void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
86 const Handle(Adaptor3d_TopolTool)& D1,
87 const Standard_Real TolTangency,
88 const Standard_Real Epsilon,
89 const Standard_Real Deflection,
90 const Standard_Real Increment)
91{
92 IntPatch_Polyhedron Poly1( Surf1, D1->NbSamplesU(), D1->NbSamplesV() );
93 Perform( Surf1, Poly1, D1, TolTangency, Epsilon, Deflection, Increment );
94}
95
96//==================================================================================
97// function : Perform
98// purpose :
99//==================================================================================
100void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
101 const IntPatch_Polyhedron& Poly1,
102 const Handle(Adaptor3d_TopolTool)& D1,
103 const Handle(Adaptor3d_HSurface)& Surf2,
104 const Handle(Adaptor3d_TopolTool)& D2,
105 const Standard_Real TolTangency,
106 const Standard_Real Epsilon,
107 const Standard_Real Deflection,
108 const Standard_Real Increment)
109{
110 IntPatch_Polyhedron Poly2( Surf2 );
111 Perform( Surf1, Poly1, D1, Surf2, Poly2, D2, TolTangency, Epsilon, Deflection, Increment);
112}
113
114//==================================================================================
115// function : Perform
116// purpose :
117//==================================================================================
118void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
119 const Handle(Adaptor3d_TopolTool)& D1,
120 const Handle(Adaptor3d_HSurface)& Surf2,
121 const IntPatch_Polyhedron& Poly2,
122 const Handle(Adaptor3d_TopolTool)& D2,
123 const Standard_Real TolTangency,
124 const Standard_Real Epsilon,
125 const Standard_Real Deflection,
126 const Standard_Real Increment)
127{
128 IntPatch_Polyhedron Poly1( Surf1 );
129 Perform( Surf1, Poly1, D1, Surf2, Poly2, D2, TolTangency, Epsilon, Deflection, Increment );
130}
131
132//==================================================================================
133// function : Perform
134// purpose :
135//==================================================================================
136void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
137 const IntPatch_Polyhedron& Poly1,
138 const Handle(Adaptor3d_TopolTool)& D1,
139 const Handle(Adaptor3d_HSurface)& Surf2,
140 const IntPatch_Polyhedron& Poly2,
141 const Handle(Adaptor3d_TopolTool)& D2,
142 const Standard_Real TolTangency,
143 const Standard_Real Epsilon,
144 const Standard_Real Deflection,
145 const Standard_Real Increment)
146{
147 IntPatch_TheInterfPolyhedron Interference(Poly1,Poly2);
148 empt = Standard_True;
149 done = Standard_True;
150 SLin.Clear();
151
7fd59977 152 Standard_Integer nbLigSec = Interference.NbSectionLines();
153 Standard_Integer nbTanZon = Interference.NbTangentZones();
154
7fd59977 155 Standard_Integer NbLigCalculee = 0;
156
157 Standard_Real U1,U2,V1,V2;
158 Standard_Real pu1,pu2,pv1,pv2;
159
160 TColStd_Array1OfReal StartParams(1,4);
161
162 IntPatch_ThePWalkingInter PW( Surf1, Surf2, TolTangency, Epsilon, Deflection, Increment );
163
164 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
165 Standard_Real incidence;
166 Standard_Real dminiPointLigne;
167
168 Standard_Boolean HasStartPoint,RejetLigne;
169
170 IntSurf_PntOn2S StartPOn2S;
171
172 Standard_Integer ver;
173
174 gp_Pnt Point3dDebut,Point3dFin;
175
176 if( nbLigSec >= 1 ) {
177 Standard_Integer *TabL = new Standard_Integer [nbLigSec+1];
178 Standard_Integer ls;
179 for( ls = 1; ls <= nbLigSec; ls++ )
180 TabL[ls]=ls;
181
182 Standard_Boolean triok;
183 do {
184 triok=Standard_True;
185 for(Standard_Integer b=2; b<=nbLigSec; b++) {
186 Standard_Integer nb_B = Interference.LineValue(TabL[b]).NumberOfPoints();
187 Standard_Integer nb_A = Interference.LineValue(TabL[b-1]).NumberOfPoints();
188 if( nb_B > nb_A ) {
189 Standard_Integer tyu=TabL[b];
190 TabL[b]=TabL[b-1];
191 TabL[b-1]=tyu;
192 triok=Standard_False;
193 }
194 }
195 } while( triok==Standard_False );
196
197 for( ls = 1; ls <= nbLigSec; ls++) {
198 const Intf_SectionLine& LineSec=Interference.LineValue(TabL[ls]);
199 Standard_Integer nbp = LineSec.NumberOfPoints();
200
201 Standard_Integer *TabPtDep = new Standard_Integer [nbp+1];
202 Standard_Integer ilig;
203 for( ilig = 1; ilig <= nbp; ilig++)
204 TabPtDep[ilig]=0;
205
206 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
207 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
208
209 SectionPointToParameters(LineSec.GetPoint(1),Poly1,Poly2,UminLig1,VminLig1,UminLig2,VminLig2);
210
211 UmaxLig1=UminLig1;
212 VmaxLig1=VminLig1;
213 UmaxLig2=UminLig2;
214 VmaxLig2=VminLig2;
215
216 for( ilig = 2; ilig <= nbp; ilig++ ) {
217 SectionPointToParameters(LineSec.GetPoint(ilig),Poly1,Poly2,U1,V1,U2,V2);
218
219 if(U1>UmaxLig1) UmaxLig1=U1;
220 if(V1>VmaxLig1) VmaxLig1=V1;
221 if(U2>UmaxLig2) UmaxLig2=U2;
222 if(V2>VmaxLig2) VmaxLig2=V2;
223
224 if(U1<UminLig1) UminLig1=U1;
225 if(V1<VminLig1) VminLig1=V1;
226 if(U2<UminLig2) UminLig2=U2;
227 if(V2<VminLig2) VminLig2=V2;
228 }
229
230 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
231 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
232 Standard_Integer IndicePointdeDepart1 = 0,IndicePointdeDepart2 = 0;
233 Standard_Boolean lignetrouvee=Standard_False;
234
235 do {
236 NombreDePointsDeDepartDuCheminement++;
237 if(NombreDePointsDeDepartDuCheminement == 1) {
238 incidence=3.0;
239 Standard_Integer nbp1_4=nbp/4;
240 Standard_Integer nbp3_4=nbp-nbp1_4;
241
242 Standard_Integer nsp;
243 for(nsp=nbp/2; nsp<nbp3_4; nsp++) {
244 Standard_Real CurrentIncidence = LineSec.GetPoint(nsp).Incidence();
245 if(CurrentIncidence < incidence) {
246 nbps2 = nsp;
247 incidence = 0.9*CurrentIncidence;
248 }
249 }
250
251 for(nsp=nbp/2; nsp>nbp1_4; nsp--) {
252 Standard_Real CurrentIncidence = LineSec.GetPoint(nsp).Incidence();
253 if(CurrentIncidence < incidence) {
254 nbps2 = nsp;
255 incidence = 0.9*CurrentIncidence;
256 }
257 }
258
259 if(nbp<3)
260 NombreDePointsDeDepartDuCheminement=3;
261
262 IndicePointdeDepart1 = nbps2;
263 }
264 else if(NombreDePointsDeDepartDuCheminement == 2) {
265 if(IndicePointdeDepart1 == 1) {
266 nbps2 = nbp/2;
267 IndicePointdeDepart2 = nbps2;
268 }
269 else {
270 nbps2 = 1;
271 IndicePointdeDepart2 = 1;
272 }
273 }
274 else if(NombreDePointsDeDepartDuCheminement == 3) {
275 if(IndicePointdeDepart1 == nbp)
276 nbps2 = (IndicePointdeDepart1+IndicePointdeDepart2)/2;
277 else
278 nbps2 = nbp;
279 }
280 else {
281 nbps2 = NombreDePointsDeDepartDuCheminement-3;
282 NombreDePointsDeDepartDuCheminement++;
283 }
284
285 if(TabPtDep[nbps2]==0) {
286 TabPtDep[nbps2]=1;
287 SectionPointToParameters(LineSec.GetPoint(nbps2),Poly1,Poly2,U1,V1,U2,V2);
288
289 StartParams(1) = U1;
290 StartParams(2) = V1;
291 StartParams(3) = U2;
292 StartParams(4) = V2;
293
294 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
295 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
296
297 if(HasStartPoint) {
298 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
299 NbLigCalculee = SLin.Length();
300 Standard_Integer l;
301 for( l=1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
a7dd5d0f 302 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
7fd59977 303
a7dd5d0f 304 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
305 dminiPointLigne = 0.0;
306 }
7fd59977 307 } // for ( l ...
308
309 if(dminiPointLigne > SeuildPointLigne) {
310 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
311 if(PW.IsDone()) {
312 if(PW.NbPoints()>2) {
313 RejetLigne = Standard_False;
314 Point3dDebut = PW.Value(1).Value();
a7dd5d0f 315 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
316 Point3dFin = PointFin.Value();
7fd59977 317 for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
318 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
a7dd5d0f 319
320 // Check end point if it is on existing line.
321 // Start point is checked before.
322 if (IsPointOnLine(PointFin, verwline, Deflection)) {
323 RejetLigne = Standard_True;
324 break;
325 }
326
327 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
7fd59977 328 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
329 if( Point3dDebut.Distance(verPointDebut.Value()) <= TolTangency ) {
330 if(Point3dFin.Distance(verPointFin.Value()) <= TolTangency)
331 RejetLigne = Standard_True;
332 }
333 }
334
335 if(!RejetLigne) {
336 // Calculation transition
337 IntSurf_TypeTrans trans1,trans2;
338 Standard_Real locu,locv;
339 gp_Vec norm1,norm2,d1u,d1v;
340 gp_Pnt ptbid;
341 Standard_Integer indextg;
342 gp_Vec tgline(PW.TangentAtLine(indextg));
343 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
344 Surf1->D1(locu,locv,ptbid,d1u,d1v);
345 norm1 = d1u.Crossed(d1v);
346 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
347 Surf2->D1(locu,locv,ptbid,d1u,d1v);
348 norm2 = d1u.Crossed(d1v);
349 if(tgline.DotCross(norm2,norm1)>0.) {
350 trans1 = IntSurf_Out;
351 trans2 = IntSurf_In;
352 }
353 else {
354 trans1 = IntSurf_In;
355 trans2 = IntSurf_Out;
356 }
357
358 Standard_Real TolTang = TolTangency;
359 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
360 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
361 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
362
363 if(wline->NbVertex() == 0) {
364 IntPatch_Point vtx;
365 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
366 POn2S.Parameters(pu1,pv1,pu2,pv2);
367 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
368 vtx.SetParameters(pu1,pv1,pu2,pv2);
369 vtx.SetParameter(1);
370 wline->AddVertex(vtx);
371
372 POn2S = PW.Line()->Value(wline->NbPnts());
373 POn2S.Parameters(pu1,pv1,pu2,pv2);
374 vtx.SetValue(Point3dFin,TolTang,Standard_False);
375 vtx.SetParameters(pu1,pv1,pu2,pv2);
376 vtx.SetParameter(wline->NbPnts());
377 wline->AddVertex(vtx);
378 }
379
380 lignetrouvee = Standard_True;
a7dd5d0f 381 AddWLine(SLin, wline, Deflection);
7fd59977 382 empt = Standard_False;
383 }// !RejetLigne
384 }// PW.NbPoints()>2
385 }// done is True
386 }// dminiPointLigne > SeuildPointLigne
387 }// HasStartPoint
388 }// TabPtDep[nbps2]==0
389 } while( nbp>5 && ( !( ( (NombreDePointsDeDepartDuCheminement >= 3) && lignetrouvee ) ||
390 ( (NombreDePointsDeDepartDuCheminement-3>=nbp) && !lignetrouvee ) ) ) );
391
392 delete [] TabPtDep;
393 }// for( ls ...
394
395 delete [] TabL;
396 }// nbLigSec >= 1
397
398 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
399 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
400
401 UminLig1=VminLig1=UminLig2=VminLig2=RealLast();
402 UmaxLig1=VmaxLig1=UmaxLig2=VmaxLig2=-UminLig1;
403
404 Standard_Integer z;
405 for(z=1; z <= nbTanZon; z++) {
406 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
407 for(Standard_Integer pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
408 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly2,U1,V1,U2,V2);
409
410 if(U1>UmaxLig1) UmaxLig1=U1;
411 if(V1>VmaxLig1) VmaxLig1=V1;
412 if(U2>UmaxLig2) UmaxLig2=U2;
413 if(V2>VmaxLig2) VmaxLig2=V2;
414
415 if(U1<UminLig1) UminLig1=U1;
416 if(V1<VminLig1) VminLig1=V1;
417 if(U2<UminLig2) UminLig2=U2;
418 if(V2<VminLig2) VminLig2=V2;
419 }
420 }
421
422 for(z=1; z <= nbTanZon; z++) {
423 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
424 Standard_Integer pz;
425 for( pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
426 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly2,U1,V1,U2,V2);
427
428 StartParams(1) = U1;
429 StartParams(2) = V1;
430 StartParams(3) = U2;
431 StartParams(4) = V2;
432
433 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
434 if(HasStartPoint) {
435 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
436 NbLigCalculee = SLin.Length();
437 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
438 Standard_Integer l;
439 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
a7dd5d0f 440 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
7fd59977 441
a7dd5d0f 442 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
443 dminiPointLigne = 0.0;
444 }
7fd59977 445 }// for( l ...
446
447 if(dminiPointLigne > SeuildPointLigne) {
448 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
449 if(PW.IsDone()) {
450 if(PW.NbPoints()>2) {
451 RejetLigne = Standard_False;
452 Point3dDebut = PW.Value(1).Value();
a7dd5d0f 453 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
454 Point3dFin = PointFin.Value();
7fd59977 455 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
456 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
a7dd5d0f 457
458 // Check end point if it is on existing line.
459 // Start point is checked before.
460 if (IsPointOnLine(PointFin, verwline, Deflection)) {
461 RejetLigne = Standard_True;
462 break;
463 }
464
7fd59977 465 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
466 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
467 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
468 RejetLigne = Standard_True;
469 else {
470 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
471 RejetLigne = Standard_True;
472 }
473 }
474
475 if(!RejetLigne) {
476 IntSurf_TypeTrans trans1,trans2;
477 Standard_Real locu,locv;
478 gp_Vec norm1,norm2,d1u,d1v;
479 gp_Pnt ptbid;
480 Standard_Integer indextg;
481 gp_Vec tgline(PW.TangentAtLine(indextg));
482 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
483 Surf1->D1(locu,locv,ptbid,d1u,d1v);
484 norm1 = d1u.Crossed(d1v);
485 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
486 Surf2->D1(locu,locv,ptbid,d1u,d1v);
487 norm2 = d1u.Crossed(d1v);
488 if(tgline.DotCross(norm2,norm1)>0.) {
489 trans1 = IntSurf_Out;
490 trans2 = IntSurf_In;
491 }
492 else {
493 trans1 = IntSurf_In;
494 trans2 = IntSurf_Out;
495 }
496
497 Standard_Real TolTang = TolTangency;
498 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
499 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
500 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
501
502 if(wline->NbVertex() == 0) {
503 IntPatch_Point vtx;
504 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
505 POn2S.Parameters(pu1,pv1,pu2,pv2);
506 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
507 vtx.SetParameters(pu1,pv1,pu2,pv2);
508 vtx.SetParameter(1);
509 wline->AddVertex(vtx);
510
511 POn2S = PW.Line()->Value(wline->NbPnts());
512 POn2S.Parameters(pu1,pv1,pu2,pv2);
513 vtx.SetValue(Point3dFin,TolTang,Standard_False);
514 vtx.SetParameters(pu1,pv1,pu2,pv2);
515 vtx.SetParameter(wline->NbPnts());
516 wline->AddVertex(vtx);
517 }
518
a7dd5d0f 519 AddWLine(SLin, wline, Deflection);
7fd59977 520 empt = Standard_False;
521 }// if !RejetLigne
522 }// PW.NbPoints()>2
523 }// done is True
524 }// dminiPointLigne > SeuildPointLigne
525 }// HasStartPoint
526 }// for( pz ...
