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1 | // Created on: 2015-12-23 |
2 | // Created by: Anastasia BORISOVA |
3 | // Copyright (c) 2015 OPEN CASCADE SAS |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #include <AIS_Manipulator.hxx> |
17 | |
18 | #include <AIS_InteractiveContext.hxx> |
19 | #include <AIS_ManipulatorOwner.hxx> |
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20 | #include <Extrema_ExtElC.hxx> |
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21 | #include <gce_MakeDir.hxx> |
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22 | #include <IntAna_IntConicQuad.hxx> |
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23 | #include <Prs3d_Arrow.hxx> |
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24 | #include <Prs3d_Root.hxx> |
25 | #include <Prs3d_ShadingAspect.hxx> |
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26 | #include <Prs3d_ToolDisk.hxx> |
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27 | #include <Prs3d_ToolSector.hxx> |
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28 | #include <Prs3d_ToolSphere.hxx> |
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29 | #include <Select3D_SensitiveCircle.hxx> |
30 | #include <Select3D_SensitivePoint.hxx> |
31 | #include <Select3D_SensitiveSegment.hxx> |
32 | #include <Select3D_SensitiveTriangulation.hxx> |
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33 | #include <Select3D_SensitivePrimitiveArray.hxx> |
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34 | #include <SelectMgr_SequenceOfOwner.hxx> |
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35 | #include <TColgp_Array1OfPnt.hxx> |
36 | #include <V3d_View.hxx> |
37 | |
38 | IMPLEMENT_STANDARD_HANDLE (AIS_Manipulator, AIS_InteractiveObject) |
39 | IMPLEMENT_STANDARD_RTTIEXT(AIS_Manipulator, AIS_InteractiveObject) |
40 | |
41 | IMPLEMENT_HSEQUENCE(AIS_ManipulatorObjectSequence) |
42 | |
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43 | namespace |
44 | { |
45 | //! Return Ax1 for specified direction of Ax2. |
46 | static gp_Ax1 getAx1FromAx2Dir (const gp_Ax2& theAx2, |
47 | int theIndex) |
48 | { |
49 | switch (theIndex) |
50 | { |
51 | case 0: return gp_Ax1 (theAx2.Location(), theAx2.XDirection()); |
52 | case 1: return gp_Ax1 (theAx2.Location(), theAx2.YDirection()); |
53 | case 2: return theAx2.Axis(); |
54 | } |
55 | throw Standard_ProgramError ("AIS_Manipulator - Invalid axis index"); |
56 | } |
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57 | |
58 | //! Auxiliary tool for filtering picking ray. |
59 | class ManipSensRotation |
60 | { |
61 | public: |
62 | //! Main constructor. |
63 | ManipSensRotation (const gp_Dir& thePlaneNormal) : myPlaneNormal (thePlaneNormal), myAngleTol (10.0 * M_PI / 180.0) {} |
64 | |
65 | //! Checks if picking ray can be used for detection. |
66 | Standard_Boolean isValidRay (const SelectBasics_SelectingVolumeManager& theMgr) const |
67 | { |
68 | if (theMgr.GetActiveSelectionType() != SelectBasics_SelectingVolumeManager::Point) |
69 | { |
70 | return Standard_False; |
71 | } |
72 | |
73 | const gp_Vec aRay (theMgr.GetNearPickedPnt(), theMgr.GetFarPickedPnt()); |
74 | return !aRay.IsNormal (myPlaneNormal, myAngleTol); |
75 | } |
76 | private: |
77 | gp_Dir myPlaneNormal; |
78 | Standard_Real myAngleTol; |
79 | }; |
80 | |
81 | //! Sensitive circle with filtering picking ray. |
82 | class ManipSensCircle : public Select3D_SensitiveCircle, public ManipSensRotation |
83 | { |
84 | public: |
85 | //! Main constructor. |
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86 | ManipSensCircle (const Handle(SelectMgr_EntityOwner)& theOwnerId, |
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87 | const gp_Circ& theCircle, |
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88 | const Standard_Integer theNbPnts) |
89 | : Select3D_SensitiveCircle (theOwnerId, theCircle, Standard_False, theNbPnts), |
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90 | ManipSensRotation (theCircle.Position().Direction()) {} |
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91 | |
92 | //! Checks whether the circle overlaps current selecting volume |
93 | virtual Standard_Boolean Matches (SelectBasics_SelectingVolumeManager& theMgr, |
94 | SelectBasics_PickResult& thePickResult) Standard_OVERRIDE |
95 | { |
96 | return isValidRay (theMgr) |
97 | && Select3D_SensitiveCircle::Matches (theMgr, thePickResult); |
98 | } |
99 | }; |
100 | |
101 | //! Sensitive triangulation with filtering picking ray. |
102 | class ManipSensTriangulation : public Select3D_SensitiveTriangulation, public ManipSensRotation |
103 | { |
104 | public: |
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105 | ManipSensTriangulation (const Handle(SelectMgr_EntityOwner)& theOwnerId, |
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106 | const Handle(Poly_Triangulation)& theTrg, |
107 | const gp_Dir& thePlaneNormal) |
108 | : Select3D_SensitiveTriangulation (theOwnerId, theTrg, TopLoc_Location(), Standard_True), |
109 | ManipSensRotation (thePlaneNormal) {} |
110 | |
111 | //! Checks whether the circle overlaps current selecting volume |
112 | virtual Standard_Boolean Matches (SelectBasics_SelectingVolumeManager& theMgr, |
113 | SelectBasics_PickResult& thePickResult) Standard_OVERRIDE |
114 | { |
115 | return isValidRay (theMgr) |
116 | && Select3D_SensitiveTriangulation::Matches (theMgr, thePickResult); |
117 | } |
118 | }; |
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119 | } |
120 | |
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121 | //======================================================================= |
122 | //function : init |
123 | //purpose : |
124 | //======================================================================= |
125 | void AIS_Manipulator::init() |
126 | { |
127 | // Create axis in the default coordinate system. The custom position is applied in local transformation. |
128 | myAxes[0] = Axis (gp::OX(), Quantity_NOC_RED); |
129 | myAxes[1] = Axis (gp::OY(), Quantity_NOC_GREEN); |
130 | myAxes[2] = Axis (gp::OZ(), Quantity_NOC_BLUE1); |
131 | |
132 | Graphic3d_MaterialAspect aShadingMaterial; |
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133 | aShadingMaterial.SetSpecularColor(Quantity_NOC_BLACK); |
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134 | aShadingMaterial.SetMaterialType (Graphic3d_MATERIAL_ASPECT); |
135 | |
136 | myDrawer->SetShadingAspect (new Prs3d_ShadingAspect()); |
137 | myDrawer->ShadingAspect()->Aspect()->SetInteriorStyle (Aspect_IS_SOLID); |
138 | myDrawer->ShadingAspect()->SetColor (Quantity_NOC_WHITE); |
139 | myDrawer->ShadingAspect()->SetMaterial (aShadingMaterial); |
140 | |
141 | Graphic3d_MaterialAspect aHilightMaterial; |
142 | aHilightMaterial.SetColor (Quantity_NOC_AZURE); |
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143 | aHilightMaterial.SetAmbientColor (Quantity_NOC_BLACK); |
144 | aHilightMaterial.SetDiffuseColor (Quantity_NOC_BLACK); |
145 | aHilightMaterial.SetSpecularColor(Quantity_NOC_BLACK); |
146 | aHilightMaterial.SetEmissiveColor(Quantity_NOC_BLACK); |
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147 | aHilightMaterial.SetMaterialType (Graphic3d_MATERIAL_ASPECT); |
148 | |
149 | myHighlightAspect = new Prs3d_ShadingAspect(); |
150 | myHighlightAspect->Aspect()->SetInteriorStyle (Aspect_IS_SOLID); |
151 | myHighlightAspect->SetMaterial (aHilightMaterial); |
152 | |
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153 | Graphic3d_MaterialAspect aDraggerMaterial; |
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154 | aDraggerMaterial.SetAmbientColor (Quantity_NOC_BLACK); |
155 | aDraggerMaterial.SetDiffuseColor (Quantity_NOC_BLACK); |
156 | aDraggerMaterial.SetSpecularColor(Quantity_NOC_BLACK); |
