#include <Standard_ErrorHandler.hxx>
#include <Standard_Failure.hxx>
#include <Geom_RectangularTrimmedSurface.hxx>
+#include <Geom_BSplineSurface.hxx>
#include <OSD_OpenFile.hxx>
#include <errno.h>
//purpose :
//=======================================================================
void BRepTools::AddUVBounds(const TopoDS_Face& aF,
- const TopoDS_Edge& aE,
- Bnd_Box2d& aB)
+ const TopoDS_Edge& aE,
+ Bnd_Box2d& aB)
{
Standard_Real aT1, aT2, aXmin, aYmin, aXmax, aYmax;
Standard_Real aUmin, aUmax, aVmin, aVmax;
//
if(!aS->IsUPeriodic())
{
- if((aXmin<aUmin) && (aUmin < aXmax))
+ Standard_Boolean isUPeriodic = Standard_False;
+
+ // Additional verification for U-periodicity for B-spline surfaces
+ // 1. Verify that the surface is U-closed (if such flag is false). Verification uses 2 points
+ // 2. Verify periodicity of surface inside UV-bounds of the edge. Verification uses 3 or 6 points.
+ if (aS->DynamicType() == STANDARD_TYPE(Geom_BSplineSurface) &&
+ (aXmin < aUmin || aXmax > aUmax))
{
- aXmin=aUmin;
+ Standard_Real aTol2 = 100 * Precision::Confusion() * Precision::Confusion();
+ isUPeriodic = Standard_True;
+ gp_Pnt P1, P2;
+ // 1. Verify that the surface is U-closed
+ if (!aS->IsUClosed())
+ {
+ Standard_Real aVStep = aVmax - aVmin;
+ for (Standard_Real aV = aVmin; aV <= aVmax; aV += aVStep)
+ {
+ P1 = aS->Value(aUmin, aV);
+ P2 = aS->Value(aUmax, aV);
+ if (P1.SquareDistance(P2) > aTol2)
+ {
+ isUPeriodic = Standard_False;
+ break;
+ }
+ }
+ }
+ // 2. Verify periodicity of surface inside UV-bounds of the edge
+ if (isUPeriodic) // the flag still not changed
+ {
+ Standard_Real aV = (aVmin + aVmax) * 0.5;
+ Standard_Real aU[6]; // values of U lying out of surface boundaries
+ Standard_Real aUpp[6]; // corresponding U-values plus/minus period
+ Standard_Integer aNbPnt = 0;
+ if (aXmin < aUmin)
+ {
+ aU[0] = aXmin;
+ aU[1] = (aXmin + aUmin) * 0.5;
+ aU[2] = aUmin;
+ aUpp[0] = aU[0] + aUmax - aUmin;
+ aUpp[1] = aU[1] + aUmax - aUmin;
+ aUpp[2] = aU[2] + aUmax - aUmin;
+ aNbPnt += 3;
+ }
+ if (aXmax > aUmax)
+ {
+ aU[aNbPnt] = aUmax;
+ aU[aNbPnt + 1] = (aXmax + aUmax) * 0.5;
+ aU[aNbPnt + 2] = aXmax;
+ aUpp[aNbPnt] = aU[aNbPnt] - aUmax + aUmin;
+ aUpp[aNbPnt + 1] = aU[aNbPnt + 1] - aUmax + aUmin;
+ aUpp[aNbPnt + 2] = aU[aNbPnt + 2] - aUmax + aUmin;
+ aNbPnt += 3;
+ }
+ for (Standard_Integer anInd = 0; anInd < aNbPnt; anInd++)
+ {
+ P1 = aS->Value(aU[anInd], aV);
+ P2 = aS->Value(aUpp[anInd], aV);
+ if (P1.SquareDistance(P2) > aTol2)
+ {
+ isUPeriodic = Standard_False;
+ break;
+ }
+ }
+ }
}
- if((aXmin < aUmax) && (aUmax < aXmax))
+
+ if (!isUPeriodic)
{
- aXmax=aUmax;
+ if((aXmin<aUmin) && (aUmin < aXmax))
+ {
+ aXmin=aUmin;
+ }
+ if((aXmin < aUmax) && (aUmax < aXmax))
+ {
+ aXmax=aUmax;
+ }
}
}
if(!aS->IsVPeriodic())
{
- if((aYmin<aVmin) && (aVmin < aYmax))
+ Standard_Boolean isVPeriodic = Standard_False;
+
+ // Additional verification for V-periodicity for B-spline surfaces
+ // 1. Verify that the surface is V-closed (if such flag is false). Verification uses 2 points
+ // 2. Verify periodicity of surface inside UV-bounds of the edge. Verification uses 3 or 6 points.
