0028966: Coding Rules - remove Adaptor2d_HCurve2d, Adaptor3d_HCurve and Adaptor3d_HSu...
[occt.git] / src / BRepBlend / BRepBlend_SurfPointConstRadInv.cxx
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b311480e 1// Created on: 1997-02-12
2// Created by: Laurent BOURESCHE
3// Copyright (c) 1997-1999 Matra Datavision
973c2be1 4// Copyright (c) 1999-2014 OPEN CASCADE SAS
b311480e 5//
973c2be1 6// This file is part of Open CASCADE Technology software library.
b311480e 7//
d5f74e42 8// This library is free software; you can redistribute it and/or modify it under
9// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 10// by the Free Software Foundation, with special exception defined in the file
11// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12// distribution for complete text of the license and disclaimer of any warranty.
b311480e 13//
973c2be1 14// Alternatively, this file may be used under the terms of Open CASCADE
15// commercial license or contractual agreement.
7fd59977 16
42cf5bc1 17
c22b52d6 18#include <Adaptor3d_Curve.hxx>
19#include <Adaptor3d_Surface.hxx>
42cf5bc1 20#include <BRepBlend_SurfPointConstRadInv.hxx>
21#include <gp_Pnt.hxx>
22#include <math_Matrix.hxx>
7fd59977 23
24//=======================================================================
25//function : BRepBlend_SurfPointConstRadInv
26//purpose :
27//=======================================================================
7fd59977 28BRepBlend_SurfPointConstRadInv::BRepBlend_SurfPointConstRadInv
c22b52d6 29(const Handle(Adaptor3d_Surface)& S,
30 const Handle(Adaptor3d_Curve)& C)
d533dafb 31: surf(S),
32 curv(C),
33 ray(0.0),
34 choix(0)
7fd59977 35{
36}
37
38//=======================================================================
39//function : Set
40//purpose :
41//=======================================================================
42
43void BRepBlend_SurfPointConstRadInv::Set(const Standard_Real R,
44 const Standard_Integer Choix)
45{
46 choix = Choix;
47 switch (choix) {
48 case 1:
49 case 2:
50 {
51 ray = -Abs(R);
52 }
53 break;
54 case 3:
55 case 4:
56 {
57 ray = Abs(R);
58 }
59 break;
60 default:
61 {
62 ray = -Abs(R);
63 }
64 }
65}
66
67//=======================================================================
68//function : NbEquations
69//purpose :
70//=======================================================================
71
72Standard_Integer BRepBlend_SurfPointConstRadInv::NbEquations() const
73{
74 return 3;
75}
76
77//=======================================================================
78//function : Value
79//purpose :
80//=======================================================================
81
82Standard_Boolean BRepBlend_SurfPointConstRadInv::Value(const math_Vector& X,
83 math_Vector& F)
84{
85 Standard_Real theD,norm,unsurnorm;
86 gp_Pnt ptcur,pts;
87 gp_Vec d1cur(0.,0.,0.),d1u(0.,0.,0.),d1v(0.,0.,0.);
88 gp_XYZ nplan(0.,0.,0.),ns(0.,0.,0.),ref(0.,0.,0.);
