Clear (me:mutable);
---Purpose: Clear myShapeSet
+ SetWithTriangles(me: mutable; isWithTriangles : Boolean from Standard);
+ ---C++: inline
+ ---Purpose: set whether to store triangulation
+
SetFormatNb(me: mutable; theFormat : Integer from Standard);
---C++: inline
---Purpose: set the format of topology
myFormatNb = theFormatNb;
}
+//=======================================================================
+//function : SetWithTriangles
+//purpose :
+//=======================================================================
+
+inline void BinMNaming_NamedShapeDriver::SetWithTriangles(const Standard_Boolean isWithTriangles)
+{
+ myShapeSet.SetWithTriangles(isWithTriangles);
+}
+
//=======================================================================
//function : GetShapesLocations
//purpose :
Delete(me:out) is virtual;
---C++: alias "Standard_EXPORT virtual ~BinTools_ShapeSet(){Delete() ; }"
+ SetWithTriangles(me : out; isWithTriangles : Boolean) is static;
+ ---Purpose: Define if shape will be stored with triangles
+
SetFormatNb(me : out; theFormatNb : Integer) is static;
FormatNb(me) returns Integer is static;
void BinTools_ShapeSet::Delete()
{}
+//=======================================================================
+//function : SetWithTriangles
+//purpose :
+//=======================================================================
+void BinTools_ShapeSet::SetWithTriangles(const Standard_Boolean isWithTriangles)
+{
+ myWithTriangles = isWithTriangles;
+}
+
//=======================================================================
//function : SetFormatNb
//purpose :