From: duv Date: Tue, 14 Jul 2015 14:37:27 +0000 (+0300) Subject: 0026434: Textured objects should have priority over the environment mapping X-Git-Url: http://git.dev.opencascade.org/gitweb/?a=commitdiff_plain;h=78bf282ae13ade7ecf40e46b4f67784aade64c36;p=occt-copy.git 0026434: Textured objects should have priority over the environment mapping --- diff --git a/src/OpenGl/OpenGl_Workspace_5.cxx b/src/OpenGl/OpenGl_Workspace_5.cxx index d4b61e4212..bf132a35ca 100644 --- a/src/OpenGl/OpenGl_Workspace_5.cxx +++ b/src/OpenGl/OpenGl_Workspace_5.cxx @@ -407,6 +407,14 @@ const OpenGl_AspectFace* OpenGl_Workspace::AspectFace (const Standard_Boolean th DisableTexture(); } } + else + { + if (AspectFace_set->DoTextureMap()) + { + EnableTexture (AspectFace_set->TextureRes (myGlContext), + AspectFace_set->TextureParams()); + } + } AspectFace_applied = AspectFace_set; return AspectFace_set;