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157 | aDraggerMaterial.SetMaterialType(Graphic3d_MATERIAL_ASPECT); |
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158 | |
159 | myDraggerHighlight = new Prs3d_ShadingAspect(); |
160 | myDraggerHighlight->Aspect()->SetInteriorStyle(Aspect_IS_SOLID); |
161 | myDraggerHighlight->SetMaterial(aDraggerMaterial); |
162 | |
163 | myDraggerHighlight->SetTransparency(0.5); |
164 | |
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165 | SetSize (100); |
166 | SetZLayer (Graphic3d_ZLayerId_Topmost); |
167 | } |
168 | |
169 | //======================================================================= |
170 | //function : getHighlightPresentation |
171 | //purpose : |
172 | //======================================================================= |
173 | Handle(Prs3d_Presentation) AIS_Manipulator::getHighlightPresentation (const Handle(SelectMgr_EntityOwner)& theOwner) const |
174 | { |
175 | Handle(Prs3d_Presentation) aDummyPrs; |
176 | Handle(AIS_ManipulatorOwner) anOwner = Handle(AIS_ManipulatorOwner)::DownCast (theOwner); |
177 | if (anOwner.IsNull()) |
178 | { |
179 | return aDummyPrs; |
180 | } |
181 | |
182 | switch (anOwner->Mode()) |
183 | { |
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184 | case AIS_MM_Translation : return myAxes[anOwner->Index()].TranslatorHighlightPrs(); |
185 | case AIS_MM_Rotation : return myAxes[anOwner->Index()].RotatorHighlightPrs(); |
186 | case AIS_MM_Scaling : return myAxes[anOwner->Index()].ScalerHighlightPrs(); |
187 | case AIS_MM_TranslationPlane: return myAxes[anOwner->Index()].DraggerHighlightPrs(); |
188 | case AIS_MM_None : break; |
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189 | } |
190 | |
191 | return aDummyPrs; |
192 | } |
193 | |
194 | //======================================================================= |
195 | //function : getGroup |
196 | //purpose : |
197 | //======================================================================= |
198 | Handle(Graphic3d_Group) AIS_Manipulator::getGroup (const Standard_Integer theIndex, const AIS_ManipulatorMode theMode) const |
199 | { |
200 | Handle(Graphic3d_Group) aDummyGroup; |
201 | |
202 | if (theIndex < 0 || theIndex > 2) |
203 | { |
204 | return aDummyGroup; |
205 | } |
206 | |
207 | switch (theMode) |
208 | { |
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209 | case AIS_MM_Translation : return myAxes[theIndex].TranslatorGroup(); |
210 | case AIS_MM_Rotation : return myAxes[theIndex].RotatorGroup(); |
211 | case AIS_MM_Scaling : return myAxes[theIndex].ScalerGroup(); |
212 | case AIS_MM_TranslationPlane: return myAxes[theIndex].DraggerGroup(); |
213 | case AIS_MM_None : break; |
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214 | } |
215 | |
216 | return aDummyGroup; |
217 | } |
218 | |
219 | //======================================================================= |
220 | //function : Constructor |
221 | //purpose : |
222 | //======================================================================= |
223 | AIS_Manipulator::AIS_Manipulator() |
224 | : myPosition (gp::XOY()), |
225 | myCurrentIndex (-1), |
226 | myCurrentMode (AIS_MM_None), |
227 | myIsActivationOnDetection (Standard_False), |
228 | myIsZoomPersistentMode (Standard_True), |
229 | myHasStartedTransformation (Standard_False), |
230 | myStartPosition (gp::XOY()), |
231 | myStartPick (0.0, 0.0, 0.0), |
232 | myPrevState (0.0) |
233 | { |
234 | SetInfiniteState(); |
235 | SetMutable (Standard_True); |
236 | SetDisplayMode (AIS_Shaded); |
237 | init(); |
238 | } |
239 | |
240 | //======================================================================= |
241 | //function : Constructor |
242 | //purpose : |
243 | //======================================================================= |
244 | AIS_Manipulator::AIS_Manipulator (const gp_Ax2& thePosition) |
245 | : myPosition (thePosition), |
246 | myCurrentIndex (-1), |
247 | myCurrentMode (AIS_MM_None), |
248 | myIsActivationOnDetection (Standard_False), |
249 | myIsZoomPersistentMode (Standard_True), |
250 | myHasStartedTransformation (Standard_False), |
251 | myStartPosition (gp::XOY()), |
252 | myStartPick (0.0, 0.0, 0.0), |
253 | myPrevState (0.0) |
254 | { |
255 | SetInfiniteState(); |
256 | SetMutable (Standard_True); |
257 | SetDisplayMode (AIS_Shaded); |
258 | init(); |
259 | } |
260 | |
261 | //======================================================================= |
262 | //function : SetPart |
263 | //purpose : |
264 | //======================================================================= |
265 | void AIS_Manipulator::SetPart (const Standard_Integer theAxisIndex, const AIS_ManipulatorMode theMode, const Standard_Boolean theIsEnabled) |
266 | { |
267 | Standard_ProgramError_Raise_if (theAxisIndex < 0 || theAxisIndex > 2, "AIS_Manipulator::SetMode(): axis index should be between 0 and 2"); |
268 | switch (theMode) |
269 | { |
270 | case AIS_MM_Translation: |
271 | myAxes[theAxisIndex].SetTranslation (theIsEnabled); |
272 | break; |
273 | |
274 | case AIS_MM_Rotation: |
275 | myAxes[theAxisIndex].SetRotation (theIsEnabled); |
276 | break; |
277 | |
278 | case AIS_MM_Scaling: |
279 | myAxes[theAxisIndex].SetScaling (theIsEnabled); |
280 | break; |
281 | |
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282 | case AIS_MM_TranslationPlane: |
283 | myAxes[theAxisIndex].SetDragging(theIsEnabled); |
284 | break; |
285 | |
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286 | case AIS_MM_None: |
287 | break; |
288 | } |
289 | } |
290 | |
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291 | //======================================================================= |
292 | //function : SetPart |
293 | //purpose : |
294 | //======================================================================= |
295 | void AIS_Manipulator::SetPart (const AIS_ManipulatorMode theMode, const Standard_Boolean theIsEnabled) |
296 | { |
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297 | for (Standard_Integer anIt = 0; anIt < 3; ++anIt) |
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298 | { |
299 | SetPart (anIt, theMode, theIsEnabled); |
300 | } |
301 | } |
302 | |
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303 | //======================================================================= |
304 | //function : EnableMode |
305 | //purpose : |
306 | //======================================================================= |
307 | void AIS_Manipulator::EnableMode (const AIS_ManipulatorMode theMode) |
308 | { |
309 | if (!IsAttached()) |
310 | { |
311 | return; |
312 | } |
313 | |
314 | const Handle(AIS_InteractiveContext)& aContext = GetContext(); |
315 | if (aContext.IsNull()) |
316 | { |
317 | return; |
318 | } |
319 | |
320 | aContext->Activate (this, theMode); |
321 | } |
322 | |
323 | //======================================================================= |
324 | //function : attachToBox |
325 | //purpose : |
326 | //======================================================================= |
327 | void AIS_Manipulator::attachToBox (const Bnd_Box& theBox) |
328 | { |
329 | if (theBox.IsVoid()) |
330 | { |
331 | return; |
332 | } |
333 | |
334 | Standard_Real anXmin = 0.0, anYmin = 0.0, aZmin = 0.0, anXmax = 0.0, anYmax = 0.0, aZmax = 0.0; |
335 | theBox.Get (anXmin, anYmin, aZmin, anXmax, anYmax, aZmax); |
336 | |
337 | gp_Ax2 aPosition = gp::XOY(); |
338 | aPosition.SetLocation (gp_Pnt ((anXmin + anXmax) * 0.5, (anYmin + anYmax) * 0.5, (aZmin + aZmax) * 0.5)); |
339 | SetPosition (aPosition); |
340 | } |
341 | |
342 | //======================================================================= |
343 | //function : adjustSize |
344 | //purpose : |
345 | //======================================================================= |
