Commit | Line | Data |
---|---|---|
7fd59977 | 1 | // File Graphic3d_Structure.cxx |
2 | // Created Mars 1992 | |
3 | // Author NW,JPB,CAL | |
4 | // Modified 1/08/97 ; PCT : ajout texture mapping | |
5 | // 20/08/97 ; PCT : ajout transparence pour texture | |
6 | // 11/97 ; CAL : gestion du GraphicClear | |
7 | // 11/97 ; CAL : ajout pointer StructPtr | |
8 | // 11/97 ; CAL : amelioration de l'effacement SetManager | |
9 | // CAL : 15 janvier 1998 | |
10 | // Ajout de la methode IsTransformed dans une Structure. | |
11 | // (Permet la transmission de cette Trsf vers | |
12 | // la structure COMPUTED si necessaire) | |
13 | // | |
14 | // Ajout de la methode IsRotated dans une Structure. | |
15 | // (Permet de connaitre le type de transformation | |
16 | // pour declencher le calcul des parties cachees | |
17 | // de maniere plus sioux) | |
18 | // | |
19 | // Ajout de 3 nouvelles methodes Compute virtual dans Structure. | |
20 | // (Permet des Compute un peu plus specialises) | |
21 | // | |
22 | // Ajout des 2 methodes sur Owner dans Structure. | |
23 | // (evite de calculer 2 fois les parties cachees | |
24 | // pour 2 representations differentes affichees | |
25 | // d'un meme Presentable Object (Owner)) | |
26 | // | |
27 | // Ajout des 2 methodes sur HLRValidation dans Structure. | |
28 | // (permet de valider ou d'invalider le calcul des | |
29 | // parties cachees sur certaines representations) | |
30 | // | |
31 | // Ajout de la transmission de la transformation d'une structure | |
32 | // vers sa COMPUTED. | |
33 | // 24/2/98 ; CAL : Modification de la gestion des champs | |
34 | // CAL : 26 mars 1998 | |
35 | // Patch, erreur dans la gestion du nombre de Group avec | |
36 | // facettes dans Graphic3d_Structure avec une operation | |
37 | // de Clear. (PRO12795) | |
38 | // FGU : 30 Avril 1998 | |
39 | // Ajout emission | |
40 | // CAL : 20 mai 1998 | |
41 | // Perfs. Connection entre structures COMPUTED. | |
bbf32d01 K |
42 | // 30/11/98 ; FMN : S4069. Textes always visible. |
43 | // 22/03/04 ; SAN : OCC4895 High-level interface for controlling polygon offsets | |
7fd59977 | 44 | |
45 | #define G003 //EUG 26/01/00 Degeneration management | |
46 | ||
bbf32d01 | 47 | #define BUC60918 //GG 31/05/01 A transparente structure priority must have the |
7fd59977 | 48 | // MAX_PRIORITY value so, the highlighted structure must have |
bbf32d01 | 49 | // MAX_PRIORITY-1 value. |
7fd59977 | 50 | // Add ResetDisplayPriority() method. |
51 | ||
52 | #define OCC1174 // SAV 08/01/03 Added back face interior color controling | |
53 | ||
54 | ||
bbf32d01 | 55 | // |
7fd59977 | 56 | //-Copyright MatraDatavision 1991,1992,1993,1994,1995 |
57 | ||
bbf32d01 | 58 | //-Version |
7fd59977 | 59 | |
81bba717 | 60 | //-Design Declaration of variables specific to graphic structures |
7fd59977 | 61 | |
81bba717 | 62 | //-Warning A structure is defined in a manager |
63 | // This is a sequence of groups of primitives | |
7fd59977 | 64 | |
bbf32d01 | 65 | //-References |
7fd59977 | 66 | |
67 | //-Language C++ 2.0 | |
68 | ||
69 | //-Declarations | |
70 | ||
71 | // for the class | |
72 | ||
73 | #define XDOWNCAST | |
74 | #define XDESTROY | |
75 | #define XDEBUG | |
76 | #define XTRACE | |
77 | #define XTRACE_ISTRSF | |
78 | ||
79 | #include <stdio.h> | |
80 | ||
81 | #include <Graphic3d_Structure.ixx> | |
82 | #include <Graphic3d_Structure.pxx> | |
83 | ||
84 | #include <Graphic3d_GraphicDevice.hxx> | |
85 | #include <Graphic3d_GraphicDriver.hxx> | |
86 | #include <Graphic3d_MaterialAspect.hxx> | |
87 | ||
88 | #include <Graphic3d_MapOfStructure.hxx> | |
89 | #include <Graphic3d_MapIteratorOfMapOfStructure.hxx> | |
90 | ||
91 | #include <Quantity_Color.hxx> | |
92 | #include <TColStd_Array2OfReal.hxx> | |
93 | #include <Graphic3d_TextureMap.hxx> | |
94 | ||
bbf32d01 | 95 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |
7fd59977 | 96 | #include <Aspect_PolygonOffsetMode.hxx> |
bbf32d01 | 97 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |
7fd59977 | 98 | |
99 | //-Aliases | |
100 | ||
101 | //-Global data definitions | |
102 | ||
103 | //-Constructors | |
104 | ||
105 | Graphic3d_Structure::Graphic3d_Structure (const Handle(Graphic3d_StructureManager)& AManager): | |
106 | MyGroupGenId (Group_IDMIN, Group_IDMAX), | |
107 | MyAncestors (), | |
108 | MyDescendants (), | |
109 | MyGroups (), | |
110 | MyHighlightColor (Quantity_NOC_WHITE) | |
111 | { | |
112 | ||
113 | Standard_Integer i, j; | |
114 | ||
115 | MyOwner = NULL; | |
116 | ||
117 | Handle(Graphic3d_AspectLine3d) aAspectLine3d = | |
118 | new Graphic3d_AspectLine3d (); | |
119 | Handle(Graphic3d_AspectText3d) aAspectText3d = | |
120 | new Graphic3d_AspectText3d (); | |
121 | Handle(Graphic3d_AspectMarker3d) aAspectMarker3d = | |
122 | new Graphic3d_AspectMarker3d (); | |
123 | Handle(Graphic3d_AspectFillArea3d) aAspectFillArea3d = | |
124 | new Graphic3d_AspectFillArea3d (); | |
125 | ||
81bba717 | 126 | // Return default values |
7fd59977 | 127 | AManager->PrimitivesAspect (aAspectLine3d, aAspectText3d, |
128 | aAspectMarker3d, aAspectFillArea3d); | |
129 | ||
bbf32d01 | 130 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |
7fd59977 | 131 | // It is necessary to set default polygon offsets for a new presentation |
132 | aAspectFillArea3d->SetPolygonOffsets( Aspect_POM_Fill, 1., 0. ); | |
bbf32d01 | 133 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |
7fd59977 | 134 | |
81bba717 | 135 | // Update the associated CStructure |
7fd59977 | 136 | UpdateStructure (aAspectLine3d, aAspectText3d, |
137 | aAspectMarker3d, aAspectFillArea3d); | |
138 | ||
139 | MyFirstPtrStructureManager = MyPtrStructureManager = | |
140 | (void *) AManager.operator->(); | |
141 | MyCStructure.Id = int (AManager->NewIdentification ()); | |
142 | ||
143 | MyCStructure.IsOpen = 0; | |
144 | MyCStructure.IsDeleted = 0; | |
145 | ||
146 | MyCStructure.Composition = 0; /* Graphic3d_TOC_REPLACE */ | |
147 | ||
148 | for (i=0; i<=3; i++) | |
149 | for (j=0; j<=3; j++) | |
150 | if (i == j) | |
151 | MyCStructure.Transformation[i][j] = float (1.0); | |
152 | else | |
153 | MyCStructure.Transformation[i][j] = float (0.0); | |
154 | ||
155 | MyCStructure.Priority = int (Structure_MAX_PRIORITY / 2); | |
156 | MyCStructure.PreviousPriority = MyCStructure.Priority; | |
157 | MyCStructure.stick = 0, | |
158 | MyCStructure.highlight = 0, | |
159 | MyCStructure.visible = 1, | |
160 | MyCStructure.pick = 1; | |
161 | MyCStructure.ContainsFacet = 0, | |
162 | MyCStructure.IsInfinite = 0, | |
163 | MyCStructure.HLRValidation = 0; | |
164 | ||
165 | MyCStructure.GroupBegin = Structure_GROUPBEGIN; | |
166 | MyCStructure.GroupEnd = Structure_GROUPEND; | |
167 | ||
168 | MyCStructure.ContextLine.IsDef = 1, | |
169 | MyCStructure.ContextFillArea.IsDef = 1, | |
170 | MyCStructure.ContextMarker.IsDef = 1, | |
171 | MyCStructure.ContextText.IsDef = 1; | |
172 | ||
173 | MyCStructure.ContextLine.IsSet = 0, | |
174 | MyCStructure.ContextFillArea.IsSet = 0, | |
175 | MyCStructure.ContextMarker.IsSet = 0, | |
176 | MyCStructure.ContextText.IsSet = 0; | |
177 | ||
178 | MyVisual = Graphic3d_TOS_ALL; | |
179 | MyComputeVisual = Graphic3d_TOS_ALL; | |
180 | ||
181 | /* ABD 29/10/04 Transform Persistence of Presentation( pan, zoom, rotate ) */ | |
182 | /*MyCStructure.TransformPersistence.IsDef = 1;*/ | |
183 | MyCStructure.TransformPersistence.IsSet = 0; | |
184 | MyCStructure.TransformPersistence.Flag = Graphic3d_TMF_None; | |
185 | MyCStructure.TransformPersistence.Point.x = 0.0; | |
186 | MyCStructure.TransformPersistence.Point.y = 0.0; | |
187 | MyCStructure.TransformPersistence.Point.z = 0.0; | |
188 | /* ABD 29/10/04 Transform Persistence of Presentation( pan, zoom, rotate ) */ | |
189 | Handle(Aspect_GraphicDriver) agd = | |
190 | (AManager->GraphicDevice ())->GraphicDriver (); | |
191 | ||
192 | MyGraphicDriver = *(Handle(Graphic3d_GraphicDriver) *) &agd; | |
193 | ||
194 | MyGraphicDriver->Structure (MyCStructure); | |
195 | ||
196 | #ifdef TRACE | |
197 | cout << "Graphic3d_Structure::Create (" << MyCStructure.Id << ")\n"; | |
198 | #endif | |
199 | ||
200 | } | |
201 | ||
202 | //-Destructors | |
203 | ||
204 | void Graphic3d_Structure::Destroy () { | |
205 | ||
206 | #ifdef DESTROY | |
207 | cout << "Graphic3d_Structure::Destroy (" << MyCStructure.Id << ")\n"; | |
208 | #endif | |
209 | ||
210 | // as MyFirstPtrStructureManager can be already destroyed, | |
bbf32d01 | 211 | // avoid attempts to access it |
7fd59977 | 212 | MyFirstPtrStructureManager = 0; |
213 | Remove (); | |
214 | ||
215 | } | |
216 | ||
217 | //-Methods, in order | |
218 | ||
219 | void Graphic3d_Structure::Clear (const Standard_Boolean WithDestruction) { | |
220 | ||
221 | if (IsDeleted ()) return; | |
222 | ||
223 | if (WithDestruction) { | |
224 | MyGroupGenId.Free (); | |
225 | MyGroups.Clear (); | |
226 | } | |
227 | ||
228 | MyCStructure.ContainsFacet = 0; | |
229 | ||
230 | GraphicClear (WithDestruction); | |
231 | MyStructureManager->Clear (this, WithDestruction); | |
232 | ||
233 | Update (); | |
234 | ||
235 | } | |
236 | ||
237 | void Graphic3d_Structure::Remove () { | |
238 | ||
239 | if (IsDeleted ()) return; | |
240 | ||
241 | #ifdef DESTROY | |
242 | if (MyDescendants.Length () != 0) { | |
243 | cout << "The structure " << MyCStructure.Id << " have " | |
244 | << MyDescendants.Length () << " descendants.\n" << flush; | |
245 | } | |
246 | if (MyAncestors.Length () != 0) { | |
247 | cout << "The structure " << MyCStructure.Id << " have " | |
248 | << MyAncestors.Length () << " ancestors.\n" << flush; | |
249 | } | |
250 | #endif | |
251 | ||
252 | Standard_Integer i, Length; | |
253 | // Standard_Address APtr = (void *) This ().operator->(); | |
254 | Standard_Address APtr = (void *) this; | |
81bba717 | 255 | // It is necessary to remove the eventual pointer on the structure |
256 | // that can be destroyed, in the list of descendants | |
257 | // of ancesters of this structure and in the list of ancesters | |
258 | // of descendants of the same structure. | |
7fd59977 | 259 | |
260 | Length = MyDescendants.Length (); | |
261 | for (i=1; i<=Length; i++) | |
262 | ((Graphic3d_Structure *) | |
263 | (MyDescendants.Value (i)))->Remove (APtr, Graphic3d_TOC_ANCESTOR); | |
264 | ||
265 | Length = MyAncestors.Length (); | |
266 | for (i=1; i<=Length; i++) | |
267 | ((Graphic3d_Structure *) | |
268 | (MyAncestors.Value (i)))->Remove (APtr, Graphic3d_TOC_DESCENDANT); | |
269 | ||
270 | MyCStructure.ContainsFacet = 0; | |
271 | MyCStructure.IsDeleted = 1; | |
272 | ||
81bba717 | 273 | // Destruction of me in the graphic library |
7fd59977 | 274 | MyGraphicDriver->RemoveStructure (MyCStructure); |
275 | ||
bbf32d01 | 276 | // Liberation of the identification if the destroyed structure |
81bba717 | 277 | // in the first manager that performs creation of the structure. |
7fd59977 | 278 | if ( MyFirstPtrStructureManager ) |
279 | MyFirstStructureManager->Remove (Standard_Integer (MyCStructure.Id)); | |
280 | ||
281 | } | |
282 | ||
283 | void Graphic3d_Structure::Display () { | |
284 | ||
285 | if (IsDeleted ()) return; | |
286 | ||
287 | if (! MyCStructure.stick) { | |
288 | MyCStructure.stick = 1; | |
289 | MyStructureManager->Display (this); | |
290 | } | |
291 | ||
292 | } | |
293 | ||
294 | void Graphic3d_Structure::Display (const Standard_Integer Priority) { | |
295 | ||
296 | if (IsDeleted ()) return; | |
297 | ||
298 | SetDisplayPriority (Priority); | |
299 | ||
300 | if (! MyCStructure.stick) { | |
301 | MyCStructure.stick = 1; | |
302 | MyStructureManager->Display (this); | |
303 | } | |
304 | ||
305 | } | |
306 | ||
307 | void Graphic3d_Structure::SetDisplayPriority (const Standard_Integer Priority) { | |
308 | ||
309 | if (IsDeleted ()) return; | |
310 | ||
311 | #ifdef BUC60918 | |
312 | if( Priority == MyCStructure.Priority ) return; | |
313 | #endif | |
314 | ||
315 | MyCStructure.PreviousPriority = MyCStructure.Priority; | |
316 | MyCStructure.Priority = int (Priority); | |
317 | ||
318 | if (MyCStructure.Priority != MyCStructure.PreviousPriority) { | |
319 | if ( (MyCStructure.Priority > Structure_MAX_PRIORITY) || | |
320 | (MyCStructure.Priority < Structure_MIN_PRIORITY) ) | |
321 | Graphic3d_PriorityDefinitionError::Raise | |
322 | ("Bad value for StructurePriority"); | |
323 | ||
324 | if (MyCStructure.stick) | |
325 | MyStructureManager->ChangeDisplayPriority (this, | |
326 | Standard_Integer (MyCStructure.PreviousPriority), | |
327 | Standard_Integer (MyCStructure.Priority)); | |
328 | } | |
329 | ||
330 | } | |
331 | ||
332 | #ifdef BUC60918 | |
333 | void Graphic3d_Structure::ResetDisplayPriority () { | |
