Standard_Real U0=0., U1=0., V0=0., V1=0.;
myPlate->RealBounds(U0, U1, V0, V1);
- Standard_Real aDU = (U1 - U0) * (EnlargeCoeff - 1);
- Standard_Real aDV = (V1 - V0) * (EnlargeCoeff - 1);
+ Standard_Real aDU = (U1 - U0) * (EnlargeCoeff - 1) * 0.5;
+ Standard_Real aDV = (V1 - V0) * (EnlargeCoeff - 1) * 0.5;
U0 = U0 - aDU;
U1 = U1 + aDU;
V0 = V0 - aDV;
# compute plate surface
pullupface r a_1 old_edges new_edges a_2 -bnd -order 1 -mr 0.4 -step 0.4 -deg 3 -enlarge 1.1
-checkprops r -s 341.201
+checkprops r -s 286.683
# check distance from vertices of the initial face to the new face
foreach v [explode a_1 v] {
# compute plate surface
pullupface r a_1 old_edges new_edges a_2 -bnd -order 1 -mr 0.4 -step 0.2 -deg 3 -enlarge 1.1
-checkprops r -s 10.5986
+checkprops r -s 9.02637
# check distance from vertices of the initial face to the new face
foreach v [explode a_1 v] {