346 | void AIS_Manipulator::adjustSize (const Bnd_Box& theBox) |
347 | { |
348 | Standard_Real aXmin = 0., aYmin = 0., aZmin = 0., aXmax = 0., aYmax = 0., aZmax = 0.0; |
349 | theBox.Get (aXmin, aYmin, aZmin, aXmax, aYmax, aZmax); |
350 | Standard_Real aXSize = aXmax - aXmin; |
351 | Standard_Real aYSize = aYmax - aYmin; |
352 | Standard_Real aZSize = aZmax - aZmin; |
353 | |
354 | SetSize ((Standard_ShortReal) (Max (aXSize, Max (aYSize, aZSize)) * 0.5)); |
355 | } |
356 | |
357 | //======================================================================= |
358 | //function : Attach |
359 | //purpose : |
360 | //======================================================================= |
361 | void AIS_Manipulator::Attach (const Handle(AIS_InteractiveObject)& theObject, const OptionsForAttach& theOptions) |
362 | { |
363 | if (theObject->IsKind (STANDARD_TYPE(AIS_Manipulator))) |
364 | { |
365 | return; |
366 | } |
367 | |
368 | Handle(AIS_ManipulatorObjectSequence) aSeq = new AIS_ManipulatorObjectSequence(); |
369 | aSeq->Append (theObject); |
370 | Attach (aSeq, theOptions); |
371 | } |
372 | |
373 | //======================================================================= |
374 | //function : Attach |
375 | //purpose : |
376 | //======================================================================= |
377 | void AIS_Manipulator::Attach (const Handle(AIS_ManipulatorObjectSequence)& theObjects, const OptionsForAttach& theOptions) |
378 | { |
379 | if (theObjects->Size() < 1) |
380 | { |
381 | return; |
382 | } |
383 | |
384 | SetOwner (theObjects); |
385 | Bnd_Box aBox; |
386 | const Handle(AIS_InteractiveObject)& aCurObject = theObjects->Value (theObjects->Lower()); |
387 | aCurObject->BoundingBox (aBox); |
388 | |
389 | if (theOptions.AdjustPosition) |
390 | { |
391 | attachToBox (aBox); |
392 | } |
393 | |
394 | if (theOptions.AdjustSize) |
395 | { |
396 | adjustSize (aBox); |
397 | } |
398 | |
399 | const Handle(AIS_InteractiveContext)& aContext = Object()->GetContext(); |
400 | if (!aContext.IsNull()) |
401 | { |
402 | if (!aContext->IsDisplayed (this)) |
403 | { |
404 | aContext->Display (this, Standard_False); |
405 | } |
406 | else |
407 | { |
408 | aContext->Update (this, Standard_False); |
409 | aContext->RecomputeSelectionOnly (this); |
410 | } |
411 | |
412 | aContext->Load (this); |
625e1958 |
413 | } |
414 | |
415 | if (theOptions.EnableModes) |
416 | { |
417 | EnableMode (AIS_MM_Rotation); |
418 | EnableMode (AIS_MM_Translation); |
419 | EnableMode (AIS_MM_Scaling); |
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420 | EnableMode (AIS_MM_TranslationPlane); |
625e1958 |
421 | } |
422 | } |
423 | |
424 | //======================================================================= |
425 | //function : Detach |
426 | //purpose : |
427 | //======================================================================= |
428 | void AIS_Manipulator::Detach() |
429 | { |
430 | DeactivateCurrentMode(); |
431 | |
432 | if (!IsAttached()) |
433 | { |
434 | return; |
435 | } |
436 | |
437 | Handle(AIS_InteractiveObject) anObject = Object(); |
438 | const Handle(AIS_InteractiveContext)& aContext = anObject->GetContext(); |
439 | if (!aContext.IsNull()) |
440 | { |
441 | aContext->Remove (this, Standard_False); |
442 | } |
443 | |
444 | SetOwner (NULL); |
445 | } |
446 | |
447 | //======================================================================= |
448 | //function : Objects |
449 | //purpose : |
450 | //======================================================================= |
451 | Handle(AIS_ManipulatorObjectSequence) AIS_Manipulator::Objects() const |
452 | { |
453 | return Handle(AIS_ManipulatorObjectSequence)::DownCast (GetOwner()); |
454 | } |
455 | |
456 | //======================================================================= |
457 | //function : Object |
458 | //purpose : |
459 | //======================================================================= |
460 | Handle(AIS_InteractiveObject) AIS_Manipulator::Object (const Standard_Integer theIndex) const |
461 | { |
462 | Handle(AIS_ManipulatorObjectSequence) anOwner = Handle(AIS_ManipulatorObjectSequence)::DownCast (GetOwner()); |
463 | |
464 | Standard_ProgramError_Raise_if (theIndex < anOwner->Lower() || theIndex > anOwner->Upper(), "AIS_Manipulator::Object(): wrong index value"); |
465 | |
466 | if (anOwner.IsNull() || anOwner->IsEmpty()) |
467 | { |
468 | return NULL; |
469 | } |
470 | |
471 | return anOwner->Value (theIndex); |
472 | } |
473 | |
474 | //======================================================================= |
475 | //function : Object |
476 | //purpose : |
477 | //======================================================================= |
478 | Handle(AIS_InteractiveObject) AIS_Manipulator::Object() const |
479 | { |
480 | return Object (1); |
481 | } |
482 | |
483 | //======================================================================= |
484 | //function : ObjectTransformation |
485 | //purpose : |
486 | //======================================================================= |
487 | Standard_Boolean AIS_Manipulator::ObjectTransformation (const Standard_Integer theMaxX, const Standard_Integer theMaxY, |
488 | const Handle(V3d_View)& theView, gp_Trsf& theTrsf) |
489 | { |
490 | // Initialize start reference data |
491 | if (!myHasStartedTransformation) |
492 | { |
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493 | myStartTrsfs.Clear(); |
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494 | Handle(AIS_ManipulatorObjectSequence) anObjects = Objects(); |
495 | for (AIS_ManipulatorObjectSequence::Iterator anObjIter (*anObjects); anObjIter.More(); anObjIter.Next()) |
625e1958 |
496 | { |
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497 | myStartTrsfs.Append (anObjIter.Value()->LocalTransformation()); |
625e1958 |
498 | } |
499 | myStartPosition = myPosition; |
500 | } |
501 | |
502 | // Get 3d point with projection vector |
3ed88fac |
503 | Graphic3d_Vec3d anInputPoint, aProj; |
625e1958 |
504 | theView->ConvertWithProj (theMaxX, theMaxY, anInputPoint.x(), anInputPoint.y(), anInputPoint.z(), aProj.x(), aProj.y(), aProj.z()); |
3ed88fac |
505 | const gp_Lin anInputLine (gp_Pnt (anInputPoint.x(), anInputPoint.y(), anInputPoint.z()), gp_Dir (aProj.x(), aProj.y(), aProj.z())); |
625e1958 |
506 | switch (myCurrentMode) |
507 | { |
508 | case AIS_MM_Translation: |
12280e4b |
509 | case AIS_MM_Scaling: |
625e1958 |
510 | { |
12280e4b |
511 | const gp_Lin aLine (myStartPosition.Location(), myAxes[myCurrentIndex].Position().Direction()); |
512 | Extrema_ExtElC anExtrema (anInputLine, aLine, Precision::Angular()); |
513 | if (!anExtrema.IsDone() |
5ac0f989 |
514 | || anExtrema.IsParallel() |
12280e4b |
515 | || anExtrema.NbExt() != 1) |
516 | { |
517 | // translation cannot be done co-directed with camera |
518 | return Standard_False; |
519 | } |
625e1958 |
520 | |
12280e4b |
521 | Extrema_POnCurv anExPnts[2]; |
522 | anExtrema.Points (1, anExPnts[0], anExPnts[1]); |
523 | const gp_Pnt aNewPosition = anExPnts[1].Value(); |
625e1958 |
524 | if (!myHasStartedTransformation) |
525 | { |
526 | myStartPick = aNewPosition; |
527 | myHasStartedTransformation = Standard_True; |
528 | return Standard_True; |
529 | } |
12280e4b |
530 | else if (aNewPosition.Distance (myStartPick) < Precision::Confusion()) |
625e1958 |
531 | { |
532 | return Standard_False; |
533 | } |
534 | |
535 | gp_Trsf aNewTrsf; |
12280e4b |
536 | if (myCurrentMode == AIS_MM_Translation) |
537 | { |
538 | aNewTrsf.SetTranslation (gp_Vec(myStartPick, aNewPosition)); |
539 | theTrsf *= aNewTrsf; |
540 | } |
541 | else if (myCurrentMode == AIS_MM_Scaling) |
542 | { |
543 | if (aNewPosition.Distance (myStartPosition.Location()) < Precision::Confusion()) |