334 | ||
335 | if (IsDeleted ()) return; | |
336 | ||
337 | if (MyCStructure.Priority != MyCStructure.PreviousPriority) { | |
338 | Standard_Integer priority = MyCStructure.Priority; | |
339 | MyCStructure.Priority = MyCStructure.PreviousPriority; | |
340 | ||
341 | if (MyCStructure.stick) | |
342 | MyStructureManager->ChangeDisplayPriority (this, | |
343 | priority, | |
344 | Standard_Integer (MyCStructure.Priority)); | |
345 | } | |
346 | ||
347 | } | |
348 | #endif | |
349 | ||
350 | Standard_Integer Graphic3d_Structure::DisplayPriority () const { | |
351 | ||
352 | return Standard_Integer (MyCStructure.Priority); | |
353 | ||
354 | } | |
355 | ||
356 | void Graphic3d_Structure::Erase () { | |
357 | ||
358 | if (IsDeleted ()) return; | |
359 | ||
360 | if (MyCStructure.stick) { | |
361 | MyCStructure.stick = 0; | |
362 | MyStructureManager->Erase (this); | |
363 | } | |
364 | ||
365 | } | |
366 | ||
367 | void Graphic3d_Structure::Highlight (const Aspect_TypeOfHighlightMethod AMethod) { | |
368 | ||
369 | if (IsDeleted ()) return; | |
370 | ||
81bba717 | 371 | // Highlight on already Highlighted structure. |
7fd59977 | 372 | if (MyCStructure.highlight) { |
373 | ||
374 | Aspect_TypeOfUpdate UpdateMode = MyStructureManager->UpdateMode (); | |
375 | if (UpdateMode == Aspect_TOU_WAIT) | |
376 | UnHighlight (); | |
377 | else { | |
81bba717 | 378 | // To avoid call of method : Update () |
379 | // Not useful and can be costly. | |
7fd59977 | 380 | MyStructureManager->SetUpdateMode (Aspect_TOU_WAIT); |
381 | UnHighlight (); | |
382 | MyStructureManager->SetUpdateMode (UpdateMode); | |
383 | } | |
384 | } | |
385 | ||
386 | #ifdef BUC60918 | |
387 | SetDisplayPriority (Standard_Integer (Structure_MAX_PRIORITY)-1); | |
388 | #else | |
389 | SetDisplayPriority (Standard_Integer (Structure_MAX_PRIORITY)); | |
390 | #endif | |
391 | ||
392 | GraphicHighlight (AMethod); | |
393 | MyStructureManager->Highlight (this, AMethod); | |
394 | ||
395 | Update (); | |
396 | ||
397 | } | |
398 | ||
399 | void Graphic3d_Structure::SetHighlightColor (const Quantity_Color& AColor) { | |
400 | ||
401 | if (IsDeleted ()) return; | |
402 | ||
403 | if (! MyCStructure.highlight) | |
404 | MyHighlightColor = AColor; | |
405 | else { | |
81bba717 | 406 | // Change highlight color on already Highlighted structure. |
7fd59977 | 407 | |
408 | Aspect_TypeOfUpdate UpdateMode = MyStructureManager->UpdateMode (); | |
409 | if (UpdateMode == Aspect_TOU_WAIT) | |
410 | UnHighlight (); | |
411 | else { | |
81bba717 | 412 | // To avoid call of method : Update () |
413 | // Not useful and can be costly. | |
7fd59977 | 414 | MyStructureManager->SetUpdateMode (Aspect_TOU_WAIT); |
415 | UnHighlight (); | |
416 | MyStructureManager->SetUpdateMode (UpdateMode); | |
417 | } | |
418 | MyHighlightColor = AColor; | |
419 | Highlight (MyHighlightMethod); | |
420 | } | |
421 | ||
422 | } | |
423 | ||
424 | void Graphic3d_Structure::SetVisible (const Standard_Boolean AValue) { | |
425 | ||
426 | if (IsDeleted ()) return; | |
427 | ||
428 | MyCStructure.visible = AValue ? 1:0; | |
429 | ||
430 | MyGraphicDriver->NameSetStructure (MyCStructure); | |
431 | ||
432 | if (AValue) | |
433 | MyStructureManager->Visible (this); | |
434 | else | |
435 | MyStructureManager->Invisible (this); | |
436 | ||
437 | Update (); | |
438 | ||
439 | } | |
440 | ||
441 | void Graphic3d_Structure::SetPick (const Standard_Boolean AValue) { | |
442 | ||
443 | if (IsDeleted ()) return; | |
444 | ||
445 | MyCStructure.pick = AValue ? 1:0; | |
446 | ||
447 | MyGraphicDriver->NameSetStructure (MyCStructure); | |
448 | ||
449 | if (AValue) | |
450 | MyStructureManager->Detectable (this); | |
451 | else | |
452 | MyStructureManager->Undetectable (this); | |
453 | ||
454 | Update (); | |
455 | ||
456 | } | |
457 | ||
458 | void Graphic3d_Structure::UnHighlight () { | |
459 | ||
460 | if (IsDeleted ()) return; | |
461 | ||
462 | if (MyCStructure.highlight) { | |
463 | MyCStructure.highlight = 0; | |
464 | ||
465 | GraphicUnHighlight (); | |
466 | MyStructureManager->UnHighlight (this); | |
467 | #ifdef BUC60918 | |
468 | ResetDisplayPriority(); | |
469 | #else | |
470 | SetDisplayPriority | |
471 | (Standard_Integer (MyCStructure.PreviousPriority)); | |
472 | #endif | |
473 | Update (); | |
474 | } | |
475 | ||
476 | } | |
477 | ||
478 | Quantity_Color Graphic3d_Structure::HighlightColor () const { | |
479 | ||
480 | return (MyHighlightColor); | |
481 | ||
482 | } | |
483 | ||
484 | Standard_Boolean Graphic3d_Structure::IsDisplayed () const { | |
485 | ||
486 | if (MyCStructure.stick) | |
487 | return (Standard_True); | |
488 | else | |
489 | return (Standard_False); | |
490 | ||
491 | } | |
492 | ||
493 | Standard_Boolean Graphic3d_Structure::IsDeleted () const { | |
494 | ||
495 | if (MyCStructure.IsDeleted) | |
496 | return (Standard_True); | |
497 | else | |
498 | return (Standard_False); | |
499 | ||
500 | } | |
501 | ||
502 | Standard_Boolean Graphic3d_Structure::IsHighlighted () const { | |
503 | ||
504 | if (MyCStructure.highlight) | |
505 | return (Standard_True); | |
506 | else | |
507 | return (Standard_False); | |
508 | ||
509 | } | |
510 | ||
511 | Standard_Boolean Graphic3d_Structure::IsSelectable () const { | |
512 | ||
513 | if (MyCStructure.pick) | |
514 | return (Standard_True); | |
515 | else | |
516 | return (Standard_False); | |
517 | ||
518 | } | |
519 | ||
520 | Standard_Boolean Graphic3d_Structure::IsVisible () const { | |
521 | ||
522 | if (MyCStructure.visible) | |
523 | return (Standard_True); | |
524 | else | |
525 | return (Standard_False); | |
526 | ||
527 | } | |
528 | ||
529 | Standard_Boolean Graphic3d_Structure::IsRotated () const { | |
530 | ||
81bba717 | 531 | // A somewhat light test ! |
7fd59977 | 532 | return ( MyCStructure.Transformation[0][1] != 0. |
533 | || MyCStructure.Transformation[0][2] != 0. | |
534 | || MyCStructure.Transformation[1][0] != 0. | |
535 | || MyCStructure.Transformation[1][2] != 0. | |
536 | || MyCStructure.Transformation[2][0] != 0. | |
537 | || MyCStructure.Transformation[2][1] != 0. ); | |
538 | ||
539 | } | |
540 | ||
541 | Standard_Boolean Graphic3d_Structure::IsTransformed () const { | |
542 | ||
543 | Standard_Boolean Result = Standard_False; | |
544 | Standard_Integer i, j; | |
545 | ||
546 | for (i=0; i<=3 && ! Result; i++) | |
547 | for (j=0; j<=3 && ! Result; j++) | |
548 | if (i == j) | |
549 | Result = MyCStructure.Transformation[i][j] != 1.; | |
550 | else | |
551 | Result = MyCStructure.Transformation[i][j] != 0.; | |
552 | ||
553 | #ifdef TRACE_ISTRSF | |
81bba717 | 554 | cout << "Structure " << Identification (); |
7fd59977 | 555 | if (Result) |
81bba717 | 556 | cout << " is transformed\n" << flush; |
7fd59977 | 557 | else |
81bba717 | 558 | cout << " is not transformed\n" << flush; |
7fd59977 | 559 | #endif |
560 | ||
561 | return Result; | |
562 | ||
563 | } | |
564 | ||
565 | Standard_Boolean Graphic3d_Structure::ContainsFacet () const { | |
566 | ||
567 | if (IsDeleted ()) return (Standard_False); | |
568 | ||
81bba717 | 569 | // A structure contains at least one facet : |
570 | // if one of these groups contains at least one facet. | |
7fd59977 | 571 | |
572 | Standard_Boolean Result1 = Standard_False; | |
573 | Standard_Boolean Result2 = Standard_False; | |
574 | Standard_Integer i, Length; | |
575 | ||
576 | Result1 = (MyCStructure.ContainsFacet > 0); | |
577 | ||
81bba717 | 578 | // If one of groups contains at least one facet, the structure contains it too. |
7fd59977 | 579 | if (Result1) return (Result1); |
580 | ||
581 | Length = MyDescendants.Length (); | |
582 | ||
81bba717 | 583 | // Stop at the first descendant containing at least one facet. |
7fd59977 | 584 | for (i=1; i<=Length && ! Result2; i++) |
585 | Result2 = ((Graphic3d_Structure *) | |
586 | (MyDescendants.Value (i)))->ContainsFacet (); | |
587 | ||
588 | return (Result2); | |
589 | ||
590 | } | |
591 | ||
592 | Standard_Boolean Graphic3d_Structure::IsEmpty () const { | |
593 | ||
594 | if (IsDeleted ()) return (Standard_True); | |
595 | ||
81bba717 | 596 | // A structure is empty : |
bbf32d01 | 597 | // if all these groups are empty or if all |
81bba717 | 598 | // groups are empty and all their descendants |
599 | // are empty or if all its descendants are empty. | |
7fd59977 | 600 | |
601 | Standard_Boolean Result1 = Standard_True; | |
602 | Standard_Integer i, Length = MyGroups.Length (); | |
603 | ||
81bba717 | 604 | // Stop at the first non-empty group |
7fd59977 | 605 | for (i=1; i<=Length && Result1; i++) |
606 | Result1 = (MyGroups.Value (i))->IsEmpty (); | |
607 | ||
81bba717 | 608 | // If a group is non-empty the structure is also non-empty. |
7fd59977 | 609 | if (! Result1) return (Standard_False); |
610 | ||
611 | Standard_Boolean Result2 = Standard_True; | |
612 | ||
613 | Length = MyDescendants.Length (); | |
614 | ||
bbf32d01 | 615 | // Stop at the first non-empty descendant |
7fd59977 | 616 | for (i=1; i<=Length && Result2; i++) |
617 | Result2 = ((Graphic3d_Structure *) | |
618 | (MyDescendants.Value (i)))->IsEmpty (); | |
619 | ||
620 | return (Result2); | |
621 | ||
622 | } | |
623 | ||
624 | void Graphic3d_Structure::PrimitivesAspect (Handle(Graphic3d_AspectLine3d)& CTXL, Handle(Graphic3d_AspectText3d)& CTXT, Handle(Graphic3d_AspectMarker3d)& CTXM, Handle(Graphic3d_AspectFillArea3d)& CTXF) const { | |
625 | ||
626 | CTXL = Line3dAspect (); | |
627 | CTXT = Text3dAspect (); | |
628 | CTXM = Marker3dAspect (); | |
629 | CTXF = FillArea3dAspect (); | |
630 | ||
631 | } | |
632 | ||
633 | void Graphic3d_Structure::GroupsWithFacet (const Standard_Integer ADelta) { | |
634 | ||
635 | MyCStructure.ContainsFacet = MyCStructure.ContainsFacet + ADelta; | |
636 | if (MyCStructure.ContainsFacet < 0) MyCStructure.ContainsFacet = 0; | |
637 | ||
638 | #ifdef DEBUG | |
639 | cout << "MyCStructure.ContainsFacet " << MyCStructure.ContainsFacet; | |
640 | cout << endl << flush; | |
641 | #endif | |
642 | ||
643 | } | |
644 | ||
645 | Handle(Graphic3d_Structure) Graphic3d_Structure::Compute (const Handle(Graphic3d_DataStructureManager)& ) { | |
646 | ||
647 | // Implemented by Presentation | |
648 | return this; | |
649 | } | |
650 | ||
651 | Handle(Graphic3d_Structure) Graphic3d_Structure::Compute (const Handle(Graphic3d_DataStructureManager)& , const TColStd_Array2OfReal& ) { | |
652 | ||
653 | // Implemented by Presentation | |
654 | return this; | |
655 | } | |
656 | ||
657 | void Graphic3d_Structure::Compute (const Handle(Graphic3d_DataStructureManager)& , Handle(Graphic3d_Structure)& ) { | |
658 | ||
659 | // Implemented by Presentation | |
660 | } | |
661 | ||
662 | void Graphic3d_Structure::Compute (const Handle(Graphic3d_DataStructureManager)& , const TColStd_Array2OfReal& , Handle(Graphic3d_Structure)& ) { | |
663 | ||
664 | // Implemented by Presentation | |
665 | } | |
666 | ||
667 | void Graphic3d_Structure::ReCompute () { | |
668 | ||
669 | MyStructureManager->ReCompute (this); | |
670 | ||
671 | } | |
672 | ||
673 | void Graphic3d_Structure::ReCompute (const Handle(Graphic3d_DataStructureManager)& aProjector) { | |
674 | ||
675 | MyStructureManager->ReCompute (this, aProjector); | |
676 | ||
677 | } | |
678 | ||
679 | void Graphic3d_Structure::SetInfiniteState (const Standard_Boolean AValue) { | |
680 | ||
681 | MyCStructure.IsInfinite = AValue ? 1:0; | |
682 | ||
683 | } | |
684 | ||
685 | Standard_Boolean Graphic3d_Structure::IsInfinite () const { | |
686 | ||
687 | if (IsDeleted ()) return (Standard_True); | |
688 | ||
689 | if (MyCStructure.IsInfinite) | |
690 | return (Standard_True); | |
691 | else | |
692 | return (Standard_False); | |
693 | ||
694 | } | |
695 | ||
696 | void Graphic3d_Structure::GraphicClear (const Standard_Boolean WithDestruction) { | |
697 | ||
698 | if (WithDestruction) | |
699 | /* | |
700 | * Dans ce cas l'appelant dans faire : | |
701 | * void Prs3d_Presentation::Clear () { | |
702 | * Graphic3d_Structure::Clear (); | |
703 | * myCurrentGroup = new Graphic3d_Group (this); | |
704 | * } | |
705 | */ | |
706 | MyGraphicDriver->ClearStructure (MyCStructure); | |
707 | else { | |
708 | /* | |
709 | * Dans ce cas l'appelant dans faire : | |
710 | * void Prs3d_Presentation::Clear () { | |
711 | * Graphic3d_Structure::Clear (); | |
712 | * // myCurrentGroup = new Graphic3d_Group (this); | |
713 | * } | |
714 | */ | |
715 | Standard_Integer Length = MyGroups.Length (); | |
716 | ||
717 | for (Standard_Integer i=1; i<=Length; i++) | |
718 | (MyGroups.Value (i))->Clear (); | |
719 | } | |
720 | ||
721 | } | |
722 | ||
