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1 | // Created by: NW,JPB,CAL |
2 | // Copyright (c) 1991-1999 Matra Datavision |
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3 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
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4 | // |
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5 | // This file is part of Open CASCADE Technology software library. |
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6 | // |
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7 | // This library is free software; you can redistribute it and / or modify it |
8 | // under the terms of the GNU Lesser General Public version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
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12 | // |
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13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
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15 | |
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16 | //-Design Declaration of variables specific to the context |
17 | // of tracing of facets 3D |
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18 | |
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19 | //-Warning Ccontext of tracing of facets 3d inherits the context |
20 | // defined by : |
21 | // - the style of the interior of the facet |
22 | // - the style of the facet border |
23 | // - the color |
24 | // Additionally, it has more than one definition of material |
25 | // for internal and external faces. |
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26 | |
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27 | // for the class |
28 | #include <Graphic3d_AspectFillArea3d.ixx> |
29 | |
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30 | #include <Aspect_PolygonOffsetMode.hxx> |
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31 | #include <Standard_Boolean.hxx> |
32 | |
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33 | Graphic3d_AspectFillArea3d::Graphic3d_AspectFillArea3d (): |
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34 | DistinguishModeActive (Standard_False), EdgeModeActive (Standard_False), BackFaceRemovalActive (Standard_False), MyTextureMapState(Standard_False), MyFrontMaterial (), MyBackMaterial () |
35 | { |
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36 | // By default, aspect do not change current polygon offset parameters |
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37 | MyPolygonOffsetMode = Aspect_POM_Fill; |
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38 | MyPolygonOffsetFactor = 1.; |
39 | MyPolygonOffsetUnits = 0.; |
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40 | } |
41 | |
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42 | // (InteriorStyle, InteriorColor, EdgeColor, EdgeLineType, EdgeLineWidth) |
43 | // because AspectFillArea3d inherits AspectFillArea and it is necessary to call |
44 | // initialisation of AspectFillArea with InteriorStyle, InteriorColor, |
45 | // EdgeColor, EdgeLineType and EdgeLineWidth. |
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46 | |
47 | Graphic3d_AspectFillArea3d::Graphic3d_AspectFillArea3d (const Aspect_InteriorStyle InteriorStyle, const Quantity_Color& InteriorColor, const Quantity_Color& EdgeColor, const Aspect_TypeOfLine EdgeLineType, const Standard_Real EdgeLineWidth, const Graphic3d_MaterialAspect& FrontMaterial, const Graphic3d_MaterialAspect& BackMaterial): |
48 | Aspect_AspectFillArea (InteriorStyle, InteriorColor, EdgeColor, EdgeLineType, EdgeLineWidth), DistinguishModeActive (Standard_False), EdgeModeActive (Standard_False), BackFaceRemovalActive (Standard_False), MyTextureMap(), MyTextureMapState(Standard_False), MyFrontMaterial (FrontMaterial), MyBackMaterial (BackMaterial) { |
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49 | // By default, aspect do not change current polygon offset parameters |
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50 | MyPolygonOffsetMode = Aspect_POM_Fill; |