89 curv->D1(X(1),ptcur,d1cur);
90 nplan = d1cur.Normalized().XYZ();
91// theD = -(nplan.Dot(ptcur.XYZ()));
92 gp_XYZ ptcurXYZ(ptcur.XYZ());
93 theD = nplan.Dot(ptcurXYZ) ;
94 theD = theD * (-1.) ;
95
96 surf->D1(X(2),X(3),pts,d1u,d1v);
97 F(1) = nplan.Dot(point.XYZ()) + theD;
98 F(2) = nplan.Dot(pts.XYZ()) + theD;
99 ns = d1u.Crossed(d1v).XYZ();
100 norm = nplan.Crossed(ns).Modulus();
101 unsurnorm = 1./norm;
102 ns.SetLinearForm(nplan.Dot(ns),nplan, -1.,ns);
103 ns.Multiply(unsurnorm);
104 ref = pts.XYZ() - point.XYZ();
105 ref.SetLinearForm(ray,ns,ref);
106 F(3) = ref.SquareModulus() - ray*ray;
107 return Standard_True;
108}
109
110//=======================================================================
111//function : Derivatives
112//purpose :
113//=======================================================================
114
115Standard_Boolean BRepBlend_SurfPointConstRadInv::Derivatives(const math_Vector& X,
116 math_Matrix& D)
117{
118 gp_Pnt ptcur,pts;
119 gp_Vec d1cur,d2cur,nplan,dnplan,d1u,d1v,d2u,d2v,duv;
120 Standard_Real theD, dtheD, normd1cur, unsurnormd1cur;
121
122 curv->D2(X(1),ptcur,d1cur,d2cur);
123 normd1cur = d1cur.Magnitude();
124 unsurnormd1cur = 1./normd1cur;
125 nplan = unsurnormd1cur * d1cur;
126// theD = -(nplan.XYZ().Dot(ptcur.XYZ()));
127 gp_XYZ nplanXYZ(nplan.XYZ());
128 gp_XYZ ptcurXYZ(ptcur.XYZ());
129 theD = nplanXYZ.Dot(ptcurXYZ) ;
130 theD = theD * (-1.) ;
131
132 dnplan.SetLinearForm(-nplan.Dot(d2cur),nplan,d2cur);
133 dnplan.Multiply(unsurnormd1cur);
134 dtheD = - nplan.XYZ().Dot(d1cur.XYZ()) - dnplan.XYZ().Dot(ptcur.XYZ());
135 D(1,1) = dnplan.XYZ().Dot(point.XYZ()) + dtheD;
136 D(1,2) = D(1,3) = 0.;
137 surf->D2(X(2),X(3),pts,d1u,d1v,d2u,d2v,duv);
138 D(2,1) = dnplan.XYZ().Dot(pts.XYZ()) + dtheD;
139 D(2,2) = nplan.Dot(d1u);
140 D(2,3) = nplan.Dot(d1v);
141
142 gp_Vec nsurf = d1u.Crossed(d1v);
143 gp_Vec dunsurf = d2u.Crossed(d1v).Added(d1u.Crossed(duv));
144 gp_Vec dvnsurf = d1u.Crossed(d2v).Added(duv.Crossed(d1v));
145
146 gp_Vec nplancrosnsurf = nplan.Crossed(nsurf);
147 gp_Vec dwnplancrosnsurf = dnplan.Crossed(nsurf);
148 gp_Vec dunplancrosnsurf = nplan.Crossed(dunsurf);
149 gp_Vec dvnplancrosnsurf = nplan.Crossed(dvnsurf);
150
151 Standard_Real norm2 = nplancrosnsurf.SquareMagnitude();
152 Standard_Real norm = sqrt(norm2);
153 Standard_Real unsurnorm = 1./norm;
154 Standard_Real raysurnorm = ray*unsurnorm;
155 Standard_Real unsurnorm2 = unsurnorm * unsurnorm;
156 Standard_Real raysurnorm2 = ray*unsurnorm2;
157 Standard_Real dwnorm = unsurnorm*nplancrosnsurf.Dot(dwnplancrosnsurf);
158 Standard_Real dunorm = unsurnorm*nplancrosnsurf.Dot(dunplancrosnsurf);
159 Standard_Real dvnorm = unsurnorm*nplancrosnsurf.Dot(dvnplancrosnsurf);
160
161 Standard_Real nplandotnsurf = nplan.Dot(nsurf);
162 Standard_Real dwnplandotnsurf = dnplan.Dot(nsurf);
163 Standard_Real dunplandotnsurf = nplan.Dot(dunsurf);
164 Standard_Real dvnplandotnsurf = nplan.Dot(dvnsurf);