527 }// for( z ...
528}
529
530//==================================================================================
531// function : Perform
532// purpose :
533//==================================================================================
534void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
535 const IntPatch_Polyhedron& Poly1,
536 const Handle(Adaptor3d_TopolTool)& D1,
537 const Standard_Real TolTangency,
538 const Standard_Real Epsilon,
539 const Standard_Real Deflection,
540 const Standard_Real Increment)
541{
542 IntPatch_TheInterfPolyhedron Interference(Poly1);
543 empt = Standard_True;
544 done = Standard_True;
545 SLin.Clear();
546
547 Standard_Integer nbLigSec = Interference.NbSectionLines();
548 Standard_Integer nbTanZon = Interference.NbTangentZones();
549
550 Standard_Integer NbPntOn2SOnLine;
551 Standard_Integer NbLigCalculee = 0;
552
553 Standard_Real U1,U2,V1,V2;
554 Standard_Real pu1,pu2,pv1,pv2;
555
556 TColStd_Array1OfReal StartParams(1,4);
557 IntPatch_ThePWalkingInter PW(Surf1,Surf1,TolTangency,Epsilon,Deflection,Increment);
558
559 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
560 Standard_Real incidence;
561 Standard_Real dminiPointLigne;
562
563 Standard_Boolean HasStartPoint,RejetLigne;
564
565 IntSurf_PntOn2S StartPOn2S;
566
567 Standard_Integer ver;
568
569 gp_Pnt Point3dDebut,Point3dFin;
570
571 if(nbLigSec>=1) {
572 Standard_Integer ls;
573 for( ls = 1; ls <= nbLigSec; ls++) {
574 const Intf_SectionLine& LineSec=Interference.LineValue(ls);
575 Standard_Integer nbp = LineSec.NumberOfPoints();
576 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
577 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
578 Standard_Integer IndicePointdeDepart1 = 0, IndicePointdeDepart2 = 0;
579 do {
580 NombreDePointsDeDepartDuCheminement++;
581 if(NombreDePointsDeDepartDuCheminement == 1) {
582 incidence = 0.0;
583 Standard_Integer nsp1;
584 for( nsp1= nbp/2; nsp1 >= 1; nsp1--) {
585 SectionPointToParameters(LineSec.GetPoint(nsp1),Poly1,Poly1,U1,V1,U2,V2);
586 Standard_Real CurrentIncidence = Abs(U1-U2)+Abs(V1-V2);
587 if(CurrentIncidence > incidence) {
588 nbps2 = nsp1;
589 incidence = CurrentIncidence;
590 }
591 }
592 for( nsp1 = nbp/2; nsp1 <= nbp; nsp1++) {
593 SectionPointToParameters(LineSec.GetPoint(nsp1),Poly1,Poly1,U1,V1,U2,V2);
594 Standard_Real CurrentIncidence = Abs(U1-U2)+Abs(V1-V2);
595 if(CurrentIncidence > incidence) {
596 nbps2 = nsp1;
597 incidence = CurrentIncidence;
598 }
599 }
600
601 if(nbp<3)
602 NombreDePointsDeDepartDuCheminement=3;
603
604 IndicePointdeDepart1 = nbps2;
605 }
606 else if(NombreDePointsDeDepartDuCheminement == 2) {
607 if(IndicePointdeDepart1 == 1) {
608 nbps2 = nbp/2;
609 IndicePointdeDepart2 = nbps2;
610 }
611 else {
612 nbps2 = 1;
613 IndicePointdeDepart2 = 1;
614 }
615 }
616 else {
617 if(IndicePointdeDepart1 == nbp)
618 nbps2 = (IndicePointdeDepart1+IndicePointdeDepart2)/2;
619 else
620 nbps2 = nbp;
621 }
622
623 SectionPointToParameters(LineSec.GetPoint(nbps2),Poly1,Poly1,U1,V1,U2,V2);
624
625 StartParams(1) = U1;
626 StartParams(2) = V1;
627 StartParams(3) = U2;
628 StartParams(4) = V2;
629
630 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
631 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
632 if(HasStartPoint) {
633 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
634 if(Abs(pu1-pu2)>1e-7 || Abs(pv1-pv2)>1e-7) {
635 NbLigCalculee = SLin.Length();
636 Standard_Integer l;
637 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
a7dd5d0f 638 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
7fd59977 639 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
640 (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
641 (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
642 NbPntOn2SOnLine = testwline->NbPnts();
643 Standard_Integer ll;
644 for( ll=1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
645 Standard_Real t,Au1,Av1,Au2,Av2,Bu1,Bv1,Bu2,Bv2;
646 testwline->Point(ll).Parameters(Au1,Av1,Au2,Av2);
647 testwline->Point(ll+1).Parameters(Bu1,Bv1,Bu2,Bv2);
648 if(Au1>Bu1) {
649 t=Au1;
650 Au1=Bu1;
651 Bu1=t;
652 }
653 if(Av1>Bv1) {
654 t=Av1;
655 Av1=Bv1;
656 Bv1=t;
657 }
658 Au1-=1.0e-7;
659 Av1-=1.0e-7;
660 Bu1+=1.0e-7;
661 Bv1+=1.0e-7;
662
663 if((pu1>=Au1) && (pu1<=Bu1) && (pv1>=Av1) && (pv1<=Bv1))
664 dminiPointLigne = 0.0;
665 else {
666 if((pu2>=Au1) && (pu2<=Bu1) && (pv2>=Av1) && (pv2<=Bv1))
667 dminiPointLigne = 0.0;
668 }
669 }// for( ll ...
670 }// if ...
671 }// for( l ...
672
673 if(dminiPointLigne > SeuildPointLigne) {
674 PW.Perform(StartParams);
675 if(PW.IsDone()) {
676 if(PW.NbPoints()>2) {
677 RejetLigne = Standard_False;
678 Point3dDebut = PW.Value(1).Value();
679 Point3dFin = PW.Value(PW.NbPoints()).Value();
680 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
681 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
682 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
683 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
684 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
685 RejetLigne = Standard_True;
686 else {
687 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
688 RejetLigne = Standard_True;
689 }
690 }
691
692 if(!RejetLigne) {
693 IntSurf_TypeTrans trans1,trans2;
694 Standard_Real locu,locv;
695 gp_Vec norm1,norm2,d1u,d1v;
696 gp_Pnt ptbid;
697 Standard_Integer indextg;
698 gp_Vec tgline(PW.TangentAtLine(indextg));
699 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
700 Surf1->D1(locu,locv,ptbid,d1u,d1v);
701 norm1 = d1u.Crossed(d1v);
702 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
703 Surf1->D1(locu,locv,ptbid,d1u,d1v);
704 norm2 = d1u.Crossed(d1v);
705 if (tgline.DotCross(norm2,norm1)>0.) {
706 trans1 = IntSurf_Out;
707 trans2 = IntSurf_In;
708 }
709 else {
710 trans1 = IntSurf_In;
711 trans2 = IntSurf_Out;
712 }
713
714 IntSurf_LineOn2S LineOn2S;
715 Standard_Integer nbpw,imin,imax,i;
716 nbpw = PW.Line()->NbPoints();
717 Standard_Real u1,v1,u2,v2;
718 i=0;
719 do {
720 i++;
721 imin=i;
722 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
723 Pi.Parameters(u1,v1,u2,v2);
724 } while((i<nbpw)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
725
726 if(imin>2)
727 imin--;
728
729 i=nbpw+1;
730 do {
731 i--;
732 imax=i;
733 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
734 Pi.Parameters(u1,v1,u2,v2);
735 } while((i>2)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
736
737 if(imax<nbpw)
738 imax++;
739
740 if(imin<imax) {
741 Handle_IntSurf_LineOn2S PWLine = new IntSurf_LineOn2S();
742 for(i=imin;i<=imax;i++)
743 PWLine->Add(PW.Line()->Value(i));
744
745 Standard_Real TolTang = TolTangency;
746 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PWLine,Standard_False,trans1,trans2);
747 const IntSurf_PntOn2S& POn2SDeb = wline->Point(1);
748 const IntSurf_PntOn2S& POn2SFin = wline->Point(wline->NbPnts());
749 if((POn2SDeb.Value()).Distance(POn2SFin.Value()) <= TolTangency) {
750 Standard_Real u1t,v1t,u2t,v2t;
751 POn2SDeb.Parameters(u1t,v1t,u2t,v2t);
752 IntPatch_Point vtx;
753 vtx.SetValue(POn2SDeb.Value(),TolTang,Standard_False);
754 vtx.SetParameters(u2t,v2t,u1t,v1t);
755 vtx.SetParameter(wline->NbPnts());
756 wline->SetPoint(wline->NbPnts(),vtx);
757 }
758 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf1,Standard_True,TolTang);
759 if(wline->NbVertex() == 0) {
760 IntPatch_Point vtx;
761 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
762 POn2S.Parameters(pu1,pv1,pu2,pv2);
763 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
764 vtx.SetParameters(pu1,pv1,pu2,pv2);
765 vtx.SetParameter(1);
766 wline->AddVertex(vtx);
767
768 POn2S = PW.Line()->Value(wline->NbPnts());
769 POn2S.Parameters(pu1,pv1,pu2,pv2);
770 vtx.SetValue(Point3dFin,TolTang,Standard_False);
771 vtx.SetParameters(pu1,pv1,pu2,pv2);
772 vtx.SetParameter(wline->NbPnts());
773 wline->AddVertex(vtx);
774 }
775 SLin.Append(wline);
776 empt = Standard_False;
777 }// imin<imax
778 }// !RejetLigne
779 }// PW.NbPoints()>2
780 }// done is True
781 }// dminiPointLigne > SeuildPointLigne
782 }// Abs || Abs
783 }// HasStartPoint
784 } while(nbp>5 && NombreDePointsDeDepartDuCheminement<3);
785 }// for( ls ...
786 }// nbLigSec>=1
787
788 Standard_Integer z;
789 for( z = 1; z <= nbTanZon; z++) {
790 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
791 for(Standard_Integer pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
792 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly1,U1,V1,U2,V2);
793
794 StartParams(1) = U1;
795 StartParams(2) = V1;
796 StartParams(3) = U2;
797 StartParams(4) = V2;
798
799 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
800 if(HasStartPoint) {
801 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
802 if(Abs(pu1-pu2)>1e-7 || Abs(pv1-pv2)>1e-7) {
803 NbLigCalculee = SLin.Length();
804 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
805 Standard_Integer l;
806 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
a7dd5d0f 807 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
7fd59977 808 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
809 (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
810 (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
811 NbPntOn2SOnLine = testwline->NbPnts();
812 Standard_Integer ll;
813 for( ll = 1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
814 Standard_Real t,Au1,Av1,Au2,Av2,Bu1,Bv1,Bu2,Bv2;
815 testwline->Point(ll).Parameters(Au1,Av1,Au2,Av2);
816 testwline->Point(ll+1).Parameters(Bu1,Bv1,Bu2,Bv2);
817 if(Au1>Bu1) {
818 t=Au1;
819 Au1=Bu1;
820 Bu1=t;
821 }
822 if(Av1>Bv1) {
823 t=Av1;
824 Av1=Bv1;
825 Bv1=t;
826 }
827 Au1-=1.0e-7;
828 Av1-=1.0e-7;
829 Bu1+=1.0e-7;
830 Bv1+=1.0e-7;
831 if((pu1>=Au1) && (pu1<=Bu1) && (pv1>=Av1) && (pv1<=Bv1))
832 dminiPointLigne = 0.0;
833 else {
834 if((pu2>=Au1) && (pu2<=Bu1) && (pv2>=Av1) && (pv2<=Bv1))
835 dminiPointLigne = 0.0;
836 }
837 }// for( ll ...
838 }// if ...
839 }// for( l ...
840
841 if(dminiPointLigne > SeuildPointLigne) {
842 PW.Perform(StartParams);
843 if(PW.IsDone()) {
844 if(PW.NbPoints()>2) {
845 RejetLigne = Standard_False;
846 Point3dDebut = PW.Value(1).Value();
847 Point3dFin = PW.Value(PW.NbPoints()).Value();
848 for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
849 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
850 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
851 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
852 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
853 RejetLigne = Standard_True;
854 else {
855 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
856 RejetLigne = Standard_True;
857 }
858 }
859
860 if(!RejetLigne) {
861 IntSurf_TypeTrans trans1,trans2;
862 Standard_Real locu,locv;
863 gp_Vec norm1,norm2,d1u,d1v;
864 gp_Pnt ptbid;
865 Standard_Integer indextg;
866 gp_Vec tgline(PW.TangentAtLine(indextg));
867 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
868 Surf1->D1(locu,locv,ptbid,d1u,d1v);
869 norm1 = d1u.Crossed(d1v);
870 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
871 Surf1->D1(locu,locv,ptbid,d1u,d1v);
872 norm2 = d1u.Crossed(d1v);
873 if(tgline.DotCross(norm2,norm1)>0.) {
874 trans1 = IntSurf_Out;
875 trans2 = IntSurf_In;
876 }
877 else {
878 trans1 = IntSurf_In;
879 trans2 = IntSurf_Out;
880 }
881
882 IntSurf_LineOn2S LineOn2S;
883 Standard_Integer nbp,imin,imax,i;
884 nbp = PW.Line()->NbPoints();
885 Standard_Real u1,v1,u2,v2;
886 i=0;
887 do {
888 i++;
889 imin=i;
890 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
891 Pi.Parameters(u1,v1,u2,v2);
892 } while((i<nbp)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
893
894 if(imin>2)
895 imin--;
896
897 i=nbp+1;
898 do {
899 i--;
900 imax=i;
901 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
902 Pi.Parameters(u1,v1,u2,v2);
903 } while((i>2)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
904
905 if(imax<nbp)
906 imax++;
907
908 if(imin<imax) {
909 Handle_IntSurf_LineOn2S PWLine = new IntSurf_LineOn2S();
910 for(i=imin;i<=imax;i++)
911 PWLine->Add(PW.Line()->Value(i));
912
913 Standard_Real TolTang = TolTangency;
914 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PWLine,Standard_False,trans1,trans2);
915 const IntSurf_PntOn2S& POn2SDeb = wline->Point(1);
916 const IntSurf_PntOn2S& POn2SFin = wline->Point(wline->NbPnts());
917 if((POn2SDeb.Value()).Distance(POn2SFin.Value()) <= TolTangency) {
918 Standard_Real u1t,v1t,u2t,v2t;
919 POn2SDeb.Parameters(u1t,v1t,u2t,v2t);
920 IntPatch_Point vtx;
921 vtx.SetValue(POn2SDeb.Value(),TolTang,Standard_False);
922 vtx.SetParameters(u2t,v2t,u1t,v1t);
923 vtx.SetParameter(wline->NbPnts());
924 wline->SetPoint(wline->NbPnts(),vtx);
925 }
926
927 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf1,Standard_True,TolTang);
928
929 if(wline->NbVertex() == 0) {
930 IntPatch_Point vtx;
931 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
932 POn2S.Parameters(pu1,pv1,pu2,pv2);
933 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
934 vtx.SetParameters(pu1,pv1,pu2,pv2);
935 vtx.SetParameter(1);
936 wline->AddVertex(vtx);
937
938 POn2S = PW.Line()->Value(wline->NbPnts());
939 POn2S.Parameters(pu1,pv1,pu2,pv2);
940 vtx.SetValue(Point3dFin,TolTang,Standard_False);
941 vtx.SetParameters(pu1,pv1,pu2,pv2);
942 vtx.SetParameter(wline->NbPnts());
943 wline->AddVertex(vtx);
944 }
945
946 SLin.Append(wline);
947 empt = Standard_False;
948 }// imin<imax
949 }// !RejetLigne
950 }// PW.NbPoints()>2
951 }// done a True
952 }// dminiPointLigne > SeuildPointLigne
953 }// Abs || Abs
954 }// HasStartPoint
955 }// for ( pz ...
