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1 | // Created on: 1991-10-10 |
2 | // Created by: Jean Claude VAUTHIER |
3 | // Copyright (c) 1991-1999 Matra Datavision |
4 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
5 | // |
6 | // This file is part of Open CASCADE Technology software library. |
7 | // |
8 | // This library is free software; you can redistribute it and/or modify it under |
9 | // the terms of the GNU Lesser General Public License version 2.1 as published |
10 | // by the Free Software Foundation, with special exception defined in the file |
11 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
12 | // distribution for complete text of the license and disclaimer of any warranty. |
13 | // |
14 | // Alternatively, this file may be used under the terms of Open CASCADE |
15 | // commercial license or contractual agreement. |
16 | |
17 | #ifndef _Convert_SphereToBSplineSurface_HeaderFile |
18 | #define _Convert_SphereToBSplineSurface_HeaderFile |
19 | |
20 | #include <Standard.hxx> |
21 | #include <Standard_DefineAlloc.hxx> |
22 | #include <Standard_Handle.hxx> |
23 | |
24 | #include <Convert_ElementarySurfaceToBSplineSurface.hxx> |
25 | #include <Standard_Real.hxx> |
26 | #include <Standard_Boolean.hxx> |
27 | class Standard_DomainError; |
28 | class gp_Sphere; |
29 | |
30 | |
31 | |
32 | //! This algorithm converts a bounded Sphere into a rational |
33 | //! B-spline surface. The sphere is a Sphere from package gp. |
34 | //! The parametrization of the sphere is |
35 | //! P (U, V) = Loc + Radius * Sin(V) * Zdir + |
36 | //! Radius * Cos(V) * (Cos(U)*Xdir + Sin(U)*Ydir) |
37 | //! where Loc is the center of the sphere Xdir, Ydir and Zdir are the |
38 | //! normalized directions of the local cartesian coordinate system of |
39 | //! the sphere. The parametrization range is U [0, 2PI] and |
40 | //! V [-PI/2, PI/2]. |
41 | //! KeyWords : |
42 | //! Convert, Sphere, BSplineSurface. |
43 | class Convert_SphereToBSplineSurface : public Convert_ElementarySurfaceToBSplineSurface |
44 | { |
45 | public: |
46 | |
47 | DEFINE_STANDARD_ALLOC |
48 | |
49 | |
50 | |
51 | //! The equivalent B-spline surface as the same orientation as the |
52 | //! sphere in the U and V parametric directions. |
53 | //! |
54 | //! Raised if U1 = U2 or U1 = U2 + 2.0 * Pi |
55 | //! Raised if V1 = V2. |
56 | Standard_EXPORT Convert_SphereToBSplineSurface(const gp_Sphere& Sph, const Standard_Real U1, const Standard_Real U2, const Standard_Real V1, const Standard_Real V2); |
57 | |
58 | |
59 | //! The equivalent B-spline surface as the same orientation |
60 | //! as the sphere in the U and V parametric directions. |
61 | //! |
62 | //! Raised if UTrim = True and Param1 = Param2 or |
63 | //! Param1 = Param2 + 2.0 * Pi |
64 | //! Raised if UTrim = False and Param1 = Param2 |
65 | Standard_EXPORT Convert_SphereToBSplineSurface(const gp_Sphere& Sph, const Standard_Real Param1, const Standard_Real Param2, const Standard_Boolean UTrim = Standard_True); |
66 | |
67 | |
68 | //! The equivalent B-spline surface as the same orientation |
69 | //! as the sphere in the U and V parametric directions. |
70 | Standard_EXPORT Convert_SphereToBSplineSurface(const gp_Sphere& Sph); |
71 | |
72 | |
73 | |
74 | |
75 | protected: |
76 | |
77 | |
78 | |
79 | |
80 | |
81 | private: |
82 | |
83 | |
84 | |
85 | |
86 | |
87 | }; |
88 | |
89 | |
90 | |
91 | |
92 | |
93 | |
94 | |
95 | #endif // _Convert_SphereToBSplineSurface_HeaderFile |