723 | void Graphic3d_Structure::GraphicConnect (const Handle(Graphic3d_Structure)& ADaughter) { | |
724 | ||
725 | MyGraphicDriver->Connect | |
726 | (MyCStructure, *((CALL_DEF_STRUCTURE *)ADaughter->CStructure())); | |
727 | ||
728 | } | |
729 | ||
730 | void Graphic3d_Structure::GraphicDisconnect (const Handle(Graphic3d_Structure)& ADaughter) { | |
731 | ||
732 | MyGraphicDriver->Disconnect | |
733 | (MyCStructure, *((CALL_DEF_STRUCTURE *)ADaughter->CStructure())); | |
734 | ||
735 | } | |
736 | ||
737 | Handle(Graphic3d_AspectLine3d) Graphic3d_Structure::Line3dAspect () const { | |
738 | ||
739 | Standard_Real R, G, B; | |
740 | Standard_Real AWidth; | |
741 | Quantity_Color AColor; | |
742 | Aspect_TypeOfLine ALType; | |
743 | ||
744 | // ContextLine | |
745 | R = Standard_Real (MyCStructure.ContextLine.Color.r); | |
746 | G = Standard_Real (MyCStructure.ContextLine.Color.g); | |
747 | B = Standard_Real (MyCStructure.ContextLine.Color.b); | |
748 | AColor.SetValues (R, G, B, Quantity_TOC_RGB); | |
749 | ALType = Aspect_TypeOfLine (MyCStructure.ContextLine.LineType); | |
750 | AWidth = Standard_Real (MyCStructure.ContextLine.Width); | |
751 | ||
752 | Handle(Graphic3d_AspectLine3d) CTXL = | |
753 | new Graphic3d_AspectLine3d (AColor, ALType, AWidth); | |
754 | ||
755 | return CTXL; | |
756 | ||
757 | } | |
758 | ||
759 | Handle(Graphic3d_AspectText3d) Graphic3d_Structure::Text3dAspect () const { | |
760 | ||
761 | Standard_Real R, G, B; | |
762 | Standard_CString AFont; | |
763 | Standard_Real ASpace; | |
764 | Standard_Real AnExpansion; | |
765 | Quantity_Color AColor; | |
766 | Aspect_TypeOfStyleText AStyle; | |
767 | Aspect_TypeOfDisplayText ADisplayType; | |
768 | ||
769 | // ContextText | |
770 | R = Standard_Real (MyCStructure.ContextText.Color.r); | |
771 | G = Standard_Real (MyCStructure.ContextText.Color.g); | |
772 | B = Standard_Real (MyCStructure.ContextText.Color.b); | |
773 | AColor.SetValues (R, G, B, Quantity_TOC_RGB); | |
774 | AFont = Standard_CString (MyCStructure.ContextText.Font); | |
775 | AnExpansion = Standard_Real (MyCStructure.ContextText.Expan); | |
776 | ASpace = Standard_Real (MyCStructure.ContextText.Space); | |
777 | AStyle = Aspect_TypeOfStyleText (MyCStructure.ContextText.Style); | |
778 | ADisplayType = Aspect_TypeOfDisplayText (MyCStructure.ContextText.DisplayType); | |
779 | ||
780 | Handle(Graphic3d_AspectText3d) CTXT = | |
781 | new Graphic3d_AspectText3d (AColor, AFont, AnExpansion, ASpace,AStyle,ADisplayType); | |
782 | ||
783 | return CTXT; | |
784 | ||
785 | } | |
786 | ||
787 | Handle(Graphic3d_AspectMarker3d) Graphic3d_Structure::Marker3dAspect () const { | |
788 | ||
789 | Standard_Real R, G, B; | |
790 | Standard_Real AScale; | |
791 | Quantity_Color AColor; | |
792 | Aspect_TypeOfMarker AMType; | |
793 | ||
794 | // ContextMarker | |
795 | R = Standard_Real (MyCStructure.ContextMarker.Color.r); | |
796 | G = Standard_Real (MyCStructure.ContextMarker.Color.g); | |
797 | B = Standard_Real (MyCStructure.ContextMarker.Color.b); | |
798 | AColor.SetValues (R, G, B, Quantity_TOC_RGB); | |
799 | AMType = Aspect_TypeOfMarker (MyCStructure.ContextMarker.MarkerType); | |
800 | AScale = Standard_Real (MyCStructure.ContextMarker.Scale); | |
801 | ||
802 | Handle(Graphic3d_AspectMarker3d) CTXM = | |
803 | new Graphic3d_AspectMarker3d (AMType, AColor, AScale); | |
804 | ||
805 | return CTXM; | |
806 | ||
807 | } | |
808 | ||
809 | Handle(Graphic3d_AspectFillArea3d) Graphic3d_Structure::FillArea3dAspect () const { | |
810 | ||
811 | Standard_Real R, G, B; | |
812 | Standard_Real AWidth; | |
813 | Quantity_Color AColor; | |
814 | Quantity_Color AnIntColor; | |
815 | Quantity_Color AnEdgeColor; | |
816 | Aspect_TypeOfLine ALType; | |
817 | Aspect_InteriorStyle AStyle; | |
818 | Standard_Boolean EdgeOn = Standard_False; | |
819 | Graphic3d_MaterialAspect Front; | |
820 | Graphic3d_MaterialAspect Back; | |
821 | ||
822 | // ContextFillArea | |
823 | AStyle = Aspect_InteriorStyle (MyCStructure.ContextFillArea.Style); | |
824 | R = Standard_Real (MyCStructure.ContextFillArea.IntColor.r); | |
825 | G = Standard_Real (MyCStructure.ContextFillArea.IntColor.g); | |
826 | B = Standard_Real (MyCStructure.ContextFillArea.IntColor.b); | |
827 | AnIntColor.SetValues (R, G, B, Quantity_TOC_RGB); | |
828 | // Edges | |
829 | if (MyCStructure.ContextFillArea.Edge == 1) EdgeOn = Standard_True; | |
830 | R = Standard_Real (MyCStructure.ContextFillArea.EdgeColor.r); | |
831 | G = Standard_Real (MyCStructure.ContextFillArea.EdgeColor.g); | |
832 | B = Standard_Real (MyCStructure.ContextFillArea.EdgeColor.b); | |
833 | AnEdgeColor.SetValues (R, G, B, Quantity_TOC_RGB); | |
834 | ALType = Aspect_TypeOfLine (MyCStructure.ContextFillArea.LineType); | |
835 | AWidth = Standard_Real (MyCStructure.ContextFillArea.Width); | |
836 | // Back Material | |
837 | Back.SetShininess ( | |
838 | Standard_Real (MyCStructure.ContextFillArea.Back.Shininess)); | |
839 | Back.SetAmbient ( | |
840 | Standard_Real (MyCStructure.ContextFillArea.Back.Ambient)); | |
841 | Back.SetDiffuse ( | |
842 | Standard_Real (MyCStructure.ContextFillArea.Back.Diffuse)); | |
843 | Back.SetSpecular ( | |
844 | Standard_Real (MyCStructure.ContextFillArea.Back.Specular)); | |
845 | Back.SetTransparency ( | |
846 | Standard_Real (MyCStructure.ContextFillArea.Back.Transparency)); | |
847 | Back.SetEmissive ( | |
848 | Standard_Real (MyCStructure.ContextFillArea.Back.Emission)); | |
849 | if (MyCStructure.ContextFillArea.Back.IsAmbient == 1) | |
850 | Back.SetReflectionModeOn (Graphic3d_TOR_AMBIENT); | |
851 | else | |
852 | Back.SetReflectionModeOff (Graphic3d_TOR_AMBIENT); | |
853 | if (MyCStructure.ContextFillArea.Back.IsDiffuse == 1) | |
854 | Back.SetReflectionModeOn (Graphic3d_TOR_DIFFUSE); | |
855 | else | |
856 | Back.SetReflectionModeOff (Graphic3d_TOR_DIFFUSE); | |
857 | if (MyCStructure.ContextFillArea.Back.IsSpecular == 1) | |
858 | Back.SetReflectionModeOn (Graphic3d_TOR_SPECULAR); | |
859 | else | |
860 | Back.SetReflectionModeOff (Graphic3d_TOR_SPECULAR); | |
861 | if (MyCStructure.ContextFillArea.Back.IsEmission == 1) | |
862 | Back.SetReflectionModeOn (Graphic3d_TOR_EMISSION); | |
863 | else | |
864 | Back.SetReflectionModeOff (Graphic3d_TOR_EMISSION); | |
865 | ||
866 | R = Standard_Real (MyCStructure.ContextFillArea.Back.ColorSpec.r); | |
867 | G = Standard_Real (MyCStructure.ContextFillArea.Back.ColorSpec.g); | |
868 | B = Standard_Real (MyCStructure.ContextFillArea.Back.ColorSpec.b); | |
869 | AColor.SetValues (R, G, B, Quantity_TOC_RGB); | |
870 | Back.SetSpecularColor (AColor); | |
871 | ||
872 | R = Standard_Real (MyCStructure.ContextFillArea.Back.ColorAmb.r); | |
873 | G = Standard_Real (MyCStructure.ContextFillArea.Back.ColorAmb.g); | |
874 | B = Standard_Real (MyCStructure.ContextFillArea.Back.ColorAmb.b); | |
875 | AColor.SetValues (R, G, B, Quantity_TOC_RGB); | |
876 | Back.SetAmbientColor (AColor); | |
877 | ||
878 | R = Standard_Real (MyCStructure.ContextFillArea.Back.ColorDif.r); | |
879 | G = Standard_Real (MyCStructure.ContextFillArea.Back.ColorDif.g); | |
880 | B = Standard_Real (MyCStructure.ContextFillArea.Back.ColorDif.b); | |
881 | AColor.SetValues (R, G, B, Quantity_TOC_RGB); | |
882 | Back.SetDiffuseColor (AColor); | |
883 | ||
884 | R = Standard_Real (MyCStructure.ContextFillArea.Back.ColorEms.r); | |
885 | G = Standard_Real (MyCStructure.ContextFillArea.Back.ColorEms.g); | |
886 | B = Standard_Real (MyCStructure.ContextFillArea.Back.ColorEms.b); | |
887 | AColor.SetValues (R, G, B, Quantity_TOC_RGB); | |
888 | Back.SetEmissiveColor (AColor); | |
889 | ||
890 | Back.SetEnvReflexion (MyCStructure.ContextFillArea.Back.EnvReflexion); | |
891 | ||
bbf32d01 K |
892 | Graphic3d_TypeOfMaterial mType = |
893 | MyCStructure.ContextFillArea.Back.IsPhysic ? | |
7fd59977 | 894 | Graphic3d_MATERIAL_PHYSIC : Graphic3d_MATERIAL_ASPECT; |
895 | Back.SetMaterialType(mType); | |
896 | ||
897 | // Front Material | |
898 | Front.SetShininess ( | |
899 | Standard_Real (MyCStructure.ContextFillArea.Front.Shininess)); | |
900 | Front.SetAmbient ( | |
901 | Standard_Real (MyCStructure.ContextFillArea.Front.Ambient)); | |
902 | Front.SetDiffuse ( | |
903 | Standard_Real (MyCStructure.ContextFillArea.Front.Diffuse)); | |
904 | Front.SetSpecular ( | |
905 | Standard_Real (MyCStructure.ContextFillArea.Front.Specular)); | |
906 | Front.SetTransparency ( | |
907 | Standard_Real (MyCStructure.ContextFillArea.Front.Transparency)); | |
908 | Front.SetEmissive ( | |
909 | Standard_Real (MyCStructure.ContextFillArea.Front.Emission)); | |
910 | if (MyCStructure.ContextFillArea.Front.IsAmbient == 1) | |
911 | Front.SetReflectionModeOn (Graphic3d_TOR_AMBIENT); | |
912 | else | |
913 | Front.SetReflectionModeOff (Graphic3d_TOR_AMBIENT); | |
914 | if (MyCStructure.ContextFillArea.Front.IsDiffuse == 1) | |
915 | Front.SetReflectionModeOn (Graphic3d_TOR_DIFFUSE); | |
916 | else | |
917 | Front.SetReflectionModeOff (Graphic3d_TOR_DIFFUSE); | |
918 | if (MyCStructure.ContextFillArea.Front.IsSpecular == 1) | |
919 | Front.SetReflectionModeOn (Graphic3d_TOR_SPECULAR); | |
920 | else | |
921 | Front.SetReflectionModeOff (Graphic3d_TOR_SPECULAR); | |
922 | if (MyCStructure.ContextFillArea.Front.Emission == 1) | |
923 | Front.SetReflectionModeOn (Graphic3d_TOR_EMISSION); | |
924 | else | |
925 | Front.SetReflectionModeOff (Graphic3d_TOR_EMISSION); | |
926 | ||
927 | R = Standard_Real (MyCStructure.ContextFillArea.Front.ColorSpec.r); | |
928 | G = Standard_Real (MyCStructure.ContextFillArea.Front.ColorSpec.g); | |
929 | B = Standard_Real (MyCStructure.ContextFillArea.Front.ColorSpec.b); | |
930 | AColor.SetValues (R, G, B, Quantity_TOC_RGB); | |
931 | Front.SetSpecularColor (AColor); | |
932 | ||
933 | R = Standard_Real (MyCStructure.ContextFillArea.Front.ColorAmb.r); | |
934 | G = Standard_Real (MyCStructure.ContextFillArea.Front.ColorAmb.g); | |
935 | B = Standard_Real (MyCStructure.ContextFillArea.Front.ColorAmb.b); | |
936 | AColor.SetValues (R, G, B, Quantity_TOC_RGB); | |
937 | Front.SetAmbientColor (AColor); | |
938 | ||
939 | R = Standard_Real (MyCStructure.ContextFillArea.Front.ColorDif.r); | |
940 | G = Standard_Real (MyCStructure.ContextFillArea.Front.ColorDif.g); | |
941 | B = Standard_Real (MyCStructure.ContextFillArea.Front.ColorDif.b); | |
942 | AColor.SetValues (R, G, B, Quantity_TOC_RGB); | |
943 | Front.SetDiffuseColor (AColor); | |
944 | ||
945 | R = Standard_Real (MyCStructure.ContextFillArea.Front.ColorEms.r); | |
946 | G = Standard_Real (MyCStructure.ContextFillArea.Front.ColorEms.g); | |
947 | B = Standard_Real (MyCStructure.ContextFillArea.Front.ColorEms.b); | |
948 | AColor.SetValues (R, G, B, Quantity_TOC_RGB); | |
949 | Front.SetEmissiveColor (AColor); | |
950 | ||
951 | Front.SetEnvReflexion (MyCStructure.ContextFillArea.Front.EnvReflexion); | |
952 | ||
953 | mType = MyCStructure.ContextFillArea.Front.IsPhysic ? Graphic3d_MATERIAL_PHYSIC : Graphic3d_MATERIAL_ASPECT; | |
954 | Front.SetMaterialType(mType); | |
955 | ||
956 | Handle(Graphic3d_AspectFillArea3d) CTXF = | |
957 | new Graphic3d_AspectFillArea3d (AStyle, AnIntColor, AnEdgeColor, ALType, AWidth, Front, Back); | |
958 | ||
959 | // Edges | |
960 | if (EdgeOn) | |
961 | CTXF->SetEdgeOn (); | |
962 | else | |
963 | CTXF->SetEdgeOff (); | |
964 | // Hatch | |
965 | CTXF->SetHatchStyle(Aspect_HatchStyle (MyCStructure.ContextFillArea.Hatch)); | |
966 | // Materials | |
967 | // Front and Back face | |
968 | if (MyCStructure.ContextFillArea.Distinguish == 1) | |
969 | CTXF->SetDistinguishOn (); | |
970 | else | |
971 | CTXF->SetDistinguishOff (); | |
972 | if (MyCStructure.ContextFillArea.BackFace == 1) | |
973 | CTXF->SuppressBackFace (); | |
974 | else | |
975 | CTXF->AllowBackFace (); | |
976 | // Texture | |
977 | // Pb sur les textures | |
978 | //if (MyCStructure.ContextFillArea.Texture.TexId == -1) | |
979 | //else | |
980 | if (MyCStructure.ContextFillArea.Texture.doTextureMap == 1) | |
981 | CTXF->SetTextureMapOn (); | |
982 | else | |
983 | CTXF->SetTextureMapOff (); | |
984 | #ifdef G003 | |
985 | Aspect_TypeOfDegenerateModel dMode = Aspect_TypeOfDegenerateModel( | |
bbf32d01 | 986 | MyCStructure.ContextFillArea.DegenerationMode); |
7fd59977 | 987 | Quantity_Ratio dRatio = |
988 | MyCStructure.ContextFillArea.SkipRatio; | |
989 | CTXF->SetDegenerateModel(dMode,dRatio); | |
990 | #endif // G003 | |
991 | ||
bbf32d01 K |
992 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |
993 | CTXF->SetPolygonOffsets(MyCStructure.ContextFillArea.PolygonOffsetMode, | |
7fd59977 | 994 | MyCStructure.ContextFillArea.PolygonOffsetFactor, |