956 }// for( z ...
957}
958
959//==================================================================================
960// function : NewLine
961// purpose :
962//==================================================================================
963Handle_IntPatch_Line IntPatch_PrmPrmIntersection::NewLine (const Handle(Adaptor3d_HSurface)& Surf1,
964 const Handle(Adaptor3d_HSurface)& Surf2,
965 const Standard_Integer NumLine,
966 const Standard_Integer Low,
967 const Standard_Integer High,
968 const Standard_Integer NbPntsToInsert) const
969{
970 Standard_Integer NbPnts = NbPntsToInsert + High - Low;
971 if(NumLine>NbLines() || NumLine<1 || Low>=High )
972 Standard_OutOfRange::Raise(" IntPatch_PrmPrmIntersection NewLine ");
973 //------------------------------------------------------------------
974 //-- Indice : Low Low+1 I I+1 High --
975 //-- --
976 //-- Abs.Curv. : S(Low) S(I) S(I+1) S(High) --
977 //-- --
978 //-- On echantillonne a abcisse curviligne --
979 //-- constante. --
980 //-- L abcisse est calculee sur les params U1,V1 --
981 //------------------------------------------------------------------
982 TColStd_Array1OfReal U1(Low,High);
983 TColStd_Array1OfReal V1(Low,High);
984 TColStd_Array1OfReal U2(Low,High);
985 TColStd_Array1OfReal V2(Low,High);
986 TColStd_Array1OfReal AC(Low,High);
987
988 Standard_Real s,ds;
989 Handle(IntPatch_WLine) TheLine = Handle(IntPatch_WLine)::DownCast(Line(NumLine));
990 const IntSurf_PntOn2S& Point=TheLine->Point(Low);
991 Standard_Real u1,v1,u2,v2;
992 Point.Parameters(u1,v1,u2,v2);
993 U1(Low) = u1;
994 V1(Low) = v1;
995 U2(Low) = u2;
996 V2(Low) = v2;
997 AC(Low) =0.0;
998
999 IntPatch_ThePWalkingInter PW(Surf1,Surf2,0.000001,0.000001,0.001,0.001);
1000
1001 Standard_Integer i;
1002 for(i=Low+1; i<=High; i++)
1003 {
1004 const IntSurf_PntOn2S& Pointi=TheLine->Point(i);
1005 Pointi.Parameters(u1,v1,u2,v2);
1006 U1(i) = u1;
1007 V1(i) = v1;
1008 U2(i) = u2;
1009 V2(i) = v2;
1010
1011 Standard_Real du1=u1-U1(i-1);
1012 Standard_Real dv1=v1-V1(i-1);
1013
1014 AC(i) = AC(i-1) + Sqrt((du1*du1)+(dv1*dv1));
1015 }
1016
1017 Handle(IntSurf_LineOn2S) ResultPntOn2SLine = new IntSurf_LineOn2S();
1018
1019 IntSurf_PntOn2S StartPOn2S;
1020 TColStd_Array1OfReal StartParams(1,4);
1021
1022 ResultPntOn2SLine->Add(TheLine->Point(Low));
1023
1024 ds = AC(High) / (NbPnts-1);
1025 Standard_Integer Indice = Low;
1026
1027 Standard_Real dsmin = ds*0.3;
1028 Standard_Real smax = AC(High);
1029
1030 for(i=2,s=ds; (i<NbPnts)&&(s<smax); i++,s+=ds)
1031 {
1032 while(AC(Indice+1) <= s)
1033 {
1034 ResultPntOn2SLine->Add(TheLine->Point(Indice));
1035 Indice++;
1036 }
1037 Standard_Real a = s - AC(Indice);
1038 Standard_Real b = AC(Indice+1) - s;
1039 Standard_Real nab = 1.0/(a+b);
1040 //----------------------------------------------------------
1041 //-- Verification : Si Dist au prochain point < dsmin --
1042 //-- Si Dist au precedent point < dsmin --
1043 //-- --
1044 //----------------------------------------------------------
1045 if((nab > ds)&&(a>dsmin)&&(b>dsmin))
1046 {
1047 StartParams(1) = (U1(Indice) * b + U1(Indice+1) * a) * nab;
1048 StartParams(2) = (V1(Indice) * b + V1(Indice+1) * a) * nab;
1049 StartParams(3) = (U2(Indice) * b + U2(Indice+1) * a) * nab;
1050 StartParams(4) = (V2(Indice) * b + V2(Indice+1) * a) * nab;
1051
1052 Standard_Boolean HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1053 if(HasStartPoint)
1054 ResultPntOn2SLine->Add(StartPOn2S);
1055 }
1056 else
1057 s+=dsmin;
1058 }
1059
1060 ResultPntOn2SLine->Add(TheLine->Point(High));
1061
1062 return(new IntPatch_WLine(ResultPntOn2SLine,Standard_False));
1063}
1064
1065//==================================================================================
1066// function : SectionPointToParameters
1067// purpose :
1068//==================================================================================
1069void SectionPointToParameters(const Intf_SectionPoint& Sp,
1070 const IntPatch_Polyhedron& Poly1,
1071 const IntPatch_Polyhedron& Poly2,
1072 Standard_Real& u1,
1073 Standard_Real& v1,
1074 Standard_Real& u2,
1075 Standard_Real& v2)
1076{
1077 Intf_PIType typ;
1078 Standard_Integer Adr1,Adr2;
1079 Standard_Real Param,u,v;
1080 gp_Pnt P(Sp.Pnt());
1081
1082 Standard_Integer Pt1,Pt2,Pt3;
1083
1084 Sp.InfoFirst(typ,Adr1,Adr2,Param);
1085 switch(typ) {
1086 case Intf_VERTEX: //-- Adr1 est le numero du vertex
1087 {
1088 Poly1.Parameters(Adr1,u1,v1);
1089 break;
1090 }
1091 case Intf_EDGE:
1092 {
1093 Poly1.Parameters(Adr1,u1,v1);
1094 Poly1.Parameters(Adr2,u,v);
1095 u1+= Param * (u-u1);
1096 v1+= Param * (v-v1);
1097 break;
1098 }
1099 case Intf_FACE:
1100 {
1101 Standard_Real ua,va,ub,vb,uc,vc,ca,cb,cc,cabc;
1102 Poly1.Triangle(Adr1,Pt1,Pt2,Pt3);
1103 gp_Pnt PA(Poly1.Point(Pt1));
1104 gp_Pnt PB(Poly1.Point(Pt2));
1105 gp_Pnt PC(Poly1.Point(Pt3));
1106 Poly1.Parameters(Pt1,ua,va);
1107 Poly1.Parameters(Pt2,ub,vb);
1108 Poly1.Parameters(Pt3,uc,vc);
1109 gp_Vec Normale(gp_Vec(PA,PB).Crossed(gp_Vec(PA,PC)));
1110 cc = (gp_Vec(PA,PB).Crossed(gp_Vec(PA,P))).Dot(Normale);
1111 ca = (gp_Vec(PB,PC).Crossed(gp_Vec(PB,P))).Dot(Normale);
1112 cb = (gp_Vec(PC,PA).Crossed(gp_Vec(PC,P))).Dot(Normale);
1113 cabc = ca + cb + cc;
1114
1115 ca/=cabc; cb/=cabc; cc/=cabc;
1116
1117 u1 = ca * ua + cb * ub + cc * uc;
1118 v1 = ca * va + cb * vb + cc * vc;
1119 break;
1120 }
1121 default:
1122 {
1123 //-- cout<<" Default dans SectionPointToParameters "<<endl;
1124 break;
1125 }
1126 }
1127
1128
1129 Sp.InfoSecond(typ,Adr1,Adr2,Param);
1130 switch(typ) {
1131 case Intf_VERTEX: //-- Adr1 est le numero du vertex
1132 {
1133 Poly2.Parameters(Adr1,u2,v2);
1134 break;
1135 }
1136 case Intf_EDGE:
1137 {
1138 Poly2.Parameters(Adr1,u2,v2);
1139 Poly2.Parameters(Adr2,u,v);
1140 u2+= Param * (u-u2);
1141 v2+= Param * (v-v2);
1142 break;
1143 }
1144 case Intf_FACE:
1145 {
1146 Standard_Real ua,va,ub,vb,uc,vc,ca,cb,cc,cabc;
1147 Poly2.Triangle(Adr1,Pt1,Pt2,Pt3);
1148 gp_Pnt PA(Poly2.Point(Pt1));
1149 gp_Pnt PB(Poly2.Point(Pt2));
1150 gp_Pnt PC(Poly2.Point(Pt3));
1151 Poly2.Parameters(Pt1,ua,va);
1152 Poly2.Parameters(Pt2,ub,vb);
1153 Poly2.Parameters(Pt3,uc,vc);
1154 gp_Vec Normale(gp_Vec(PA,PB).Crossed(gp_Vec(PA,PC)));
1155 cc = (gp_Vec(PA,PB).Crossed(gp_Vec(PA,P))).Dot(Normale);
1156 ca = (gp_Vec(PB,PC).Crossed(gp_Vec(PB,P))).Dot(Normale);
1157 cb = (gp_Vec(PC,PA).Crossed(gp_Vec(PC,P))).Dot(Normale);
1158 cabc = ca + cb + cc;
1159
1160 ca/=cabc; cb/=cabc; cc/=cabc;
1161
1162 u2 = ca * ua + cb * ub + cc * uc;
1163 v2 = ca * va + cb * vb + cc * vc;
1164 break;
1165 }
1166 default:
1167 {
1168 //-- cout<<" Default dans SectionPointToParameters "<<endl;
1169 break;
1170 }
1171 }
1172}
1173
7fd59977 1174//==================================================================================
1175// function : RemplitLin
1176// purpose :
1177//==================================================================================
1178void IntPatch_PrmPrmIntersection::RemplitLin(const Standard_Integer x1,
1179 const Standard_Integer y1,
1180 const Standard_Integer z1,
1181 const Standard_Integer x2,
1182 const Standard_Integer y2,
1183 const Standard_Integer z2,
1184 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1185{
1186 int xg,yg,zg;
1187 xg=x1-x2; if(xg<0) xg=-xg;
1188 yg=y1-y2; if(yg<0) yg=-yg;
1189 zg=z1-z2; if(zg<0) zg=-zg;
1190 if(DansGrille(x1) && DansGrille(y1) && DansGrille(z1)) {
1191 Standard_Integer t = GrilleInteger(x1,y1,z1);
1192 Map.Add(t);
1193 }
1194 if(xg<=1 && yg<=1 && zg<=1) return;
1195 xg = (x1+x2)>>1;
1196 yg = (y1+y2)>>1;
1197 zg = (z1+z2)>>1;
1198 RemplitLin(x1,y1,z1,xg,yg,zg,Map);
1199 RemplitLin(x2,y2,z2,xg,yg,zg,Map);
1200}
1201
1202//==================================================================================
1203// function : RemplitTri
1204// purpose :
1205//==================================================================================
1206void IntPatch_PrmPrmIntersection::RemplitTri(const Standard_Integer x1,
1207 const Standard_Integer y1,
1208 const Standard_Integer z1,
1209 const Standard_Integer x2,
1210 const Standard_Integer y2,
1211 const Standard_Integer z2,
1212 const Standard_Integer x3,
1213 const Standard_Integer y3,
1214 const Standard_Integer z3,
1215 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1216{
1217 if(x1==x2 && x1==x3 && y1==y2 && y1==y3 && z1==z2 && z1==z3) {
1218 if(DansGrille(x1) && DansGrille(y1) && DansGrille(z1)) {
1219 Standard_Integer t = GrilleInteger(x1,y1,z1);
1220 Map.Add(t);
1221 }
1222 return;
1223 }
1224 else {
1225 Standard_Integer xg=(x1+x2+x3)/3;
1226 Standard_Integer yg=(y1+y2+y3)/3;
1227 Standard_Integer zg=(z1+z2+z3)/3;
1228 if(xg==x1 && yg==y1 && zg==z1) {
1229 RemplitLin(x1,y1,z1,x2,y2,z2,Map);
1230 RemplitLin(x1,y1,z1,x3,y3,z3,Map);
1231 return;
1232 }
1233 if(xg==x2 && yg==y2 && zg==z2) {
1234 RemplitLin(x2,y2,z2,x1,y1,z1,Map);
1235 RemplitLin(x2,y2,z2,x3,y3,z3,Map);
1236 return;
1237 }
1238 if(xg==x3 && yg==y3 && zg==z3) {
1239 RemplitLin(x3,y3,z3,x2,y2,z2,Map);
1240 RemplitLin(x3,y3,z3,x1,y1,z1,Map);
1241 return;
1242 }
1243 if(DansGrille(xg) && DansGrille(yg) && DansGrille(zg)) {
1244 Standard_Integer t = GrilleInteger(xg,yg,zg);
1245 Map.Add(t);
1246 }
1247 if(xg!=x3 || yg!=y3 || zg!=z3) RemplitTri(x1,y1,z1, x2,y2,z2, xg,yg,zg, Map);
1248 if(xg!=x1 || yg!=y1 || zg!=z1) RemplitTri(xg,yg,zg, x2,y2,z2, x3,y3,z3, Map);
1249 if(xg!=x2 || yg!=y2 || zg!=z2) RemplitTri(x1,y1,z1, xg,yg,zg, x3,y3,z3, Map);
1250 }
1251}
1252
1253//==================================================================================
1254// function : Remplit
1255// purpose :
1256//==================================================================================
1257void IntPatch_PrmPrmIntersection::Remplit(const Standard_Integer a,
1258 const Standard_Integer b,
1259 const Standard_Integer c,
1260 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1261{
1262 int iax,iay,iaz,ibx,iby,ibz,icx,icy,icz;
1263 if(a!=-1) Map.Add(a);
1264 if(b!=-1) Map.Add(b);
1265 if(c!=-1) Map.Add(c);
1266
1267 if(a!=-1 && b!=-1 && c!=-1 ) {
1268 IntegerGrille(a,iax,iay,iaz);
1269 IntegerGrille(b,ibx,iby,ibz);
1270 IntegerGrille(c,icx,icy,icz);
1271 RemplitTri(iax,iay,iaz,ibx,iby,ibz,icx,icy,icz,Map);
1272 }
1273}
1274
7fd59977 1275
7fd59977 1276
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1277//=======================================================================
1278//function : Perform
1279//purpose :
1280//=======================================================================
1281void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
1282 const Handle(Adaptor3d_TopolTool)& D1,
1283 const Handle(Adaptor3d_HSurface)& Surf2,
1284 const Handle(Adaptor3d_TopolTool)& D2,
1285 const Standard_Real TolTangency,
1286 const Standard_Real Epsilon,
1287 const Standard_Real Deflection,
1288 const Standard_Real Increment,
1289 IntSurf_ListOfPntOn2S& LOfPnts,
1290 const Standard_Boolean RestrictLine)
1291{
1292 if (LOfPnts.IsEmpty()){
1293 done = Standard_True;
7fd59977 1294 return;
1295 }
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1296
1297 empt = Standard_True;
1298 SLin.Clear();
7fd59977 1299
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1300 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
1301 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
1302 Standard_Real U1,U2,V1,V2;
7fd59977 1303
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1304 UminLig1 = Surf1->FirstUParameter();
1305 VminLig1 = Surf1->FirstVParameter();
1306 UmaxLig1 = Surf1->LastUParameter();
1307 VmaxLig1 = Surf1->LastVParameter();
1308 UminLig2 = Surf2->FirstUParameter();
1309 VminLig2 = Surf2->FirstVParameter();
1310 UmaxLig2 = Surf2->LastUParameter();
1311 VmaxLig2 = Surf2->LastVParameter();
7fd59977 1312
c66d7156 1313 IntSurf_ListIteratorOfListOfPntOn2S IterLOP1(LOfPnts);
7fd59977 1314
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1315 for(; IterLOP1.More(); IterLOP1.Next()){
1316 IntSurf_PntOn2S Pnt = IterLOP1.Value();
1317 Pnt.Parameters(U1, V1, U2, V2);
1318 if(U1>UmaxLig1) UmaxLig1=U1;
1319 if(V1>VmaxLig1) VmaxLig1=V1;
1320 if(U2>UmaxLig2) UmaxLig2=U2;
1321 if(V2>VmaxLig2) VmaxLig2=V2;
1322
1323 if(U1<UminLig1) UminLig1=U1;
1324 if(V1<VminLig1) VminLig1=V1;
1325 if(U2<UminLig2) UminLig2=U2;
1326 if(V2<VminLig2) VminLig2=V2;
7fd59977 1327 }
7fd59977 1328
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1329 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment;
1330
302f96fb 1331 Standard_Integer NbLigCalculee = 0, ver;
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1332 Standard_Real pu1,pu2,pv1,pv2, dminiPointLigne;
1333 Standard_Boolean HasStartPoint,RejetLigne;
1334 IntSurf_PntOn2S StartPOn2S;
1335 gp_Pnt Point3dDebut,Point3dFin;
7fd59977 1336
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1337 TColStd_Array1OfReal StartParams(1,4);
1338 IntPatch_ThePWalkingInter PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,Increment);
7fd59977 1339
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1340 IntSurf_ListIteratorOfListOfPntOn2S IterLOP2(LOfPnts);
1341 for(; IterLOP2.More(); IterLOP2.Next() ){
1342
1343 IntSurf_PntOn2S cPnt = IterLOP2.Value();
1344 cPnt.Parameters(U1, V1, U2, V2);
1345
1346 StartParams(1) = U1;
1347 StartParams(2) = V1;
1348 StartParams(3) = U2;
1349 StartParams(4) = V2;
1350
1351 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1352 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
1353 if(HasStartPoint) {
1354 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
1355 NbLigCalculee = SLin.Length();
1356 Standard_Integer l;
1357 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
a7dd5d0f 1358 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
1359
1360 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
1361 dminiPointLigne = 0.0;
1362 }
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1363 }// for( l ...