+ if (aS->DynamicType() == STANDARD_TYPE(Geom_BSplineSurface) &&
+ (aYmin < aVmin || aYmax > aVmax))
{
- aYmin=aVmin;
+ Standard_Real aTol2 = 100 * Precision::Confusion() * Precision::Confusion();
+ isVPeriodic = Standard_True;
+ gp_Pnt P1, P2;
+ // 1. Verify that the surface is V-closed
+ if (!aS->IsVClosed())
+ {
+ Standard_Real aUStep = aUmax - aUmin;
+ for (Standard_Real aU = aUmin; aU <= aUmax; aU += aUStep)
+ {
+ P1 = aS->Value(aU, aVmin);
+ P2 = aS->Value(aU, aVmax);
+ if (P1.SquareDistance(P2) > aTol2)
+ {
+ isVPeriodic = Standard_False;
+ break;
+ }
+ }
+ }
+ // 2. Verify periodicity of surface inside UV-bounds of the edge
+ if (isVPeriodic) // the flag still not changed
+ {
+ Standard_Real aU = (aUmin + aUmax) * 0.5;
+ Standard_Real aV[6]; // values of V lying out of surface boundaries
+ Standard_Real aVpp[6]; // corresponding V-values plus/minus period
+ Standard_Integer aNbPnt = 0;
+ if (aYmin < aVmin)
+ {
+ aV[0] = aYmin;
+ aV[1] = (aYmin + aVmin) * 0.5;
+ aV[2] = aVmin;
+ aVpp[0] = aV[0] + aVmax - aVmin;
+ aVpp[1] = aV[1] + aVmax - aVmin;
+ aVpp[2] = aV[2] + aVmax - aVmin;
+ aNbPnt += 3;
+ }
+ if (aYmax > aVmax)
+ {
+ aV[aNbPnt] = aVmax;
+ aV[aNbPnt + 1] = (aYmax + aVmax) * 0.5;
+ aV[aNbPnt + 2] = aYmax;
+ aVpp[aNbPnt] = aV[aNbPnt] - aVmax + aVmin;
+ aVpp[aNbPnt + 1] = aV[aNbPnt + 1] - aVmax + aVmin;
+ aVpp[aNbPnt + 2] = aV[aNbPnt + 2] - aVmax + aVmin;
+ aNbPnt += 3;
+ }
+ for (Standard_Integer anInd = 0; anInd < aNbPnt; anInd++)
+ {
+ P1 = aS->Value(aU, aV[anInd]);
+ P2 = aS->Value(aU, aVpp[anInd]);
+ if (P1.SquareDistance(P2) > aTol2)
+ {
+ isVPeriodic = Standard_False;
+ break;
+ }
+ }
+ }
}
-
- if((aYmin < aVmax) && (aVmax < aYmax))
+
+ if (!isVPeriodic)
{
- aYmax=aVmax;
+ if((aYmin<aVmin) && (aVmin < aYmax))
+ {
+ aYmin=aVmin;
+ }
+ if((aYmin < aVmax) && (aVmax < aYmax))
+ {
+ aYmax=aVmax;
+ }
}
}