544 | { |
545 | return Standard_False; |
546 | } |
547 | |
548 | Standard_Real aCoeff = myStartPosition.Location().Distance (aNewPosition) |
549 | / myStartPosition.Location().Distance (myStartPick); |
550 | aNewTrsf.SetScale (myPosition.Location(), aCoeff); |
551 | theTrsf = aNewTrsf; |
552 | } |
3ed88fac |
553 | return Standard_True; |
625e1958 |
554 | } |
555 | case AIS_MM_Rotation: |
556 | { |
3ed88fac |
557 | const gp_Pnt aPosLoc = myStartPosition.Location(); |
558 | const gp_Ax1 aCurrAxis = getAx1FromAx2Dir (myStartPosition, myCurrentIndex); |
12280e4b |
559 | IntAna_IntConicQuad aIntersector (anInputLine, gp_Pln (aPosLoc, aCurrAxis.Direction()), Precision::Angular(), Precision::Intersection()); |
5ac0f989 |
560 | if (!aIntersector.IsDone() |
561 | || aIntersector.IsParallel() |
562 | || aIntersector.NbPoints() < 1) |
625e1958 |
563 | { |
564 | return Standard_False; |
565 | } |
566 | |
3ed88fac |
567 | const gp_Pnt aNewPosition = aIntersector.Point (1); |
625e1958 |
568 | if (!myHasStartedTransformation) |
569 | { |
570 | myStartPick = aNewPosition; |
571 | myHasStartedTransformation = Standard_True; |
3ed88fac |
572 | gp_Dir aStartAxis = gce_MakeDir (aPosLoc, myStartPick); |
573 | myPrevState = aStartAxis.AngleWithRef (gce_MakeDir(aPosLoc, aNewPosition), aCurrAxis.Direction()); |
625e1958 |
574 | return Standard_True; |
575 | } |
576 | |
577 | if (aNewPosition.Distance (myStartPick) < Precision::Confusion()) |
578 | { |
579 | return Standard_False; |
580 | } |
581 | |
3ed88fac |
582 | gp_Dir aStartAxis = aPosLoc.IsEqual (myStartPick, Precision::Confusion()) |
583 | ? getAx1FromAx2Dir (myStartPosition, (myCurrentIndex + 1) % 3).Direction() |
584 | : gce_MakeDir (aPosLoc, myStartPick); |
625e1958 |
585 | |
3ed88fac |
586 | gp_Dir aCurrentAxis = gce_MakeDir (aPosLoc, aNewPosition); |
587 | Standard_Real anAngle = aStartAxis.AngleWithRef (aCurrentAxis, aCurrAxis.Direction()); |
625e1958 |
588 | |
589 | // Change value of an angle if it should have different sign. |
590 | if (anAngle * myPrevState < 0 && Abs (anAngle) < M_PI_2) |
591 | { |
3ed88fac |
592 | Standard_Real aSign = myPrevState > 0 ? -1.0 : 1.0; |
625e1958 |
593 | anAngle = aSign * (M_PI * 2 - anAngle); |
594 | } |
595 | |
596 | if (Abs (anAngle) < Precision::Confusion()) |
597 | { |
598 | return Standard_False; |
599 | } |
600 | |
601 | gp_Trsf aNewTrsf; |
3ed88fac |
602 | aNewTrsf.SetRotation (aCurrAxis, anAngle); |
625e1958 |
603 | theTrsf *= aNewTrsf; |
604 | myPrevState = anAngle; |
3ed88fac |
605 | return Standard_True; |
625e1958 |
606 | } |
f522ce50 |
607 | case AIS_MM_TranslationPlane: |
608 | { |
609 | const gp_Pnt aPosLoc = myStartPosition.Location(); |
610 | const gp_Ax1 aCurrAxis = getAx1FromAx2Dir(myStartPosition, myCurrentIndex); |
611 | IntAna_IntConicQuad aIntersector(anInputLine, gp_Pln(aPosLoc, aCurrAxis.Direction()), Precision::Angular(), Precision::Intersection()); |
612 | if (!aIntersector.IsDone() || aIntersector.NbPoints() < 1) |
613 | { |
614 | return Standard_False; |
615 | } |
616 | |
617 | const gp_Pnt aNewPosition = aIntersector.Point(1); |
618 | if (!myHasStartedTransformation) |
619 | { |
620 | myStartPick = aNewPosition; |
621 | myHasStartedTransformation = Standard_True; |
622 | return Standard_True; |
623 | } |
624 | |
625 | if (aNewPosition.Distance(myStartPick) < Precision::Confusion()) |
626 | { |
627 | return Standard_False; |
628 | } |
629 | |
630 | gp_Trsf aNewTrsf; |
631 | aNewTrsf.SetTranslation(gp_Vec(myStartPick, aNewPosition)); |
632 | theTrsf *= aNewTrsf; |
633 | return Standard_True; |
634 | } |
625e1958 |
635 | case AIS_MM_None: |
3ed88fac |
636 | { |
625e1958 |
637 | return Standard_False; |
3ed88fac |
638 | } |
625e1958 |
639 | } |
3ed88fac |
640 | return Standard_False; |
625e1958 |
641 | } |
642 | |
643 | //======================================================================= |
644 | //function : StartTransform |
645 | //purpose : |
646 | //======================================================================= |
647 | void AIS_Manipulator::StartTransform (const Standard_Integer theX, const Standard_Integer theY, const Handle(V3d_View)& theView) |
648 | { |
649 | if (myHasStartedTransformation) |
650 | { |
651 | return; |
652 | } |
653 | |
654 | gp_Trsf aTrsf; |
655 | ObjectTransformation (theX, theY, theView, aTrsf); |
656 | } |
657 | |
658 | //======================================================================= |
659 | //function : StopTransform |
660 | //purpose : |
661 | //======================================================================= |
662 | void AIS_Manipulator::StopTransform (const Standard_Boolean theToApply) |
663 | { |
664 | if (!IsAttached() || !myHasStartedTransformation) |
665 | { |
666 | return; |
667 | } |
668 | |
669 | myHasStartedTransformation = Standard_False; |
3ed88fac |
670 | if (theToApply) |
625e1958 |
671 | { |
3ed88fac |
672 | return; |
673 | } |
625e1958 |
674 | |
3ed88fac |
675 | Handle(AIS_ManipulatorObjectSequence) anObjects = Objects(); |
676 | AIS_ManipulatorObjectSequence::Iterator anObjIter (*anObjects); |
677 | NCollection_Sequence<gp_Trsf>::Iterator aTrsfIter (myStartTrsfs); |
678 | for (; anObjIter.More(); anObjIter.Next(), aTrsfIter.Next()) |
679 | { |
680 | anObjIter.ChangeValue()->SetLocalTransformation (aTrsfIter.Value()); |
625e1958 |
681 | } |
3ed88fac |
682 | SetPosition (myStartPosition); |
625e1958 |
683 | } |
684 | |
685 | //======================================================================= |
686 | //function : Transform |
687 | //purpose : |
688 | //======================================================================= |
689 | void AIS_Manipulator::Transform (const gp_Trsf& theTrsf) |
690 | { |
691 | if (!IsAttached() || !myHasStartedTransformation) |
692 | { |
693 | return; |
694 | } |
695 | |
625e1958 |
696 | { |
3ed88fac |
697 | Handle(AIS_ManipulatorObjectSequence) anObjects = Objects(); |
698 | AIS_ManipulatorObjectSequence::Iterator anObjIter (*anObjects); |
699 | NCollection_Sequence<gp_Trsf>::Iterator aTrsfIter (myStartTrsfs); |
700 | for (; anObjIter.More(); anObjIter.Next(), aTrsfIter.Next()) |
701 | { |
245cbf94 |
702 | const Handle(AIS_InteractiveObject)& anObj = anObjIter.ChangeValue(); |
703 | const gp_Trsf& anOldTrsf = aTrsfIter.Value(); |
7f24b768 |
704 | const Handle(TopLoc_Datum3D)& aParentTrsf = anObj->CombinedParentTransformation(); |
245cbf94 |
705 | if (!aParentTrsf.IsNull() |
706 | && aParentTrsf->Form() != gp_Identity) |
707 | { |
708 | // recompute local transformation relative to parent transformation |
709 | const gp_Trsf aNewLocalTrsf = aParentTrsf->Trsf().Inverted() * theTrsf * aParentTrsf->Trsf() * anOldTrsf; |
710 | anObj->SetLocalTransformation (aNewLocalTrsf); |
711 | } |
712 | else |
713 | { |
714 | anObj->SetLocalTransformation (theTrsf * anOldTrsf); |
715 | } |
3ed88fac |
716 | } |
625e1958 |
717 | } |
718 | |
f522ce50 |
719 | if ((myCurrentMode == AIS_MM_Translation && myBehaviorOnTransform.FollowTranslation) |
720 | || (myCurrentMode == AIS_MM_Rotation && myBehaviorOnTransform.FollowRotation) |
721 | || (myCurrentMode == AIS_MM_TranslationPlane && myBehaviorOnTransform.FollowDragging)) |
625e1958 |
722 | { |
723 | gp_Pnt aPos = myStartPosition.Location().Transformed (theTrsf); |
724 | gp_Dir aVDir = myStartPosition.Direction().Transformed (theTrsf); |
725 | gp_Dir aXDir = myStartPosition.XDirection().Transformed (theTrsf); |
726 | SetPosition (gp_Ax2 (aPos, aVDir, aXDir)); |
727 | } |
728 | } |
729 | |
730 | //======================================================================= |
731 | //function : Transform |
732 | //purpose : |
733 | //======================================================================= |
734 | gp_Trsf AIS_Manipulator::Transform (const Standard_Integer thePX, const Standard_Integer thePY, |
