0027234: Code duplication: Convert_CompBezierCurvesToBSplineCurve* in ShapeConstruct
[occt.git] / src / Convert / Convert_SphereToBSplineSurface.hxx
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42cf5bc1 1// Created on: 1991-10-10
2// Created by: Jean Claude VAUTHIER
3// Copyright (c) 1991-1999 Matra Datavision
4// Copyright (c) 1999-2014 OPEN CASCADE SAS
5//
6// This file is part of Open CASCADE Technology software library.
7//
8// This library is free software; you can redistribute it and/or modify it under
9// the terms of the GNU Lesser General Public License version 2.1 as published
10// by the Free Software Foundation, with special exception defined in the file
11// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12// distribution for complete text of the license and disclaimer of any warranty.
13//
14// Alternatively, this file may be used under the terms of Open CASCADE
15// commercial license or contractual agreement.
16
17#ifndef _Convert_SphereToBSplineSurface_HeaderFile
18#define _Convert_SphereToBSplineSurface_HeaderFile
19
20#include <Standard.hxx>
21#include <Standard_DefineAlloc.hxx>
22#include <Standard_Handle.hxx>
23
24#include <Convert_ElementarySurfaceToBSplineSurface.hxx>
25#include <Standard_Real.hxx>
26#include <Standard_Boolean.hxx>
27class Standard_DomainError;
28class gp_Sphere;
29
30
31
32//! This algorithm converts a bounded Sphere into a rational
33//! B-spline surface. The sphere is a Sphere from package gp.
34//! The parametrization of the sphere is
35//! P (U, V) = Loc + Radius * Sin(V) * Zdir +
36//! Radius * Cos(V) * (Cos(U)*Xdir + Sin(U)*Ydir)
37//! where Loc is the center of the sphere Xdir, Ydir and Zdir are the
38//! normalized directions of the local cartesian coordinate system of
39//! the sphere. The parametrization range is U [0, 2PI] and
40//! V [-PI/2, PI/2].
41//! KeyWords :
42//! Convert, Sphere, BSplineSurface.
43class Convert_SphereToBSplineSurface : public Convert_ElementarySurfaceToBSplineSurface
44{
45public:
46
47 DEFINE_STANDARD_ALLOC
48
49
50
51 //! The equivalent B-spline surface as the same orientation as the
52 //! sphere in the U and V parametric directions.
53 //!
54 //! Raised if U1 = U2 or U1 = U2 + 2.0 * Pi
55 //! Raised if V1 = V2.
56 Standard_EXPORT Convert_SphereToBSplineSurface(const gp_Sphere& Sph, const Standard_Real U1, const Standard_Real U2, const Standard_Real V1, const Standard_Real V2);
57
58
59 //! The equivalent B-spline surface as the same orientation
60 //! as the sphere in the U and V parametric directions.
61 //!
62 //! Raised if UTrim = True and Param1 = Param2 or
63 //! Param1 = Param2 + 2.0 * Pi
64 //! Raised if UTrim = False and Param1 = Param2
65 Standard_EXPORT Convert_SphereToBSplineSurface(const gp_Sphere& Sph, const Standard_Real Param1, const Standard_Real Param2, const Standard_Boolean UTrim = Standard_True);
66
67
68 //! The equivalent B-spline surface as the same orientation
69 //! as the sphere in the U and V parametric directions.
70 Standard_EXPORT Convert_SphereToBSplineSurface(const gp_Sphere& Sph);
71
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74
75protected:
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81private:
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86
87};
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94
95#endif // _Convert_SphereToBSplineSurface_HeaderFile