Built-in markers definition has been moved from OpenGl_AspectsSprite to Graphic3d_MarkerImage and generalized.
RGBA8 pixel format is now preferred over BGRA8.
Fallback OpenGL 1.1 rendering code now supports drawing of colored markers using glDrawPixels().
Added function Image_PixMap::FlipY() flipping image rows.
Graphic3d_MapOfZLayerSettings.hxx
Graphic3d_MarkerImage.cxx
Graphic3d_MarkerImage.hxx
+Graphic3d_MarkerImage.pxx
Graphic3d_Mat4.hxx
Graphic3d_Mat4d.hxx
Graphic3d_MaterialAspect.cxx
#include <Standard_Atomic.hxx>
#include <TColStd_HArray1OfByte.hxx>
+#include "Graphic3d_MarkerImage.pxx"
+
IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_MarkerImage,Standard_Transient)
namespace
{
static volatile Standard_Integer THE_MARKER_IMAGE_COUNTER = 0;
-}
+ //! Returns a parameters for the marker of the specified type and scale.
+ static void getMarkerBitMapParam (const Aspect_TypeOfMarker theMarkerType,
+ const Standard_ShortReal theScale,
+ Standard_Integer& theWidth,
+ Standard_Integer& theHeight,
+ Standard_Integer& theOffset,
+ Standard_Integer& theNumOfBytes)
+ {
+ const Standard_Integer aType = Standard_Integer(theMarkerType > Aspect_TOM_O
+ ? Aspect_TOM_O
+ : theMarkerType);
+ const Standard_Real anIndex = (Standard_Real)(TEL_NO_OF_SIZES - 1) * (theScale - (Standard_Real)TEL_PM_START_SIZE)
+ / (Standard_Real)(TEL_PM_END_SIZE - TEL_PM_START_SIZE);
+ Standard_Integer anId = (Standard_Integer)(anIndex + 0.5);
+ if (anId < 0)
+ {
+ anId = 0;
+ }
+ else if (anId >= TEL_NO_OF_SIZES)
+ {
+ anId = TEL_NO_OF_SIZES - 1;
+ }
+
+ theWidth = (Standard_Integer)arrPMFontInfo[aType][anId].width;
+ theHeight = (Standard_Integer)arrPMFontInfo[aType][anId].height;
+ theOffset = arrPMFontInfo[aType][anId].offset;
+ const Standard_Integer aNumOfBytesInRow = theWidth / 8 + (theWidth % 8 ? 1 : 0);
+ theNumOfBytes = theHeight * aNumOfBytesInRow;
+ }
+
+ //! Merge two image pixmap into one. Used for creating image for following markers:
+ //! Aspect_TOM_O_POINT, Aspect_TOM_O_PLUS, Aspect_TOM_O_STAR, Aspect_TOM_O_X, Aspect_TOM_RING1, Aspect_TOM_RING2, Aspect_TOM_RING3
+ static Handle(Image_PixMap) mergeImages (const Handle(Image_PixMap)& theImage1,
+ const Handle(Image_PixMap)& theImage2)
+ {
+ if (theImage1.IsNull() && theImage2.IsNull())
+ {
+ return Handle(Image_PixMap)();
+ }
+
+ Handle(Image_PixMap) aResultImage = new Image_PixMap();
+
+ Standard_Integer aWidth1 = 0, aHeight1 = 0;
+ if (!theImage1.IsNull())
+ {
+ aWidth1 = (Standard_Integer )theImage1->Width();
+ aHeight1 = (Standard_Integer )theImage1->Height();
+ }
+
+ Standard_Integer aWidth2 = 0, aHeight2 = 0;
+ if (!theImage2.IsNull())
+ {
+ aWidth2 = (Standard_Integer )theImage2->Width();
+ aHeight2 = (Standard_Integer )theImage2->Height();
+ }
+
+ const Standard_Integer aMaxWidth = Max (aWidth1, aWidth2);
+ const Standard_Integer aMaxHeight = Max (aHeight1, aHeight2);
+ const Standard_Integer aSize = Max (aMaxWidth, aMaxHeight);
+ aResultImage->InitZero (Image_Format_Alpha, aSize, aSize);
+
+ if (!theImage1.IsNull())
+ {
+ const Standard_Integer aXOffset1 = Abs (aWidth1 - aMaxWidth) / 2;
+ const Standard_Integer anYOffset1 = Abs (aHeight1 - aMaxHeight) / 2;
+ for (Standard_Integer anY = 0; anY < aHeight1; anY++)
+ {
+ Standard_Byte* anImageLine = theImage1->ChangeRow (anY);
+ Standard_Byte* aResultImageLine = aResultImage->ChangeRow (anYOffset1 + anY);
+ for (Standard_Integer aX = 0; aX < aWidth1; aX++)
+ {
+ aResultImageLine[aXOffset1 + aX] |= anImageLine[aX];
+ }
+ }
+ }
+
+ if (!theImage2.IsNull())
+ {
+ const Standard_Integer aXOffset2 = Abs (aWidth2 - aMaxWidth) / 2;