735 | const Handle(V3d_View)& theView) |
736 | { |
737 | gp_Trsf aTrsf; |
738 | if (ObjectTransformation (thePX, thePY, theView, aTrsf)) |
739 | { |
740 | Transform (aTrsf); |
741 | } |
742 | |
743 | return aTrsf; |
744 | } |
745 | |
746 | //======================================================================= |
747 | //function : SetPosition |
748 | //purpose : |
749 | //======================================================================= |
750 | void AIS_Manipulator::SetPosition (const gp_Ax2& thePosition) |
751 | { |
752 | if (!myPosition.Location().IsEqual (thePosition.Location(), Precision::Confusion()) |
753 | || !myPosition.Direction().IsEqual (thePosition.Direction(), Precision::Angular()) |
754 | || !myPosition.XDirection().IsEqual (thePosition.XDirection(), Precision::Angular())) |
755 | { |
756 | myPosition = thePosition; |
3ed88fac |
757 | myAxes[0].SetPosition (getAx1FromAx2Dir (thePosition, 0)); |
758 | myAxes[1].SetPosition (getAx1FromAx2Dir (thePosition, 1)); |
759 | myAxes[2].SetPosition (getAx1FromAx2Dir (thePosition, 2)); |
625e1958 |
760 | updateTransformation(); |
761 | } |
762 | } |
763 | |
764 | //======================================================================= |
765 | //function : updateTransformation |
766 | //purpose : set local transformation to avoid graphics recomputation |
767 | //======================================================================= |
768 | void AIS_Manipulator::updateTransformation() |
769 | { |
770 | gp_Trsf aTrsf; |
771 | |
772 | if (!myIsZoomPersistentMode) |
773 | { |
774 | aTrsf.SetTransformation (myPosition, gp::XOY()); |
775 | } |
776 | else |
777 | { |
778 | const gp_Dir& aVDir = myPosition.Direction(); |
779 | const gp_Dir& aXDir = myPosition.XDirection(); |
780 | aTrsf.SetTransformation (gp_Ax2 (gp::Origin(), aVDir, aXDir), gp::XOY()); |
781 | } |
782 | |
7f24b768 |
783 | Handle(TopLoc_Datum3D) aGeomTrsf = new TopLoc_Datum3D (aTrsf); |
1f7f5a90 |
784 | // we explicitly call here setLocalTransformation() of the base class |
785 | // since AIS_Manipulator::setLocalTransformation() implementation throws exception |
786 | // as protection from external calls |
787 | AIS_InteractiveObject::setLocalTransformation (aGeomTrsf); |
625e1958 |
788 | for (Standard_Integer anIt = 0; anIt < 3; ++anIt) |
789 | { |
790 | myAxes[anIt].Transform (aGeomTrsf); |
791 | } |
792 | |
793 | if (myIsZoomPersistentMode) |
794 | { |
778cd667 |
795 | if (TransformPersistence().IsNull() |
796 | || TransformPersistence()->Mode() != Graphic3d_TMF_ZoomPers |
797 | || !TransformPersistence()->AnchorPoint().IsEqual (myPosition.Location(), 0.0)) |
625e1958 |
798 | { |
778cd667 |
799 | setTransformPersistence (new Graphic3d_TransformPers (Graphic3d_TMF_ZoomPers, myPosition.Location())); |
625e1958 |
800 | } |
801 | } |
802 | } |
803 | |
804 | //======================================================================= |
805 | //function : SetSize |
806 | //purpose : |
807 | //======================================================================= |
808 | void AIS_Manipulator::SetSize (const Standard_ShortReal theSideLength) |
809 | { |
810 | for (Standard_Integer anIt = 0; anIt < 3; ++anIt) |
811 | { |
812 | myAxes[anIt].SetSize (theSideLength); |
813 | } |
814 | |
815 | SetToUpdate(); |
816 | } |
817 | |
818 | //======================================================================= |
819 | //function : SetGap |
820 | //purpose : |
821 | //======================================================================= |
822 | void AIS_Manipulator::SetGap (const Standard_ShortReal theValue) |
823 | { |
824 | for (Standard_Integer anIt = 0; anIt < 3; ++anIt) |
825 | { |
826 | myAxes[anIt].SetIndent (theValue); |
827 | } |
828 | |
829 | SetToUpdate(); |
830 | } |
831 | |
832 | //======================================================================= |
833 | //function : DeactivateCurrentMode |
834 | //purpose : |
835 | //======================================================================= |
836 | void AIS_Manipulator::DeactivateCurrentMode() |
837 | { |
838 | if (!myIsActivationOnDetection) |
839 | { |
840 | Handle(Graphic3d_Group) aGroup = getGroup (myCurrentIndex, myCurrentMode); |
841 | if (aGroup.IsNull()) |
842 | { |
843 | return; |
844 | } |
845 | |
846 | Handle(Prs3d_ShadingAspect) anAspect = new Prs3d_ShadingAspect(); |
847 | anAspect->Aspect()->SetInteriorStyle (Aspect_IS_SOLID); |
848 | anAspect->SetMaterial (myDrawer->ShadingAspect()->Material()); |
f522ce50 |
849 | if (myCurrentMode == AIS_MM_TranslationPlane) |
850 | anAspect->SetTransparency(1.0); |
851 | else |
852 | { |
853 | anAspect->SetTransparency(myDrawer->ShadingAspect()->Transparency()); |
854 | anAspect->SetColor(myAxes[myCurrentIndex].Color()); |
855 | } |
625e1958 |
856 | |
857 | aGroup->SetGroupPrimitivesAspect (anAspect->Aspect()); |
858 | } |
859 | |
860 | myCurrentIndex = -1; |
861 | myCurrentMode = AIS_MM_None; |
862 | |
863 | if (myHasStartedTransformation) |
864 | { |
865 | myHasStartedTransformation = Standard_False; |
866 | } |
867 | } |
868 | |
869 | //======================================================================= |
870 | //function : SetZoomPersistence |
871 | //purpose : |
872 | //======================================================================= |
873 | void AIS_Manipulator::SetZoomPersistence (const Standard_Boolean theToEnable) |
874 | { |
875 | if (myIsZoomPersistentMode != theToEnable) |
876 | { |
877 | SetToUpdate(); |
878 | } |
879 | |
880 | myIsZoomPersistentMode = theToEnable; |
881 | |
882 | if (!theToEnable) |
883 | { |
778cd667 |
884 | setTransformPersistence (Handle(Graphic3d_TransformPers)()); |
625e1958 |
885 | } |
886 | |
887 | updateTransformation(); |
888 | } |
889 | |
890 | //======================================================================= |
891 | //function : SetTransformPersistence |
778cd667 |
892 | //purpose : |
625e1958 |
893 | //======================================================================= |
778cd667 |
894 | void AIS_Manipulator::SetTransformPersistence (const Handle(Graphic3d_TransformPers)& theTrsfPers) |
625e1958 |
895 | { |
896 | Standard_ASSERT_RETURN (!myIsZoomPersistentMode, |
897 | "AIS_Manipulator::SetTransformPersistence: " |
778cd667 |
898 | "Custom settings are not allowed by this class in ZoomPersistence mode",); |
625e1958 |
899 | |
778cd667 |
900 | setTransformPersistence (theTrsfPers); |
625e1958 |
901 | } |
902 | |
903 | //======================================================================= |
904 | //function : setTransformPersistence |
905 | //purpose : |
906 | //======================================================================= |
778cd667 |
907 | void AIS_Manipulator::setTransformPersistence (const Handle(Graphic3d_TransformPers)& theTrsfPers) |
625e1958 |
908 | { |
778cd667 |
909 | AIS_InteractiveObject::SetTransformPersistence (theTrsfPers); |
625e1958 |
910 | |
911 | for (Standard_Integer anIt = 0; anIt < 3; ++anIt) |
912 | { |
778cd667 |
913 | myAxes[anIt].SetTransformPersistence (theTrsfPers); |
625e1958 |
914 | } |
915 | } |
916 | |
917 | //======================================================================= |
1f7f5a90 |
918 | //function : setLocalTransformation |
919 | //purpose : |
625e1958 |
920 | //======================================================================= |
7f24b768 |
921 | void AIS_Manipulator::setLocalTransformation (const Handle(TopLoc_Datum3D)& /*theTrsf*/) |
625e1958 |
922 | { |
1f7f5a90 |
923 | Standard_ASSERT_INVOKE ("AIS_Manipulator::setLocalTransformation: " |
924 | "Custom transformation is not supported by this class"); |
625e1958 |
925 | } |
926 | |
927 | //======================================================================= |
