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1 | // Copyright (c) 1999-2012 OPEN CASCADE SAS |
2 | // |
3 | // The content of this file is subject to the Open CASCADE Technology Public |
4 | // License Version 6.5 (the "License"). You may not use the content of this file |
5 | // except in compliance with the License. Please obtain a copy of the License |
6 | // at http://www.opencascade.org and read it completely before using this file. |
7 | // |
8 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
9 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
10 | // |
11 | // The Original Code and all software distributed under the License is |
12 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
13 | // Initial Developer hereby disclaims all such warranties, including without |
14 | // limitation, any warranties of merchantability, fitness for a particular |
15 | // purpose or non-infringement. Please see the License for the specific terms |
16 | // and conditions governing the rights and limitations under the License. |
17 | |
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18 | #include <AIS2D_PrimitiveArchit.ixx> |
19 | |
20 | AIS2D_PrimitiveArchit::AIS2D_PrimitiveArchit( const Handle(Graphic2d_Primitive)& aPrim, |
21 | const Standard_Integer ind ) : |
22 | myPrimitive( aPrim ), |
23 | myInd( ind ) |
24 | { |
25 | } |
26 | |
27 | Handle(Graphic2d_Primitive) AIS2D_PrimitiveArchit::GetPrimitive() const { |
28 | return myPrimitive; |
29 | } |
30 | |
31 | Standard_Integer AIS2D_PrimitiveArchit::GetIndex() const { |
32 | return myInd; |
33 | } |