+ const Standard_Integer anYOffset2 = Abs (aHeight2 - aMaxHeight) / 2;
+ for (Standard_Integer anY = 0; anY < aHeight2; anY++)
+ {
+ Standard_Byte* anImageLine = theImage2->ChangeRow (anY);
+ Standard_Byte* aResultImageLine = aResultImage->ChangeRow (anYOffset2 + anY);
+ for (Standard_Integer aX = 0; aX < aWidth2; aX++)
+ {
+ aResultImageLine[aXOffset2 + aX] |= anImageLine[aX];
+ }
+ }
+ }
+
+ return aResultImage;
+ }
+
+ //! Draw inner point as filled rectangle
+ static Handle(TColStd_HArray1OfByte) fillPointBitmap (const Standard_Integer theSize)
+ {
+ const Standard_Integer aNbBytes = (theSize / 8 + (theSize % 8 ? 1 : 0)) * theSize;
+ Handle(TColStd_HArray1OfByte) aBitMap = new TColStd_HArray1OfByte (0, aNbBytes - 1);
+ for (Standard_Integer anIter = 0; anIter < aBitMap->Length(); ++anIter)
+ {
+ aBitMap->SetValue (anIter, 255);
+ }
+ return aBitMap;
+ }
+
+ //! Returns a marker image for the marker of the specified type and scale.
+ static Handle(Graphic3d_MarkerImage) getTextureImage (const Aspect_TypeOfMarker theMarkerType,
+ const Standard_ShortReal theScale)
+ {
+ Standard_Integer aWidth = 0, aHeight = 0, anOffset = 0, aNbBytes = 0;
+ getMarkerBitMapParam (theMarkerType, theScale, aWidth, aHeight, anOffset, aNbBytes);
+
+ Handle(TColStd_HArray1OfByte) aBitMap = new TColStd_HArray1OfByte (0, aNbBytes - 1);
+ for (Standard_Integer anIter = 0; anIter < aNbBytes; ++anIter)
+ {
+ aBitMap->ChangeValue (anIter) = Graphic3d_MarkerImage_myMarkerRaster[anOffset + anIter];
+ }
+
+ Handle(Graphic3d_MarkerImage) aTexture = new Graphic3d_MarkerImage (aBitMap, aWidth, aHeight);
+ return aTexture;
+ }
+}
// =======================================================================
// function : Graphic3d_MarkerImage
// purpose :
// =======================================================================
-Graphic3d_MarkerImage::Graphic3d_MarkerImage (const Handle(Image_PixMap)& theImage)
+Graphic3d_MarkerImage::Graphic3d_MarkerImage (const Handle(Image_PixMap)& theImage,
+ const Handle(Image_PixMap)& theImageAlpha)
: myImage (theImage),
+ myImageAlpha (theImageAlpha),
myMargin (1),
myWidth ((Standard_Integer )theImage->Width()),
myHeight ((Standard_Integer )theImage->Height())
myImageAlphaId = TCollection_AsciiString ("Graphic3d_MarkerImageAlpha_")
+ TCollection_AsciiString (THE_MARKER_IMAGE_COUNTER);
+
+ if (!theImageAlpha.IsNull())
+ {
+ if (theImageAlpha->Format() != Image_Format_Alpha
+ && theImageAlpha->Format() != Image_Format_Gray)
+ {
+ throw Standard_ProgramError ("Graphic3d_MarkerImage, wrong color format of alpha image");
+ }
+ if (theImageAlpha->SizeX() != theImage->SizeX()
+ || theImageAlpha->SizeY() != theImage->SizeY())
+ {
+ throw Standard_ProgramError ("Graphic3d_MarkerImage, wrong dimensions of alpha image");
+ }
+ }
}
// =======================================================================
// purpose :
// =======================================================================
Graphic3d_MarkerImage::Graphic3d_MarkerImage (const Handle(TColStd_HArray1OfByte)& theBitMap,
- const Standard_Integer& theWidth,
- const Standard_Integer& theHeight)
+ const Standard_Integer theWidth,
+ const Standard_Integer theHeight)
: myBitMap (theBitMap),
myMargin (1),
myWidth (theWidth),
+ TCollection_AsciiString (THE_MARKER_IMAGE_COUNTER);
}
+// =======================================================================
+// function : IsColoredImage
+// purpose :
+// =======================================================================
+bool Graphic3d_MarkerImage::IsColoredImage() const
+{
+ return !myImage.IsNull()
+ && myImage->Format() != Image_Format_Alpha
+ && myImage->Format() != Image_Format_Gray;