928 | //function : Compute |
929 | //purpose : |
930 | //======================================================================= |
931 | void AIS_Manipulator::Compute (const Handle(PrsMgr_PresentationManager3d)& thePrsMgr, |
932 | const Handle(Prs3d_Presentation)& thePrs, |
933 | const Standard_Integer theMode) |
934 | { |
935 | if (theMode != AIS_Shaded) |
936 | { |
937 | return; |
938 | } |
939 | |
940 | thePrs->SetInfiniteState (Standard_True); |
941 | thePrs->SetMutable (Standard_True); |
942 | Handle(Graphic3d_Group) aGroup; |
943 | Handle(Prs3d_ShadingAspect) anAspect = new Prs3d_ShadingAspect(); |
944 | anAspect->Aspect()->SetInteriorStyle (Aspect_IS_SOLID); |
945 | anAspect->SetMaterial (myDrawer->ShadingAspect()->Material()); |
946 | anAspect->SetTransparency (myDrawer->ShadingAspect()->Transparency()); |
947 | |
948 | // Display center |
949 | myCenter.Init (myAxes[0].AxisRadius() * 2.0f, gp::Origin()); |
f522ce50 |
950 | aGroup = thePrs->NewGroup (); |
625e1958 |
951 | aGroup->SetPrimitivesAspect (myDrawer->ShadingAspect()->Aspect()); |
952 | aGroup->AddPrimitiveArray (myCenter.Array()); |
953 | |
954 | for (Standard_Integer anIt = 0; anIt < 3; ++anIt) |
955 | { |
956 | // Display axes |
f522ce50 |
957 | aGroup = thePrs->NewGroup (); |
b6472664 |
958 | |
959 | Handle(Prs3d_ShadingAspect) anAspectAx = new Prs3d_ShadingAspect (new Graphic3d_AspectFillArea3d(*anAspect->Aspect())); |
960 | anAspectAx->SetColor (myAxes[anIt].Color()); |
961 | aGroup->SetGroupPrimitivesAspect (anAspectAx->Aspect()); |
962 | myAxes[anIt].Compute (thePrsMgr, thePrs, anAspectAx); |
778cd667 |
963 | myAxes[anIt].SetTransformPersistence (TransformPersistence()); |
625e1958 |
964 | } |
965 | |
966 | updateTransformation(); |
967 | } |
968 | |
969 | //======================================================================= |
970 | //function : HilightSelected |
971 | //purpose : |
972 | //======================================================================= |
973 | void AIS_Manipulator::HilightSelected (const Handle(PrsMgr_PresentationManager3d)& thePM, |
974 | const SelectMgr_SequenceOfOwner& theSeq) |
975 | { |
976 | if (theSeq.IsEmpty()) |
977 | { |
978 | return; |
979 | } |
980 | |
981 | if (myIsActivationOnDetection) |
982 | { |
983 | return; |
984 | } |
985 | |
986 | if (!theSeq (1)->IsKind (STANDARD_TYPE (AIS_ManipulatorOwner))) |
987 | { |
8e5fb5ea |
988 | thePM->Color (this, GetContext()->HighlightStyle(), 0); |
625e1958 |
989 | return; |
990 | } |
991 | |
992 | Handle(AIS_ManipulatorOwner) anOwner = Handle(AIS_ManipulatorOwner)::DownCast (theSeq (1)); |
8e5fb5ea |
993 | myHighlightAspect->Aspect()->SetInteriorColor (GetContext()->HighlightStyle()->Color()); |
625e1958 |
994 | Handle(Graphic3d_Group) aGroup = getGroup (anOwner->Index(), anOwner->Mode()); |
995 | if (aGroup.IsNull()) |
996 | { |
997 | return; |
998 | } |
999 | |
f522ce50 |
1000 | if (anOwner->Mode() == AIS_MM_TranslationPlane) |
1001 | { |
1002 | myDraggerHighlight->SetColor(myAxes[anOwner->Index()].Color()); |
1003 | aGroup->SetGroupPrimitivesAspect(myDraggerHighlight->Aspect()); |
1004 | } |
1005 | else |
1006 | aGroup->SetGroupPrimitivesAspect(myHighlightAspect->Aspect()); |
625e1958 |
1007 | |
1008 | myCurrentIndex = anOwner->Index(); |
1009 | myCurrentMode = anOwner->Mode(); |
1010 | } |
1011 | |
1012 | //======================================================================= |
1013 | //function : ClearSelected |
1014 | //purpose : |
1015 | //======================================================================= |
1016 | void AIS_Manipulator::ClearSelected() |
1017 | { |
1018 | DeactivateCurrentMode(); |
1019 | } |
1020 | |
1021 | //======================================================================= |
1022 | //function : HilightOwnerWithColor |
1023 | //purpose : |
1024 | //======================================================================= |
8e5fb5ea |
1025 | void AIS_Manipulator::HilightOwnerWithColor (const Handle(PrsMgr_PresentationManager3d)& thePM, |
f838dac4 |
1026 | const Handle(Prs3d_Drawer)& theStyle, |
8e5fb5ea |
1027 | const Handle(SelectMgr_EntityOwner)& theOwner) |
625e1958 |
1028 | { |
1029 | Handle(AIS_ManipulatorOwner) anOwner = Handle(AIS_ManipulatorOwner)::DownCast (theOwner); |
1030 | Handle(Prs3d_Presentation) aPresentation = getHighlightPresentation (anOwner); |
1031 | if (aPresentation.IsNull()) |
1032 | { |
1033 | return; |
1034 | } |
bbf3fcde |
1035 | |
1036 | aPresentation->CStructure()->ViewAffinity = thePM->StructureManager()->ObjectAffinity (Handle(Standard_Transient) (this)); |
1037 | |
f522ce50 |
1038 | if (anOwner->Mode() == AIS_MM_TranslationPlane) |
1039 | { |
1040 | Handle(Prs3d_Drawer) aStyle = new Prs3d_Drawer(); |
bbf3fcde |
1041 | aStyle->SetColor (myAxes[anOwner->Index()].Color()); |
1042 | aStyle->SetTransparency (0.5); |
1043 | aPresentation->Highlight (aStyle); |
f522ce50 |
1044 | } |
1045 | else |
bbf3fcde |
1046 | { |
1047 | aPresentation->Highlight (theStyle); |
1048 | } |
1049 | |
2831708b |
1050 | for (Graphic3d_SequenceOfGroup::Iterator aGroupIter (aPresentation->Groups()); |
1051 | aGroupIter.More(); aGroupIter.Next()) |
1052 | { |
1053 | Handle(Graphic3d_Group)& aGrp = aGroupIter.ChangeValue(); |
bf5f0ca2 |
1054 | if (!aGrp.IsNull()) |
2831708b |
1055 | { |
1056 | aGrp->SetGroupPrimitivesAspect (myHighlightAspect->Aspect()); |
1057 | } |
1058 | } |
625e1958 |
1059 | aPresentation->SetZLayer (Graphic3d_ZLayerId_Topmost); |
1060 | thePM->AddToImmediateList (aPresentation); |
1061 | |
1062 | if (myIsActivationOnDetection) |
1063 | { |
1064 | if (HasActiveMode()) |
1065 | { |
1066 | DeactivateCurrentMode(); |
1067 | } |
1068 | |
1069 | myCurrentIndex = anOwner->Index(); |
1070 | myCurrentMode = anOwner->Mode(); |
1071 | } |
1072 | } |
1073 | |
1074 | //======================================================================= |
1075 | //function : ComputeSelection |
1076 | //purpose : |
1077 | //======================================================================= |
1078 | void AIS_Manipulator::ComputeSelection (const Handle(SelectMgr_Selection)& theSelection, |
1079 | const Standard_Integer theMode) |
1080 | { |
1081 | //Check mode |
1082 | AIS_ManipulatorMode aMode = (AIS_ManipulatorMode) theMode; |
1083 | if (aMode == AIS_MM_None) |
1084 | { |
1085 | return; |
1086 | } |
1087 | Handle(SelectMgr_EntityOwner) anOwner; |
1088 | if (aMode == AIS_MM_None) |
1089 | { |
1090 | anOwner = new SelectMgr_EntityOwner (this, 5); |
1091 | } |
62ef08df |
1092 | |
625e1958 |
1093 | if (aMode == AIS_MM_Translation || aMode == AIS_MM_None) |
1094 | { |
1095 | for (Standard_Integer anIt = 0; anIt < 3; ++anIt) |
1096 | { |
f15c5f90 |
1097 | if (!myAxes[anIt].HasTranslation()) |
1098 | { |
1099 | continue; |
1100 | } |
625e1958 |
1101 | const Axis& anAxis = myAxes[anIt]; |
1102 | if (aMode != AIS_MM_None) |
1103 | { |
f15c5f90 |
1104 | anOwner = new AIS_ManipulatorOwner (this, anIt, AIS_MM_Translation, 9); |
625e1958 |
1105 | } |
1106 | // define sensitivity by line |
1107 | Handle(Select3D_SensitiveSegment) aLine = new Select3D_SensitiveSegment (anOwner, gp::Origin(), anAxis.TranslatorTipPosition()); |
1108 | aLine->SetSensitivityFactor (15); |
1109 | theSelection->Add (aLine); |
62ef08df |
1110 | |
625e1958 |
1111 | // enlarge sensitivity by triangulation |
62ef08df |
1112 | Handle(Select3D_SensitivePrimitiveArray) aTri = new Select3D_SensitivePrimitiveArray (anOwner); |
1113 | aTri->InitTriangulation (anAxis.TriangleArray()->Attributes(), anAxis.TriangleArray()->Indices(), TopLoc_Location()); |
625e1958 |
1114 | theSelection->Add (aTri); |
1115 | } |
1116 | } |
1117 | |
1118 | if (aMode == AIS_MM_Rotation || aMode == AIS_MM_None) |
1119 | { |
1120 | for (Standard_Integer anIt = 0; anIt < 3; ++anIt) |
1121 | { |
f15c5f90 |
