VUPIsModified =
MyCView.Orientation.ViewReferencePoint.x != float (X)
|| MyCView.Orientation.ViewReferencePoint.y != float (Y)
- || MyCView.Orientation.ViewReferencePoint.y != float (Y);
+ || MyCView.Orientation.ViewReferencePoint.z != float (Z);
MyCView.Orientation.ViewReferencePoint.x = float (X);
MyCView.Orientation.ViewReferencePoint.y = float (Y);
MyCView.Orientation.ViewReferencePoint.z = float (Z);
VRPIsModified =
MyCView.Orientation.ViewReferencePlane.x != float (X)
|| MyCView.Orientation.ViewReferencePlane.y != float (Y)
- || MyCView.Orientation.ViewReferencePlane.y != float (Y);
+ || MyCView.Orientation.ViewReferencePlane.z != float (Z);
MyCView.Orientation.ViewReferencePlane.x = float (X);
MyCView.Orientation.ViewReferencePlane.y = float (Y);
MyCView.Orientation.ViewReferencePlane.z = float (Z);
VRUIsModified =
MyCView.Orientation.ViewReferenceUp.x != float (X)
|| MyCView.Orientation.ViewReferenceUp.y != float (Y)
- || MyCView.Orientation.ViewReferenceUp.y != float (Y);
+ || MyCView.Orientation.ViewReferenceUp.z != float (Z);
MyCView.Orientation.ViewReferenceUp.x = float (X);
MyCView.Orientation.ViewReferenceUp.y = float (Y);
MyCView.Orientation.ViewReferenceUp.z = float (Z);