Changes:
Removed unnecessary cast in BRepClass3d_SClassifier::PerformInfinitePoint function
Standard_Real aParam, aU1, aV1, aU2, aV2;
gp_Pnt A,B;
gp_Dir aDN1, aDN2;
- TopoDS_Face aF, aF1, aF2;
+ TopoDS_Face aF1, aF2;
//
nump = 0;
aParam = 0.5;
myState=2;
for(aSE.InitShell(); aSE.MoreShell() && nump<2; aSE.NextShell()) {
for(aSE.InitFace(); aSE.MoreFace() && nump<2; ) {
- aF =*((TopoDS_Face*)&aSE.CurrentFace());
+ TopoDS_Face aF = aSE.CurrentFace();
aSE.NextFace();
if(!nump) {
nump++;