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51 | MyPolygonOffsetFactor = 1.; |
52 | MyPolygonOffsetUnits = 0.; |
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53 | } |
54 | |
55 | void Graphic3d_AspectFillArea3d::SetBackMaterial (const Graphic3d_MaterialAspect& AMaterial) { |
56 | |
57 | MyBackMaterial = AMaterial; |
58 | |
59 | } |
60 | |
61 | void Graphic3d_AspectFillArea3d::SetFrontMaterial (const Graphic3d_MaterialAspect& AMaterial) { |
62 | |
63 | MyFrontMaterial = AMaterial; |
64 | |
65 | } |
66 | |
67 | Graphic3d_MaterialAspect Graphic3d_AspectFillArea3d::BackMaterial () const { |
68 | |
69 | return (MyBackMaterial); |
70 | |
71 | } |
72 | |
73 | Graphic3d_MaterialAspect Graphic3d_AspectFillArea3d::FrontMaterial () const { |
74 | |
75 | return (MyFrontMaterial); |
76 | |
77 | } |
78 | |
79 | void Graphic3d_AspectFillArea3d::AllowBackFace () { |
80 | |
81 | BackFaceRemovalActive = Standard_False; |
82 | |
83 | } |
84 | |
85 | void Graphic3d_AspectFillArea3d::SuppressBackFace () { |
86 | |
87 | BackFaceRemovalActive = Standard_True; |
88 | |
89 | } |
90 | |
91 | Standard_Boolean Graphic3d_AspectFillArea3d::BackFace () const { |
92 | |
93 | return (BackFaceRemovalActive); |
94 | |
95 | } |
96 | |
97 | void Graphic3d_AspectFillArea3d::SetDistinguishOn () { |
98 | |
99 | DistinguishModeActive = Standard_True; |
100 | |
101 | } |
102 | |
103 | void Graphic3d_AspectFillArea3d::SetDistinguishOff () { |
104 | |
105 | DistinguishModeActive = Standard_False; |
106 | |
107 | } |
108 | |
109 | Standard_Boolean Graphic3d_AspectFillArea3d::Distinguish () const { |
110 | |
111 | return (DistinguishModeActive); |
112 | |
113 | } |
114 | |
115 | void Graphic3d_AspectFillArea3d::SetEdgeOn () { |
116 | |
117 | EdgeModeActive = Standard_True; |
118 | |
119 | } |
120 | |
121 | void Graphic3d_AspectFillArea3d::SetEdgeOff () { |
122 | |
123 | EdgeModeActive = Standard_False; |
124 | |
125 | } |
126 | |
127 | |
128 | void Graphic3d_AspectFillArea3d::SetTextureMap(const Handle(Graphic3d_TextureMap)& ATexture) |
129 | { |
130 | MyTextureMap = ATexture; |
131 | } |
132 | |
133 | |
134 | void Graphic3d_AspectFillArea3d::SetTextureMapOn() |
135 | { |
136 | MyTextureMapState = Standard_True; |
137 | } |
138 | |
139 | |
140 | void Graphic3d_AspectFillArea3d::SetTextureMapOff() |
141 | { |
142 | MyTextureMapState = Standard_False; |
143 | } |
144 | |
145 | |
146 | Standard_Boolean Graphic3d_AspectFillArea3d::Edge () const { |
147 | |
148 | return (EdgeModeActive); |
149 | |
150 | } |
151 | |
152 | |
153 | Handle(Graphic3d_TextureMap) Graphic3d_AspectFillArea3d::TextureMap() const |
154 | { |
155 | return MyTextureMap; |
156 | } |
157 | |
158 | |
159 | Standard_Boolean Graphic3d_AspectFillArea3d::TextureMapState() const |
160 | { |
161 | return MyTextureMapState; |
162 | } |
163 | |
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164 | void Graphic3d_AspectFillArea3d::SetPolygonOffsets(const Standard_Integer aMode, |
165 | const Standard_ShortReal aFactor, |
166 | const Standard_ShortReal aUnits) { |
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167 | MyPolygonOffsetMode = ( aMode & Aspect_POM_Mask ); |
168 | MyPolygonOffsetFactor = aFactor; |
169 | MyPolygonOffsetUnits = aUnits; |
170 | } |
171 | |
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172 | void Graphic3d_AspectFillArea3d::PolygonOffsets(Standard_Integer& aMode, |
173 | Standard_ShortReal& aFactor, |
174 | Standard_ShortReal& aUnits) const { |
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175 | aMode = MyPolygonOffsetMode; |
176 | aFactor = MyPolygonOffsetFactor; |
177 | aUnits = MyPolygonOffsetUnits; |
178 | } |
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179 | |
180 | void Graphic3d_AspectFillArea3d::SetShaderProgram (const Handle(Graphic3d_ShaderProgram)& theProgram) |
181 | { |
182 | MyShaderProgram = theProgram; |
183 | } |
184 | |
185 | const Handle(Graphic3d_ShaderProgram)& Graphic3d_AspectFillArea3d::ShaderProgram() const |
186 | { |
187 | return MyShaderProgram; |
188 | } |