+}
+
// =======================================================================
// function : GetBitMapArray
// purpose :
// =======================================================================
-Handle(TColStd_HArray1OfByte) Graphic3d_MarkerImage::GetBitMapArray (const Standard_Real& theAlphaValue) const
+Handle(TColStd_HArray1OfByte) Graphic3d_MarkerImage::GetBitMapArray (const Standard_Real theAlphaValue,
+ const Standard_Boolean theIsTopDown) const
{
- if (!myBitMap.IsNull())
+ if (!myBitMap.IsNull()
+ || myImage.IsNull())
{
return myBitMap;
}
- Handle(TColStd_HArray1OfByte) aBitMap;
- if (myImage.IsNull())
- {
- return aBitMap;
- }
-
const Standard_Integer aNumOfBytesInRow = (Standard_Integer )(myImage->Width() / 8) + (myImage->Width() % 8 ? 1 : 0);
const Standard_Integer aNumOfBytes = (Standard_Integer )(aNumOfBytesInRow * myImage->Height());
const Standard_Integer aHeight = (Standard_Integer )myImage->Height();
const Standard_Integer aWidth = (Standard_Integer )myImage->Width();
- aBitMap = new TColStd_HArray1OfByte (0, aNumOfBytes - 1);
+ Handle(TColStd_HArray1OfByte) aBitMap = new TColStd_HArray1OfByte (0, aNumOfBytes - 1);
aBitMap->Init (0);
for (Standard_Integer aRow = 0; aRow < aHeight; aRow++)
{
+ const Standard_Integer aResRow = !theIsTopDown ? (aHeight - aRow - 1) : aRow;
for (Standard_Integer aColumn = 0; aColumn < aWidth; aColumn++)
{
const Quantity_ColorRGBA aColor = myImage->PixelColor (aColumn, aRow);
aBitOn = aColor.Alpha() > theAlphaValue;
}
- Standard_Integer anIndex = aNumOfBytesInRow * aRow + aColumn / 8;
+ Standard_Integer anIndex = aNumOfBytesInRow * aResRow + aColumn / 8;
aBitMap->SetValue (anIndex, (Standard_Byte)(aBitMap->Value (anIndex) +
(aBitOn ? (0x80 >> (aColumn % 8)) : 0)));
}
// =======================================================================
const Handle(Image_PixMap)& Graphic3d_MarkerImage::GetImage()
{
- if (!myImage.IsNull())
- {
- return myImage;
- }
-
- if (myBitMap.IsNull())
+ if (!myImage.IsNull()
+ || myBitMap.IsNull())
{
return myImage;
}
theWidth = myWidth;
theHeight = myHeight;
}
+
+// =======================================================================
+// function : GetMarkerImage
+// purpose :
+// =======================================================================
+Handle(Graphic3d_MarkerImage) Graphic3d_MarkerImage::StandardMarker (const Aspect_TypeOfMarker theMarkerType,
+ const Standard_ShortReal theScale,
+ const Graphic3d_Vec4& theColor)
+{
+ switch (theMarkerType)
+ {
+ case Aspect_TOM_O_POINT:
+ case Aspect_TOM_O_PLUS:
+ case Aspect_TOM_O_STAR:
+ case Aspect_TOM_O_X:
+ {
+ // For this type of markers we merge two base bitmaps into one
+ // For example Aspect_TOM_O_PLUS = Aspect_TOM_O + Aspect_TOM_PLUS
+ Handle(Graphic3d_MarkerImage) aMarkerImage1 = getTextureImage (Aspect_TOM_O, theScale);
+ Handle(Graphic3d_MarkerImage) aMarkerImage2;
+ if (theMarkerType == Aspect_TOM_O_POINT)
+ {
+ // draw inner point as filled rectangle
+ const Standard_Integer aSize = theScale > 7 ? 7 : (Standard_Integer)(theScale + 0.5F);
+ Handle(TColStd_HArray1OfByte) aBitMap = fillPointBitmap (aSize);
+ aMarkerImage2 = new Graphic3d_MarkerImage (aBitMap, aSize, aSize);
+ }
+ else
+ {
+ aMarkerImage2 = getTextureImage (Aspect_TypeOfMarker(theMarkerType - Aspect_TOM_O_POINT), theScale);
+ }
+ Handle(Image_PixMap) anImage = mergeImages (aMarkerImage1->GetImage(), aMarkerImage2->GetImage());
+ Handle(Graphic3d_MarkerImage) aNewMarkerImage = new Graphic3d_MarkerImage (anImage);
+ return aNewMarkerImage;
+ }
+ case Aspect_TOM_RING1:
+ case Aspect_TOM_RING2:
+ case Aspect_TOM_RING3:
+ {
