0024413: Visualization - get rid of projection shift from orthographic camera definition
[occt.git] / src / Graphic3d / Graphic3d_CTexture.hxx
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973c2be1 1// Copyright (c) 1999-2014 OPEN CASCADE SAS
b311480e 2//
973c2be1 3// This file is part of Open CASCADE Technology software library.
b311480e 4//
d5f74e42 5// This library is free software; you can redistribute it and/or modify it under
6// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 7// by the Free Software Foundation, with special exception defined in the file
8// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
9// distribution for complete text of the license and disclaimer of any warranty.
b311480e 10//
973c2be1 11// Alternatively, this file may be used under the terms of Open CASCADE
12// commercial license or contractual agreement.
b311480e 13
7fd59977 14#ifndef _Graphic3d_CTexture_HeaderFile
15#define _Graphic3d_CTexture_HeaderFile
16
bf75be98 17#include <Handle_Graphic3d_TextureMap.hxx>
7fd59977 18#include <Standard_Type.hxx>
bf75be98 19
20class Graphic3d_CTexture
21{
22
23public:
24
25 Graphic3d_CTexture()
26 : doTextureMap (0)
27 {
28 //
29 }
30
31public:
32
33 Handle(Graphic3d_TextureMap) TextureMap; //!< handle to texture
34 int doTextureMap; //!< flag indicates to use texture or not
35
36};
37
7fd59977 38const Handle(Standard_Type)& TYPE(Graphic3d_CTexture);
7fd59977 39
bf75be98 40#endif // Graphic3d_CTexture_HeaderFile