165
166 gp_Vec temp,dwtemp,dutemp,dvtemp;
167 temp.SetLinearForm(nplandotnsurf,nplan,-1.,nsurf);
168 dwtemp.SetLinearForm(nplandotnsurf,dnplan,dwnplandotnsurf,nplan);
169 dutemp.SetLinearForm(dunplandotnsurf,nplan,-1.,dunsurf);
170 dvtemp.SetLinearForm(dvnplandotnsurf,nplan,-1.,dvnsurf);
171
172 gp_Vec ref,dwref,duref,dvref,corde(point,pts);
173 ref.SetLinearForm(raysurnorm,temp,corde);
174 dwref.SetLinearForm(raysurnorm,dwtemp,-raysurnorm2*dwnorm,temp);
175 duref.SetLinearForm(raysurnorm,dutemp,-raysurnorm2*dunorm,temp,d1u);
176 dvref.SetLinearForm(raysurnorm,dvtemp,-raysurnorm2*dvnorm,temp,d1v);
177
178 ref.Add(ref);
179 D(3,1) = ref.Dot(dwref);
180 D(3,2) = ref.Dot(duref);
181 D(3,3) = ref.Dot(dvref);
182
183 return Standard_True;
184}
185
186//=======================================================================
187//function : Values
188//purpose :
189//=======================================================================
190
191Standard_Boolean BRepBlend_SurfPointConstRadInv::Values(const math_Vector& X,
192 math_Vector& F,
193 math_Matrix& D)
194{
195 gp_Pnt ptcur,pts;
196 gp_Vec d1cur,d2cur,nplan,dnplan,d1u,d1v,d2u,d2v,duv;
197 Standard_Real theD, dtheD, normd1cur, unsurnormd1cur;
198
199 curv->D2(X(1),ptcur,d1cur,d2cur);
200 surf->D2(X(2),X(3),pts,d1u,d1v,d2u,d2v,duv);
201 normd1cur = d1cur.Magnitude();
202 unsurnormd1cur = 1./normd1cur;
203 nplan = unsurnormd1cur * d1cur;
204// theD = -(nplan.XYZ().Dot(ptcur.XYZ()));
205 gp_XYZ nplanXYZ(nplan.XYZ());
206 gp_XYZ ptcurXYZ(ptcur.XYZ());
207 theD = nplanXYZ.Dot(ptcurXYZ) ;
208 theD = theD * (-1.) ;
209
210 F(1) = nplan.XYZ().Dot(point.XYZ()) + theD;
211 F(2) = nplan.XYZ().Dot(pts.XYZ()) + theD;
212
213 dnplan.SetLinearForm(-nplan.Dot(d2cur),nplan,d2cur);
214 dnplan.Multiply(unsurnormd1cur);
215 dtheD = - nplan.XYZ().Dot(d1cur.XYZ()) - dnplan.XYZ().Dot(ptcur.XYZ());
216 D(1,1) = dnplan.XYZ().Dot(point.XYZ()) + dtheD;
217 D(1,2) = D(1,3) = 0.;
218 D(2,1) = dnplan.XYZ().Dot(pts.XYZ()) + dtheD;
219 D(2,2) = nplan.Dot(d1u);
220 D(2,3) = nplan.Dot(d1v);
221
222 gp_Vec nsurf = d1u.Crossed(d1v);
223 gp_Vec dunsurf = d2u.Crossed(d1v).Added(d1u.Crossed(duv));
224 gp_Vec dvnsurf = d1u.Crossed(d2v).Added(duv.Crossed(d1v));
225
226 gp_Vec nplancrosnsurf = nplan.Crossed(nsurf);
227 gp_Vec dwnplancrosnsurf = dnplan.Crossed(nsurf);
228 gp_Vec dunplancrosnsurf = nplan.Crossed(dunsurf);
229 gp_Vec dvnplancrosnsurf = nplan.Crossed(dvnsurf);
230
231 Standard_Real norm2 = nplancrosnsurf.SquareMagnitude();
232 Standard_Real norm = sqrt(norm2);
233 Standard_Real unsurnorm = 1./norm;
234 Standard_Real raysurnorm = ray*unsurnorm;
235 Standard_Real unsurnorm2 = unsurnorm * unsurnorm;
236 Standard_Real raysurnorm2 = ray*unsurnorm2;
237 Standard_Real dwnorm = unsurnorm*nplancrosnsurf.Dot(dwnplancrosnsurf);
238 Standard_Real dunorm = unsurnorm*nplancrosnsurf.Dot(dunplancrosnsurf);
