From: isk Date: Fri, 12 Feb 2016 06:45:20 +0000 (+0300) Subject: fix CR0002618: use Camera() instead of myCamera X-Git-Url: http://git.dev.opencascade.org/gitweb/?a=commitdiff_plain;h=9abf5354e783d8d3f3d2a939ff9169b51b945725;p=occt-copy.git fix CR0002618: use Camera() instead of myCamera --- diff --git a/src/V3d/V3d_View.cxx b/src/V3d/V3d_View.cxx index 7cd14eb844..26b0b72749 100644 --- a/src/V3d/V3d_View.cxx +++ b/src/V3d/V3d_View.cxx @@ -2157,9 +2157,9 @@ void V3d_View::Gravity (Standard_Real& theX, Standard_Real& theY, Standard_Real& theZ) const { - theX = myCamera->Center().X(); - theY = myCamera->Center().Y(); - theZ = myCamera->Center().Z(); + theX = Camera()->Center().X(); + theY = Camera()->Center().Y(); + theZ = Camera()->Center().Z(); } //=======================================================================