+ const Standard_ShortReal aDelta = 0.1f;
+ Standard_ShortReal aScale = theScale;
+ Standard_ShortReal aLimit = 0.0f;
+ if (theMarkerType == Aspect_TOM_RING1)
+ {
+ aLimit = aScale * 0.2f;
+ }
+ else if (theMarkerType == Aspect_TOM_RING2)
+ {
+ aLimit = aScale * 0.5f;
+ }
+ else if (theMarkerType == Aspect_TOM_RING3)
+ {
+ aLimit = aScale * 0.8f;
+ }
+
+ Handle(Image_PixMap) anImage;
+ for (; aScale > aLimit && aScale >= 1.0f; aScale -= aDelta)
+ {
+ anImage = mergeImages (anImage, getTextureImage (Aspect_TOM_O, aScale)->GetImage());
+ }
+ Handle(Graphic3d_MarkerImage) aNewMarkerImage = new Graphic3d_MarkerImage (anImage);
+ return aNewMarkerImage;
+ }
+ case Aspect_TOM_BALL:
+ {
+ Standard_Integer aWidth = 0, aHeight = 0, anOffset = 0, aNbBytes = 0;
+ Standard_ShortReal aScale = theScale;
+ getMarkerBitMapParam (Aspect_TOM_O, aScale, aWidth, aHeight, anOffset, aNbBytes);
+
+ NCollection_Vec4<Standard_Real> aColor (theColor);
+
+ const Standard_Integer aSize = Max (aWidth + 2, aHeight + 2); // includes extra margin
+ Handle(Image_PixMap) anImage = new Image_PixMap();
+ Handle(Image_PixMap) anImageA = new Image_PixMap();
+ anImage ->InitZero (Image_Format_RGBA, aSize, aSize);
+ anImageA->InitZero (Image_Format_Alpha, aSize, aSize);
+
+ // we draw a set of circles
+ Image_ColorRGBA aColor32;
+ aColor32.a() = 255;
+ Standard_Real aHLS[3];
+ const Standard_ShortReal aDelta = 0.1f;
+ while (aScale >= 1.0f)
+ {
+ Quantity_Color::RgbHls (aColor.r(), aColor.g(), aColor.b(), aHLS[0], aHLS[1], aHLS[2]);
+ aHLS[2] *= 0.95; // 5% saturation change
+ Quantity_Color::HlsRgb (aHLS[0], aHLS[1], aHLS[2], aColor.r(), aColor.g(), aColor.b());
+ aColor32.r() = Standard_Byte (255.0 * aColor.r());
+ aColor32.g() = Standard_Byte (255.0 * aColor.g());
+ aColor32.b() = Standard_Byte (255.0 * aColor.b());
+
+ const Handle(Graphic3d_MarkerImage) aMarker = getTextureImage (Aspect_TOM_O, aScale);
+ const Handle(Image_PixMap)& aCircle = aMarker->GetImage();
+
+ const Standard_Size aDiffX = (anImage->SizeX() - aCircle->SizeX()) / 2;
+ const Standard_Size aDiffY = (anImage->SizeY() - aCircle->SizeY()) / 2;
+ for (Standard_Size aRow = 0; aRow < aCircle->SizeY(); ++aRow)
+ {
+ const Standard_Byte* aRowData = aCircle->Row(aRow);
+ for (Standard_Size aCol = 0; aCol < aCircle->SizeX(); ++aCol)
+ {
+ if (aRowData[aCol] != 0)
+ {
+ anImage->ChangeValue<Image_ColorRGBA>(aDiffX + aRow, aDiffY + aCol) = aColor32;
+ anImageA->ChangeValue<Standard_Byte> (aDiffX + aRow, aDiffY + aCol) = 255;
+ }
+ }
+ }
+ aScale -= aDelta;
+ }
+ Handle(Graphic3d_MarkerImage) aNewMarkerImage = new Graphic3d_MarkerImage (anImage, anImageA);
+ return aNewMarkerImage;
+ }
+ default:
+ {
+ return getTextureImage (theMarkerType, theScale);
+ }
+ }
+}
#ifndef _Graphic3d_MarkerImage_H__
#define _Graphic3d_MarkerImage_H__
+#include <Aspect_TypeOfMarker.hxx>
+#include <Graphic3d_Vec4.hxx>
#include <TColStd_HArray1OfByte.hxx>
#include <TCollection_AsciiString.hxx>
//! It can convert bitmap texture stored in TColStd_HArray1OfByte to Image_PixMap and vice versa.
class Graphic3d_MarkerImage : public Standard_Transient
{
+ DEFINE_STANDARD_RTTIEXT(Graphic3d_MarkerImage, Standard_Transient)
public:
- //! @param theImage - source image
- Standard_EXPORT Graphic3d_MarkerImage (const Handle(Image_PixMap)& theImage);
+ //! Returns a marker image for the marker of the specified type, scale and color.
+ Standard_EXPORT static Handle(Graphic3d_MarkerImage) StandardMarker (const Aspect_TypeOfMarker theMarkerType,
+ const Standard_ShortReal theScale,
+ const Graphic3d_Vec4& theColor);
+
+public:
+
+ //! Constructor from existing pixmap.
