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1 | // Created on: 1995-11-28 |
2 | // Created by: Jean-Pierre COMBE |
3 | // Copyright (c) 1995-1999 Matra Datavision |
4 | // Copyright (c) 1999-2012 OPEN CASCADE SAS |
5 | // |
6 | // The content of this file is subject to the Open CASCADE Technology Public |
7 | // License Version 6.5 (the "License"). You may not use the content of this file |
8 | // except in compliance with the License. Please obtain a copy of the License |
9 | // at http://www.opencascade.org and read it completely before using this file. |
10 | // |
11 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
12 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
13 | // |
14 | // The Original Code and all software distributed under the License is |
15 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
16 | // Initial Developer hereby disclaims all such warranties, including without |
17 | // limitation, any warranties of merchantability, fitness for a particular |
18 | // purpose or non-infringement. Please see the License for the specific terms |
19 | // and conditions governing the rights and limitations under the License. |
20 | |
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21 | |
22 | |
23 | #include <DsgPrs_PerpenPresentation.ixx> |
24 | |
25 | #include <gp_Lin.hxx> |
26 | #include <gp_Dir.hxx> |
27 | #include <ElCLib.hxx> |
28 | #include <gce_MakeLin.hxx> |
29 | #include <gce_MakeDir.hxx> |
30 | #include <Geom_CartesianPoint.hxx> |
31 | #include <Graphic3d_Group.hxx> |
32 | #include <Prs3d_Arrow.hxx> |
33 | #include <Prs3d_Text.hxx> |
34 | #include <Prs3d_ArrowAspect.hxx> |
35 | #include <Prs3d_LineAspect.hxx> |
36 | #include <Prs3d_TextAspect.hxx> |
37 | #include <Prs3d_PointAspect.hxx> |
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38 | #include <Prs3d_DimensionAspect.hxx> |
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39 | #include <TCollection_AsciiString.hxx> |
40 | #include <Graphic3d_AspectLine3d.hxx> |
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41 | #include <Graphic3d_ArrayOfSegments.hxx> |
42 | #include <Graphic3d_ArrayOfPolylines.hxx> |
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43 | |
44 | #include <StdPrs_Point.hxx> |
45 | |
46 | void DsgPrs_PerpenPresentation::Add (const Handle(Prs3d_Presentation)& aPresentation, |
47 | const Handle(Prs3d_Drawer)& aDrawer, |
48 | const gp_Pnt& pAx1, |
49 | const gp_Pnt& pAx2, |
50 | const gp_Pnt& pnt1, |
51 | const gp_Pnt& pnt2, |
52 | const gp_Pnt& OffsetPoint, |
53 | const Standard_Boolean intOut1, |
54 | const Standard_Boolean intOut2) |
55 | { |
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56 | Handle(Prs3d_DimensionAspect) LA = aDrawer->DimensionAspect(); |
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57 | LA->LineAspect()->SetTypeOfLine(Aspect_TOL_SOLID); // ou DOT ou DOTDASH |
58 | Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(LA->LineAspect()->Aspect()); |
59 | |
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60 | // segments |
61 | Handle(Graphic3d_ArrayOfPrimitives) aPrims = new Graphic3d_ArrayOfPolylines(6,2); |
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62 | |
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63 | aPrims->AddBound(3); |
64 | aPrims->AddVertex(OffsetPoint); |
65 | aPrims->AddVertex(pAx1); |
66 | aPrims->AddVertex(pAx2); |
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67 | |
68 | // Symbol |
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69 | gp_Vec vec1(gce_MakeDir(OffsetPoint,pAx1)); |
70 | gp_Vec vec2(gce_MakeDir(OffsetPoint,pAx2)); |
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71 | vec1 *= .2 * OffsetPoint.Distance(pAx1); |
72 | vec2 *= .2 * OffsetPoint.Distance(pAx2); |
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73 | |
74 | gp_Pnt pAx11 = OffsetPoint.Translated(vec1); |
75 | gp_Pnt pAx22 = OffsetPoint.Translated(vec2); |
76 | gp_Pnt p_symb = pAx22.Translated(vec1); |
77 | |
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78 | aPrims->AddBound(3); |
79 | aPrims->AddVertex(pAx11); |
80 | aPrims->AddVertex(p_symb); |
81 | aPrims->AddVertex(pAx22); |
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82 | |
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83 | Prs3d_Root::CurrentGroup(aPresentation)->AddPrimitiveArray(aPrims); |
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84 | |
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85 | // points attache |
86 | if (intOut1 || intOut2) |
87 | { |
88 | LA->LineAspect()->SetTypeOfLine(Aspect_TOL_DOT); // ou DOT ou DOTDASH |
89 | Prs3d_Root::NewGroup(aPresentation); |
90 | Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(LA->LineAspect()->Aspect()); |
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91 | |
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92 | if (intOut1) { |
93 | aPrims = new Graphic3d_ArrayOfSegments(2); |
94 | aPrims->AddVertex(pAx1); |
95 | aPrims->AddVertex(pnt1); |
96 | Prs3d_Root::CurrentGroup(aPresentation)->AddPrimitiveArray(aPrims); |
97 | } |
98 | if (intOut2) { |
99 | aPrims = new Graphic3d_ArrayOfSegments(2); |
100 | aPrims->AddVertex(pAx2); |
101 | aPrims->AddVertex(pnt2); |
102 | Prs3d_Root::CurrentGroup(aPresentation)->AddPrimitiveArray(aPrims); |
103 | } |
104 | } |
105 | } |