1122 | if (!myAxes[anIt].HasRotation()) |
1123 | { |
1124 | continue; |
1125 | } |
625e1958 |
1126 | const Axis& anAxis = myAxes[anIt]; |
1127 | if (aMode != AIS_MM_None) |
1128 | { |
1129 | anOwner = new AIS_ManipulatorOwner (this, anIt, AIS_MM_Rotation, 9); |
1130 | } |
1131 | // define sensitivity by circle |
7f24b768 |
1132 | const gp_Circ aGeomCircle (gp_Ax2 (gp::Origin(), anAxis.ReferenceAxis().Direction()), anAxis.RotatorDiskRadius()); |
b11aef43 |
1133 | Handle(Select3D_SensitiveCircle) aCircle = new ManipSensCircle (anOwner, aGeomCircle, anAxis.FacettesNumber()); |
625e1958 |
1134 | aCircle->SetSensitivityFactor (15); |
1135 | theSelection->Add (aCircle); |
1136 | // enlarge sensitivity by triangulation |
b11aef43 |
1137 | Handle(Select3D_SensitiveTriangulation) aTri = new ManipSensTriangulation (anOwner, myAxes[anIt].RotatorDisk().Triangulation(), anAxis.ReferenceAxis().Direction()); |
625e1958 |
1138 | theSelection->Add (aTri); |
1139 | } |
1140 | } |
1141 | |
1142 | if (aMode == AIS_MM_Scaling || aMode == AIS_MM_None) |
1143 | { |
1144 | for (Standard_Integer anIt = 0; anIt < 3; ++anIt) |
1145 | { |
f15c5f90 |
1146 | if (!myAxes[anIt].HasScaling()) |
1147 | { |
1148 | continue; |
1149 | } |
625e1958 |
1150 | if (aMode != AIS_MM_None) |
1151 | { |
1152 | anOwner = new AIS_ManipulatorOwner (this, anIt, AIS_MM_Scaling, 9); |
1153 | } |
1154 | // define sensitivity by point |
1155 | Handle(Select3D_SensitivePoint) aPnt = new Select3D_SensitivePoint (anOwner, myAxes[anIt].ScalerCubePosition()); |
1156 | aPnt->SetSensitivityFactor (15); |
1157 | theSelection->Add (aPnt); |
1158 | // enlarge sensitivity by triangulation |
62ef08df |
1159 | Handle(Select3D_SensitiveTriangulation) aTri = new Select3D_SensitiveTriangulation (anOwner, myAxes[anIt].ScalerCube().Triangulation(), TopLoc_Location(), Standard_True); |
625e1958 |
1160 | theSelection->Add (aTri); |
1161 | } |
1162 | } |
f522ce50 |
1163 | |
1164 | if (aMode == AIS_MM_TranslationPlane || aMode == AIS_MM_None) |
1165 | { |
1166 | for (Standard_Integer anIt = 0; anIt < 3; ++anIt) |
1167 | { |
1168 | if (!myAxes[anIt].HasDragging()) |
1169 | { |
1170 | continue; |
1171 | } |
1172 | if (aMode != AIS_MM_None) |
1173 | { |
1174 | anOwner = new AIS_ManipulatorOwner(this, anIt, AIS_MM_TranslationPlane, 9); |
1175 | } |
1176 | |
1177 | // define sensitivity by two crossed lines |
1178 | gp_Pnt aP1, aP2; |
1179 | aP1 = myAxes[((anIt + 1) % 3)].TranslatorTipPosition(); |
1180 | aP2 = myAxes[((anIt + 2) % 3)].TranslatorTipPosition(); |
1181 | gp_XYZ aMidP = (aP1.XYZ() + aP2.XYZ()) / 2.0; |
1182 | |
1183 | Handle(Select3D_SensitiveSegment) aLine1 = new Select3D_SensitiveSegment(anOwner, aP1, aP2); |
1184 | aLine1->SetSensitivityFactor(10); |
1185 | theSelection->Add(aLine1); |
1186 | Handle(Select3D_SensitiveSegment) aLine2 = new Select3D_SensitiveSegment(anOwner, gp::Origin(), aMidP); |
1187 | aLine2->SetSensitivityFactor(10); |
1188 | theSelection->Add(aLine2); |
1189 | |
1190 | // enlarge sensitivity by triangulation |
1191 | Handle(Select3D_SensitiveTriangulation) aTri = new Select3D_SensitiveTriangulation(anOwner, myAxes[anIt].DraggerSector().Triangulation(), TopLoc_Location(), Standard_True); |
1192 | theSelection->Add(aTri); |
1193 | } |
1194 | } |
625e1958 |
1195 | } |
1196 | |
625e1958 |
1197 | //======================================================================= |
1198 | //class : Disk |
1199 | //function : Init |
1200 | //purpose : |
1201 | //======================================================================= |
1202 | void AIS_Manipulator::Disk::Init (const Standard_ShortReal theInnerRadius, |
1203 | const Standard_ShortReal theOuterRadius, |
1204 | const gp_Ax1& thePosition, |
1205 | const Standard_Integer theSlicesNb, |
1206 | const Standard_Integer theStacksNb) |
1207 | { |
1208 | myPosition = thePosition; |
1209 | myInnerRad = theInnerRadius; |
1210 | myOuterRad = theOuterRadius; |
1211 | |
62ef08df |
1212 | Prs3d_ToolDisk aTool (theInnerRadius, theOuterRadius, theSlicesNb, theStacksNb); |
625e1958 |
1213 | gp_Ax3 aSystem (myPosition.Location(), myPosition.Direction()); |
1214 | gp_Trsf aTrsf; |
1215 | aTrsf.SetTransformation (aSystem, gp_Ax3()); |
1216 | aTool.FillArray (myArray, myTriangulation, aTrsf); |
1217 | } |
1218 | |
1219 | //======================================================================= |
1220 | //class : Sphere |
1221 | //function : Init |
1222 | //purpose : |
1223 | //======================================================================= |
1224 | void AIS_Manipulator::Sphere::Init (const Standard_ShortReal theRadius, |
1225 | const gp_Pnt& thePosition, |
1226 | const Standard_Integer theSlicesNb, |
1227 | const Standard_Integer theStacksNb) |
1228 | { |
1229 | myPosition = thePosition; |
1230 | myRadius = theRadius; |
1231 | |
62ef08df |
1232 | Prs3d_ToolSphere aTool (theRadius, theSlicesNb, theStacksNb); |
625e1958 |
1233 | gp_Trsf aTrsf; |
1234 | aTrsf.SetTranslation (gp_Vec(gp::Origin(), thePosition)); |
1235 | aTool.FillArray (myArray, myTriangulation, aTrsf); |
1236 | } |
1237 | |
1238 | //======================================================================= |
1239 | //class : Cube |
1240 | //function : Init |
1241 | //purpose : |
1242 | //======================================================================= |
1243 | void AIS_Manipulator::Cube::Init (const gp_Ax1& thePosition, const Standard_ShortReal theSize) |
1244 | { |
1245 | myArray = new Graphic3d_ArrayOfTriangles (12 * 3, 0, Standard_True); |
1246 | |
1247 | Poly_Array1OfTriangle aPolyTriangles (1, 12); |
1248 | TColgp_Array1OfPnt aPoints (1, 36); |
1249 | NCollection_Array1<gp_Dir> aNormals (1, 12); |
1250 | myTriangulation = new Poly_Triangulation (aPoints, aPolyTriangles); |
1251 | |
1252 | gp_Ax2 aPln (thePosition.Location(), thePosition.Direction()); |
1253 | gp_Pnt aBottomLeft = thePosition.Location().XYZ() - aPln.XDirection().XYZ() * theSize * 0.5 - aPln.YDirection().XYZ() * theSize * 0.5; |
1254 | gp_Pnt aV2 = aBottomLeft.XYZ() + aPln.YDirection().XYZ() * theSize; |
1255 | gp_Pnt aV3 = aBottomLeft.XYZ() + aPln.YDirection().XYZ() * theSize + aPln.XDirection().XYZ() * theSize; |
1256 | gp_Pnt aV4 = aBottomLeft.XYZ() + aPln.XDirection().XYZ() * theSize; |
1257 | gp_Pnt aTopRight = thePosition.Location().XYZ() + thePosition.Direction().XYZ() * theSize |
1258 | + aPln.XDirection().XYZ() * theSize * 0.5 + aPln.YDirection().XYZ() * theSize * 0.5; |
1259 | gp_Pnt aV5 = aTopRight.XYZ() - aPln.YDirection().XYZ() * theSize; |
1260 | gp_Pnt aV6 = aTopRight.XYZ() - aPln.YDirection().XYZ() * theSize - aPln.XDirection().XYZ() * theSize; |
1261 | gp_Pnt aV7 = aTopRight.XYZ() - aPln.XDirection().XYZ() * theSize; |
1262 | |
1263 | gp_Dir aRight ((gp_Vec(aTopRight, aV7) ^ gp_Vec(aTopRight, aV2)).XYZ()); |
1264 | gp_Dir aFront ((gp_Vec(aV3, aV4) ^ gp_Vec(aV3, aV5)).XYZ()); |
1265 | |
1266 | // Bottom |
1267 | addTriangle (0, aBottomLeft, aV2, aV3, -thePosition.Direction()); |
1268 | addTriangle (1, aBottomLeft, aV3, aV4, -thePosition.Direction()); |
1269 | |
1270 | // Front |
1271 | addTriangle (2, aV3, aV4, aV5, aFront); |
1272 | addTriangle (3, aV3, aV5, aTopRight, aFront); |
1273 | |
1274 | // Back |
1275 | addTriangle (4, aBottomLeft, aV2, aV7, -aFront); |
1276 | addTriangle (5, aBottomLeft, aV7, aV6, -aFront); |
1277 | |
1278 | // aTop |
1279 | addTriangle (6, aV7, aV6, aV5, thePosition.Direction()); |
1280 | addTriangle (7, aTopRight, aV7, aV5, thePosition.Direction()); |
1281 | |
1282 | //Left |
1283 | addTriangle (8, aV6, aV5, aV4, -aRight); |
1284 | addTriangle (9, aBottomLeft, aV6, aV4, -aRight); |
1285 | |
1286 | // Right |
1287 | addTriangle (10, aV3, aTopRight, aV7, aRight); |
1288 | addTriangle (11, aV3, aV7, aV2, aRight); |
1289 | } |
1290 | |