1364
1365 if(dminiPointLigne > SeuildPointLigne) {
1366 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
1367 if(PW.IsDone()) {
1368 if(PW.NbPoints()>2) {
1369 RejetLigne = Standard_False;
1370 Point3dDebut = PW.Value(1).Value();
a7dd5d0f 1371 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
1372 Point3dFin = PointFin.Value();
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1373 for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
1374 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
a7dd5d0f 1375
1376 // Check end point if it is on existing line.
1377 // Start point is checked before.
1378 if (IsPointOnLine(PointFin, verwline, Deflection)) {
1379 RejetLigne = Standard_True;
1380 break;
1381 }
1382
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1383 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
1384 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
1385 if(Point3dDebut.Distance(verPointDebut.Value()) <= TolTangency) {
1386 if(Point3dFin.Distance(verPointFin.Value()) <= TolTangency)
1387 RejetLigne = Standard_True;
1388 }
1389 }
1390
1391 if(!RejetLigne) {
1392 IntSurf_TypeTrans trans1,trans2;
1393 Standard_Real locu,locv;
1394 gp_Vec norm1,norm2,d1u,d1v;
1395 gp_Pnt ptbid;
1396 Standard_Integer indextg;
1397 gp_Vec tgline(PW.TangentAtLine(indextg));
1398 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
1399 Surf1->D1(locu,locv,ptbid,d1u,d1v);
1400 norm1 = d1u.Crossed(d1v);
1401 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
1402 Surf2->D1(locu,locv,ptbid,d1u,d1v);
1403 norm2 = d1u.Crossed(d1v);
1404 if( tgline.DotCross(norm2,norm1) >= 0. ) {
1405 trans1 = IntSurf_Out;
1406 trans2 = IntSurf_In;
1407 }
1408 else {
1409 trans1 = IntSurf_In;
1410 trans2 = IntSurf_Out;
1411 }
1412
1413 Standard_Real TolTang = TolTangency;
1414 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
1415 if (RestrictLine){
1416 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
1417 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
1418 }
1419
1420 if(wline->NbVertex() == 0) {
1421 IntPatch_Point vtx;
1422 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
1423 POn2S.Parameters(pu1,pv1,pu2,pv2);
1424 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
1425 vtx.SetParameters(pu1,pv1,pu2,pv2);
1426 vtx.SetParameter(1);
1427 wline->AddVertex(vtx);
1428
1429 POn2S = PW.Line()->Value(wline->NbPnts());
1430 POn2S.Parameters(pu1,pv1,pu2,pv2);
1431 vtx.SetValue(Point3dFin,TolTang,Standard_False);
1432 vtx.SetParameters(pu1,pv1,pu2,pv2);
1433 vtx.SetParameter(wline->NbPnts());
1434 wline->AddVertex(vtx);
1435 }
7fd59977 1436
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1437 Standard_Integer slinlen = SLin.Length();
1438 if( slinlen > 0 ) {
1439 Standard_Integer cnbV = wline->NbVertex();
1440 Standard_Integer ciV;
1441 for( ciV = 1; ciV <= cnbV; ciV++ ) {
1442 Standard_Real pntDMin = 1.e+100;
1443 Standard_Integer VDMin = 0;
1444 Standard_Integer WLDMin = 0;
1445 gp_Pnt cPV = wline->Vertex(ciV).Value();
1446 Standard_Integer iL;
1447 for( iL = 1; iL <= slinlen; iL++) {
1448 const Handle(IntPatch_Line)& aSLine = SLin.Value(iL);
1449 IntPatch_IType aType = aSLine->ArcType();
1450 if( aType != IntPatch_Walking)
1451 continue;
1452 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
1453 Standard_Integer tnbV = aWLine->NbVertex();
1454 Standard_Integer tiV;
1455 for( tiV = 1; tiV <= tnbV; tiV++ ) {
1456 gp_Pnt tPV = aWLine->Vertex(tiV).Value();
1457 Standard_Real tDistance = cPV.Distance(tPV);
1458 Standard_Real uRs1 = Surf1->Surface().UResolution(tDistance);
1459 Standard_Real vRs1 = Surf1->Surface().VResolution(tDistance);
1460 Standard_Real uRs2 = Surf2->Surface().UResolution(tDistance);
1461 Standard_Real vRs2 = Surf2->Surface().VResolution(tDistance);
1462 Standard_Real RmaxS1 = Max(uRs1,vRs1);
1463 Standard_Real RmaxS2 = Max(uRs2,vRs2);
1464 if(RmaxS1 < 1.e-4 && RmaxS2 < 1.e-4) {
1465 if( pntDMin > tDistance && tDistance > 1.e-9) {
1466 pntDMin = tDistance;
1467 VDMin = tiV;
1468 WLDMin = iL;
1469 }
1470 }
1471 }
1472 }
1473
1474 if( VDMin != 0 ) {
1475 const Handle(IntPatch_Line)& aSLine = SLin.Value(WLDMin);
1476 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
1477 Standard_Integer tiVpar = (Standard_Integer)aWLine->Vertex(VDMin).ParameterOnLine();
1478 Standard_Integer ciVpar = (Standard_Integer)wline->Vertex(ciV).ParameterOnLine();
1479 Standard_Real u11 = 0., u12 = 0., v11 = 0., v12 = 0.;
1480 Standard_Real u21 = 0., u22 = 0., v21 = 0., v22 = 0.;
1481 wline->Point(ciVpar).Parameters(u11,v11,u12,v12);
1482 aWLine->Point(tiVpar).Parameters(u21,v21,u22,v22);
1483
1484 Handle(IntSurf_LineOn2S) newL2s = new IntSurf_LineOn2S();
1485 IntSurf_PntOn2S replacePnt = aWLine->Point(tiVpar);
1486 Standard_Integer cNbP = wline->NbPnts();
1487
1488 TColStd_SequenceOfInteger VPold;
1489 Standard_Integer iPo;
1490 for( iPo = 1; iPo <= cnbV; iPo++ ) {
1491 Standard_Real Po = wline->Vertex(iPo).ParameterOnLine();
1492 Standard_Integer IPo = (Standard_Integer) Po;
1493 VPold.Append(IPo);
1494 }
1495
1496 Standard_Boolean removeNext = Standard_False;
1497 Standard_Boolean removePrev = Standard_False;
1498 if( ciV == 1) {
1499 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
1500 if(dPar > 10) {
1501 removeNext = Standard_True;
1502 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
1503 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
1504 }
1505 }
1506 else if( ciV == cnbV) {
1507 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
1508 if(dPar > 10) {
1509 removePrev = Standard_True;
1510 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
1511 }
1512 }
1513 else {
1514 Standard_Integer dParMi = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
1515 Standard_Integer dParMa = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
1516 if(dParMi > 10) {
1517 removePrev = Standard_True;
1518 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
1519 }
1520 if(dParMa > 10) {
1521 removeNext = Standard_True;
1522 for( iPo = (ciV+1); iPo <= cnbV; iPo++ ) {
1523 if(dParMi > 10)
1524 VPold.SetValue(iPo, VPold.Value(iPo) - 2 );
1525 else
1526 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
1527 }
1528 }
1529 else {
1530 if(dParMi > 10)
1531 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
1532 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
1533 }
1534 }
1535 Standard_Integer pI = (Standard_Integer) ciVpar;
1536
1537 Standard_Integer iP;
1538 for( iP = 1; iP <= cNbP; iP++) {
1539 if( pI == iP )
1540 newL2s->Add(replacePnt);
1541 else if(removeNext && iP == (pI + 1))
1542 continue;
1543 else if(removePrev && iP == (pI - 1))
1544 continue;
1545 else
1546 newL2s->Add(wline->Point(iP));
1547 }
1548
1549 IntPatch_Point newVtx;
1550 gp_Pnt Pnt3dV = aWLine->Vertex(VDMin).Value();
1551 newVtx.SetValue(Pnt3dV,TolTang,Standard_False);
1552 newVtx.SetParameters(u21,v21,u22,v22);
1553 newVtx.SetParameter(VPold.Value(ciV));
1554
1555 Handle(IntPatch_WLine) NWLine = new IntPatch_WLine(newL2s,Standard_False,trans1,trans2);
1556
1557 Standard_Integer iV;
1558 for( iV = 1; iV <= cnbV; iV++ ) {
1559 if( iV == ciV )
1560 NWLine->AddVertex(newVtx);
1561 else {
1562 IntPatch_Point theVtx = wline->Vertex(iV);
1563 theVtx.SetParameter(VPold.Value(iV));
1564 NWLine->AddVertex(theVtx);
1565 }
1566 }
1567
1568 wline = NWLine;
1569 }
1570 }
1571 }// SLin.Length > 0
1572
a7dd5d0f 1573 AddWLine(SLin, wline, Deflection);
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1574 empt = Standard_False;
1575 }// !RejetLigne
1576 }// PW points > 2
1577 }// done is True
1578 }// dminiPointLigne > SeuildPointLigne
1579 }// HasStartPoint
1580 }// for( IterLOP ...
1581 done = Standard_True;
1582 return;
1583}
1584//=======================================================================
1585//function : Perform
1586//purpose :
1587//=======================================================================
1588void IntPatch_PrmPrmIntersection::Perform(const Handle(Adaptor3d_HSurface)& Surf1,
1589 const Handle(Adaptor3d_TopolTool)& D1,
1590 const Handle(Adaptor3d_HSurface)& Surf2,
1591 const Handle(Adaptor3d_TopolTool)& D2,
1592 const Standard_Real U1Depart,
1593 const Standard_Real V1Depart,
1594 const Standard_Real U2Depart,
1595 const Standard_Real V2Depart,
1596 const Standard_Real TolTangency,
1597 const Standard_Real Epsilon,
1598 const Standard_Real Deflection,
1599 const Standard_Real Increment) {
1600
1601
1602
1603// Standard_Integer NbU1 = D1->NbSamplesU();
1604// Standard_Integer NbV1 = D1->NbSamplesV();
1605// Standard_Integer NbU2 = D2->NbSamplesU();
1606// Standard_Integer NbV2 = D2->NbSamplesV();
7fd59977 1607
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1608 //-- Traitement des Lignes de sections
1609 empt = Standard_True;
1610 done = Standard_True;
1611 SLin.Clear();
1612
1613 //------------------------------------------------------------
7fd59977 1614
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1615 Standard_Real pu1,pu2,pv1,pv2;
1616
1617 TColStd_Array1OfReal StartParams(1,4);
1618
1619// Standard_Integer MaxOscill = NbU1;
1620// if(MaxOscill < NbU2) MaxOscill=NbU2;
1621// if(MaxOscill < NbV1) MaxOscill=NbV1;
1622// if(MaxOscill < NbV2) MaxOscill=NbV2;
1623
1624// Standard_Real nIncrement=Increment;
1625// if(MaxOscill>10) {
1626// #ifdef DEB
1627// cout<<"\n IntPatch_PrmPrmIntersection.gxx : Increment:"<<Increment<<" -> "<<Increment/(0.5*MaxOscill)<<endl;
1628// #endif
1629// nIncrement/=0.5*MaxOscill;
1630// }
1631
1632 IntPatch_ThePWalkingInter PW(Surf1,Surf2,
1633 TolTangency,
1634 Epsilon,
1635 Deflection,
1636 Increment); //nIncrement);
1637
1638
1639 //Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
1640 //Standard_Real incidence;
1641 //Standard_Real dminiPointLigne;
1642
1643 Standard_Boolean HasStartPoint;//,RejetLigne;
1644
1645 IntSurf_PntOn2S StartPOn2S;
1646
1647 //Standard_Integer ver;
1648
1649 gp_Pnt Point3dDebut,Point3dFin;
1650
1651 //------------------------------------------------------------
1652
1653 StartParams(1) = U1Depart;
1654 StartParams(2) = V1Depart;
1655 StartParams(3) = U2Depart;
1656 StartParams(4) = V2Depart;
1657
1658 //-----------------------------------------------------------------------
1659 //-- Calcul du premier point de cheminement a partir du point approche --
1660 //-----------------------------------------------------------------------
1661 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1662 if(HasStartPoint) {
1663 //-------------------------------------------------
1664 //-- Un point a ete trouve --
1665 //-- On verifie qu il n appartient pas --
1666 //-- a une ligne de cheminement deja calculee. --
1667 //-------------------------------------------------
1668
1669 PW.Perform(StartParams);
1670 if(PW.IsDone()) {
1671
1672 Point3dDebut = PW.Value(1).Value();
1673 Point3dFin = PW.Value(PW.NbPoints()).Value();
7fd59977 1674
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1675 IntSurf_TypeTrans trans1,trans2;
1676 Standard_Real locu,locv;
1677 gp_Vec norm1,norm2,d1u,d1v;
1678 gp_Pnt ptbid;
1679 Standard_Integer indextg;
1680 gp_Vec tgline(PW.TangentAtLine(indextg));
1681 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
1682 Surf1->D1(locu,locv,ptbid,d1u,d1v);
1683 norm1 = d1u.Crossed(d1v);
1684 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
1685 Surf2->D1(locu,locv,ptbid,d1u,d1v);
1686 norm2 = d1u.Crossed(d1v);
1687 if (tgline.DotCross(norm2,norm1)>0.) {
1688 trans1 = IntSurf_Out;
1689 trans2 = IntSurf_In;
1690 }
1691 else {
1692 trans1 = IntSurf_In;
1693 trans2 = IntSurf_Out;
1694 }
1695
1696
1697
1698 Standard_Real TolTang = TolTangency;
1699 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
1700 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
1701 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
1702
1703 //---------------
1704 if(wline->NbVertex() == 0) {
1705 IntPatch_Point vtx;
1706 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
1707 POn2S.Parameters(pu1,pv1,pu2,pv2);
1708 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
