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1 | // Copyright (c) 2016-2019 OPEN CASCADE SAS |
2 | // |
3 | // This file is part of Open CASCADE Technology software library. |
4 | // |
5 | // This library is free software; you can redistribute it and/or modify it under |
6 | // the terms of the GNU Lesser General Public License version 2.1 as published |
7 | // by the Free Software Foundation, with special exception defined in the file |
8 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
9 | // distribution for complete text of the license and disclaimer of any warranty. |
10 | // |
11 | // Alternatively, this file may be used under the terms of Open CASCADE |
12 | // commercial license or contractual agreement. |
13 | |
14 | #ifndef _Aspect_Touch_HeaderFile |
15 | #define _Aspect_Touch_HeaderFile |
16 | |
17 | #include <NCollection_Vec2.hxx> |
18 | #include <Standard_Boolean.hxx> |
19 | #include <Standard_Real.hxx> |
20 | |
21 | //! Structure holding touch position - original and current location. |
22 | class Aspect_Touch |
23 | { |
24 | public: |
25 | |
26 | NCollection_Vec2<Standard_Real> From; //!< original touch position |
27 | NCollection_Vec2<Standard_Real> To; //!< current touch position |
28 | Standard_Boolean IsPreciseDevice; //!< precise device input (e.g. mouse cursor, NOT emulated from touch screen) |
29 | |
30 | //! Return values delta. |
31 | NCollection_Vec2<Standard_Real> Delta() const { return To - From; } |
32 | |
33 | //! Empty constructor |
34 | Aspect_Touch() |
35 | : From (0.0, 0.0), To (0.0, 0.0), IsPreciseDevice (false) {} |
36 | |
37 | //! Constructor with initialization. |
38 | Aspect_Touch (const NCollection_Vec2<Standard_Real>& thePnt, |
39 | Standard_Boolean theIsPreciseDevice) |
40 | : From (thePnt), To (thePnt), IsPreciseDevice (theIsPreciseDevice) {} |
41 | |
42 | //! Constructor with initialization. |
43 | Aspect_Touch (Standard_Real theX, Standard_Real theY, |
44 | Standard_Boolean theIsPreciseDevice) |
45 | : From (theX, theY), To (theX, theY), IsPreciseDevice (theIsPreciseDevice) {} |
46 | |
47 | }; |
48 | |
49 | #endif // _Aspect_Touch_HeaderFile |