995 | MyCStructure.ContextFillArea.PolygonOffsetUnits); | |
bbf32d01 | 996 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |
7fd59977 | 997 | |
998 | return CTXF; | |
999 | ||
1000 | } | |
1001 | ||
bbf32d01 K |
1002 | const Graphic3d_SequenceOfGroup& Graphic3d_Structure::Groups() const { |
1003 | return MyGroups; | |
7fd59977 | 1004 | } |
1005 | ||
1006 | Standard_Integer Graphic3d_Structure::NumberOfGroups () const { | |
7fd59977 | 1007 | return (MyGroups.Length ()); |
7fd59977 | 1008 | } |
1009 | ||
1010 | void Graphic3d_Structure::SetPrimitivesAspect (const Handle(Graphic3d_AspectLine3d)& CTX) { | |
1011 | ||
1012 | if (IsDeleted ()) return; | |
1013 | ||
1014 | Standard_Real R, G, B; | |
1015 | Standard_Real AWidth; | |
1016 | Quantity_Color AColor; | |
1017 | Aspect_TypeOfLine ALType; | |
1018 | ||
1019 | CTX->Values (AColor, ALType, AWidth); | |
1020 | AColor.Values (R, G, B, Quantity_TOC_RGB); | |
1021 | ||
1022 | MyCStructure.ContextLine.Color.r = float (R); | |
1023 | MyCStructure.ContextLine.Color.g = float (G); | |
1024 | MyCStructure.ContextLine.Color.b = float (B); | |
1025 | MyCStructure.ContextLine.LineType = int (ALType); | |
1026 | MyCStructure.ContextLine.Width = float (AWidth); | |
1027 | MyCStructure.ContextLine.IsDef = 1; | |
1028 | ||
1029 | MyGraphicDriver->ContextStructure (MyCStructure); | |
1030 | ||
1031 | // CAL 14/04/95 | |
bbf32d01 K |
1032 | // Attributes are "IsSet" during the first update |
1033 | // of context (line, marker...) | |
7fd59977 | 1034 | MyCStructure.ContextLine.IsSet = 1; |
1035 | MyCStructure.ContextFillArea.IsSet = 1; | |
1036 | MyCStructure.ContextMarker.IsSet = 1; | |
1037 | MyCStructure.ContextText.IsSet = 1; | |
1038 | ||
1039 | Update (); | |
1040 | ||
1041 | } | |
1042 | ||
1043 | void Graphic3d_Structure::SetPrimitivesAspect (const Handle(Graphic3d_AspectFillArea3d)& CTX) { | |
1044 | ||
1045 | if (IsDeleted ()) return; | |
1046 | ||
1047 | Standard_Real R, G, B; | |
1048 | Standard_Real AWidth; | |
1049 | Quantity_Color AnIntColor; | |
1050 | Quantity_Color BackIntColor; | |
1051 | Quantity_Color AnEdgeColor; | |
1052 | Aspect_TypeOfLine ALType; | |
1053 | Aspect_InteriorStyle AStyle; | |
1054 | ||
1055 | CTX->Values (AStyle, AnIntColor, BackIntColor, AnEdgeColor, ALType, AWidth); | |
1056 | AnIntColor.Values (R, G, B, Quantity_TOC_RGB); | |
1057 | ||
1058 | MyCStructure.ContextFillArea.Style = int (AStyle); | |
1059 | MyCStructure.ContextFillArea.IntColor.r = float (R); | |
1060 | MyCStructure.ContextFillArea.IntColor.g = float (G); | |
1061 | MyCStructure.ContextFillArea.IntColor.b = float (B); | |
1062 | ||
1063 | #ifdef OCC1174 | |
1064 | if ( CTX->Distinguish() ) | |
1065 | BackIntColor.Values( R, G, B, Quantity_TOC_RGB ); | |
1066 | #endif | |
1067 | MyCStructure.ContextFillArea.BackIntColor.r = float( R ); | |
1068 | MyCStructure.ContextFillArea.BackIntColor.g = float( G ); | |
1069 | MyCStructure.ContextFillArea.BackIntColor.b = float( B ); | |
1070 | ||
1071 | ||
1072 | // Edges | |
1073 | MyCStructure.ContextFillArea.Edge = CTX->Edge () ? 1:0; | |
1074 | AnEdgeColor.Values (R, G, B, Quantity_TOC_RGB); | |
1075 | MyCStructure.ContextFillArea.EdgeColor.r = float (R); | |
1076 | MyCStructure.ContextFillArea.EdgeColor.g = float (G); | |
1077 | MyCStructure.ContextFillArea.EdgeColor.b = float (B); | |
1078 | MyCStructure.ContextFillArea.LineType = int (ALType); | |
1079 | MyCStructure.ContextFillArea.Width = float (AWidth); | |
1080 | MyCStructure.ContextFillArea.Hatch = int (CTX->HatchStyle ()); | |
1081 | #ifdef G003 | |
1082 | Quantity_Ratio ratio; | |
bbf32d01 | 1083 | MyCStructure.ContextFillArea.DegenerationMode = |
7fd59977 | 1084 | int (CTX->DegenerateModel(ratio)); |
1085 | MyCStructure.ContextFillArea.SkipRatio = float (ratio); | |
1086 | #endif // G003 | |
1087 | ||
1088 | /*** Front and Back face ***/ | |
1089 | MyCStructure.ContextFillArea.Distinguish = CTX->Distinguish () ? 1:0; | |
1090 | MyCStructure.ContextFillArea.BackFace = CTX->BackFace () ? 1:0; | |
1091 | ||
1092 | /*** Back Material ***/ | |
1093 | // Light specificity | |
1094 | MyCStructure.ContextFillArea.Back.Shininess = | |
1095 | float ((CTX->BackMaterial ()).Shininess ()); | |
1096 | MyCStructure.ContextFillArea.Back.Ambient = | |
1097 | float ((CTX->BackMaterial ()).Ambient ()); | |
1098 | MyCStructure.ContextFillArea.Back.Diffuse = | |
1099 | float ((CTX->BackMaterial ()).Diffuse ()); | |
1100 | MyCStructure.ContextFillArea.Back.Specular = | |
1101 | float ((CTX->BackMaterial ()).Specular ()); | |
1102 | MyCStructure.ContextFillArea.Back.Transparency = | |
1103 | float ((CTX->BackMaterial ()).Transparency ()); | |
1104 | MyCStructure.ContextFillArea.Back.Emission = | |
1105 | float ((CTX->BackMaterial ()).Emissive ()); | |
1106 | ||
1107 | // Reflection mode | |
1108 | MyCStructure.ContextFillArea.Back.IsAmbient = | |
1109 | ( (CTX->BackMaterial ()).ReflectionMode (Graphic3d_TOR_AMBIENT) ? 1 : 0 ); | |
1110 | MyCStructure.ContextFillArea.Back.IsDiffuse = | |
1111 | ( (CTX->BackMaterial ()).ReflectionMode (Graphic3d_TOR_DIFFUSE) ? 1 : 0 ); | |
1112 | MyCStructure.ContextFillArea.Back.IsSpecular = | |
1113 | ( (CTX->BackMaterial ()).ReflectionMode (Graphic3d_TOR_SPECULAR) ? 1 : 0 ); | |
1114 | MyCStructure.ContextFillArea.Back.IsEmission = | |
1115 | ( (CTX->BackMaterial ()).ReflectionMode (Graphic3d_TOR_EMISSION) ? 1 : 0 ); | |
1116 | ||
1117 | // Material type | |
1118 | //JR/Hp | |
1119 | const Graphic3d_MaterialAspect ama = CTX->BackMaterial () ; | |
1120 | Standard_Boolean amt = ama.MaterialType(Graphic3d_MATERIAL_PHYSIC) ; | |
1121 | MyCStructure.ContextFillArea.Back.IsPhysic = ( amt ? 1 : 0 ); | |
1122 | ||
bbf32d01 | 1123 | // Specular Color |
7fd59977 | 1124 | MyCStructure.ContextFillArea.Back.ColorSpec.r = |
1125 | float (((CTX->BackMaterial ()).SpecularColor ()).Red ()); | |
1126 | MyCStructure.ContextFillArea.Back.ColorSpec.g = | |
1127 | float (((CTX->BackMaterial ()).SpecularColor ()).Green ()); | |
1128 | MyCStructure.ContextFillArea.Back.ColorSpec.b = | |
1129 | float (((CTX->BackMaterial ()).SpecularColor ()).Blue ()); | |
1130 | ||
1131 | // Ambient color | |
1132 | MyCStructure.ContextFillArea.Back.ColorAmb.r = | |
1133 | float (((CTX->BackMaterial ()).AmbientColor ()).Red ()); | |
1134 | MyCStructure.ContextFillArea.Back.ColorAmb.g = | |
1135 | float (((CTX->BackMaterial ()).AmbientColor ()).Green ()); | |
1136 | MyCStructure.ContextFillArea.Back.ColorAmb.b = | |
1137 | float (((CTX->BackMaterial ()).AmbientColor ()).Blue ()); | |
1138 | ||
1139 | // Diffuse color | |
1140 | MyCStructure.ContextFillArea.Back.ColorDif.r = | |
1141 | float (((CTX->BackMaterial ()).DiffuseColor ()).Red ()); | |
1142 | MyCStructure.ContextFillArea.Back.ColorDif.g = | |
1143 | float (((CTX->BackMaterial ()).DiffuseColor ()).Green ()); | |
1144 | MyCStructure.ContextFillArea.Back.ColorDif.b = | |
1145 | float (((CTX->BackMaterial ()).DiffuseColor ()).Blue ()); | |
1146 | ||
1147 | // Emissive color | |
1148 | MyCStructure.ContextFillArea.Back.ColorEms.r = | |
1149 | float (((CTX->BackMaterial ()).EmissiveColor ()).Red ()); | |
1150 | MyCStructure.ContextFillArea.Back.ColorEms.g = | |
1151 | float (((CTX->BackMaterial ()).EmissiveColor ()).Green ()); | |
1152 | MyCStructure.ContextFillArea.Back.ColorEms.b = | |
1153 | float (((CTX->BackMaterial ()).EmissiveColor ()).Blue ()); | |
1154 | ||
bbf32d01 | 1155 | MyCStructure.ContextFillArea.Back.EnvReflexion = |
7fd59977 | 1156 | float ((CTX->BackMaterial ()).EnvReflexion()); |
1157 | ||
1158 | /*** Front Material ***/ | |
1159 | // Light specificity | |
1160 | MyCStructure.ContextFillArea.Front.Shininess = | |
1161 | float ((CTX->FrontMaterial ()).Shininess ()); | |
1162 | MyCStructure.ContextFillArea.Front.Ambient = | |
1163 | float ((CTX->FrontMaterial ()).Ambient ()); | |
1164 | MyCStructure.ContextFillArea.Front.Diffuse = | |
1165 | float ((CTX->FrontMaterial ()).Diffuse ()); | |
1166 | MyCStructure.ContextFillArea.Front.Specular = | |
1167 | float ((CTX->FrontMaterial ()).Specular ()); | |
1168 | MyCStructure.ContextFillArea.Front.Transparency = | |
1169 | float ((CTX->FrontMaterial ()).Transparency ()); | |
1170 | MyCStructure.ContextFillArea.Front.Emission = | |
1171 | float ((CTX->FrontMaterial ()).Emissive ()); | |
1172 | ||
1173 | // Reflection mode | |
1174 | MyCStructure.ContextFillArea.Front.IsAmbient = | |
1175 | ( (CTX->FrontMaterial ()).ReflectionMode (Graphic3d_TOR_AMBIENT) ? 1 : 0 ); | |
1176 | MyCStructure.ContextFillArea.Front.IsDiffuse = | |
1177 | ( (CTX->FrontMaterial ()).ReflectionMode (Graphic3d_TOR_DIFFUSE) ? 1 : 0 ); | |
1178 | MyCStructure.ContextFillArea.Front.IsSpecular = | |
1179 | ( (CTX->FrontMaterial ()).ReflectionMode (Graphic3d_TOR_SPECULAR) ? 1 : 0 ); | |
1180 | MyCStructure.ContextFillArea.Front.IsEmission = | |
1181 | ( (CTX->FrontMaterial ()).ReflectionMode (Graphic3d_TOR_EMISSION) ? 1 : 0 ); | |
1182 | ||
1183 | // Materail type | |
1184 | //JR/Hp | |
1185 | const Graphic3d_MaterialAspect amas = CTX->FrontMaterial () ; | |
1186 | Standard_Boolean amty = amas.MaterialType(Graphic3d_MATERIAL_PHYSIC) ; | |
1187 | MyCStructure.ContextFillArea.Front.IsPhysic = ( amty ? 1 : 0 ); | |
1188 | ||
1189 | // Specular Color | |
1190 | MyCStructure.ContextFillArea.Front.ColorSpec.r = | |
1191 | float (((CTX->FrontMaterial ()).SpecularColor ()).Red ()); | |
1192 | MyCStructure.ContextFillArea.Front.ColorSpec.g = | |
1193 | float (((CTX->FrontMaterial ()).SpecularColor ()).Green ()); | |
1194 | MyCStructure.ContextFillArea.Front.ColorSpec.b = | |
1195 | float (((CTX->FrontMaterial ()).SpecularColor ()).Blue ()); | |
1196 | ||
1197 | // Ambient color | |
1198 | MyCStructure.ContextFillArea.Front.ColorAmb.r = | |
1199 | float (((CTX->FrontMaterial ()).AmbientColor ()).Red ()); | |
1200 | MyCStructure.ContextFillArea.Front.ColorAmb.g = | |
1201 | float (((CTX->FrontMaterial ()).AmbientColor ()).Green ()); | |
1202 | MyCStructure.ContextFillArea.Front.ColorAmb.b = | |
1203 | float (((CTX->FrontMaterial ()).AmbientColor ()).Blue ()); | |
1204 | ||
1205 | // Diffuse color | |
1206 | MyCStructure.ContextFillArea.Front.ColorDif.r = | |
1207 | float (((CTX->FrontMaterial ()).DiffuseColor ()).Red ()); | |
1208 | MyCStructure.ContextFillArea.Front.ColorDif.g = | |
1209 | float (((CTX->FrontMaterial ()).DiffuseColor ()).Green ()); | |
1210 | MyCStructure.ContextFillArea.Front.ColorDif.b = | |
1211 | float (((CTX->FrontMaterial ()).DiffuseColor ()).Blue ()); | |
1212 | ||
1213 | // Emissive color | |
1214 | MyCStructure.ContextFillArea.Front.ColorEms.r = | |
1215 | float (((CTX->FrontMaterial ()).EmissiveColor ()).Red ()); | |
1216 | MyCStructure.ContextFillArea.Front.ColorEms.g = | |
1217 | float (((CTX->FrontMaterial ()).EmissiveColor ()).Green ()); | |
1218 | MyCStructure.ContextFillArea.Front.ColorEms.b = | |
1219 | float (((CTX->FrontMaterial ()).EmissiveColor ()).Blue ()); | |
1220 | ||
bbf32d01 | 1221 | MyCStructure.ContextFillArea.Front.EnvReflexion = |
7fd59977 | 1222 | float ((CTX->FrontMaterial ()).EnvReflexion()); |
1223 | ||
1224 | MyCStructure.ContextFillArea.IsDef = 1; // Definition material ok | |
1225 | ||
1226 | Handle(Graphic3d_TextureMap) TempTextureMap = CTX->TextureMap(); | |
1227 | if (! TempTextureMap.IsNull() ) | |
1228 | MyCStructure.ContextFillArea.Texture.TexId = TempTextureMap->TextureId(); | |
1229 | else | |
1230 | MyCStructure.ContextFillArea.Texture.TexId = -1; | |
1231 | ||
1232 | MyCStructure.ContextFillArea.Texture.doTextureMap = CTX->TextureMapState() ? 1:0; | |
1233 | ||
bbf32d01 | 1234 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |
7fd59977 | 1235 | Standard_Integer aPolyMode; |
1236 | Standard_Real aPolyFactor, aPolyUnits; | |
1237 | CTX->PolygonOffsets(aPolyMode, aPolyFactor, aPolyUnits); | |
1238 | MyCStructure.ContextFillArea.PolygonOffsetMode = aPolyMode; | |
1239 | MyCStructure.ContextFillArea.PolygonOffsetFactor = aPolyFactor; | |
1240 | MyCStructure.ContextFillArea.PolygonOffsetUnits = aPolyUnits; | |
bbf32d01 | 1241 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |
7fd59977 | 1242 | |
1243 | MyGraphicDriver->ContextStructure (MyCStructure); | |
1244 | #ifdef G003 | |
1245 | MyGraphicDriver -> DegenerateStructure (MyCStructure); | |
1246 | #endif | |
1247 | ||
1248 | // CAL 14/04/95 | |
81bba717 | 1249 | // Attributes are "IsSet" during the first update |
1250 | // of context (line, marker...) | |
7fd59977 | 1251 | MyCStructure.ContextLine.IsSet = 1; |
1252 | MyCStructure.ContextFillArea.IsSet = 1; | |
1253 | MyCStructure.ContextMarker.IsSet = 1; | |
1254 | MyCStructure.ContextText.IsSet = 1; | |
1255 | ||
1256 | Update (); | |
1257 | ||
1258 | } | |
