Updated the documented default "units" value in Graphic3d_Aspects.hxx from 0 to 1.
//! m - maximum depth slope for the polygon currently being displayed,
//! r - minimum window coordinates depth resolution (implementation-specific)
//!
- //! Default settings for OCC 3D viewer: mode = Aspect_POM_Fill, factor = 1., units = 0.
+ //! Default settings for OCC 3D viewer: mode = Aspect_POM_Fill, factor = 1., units = 1.
//!
//! Negative offset values move polygons closer to the viewport,
//! while positive values shift polygons away.