1709 vtx.SetParameters(pu1,pv1,pu2,pv2);
1710 vtx.SetParameter(1);
1711 wline->AddVertex(vtx);
1712
1713 POn2S = PW.Line()->Value(wline->NbPnts());
1714 POn2S.Parameters(pu1,pv1,pu2,pv2);
1715 vtx.SetValue(Point3dFin,TolTang,Standard_False);
1716 vtx.SetParameters(pu1,pv1,pu2,pv2);
1717 vtx.SetParameter(wline->NbPnts());
1718 wline->AddVertex(vtx);
1719 }
1720
1721 //---------------
1722 SLin.Append(wline);
1723 empt = Standard_False;
1724
1725 }
1726 }
1727}
1728//==================================================================================
1729// function : AdjustOnPeriodic
1730// purpose :
1731//==================================================================================
1732void AdjustOnPeriodic(const Handle(Adaptor3d_HSurface)& Surf1,
1733 const Handle(Adaptor3d_HSurface)& Surf2,
1734 IntPatch_SequenceOfLine& aSLin)
1735{
1736 Standard_Boolean bIsPeriodic[4], bModified, bIsNull, bIsPeriod;
1737 Standard_Integer i, j, k, aNbLines, aNbPx, aIndx, aIndq;
1738 Standard_Real aPeriod[4], dPeriod[4], ux[4], uq[4], aEps, du;
1739 //
1740 aEps=Precision::Confusion();
1741 //
1742 for (k=0; k<4; ++k) {
1743 aPeriod[k]=0.;
1744 }
1745 //
1746 bIsPeriodic[0]=Surf1->IsUPeriodic();
1747 bIsPeriodic[1]=Surf1->IsVPeriodic();
1748 bIsPeriodic[2]=Surf2->IsUPeriodic();
1749 bIsPeriodic[3]=Surf2->IsVPeriodic();
1750 //
1751 if (bIsPeriodic[0]){
1752 aPeriod[0]=Surf1->UPeriod();
1753 }
1754 if (bIsPeriodic[1]){
1755 aPeriod[1]=Surf1->VPeriod();
1756 }
1757 if (bIsPeriodic[2]){
1758 aPeriod[2]=Surf2->UPeriod();
1759 }
1760 if (bIsPeriodic[3]){
1761 aPeriod[3]=Surf2->VPeriod();
1762 }
1763 //
1764 for (k=0; k<4; ++k) {
1765 dPeriod[k]=0.25*aPeriod[k];
1766 }
1767 //
1768 aNbLines=aSLin.Length();
1769 for (i=1; i<=aNbLines; ++i) {
1770 Handle(IntPatch_WLine) aIL=Handle(IntPatch_WLine)::DownCast(aSLin.Value(i));
1771 Handle(IntSurf_LineOn2S) aL=aIL->Curve();
1772
1773 aNbPx=aL->NbPoints();
1774 if (aNbPx<10) {
1775 continue;
1776 }
1777 //
1778 for (j=0; j<2; ++j) {
1779 bModified=Standard_False;
1780 aIndx=1;
1781 aIndq=2;
1782 if (j) {
1783 aIndx=aNbPx;
1784 aIndq=aNbPx-1;
1785 }
1786 //
1787 const IntSurf_PntOn2S& aPSx=aL->Value(aIndx);
1788 const IntSurf_PntOn2S& aPSq=aL->Value(aIndq);
1789 //
1790 aPSx.Parameters(ux[0], ux[1], ux[2], ux[3]);
1791 aPSq.Parameters(uq[0], uq[1], uq[2], uq[3]);
1792 //
1793 for (k=0; k<4; ++k) {
1794 bIsNull=Standard_False;
1795 bIsPeriod=Standard_False;
1796 //
1797 if (!bIsPeriodic[k]) {
1798 continue;
1799 }
1800 //
1801 if (fabs(ux[k])<aEps) {
1802 bModified=Standard_True;
1803 bIsNull=Standard_True;
1804 }
1805 //
1806 else if (fabs(ux[k]-aPeriod[k])<aEps) {
1807 bModified=Standard_True;
1808 bIsPeriod=Standard_True;
1809 }
1810 //
1811 if (bModified) {
1812 du=fabs(ux[k]-uq[k]);
1813 if (du > dPeriod[k]) {
1814 if(bIsNull){
1815 ux[k]=aPeriod[k];
1816 }
1817 if(bIsPeriod) {
1818 ux[k]=0.;
1819 }
1820 }
1821 }
1822 }//for (k=0; k<4; ++k)
1823 if (bModified) {
1824 IntSurf_PntOn2S aPntOn2S;
1825 //
1826 aPntOn2S=aPSx;
1827 aPntOn2S.SetValue(ux[0], ux[1], ux[2], ux[3]);
1828 aL->Value(aIndx, aPntOn2S);
1829 }
1830 }//for (j=0; j<1; ++j) {
1831 }//for (i=1; i<=aNbLines; ++i)
1832}
1833//==================================================================================
1834// function : Perform
1835// purpose : base SS Int. function
1836//==================================================================================
1837void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
1838 const Handle(Adaptor3d_TopolTool)& D1,
1839 const Handle(Adaptor3d_HSurface)& Surf2,
1840 const Handle(Adaptor3d_TopolTool)& D2,
1841 const Standard_Real TolTangency,
1842 const Standard_Real Epsilon,
1843 const Standard_Real Deflection,
1844 const Standard_Real Increment,
1845 const Standard_Boolean ClearFlag)
1846{
1847 Standard_Integer NbU1, NbV1, NbU2, NbV2, Limit;
1848 //
1849 D1->SamplePnts(Deflection, 10, 10);
1850 D2->SamplePnts(Deflection, 10, 10);
1851 //
1852 NbU1 = D1->NbSamplesU();
1853 NbV1 = D1->NbSamplesV();
1854 NbU2 = D2->NbSamplesU();
1855 NbV2 = D2->NbSamplesV();
1856 TColStd_Array1OfReal anUpars1(1, NbU1), aVpars1(1, NbV1);
1857 TColStd_Array1OfReal anUpars2(1, NbU2), aVpars2(1, NbV2);
1858 //
1859 D1->UParameters(anUpars1);
1860 D1->VParameters(aVpars1);
1861 D2->UParameters(anUpars2);
1862 D2->VParameters(aVpars2);
1863 //---------------------------------------------
1864 Limit = 2500;
1865 if((NbU1*NbV1<=Limit && NbV2*NbU2<=Limit)) {
1866 empt = Standard_True;
1867 if (ClearFlag){
1868 SLin.Clear();
1869 }
1870 //
1871 IntPolyh_Intersection* pInterference = NULL;
1872
1873 if ( D1->IsUniformSampling() || D2->IsUniformSampling() ) {
1874 pInterference = new IntPolyh_Intersection(Surf1,NbU1,NbV1,Surf2,NbU2,NbV2);
1875 }
1876 else {
1877 pInterference = new IntPolyh_Intersection(Surf1, anUpars1, aVpars1,
1878 Surf2, anUpars2, aVpars2 );
1879 }
1880 if ( !pInterference ) {
1881 done = Standard_False;
1882 return;
1883 }
1884 //
1885 IntPolyh_Intersection& Interference = *pInterference;
1886 //
1887 done = Interference.IsDone();
1888 if( !done ) {
1889 if (pInterference) {
1890 delete pInterference;
1891 pInterference = NULL;
1892 }
1893 return;
1894 }
1895
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1896 Standard_Integer nbLigSec = Interference.NbSectionLines();
1897 Standard_Integer nbTanZon = Interference.NbTangentZones();
1898 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment;
1899
302f96fb 1900 Standard_Integer NbLigCalculee = 0, ver;
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1901 Standard_Real U1,U2,V1,V2, pu1,pu2,pv1,pv2, incidence, dminiPointLigne;
1902 Standard_Boolean HasStartPoint,RejetLigne;
1903 IntSurf_PntOn2S StartPOn2S;
1904 gp_Pnt Point3dDebut,Point3dFin;
1905
1906 TColStd_Array1OfReal StartParams(1,4);
1907 IntPatch_ThePWalkingInter PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,Increment);
1908
1909 if(nbLigSec>=1) {
1910 Standard_Integer *TabL = new Standard_Integer [nbLigSec+1];
1911 Standard_Integer ls;
1912 for(ls=1; ls<=nbLigSec; ++ls){
1913 TabL[ls]=ls;
1914 }
1915 //----------------------------------------1.1
1916 Standard_Boolean triok;
1917 do {
1918 Standard_Integer b, nb_B, nb_A, tyu;
1919 //
1920 triok=Standard_True;
1921 for( b = 2; b <= nbLigSec; ++b ) {
1922 nb_B = Interference.NbPointsInLine(TabL[b]);
1923 nb_A = Interference.NbPointsInLine(TabL[b-1]);
1924 if( nb_B > nb_A ) {
1925 tyu=TabL[b];
1926 TabL[b]=TabL[b-1];
1927 TabL[b-1]=tyu;
1928 triok=Standard_False;
1929 }
1930 }
1931 } while(triok==Standard_False);
1932 //----------------------------------------
1933 // 1.2 For the line "ls" get 2D-bounds U,V for surfaces 1,2
1934 //
1935 for( ls = 1; ls <= nbLigSec; ++ls) {
1936 Standard_Integer nbp, ilig, *TabPtDep;
1937 //
1938 nbp = Interference.NbPointsInLine(TabL[ls]);
7fd59977 1939 if (!nbp) {
1940 continue;
1941 }
7fd59977 1942 //
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1943 TabPtDep = new Standard_Integer [nbp+1];
1944 for( ilig = 1; ilig <= nbp; ++ilig ) {
7fd59977 1945 TabPtDep[ilig]=0;
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1946 }
1947 //
7fd59977 1948 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
1949 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
1950 Standard_Real _x,_y,_z;
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1951 //
1952 Interference.GetLinePoint(TabL[ls], 1,
1953 _x,_y,_z,
1954 UminLig1, VminLig1, UminLig2, VminLig2,
1955 incidence);
7fd59977 1956
1957 UmaxLig1=UminLig1;
1958 VmaxLig1=VminLig1;
1959 UmaxLig2=UminLig2;
1960 VmaxLig2=VminLig2;
c66d7156 1961 //
7fd59977 1962 for( ilig = 2; ilig <= nbp; ilig++ ) {
1963 Interference.GetLinePoint(TabL[ls],ilig,_x,_y,_z,U1,V1,U2,V2,incidence);
c66d7156 1964 //
7fd59977 1965 if(U1>UmaxLig1) UmaxLig1=U1;
1966 if(V1>VmaxLig1) VmaxLig1=V1;
1967 if(U2>UmaxLig2) UmaxLig2=U2;
1968 if(V2>VmaxLig2) VmaxLig2=V2;
c66d7156 1969 //
7fd59977 1970 if(U1<UminLig1) UminLig1=U1;
1971 if(V1<VminLig1) VminLig1=V1;
1972 if(U2<UminLig2) UminLig2=U2;
1973 if(V2<VminLig2) VminLig2=V2;
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1974 }//for( ilig = 2; ilig <= nbp; ilig++ ) {
1975 //
1976 //----------------------------------------
1977 // 1.3
7fd59977 1978 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
1979 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
1980 Standard_Boolean lignetrouvee=Standard_False;
1981 const Standard_Integer NbDePointsDeDepartDuChmLimit = 5;
1982 //
1983 do {
1984 NombreDePointsDeDepartDuCheminement++;
1985 switch (NombreDePointsDeDepartDuCheminement) {
1986 case 1:
1987 nbps2 = (nbp > 1) ? nbp/2 : 1;
1988 if(nbp<3)
1989 NombreDePointsDeDepartDuCheminement = NbDePointsDeDepartDuChmLimit;
1990 break;
1991 case 2:
1992 nbps2 = 1;
1993 break;
1994 case 3:
1995 nbps2 = nbp-1;
1996 break;
1997 case 4:
1998 nbps2 = 3 * nbp / 4;
1999 break;
2000 case 5:
2001 nbps2 = nbp / 4;
2002 break;
2003 default:
2004 nbps2 = NombreDePointsDeDepartDuCheminement-3;
2005 NombreDePointsDeDepartDuCheminement++;
2006 }
2007 //
2008 if(TabPtDep[nbps2] == 0) {
2009 TabPtDep[nbps2] = 1;
2010 Interference.GetLinePoint(TabL[ls],nbps2,_x,_y,_z,U1,V1,U2,V2,incidence);
2011
2012 StartParams(1) = U1;
2013 StartParams(2) = V1;
2014 StartParams(3) = U2;
2015 StartParams(4) = V2;
2016
2017 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2018 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
2019 if(HasStartPoint) {
2020 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
2021 NbLigCalculee = SLin.Length();
2022 Standard_Integer l;
2023 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
a7dd5d0f 2024 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
2025
2026 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
2027 dminiPointLigne = 0.0;
2028 }
7fd59977 2029 }// for( l ...
2030
2031 if(dminiPointLigne > SeuildPointLigne) {
2032 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
c66d7156 2033 //
7fd59977 2034 Standard_Boolean bPWIsDone;
2035 Standard_Integer iPWNbPoints, aNbPointsVer;
2036 Standard_Real aD11, aD12, aD21, aD22, aDx;
2037 //
2038 bPWIsDone=PW.IsDone();
7fd59977 2039 if(bPWIsDone) {
2040 iPWNbPoints=PW.NbPoints();
2041 //
2042 if( iPWNbPoints > 2 ) {
2043 RejetLigne = Standard_False;
2044 Point3dDebut = PW.Value(1).Value();
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2045 Point3dFin = PW.Value(iPWNbPoints).Value();
2046 for( ver = 1; (!RejetLigne) && (ver<= NbLigCalculee); ++ver) {
7fd59977 2047 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2048 //
2049 aNbPointsVer=verwline->NbPnts();
2050 if (aNbPointsVer<3) {
2051 continue;
2052 }
2053 //
2054 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2055 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2056 //xf
2057 const gp_Pnt& aP21=verPointDebut.Value();
2058 const gp_Pnt& aP22=verPointFin.Value();
2059 //
2060 aD11=Point3dDebut.Distance(aP21);
2061 aD12=Point3dDebut.Distance(aP22);
2062 aD21=Point3dFin.Distance(aP21);
2063 aD22=Point3dFin.Distance(aP22);
2064 //
2065 if((aD11<=TolTangency && aD22<=TolTangency) ||
2066 (aD12<=TolTangency && aD21<=TolTangency)) {
2067 Standard_Integer m, mx;
2068 //
2069 mx=aNbPointsVer/2;
2070 if (aNbPointsVer%2) {
2071 ++mx;
2072 }
2073 //
2074 const gp_Pnt& aPx=verwline->Point(mx).Value();
2075 for(m=1; m<iPWNbPoints; ++m){
2076 const gp_Pnt& aP1=PW.Value(m).Value();
2077 const gp_Pnt& aP2=PW.Value(m+1).Value();
2078 gp_Vec aVec12(aP1, aP2);
2079 if (aVec12.SquareMagnitude()<1.e-20){
2080 continue;
2081 }
2082 //
2083 gp_Dir aDir12(aVec12);
2084 gp_Lin aLin12(aP1, aDir12);
2085 aDx=aLin12.Distance(aPx);
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2086 //modified by NIZNHY-PKV Tue May 10 11:08:07 2011f
2087 if (aDx<=2.*Epsilon) {
2088 //if (aDx<=TolTangency) {
2089 //modified by NIZNHY-PKV Tue May 10 11:08:13 2011t
7fd59977 2090 RejetLigne = Standard_True;
2091 break;
2092 }
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2093 }//for(m=1; m<iPWNbPoints; ++m){
2094 }//if((aD11<=TolTangency && aD22<=TolTangency) ||...