+ //! @param theImage [in] source image
+ //! @param theImageAlpha [in] colorless image
+ Standard_EXPORT Graphic3d_MarkerImage (const Handle(Image_PixMap)& theImage,
+ const Handle(Image_PixMap)& theImageAlpha = Handle(Image_PixMap)());
//! Creates marker image from array of bytes
//! (method for compatibility with old markers definition).
- //! @param theBitMap - source bitmap stored as array of bytes
- //! @param theWidth - number of bits in a row
- //! @param theHeight - number of bits in a column
+ //! @param theBitMap [in] source bitmap stored as array of bytes
+ //! @param theWidth [in] number of bits in a row
+ //! @param theHeight [in] number of bits in a column
Standard_EXPORT Graphic3d_MarkerImage (const Handle(TColStd_HArray1OfByte)& theBitMap,
- const Standard_Integer& theWidth,
- const Standard_Integer& theHeight);
-
- //! @param theAlphaValue pixels in the image that have alpha value greater than
- //! or equal to this parameter will be stored in bitmap as "1",
- //! others will be stored as "0"
- //! @return marker image as array of bytes. If an instance of the class has been
- //! initialized with image, it will be converted to bitmap based on the parameter theAlphaValue.
- Standard_EXPORT Handle(TColStd_HArray1OfByte) GetBitMapArray (const Standard_Real& theAlphaValue = 0.5) const;
+ const Standard_Integer theWidth,
+ const Standard_Integer theHeight);
- //! @return marker image. If an instance of the class has been initialized with a bitmap, it will be
- //! converted to image.
+ //! Return marker image.
+ //! If an instance of the class has been initialized with a bitmap, it will be converted to image.
Standard_EXPORT const Handle(Image_PixMap)& GetImage();
- //! @return image alpha as grayscale image. Note that if an instance of the class has been initialized
- //! with a bitmap or with grayscale image this method will return exactly the same image as GetImage()
+ //! Return image alpha as grayscale image.
+ //! Note that if an instance of the class has been initialized with a bitmap
+ //! or with grayscale image this method will return exactly the same image as GetImage()
Standard_EXPORT const Handle(Image_PixMap)& GetImageAlpha();
- //! @return an unique ID. This ID will be used to manage resource in graphic driver.
+ //! Return an unique ID.
+ //! This ID will be used to manage resource in graphic driver.
Standard_EXPORT const TCollection_AsciiString& GetImageId() const;
- //! @return an unique ID. This ID will be used to manage resource in graphic driver.
+ //! Return an unique ID.
+ //! This ID will be used to manage resource in graphic driver.
Standard_EXPORT const TCollection_AsciiString& GetImageAlphaId() const;
- //! @return texture size
+ //! Return texture size
Standard_EXPORT void GetTextureSize (Standard_Integer& theWidth,
Standard_Integer& theHeight) const;
+ //! Return TRUE if marker image has colors (e.g. RGBA and not grayscale).
+ Standard_EXPORT bool IsColoredImage() const;
+
+ //! Return marker image as array of bytes.
+ //! If an instance of the class has been initialized with image, it will be converted to bitmap based on the parameter theAlphaValue.
+ //! @param theAlphaValue pixels in the image that have alpha value greater than
+ //! or equal to this parameter will be stored in bitmap as "1",
+ //! others will be stored as "0"
+ //! @param theIsTopDown [in] flag indicating expected rows order in returned bitmap, which is bottom-up by default
+ Standard_EXPORT Handle(TColStd_HArray1OfByte) GetBitMapArray (const Standard_Real theAlphaValue = 0.5,
+ const Standard_Boolean theIsTopDown = false) const;
+
private:
TCollection_AsciiString myImageId; //!< resource identifier
Standard_Integer myWidth; //!< marker width
Standard_Integer myHeight; //!< marker height
-public:
-
- DEFINE_STANDARD_RTTIEXT(Graphic3d_MarkerImage,Standard_Transient) // Type definition
-
};
DEFINE_STANDARD_HANDLE (Graphic3d_MarkerImage, Standard_Transient)
--- /dev/null
+// Copyright (c) 2020 OPEN CASCADE SAS
+//
+// This file is part of Open CASCADE Technology software library.