1259 | ||
1260 | void Graphic3d_Structure::SetPrimitivesAspect (const Handle(Graphic3d_AspectText3d)& CTX) { | |
1261 | ||
1262 | if (IsDeleted ()) return; | |
1263 | ||
1264 | Standard_Real R, G, B; | |
1265 | Standard_Real Rs, Gs, Bs; | |
1266 | Standard_CString AFont; | |
1267 | Standard_Real ASpace; | |
1268 | Standard_Real AnExpansion; | |
1269 | Quantity_Color AColor; | |
1270 | Aspect_TypeOfStyleText AStyle; | |
1271 | Aspect_TypeOfDisplayText ADisplayType; | |
1272 | Quantity_Color AColorSubTitle; | |
1273 | Standard_Boolean ATextZoomable; | |
1274 | Standard_Real ATextAngle; | |
1275 | OSD_FontAspect ATextFontAspect; | |
1276 | ||
1277 | CTX->Values (AColor, AFont, AnExpansion, ASpace, AStyle, ADisplayType,AColorSubTitle,ATextZoomable,ATextAngle,ATextFontAspect); | |
1278 | AColor.Values (R, G, B, Quantity_TOC_RGB); | |
1279 | AColorSubTitle.Values (Rs, Gs, Bs, Quantity_TOC_RGB); | |
1280 | ||
1281 | MyCStructure.ContextText.Color.r = float (R); | |
1282 | MyCStructure.ContextText.Color.g = float (G); | |
1283 | MyCStructure.ContextText.Color.b = float (B); | |
1284 | MyCStructure.ContextText.Font = (char*) (AFont); | |
1285 | MyCStructure.ContextText.Expan = float (AnExpansion); | |
1286 | MyCStructure.ContextText.Space = float (ASpace); | |
1287 | MyCStructure.ContextText.Style = int (AStyle); | |
1288 | MyCStructure.ContextText.DisplayType = int (ADisplayType); | |
1289 | MyCStructure.ContextText.ColorSubTitle.r = float (Rs); | |
1290 | MyCStructure.ContextText.ColorSubTitle.g = float (Gs); | |
1291 | MyCStructure.ContextText.ColorSubTitle.b = float (Bs); | |
bbf32d01 K |
1292 | MyCStructure.ContextText.TextZoomable = ATextZoomable; |
1293 | MyCStructure.ContextText.TextAngle = ATextAngle; | |
1294 | MyCStructure.ContextText.TextFontAspect = (int)ATextFontAspect; | |
7fd59977 | 1295 | |
1296 | MyCStructure.ContextText.IsDef = 1; | |
1297 | ||
1298 | MyGraphicDriver->ContextStructure (MyCStructure); | |
1299 | ||
1300 | // CAL 14/04/95 | |
81bba717 | 1301 | // Attributes are "IsSet" during the first update of a context (line, marker...) |
7fd59977 | 1302 | MyCStructure.ContextLine.IsSet = 1; |
1303 | MyCStructure.ContextFillArea.IsSet = 1; | |
1304 | MyCStructure.ContextMarker.IsSet = 1; | |
1305 | MyCStructure.ContextText.IsSet = 1; | |
1306 | ||
1307 | Update (); | |
1308 | ||
1309 | } | |
1310 | ||
1311 | void Graphic3d_Structure::SetPrimitivesAspect (const Handle(Graphic3d_AspectMarker3d)& CTX) { | |
1312 | ||
1313 | if (IsDeleted ()) return; | |
1314 | ||
1315 | Standard_Real R, G, B; | |
1316 | Standard_Real AScale; | |
1317 | Quantity_Color AColor; | |
1318 | Aspect_TypeOfMarker AMType; | |
1319 | ||
1320 | CTX->Values (AColor, AMType, AScale); | |
1321 | AColor.Values (R, G, B, Quantity_TOC_RGB); | |
1322 | ||
1323 | MyCStructure.ContextMarker.Color.r = float (R); | |
1324 | MyCStructure.ContextMarker.Color.g = float (G); | |
1325 | MyCStructure.ContextMarker.Color.b = float (B); | |
1326 | MyCStructure.ContextMarker.MarkerType = int (AMType); | |
1327 | MyCStructure.ContextMarker.Scale = float (AScale); | |
1328 | MyCStructure.ContextMarker.IsDef = 1; | |
1329 | ||
1330 | MyGraphicDriver->ContextStructure (MyCStructure); | |
1331 | ||
81bba717 | 1332 | // Attributes are "IsSet" during the first update of a context (line, marker...) |
7fd59977 | 1333 | MyCStructure.ContextLine.IsSet = 1; |
1334 | MyCStructure.ContextFillArea.IsSet = 1; | |
1335 | MyCStructure.ContextMarker.IsSet = 1; | |
1336 | MyCStructure.ContextText.IsSet = 1; | |
1337 | ||
1338 | Update (); | |
1339 | ||
1340 | } | |
1341 | ||
1342 | void Graphic3d_Structure::SetVisual (const Graphic3d_TypeOfStructure AVisual) { | |
1343 | ||
1344 | if (IsDeleted ()) return; | |
1345 | if (MyVisual == AVisual) return; | |
1346 | ||
1347 | if (! MyCStructure.stick) { | |
1348 | MyVisual = AVisual; | |
1349 | SetComputeVisual (AVisual); | |
1350 | } | |
1351 | else { | |
1352 | ||
1353 | Aspect_TypeOfUpdate UpdateMode = MyStructureManager->UpdateMode (); | |
1354 | if (UpdateMode == Aspect_TOU_WAIT) { | |
1355 | Erase (); | |
1356 | MyVisual = AVisual; | |
1357 | SetComputeVisual (AVisual); | |
1358 | Display (); | |
1359 | } | |
1360 | else { | |
81bba717 | 1361 | // To avoid calling method : Update () |
1362 | // Not useful and can be costly. | |
7fd59977 | 1363 | MyStructureManager->SetUpdateMode (Aspect_TOU_WAIT); |
1364 | Erase (); | |
1365 | MyVisual = AVisual; | |
1366 | SetComputeVisual (AVisual); | |
1367 | MyStructureManager->SetUpdateMode (UpdateMode); | |
1368 | Display (); | |
1369 | } | |
1370 | } | |
1371 | ||
1372 | } | |
1373 | ||
1374 | void Graphic3d_Structure::SetZoomLimit (const Standard_Real LimitInf, const Standard_Real LimitSup) { | |
1375 | ||
1376 | if (LimitInf <= 0.0) | |
1377 | Graphic3d_StructureDefinitionError::Raise | |
1378 | ("Bad value for ZoomLimit inf"); | |
1379 | ||
1380 | if (LimitSup <= 0.0) | |
1381 | Graphic3d_StructureDefinitionError::Raise | |
1382 | ("Bad value for ZoomLimit sup"); | |
1383 | ||
1384 | if (LimitSup < LimitInf) | |
1385 | Graphic3d_StructureDefinitionError::Raise | |
1386 | ("ZoomLimit sup < ZoomLimit inf"); | |
1387 | ||
1388 | } | |
1389 | ||
1390 | Graphic3d_TypeOfStructure Graphic3d_Structure::Visual () const { | |
1391 | ||
1392 | return (MyVisual); | |
1393 | ||
1394 | } | |
1395 | ||
1396 | Standard_Boolean Graphic3d_Structure::AcceptConnection (const Handle(Graphic3d_Structure)& AStructure1, const Handle(Graphic3d_Structure)& AStructure2, const Graphic3d_TypeOfConnection AType) { | |
1397 | ||
1398 | Graphic3d_MapOfStructure ASet; | |
1399 | ||
1400 | // cycle detection | |
1401 | Graphic3d_Structure::Network (AStructure2, AType, ASet); | |
1402 | ||
1403 | return (! ASet.Contains (AStructure1)); | |
1404 | ||
1405 | } | |
1406 | ||
1407 | void Graphic3d_Structure::Ancestors (Graphic3d_MapOfStructure &SG) const { | |
1408 | ||
1409 | Standard_Integer i, Length = MyAncestors.Length (); | |
1410 | ||
1411 | for (i=1; i<=Length; i++) | |
1412 | SG.Add ((Graphic3d_Structure *) (MyAncestors.Value (i))); | |
1413 | ||
1414 | ||
1415 | } | |
1416 | ||
1417 | void Graphic3d_Structure::SetOwner (const Standard_Address Owner) { | |
1418 | ||
1419 | MyOwner = Owner; | |
1420 | ||
1421 | } | |
1422 | ||
1423 | Standard_Address Graphic3d_Structure::Owner () const { | |
1424 | ||
1425 | return MyOwner; | |
1426 | ||
1427 | } | |
1428 | ||
1429 | void Graphic3d_Structure::Descendants (Graphic3d_MapOfStructure& SG) const { | |
1430 | ||
1431 | Standard_Integer i, Length = MyDescendants.Length (); | |
1432 | ||
1433 | for (i=1; i<=Length; i++) | |
1434 | SG.Add ((Graphic3d_Structure *) (MyDescendants.Value (i))); | |
1435 | ||
1436 | } | |
1437 | ||
1438 | void Graphic3d_Structure::Connect (const Handle(Graphic3d_Structure)& AStructure, const Graphic3d_TypeOfConnection AType, const Standard_Boolean WithCheck) { | |
1439 | ||
1440 | if (IsDeleted ()) return; | |
1441 | ||
1442 | if (WithCheck) | |
1443 | // cycle detection | |
1444 | if (! Graphic3d_Structure::AcceptConnection | |
1445 | (this, AStructure, AType)) | |
1446 | return; | |
1447 | ||
1448 | // connection | |
1449 | Standard_Integer i; | |
bbf32d01 | 1450 | switch (AType) |
7fd59977 | 1451 | { |
1452 | ||
bbf32d01 | 1453 | case Graphic3d_TOC_DESCENDANT : |
7fd59977 | 1454 | { |
1455 | Standard_Integer indexD = 0; | |
1456 | Standard_Integer LengthD = MyDescendants.Length (); | |
1457 | for (i=1; i<=LengthD && indexD==0; i++) | |
1458 | if ((void *) (MyDescendants.Value (i)) == | |
1459 | (void *) (AStructure.operator->())) indexD = i; | |
1460 | ||
1461 | if (indexD == 0) { | |
1462 | MyDescendants.Append ((void *) AStructure.operator->()); | |
1463 | AStructure->Connect (this, Graphic3d_TOC_ANCESTOR); | |
1464 | ||
1465 | GraphicConnect (AStructure); | |
1466 | MyStructureManager->Connect (this, AStructure); | |
1467 | ||
1468 | Update (); | |
1469 | } | |
1470 | } | |
1471 | break; | |
1472 | ||
bbf32d01 | 1473 | case Graphic3d_TOC_ANCESTOR : |
7fd59977 | 1474 | { |
1475 | Standard_Integer indexA = 0; | |
1476 | Standard_Integer LengthA = MyAncestors.Length (); | |
1477 | for (i=1; i<=LengthA && indexA==0; i++) | |
1478 | if ((void *) (MyAncestors.Value (i)) == | |
1479 | (void *) (AStructure.operator->())) indexA = i; | |
1480 | ||
1481 | if (indexA == 0) { | |
1482 | MyAncestors.Append ((void *) AStructure.operator->()); | |
1483 | AStructure->Connect (this, Graphic3d_TOC_DESCENDANT); | |
1484 | ||
81bba717 | 1485 | // MyGraphicDriver->Connect is called in case |
1486 | // if connection between parent and child | |
7fd59977 | 1487 | } |
1488 | } | |
1489 | break; | |
1490 | } | |
1491 | ||
1492 | } | |
1493 | ||
1494 | void Graphic3d_Structure::Disconnect (const Handle(Graphic3d_Structure)& AStructure) { | |
1495 | ||
1496 | if (IsDeleted ()) return; | |
1497 | ||
1498 | Standard_Integer i; | |
1499 | ||
1500 | Standard_Integer indexD = 0; | |
1501 | Standard_Integer LengthD = MyDescendants.Length (); | |
1502 | for (i=1; i<=LengthD && indexD==0; i++) | |
1503 | if ((void *) (MyDescendants.Value (i)) == | |
1504 | (void *) (AStructure.operator->())) indexD = i; | |
1505 | ||
81bba717 | 1506 | // Search in the Descendants |
7fd59977 | 1507 | if (indexD != 0) { |
1508 | MyDescendants.Remove (indexD); | |
1509 | AStructure->Disconnect (this); | |
1510 | ||
1511 | GraphicDisconnect (AStructure); | |
1512 | MyStructureManager->Disconnect (this, AStructure); | |
1513 | ||
1514 | Update (); | |
1515 | } | |
1516 | else { | |
1517 | Standard_Integer indexA = 0; | |
1518 | Standard_Integer LengthA = MyAncestors.Length (); | |
1519 | for (i=1; i<=LengthA && indexA==0; i++) | |
1520 | if ((void *) (MyAncestors.Value (i)) == | |
1521 | (void *) (AStructure.operator->())) indexA = i; | |
1522 | ||
81bba717 | 1523 | // Search in the Ancestors |
7fd59977 | 1524 | if (indexA != 0) { |
1525 | MyAncestors.Remove (indexA); | |
1526 | AStructure->Disconnect (this); | |
1527 | ||
81bba717 | 1528 | // No call of MyGraphicDriver->Disconnect |
1529 | // in case of an ancestor | |
7fd59977 | 1530 | } |
1531 | } | |
1532 | ||
1533 | } | |
1534 | ||
1535 | void Graphic3d_Structure::DisconnectAll (const Graphic3d_TypeOfConnection AType) { | |
1536 | ||
1537 | if (IsDeleted ()) return; | |
1538 | ||
1539 | Standard_Integer i, Length; | |
1540 | ||
1541 | // disconnection | |
bbf32d01 | 1542 | switch (AType) |
7fd59977 | 1543 | { |
1544 | case Graphic3d_TOC_DESCENDANT : | |
1545 | Length = MyDescendants.Length (); | |
1546 | for (i=1; i<=Length; i++) | |
81bba717 | 1547 | // Value (1) instead of Value (i) as MyDescendants |
1548 | // is modified by : | |
7fd59977 | 1549 | // Graphic3d_Structure::Disconnect (AStructure) |
81bba717 | 1550 | // that takes AStructure from MyDescendants |
7fd59977 | 1551 | ((Graphic3d_Structure *) |
1552 | (MyDescendants.Value (1)))->Disconnect (this); | |
1553 | break; | |
1554 | case Graphic3d_TOC_ANCESTOR : | |
1555 | Length = MyAncestors.Length (); | |
1556 | for (i=1; i<=Length; i++) | |
bbf32d01 | 1557 | // Value (1) instead of Value (i) as MyAncestors |
81bba717 | 1558 | // is modified by : |
7fd59977 | 1559 | // Graphic3d_Structure::Disconnect (AStructure) |
81bba717 | 1560 | // that takes AStructure from MyAncestors |
7fd59977 | 1561 | ((Graphic3d_Structure *) |
1562 | (MyAncestors.Value (1)))->Disconnect (this); | |
1563 | break; | |
1564 | } | |
1565 | ||
1566 | } | |
1567 | ||
1568 | Graphic3d_TypeOfComposition Graphic3d_Structure::Composition () const { | |
1569 | ||
1570 | if (MyCStructure.Composition) | |
1571 | return (Graphic3d_TOC_POSTCONCATENATE); | |
1572 | else | |
1573 | return (Graphic3d_TOC_REPLACE); | |
1574 | ||
1575 | } | |
1576 | ||
1577 | void Graphic3d_Structure::SetTransform (const TColStd_Array2OfReal& AMatrix, const Graphic3d_TypeOfComposition AType) { | |
1578 | ||
1579 | if (IsDeleted ()) return; | |
1580 | ||
1581 | Standard_Integer lr, ur, lc, uc; | |
1582 | Standard_Real valuetrsf; | |
1583 | Standard_Real valueoldtrsf; | |
1584 | Standard_Real valuenewtrsf; | |
1585 | Standard_Integer i, j, k; | |
1586 | TColStd_Array2OfReal TheTrsf (0, 3, 0, 3); | |
1587 | TColStd_Array2OfReal NewTrsf (0, 3, 0, 3); | |
1588 | TColStd_Array2OfReal AMatrix44 (0, 3, 0, 3); | |
1589 | ||
1590 | // Assign the new transformation in an array [0..3][0..3] | |
81bba717 | 1591 | // Avoid problemes if the user has defined matrice [1..4][1..4] |
bbf32d01 | 1592 | // or [3..6][-1..2] !! |
7fd59977 | 1593 | lr = AMatrix.LowerRow (); |
1594 | ur = AMatrix.UpperRow (); | |
1595 | lc = AMatrix.LowerCol (); | |
1596 | uc = AMatrix.UpperCol (); | |
1597 | ||
1598 | if ( (ur - lr + 1 != 4) || (uc - lc + 1 != 4) ) | |