2095 }// for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
7fd59977 2096 //
2097 if(!RejetLigne) {
2098 IntSurf_TypeTrans trans1,trans2;
2099 Standard_Real locu,locv;
2100 gp_Vec norm1,norm2,d1u,d1v;
2101 gp_Pnt ptbid;
2102 Standard_Integer indextg;
2103 gp_Vec tgline(PW.TangentAtLine(indextg));
2104 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2105 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2106 norm1 = d1u.Crossed(d1v);
2107 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2108 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2109 norm2 = d1u.Crossed(d1v);
2110 if( tgline.DotCross(norm2,norm1) >= 0. ) {
2111 trans1 = IntSurf_Out;
2112 trans2 = IntSurf_In;
2113 }
2114 else {
2115 trans1 = IntSurf_In;
2116 trans2 = IntSurf_Out;
2117 }
2118
2119 Standard_Real TolTang = TolTangency;
2120 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2121 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
2122 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
2123
2124 if(wline->NbVertex() == 0) {
2125 IntPatch_Point vtx;
2126 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
2127 POn2S.Parameters(pu1,pv1,pu2,pv2);
2128 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2129 vtx.SetParameters(pu1,pv1,pu2,pv2);
2130 vtx.SetParameter(1);
2131 wline->AddVertex(vtx);
2132
2133 POn2S = PW.Line()->Value(wline->NbPnts());
2134 POn2S.Parameters(pu1,pv1,pu2,pv2);
2135 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2136 vtx.SetParameters(pu1,pv1,pu2,pv2);
2137 vtx.SetParameter(wline->NbPnts());
2138 wline->AddVertex(vtx);
2139 }
2140
2141 lignetrouvee = Standard_True;
2142
2143 Standard_Integer slinlen = SLin.Length();
2144 if( slinlen > 0 ) {
2145 Standard_Integer cnbV = wline->NbVertex();
2146 Standard_Integer ciV;
2147 for( ciV = 1; ciV <= cnbV; ciV++ ) {
2148 Standard_Real pntDMin = 1.e+100;
2149 Standard_Integer VDMin = 0;
2150 Standard_Integer WLDMin = 0;
2151 gp_Pnt cPV = wline->Vertex(ciV).Value();
2152 Standard_Integer iL;
2153 for( iL = 1; iL <= slinlen; iL++) {
2154 const Handle(IntPatch_Line)& aSLine = SLin.Value(iL);
2155 IntPatch_IType aType = aSLine->ArcType();
2156 if( aType != IntPatch_Walking)
2157 continue;
2158 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
2159 Standard_Integer tnbV = aWLine->NbVertex();
2160 Standard_Integer tiV;
2161 for( tiV = 1; tiV <= tnbV; tiV++ ) {
2162 gp_Pnt tPV = aWLine->Vertex(tiV).Value();
2163 Standard_Real tDistance = cPV.Distance(tPV);
2164 Standard_Real uRs1 = Surf1->Surface().UResolution(tDistance);
2165 Standard_Real vRs1 = Surf1->Surface().VResolution(tDistance);
2166 Standard_Real uRs2 = Surf2->Surface().UResolution(tDistance);
2167 Standard_Real vRs2 = Surf2->Surface().VResolution(tDistance);
2168 Standard_Real RmaxS1 = Max(uRs1,vRs1);
2169 Standard_Real RmaxS2 = Max(uRs2,vRs2);
2170 if(RmaxS1 < 1.e-4 && RmaxS2 < 1.e-4) {
2171 if( pntDMin > tDistance && tDistance > 1.e-9) {
2172 pntDMin = tDistance;
2173 VDMin = tiV;
2174 WLDMin = iL;
2175 }
2176 }
2177 }
2178 }
2179
2180 if( VDMin != 0 ) {
2181 const Handle(IntPatch_Line)& aSLine = SLin.Value(WLDMin);
2182 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
2183 Standard_Integer tiVpar = (Standard_Integer)aWLine->Vertex(VDMin).ParameterOnLine();
2184 Standard_Integer ciVpar = (Standard_Integer)wline->Vertex(ciV).ParameterOnLine();
2185 Standard_Real u11 = 0., u12 = 0., v11 = 0., v12 = 0.;
2186 Standard_Real u21 = 0., u22 = 0., v21 = 0., v22 = 0.;
2187 wline->Point(ciVpar).Parameters(u11,v11,u12,v12);
2188 aWLine->Point(tiVpar).Parameters(u21,v21,u22,v22);
2189
2190 Handle(IntSurf_LineOn2S) newL2s = new IntSurf_LineOn2S();
2191 IntSurf_PntOn2S replacePnt = aWLine->Point(tiVpar);
2192 Standard_Integer cNbP = wline->NbPnts();
2193
2194 TColStd_SequenceOfInteger VPold;
2195 Standard_Integer iPo;
2196 for( iPo = 1; iPo <= cnbV; iPo++ ) {
2197 Standard_Real Po = wline->Vertex(iPo).ParameterOnLine();
2198 Standard_Integer IPo = (Standard_Integer) Po;
2199 VPold.Append(IPo);
2200 }
2201
2202 Standard_Boolean removeNext = Standard_False;
2203 Standard_Boolean removePrev = Standard_False;
2204 if( ciV == 1) {
2205 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
2206 if(dPar > 10) {
2207 removeNext = Standard_True;
2208 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
2209 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
2210 }
2211 }
2212 else if( ciV == cnbV) {
2213 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
2214 if(dPar > 10) {
2215 removePrev = Standard_True;
2216 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
2217 }
2218 }
2219 else {
2220 Standard_Integer dParMi = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
2221 Standard_Integer dParMa = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
2222 if(dParMi > 10) {
2223 removePrev = Standard_True;
2224 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
2225 }
2226 if(dParMa > 10) {
2227 removeNext = Standard_True;
2228 for( iPo = (ciV+1); iPo <= cnbV; iPo++ ) {
2229 if(dParMi > 10)
2230 VPold.SetValue(iPo, VPold.Value(iPo) - 2 );
2231 else
2232 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
2233 }
2234 }
2235 else {
2236 if(dParMi > 10)
2237 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
2238 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
2239 }
2240 }
2241 Standard_Integer pI = (Standard_Integer) ciVpar;
2242
2243 Standard_Integer iP;
2244 for( iP = 1; iP <= cNbP; iP++) {
2245 if( pI == iP )
2246 newL2s->Add(replacePnt);
2247 else if(removeNext && iP == (pI + 1))
2248 continue;
2249 else if(removePrev && iP == (pI - 1))
2250 continue;
2251 else
2252 newL2s->Add(wline->Point(iP));
2253 }
2254
2255 IntPatch_Point newVtx;
2256 gp_Pnt Pnt3dV = aWLine->Vertex(VDMin).Value();
2257 newVtx.SetValue(Pnt3dV,TolTang,Standard_False);
2258 newVtx.SetParameters(u21,v21,u22,v22);
2259 newVtx.SetParameter(VPold.Value(ciV));
2260
2261 Handle(IntPatch_WLine) NWLine = new IntPatch_WLine(newL2s,Standard_False,trans1,trans2);
2262
2263 Standard_Integer iV;
2264 for( iV = 1; iV <= cnbV; iV++ ) {
2265 if( iV == ciV )
2266 NWLine->AddVertex(newVtx);
2267 else {
2268 IntPatch_Point theVtx = wline->Vertex(iV);
2269 theVtx.SetParameter(VPold.Value(iV));
2270 NWLine->AddVertex(theVtx);
2271 }
2272 }
2273
2274 wline = NWLine;
2275 }
2276 }
2277 }// SLin.Length > 0
2278
a7dd5d0f 2279 AddWLine(SLin, wline, Deflection);
7fd59977 2280 empt = Standard_False;
2281 }// !RejetLigne
2282 }// PW points > 2
2283 }// done is True
2284 }// dminiPointLigne > SeuildPointLigne
2285 }// HasStartPoint
2286 }// if TabPtDep[nbps2] == 0
2287 } while(nbp>5 && !( (NombreDePointsDeDepartDuCheminement >= NbDePointsDeDepartDuChmLimit && lignetrouvee) ||
2288 (NombreDePointsDeDepartDuCheminement-3 >= nbp && (!lignetrouvee))));
2289 delete [] TabPtDep;
2290 }// for( ls ...
2291
2292 delete [] TabL;
2293
2294 }// if nbLigSec >= 1
2295 //
2296 AdjustOnPeriodic(Surf1, Surf2, SLin);
2297 //
2298
2299 //--------------------------------------------------------------------
2300 //-- Calcul des parametres approches a partir des Zones De Tangence --
2301 //--------------------------------------------------------------------
2302 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
2303 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
2304
2305 UminLig1=VminLig1=UminLig2=VminLig2=RealLast();
2306 UmaxLig1=VmaxLig1=UmaxLig2=VmaxLig2=-UminLig1;
2307
2308 // NbPointsInTangentZone always == 1 (eap)
2309
2310 Standard_Integer z;
2311 for( z=1; z <= nbTanZon; z++) {
2312 //Standard_Integer NbPointsInTangentZone=Interference.NbPointsInTangentZone(z);
2313 //for(Standard_Integer pz=1; pz<=NbPointsInTangentZone; pz++) {
2314 Standard_Integer pz=1;
2315 Standard_Real _x,_y,_z;
2316 Interference.GetTangentZonePoint(z,pz,_x,_y,_z,U1,V1,U2,V2);
2317
2318 if(U1>UmaxLig1) UmaxLig1=U1;
2319 if(V1>VmaxLig1) VmaxLig1=V1;
2320 if(U2>UmaxLig2) UmaxLig2=U2;
2321 if(V2>VmaxLig2) VmaxLig2=V2;
2322
2323 if(U1<UminLig1) UminLig1=U1;
2324 if(V1<VminLig1) VminLig1=V1;
2325 if(U2<UminLig2) UminLig2=U2;
2326 if(V2<VminLig2) VminLig2=V2;
2327 //}
2328 }
2329 for(z=1; z <= nbTanZon; z++) {
2330
2331 //Standard_Integer NbPointsInTangentZone=Interference.NbPointsInTangentZone(z);
2332 //for(Standard_Integer pz=1; pz<=NbPointsInTangentZone; pz++) {
2333 Standard_Integer pz=1;
2334 Standard_Real _x,_y,_z;
2335 Interference.GetTangentZonePoint(z,pz,_x,_y,_z,U1,V1,U2,V2);
2336
2337 StartParams(1) = U1;
2338 StartParams(2) = V1;
2339 StartParams(3) = U2;
2340 StartParams(4) = V2;
2341
2342 //-----------------------------------------------------------------------
2343 //-- Calcul du premier point de cheminement a partir du point approche --
2344 //-----------------------------------------------------------------------
2345 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2346 if(HasStartPoint) {
2347 //-------------------------------------------------
2348 //-- Un point a ete trouve --
2349 //-- On verifie qu il n appartient pas --
2350 //-- a une ligne de cheminement deja calculee. --
2351 //-------------------------------------------------
2352 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
2353
2354 NbLigCalculee = SLin.Length();
2355 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
2356
2357 for(Standard_Integer l=1;
2358 (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne);
2359 l++) {
a7dd5d0f 2360 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
7fd59977 2361
a7dd5d0f 2362 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
2363 dminiPointLigne = 0.0;
2364 }
2365 }
7fd59977 2366
2367 //-- Fin d exploration des lignes
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2368 if(dminiPointLigne > SeuildPointLigne) {
2369 //---------------------------------------------------
2370 //-- Le point de depart du nouveau cheminement --
2371 //-- n est present dans aucune ligne deja calculee.--
2372 //---------------------------------------------------
2373 PW.Perform(StartParams,
2374 UminLig1,VminLig1,UminLig2,VminLig2,
2375 UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
2376 if(PW.IsDone()) {
2377 if(PW.NbPoints()>2) {
2378 //-----------------------------------------------
2379 //-- Verification a posteriori :
2380 //-- On teste si le point de depart et de fin de
2381 //-- la ligne de cheminement est present dans une
2382 //-- autre ligne .
2383 //-----------------------------------------------
2384 RejetLigne = Standard_False;
2385 Point3dDebut = PW.Value(1).Value();
a7dd5d0f 2386 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
2387 Point3dFin = PointFin.Value();
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2388
2389 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
2390 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2391 //-- Handle(IntPatch_WLine) verwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(ver));
a7dd5d0f 2392
2393 // Check end point if it is on existing line.
2394 // Start point is checked before.
2395 if (IsPointOnLine(PointFin, verwline, Deflection)) {
2396 RejetLigne = Standard_True;
2397 break;
2398 }
2399
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2400 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2401 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2402 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) {
2403 RejetLigne = Standard_True;
2404 }
2405 else {
2406 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency) {
2407 RejetLigne = Standard_True;
2408 }
2409 }
2410 }
2411
2412 if(!RejetLigne) {
7fd59977 2413
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2414 IntSurf_TypeTrans trans1,trans2;
2415 Standard_Real locu,locv;
2416 gp_Vec norm1,norm2,d1u,d1v;
2417 gp_Pnt ptbid;
2418 Standard_Integer indextg;
2419 gp_Vec tgline(PW.TangentAtLine(indextg));
2420 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2421 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2422 norm1 = d1u.Crossed(d1v);
2423 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2424 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2425 norm2 = d1u.Crossed(d1v);
2426 if (tgline.DotCross(norm2,norm1)>0.) {
2427 trans1 = IntSurf_Out;
2428 trans2 = IntSurf_In;
2429 }
2430 else {
2431 trans1 = IntSurf_In;
2432 trans2 = IntSurf_Out;
2433 }
2434
2435
2436
2437 Standard_Real TolTang = TolTangency;
2438 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2439 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
2440 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
2441
2442 //---------------
2443 if(wline->NbVertex() == 0) {
2444 IntPatch_Point vtx;
2445 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
2446 POn2S.Parameters(pu1,pv1,pu2,pv2);
2447 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2448 vtx.SetParameters(pu1,pv1,pu2,pv2);
2449 vtx.SetParameter(1);
2450 wline->AddVertex(vtx);
2451
2452 POn2S = PW.Line()->Value(wline->NbPnts());
2453 POn2S.Parameters(pu1,pv1,pu2,pv2);
2454 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2455 vtx.SetParameters(pu1,pv1,pu2,pv2);
2456 vtx.SetParameter(wline->NbPnts());
2457 wline->AddVertex(vtx);
2458 }
2459
2460 //---------------
a7dd5d0f 2461 AddWLine(SLin, wline, Deflection);
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2462 empt = Standard_False;
2463
2464 }
2465 else {
2466 //-- cout<<" ----- REJET DE LIGNE (POINT DE DEPART) ----- "<<endl;
2467 }
2468 //------------------------------------------------------------
2469 }
2470 } //-- le cheminement a reussi (done a True)
2471 } //-- le point approche ne renvoie pas sur une ligne existante
2472 } //-- Si HasStartPoint
2473 //} //-- Boucle Sur les Points de la Tangent Zone
2474 } //-- Boucle sur Les Tangent Zones
7fd59977 2475
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2476 if ( pInterference ) {
2477 delete pInterference;
2478 pInterference = NULL;
2479 }
2480 return;
2481 }// if((NbU1*NbV1<=Limit && NbV2*NbU2<=Limit)) {
2482
2483 Handle(IntSurf_LineOn2S) LOn2S = new IntSurf_LineOn2S();
2484 PointDepart( LOn2S, Surf1, NbU1, NbV1, Surf2, NbU2, NbV2 );
7fd59977 2485 empt = Standard_True;
2486 done = Standard_True;
2487 SLin.Clear();
2488
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2489 Standard_Integer NbLigCalculee = 0;
2490 Standard_Real U1,U2,V1,V2;
7fd59977 2491 Standard_Real pu1,pu2,pv1,pv2;
2492
2493 TColStd_Array1OfReal StartParams(1,4);
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2494 Standard_Integer MaxOscill = NbU1;
2495 if(MaxOscill < NbU2) MaxOscill=NbU2;
2496 if(MaxOscill < NbV1) MaxOscill=NbV1;
2497 if(MaxOscill < NbV2) MaxOscill=NbV2;
7fd59977 2498
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2499 Standard_Real nIncrement=Increment;
2500 //if(MaxOscill>10)
2501 //nIncrement/=0.5*MaxOscill;
2502
2503 IntPatch_ThePWalkingInter PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,nIncrement);
2504 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
2505 Standard_Real dminiPointLigne;
2506 Standard_Boolean HasStartPoint,RejetLigne;
7fd59977 2507 IntSurf_PntOn2S StartPOn2S;
c66d7156 2508 Standard_Integer ver;
7fd59977 2509 gp_Pnt Point3dDebut,Point3dFin;
c66d7156 2510
7fd59977 2511 //------------------------------------------------------------
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2512 //-- Calcul des parametres approches a partir des Zones De Tangence --
2513 //--------------------------------------------------------------------
2514 Standard_Integer nbTanZon = LOn2S->NbPoints();
2515 for(Standard_Integer z=1; z <= nbTanZon; z++) {
2516 const IntSurf_PntOn2S& POn2S = LOn2S->Value(z);
2517 POn2S.Parameters(U1,V1,U2,V2);
2518 StartParams(1) = U1;
2519 StartParams(2) = V1;
2520 StartParams(3) = U2;
2521 StartParams(4) = V2;
7fd59977 2522
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2523 //-----------------------------------------------------------------------
2524 //-- Calcul du premier point de cheminement a partir du point approche --
2525 //-----------------------------------------------------------------------
2526 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2527 if(HasStartPoint) {
2528 //-------------------------------------------------
2529 //-- Un point a ete trouve --
2530 //-- On verifie qu il n appartient pas --
2531 //-- a une ligne de cheminement deja calculee. --
2532 //-------------------------------------------------
2533 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
7fd59977 2534
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2535 NbLigCalculee = SLin.Length();
2536 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
7fd59977 2537
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2538 for(Standard_Integer l=1;
2539 (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne);
2540 l++) {
a7dd5d0f 2541 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
2542
2543 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
2544 dminiPointLigne = 0.0;
2545 }
7fd59977 2546 }
a7dd5d0f 2547
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2548 //-- Fin d exploration des lignes
2549 if(dminiPointLigne > SeuildPointLigne) {
2550 //---------------------------------------------------
2551 //-- Le point de depart du nouveau cheminement --
2552 //-- n est present dans aucune ligne deja calculee.--
2553 //---------------------------------------------------
2554 PW.Perform(StartParams);
2555 if(PW.IsDone()) {
2556 if(PW.NbPoints()>2) {
2557 //-----------------------------------------------
2558 //-- Verification a posteriori :
2559 //-- On teste si le point de depart et de fin de
2560 //-- la ligne de cheminement est present dans une
2561 //-- autre ligne .