1291 | //======================================================================= |
1292 | //class : Cube |
1293 | //function : addTriangle |
1294 | //purpose : |
1295 | //======================================================================= |
1296 | void AIS_Manipulator::Cube::addTriangle (const Standard_Integer theIndex, |
1297 | const gp_Pnt& theP1, const gp_Pnt& theP2, const gp_Pnt& theP3, |
1298 | const gp_Dir& theNormal) |
1299 | { |
1300 | myTriangulation->ChangeNodes().SetValue (theIndex * 3 + 1, theP1); |
1301 | myTriangulation->ChangeNodes().SetValue (theIndex * 3 + 2, theP2); |
1302 | myTriangulation->ChangeNodes().SetValue (theIndex * 3 + 3, theP3); |
1303 | |
1304 | myTriangulation->ChangeTriangles().SetValue (theIndex + 1, Poly_Triangle (theIndex * 3 + 1, theIndex * 3 + 2, theIndex * 3 + 3)); |
1305 | myArray->AddVertex (theP1, theNormal); |
1306 | myArray->AddVertex (theP2, theNormal); |
1307 | myArray->AddVertex (theP3, theNormal); |
1308 | } |
1309 | |
f522ce50 |
1310 | //======================================================================= |
1311 | //class : Sector |
1312 | //function : Init |
1313 | //purpose : |
1314 | //======================================================================= |
1315 | void AIS_Manipulator::Sector::Init (const Standard_ShortReal theRadius, |
1316 | const gp_Ax1& thePosition, |
1317 | const gp_Dir& theXDirection, |
1318 | const Standard_Integer theSlicesNb, |
1319 | const Standard_Integer theStacksNb) |
1320 | { |
1321 | Prs3d_ToolSector aTool(theRadius, theSlicesNb, theStacksNb); |
1322 | gp_Ax3 aSystem(thePosition.Location(), thePosition.Direction(), theXDirection); |
1323 | gp_Trsf aTrsf; |
1324 | aTrsf.SetTransformation(aSystem, gp_Ax3()); |
1325 | aTool.FillArray(myArray, myTriangulation, aTrsf); |
1326 | } |
1327 | |
625e1958 |
1328 | //======================================================================= |
1329 | //class : Axis |
1330 | //function : Constructor |
1331 | //purpose : |
1332 | //======================================================================= |
1333 | AIS_Manipulator::Axis::Axis (const gp_Ax1& theAxis, |
1334 | const Quantity_Color& theColor, |
1335 | const Standard_ShortReal theLength) |
1336 | : myReferenceAxis (theAxis), |
1337 | myPosition (theAxis), |
1338 | myColor (theColor), |
1339 | myHasTranslation (Standard_True), |
1340 | myLength (theLength), |
1341 | myAxisRadius (0.5f), |
1342 | myHasScaling (Standard_True), |
1343 | myBoxSize (2.0f), |
1344 | myHasRotation (Standard_True), |
1345 | myInnerRadius (myLength + myBoxSize), |
1346 | myDiskThickness (myBoxSize * 0.5f), |
1347 | myIndent (0.2f), |
f522ce50 |
1348 | myHasDragging(Standard_True), |
625e1958 |
1349 | myFacettesNumber (20), |
1350 | myCircleRadius (myLength + myBoxSize + myBoxSize * 0.5f * 0.5f) |
1351 | { |
1352 | // |
1353 | } |
1354 | |
1355 | //======================================================================= |
1356 | //class : Axis |
1357 | //function : Compute |
62ef08df |
1358 | //purpose : |
625e1958 |
1359 | //======================================================================= |
62ef08df |
1360 | |
1361 | void AIS_Manipulator::Axis::Compute (const Handle(PrsMgr_PresentationManager)& thePrsMgr, |
625e1958 |
1362 | const Handle(Prs3d_Presentation)& thePrs, |
1363 | const Handle(Prs3d_ShadingAspect)& theAspect) |
1364 | { |
625e1958 |
1365 | if (myHasTranslation) |
1366 | { |
62ef08df |
1367 | const Standard_Real anArrowLength = 0.25 * myLength; |
1368 | const Standard_Real aCylinderLength = myLength - anArrowLength; |
1369 | myArrowTipPos = gp_Pnt (0.0, 0.0, 0.0).Translated (myReferenceAxis.Direction().XYZ() * aCylinderLength); |
1370 | |
1371 | myTriangleArray = Prs3d_Arrow::DrawShaded (gp_Ax1(gp::Origin(), myReferenceAxis.Direction()), |
1372 | myAxisRadius, |
1373 | myLength, |
1374 | myAxisRadius * 1.5, |
1375 | anArrowLength, |
1376 | myFacettesNumber); |
f522ce50 |
1377 | myTranslatorGroup = thePrs->NewGroup (); |
625e1958 |
1378 | myTranslatorGroup->SetGroupPrimitivesAspect (theAspect->Aspect()); |
62ef08df |
1379 | myTranslatorGroup->AddPrimitiveArray (myTriangleArray); |
625e1958 |
1380 | |
1381 | if (myHighlightTranslator.IsNull()) |
1382 | { |
1383 | myHighlightTranslator = new Prs3d_Presentation (thePrsMgr->StructureManager()); |
1384 | } |
62ef08df |
1385 | else |
1386 | { |
1387 | myHighlightTranslator->Clear(); |
1388 | } |
dc89236f |
1389 | { |
1390 | Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (myHighlightTranslator); |
1391 | aGroup->SetGroupPrimitivesAspect (theAspect->Aspect()); |
1392 | aGroup->AddPrimitiveArray (myTriangleArray); |
1393 | } |
625e1958 |
1394 | } |
1395 | |
1396 | if (myHasScaling) |
1397 | { |
1398 | myCubePos = myReferenceAxis.Direction().XYZ() * (myLength + myIndent); |
1399 | myCube.Init (gp_Ax1 (myCubePos, myReferenceAxis.Direction()), myBoxSize); |
1400 | |
f522ce50 |
1401 | myScalerGroup = thePrs->NewGroup (); |
625e1958 |
1402 | myScalerGroup->SetGroupPrimitivesAspect (theAspect->Aspect()); |
1403 | myScalerGroup->AddPrimitiveArray (myCube.Array()); |
1404 | |
1405 | if (myHighlightScaler.IsNull()) |
1406 | { |
1407 | myHighlightScaler = new Prs3d_Presentation (thePrsMgr->StructureManager()); |
1408 | } |
62ef08df |
1409 | else |
1410 | { |
1411 | myHighlightScaler->Clear(); |
1412 | } |
dc89236f |
1413 | { |
1414 | Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (myHighlightScaler); |
1415 | aGroup->SetGroupPrimitivesAspect (theAspect->Aspect()); |
1416 | aGroup->AddPrimitiveArray (myCube.Array()); |
1417 | } |
625e1958 |
1418 | } |
1419 | |
1420 | if (myHasRotation) |
1421 | { |
1422 | myCircleRadius = myInnerRadius + myIndent * 2 + myDiskThickness * 0.5f; |
1423 | myCircle.Init (myInnerRadius + myIndent * 2, myInnerRadius + myDiskThickness + myIndent * 2, gp_Ax1(gp::Origin(), myReferenceAxis.Direction()), myFacettesNumber * 2); |
f522ce50 |
1424 | myRotatorGroup = thePrs->NewGroup (); |
625e1958 |
1425 | myRotatorGroup->SetGroupPrimitivesAspect (theAspect->Aspect()); |
1426 | myRotatorGroup->AddPrimitiveArray (myCircle.Array()); |
1427 | |
1428 | if (myHighlightRotator.IsNull()) |
1429 | { |
1430 | myHighlightRotator = new Prs3d_Presentation (thePrsMgr->StructureManager()); |
1431 | } |
62ef08df |
1432 | else |
1433 | { |
1434 | myHighlightRotator->Clear(); |
1435 | } |
dc89236f |
1436 | { |
1437 | Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (myHighlightRotator); |
1438 | aGroup->SetGroupPrimitivesAspect (theAspect->Aspect()); |
1439 | aGroup->AddPrimitiveArray (myCircle.Array()); |
1440 | } |
625e1958 |
1441 | } |
f522ce50 |
1442 | |
1443 | if (myHasDragging) |
1444 | { |
1445 | gp_Dir aXDirection; |
1446 | if (myReferenceAxis.Direction().X() > 0) |
1447 | aXDirection = gp::DY(); |
1448 | else if (myReferenceAxis.Direction().Y() > 0) |
1449 | aXDirection = gp::DZ(); |
1450 | else |
1451 | aXDirection = gp::DX(); |
1452 | |
1453 | mySector.Init(myInnerRadius + myIndent * 2, gp_Ax1(gp::Origin(), myReferenceAxis.Direction()), aXDirection, myFacettesNumber * 2); |
1454 | myDraggerGroup = thePrs->NewGroup(); |
1455 | |
1456 | Handle(Graphic3d_AspectFillArea3d) aFillArea = new Graphic3d_AspectFillArea3d(); |
1457 | myDraggerGroup->SetGroupPrimitivesAspect(aFillArea); |
1458 | myDraggerGroup->AddPrimitiveArray(mySector.Array()); |
1459 | |
1460 | if (myHighlightDragger.IsNull()) |
1461 | { |
1462 | myHighlightDragger = new Prs3d_Presentation(thePrsMgr->StructureManager()); |
1463 | } |
1464 | else |
1465 | { |
1466 | myHighlightDragger->Clear(); |
1467 | } |
1468 | { |
1469 | Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup(myHighlightDragger); |
1470 | aGroup->SetGroupPrimitivesAspect(aFillArea); |
1471 | aGroup->AddPrimitiveArray(mySector.Array()); |
1472 | } |
1473 | } |
625e1958 |
1474 | } |