1599 | Graphic3d_TransformError::Raise | |
1600 | ("Transform : not a 4x4 matrix"); | |
1601 | ||
1602 | if (AType == Graphic3d_TOC_REPLACE) { | |
1603 | MyCStructure.Composition = 0; | |
81bba717 | 1604 | // Update of CStructure |
7fd59977 | 1605 | for (i=0; i<=3; i++) |
1606 | for (j=0; j<=3; j++) { | |
1607 | MyCStructure.Transformation[i][j] = | |
1608 | float (AMatrix (lr + i, lc + j)); | |
1609 | NewTrsf (i, j) = AMatrix (lr + i, lc + j); | |
1610 | } | |
1611 | } | |
1612 | ||
1613 | if (AType == Graphic3d_TOC_POSTCONCATENATE) { | |
1614 | MyCStructure.Composition = 1; | |
81bba717 | 1615 | // To simplify management of indices |
7fd59977 | 1616 | for (i=0; i<=3; i++) |
1617 | for (j=0; j<=3; j++) | |
1618 | AMatrix44 (i, j) = AMatrix (lr + i, lc + j); | |
81bba717 | 1619 | // Calculation of the product of matrices |
7fd59977 | 1620 | for (i=0; i<=3; i++) |
1621 | for (j=0; j<=3; j++) { | |
1622 | NewTrsf (i, j) = 0.0; | |
1623 | for (k=0; k<=3; k++) { | |
1624 | valueoldtrsf = MyCStructure.Transformation[i][k]; | |
1625 | valuetrsf = AMatrix44 (k, j); | |
1626 | valuenewtrsf = NewTrsf (i, j) + | |
1627 | valueoldtrsf * valuetrsf; | |
1628 | NewTrsf (i, j) = valuenewtrsf; | |
1629 | } | |
1630 | } | |
81bba717 | 1631 | // Update of CStructure |
7fd59977 | 1632 | for (i=0; i<=3; i++) |
1633 | for (j=0; j<=3; j++) | |
1634 | MyCStructure.Transformation[i][j] = float (NewTrsf (i, j)); | |
1635 | } | |
1636 | ||
81bba717 | 1637 | // If transformation, no validation of hidden already calculated parts. |
7fd59977 | 1638 | if (IsRotated ()) |
1639 | ReCompute (); | |
1640 | ||
1641 | GraphicTransform (NewTrsf); | |
1642 | MyStructureManager->SetTransform (this, NewTrsf); | |
1643 | ||
1644 | Update (); | |
1645 | ||
1646 | } | |
1647 | ||
1648 | void Graphic3d_Structure::Transform (TColStd_Array2OfReal& AMatrix) const { | |
1649 | ||
1650 | Standard_Integer lr = AMatrix.LowerRow (); | |
1651 | Standard_Integer ur = AMatrix.UpperRow (); | |
1652 | Standard_Integer lc = AMatrix.LowerCol (); | |
1653 | Standard_Integer uc = AMatrix.UpperCol (); | |
1654 | ||
1655 | if ( (ur - lr + 1 != 4) || (uc - lc + 1 != 4) ) | |
1656 | Graphic3d_TransformError::Raise | |
1657 | ("Transform : not a 4x4 matrix"); | |
1658 | ||
1659 | for (Standard_Integer i=0; i<=3; i++) | |
1660 | for (Standard_Integer j=0; j<=3; j++) | |
1661 | AMatrix (lr + i, lc + j) = MyCStructure.Transformation[i][j]; | |
1662 | ||
1663 | } | |
1664 | ||
1665 | void Graphic3d_Structure::MinMaxValues (Standard_Real& XMin, Standard_Real& YMin, Standard_Real& ZMin, Standard_Real& XMax, Standard_Real& YMax, Standard_Real& ZMax) const { | |
1666 | ||
1667 | Standard_Real RL = RealLast (); | |
1668 | Standard_Real RF = RealFirst (); | |
1669 | ||
1670 | Standard_Real XTMin, YTMin, ZTMin, XTMax, YTMax, ZTMax, U, V, W; | |
1671 | ||
1672 | MinMaxCoord (XTMin, YTMin, ZTMin, XTMax, YTMax, ZTMax); | |
1673 | if ((XTMin == RF) && (YTMin == RF) && | |
1674 | (ZTMin == RF) && (XTMax == RL) && | |
1675 | (YTMax == RL) && (ZTMax == RL)) { | |
bbf32d01 | 1676 | // Case impossible as it would mean that |
81bba717 | 1677 | // the structure is empty |
bbf32d01 K |
1678 | XMin = RF; |
1679 | YMin = RF; | |
7fd59977 | 1680 | ZMin = RF; |
bbf32d01 | 1681 | |
7fd59977 | 1682 | XMax = RL; |
1683 | YMax = RL; | |
1684 | ZMax = RL; | |
1685 | } | |
1686 | else { | |
1687 | Standard_Integer i, j; | |
1688 | TColStd_Array2OfReal TheTrsf (0, 3, 0, 3); | |
1689 | ||
1690 | for (i=0; i<=3; i++) | |
1691 | for (j=0; j<=3; j++) | |
1692 | TheTrsf (i, j) = MyCStructure.Transformation[i][j]; | |
1693 | ||
1694 | Graphic3d_Structure::Transforms | |
1695 | (TheTrsf, XTMin, YTMin, ZTMin, XMin, YMin, ZMin); | |
1696 | Graphic3d_Structure::Transforms | |
1697 | (TheTrsf, XTMax, YTMax, ZTMax, XMax, YMax, ZMax); | |
1698 | Graphic3d_Structure::Transforms | |
1699 | (TheTrsf, XTMin, YTMin, ZTMax, U, V, W); | |
1700 | XMin = Min(U,XMin) ; XMax = Max(U,XMax) ; | |
1701 | YMin = Min(V,YMin) ; YMax = Max(V,YMax) ; | |
1702 | ZMin = Min(W,ZMin) ; ZMax = Max(W,ZMax) ; | |
1703 | Graphic3d_Structure::Transforms | |
1704 | (TheTrsf, XTMax, YTMin, ZTMax, U, V, W); | |
1705 | XMin = Min(U,XMin) ; XMax = Max(U,XMax) ; | |
1706 | YMin = Min(V,YMin) ; YMax = Max(V,YMax) ; | |
1707 | ZMin = Min(W,ZMin) ; ZMax = Max(W,ZMax) ; | |
1708 | Graphic3d_Structure::Transforms | |
1709 | (TheTrsf, XTMax, YTMin, ZTMin, U, V, W); | |
1710 | XMin = Min(U,XMin) ; XMax = Max(U,XMax) ; | |
1711 | YMin = Min(V,YMin) ; YMax = Max(V,YMax) ; | |
1712 | ZMin = Min(W,ZMin) ; ZMax = Max(W,ZMax) ; | |
1713 | Graphic3d_Structure::Transforms | |
1714 | (TheTrsf, XTMax, YTMax, ZTMin, U, V, W); | |
1715 | XMin = Min(U,XMin) ; XMax = Max(U,XMax) ; | |
1716 | YMin = Min(V,YMin) ; YMax = Max(V,YMax) ; | |
1717 | ZMin = Min(W,ZMin) ; ZMax = Max(W,ZMax) ; | |
1718 | Graphic3d_Structure::Transforms | |
1719 | (TheTrsf, XTMin, YTMax, ZTMax, U, V, W); | |
1720 | XMin = Min(U,XMin) ; XMax = Max(U,XMax) ; | |
1721 | YMin = Min(V,YMin) ; YMax = Max(V,YMax) ; | |
1722 | ZMin = Min(W,ZMin) ; ZMax = Max(W,ZMax) ; | |
1723 | Graphic3d_Structure::Transforms | |
1724 | (TheTrsf, XTMin, YTMax, ZTMin, U, V, W); | |
1725 | XMin = Min(U,XMin) ; XMax = Max(U,XMax) ; | |
1726 | YMin = Min(V,YMin) ; YMax = Max(V,YMax) ; | |
1727 | ZMin = Min(W,ZMin) ; ZMax = Max(W,ZMax) ; | |
1728 | } | |
1729 | } | |
1730 | ||
1731 | void Graphic3d_Structure::GroupLabels (Standard_Integer& LB, Standard_Integer& LE) { | |
1732 | ||
1733 | LB = MyGroupGenId.Next (); | |
1734 | LE = MyGroupGenId.Next (); | |
1735 | ||
1736 | } | |
1737 | ||
1738 | Standard_Integer Graphic3d_Structure::Identification () const { | |
1739 | ||
1740 | Standard_Integer Result = MyCStructure.Id; | |
1741 | ||
1742 | return Result; | |
1743 | ||
1744 | } | |
1745 | ||
1746 | void Graphic3d_Structure::SetTransformPersistence( const Graphic3d_TransModeFlags& AFlag ) | |
1747 | { | |
1748 | SetTransformPersistence( AFlag, gp_Pnt( 0, 0, 0 ) ); | |
1749 | } | |
1750 | ||
1751 | void Graphic3d_Structure::SetTransformPersistence( const Graphic3d_TransModeFlags& AFlag, | |
1752 | const gp_Pnt& APoint ) | |
1753 | { | |
bbf32d01 | 1754 | if (IsDeleted ()) return; |
7fd59977 | 1755 | |
1756 | MyCStructure.TransformPersistence.Flag = AFlag; | |
1757 | MyCStructure.TransformPersistence.Point.x = APoint.X(); | |
1758 | MyCStructure.TransformPersistence.Point.y = APoint.Y(); | |
1759 | MyCStructure.TransformPersistence.Point.z = APoint.Z(); | |
1760 | //MyStructureManager->Update (); | |
1761 | //Update(); | |
1762 | MyGraphicDriver->ContextStructure( MyCStructure ); | |
1763 | ||
1764 | MyCStructure.TransformPersistence.IsSet = 1; | |
1765 | } | |
1766 | ||
1767 | Graphic3d_TransModeFlags Graphic3d_Structure::TransformPersistenceMode() const | |
1768 | { | |
1769 | return MyCStructure.TransformPersistence.Flag; | |
1770 | } | |
1771 | ||
1772 | gp_Pnt Graphic3d_Structure::TransformPersistencePoint() const | |
1773 | { | |
1774 | gp_Pnt aPnt( 0., 0., 0. ); | |
1775 | aPnt.SetX( MyCStructure.TransformPersistence.Point.x ); | |
1776 | aPnt.SetY( MyCStructure.TransformPersistence.Point.y ); | |
1777 | aPnt.SetZ( MyCStructure.TransformPersistence.Point.z ); | |
1778 | ||
1779 | return aPnt; | |
1780 | } | |
1781 | ||
1782 | void Graphic3d_Structure::Add (const Handle(Graphic3d_Group)& AGroup) { | |
1783 | ||
81bba717 | 1784 | // Method called only by the constructor of Graphic3d_Group |
1785 | // It is easy to check presence of <AGroup> | |
1786 | // in sequence MyGroups. | |
7fd59977 | 1787 | MyGroups.Append (AGroup); |
1788 | ||
1789 | } | |
1790 | ||
1791 | void Graphic3d_Structure::Remove (const Standard_Address APtr, const Graphic3d_TypeOfConnection AType) { | |
1792 | ||
1793 | Standard_Integer i, index, length; | |
1794 | ||
bbf32d01 | 1795 | switch (AType) |
7fd59977 | 1796 | { |
1797 | case Graphic3d_TOC_DESCENDANT : | |
1798 | index = 0; | |
1799 | length = MyDescendants.Length (); | |
1800 | for (i=1; i<=length && index==0; i++) | |
1801 | if ((void *) (MyDescendants.Value (i)) == APtr) | |
1802 | index = i; | |
1803 | if (index != 0) | |
1804 | MyDescendants.Remove (index); | |
1805 | #ifdef TRACE | |
1806 | else | |
1807 | cout << "Error, Graphic3d_Structure::Remove\n"; | |
1808 | #endif | |
1809 | break; | |
1810 | ||
1811 | case Graphic3d_TOC_ANCESTOR : | |
1812 | index = 0; | |
1813 | length = MyAncestors.Length (); | |
1814 | for (i=1; i<=length && index==0; i++) | |
1815 | if ((void *) (MyAncestors.Value (i)) == APtr) | |
1816 | index = i; | |
1817 | if (index != 0) | |
1818 | MyAncestors.Remove (index); | |
1819 | #ifdef TRACE | |
1820 | else | |
1821 | cout << "Error, Graphic3d_Structure::Remove\n"; | |
1822 | #endif | |
1823 | break; | |
1824 | } | |
1825 | ||
1826 | } | |
1827 | ||
1828 | void Graphic3d_Structure::Remove (const Handle(Graphic3d_Group)& AGroup) { | |
1829 | ||
1830 | Standard_Integer index = 0; | |
1831 | Standard_Integer Length = MyGroups.Length (); | |
1832 | for (Standard_Integer i=1; i<=Length && index==0; i++) | |
1833 | if (MyGroups.Value (i) == AGroup) index = i; | |
1834 | ||
81bba717 | 1835 | // Search in Groups |
7fd59977 | 1836 | if (index != 0) { |
1837 | Standard_Integer GroupLabelBegin, GroupLabelEnd; | |
1838 | AGroup->Labels (GroupLabelBegin, GroupLabelEnd); | |
1839 | MyGroupGenId.Free (GroupLabelBegin); | |
1840 | MyGroupGenId.Free (GroupLabelEnd); | |
1841 | MyGroups.Remove (index); | |
1842 | } | |
1843 | ||
1844 | } | |
1845 | ||
1846 | Handle(Graphic3d_StructureManager) Graphic3d_Structure::StructureManager () const { | |
1847 | ||
1848 | #ifdef DOWNCAST | |
1849 | return | |
1850 | (Handle(Graphic3d_StructureManager)::DownCast(Handle(Standard_Transient) | |
1851 | ((Standard_Transient*) MyPtrStructureManager))); | |
1852 | #else | |
1853 | return MyStructureManager; | |
1854 | #endif | |
1855 | ||
1856 | } | |
1857 | ||
1858 | Graphic3d_TypeOfPrimitive Graphic3d_Structure::Type (const Standard_Integer ElementNumber) const { | |
1859 | ||
1860 | if (IsDeleted ()) return (Graphic3d_TOP_UNDEFINED); | |
1861 | ||
1862 | Graphic3d_TypeOfPrimitive Result; | |
1863 | ||
1864 | Result = MyGraphicDriver->ElementType | |
1865 | (MyCStructure, ElementNumber); | |
1866 | ||
1867 | return (Result); | |
1868 | ||
1869 | } | |
1870 | ||
1871 | Standard_Boolean Graphic3d_Structure::Exploration (const Standard_Integer ElementNumber, Graphic3d_VertexNC& AVertex, Graphic3d_Vector& AVector) const { | |
1872 | ||
1873 | Standard_Boolean Result = Standard_False; | |
1874 | ||
1875 | if (IsDeleted ()) return (Result); | |
1876 | ||
1877 | Result = MyGraphicDriver->ElementExploration | |
1878 | (MyCStructure, ElementNumber, AVertex, AVector); | |
1879 | ||
1880 | return (Result); | |
1881 | ||
1882 | } | |
1883 | ||
1884 | void Graphic3d_Structure::Exploration () const { | |
1885 | ||
1886 | if (IsDeleted ()) return; | |
1887 | ||
1888 | MyGraphicDriver->DumpStructure (MyCStructure); | |
1889 | ||
1890 | } | |
1891 | ||
1892 | void Graphic3d_Structure::MinMaxCoord (Standard_Real& XMin, Standard_Real& YMin, Standard_Real& ZMin, Standard_Real& XMax, Standard_Real& YMax, Standard_Real& ZMax) const { | |
1893 | ||
1894 | Standard_Real RL = RealLast (); | |
1895 | Standard_Real RF = RealFirst (); | |
1896 | ||
1897 | Standard_Real Xm, Ym, Zm, XM, YM, ZM; | |
1898 | ||
1899 | //Bounding borders of infinite line has been calculated as own point | |
1900 | //in center of this line | |
1901 | if (IsEmpty () || IsInfinite ()) { | |
1902 | if( IsInfinite ()){ | |
1903 | for (int i=1; i<=MyGroups.Length (); i++) | |
1904 | if (! (MyGroups.Value (i))->IsEmpty () ) { | |
1905 | (MyGroups.Value (i))->MinMaxValues(Xm, Ym, Zm, XM, YM, ZM); | |
1906 | Graphic3d_Vertex vertex1(Xm, Ym, Zm); | |
1907 | Graphic3d_Vertex vertex2(XM, YM, ZM); | |
1908 | Standard_Real distance = vertex1.Distance( vertex1,vertex2 ); | |
1909 | if( distance >= 500000.0){ | |
1910 | XMin = XMax = (Xm+ XM)/2.0; | |
1911 | YMin = YMax = (Ym+ YM)/2.0; | |
1912 | ZMin = ZMax = (Zm+ ZM)/2.0; | |
1913 | return; | |
bbf32d01 | 1914 | } |
7fd59977 | 1915 | } |
1916 | } | |
1917 | XMin = RF; | |
1918 | YMin = RF; | |
1919 | ZMin = RF; | |
1920 | ||
1921 | XMax = RL; | |
1922 | YMax = RL; | |
1923 | ZMax = RL; | |
1924 | } | |
1925 | else { | |
1926 | XMin = RL; | |
1927 | YMin = RL; | |
1928 | ZMin = RL; | |
1929 | ||
1930 | XMax = RF; | |
1931 | YMax = RF; | |
1932 | ZMax = RF; | |
1933 | Standard_Integer i, Length; | |
1934 | ||
1935 | Length = MyGroups.Length (); | |
1936 | for (i=1; i<=Length; i++) | |
1937 | if (! (MyGroups.Value (i))->IsEmpty () ) { | |