2562 //-----------------------------------------------
2563 RejetLigne = Standard_False;
2564 Point3dDebut = PW.Value(1).Value();
a7dd5d0f 2565 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
2566 Point3dFin = PointFin.Value();
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2567
2568 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
2569 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2570 //-- Handle(IntPatch_WLine) verwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(ver));
a7dd5d0f 2571
2572 // Check end point if it is on existing line.
2573 // Start point is checked before.
2574 if (IsPointOnLine(PointFin, verwline, Deflection)) {
2575 RejetLigne = Standard_True;
2576 break;
2577 }
2578
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2579 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2580 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2581 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) {
2582 RejetLigne = Standard_True;
2583 }
2584 else {
2585 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency) {
2586 RejetLigne = Standard_True;
2587 }
2588 }
2589 }
2590
2591 if(!RejetLigne) {
2592
2593 IntSurf_TypeTrans trans1,trans2;
2594 Standard_Real locu,locv;
2595 gp_Vec norm1,norm2,d1u,d1v;
2596 gp_Pnt ptbid;
2597 Standard_Integer indextg;
2598 gp_Vec tgline(PW.TangentAtLine(indextg));
2599 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2600 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2601 norm1 = d1u.Crossed(d1v);
2602 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2603 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2604 norm2 = d1u.Crossed(d1v);
2605 if (tgline.DotCross(norm2,norm1)>0.) {
2606 trans1 = IntSurf_Out;
2607 trans2 = IntSurf_In;
2608 }
2609 else {
2610 trans1 = IntSurf_In;
2611 trans2 = IntSurf_Out;
2612 }
2613
2614
2615
2616 Standard_Real TolTang = TolTangency;
2617 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2618 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
2619 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
2620
2621 //---------------
2622 if(wline->NbVertex() == 0) {
2623 IntPatch_Point vtx;
2624 const IntSurf_PntOn2S& POn2Sf = PW.Line()->Value(1);
2625 POn2Sf.Parameters(pu1,pv1,pu2,pv2);
2626 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2627 vtx.SetParameters(pu1,pv1,pu2,pv2);
2628 vtx.SetParameter(1);
2629 wline->AddVertex(vtx);
2630
2631 const IntSurf_PntOn2S& POn2Sl = PW.Line()->Value(wline->NbPnts());
2632 POn2Sl.Parameters(pu1,pv1,pu2,pv2);
2633 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2634 vtx.SetParameters(pu1,pv1,pu2,pv2);
2635 vtx.SetParameter(wline->NbPnts());
2636 wline->AddVertex(vtx);
2637 }
2638
2639 //---------------
a7dd5d0f 2640 AddWLine(SLin, wline, Deflection);
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2641 empt = Standard_False;
2642
2643 }
2644 else {
2645 //-- cout<<" ----- REJET DE LIGNE (POINT DE DEPART) ----- "<<endl;
2646 }
2647 //------------------------------------------------------------
2648 }
2649 } //-- le cheminement a reussi (done a True)
2650 } //-- le point approche ne renvoie pas sur une ligne existante
2651 } //-- Si HasStartPoint
2652 } //-- Boucle sur Les Tangent Zones
2653
7fd59977 2654}
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2655//modified by NIZNHY-PKV Wed May 25 09:39:07 2011f
2656//=======================================================================
2657//class : IntPatch_InfoPD
2658//purpose :
2659//=======================================================================
2660class IntPatch_InfoPD {
2661 public:
2662 //----------------------------------------C-tor
2663 IntPatch_InfoPD(const Standard_Integer aNBI) {
2664 Standard_Integer aNBI2, i, j;
2665 myNBI=aNBI;
2666 //
2667 aNBI2=aNBI*aNBI;
2668 myP1DS2=new char[aNBI2];
2669 myP2DS1=new char[aNBI2];
2670 myIP1=new Standard_Integer[aNBI2];
2671 myIP2=new Standard_Integer[aNBI2];
2672 myP1=new gp_Pnt[aNBI2];
2673 myP2=new gp_Pnt[aNBI2];
2674 //
2675 for (i=0; i<myNBI; ++i) {
2676 for (j=0; j<myNBI; ++j) {
2677 xP1DS2(i, j)=0;
2678 xP2DS1(i, j)=0;
2679 xIP1(i, j)=0;
2680 xIP2(i, j)=0;
2681 xP1(i, j).SetCoord(0., 0., 0.);
2682 xP2(i, j).SetCoord(0., 0., 0.);
2683 }
2684 }
2685 };
2686 //---------------------------------------- D-tor
2687 ~IntPatch_InfoPD() {
2688 delete [] (char*) myP1DS2;
2689 delete [] (char*) myP2DS1;
2690 delete [] (Standard_Integer*) myIP1;
2691 delete [] (Standard_Integer*) myIP2;
2692 delete [] (gp_Pnt*)myP1;
2693 delete [] (gp_Pnt*)myP2;
2694 };
2695 //---------------------------------------- Index
2696 Standard_Integer Index(const Standard_Integer i,
2697 const Standard_Integer j) const {
2698 return i*myNBI+j;
2699 };
2700 //---------------------------------------- NBI
2701 Standard_Integer NBI() const {
2702 return myNBI;
2703 };
2704 //----------------------------------------xP1DS2
2705 char& xP1DS2(const Standard_Integer i,
2706 const Standard_Integer j) {
2707 return myP1DS2[Index(i,j)];
2708 };
2709 //----------------------------------------xP2DS1
2710 char& xP2DS1(const Standard_Integer i,
2711 const Standard_Integer j) {
2712 return myP2DS1[Index(i,j)];
2713 };
2714 //----------------------------------------xIP1
2715 Standard_Integer& xIP1(const Standard_Integer i,
2716 const Standard_Integer j) {
2717 return myIP1[Index(i,j)];
2718 };
2719 //----------------------------------------xIP2
2720 Standard_Integer& xIP2(const Standard_Integer i,
2721 const Standard_Integer j) {
2722 return myIP2[Index(i,j)];
2723 };
2724 //----------------------------------------xP1
2725 gp_Pnt& xP1(const Standard_Integer i,
2726 const Standard_Integer j) {
2727 return myP1[Index(i,j)];
2728 };
2729 //----------------------------------------xP1
2730 gp_Pnt& xP2(const Standard_Integer i,
2731 const Standard_Integer j) {
2732 return myP2[Index(i,j)];
2733 };
2734 protected:
2735 Standard_Integer myNBI;
2736 char *myP1DS2;
2737 char *myP2DS1;
2738 Standard_Integer *myIP1;
2739 Standard_Integer *myIP2;
2740 gp_Pnt *myP1;
2741 gp_Pnt *myP2;
2742};
2743//modified by NIZNHY-PKV Tue May 24 11:38:55 2011t
7fd59977 2744//==================================================================================
c66d7156 2745// function : PointDepart
7fd59977 2746// purpose :
2747//==================================================================================
c66d7156
P
2748void IntPatch_PrmPrmIntersection::PointDepart(Handle(IntSurf_LineOn2S)& LineOn2S,
2749 const Handle(Adaptor3d_HSurface)& S1,
2750 const Standard_Integer SU_1,
2751 const Standard_Integer SV_1,
2752 const Handle(Adaptor3d_HSurface)& S2,
2753 const Standard_Integer SU_2,
2754 const Standard_Integer SV_2) const
2755{
2756 Standard_Integer i, j, xNBI;
2757 //modified by NIZNHY-PKV Tue May 24 11:37:38 2011f
2758 xNBI=200;
2759 IntPatch_InfoPD aIPD(xNBI);
2760 //modified by NIZNHY-PKV Wed May 25 06:47:12 2011t
2761 Standard_Integer iC15, SU1, SV1, SU2, SV2;
2762 Standard_Real U0, U1, V0, V1, U, V;
2763 Standard_Real resu0,resu1,resv0,resv1;
2764 Standard_Real du1,du2,dv1,dv2, dmaxOn1, dmaxOn2;
2765 Standard_Real x0,y0,z0, x1,y1,z1,d;
2766 Bnd_Box Box1, Box2;
7fd59977 2767 //
c66d7156
P
2768 iC15=15;
2769 SU1 =iC15*SU_1 ;
2770 SV1 =iC15*SV_1 ;
2771 SU2 =iC15*SU_2 ;
2772 SV2 =iC15*SV_2 ;
7fd59977 2773 //
c66d7156
P
2774 if(xNBI<SU1) {
2775 SU1 = xNBI;
2776 }
2777 if(xNBI<SV1){
2778 SV1 = xNBI;
2779 }
2780 if(xNBI<SU2){
2781 SU2 = xNBI;
2782 }
2783 if(xNBI<SV2){
2784 SV2 = xNBI;
2785 }
2786 //
2787 U0 = S1->FirstUParameter();
2788 U1 = S1->LastUParameter();
2789 V0 = S1->FirstVParameter();
2790 V1 = S1->LastVParameter();
2791 //
2792 resu0=U0;
2793 resu1=U1;
2794 resv1=V1;
2795 resv0=V0;
2796 //
2797 dmaxOn1 = 0.0;
2798 dmaxOn2 = 0.0;
2799 //-----
2800 du1 = (U1-U0)/(SU1-1);
2801 dv1 = (V1-V0)/(SV1-1);
2802 for(U=U0,i=0; i<SU1; i++,U+=du1) {
2803 for(V=V0,j=0; j<SV1; V+=dv1,j++) {
2804 aIPD.xP1(i, j)= S1->Value(U,V);
2805 Box1.Add(aIPD.xP1(i, j));
2806 if(i>0 && j>0) {
2807 aIPD.xP1(i, j) .Coord(x0,y0,z0);
2808 aIPD.xP1(i-1, j-1).Coord(x1,y1,z1);
2809 //
2810 d=Abs(x1-x0)+Abs(y1-y0)+Abs(z1-z0);
2811 if(d>dmaxOn1) {
2812 dmaxOn1 = d;
2813 }
2814 }
2815 }
2816 }
2817 Box1.Enlarge(1.e-8);
2818 //
2819 U0 = S2->FirstUParameter();
2820 U1 = S2->LastUParameter();
2821 V0 = S2->FirstVParameter();
2822 V1 = S2->LastVParameter();
2823 //
2824 du2 = (U1-U0)/(SU2-1);
2825 dv2 = (V1-V0)/(SV2-1);
2826 for(U=U0,i=0; i<SU2; i++,U+=du2) {
2827 for(V=V0,j=0; j<SV2; V+=dv2,j++) {
2828 aIPD.xP2(i, j) = S2->Value(U,V);
2829 Box2.Add(aIPD.xP2(i, j));
2830 if(i>0 && j>0) {
2831 aIPD.xP2(i, j) .Coord(x0,y0,z0);
2832 aIPD.xP2(i-1, j-1).Coord(x1,y1,z1);
2833 d = Abs(x1-x0)+Abs(y1-y0)+Abs(z1-z0);
2834 if(d>dmaxOn2) {
2835 dmaxOn2 = d;
2836 }
2837 }
2838 }
2839 }
2840 Box2.Enlarge(1.e-8);
2841 //--------
2842 //
2843 if(Box1.IsOut(Box2)) {
2844
2845 return;
2846 }
2847 //
2848 Standard_Integer aNbPG;
2849 Standard_Real x10,y10,z10,x11,y11,z11;
2850 Standard_Real x20,y20,z20,x21,y21,z21;
2851 Standard_Real dx, dy, dz, dmax;
2852 Standard_Real dx2, dy2, dz2;
2853 //
2854 Box1.Get(x10,y10,z10,x11,y11,z11);
2855 Box2.Get(x20,y20,z20,x21,y21,z21);
2856 //
2857 x0 = (x10>x20)? x10 : x20;
2858 y0 = (y10>y20)? y10 : y20;
2859 z0 = (z10>z20)? z10 : z20;
2860 //
2861 x1 = (x11<x21)? x11 : x21;
2862 y1 = (y11<y21)? y11 : y21;
2863 z1 = (z11<z21)? z11 : z21;
2864 //
2865 if(dmaxOn2 > dmaxOn1) {
2866 dmaxOn1 = dmaxOn2;
7fd59977 2867 }
2868 //
c66d7156
P
2869 dmaxOn1+=dmaxOn1;
2870 x0-=dmaxOn1;
2871 y0-=dmaxOn1;
2872 z0-=dmaxOn1;
2873 x1+=dmaxOn1;
2874 y1+=dmaxOn1;
2875 z1+=dmaxOn1;
2876 //
2877 x10-=dmaxOn1; y10-=dmaxOn1; z10-=dmaxOn1;
2878 x11+=dmaxOn1; y11+=dmaxOn1; z11+=dmaxOn1;
2879
2880 x20-=dmaxOn1; y20-=dmaxOn1; z20-=dmaxOn1;
2881 x21+=dmaxOn1; y21+=dmaxOn1; z21+=dmaxOn1;
2882
2883 aNbPG=NbPointsGrille();
2884 dx = (x1-x0)/aNbPG;
2885 dy = (y1-y0)/aNbPG;
2886 dz = (z1-z0)/aNbPG;
7fd59977 2887 //
c66d7156
P
2888 dmax = dx;
2889 if(dy>dmax) {
2890 dmax = dy;
7fd59977 2891 }
c66d7156
P
2892 if(dz>dmax){
2893 dmax = dz;
7fd59977 2894 }
c66d7156
P
2895 //
2896 if(dx<dmax*0.01) {
2897 dx = dmax*0.01;
7fd59977 2898 }
c66d7156
P
2899 if(dy<dmax*0.01) {
2900 dy = dmax*0.01;
2901 }
2902 if(dz<dmax*0.01) {
2903 dz = dmax*0.01;
7fd59977 2904 }
2905 //
c66d7156
P
2906 dx2 = dx*0.5;
2907 dy2 = dy*0.5;
2908 dz2 = dz*0.5 ;
2909 //
2910 IntPatch_PrmPrmIntersection_T3Bits M1(_BASE);
2911 IntPatch_PrmPrmIntersection_T3Bits M2(_BASE);
2912 //
2913 for(i=0;i<SU1;i++) {
2914 for(j=0;j<SV1;j++) {
2915 aIPD.xIP1(i, j)=-1;
2916 const gp_Pnt& P=aIPD.xP1(i, j);
2917 aIPD.xP1DS2(i, j) = CodeReject(x20,y20,z20,x21,y21,z21,P.X(),P.Y(),P.Z());
2918 int ix = (int)((P.X()-x0 + dx2 )/dx);
2919 if(DansGrille(ix)) {
2920 int iy = (int)((P.Y()-y0 + dy2)/dy);
