From 473cddc1d9dd96de2b0bd2be8b56c5de900859e9 Mon Sep 17 00:00:00 2001 From: isk Date: Wed, 8 Jun 2016 14:33:49 +0300 Subject: [PATCH] 0027579: Visualization, TKOpenGl - skip FSAA flag within Path Tracing --- src/OpenGl/OpenGl_View_Raytrace.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/OpenGl/OpenGl_View_Raytrace.cxx b/src/OpenGl/OpenGl_View_Raytrace.cxx index 2b26fd1e4b..281b852e66 100644 --- a/src/OpenGl/OpenGl_View_Raytrace.cxx +++ b/src/OpenGl/OpenGl_View_Raytrace.cxx @@ -2409,7 +2409,7 @@ Standard_Boolean OpenGl_View::runRaytraceShaders (const Standard_Integer theGlContext->core20fwd->glDrawArrays (GL_TRIANGLES, 0, 6); - if (myRenderParams.IsAntialiasingEnabled) + if (myRenderParams.IsAntialiasingEnabled && !myRenderParams.IsGlobalIlluminationEnabled) { glDepthMask (GL_FALSE); -- 2.39.5