//function : SetDisplayMode
//purpose :
//=======================================================================
-void AIS_InteractiveContext::SetDisplayMode (const AIS_DisplayMode theMode,
- const Standard_Boolean theToUpdateViewer)
+void AIS_InteractiveContext::SetDisplayMode(const Standard_Integer theMode,
+ const Standard_Boolean theToUpdateViewer)
{
if (theMode == myDisplayMode)
{
//! object is displayed but no viewer will be updated.
//! Note that display mode 3 is only used if you have an
//! AIS_Textured Shape.
- Standard_EXPORT void SetDisplayMode (const AIS_DisplayMode AMode, const Standard_Boolean updateviewer = Standard_True);
+ Standard_EXPORT void SetDisplayMode (const Standard_Integer AMode, const Standard_Boolean updateviewer = Standard_True);
//! Sets the deviation coefficient aCoefficient.