+//
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
+//
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
+
+#define TEL_NO_OF_SIZES 13
+#define TEL_PM_START_SIZE 1.0
+#define TEL_PM_END_SIZE 7.0
+
+namespace
+{
+struct PM_FONT_INFO
+{
+ float width, height;
+ int offset;
+};
+
+typedef PM_FONT_INFO* pm_font_info;
+
+#define PM_PLUS_10_NUM 9*2
+#define PM_PLUS_15_NUM 11*2
+#define PM_PLUS_20_NUM 13*2
+#define PM_PLUS_25_NUM 15*2
+#define PM_PLUS_30_NUM 17*3
+#define PM_PLUS_35_NUM 19*3
+#define PM_PLUS_40_NUM 21*3
+#define PM_PLUS_45_NUM 23*3
+#define PM_PLUS_50_NUM 25*4
+#define PM_PLUS_55_NUM 27*4
+#define PM_PLUS_60_NUM 29*4
+#define PM_PLUS_65_NUM 31*4
+#define PM_PLUS_70_NUM 32*4
+
+#define PM_STAR_10_NUM 9
+#define PM_STAR_15_NUM 11*2
+#define PM_STAR_20_NUM 13*2
+#define PM_STAR_25_NUM 15*2
+#define PM_STAR_30_NUM 17*2
+#define PM_STAR_35_NUM 19*2
+#define PM_STAR_40_NUM 21*3
+#define PM_STAR_45_NUM 23*3
+#define PM_STAR_50_NUM 25*3
+#define PM_STAR_55_NUM 27*3
+#define PM_STAR_60_NUM 29*4
+#define PM_STAR_65_NUM 32*4
+#define PM_STAR_70_NUM 32*4
+
+#define PM_CIRC_10_NUM 7
+#define PM_CIRC_15_NUM 9*2
+#define PM_CIRC_20_NUM 9*2
+#define PM_CIRC_25_NUM 11*2
+#define PM_CIRC_30_NUM 13*2
+#define PM_CIRC_35_NUM 15*2
+#define PM_CIRC_40_NUM 17*3
+#define PM_CIRC_45_NUM 19*3
+#define PM_CIRC_50_NUM 21*3
+#define PM_CIRC_55_NUM 23*3
+#define PM_CIRC_60_NUM 25*4
+#define PM_CIRC_65_NUM 27*4
+#define PM_CIRC_70_NUM 29*4
+
+#define PM_CROSS_10_NUM 7
+#define PM_CROSS_15_NUM 9*2
+#define PM_CROSS_20_NUM 11*2
+#define PM_CROSS_25_NUM 13*2
+#define PM_CROSS_30_NUM 15*2
+#define PM_CROSS_35_NUM 17*3
+#define PM_CROSS_40_NUM 19*3
+#define PM_CROSS_45_NUM 21*3
+#define PM_CROSS_50_NUM 23*3
+#define PM_CROSS_55_NUM 25*4
+#define PM_CROSS_60_NUM 27*4
+#define PM_CROSS_65_NUM 32*4
+#define PM_CROSS_70_NUM 32*4
+
+#define PM_PLUS_10_OFT 0
+#define PM_PLUS_15_OFT PM_PLUS_10_OFT + PM_PLUS_10_NUM
+#define PM_PLUS_20_OFT PM_PLUS_15_OFT + PM_PLUS_15_NUM
+#define PM_PLUS_25_OFT PM_PLUS_20_OFT + PM_PLUS_20_NUM
+#define PM_PLUS_30_OFT PM_PLUS_25_OFT + PM_PLUS_25_NUM
+#define PM_PLUS_35_OFT PM_PLUS_30_OFT + PM_PLUS_30_NUM
+#define PM_PLUS_40_OFT PM_PLUS_35_OFT + PM_PLUS_35_NUM
+#define PM_PLUS_45_OFT PM_PLUS_40_OFT + PM_PLUS_40_NUM
+#define PM_PLUS_50_OFT PM_PLUS_45_OFT + PM_PLUS_45_NUM
+#define PM_PLUS_55_OFT PM_PLUS_50_OFT + PM_PLUS_50_NUM
+#define PM_PLUS_60_OFT PM_PLUS_55_OFT + PM_PLUS_55_NUM
+#define PM_PLUS_65_OFT PM_PLUS_60_OFT + PM_PLUS_60_NUM
+#define PM_PLUS_70_OFT PM_PLUS_65_OFT + PM_PLUS_65_NUM
+
+#define PM_STAR_10_OFT PM_PLUS_70_OFT + PM_PLUS_70_NUM
+#define PM_STAR_15_OFT PM_STAR_10_OFT + PM_STAR_10_NUM
+#define PM_STAR_20_OFT PM_STAR_15_OFT + PM_STAR_15_NUM
+#define PM_STAR_25_OFT PM_STAR_20_OFT + PM_STAR_20_NUM
+#define PM_STAR_30_OFT PM_STAR_25_OFT + PM_STAR_25_NUM
+#define PM_STAR_35_OFT PM_STAR_30_OFT + PM_STAR_30_NUM
+#define PM_STAR_40_OFT PM_STAR_35_OFT + PM_STAR_35_NUM