2921 if(DansGrille(iy)) {
2922 int iz = (int)((P.Z()-z0 + dz2)/dz);
2923 if(DansGrille(iz)) {
2924 aIPD.xIP1(i, j) = GrilleInteger(ix,iy,iz);
2925 }
2926 }
2927 }
2928 }
2929 }
2930 //-- cout<<" Grille du 1 fini "<<endl;
2931 for(i=0;i<SU2;i++) {
2932 for(j=0;j<SV2;j++) {
2933 aIPD.xIP2(i, j)=-1;
2934 const gp_Pnt& P=aIPD.xP2(i, j);
2935 aIPD.xP2DS1(i, j) = CodeReject(x10,y10,z10,x11,y11,z11,P.X(),P.Y(),P.Z());
2936 int ix = (int)((P.X()-x0 + dx2)/dx);
2937 if(DansGrille(ix)) {
2938 int iy = (int)((P.Y()-y0 + dy2)/dy);
2939 if(DansGrille(iy)) {
2940 int iz = (int)((P.Z()-z0 + dz2)/dz);
2941 if(DansGrille(iz)) {
2942 aIPD.xIP2(i, j) = GrilleInteger(ix,iy,iz);
2943 }
2944 }
2945 }
2946 }
7fd59977 2947 }
2948 //
c66d7156
P
2949 for(i=0;i<SU1-1;i+=1) {
2950 for(j=0;j<SV1-1;j+=1) {
2951 if(!((aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j)) ||
2952 (aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j+1)))){
2953 Remplit(aIPD.xIP1(i, j),
2954 aIPD.xIP1(i+1, j),
2955 aIPD.xIP1(i+1, j+1),
2956 M1);
2957 }
2958 if(!((aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i, j+1)) ||
2959 (aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j+1)))) {
2960 Remplit(aIPD.xIP1(i, j),
2961 aIPD.xIP1(i, j+1),
2962 aIPD.xIP1(i+1, j+1),
2963 M1);
2964 }
7fd59977 2965 }
c66d7156
P
2966 }
2967 //
2968 for(i=0;i<SU2-1;i+=1) {
2969 for(j=0;j<SV2-1;j+=1) {
2970 if(!((aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j)) ||
2971 (aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j+1)))){
2972 Remplit(aIPD.xIP2(i, j),
2973 aIPD.xIP2(i+1, j),
2974 aIPD.xIP2(i+1, j+1),
2975 M2);
2976 }
2977 if(!((aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i, j+1)) ||
2978 (aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j+1)))){
2979 Remplit(aIPD.xIP2(i, j),
2980 aIPD.xIP2(i, j+1),
2981 aIPD.xIP2(i+1, j+1),
2982 M2);
2983 }
2984 }
2985 }
2986 //
2987 M1.ResetAnd();
2988 M2.ResetAnd();
2989 //
2990 int newind=0;
2991 long unsigned Compt=0;
2992 int ok=0;
2993 int indicepointtraite = 0;
2994 Standard_Integer k,nu,nv;
2995 //
2996 do {
2997 indicepointtraite--;
2998 ok = M1.And(M2,newind);
2999 if(ok) {
3000 IntegerGrille(newind,i,j,k);
3001 int nb=0;
3002 int LIM=3;
3003 if( DansGrille(i-1) && DansGrille(j-1) && DansGrille(k-1)
3004 && DansGrille(i+1) && DansGrille(j+1) && DansGrille(k+1)) {
3005 int si,sj,sk;
3006 for(si=-1; si<= 1 && nb<LIM; si++) {
3007 for(sj=-1; sj<= 1 && nb<LIM; sj++) {
3008 for(sk=-1; sk<= 1 && nb<LIM; sk++) {
3009 long unsigned lu=GrilleInteger(i+si,j+sj,k+sk);
3010 if(M1.Val(lu) && M2.Val(lu)) {
3011 nb++;
3012 }
3013 }
3014 }
3015 }
3016 if(nb>=LIM) {
3017 for(si=-1; si<= 1; si++) {
3018 for(sj=-1; sj<= 1; sj++) {
3019 for(sk=-1; sk<= 1; sk++) {
3020 if(si || sj || sk) {
3021 long unsigned lu=GrilleInteger(i+si,j+sj,k+sk);
3022 M1.Raz(lu);
3023 }
3024 }
3025 }
3026 }
3027 }
7fd59977 3028 }
3029 //
c66d7156 3030 gp_Pnt P(dx*i + x0, dy*j + y0, dz*k+z0);
7fd59977 3031 //
c66d7156
P
3032 Standard_Integer nu1=-1,nu2=-1;
3033 Standard_Integer nv1=0, nv2=0;
3034 int nbsur1 = 0;
3035 for(nu=0;nu1<0 && nu<SU1;nu++) {
3036 for(nv=0;nu1<0 && nv<SV1;nv++) {
3037 if( aIPD.xIP1(nu, nv) ==(Standard_Integer) newind ) {
3038 nbsur1++;
3039 aIPD.xIP1(nu, nv)=indicepointtraite;
3040 nu1=nu; nv1=nv;
3041 }
7fd59977 3042 }
c66d7156
P
3043 }
3044 if(nu1>=0) {
3045 int nbsur2 = 0;
3046 for(nu=0;nu2<0 && nu<SU2;nu++) {
3047 for(nv=0;nu2<0 && nv<SV2;nv++) {
3048 if( aIPD.xIP2(nu, nv)==(Standard_Integer) newind ) {
3049 nbsur2++;
3050 aIPD.xIP2(nu, nv)=indicepointtraite;
3051 nu2=nu; nv2=nv;
3052 }
3053 }
7fd59977 3054 }
c66d7156
P
3055 }
3056 if(nu1>=0 && nu2>=0) {
3057 IntSurf_PntOn2S POn2S;
3058 POn2S.SetValue(P,
3059 S1->FirstUParameter()+nu1*du1,
3060 S1->FirstVParameter()+nv1*dv1,
3061 S2->FirstUParameter()+nu2*du2,
3062 S2->FirstVParameter()+nv2*dv2);
3063 LineOn2S->Add(POn2S);
3064 Compt++;
3065 }
3066 else {
3067 //-- aucun point du triangle n a ete trouve assez proche
3068 //-- on recherche les 3 points les plus proches de P
3069 //-- dans chacun des tableaux
3070 Standard_Real Dist3[3],u3[3],v3[3];
3071 Dist3[0]=Dist3[1]=Dist3[2]=RealLast();
3072 for(U=resu0,i=0; i<SU1; i++,U+=du1) {
3073 for(V=resv0,j=0; j<SV1; V+=dv1,j++) {
3074 //-- On place les 3 meilleures valeurs dans Dist1,Dist2,Dist3
3075 Standard_Real t = aIPD.xP1(i, j).SquareDistance(P);
3076 //-- On remplace la plus grande valeur ds Dist[.] par la val courante
3077 if(Dist3[0]<Dist3[1]) {
3078 Standard_Real z;
3079 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3080 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3081 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3082 }
3083 if(Dist3[1]<Dist3[2]) {
3084 Standard_Real z;
3085 z=Dist3[1]; Dist3[1]=Dist3[2]; Dist3[2]=z;
3086 z=u3[1]; u3[1]=u3[2]; u3[2]=z;
3087 z=v3[1]; v3[1]=v3[2]; v3[2]=z;
3088 }
3089 if(Dist3[0]<Dist3[1]) {
3090 Standard_Real z;
3091 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3092 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3093 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3094 }
3095 //-- la plus grande valeur est dans Dist3[0]
3096 if(t<Dist3[0]) {
3097 Dist3[0]=t; u3[0]=U; v3[0]=V;
3098 }
3099 }
7fd59977 3100 }
3101 //
c66d7156
P
3102 Standard_Real U1_3 = (u3[0]+u3[1]+u3[2])/3.0;
3103 Standard_Real V1_3 = (v3[0]+v3[1]+v3[2])/3.0;
3104
3105 Dist3[0]=Dist3[1]=Dist3[2]=RealLast();
3106 for(U=U0,i=0; i<SU2; i++,U+=du2) {
3107 for(V=V0,j=0; j<SV2; V+=dv2,j++) {
3108 //-- On place les 3 meilleures valeurs dans Dist1,Dist2,Dist3
3109 Standard_Real t = aIPD.xP2(i, j).SquareDistance(P);
3110 //-- On remplace la plus grande valeur ds Dist3[.] par la val courante
3111 if(Dist3[0]<Dist3[1]) {
3112 Standard_Real z;
3113 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3114 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3115 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
7fd59977 3116 }
c66d7156
P
3117 if(Dist3[1]<Dist3[2]) {
3118 Standard_Real z;
3119 z=Dist3[1]; Dist3[1]=Dist3[2]; Dist3[2]=z;
3120 z=u3[1]; u3[1]=u3[2]; u3[2]=z;
3121 z=v3[1]; v3[1]=v3[2]; v3[2]=z;
3122 }
3123 if(Dist3[0]<Dist3[1]) {
3124 Standard_Real z;
3125 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3126 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3127 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3128 }
3129 //-- la plus grande valeur est dans Dist3[0]
3130 if(t<Dist3[0]) {
3131 Dist3[0]=t; u3[0]=U; v3[0]=V;
7fd59977 3132 }
3133 }
3134 }
7fd59977 3135 //
c66d7156
P
3136 Standard_Real U2_3 = (u3[0]+u3[1]+u3[2])/3.0;
3137 Standard_Real V2_3 = (v3[0]+v3[1]+v3[2])/3.0;
3138 //
3139 IntSurf_PntOn2S POn2S;
3140 POn2S.SetValue(P,U1_3,V1_3,U2_3,V2_3);
3141 LineOn2S->Add(POn2S);
3142 Compt++;
7fd59977 3143 }
c66d7156
P
3144 }
3145 }
3146 while(ok);
7fd59977 3147}
a7dd5d0f 3148
3149//==================================================================================
3150// function : IsPointOnLine
3151// purpose :
3152//==================================================================================
3153
3154Standard_Boolean IsPointOnLine(const IntSurf_PntOn2S &thePOn2S,
3155 const Handle(IntPatch_WLine) &theWLine,
3156 const Standard_Real Deflection)
3157{
3158 Standard_Boolean isOnLine = Standard_False;
3159 Standard_Real Deflection2 = Deflection*Deflection;
3160 Standard_Real pu1, pu2, pv1, pv2;
3161
3162 thePOn2S.Parameters(pu1, pv1, pu2, pv2);
3163
3164 if ((theWLine->IsOutSurf1Box(gp_Pnt2d(pu1, pv1)) == Standard_False) &&
3165 (theWLine->IsOutSurf2Box(gp_Pnt2d(pu2, pv2)) == Standard_False) &&
3166 (theWLine->IsOutBox(thePOn2S.Value()) == Standard_False)) {
3167 const Standard_Integer NbPntOn2SOnLine = theWLine->NbPnts();
3168 Standard_Integer ll;
3169
3170 for (ll=1; ll < NbPntOn2SOnLine && !isOnLine; ll++) {
3171 const gp_Pnt &Pa = theWLine->Point(ll).Value();
3172 const gp_Pnt &Pb = theWLine->Point(ll+1).Value();
3173 const gp_Pnt &PStart = thePOn2S.Value();
3174 const gp_Vec AM(Pa, PStart);
3175 const gp_Vec MB(PStart,Pb);
3176 const Standard_Real AMMB = AM.Dot(MB);
3177
3178 if(AMMB > 0.0) {
3179 gp_Dir ABN(Pb.X() - Pa.X(), Pb.Y() - Pa.Y(), Pb.Z() - Pa.Z());
3180 Standard_Real lan = ABN.X()*AM.X() + ABN.Y()*AM.Y() + ABN.Z()*AM.Z();
3181 gp_Vec AH(lan*ABN.X(), lan*ABN.Y(), lan*ABN.Z());
3182 gp_Vec HM(AM.X() - AH.X(), AM.Y() - AH.Y(), AM.Z() - AH.Z());
3183 Standard_Real d = 0.0;
3184
3185 if(HM.X() < Deflection) {
3186 d += HM.X()*HM.X();
3187
3188 if(HM.Y() < Deflection) {
3189 d += HM.Y()*HM.Y();
3190
3191 if(HM.Z() < Deflection) {
3192 d += HM.Z()*HM.Z();
3193 } else {
3194 d = Deflection2;
3195 }
3196 } else {
3197 d = Deflection2;
3198 }
3199 } else {
3200 d = Deflection2;
3201 }
3202
3203 if(d < Deflection2) {
3204 isOnLine = Standard_True;
3205 }
3206 } else {
3207 Standard_Real dab = Pa.SquareDistance(Pb);
3208 Standard_Real dap = Pa.SquareDistance(PStart);
3209
3210 if(dap < dab) {
3211 isOnLine = Standard_True;
3212 } else {
3213 Standard_Real dbp = Pb.SquareDistance(PStart);
3214
3215 if(dbp < dab) {
3216 isOnLine = Standard_True;
3217 }
3218 }
3219 }
3220 }
3221 }
3222
3223 return isOnLine;
3224}
3225
3226//==================================================================================
3227// function : AddWLine
3228// purpose :
3229//==================================================================================
3230
3231void AddWLine(IntPatch_SequenceOfLine &theLines,
3232 const Handle(IntPatch_WLine) &theWLine,
3233 const Standard_Real Deflection)
3234{
3235 Standard_Integer i = 1;
3236 Standard_Integer aNbLines = theLines.Length();
3237 Standard_Boolean isToRemove;
3238
3239 // Check each line of theLines if it is on theWLine.
3240 while (i <= aNbLines) {
3241 Handle(IntPatch_WLine) aWLine =
3242 Handle(IntPatch_WLine)::DownCast(theLines.Value(i));
3243
3244 isToRemove = Standard_False;
3245
3246 if (aWLine.IsNull() == Standard_False) {
3247 // Check the middle point.
3248 Standard_Integer aMidIndex = (aWLine->NbPnts() + 1)/2;
3249
3250 if (aMidIndex > 0) {
3251 const IntSurf_PntOn2S &aPnt = aWLine->Point(aMidIndex);
3252
3253 if (IsPointOnLine(aPnt, theWLine, Deflection)) {
3254 // Middle point is on theWLine. Check vertices.
3255 isToRemove = Standard_True;
3256
3257 Standard_Integer j;
3258 const Standard_Integer aNbVtx = aWLine->NbVertex();
3259
3260 for (j = 1; j <= aNbVtx; j++) {
3261 const IntPatch_Point &aPoint = aWLine->Vertex(j);
3262
3263 if (!IsPointOnLine(aPoint.PntOn2S(), theWLine, Deflection)) {
3264 isToRemove = Standard_False;
3265 break;
3266 }
3267 }
3268 }
3269 }
3270 }
3271
3272 if (isToRemove) {
3273 theLines.Remove(i);
3274 aNbLines--;
3275 } else {
3276 i++;
3277 }
3278 }
3279
3280 // Add theWLine to the sequence of lines.
3281 theLines.Append(theWLine);
3282}