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1 | // Created on: 1997-01-08 |
2 | // Created by: Robert COUBLANC |
3 | // Copyright (c) 1997-1999 Matra Datavision |
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4 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
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5 | // |
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6 | // This file is part of Open CASCADE Technology software library. |
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7 | // |
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8 | // This library is free software; you can redistribute it and/or modify it under |
9 | // the terms of the GNU Lesser General Public License version 2.1 as published |
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10 | // by the Free Software Foundation, with special exception defined in the file |
11 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
12 | // distribution for complete text of the license and disclaimer of any warranty. |
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13 | // |
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14 | // Alternatively, this file may be used under the terms of Open CASCADE |
15 | // commercial license or contractual agreement. |
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16 | |
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17 | inline Standard_Boolean AIS_InteractiveObject::AcceptShapeDecomposition() const |
18 | {return Standard_False;} |
19 | |
20 | |
21 | inline Standard_Boolean AIS_InteractiveObject::IsInfinite() const |
22 | {return myInfiniteState;} |
23 | |
24 | inline Standard_Boolean AIS_InteractiveObject::HasColor() const |
25 | {return hasOwnColor;} |
26 | |
27 | inline const Handle(Standard_Transient)& |
28 | AIS_InteractiveObject::GetOwner() const |
29 | {return myOwner;} |
30 | |
31 | inline void AIS_InteractiveObject::SetOwner(const Handle(Standard_Transient)& ApplicativeEntity) |
32 | {myOwner = ApplicativeEntity;} |
33 | |
34 | inline const TColStd_ListOfTransient& |
35 | AIS_InteractiveObject::Users() const |
36 | {return myUsers;} |
37 | |
38 | inline Standard_Boolean AIS_InteractiveObject::HasDisplayMode() const |
39 | {return myDisplayMode!=-1;} |
40 | |
41 | inline void AIS_InteractiveObject::UnsetDisplayMode() |
42 | {myDisplayMode =-1;} |
43 | |
44 | inline Standard_Integer AIS_InteractiveObject::DisplayMode() const |
45 | {return myDisplayMode;} |
46 | |
47 | inline Standard_Boolean AIS_InteractiveObject::HasSelectionMode() const |
48 | {return mySelectionMode!=-1;} |
49 | |
50 | inline void AIS_InteractiveObject::UnsetSelectionMode() |
51 | {mySelectionMode =-1;} |
52 | |
53 | inline Standard_Integer AIS_InteractiveObject::SelectionMode() const |
54 | {return mySelectionMode;} |
55 | |
56 | |
57 | |
58 | inline Quantity_NameOfColor AIS_InteractiveObject::Color() const |
59 | { |
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60 | return myOwnColor.Name(); |
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61 | } |
62 | |
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63 | inline void AIS_InteractiveObject::Color(Quantity_Color& aColor) const |
64 | { |
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65 | aColor = myOwnColor; |
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66 | } |
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67 | |
68 | inline Standard_Boolean AIS_InteractiveObject::HasWidth() const |
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69 | {return !(myOwnWidth == 0.);} |
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70 | |
71 | inline Standard_Real AIS_InteractiveObject::Width() const |
72 | {return myOwnWidth;} |
73 | inline Standard_Boolean AIS_InteractiveObject::HasMaterial() const |
74 | {return hasOwnMaterial;} |
75 | |
76 | //POP pour K4L |
77 | inline Graphic3d_NameOfMaterial AIS_InteractiveObject::Material() const |
78 | //inline Graphic3d_NameOfPhysicalMaterial AIS_InteractiveObject::Material() const |
79 | {return myOwnMaterial;} |
80 | |
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81 | inline Standard_Boolean AIS_InteractiveObject::HasHilightMode() const |
82 | {return myHilightMode!=-1;} |
83 | |
84 | inline Standard_Integer AIS_InteractiveObject::HilightMode() const |
85 | {return myHilightMode;} |
86 | |
87 | inline void AIS_InteractiveObject::SetHilightMode(const Standard_Integer aMode) |
88 | {myHilightMode = aMode;} |
89 | |
90 | inline void AIS_InteractiveObject::UnsetHilightMode() |
91 | {myHilightMode = -1;} |
92 | |
93 | |
94 | inline Standard_Boolean AIS_InteractiveObject::IsTransparent() const |
95 | {return myTransparency >0.005;} |
96 | |
97 | inline Standard_Boolean AIS_InteractiveObject::HasSelectionPriority() const |
98 | {return mySelPriority != -1;} |
99 | inline void AIS_InteractiveObject::SetSelectionPriority(const Standard_Integer P) |
100 | {mySelPriority = P;} |
101 | inline void AIS_InteractiveObject::UnsetSelectionPriority() |
102 | {mySelPriority = -1;} |
103 | inline Standard_Integer AIS_InteractiveObject::SelectionPriority() const |
104 | {return mySelPriority;} |
105 | |
106 | inline Standard_Integer AIS_InteractiveObject::State() const |
107 | {return mystate;} |
108 | |
109 | inline void AIS_InteractiveObject::State(const Standard_Integer TheState) |
110 | {mystate = TheState;} |
111 | |