+#define PM_STAR_45_OFT PM_STAR_40_OFT + PM_STAR_40_NUM
+#define PM_STAR_50_OFT PM_STAR_45_OFT + PM_STAR_45_NUM
+#define PM_STAR_55_OFT PM_STAR_50_OFT + PM_STAR_50_NUM
+#define PM_STAR_60_OFT PM_STAR_55_OFT + PM_STAR_55_NUM
+#define PM_STAR_65_OFT PM_STAR_60_OFT + PM_STAR_60_NUM
+#define PM_STAR_70_OFT PM_STAR_65_OFT + PM_STAR_65_NUM
+
+#define PM_CIRC_10_OFT PM_STAR_70_OFT + PM_STAR_70_NUM
+#define PM_CIRC_15_OFT PM_CIRC_10_OFT + PM_CIRC_10_NUM
+#define PM_CIRC_20_OFT PM_CIRC_15_OFT + PM_CIRC_15_NUM
+#define PM_CIRC_25_OFT PM_CIRC_20_OFT + PM_CIRC_20_NUM
+#define PM_CIRC_30_OFT PM_CIRC_25_OFT + PM_CIRC_25_NUM
+#define PM_CIRC_35_OFT PM_CIRC_30_OFT + PM_CIRC_30_NUM
+#define PM_CIRC_40_OFT PM_CIRC_35_OFT + PM_CIRC_35_NUM
+#define PM_CIRC_45_OFT PM_CIRC_40_OFT + PM_CIRC_40_NUM
+#define PM_CIRC_50_OFT PM_CIRC_45_OFT + PM_CIRC_45_NUM
+#define PM_CIRC_55_OFT PM_CIRC_50_OFT + PM_CIRC_50_NUM
+#define PM_CIRC_60_OFT PM_CIRC_55_OFT + PM_CIRC_55_NUM
+#define PM_CIRC_65_OFT PM_CIRC_60_OFT + PM_CIRC_60_NUM
+#define PM_CIRC_70_OFT PM_CIRC_65_OFT + PM_CIRC_65_NUM
+
+#define PM_CROSS_10_OFT PM_CIRC_70_OFT + PM_CIRC_70_NUM
+#define PM_CROSS_15_OFT PM_CROSS_10_OFT + PM_CROSS_10_NUM
+#define PM_CROSS_20_OFT PM_CROSS_15_OFT + PM_CROSS_15_NUM
+#define PM_CROSS_25_OFT PM_CROSS_20_OFT + PM_CROSS_20_NUM
+#define PM_CROSS_30_OFT PM_CROSS_25_OFT + PM_CROSS_25_NUM
+#define PM_CROSS_35_OFT PM_CROSS_30_OFT + PM_CROSS_30_NUM
+#define PM_CROSS_40_OFT PM_CROSS_35_OFT + PM_CROSS_35_NUM
+#define PM_CROSS_45_OFT PM_CROSS_40_OFT + PM_CROSS_40_NUM
+#define PM_CROSS_50_OFT PM_CROSS_45_OFT + PM_CROSS_45_NUM
+#define PM_CROSS_55_OFT PM_CROSS_50_OFT + PM_CROSS_50_NUM
+#define PM_CROSS_60_OFT PM_CROSS_55_OFT + PM_CROSS_55_NUM
+#define PM_CROSS_65_OFT PM_CROSS_60_OFT + PM_CROSS_60_NUM
+#define PM_CROSS_70_OFT PM_CROSS_65_OFT + PM_CROSS_65_NUM
+
+static const PM_FONT_INFO arrPMFontInfo[][TEL_NO_OF_SIZES] =
+{
+ // TOM_POINT - not used
+ { { 0, 0, 0 },
+ { 0, 0, 0 },
+ { 0, 0, 0 },
+ { 0, 0, 0 },
+ { 0, 0, 0 },
+ { 0, 0, 0 },
+ { 0, 0, 0 },
+ { 0, 0, 0 },
+ { 0, 0, 0 },
+ { 0, 0, 0 },
+ { 0, 0, 0 },
+ { 0, 0, 0 },
+ { 0, 0, 0 } },
+
+ // TOM_PLUS
+ { { 9.f, 9.f, PM_PLUS_10_OFT },
+ { 11.f, 11.f, PM_PLUS_15_OFT },
+ { 13.f, 13.f, PM_PLUS_20_OFT },
+ { 15.f, 15.f, PM_PLUS_25_OFT },
+ { 17.f, 17.f, PM_PLUS_30_OFT },
+ { 19.f, 19.f, PM_PLUS_35_OFT },
+ { 21.f, 21.f, PM_PLUS_40_OFT },
+ { 23.f, 23.f, PM_PLUS_45_OFT },
+ { 25.f, 25.f, PM_PLUS_50_OFT },
+ { 27.f, 27.f, PM_PLUS_55_OFT },
+ { 29.f, 29.f, PM_PLUS_60_OFT },
+ { 31.f, 31.f, PM_PLUS_65_OFT },
+ { 32.f, 32.f, PM_PLUS_70_OFT } },
+
+ // TOM_STAR
+ { { 7.f, 9.f, PM_STAR_10_OFT },
+ { 9.f, 11.f, PM_STAR_15_OFT },
+ { 11.f, 13.f, PM_STAR_20_OFT },
+ { 13.f, 15.f, PM_STAR_25_OFT },
+ { 13.f, 17.f, PM_STAR_30_OFT },
+ { 15.f, 19.f, PM_STAR_35_OFT },
+ { 17.f, 21.f, PM_STAR_40_OFT },
+ { 19.f, 23.f, PM_STAR_45_OFT },
+ { 21.f, 25.f, PM_STAR_50_OFT },