1938 | (MyGroups.Value (i))->MinMaxValues(Xm, Ym, Zm, XM, YM, ZM); | |
1939 | if (Xm < XMin) XMin = Xm; | |
1940 | if (Ym < YMin) YMin = Ym; | |
1941 | if (Zm < ZMin) ZMin = Zm; | |
1942 | if (XM > XMax) XMax = XM; | |
1943 | if (YM > YMax) YMax = YM; | |
1944 | if (ZM > ZMax) ZMax = ZM; | |
1945 | } | |
1946 | ||
1947 | Length = MyDescendants.Length (); | |
1948 | for (i=1; i<=Length; i++) | |
1949 | if (! ((Graphic3d_Structure *) | |
1950 | (MyDescendants.Value (i)))->IsEmpty () ) { | |
1951 | ((Graphic3d_Structure *) | |
1952 | (MyDescendants.Value (i)))->MinMaxValues (Xm, Ym, Zm, XM, YM, ZM); | |
1953 | ||
1954 | if (Xm < XMin) XMin = Xm; | |
1955 | if (Ym < YMin) YMin = Ym; | |
1956 | if (Zm < ZMin) ZMin = Zm; | |
1957 | if (XM > XMax) XMax = XM; | |
1958 | if (YM > YMax) YMax = YM; | |
1959 | if (ZM > ZMax) ZMax = ZM; | |
1960 | } | |
1961 | ||
1962 | if ((XMin == RL) && (YMin == RL) && | |
1963 | (ZMin == RL) && (XMax == RF) && | |
1964 | (YMax == RF) && (ZMax == RF)) { | |
bbf32d01 | 1965 | // Case impossible as it would mean |
81bba717 | 1966 | // that the structure is empty |
7fd59977 | 1967 | XMin = RF; |
1968 | YMin = RF; | |
1969 | ZMin = RF; | |
1970 | ||
1971 | XMax = RL; | |
1972 | YMax = RL; | |
1973 | ZMax = RL; | |
1974 | } | |
1975 | ||
1976 | } | |
1977 | ||
1978 | } | |
1979 | ||
1980 | void Graphic3d_Structure::Transforms (const TColStd_Array2OfReal& ATrsf, const Standard_Real X, const Standard_Real Y, const Standard_Real Z, Standard_Real& NewX, Standard_Real& NewY, Standard_Real& NewZ) { | |
1981 | ||
1982 | Standard_Real A, B, C, D; | |
1983 | ||
1984 | Standard_Real RL = RealLast (); | |
1985 | Standard_Real RF = RealFirst (); | |
1986 | ||
1987 | if ((X == RF) || (Y == RF) || (Z == RF) || | |
1988 | (X == RL) || (Y == RL) || (Z == RL)) { | |
1989 | NewX = X; | |
1990 | NewY = Y; | |
1991 | NewZ = Z; | |
1992 | } | |
1993 | else { | |
1994 | A = ATrsf (0, 0); | |
1995 | B = ATrsf (0, 1); | |
1996 | C = ATrsf (0, 2); | |
1997 | D = ATrsf (0, 3); | |
1998 | NewX = A * X + B * Y + C * Z + D; | |
1999 | A = ATrsf (1, 0); | |
2000 | B = ATrsf (1, 1); | |
2001 | C = ATrsf (1, 2); | |
2002 | D = ATrsf (1, 3); | |
2003 | NewY = A * X + B * Y + C * Z + D; | |
2004 | A = ATrsf (2, 0); | |
2005 | B = ATrsf (2, 1); | |
2006 | C = ATrsf (2, 2); | |
2007 | D = ATrsf (2, 3); | |
2008 | NewZ = A * X + B * Y + C * Z + D; | |
2009 | } | |
2010 | ||
2011 | } | |
2012 | ||
2013 | Graphic3d_Vector Graphic3d_Structure::Transforms (const TColStd_Array2OfReal& ATrsf, const Graphic3d_Vector& Coord) { | |
2014 | ||
2015 | Standard_Real NewX, NewY, NewZ; | |
2016 | Graphic3d_Vector Result; | |
2017 | ||
2018 | Graphic3d_Structure::Transforms | |
2019 | (ATrsf, Coord.X (), Coord.Y (), Coord.Z (), NewX, NewY, NewZ); | |
2020 | Result.SetCoord (NewX, NewY, NewZ); | |
2021 | ||
2022 | return (Result); | |
2023 | ||
2024 | } | |
2025 | ||
2026 | Graphic3d_Vertex Graphic3d_Structure::Transforms (const TColStd_Array2OfReal& ATrsf, const Graphic3d_Vertex& Coord) { | |
2027 | ||
2028 | Standard_Real NewX, NewY, NewZ; | |
2029 | Graphic3d_Vertex Result; | |
2030 | ||
2031 | Graphic3d_Structure::Transforms | |
2032 | (ATrsf, Coord.X (), Coord.Y (), Coord.Z (), NewX, NewY, NewZ); | |
2033 | Result.SetCoord (NewX, NewY, NewZ); | |
2034 | ||
2035 | return (Result); | |
2036 | ||
2037 | } | |
2038 | ||
2039 | void Graphic3d_Structure::Network (const Handle(Graphic3d_Structure)& AStructure, const Graphic3d_TypeOfConnection AType, Graphic3d_MapOfStructure& ASet) { | |
2040 | ||
2041 | ||
2042 | Graphic3d_MapOfStructure h1; | |
2043 | Graphic3d_MapOfStructure h2; | |
2044 | AStructure->Descendants (h1); | |
2045 | AStructure->Ancestors (h2); | |
2046 | ||
2047 | Graphic3d_MapIteratorOfMapOfStructure IteratorD (h1); | |
2048 | Graphic3d_MapIteratorOfMapOfStructure IteratorA (h2); | |
2049 | ||
2050 | ASet.Add (AStructure); | |
2051 | ||
2052 | // exploration | |
bbf32d01 | 2053 | switch (AType) |
7fd59977 | 2054 | { |
2055 | ||
2056 | case Graphic3d_TOC_DESCENDANT : | |
2057 | while (IteratorD.More ()) { | |
2058 | Graphic3d_Structure::Network | |
2059 | (IteratorD.Key (), AType, ASet); | |
81bba717 | 2060 | // IteratorD.Next () is located on the next structure |
7fd59977 | 2061 | IteratorD.Next (); |
2062 | } | |
2063 | break; | |
2064 | ||
2065 | case Graphic3d_TOC_ANCESTOR : | |
2066 | while (IteratorA.More ()) { | |
2067 | Graphic3d_Structure::Network | |
2068 | (IteratorA.Key (), AType, ASet); | |
bbf32d01 K |
2069 | // IteratorA.Next () is located on the next structure |
2070 | IteratorA.Next (); | |
7fd59977 | 2071 | } |
2072 | break; | |
2073 | } | |
2074 | ||
2075 | } | |
2076 | ||
bbf32d01 | 2077 | void Graphic3d_Structure::PrintNetwork (const Handle(Graphic3d_Structure)& AStructure, const Graphic3d_TypeOfConnection AType) |
7fd59977 | 2078 | { |
2079 | ||
2080 | Graphic3d_MapOfStructure ASet; | |
2081 | ||
2082 | Graphic3d_MapIteratorOfMapOfStructure IteratorASet (ASet); | |
2083 | ||
2084 | Graphic3d_Structure::Network (AStructure, AType, ASet); | |
2085 | ||
2086 | while (IteratorASet.More ()) { | |
2087 | cout << "\tIdent " | |
2088 | << (IteratorASet.Key ())->Identification () << "\n"; | |
2089 | IteratorASet.Next (); | |
2090 | } | |
2091 | cout << flush; | |
2092 | ||
2093 | } | |
2094 | ||
bbf32d01 | 2095 | void Graphic3d_Structure::Update () const |
7fd59977 | 2096 | { |
2097 | ||
2098 | if (IsDeleted ()) return; | |
2099 | ||
2100 | if (MyStructureManager->UpdateMode () == Aspect_TOU_ASAP) | |
2101 | MyStructureManager->Update (); | |
2102 | ||
2103 | } | |
2104 | ||
bbf32d01 | 2105 | void Graphic3d_Structure::UpdateStructure (const Handle(Graphic3d_AspectLine3d)& CTXL, const Handle(Graphic3d_AspectText3d)& CTXT, const Handle(Graphic3d_AspectMarker3d)& CTXM, const Handle(Graphic3d_AspectFillArea3d)& CTXF) |
7fd59977 | 2106 | { |
2107 | ||
2108 | Standard_Real R, G, B; | |
2109 | Standard_Real Rs, Gs, Bs; | |
2110 | Standard_CString AFont; | |
2111 | Standard_Real ASpace; | |
2112 | Standard_Real AnExpansion; | |
2113 | Standard_Real AWidth; | |
2114 | Standard_Real AScale; | |
2115 | Quantity_Color AColor; | |
2116 | Quantity_Color AnIntColor; | |
2117 | Quantity_Color BackIntColor; | |
2118 | Quantity_Color AnEdgeColor; | |
2119 | Aspect_TypeOfLine ALType; | |
2120 | Aspect_TypeOfMarker AMType; | |
2121 | Aspect_InteriorStyle AStyle; | |
2122 | Aspect_TypeOfStyleText AStyleT; | |
2123 | Aspect_TypeOfDisplayText ADisplayType; | |
bbf32d01 | 2124 | Quantity_Color AColorSubTitle; |
7fd59977 | 2125 | Standard_Boolean ATextZoomable; |
2126 | Standard_Real ATextAngle; | |
2127 | OSD_FontAspect ATextFontAspect; | |
2128 | ||
2129 | ||
2130 | CTXL->Values (AColor, ALType, AWidth); | |
2131 | AColor.Values (R, G, B, Quantity_TOC_RGB); | |
2132 | ||
2133 | MyCStructure.ContextLine.Color.r = float (R); | |
2134 | MyCStructure.ContextLine.Color.g = float (G); | |
2135 | MyCStructure.ContextLine.Color.b = float (B); | |
2136 | MyCStructure.ContextLine.LineType = int (ALType); | |
2137 | MyCStructure.ContextLine.Width = float (AWidth); | |
2138 | ||
2139 | CTXM->Values (AColor, AMType, AScale); | |
2140 | AColor.Values (R, G, B, Quantity_TOC_RGB); | |
2141 | ||
2142 | MyCStructure.ContextMarker.Color.r = float (R); | |
2143 | MyCStructure.ContextMarker.Color.g = float (G); | |
2144 | MyCStructure.ContextMarker.Color.b = float (B); | |
2145 | MyCStructure.ContextMarker.MarkerType = int (AMType); | |
2146 | MyCStructure.ContextMarker.Scale = float (AScale); | |
2147 | ||
2148 | CTXT->Values (AColor, AFont, AnExpansion, ASpace,AStyleT,ADisplayType,AColorSubTitle,ATextZoomable,ATextAngle,ATextFontAspect); | |
2149 | AColor.Values (R, G, B, Quantity_TOC_RGB); | |
2150 | AColorSubTitle.Values (Rs, Gs, Bs, Quantity_TOC_RGB); | |
2151 | ||
2152 | MyCStructure.ContextText.Color.r = float (R); | |
2153 | MyCStructure.ContextText.Color.g = float (G); | |
2154 | MyCStructure.ContextText.Color.b = float (B); | |
2155 | MyCStructure.ContextText.Font = (char*) (AFont); | |
2156 | MyCStructure.ContextText.Expan = float (AnExpansion); | |
2157 | MyCStructure.ContextText.Style = int (AStyleT); | |
2158 | MyCStructure.ContextText.DisplayType = int (ADisplayType); | |
2159 | MyCStructure.ContextText.Space = float (ASpace); | |
2160 | MyCStructure.ContextText.ColorSubTitle.r = float (Rs); | |
2161 | MyCStructure.ContextText.ColorSubTitle.g = float (Gs); | |
2162 | MyCStructure.ContextText.ColorSubTitle.b = float (Bs); | |
2163 | MyCStructure.ContextText.TextZoomable = ATextZoomable; | |
2164 | MyCStructure.ContextText.TextAngle = ATextAngle; | |
bbf32d01 | 2165 | MyCStructure.ContextText.TextFontAspect = (int)ATextFontAspect; |
7fd59977 | 2166 | |
2167 | ||
2168 | ||
2169 | CTXF->Values (AStyle, AnIntColor, BackIntColor, AnEdgeColor, ALType, AWidth); | |
2170 | AnIntColor.Values (R, G, B, Quantity_TOC_RGB); | |
2171 | ||
2172 | MyCStructure.ContextFillArea.Style = int (AStyle); | |
2173 | MyCStructure.ContextFillArea.IntColor.r = float (R); | |
2174 | MyCStructure.ContextFillArea.IntColor.g = float (G); | |
2175 | MyCStructure.ContextFillArea.IntColor.b = float (B); | |
2176 | #ifdef OCC1174 | |
2177 | if ( CTXF->Distinguish() ) | |
2178 | BackIntColor.Values( R, G, B, Quantity_TOC_RGB ); | |
2179 | #endif | |
2180 | MyCStructure.ContextFillArea.BackIntColor.r = float( R ); | |
2181 | MyCStructure.ContextFillArea.BackIntColor.g = float( G ); | |
2182 | MyCStructure.ContextFillArea.BackIntColor.b = float( B ); | |
2183 | ||
2184 | // Edges | |
2185 | MyCStructure.ContextFillArea.Edge = CTXF->Edge () ? 1:0; | |
2186 | AnEdgeColor.Values (R, G, B, Quantity_TOC_RGB); | |
2187 | MyCStructure.ContextFillArea.EdgeColor.r = float (R); | |
2188 | MyCStructure.ContextFillArea.EdgeColor.g = float (G); | |
2189 | MyCStructure.ContextFillArea.EdgeColor.b = float (B); | |
2190 | MyCStructure.ContextFillArea.LineType = int (ALType); | |
2191 | MyCStructure.ContextFillArea.Width = float (AWidth); | |
2192 | MyCStructure.ContextFillArea.Hatch = int (CTXF->HatchStyle ()); | |
2193 | #ifdef G003 | |
2194 | Quantity_Ratio ratio; | |
bbf32d01 | 2195 | MyCStructure.ContextFillArea.DegenerationMode = |
7fd59977 | 2196 | int (CTXF->DegenerateModel(ratio)); |
2197 | MyCStructure.ContextFillArea.SkipRatio = float (ratio); | |
2198 | #endif // G003 | |
2199 | ||
2200 | ||
2201 | /*** Front and Back face ***/ | |
2202 | MyCStructure.ContextFillArea.Distinguish = CTXF->Distinguish () ? 1:0; | |
2203 | MyCStructure.ContextFillArea.BackFace = CTXF->BackFace () ? 1:0; | |
2204 | /*** Back Material ***/ | |
2205 | // Light specificity | |
2206 | MyCStructure.ContextFillArea.Back.Shininess = | |
2207 | float ((CTXF->BackMaterial ()).Shininess ()); | |
2208 | MyCStructure.ContextFillArea.Back.Ambient = | |
2209 | float ((CTXF->BackMaterial ()).Ambient ()); | |
2210 | MyCStructure.ContextFillArea.Back.Diffuse = | |
2211 | float ((CTXF->BackMaterial ()).Diffuse ()); | |
2212 | MyCStructure.ContextFillArea.Back.Specular = | |
2213 | float ((CTXF->BackMaterial ()).Specular ()); | |
2214 | MyCStructure.ContextFillArea.Back.Transparency = | |
2215 | float ((CTXF->BackMaterial ()).Transparency ()); | |
2216 | MyCStructure.ContextFillArea.Back.Emission = | |
2217 | float ((CTXF->BackMaterial ()).Emissive ()); | |
2218 | ||
2219 | // Reflection mode | |
2220 | MyCStructure.ContextFillArea.Back.IsAmbient = | |
2221 | ( (CTXF->BackMaterial ()).ReflectionMode (Graphic3d_TOR_AMBIENT) ? 1 : 0 ); | |
2222 | MyCStructure.ContextFillArea.Back.IsDiffuse = | |
2223 | ( (CTXF->BackMaterial ()).ReflectionMode (Graphic3d_TOR_DIFFUSE) ? 1 : 0 ); | |
2224 | MyCStructure.ContextFillArea.Back.IsSpecular = | |
2225 | ( (CTXF->BackMaterial ()).ReflectionMode (Graphic3d_TOR_SPECULAR) ? 1 : 0 ); | |
2226 | MyCStructure.ContextFillArea.Back.IsEmission = | |
2227 | ( (CTXF->BackMaterial ()).ReflectionMode (Graphic3d_TOR_EMISSION) ? 1 : 0 ); | |
2228 | ||
2229 | // Material type | |
2230 | //JR/Hp | |
2231 | const Graphic3d_MaterialAspect ama = CTXF->BackMaterial () ; | |
2232 | Standard_Boolean amt = ama.MaterialType(Graphic3d_MATERIAL_PHYSIC) ; | |
2233 | MyCStructure.ContextFillArea.Back.IsPhysic = ( amt ? 1 : 0 ); | |
2234 | ||
2235 | // Specular color | |
2236 | MyCStructure.ContextFillArea.Back.ColorSpec.r = | |
2237 | float (((CTXF->BackMaterial ()).SpecularColor ()).Red ()); | |
2238 | MyCStructure.ContextFillArea.Back.ColorSpec.g = | |
2239 | float (((CTXF->BackMaterial ()).SpecularColor ()).Green ()); | |
2240 | MyCStructure.ContextFillArea.Back.ColorSpec.b = | |
2241 | float (((CTXF->BackMaterial ()).SpecularColor ()).Blue ()); | |
2242 | ||
2243 | // Ambient color | |