239 Standard_Real dvnorm = unsurnorm*nplancrosnsurf.Dot(dvnplancrosnsurf);
240
241 Standard_Real nplandotnsurf = nplan.Dot(nsurf);
242 Standard_Real dwnplandotnsurf = dnplan.Dot(nsurf);
243 Standard_Real dunplandotnsurf = nplan.Dot(dunsurf);
244 Standard_Real dvnplandotnsurf = nplan.Dot(dvnsurf);
245
246 gp_Vec temp,dwtemp,dutemp,dvtemp;
247 temp.SetLinearForm(nplandotnsurf,nplan,-1.,nsurf);
248 dwtemp.SetLinearForm(nplandotnsurf,dnplan,dwnplandotnsurf,nplan);
249 dutemp.SetLinearForm(dunplandotnsurf,nplan,-1.,dunsurf);
250 dvtemp.SetLinearForm(dvnplandotnsurf,nplan,-1.,dvnsurf);
251
252 gp_Vec ref,dwref,duref,dvref,corde(point,pts);
253 ref.SetLinearForm(raysurnorm,temp,corde);
254 F(3) = ref.SquareMagnitude() - ray*ray;
255 dwref.SetLinearForm(raysurnorm,dwtemp,-raysurnorm2*dwnorm,temp);
256 duref.SetLinearForm(raysurnorm,dutemp,-raysurnorm2*dunorm,temp,d1u);
257 dvref.SetLinearForm(raysurnorm,dvtemp,-raysurnorm2*dvnorm,temp,d1v);
258
259 ref.Add(ref);
260 D(3,1) = ref.Dot(dwref);
261 D(3,2) = ref.Dot(duref);
262 D(3,3) = ref.Dot(dvref);
263
264 return Standard_True;
265}
266
267//=======================================================================
268//function : Set
269//purpose :
270//=======================================================================
271
272void BRepBlend_SurfPointConstRadInv::Set(const gp_Pnt& P)
273{
274 point = P;
275}
276
277//=======================================================================
278//function : GetTolerance
279//purpose :
280//=======================================================================
281
282void BRepBlend_SurfPointConstRadInv::GetTolerance(math_Vector& Tolerance,
283 const Standard_Real Tol) const
284{
285 Tolerance(1) = curv->Resolution(Tol);
286 Tolerance(2) = surf->UResolution(Tol);
287 Tolerance(3) = surf->VResolution(Tol);
288}
289
290//=======================================================================
291//function : GetBounds
292//purpose :
293//=======================================================================
294
295void BRepBlend_SurfPointConstRadInv::GetBounds(math_Vector& InfBound,
296 math_Vector& SupBound) const
297{
298 InfBound(1) = curv->FirstParameter();
299 SupBound(1) = curv->LastParameter();
300 InfBound(2) = surf->FirstUParameter();
301 SupBound(2) = surf->LastUParameter();
302 InfBound(3) = surf->FirstVParameter();
303 SupBound(3) = surf->LastVParameter();
304}
305
306//=======================================================================
307//function : IsSolution
308//purpose :
309//=======================================================================
310
311Standard_Boolean BRepBlend_SurfPointConstRadInv::IsSolution(const math_Vector& Sol,
312 const Standard_Real Tol)
313{
314 math_Vector valsol(1,3);
315 Value(Sol,valsol);
316 if (Abs(valsol(1)) <= Tol &&
317 Abs(valsol(2)) <= Tol &&
318 Abs(valsol(3)) <= 2*Tol*Abs(ray) ) {
319 return Standard_True;
320 }
321 return Standard_False;
322}
323
324