0023544: Texture management in TKOpenGl should be redesigned
[occt.git] / src / Graphic3d / Graphic3d_Texture1Dsegment.cdl
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b311480e 1-- Created on: 1997-07-28
2-- Created by: Pierre CHALAMET
3-- Copyright (c) 1997-1999 Matra Datavision
4-- Copyright (c) 1999-2012 OPEN CASCADE SAS
5--
6-- The content of this file is subject to the Open CASCADE Technology Public
7-- License Version 6.5 (the "License"). You may not use the content of this file
8-- except in compliance with the License. Please obtain a copy of the License
9-- at http://www.opencascade.org and read it completely before using this file.
10--
11-- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
12-- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
13--
14-- The Original Code and all software distributed under the License is
15-- distributed on an "AS IS" basis, without warranty of any kind, and the
16-- Initial Developer hereby disclaims all such warranties, including without
17-- limitation, any warranties of merchantability, fitness for a particular
18-- purpose or non-infringement. Please see the License for the specific terms
19-- and conditions governing the rights and limitations under the License.
20
bf75be98 21class Texture1Dsegment from Graphic3d
7fd59977 22
bf75be98 23inherits Texture1D from Graphic3d
7fd59977 24
bf75be98 25 ---Purpose: This class provides the implementation
26 -- of a 1D texture applyable along a segment.
27 -- You might use the SetSegment() method
28 -- to set the way the texture is "streched" on facets.
7fd59977 29
bf75be98 30uses
7fd59977 31
bf75be98 32 NameOfTexture1D from Graphic3d,
33 AsciiString from TCollection
7fd59977 34
bf75be98 35is
7fd59977 36
bf75be98 37 Create (theFileName : AsciiString from TCollection) returns mutable Texture1Dsegment from Graphic3d;
38 ---Purpose: Creates a texture from a file
7fd59977 39
bf75be98 40 Create (theNOT : NameOfTexture1D from Graphic3d) returns mutable Texture1Dsegment from Graphic3d;
41 ---Purpose: Creates a texture from a predefined texture name set.
7fd59977 42
bf75be98 43 SetSegment (me : mutable;
44 theX1, theY1, theZ1 : ShortReal from Standard;
45 theX2, theY2, theZ2 : ShortReal from Standard);
46 ---Purpose: Sets the texture application bounds. Defines the way
47 -- the texture is stretched across facets.
48 -- Default values are <0.0, 0.0, 0.0> , <0.0, 0.0, 1.0>
49
50 --
51 -- inquire methods
52 --
53 Segment (me;
54 theX1, theY1, theZ1 : out ShortReal from Standard;
55 theX2, theY2, theZ2 : out ShortReal from Standard);
56 ---Purpose: Returns the values of the current segment X1, Y1, Z1 , X2, Y2, Z2.
7fd59977 57
bf75be98 58fields
59
60 myX1, myY1, myZ1 : ShortReal from Standard;
61 myX2, myY2, myZ2 : ShortReal from Standard;
62
63end Texture1Dsegment;