2244 | MyCStructure.ContextFillArea.Back.ColorAmb.r = | |
2245 | float (((CTXF->BackMaterial ()).AmbientColor ()).Red ()); | |
2246 | MyCStructure.ContextFillArea.Back.ColorAmb.g = | |
2247 | float (((CTXF->BackMaterial ()).AmbientColor ()).Green ()); | |
2248 | MyCStructure.ContextFillArea.Back.ColorAmb.b = | |
2249 | float (((CTXF->BackMaterial ()).AmbientColor ()).Blue ()); | |
2250 | ||
2251 | // Diffuse color | |
2252 | MyCStructure.ContextFillArea.Back.ColorDif.r = | |
2253 | float (((CTXF->BackMaterial ()).DiffuseColor ()).Red ()); | |
2254 | MyCStructure.ContextFillArea.Back.ColorDif.g = | |
2255 | float (((CTXF->BackMaterial ()).DiffuseColor ()).Green ()); | |
2256 | MyCStructure.ContextFillArea.Back.ColorDif.b = | |
2257 | float (((CTXF->BackMaterial ()).DiffuseColor ()).Blue ()); | |
2258 | ||
2259 | // Emissive color | |
2260 | MyCStructure.ContextFillArea.Back.ColorEms.r = | |
2261 | float (((CTXF->BackMaterial ()).EmissiveColor ()).Red ()); | |
2262 | MyCStructure.ContextFillArea.Back.ColorEms.g = | |
2263 | float (((CTXF->BackMaterial ()).EmissiveColor ()).Green ()); | |
2264 | MyCStructure.ContextFillArea.Back.ColorEms.b = | |
2265 | float (((CTXF->BackMaterial ()).EmissiveColor ()).Blue ()); | |
2266 | ||
bbf32d01 | 2267 | MyCStructure.ContextFillArea.Back.EnvReflexion = |
7fd59977 | 2268 | float ((CTXF->BackMaterial ()).EnvReflexion()); |
2269 | ||
2270 | /*** Front Material ***/ | |
2271 | // Light specificity | |
2272 | MyCStructure.ContextFillArea.Front.Shininess = | |
2273 | float ((CTXF->FrontMaterial ()).Shininess ()); | |
2274 | MyCStructure.ContextFillArea.Front.Ambient = | |
2275 | float ((CTXF->FrontMaterial ()).Ambient ()); | |
2276 | MyCStructure.ContextFillArea.Front.Diffuse = | |
2277 | float ((CTXF->FrontMaterial ()).Diffuse ()); | |
2278 | MyCStructure.ContextFillArea.Front.Specular = | |
2279 | float ((CTXF->FrontMaterial ()).Specular ()); | |
2280 | MyCStructure.ContextFillArea.Front.Transparency = | |
2281 | float ((CTXF->FrontMaterial ()).Transparency ()); | |
2282 | MyCStructure.ContextFillArea.Front.Emission = | |
2283 | float ((CTXF->FrontMaterial ()).Emissive ()); | |
2284 | ||
2285 | // Reflection mode | |
2286 | MyCStructure.ContextFillArea.Front.IsAmbient = | |
2287 | ( (CTXF->FrontMaterial ()).ReflectionMode (Graphic3d_TOR_AMBIENT) ? 1 : 0 ); | |
2288 | MyCStructure.ContextFillArea.Front.IsDiffuse = | |
2289 | ( (CTXF->FrontMaterial ()).ReflectionMode (Graphic3d_TOR_DIFFUSE) ? 1 : 0 ); | |
2290 | MyCStructure.ContextFillArea.Front.IsSpecular = | |
2291 | ( (CTXF->FrontMaterial ()).ReflectionMode (Graphic3d_TOR_SPECULAR) ? 1 : 0 ); | |
2292 | MyCStructure.ContextFillArea.Front.IsEmission = | |
2293 | ( (CTXF->FrontMaterial ()).ReflectionMode (Graphic3d_TOR_EMISSION) ? 1 : 0 ); | |
2294 | ||
2295 | // Material type | |
2296 | //JR/Hp | |
2297 | const Graphic3d_MaterialAspect amas = CTXF->FrontMaterial () ; | |
2298 | Standard_Boolean amty = amas.MaterialType(Graphic3d_MATERIAL_PHYSIC) ; | |
2299 | MyCStructure.ContextFillArea.Front.IsPhysic = ( amty ? 1 : 0 ); | |
2300 | ||
2301 | // Specular color | |
2302 | MyCStructure.ContextFillArea.Front.ColorSpec.r = | |
2303 | float (((CTXF->FrontMaterial ()).SpecularColor ()).Red ()); | |
2304 | MyCStructure.ContextFillArea.Front.ColorSpec.g = | |
2305 | float (((CTXF->FrontMaterial ()).SpecularColor ()).Green ()); | |
2306 | MyCStructure.ContextFillArea.Front.ColorSpec.b = | |
2307 | float (((CTXF->FrontMaterial ()).SpecularColor ()).Blue ()); | |
2308 | ||
2309 | // Ambient color | |
2310 | MyCStructure.ContextFillArea.Front.ColorAmb.r = | |
2311 | float (((CTXF->FrontMaterial ()).AmbientColor ()).Red ()); | |
2312 | MyCStructure.ContextFillArea.Front.ColorAmb.g = | |
2313 | float (((CTXF->FrontMaterial ()).AmbientColor ()).Green ()); | |
2314 | MyCStructure.ContextFillArea.Front.ColorAmb.b = | |
2315 | float (((CTXF->FrontMaterial ()).AmbientColor ()).Blue ()); | |
2316 | ||
2317 | // Diffuse color | |
2318 | MyCStructure.ContextFillArea.Front.ColorDif.r = | |
2319 | float (((CTXF->FrontMaterial ()).DiffuseColor ()).Red ()); | |
2320 | MyCStructure.ContextFillArea.Front.ColorDif.g = | |
2321 | float (((CTXF->FrontMaterial ()).DiffuseColor ()).Green ()); | |
2322 | MyCStructure.ContextFillArea.Front.ColorDif.b = | |
2323 | float (((CTXF->FrontMaterial ()).DiffuseColor ()).Blue ()); | |
2324 | ||
2325 | // Emissive color | |
2326 | MyCStructure.ContextFillArea.Front.ColorEms.r = | |
2327 | float (((CTXF->FrontMaterial ()).EmissiveColor ()).Red ()); | |
2328 | MyCStructure.ContextFillArea.Front.ColorEms.g = | |
2329 | float (((CTXF->FrontMaterial ()).EmissiveColor ()).Green ()); | |
2330 | MyCStructure.ContextFillArea.Front.ColorEms.b = | |
2331 | float (((CTXF->FrontMaterial ()).EmissiveColor ()).Blue ()); | |
2332 | ||
bbf32d01 | 2333 | MyCStructure.ContextFillArea.Front.EnvReflexion = |
7fd59977 | 2334 | float ((CTXF->FrontMaterial ()).EnvReflexion()); |
2335 | ||
2336 | Handle(Graphic3d_TextureMap) TempTextureMap = CTXF->TextureMap(); | |
2337 | if (! TempTextureMap.IsNull() ) | |
2338 | MyCStructure.ContextFillArea.Texture.TexId = TempTextureMap->TextureId(); | |
2339 | else | |
2340 | MyCStructure.ContextFillArea.Texture.TexId = -1; | |
2341 | ||
2342 | MyCStructure.ContextFillArea.Texture.doTextureMap = CTXF->TextureMapState() ? 1:0; | |
2343 | ||
bbf32d01 | 2344 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |
7fd59977 | 2345 | Standard_Integer aPolyMode; |
2346 | Standard_Real aPolyFactor, aPolyUnits; | |
2347 | CTXF->PolygonOffsets(aPolyMode, aPolyFactor, aPolyUnits); | |
2348 | MyCStructure.ContextFillArea.PolygonOffsetMode = aPolyMode; | |
2349 | MyCStructure.ContextFillArea.PolygonOffsetFactor = aPolyFactor; | |
2350 | MyCStructure.ContextFillArea.PolygonOffsetUnits = aPolyUnits; | |
bbf32d01 | 2351 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |
7fd59977 | 2352 | } |
2353 | ||
2354 | void Graphic3d_Structure::GraphicHighlight (const Aspect_TypeOfHighlightMethod AMethod) { | |
2355 | ||
2356 | Standard_Real XMin, YMin, ZMin, XMax, YMax, ZMax; | |
2357 | Standard_Real R, G, B; | |
2358 | ||
2359 | MyCStructure.highlight = 1; | |
2360 | MyHighlightMethod = AMethod; | |
2361 | ||
bbf32d01 | 2362 | switch (AMethod) |
7fd59977 | 2363 | { |
2364 | case Aspect_TOHM_COLOR : | |
2365 | MyHighlightColor.Values (R, G, B, Quantity_TOC_RGB); | |
2366 | MyGraphicDriver->HighlightColor | |
2367 | (MyCStructure, float (R), float (G), | |
2368 | float (B) , Standard_True); | |
2369 | MyGraphicDriver->NameSetStructure (MyCStructure); | |
2370 | break; | |
2371 | case Aspect_TOHM_BLINK : | |
2372 | MyGraphicDriver->Blink (MyCStructure, Standard_True); | |
2373 | MyGraphicDriver->NameSetStructure (MyCStructure); | |
2374 | break; | |
2375 | case Aspect_TOHM_BOUNDBOX : | |
2376 | if (IsEmpty () || IsInfinite ()) { | |
81bba717 | 2377 | // Empty or infinite structure |
7fd59977 | 2378 | XMin = YMin = ZMin = 0.; |
2379 | XMax = YMax = ZMax = 0.; | |
2380 | } | |
2381 | else { | |
2382 | MinMaxCoord | |
2383 | (XMin, YMin, ZMin, XMax, YMax, ZMax); | |
2384 | } | |
2385 | MyCStructure.BoundBox.Pmin.x = float (XMin); | |
2386 | MyCStructure.BoundBox.Pmin.y = float (YMin); | |
2387 | MyCStructure.BoundBox.Pmin.z = float (ZMin); | |
2388 | MyCStructure.BoundBox.Pmax.x = float (XMax); | |
2389 | MyCStructure.BoundBox.Pmax.y = float (YMax); | |
2390 | MyCStructure.BoundBox.Pmax.z = float (ZMax); | |
2391 | MyHighlightColor.Values (R, G, B, Quantity_TOC_RGB); | |
2392 | MyCStructure.BoundBox.Color.r = float (R); | |
2393 | MyCStructure.BoundBox.Color.g = float (G); | |
2394 | MyCStructure.BoundBox.Color.b = float (B); | |
2395 | MyGraphicDriver->BoundaryBox (MyCStructure, Standard_True); | |
2396 | break; | |
2397 | } | |
2398 | ||
2399 | } | |
2400 | ||
2401 | void Graphic3d_Structure::GraphicTransform (const TColStd_Array2OfReal& AMatrix) { | |
2402 | ||
2403 | Standard_Integer i, j; | |
2404 | ||
2405 | for (i=0; i<=3; i++) | |
2406 | for (j=0; j<=3; j++) | |
2407 | MyCStructure.Transformation[i][j] = float (AMatrix (i, j)); | |
2408 | ||
2409 | MyGraphicDriver->TransformStructure (MyCStructure); | |
2410 | ||
2411 | } | |
2412 | ||
2413 | void Graphic3d_Structure::GraphicUnHighlight () { | |
2414 | ||
2415 | MyCStructure.highlight = 0; | |
2416 | ||
bbf32d01 | 2417 | switch (MyHighlightMethod) |
7fd59977 | 2418 | { |
2419 | case Aspect_TOHM_COLOR : | |
2420 | MyGraphicDriver->HighlightColor | |
2421 | (MyCStructure, 0.0, 0.0, 0.0 , Standard_False); | |
2422 | MyGraphicDriver->NameSetStructure (MyCStructure); | |
2423 | break; | |
2424 | case Aspect_TOHM_BLINK : | |
2425 | MyGraphicDriver->Blink (MyCStructure, Standard_False); | |
2426 | MyGraphicDriver->NameSetStructure (MyCStructure); | |
2427 | break; | |
2428 | case Aspect_TOHM_BOUNDBOX : | |
2429 | MyGraphicDriver->BoundaryBox | |
2430 | (MyCStructure, Standard_False); | |
2431 | MyGraphicDriver->NameSetStructure (MyCStructure); | |
2432 | break; | |
2433 | } | |
2434 | ||
2435 | } | |
2436 | ||
2437 | Graphic3d_TypeOfStructure Graphic3d_Structure::ComputeVisual () const { | |
2438 | ||
2439 | return (MyComputeVisual); | |
2440 | ||
2441 | } | |
2442 | ||
2443 | void Graphic3d_Structure::SetComputeVisual (const Graphic3d_TypeOfStructure AVisual) { | |
2444 | ||
81bba717 | 2445 | // The ComputeVisual is saved only if the structure is |
2446 | // declared TOS_ALL, TOS_WIREFRAME or TOS_SHADING. | |
2447 | // This declaration permits to calculate | |
2448 | // proper representation of the structure calculated by Compute | |
2449 | // instead of passage to TOS_COMPUTED. | |
7fd59977 | 2450 | if (AVisual != Graphic3d_TOS_COMPUTED) |
2451 | MyComputeVisual = AVisual; | |
2452 | ||
2453 | } | |
2454 | ||
2455 | void Graphic3d_Structure::Plot (const Handle(Graphic3d_Plotter)& ) { | |
2456 | ||
2457 | } | |
2458 | ||
2459 | void Graphic3d_Structure::SetManager (const Handle(Graphic3d_StructureManager)& AManager, const Standard_Boolean WithPropagation) { | |
2460 | ||
81bba717 | 2461 | // All connected structures should follow ? |
7fd59977 | 2462 | #ifdef IMPLEMENTED |
2463 | if (WithPropagation) { | |
2464 | Standard_Integer i, Length; | |
2465 | Length = MyDescendants.Length (); | |
2466 | for (i=1; i<=Length; i++) | |
2467 | ((Graphic3d_Structure *) | |
2468 | (MyDescendants.Value (i)))->SetStructureManager (AManager); | |
2469 | ||
2470 | Length = MyAncestors.Length (); | |
2471 | for (i=1; i<=Length; i++) | |
2472 | ((Graphic3d_Structure *) | |
2473 | (MyAncestors.Value (i)))->SetStructureManager (AManager); | |
2474 | } | |
2475 | #endif | |
2476 | ||
81bba717 | 2477 | // change of identification ? |
7fd59977 | 2478 | // MyStructureManager->Remove (Standard_Integer (MyCStructure.Id)); |
2479 | // AManager->NewIdentification (); | |
2480 | // MyCStructure.Id = int (AManager->NewIdentification ()); | |
2481 | ||
2482 | Aspect_TypeOfUpdate UpdateMode = MyStructureManager->UpdateMode (); | |
2483 | Aspect_TypeOfUpdate NewUpdateMode = AManager->UpdateMode (); | |
2484 | MyStructureManager->SetUpdateMode (Aspect_TOU_WAIT); | |
2485 | AManager->SetUpdateMode (Aspect_TOU_WAIT); | |
2486 | ||
2487 | if (MyCStructure.stick) { | |
2488 | MyStructureManager->Erase (this); | |
2489 | AManager->Display (this); | |
2490 | } | |
2491 | ||
2492 | if (MyCStructure.highlight) { | |
2493 | } | |
2494 | ||
2495 | if (MyCStructure.visible) { | |
2496 | MyStructureManager->Invisible (this); | |
2497 | AManager->Visible (this); | |
2498 | } | |
2499 | ||
2500 | if (MyCStructure.pick) { | |
2501 | MyStructureManager->Undetectable (this); | |
2502 | AManager->Detectable (this); | |
2503 | } | |
2504 | ||
2505 | MyStructureManager->SetUpdateMode (UpdateMode); | |
2506 | AManager->SetUpdateMode (NewUpdateMode); | |
2507 | ||
81bba717 | 2508 | // New manager |
7fd59977 | 2509 | MyPtrStructureManager = (void *) AManager.operator->(); |
2510 | ||
2511 | } | |
2512 | ||
2513 | void Graphic3d_Structure::SetHLRValidation (const Standard_Boolean AFlag) { | |
2514 | ||
2515 | MyCStructure.HLRValidation = AFlag ? 1:0; | |
2516 | ||
2517 | } | |
2518 | ||
2519 | Standard_Boolean Graphic3d_Structure::HLRValidation () const { | |
2520 | ||
81bba717 | 2521 | // Hidden parts stored in <me> are valid if : |
2522 | // 1/ the owner is defined. | |
2523 | // 2/ they are not invalid. | |
7fd59977 | 2524 | |
2525 | Standard_Boolean Result = MyOwner != NULL && MyCStructure.HLRValidation != 0; | |
2526 | ||
2527 | return Result; | |
2528 | ||
2529 | } | |
2530 | ||
2531 | Standard_Address Graphic3d_Structure::CStructure () const { | |
2532 | ||
2533 | return Standard_Address (&MyCStructure); | |
2534 | ||
2535 | } |