+ { 23.f, 27.f, PM_STAR_55_OFT },
+ { 25.f, 29.f, PM_STAR_60_OFT },
+ { 32.f, 32.f, PM_STAR_65_OFT },
+ { 32.f, 32.f, PM_STAR_70_OFT } },
+
+ // TOM_X
+ { { 7.f, 7.f, PM_CROSS_10_OFT },
+ { 9.f, 9.f, PM_CROSS_15_OFT },
+ { 11.f, 11.f, PM_CROSS_20_OFT },
+ { 13.f, 13.f, PM_CROSS_25_OFT },
+ { 15.f, 15.f, PM_CROSS_30_OFT },
+ { 17.f, 17.f, PM_CROSS_35_OFT },
+ { 19.f, 19.f, PM_CROSS_40_OFT },
+ { 21.f, 21.f, PM_CROSS_45_OFT },
+ { 23.f, 23.f, PM_CROSS_50_OFT },
+ { 25.f, 25.f, PM_CROSS_55_OFT },
+ { 27.f, 27.f, PM_CROSS_60_OFT },
+ { 32.f, 32.f, PM_CROSS_65_OFT },
+ { 32.f, 32.f, PM_CROSS_70_OFT } },
+
+ // TOM_O
+ { { 7.f, 7.f, PM_CIRC_10_OFT },
+ { 9.f, 9.f, PM_CIRC_15_OFT },
+ { 9.f, 9.f, PM_CIRC_20_OFT },
+ { 11.f, 11.f, PM_CIRC_25_OFT },
+ { 13.f, 13.f, PM_CIRC_30_OFT },
+ { 15.f, 15.f, PM_CIRC_35_OFT },
+ { 17.f, 17.f, PM_CIRC_40_OFT },
+ { 19.f, 19.f, PM_CIRC_45_OFT },
+ { 21.f, 21.f, PM_CIRC_50_OFT },
+ { 23.f, 23.f, PM_CIRC_55_OFT },
+ { 25.f, 25.f, PM_CIRC_60_OFT },
+ { 27.f, 27.f, PM_CIRC_65_OFT },
+ { 29.f, 29.f, PM_CIRC_70_OFT } }
+};
+static const Standard_Byte Graphic3d_MarkerImage_myMarkerRaster[] =
+{
+// TYPE = PLUS
+
+0x08,0x00,
+0x08,0x00,
+0x08,0x00,
+0x08,0x00,
+0xff,0x80,
+0x08,0x00,
+0x08,0x00,
+0x08,0x00,
+0x08,0x00, // PLUS 9x9 = 1.0
+
+0x04,0x00,
+0x04,0x00,
+0x04,0x00,
+0x04,0x00,
+0x04,0x00,
+0xff,0xe0,
+0x04,0x00,
+0x04,0x00,
+0x04,0x00,
+0x04,0x00,
+0x04,0x00, // PLUS 11x11 = 1.5
+
+0x02,0x00,
+0x02,0x00,
+0x02,0x00,
+0x02,0x00,
+0x02,0x00,
+0x02,0x00,
+0xff,0xf8,
+0x02,0x00,
+0x02,0x00,
+0x02,0x00,
+0x02,0x00,
+0x02,0x00,
+0x02,0x00, // PLUS 13x13 = 2.0
+
+0x01,0x00,
+0x01,0x00,
+0x01,0x00,
+0x01,0x00,
+0x01,0x00,
+0x01,0x00,
+0x01,0x00,
+0xff,0xfe,
+0x01,0x00,
+0x01,0x00,
+0x01,0x00,
+0x01,0x00,
+0x01,0x00,
+0x01,0x00,
+0x01,0x00, // PLUS 15x15 = 2.5
+
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0xff,0xff, 0x80,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00, // PLUS 17x17 = 3.0
+
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0xff,0xff, 0xe0,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00, // PLUS 19x19 = 3.5
+
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0xff,0xff, 0xf8,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00, // PLUS 21x21 = 4.0
+
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0xff,0xff, 0xfe,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00, // PLUS 23x23 = 4.5
+
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0xff,0xff, 0xff,0x80,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00, // PLUS 25x25 = 5.0
+
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0xff,0xff, 0xff,0xe0,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x04, 0x00,0x00, // PLUS 27x27 = 5.5
+
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0xff,0xff, 0xff,0xf8,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00,
+0x00,0x02, 0x00,0x00, // PLUS 29x29 = 6.0
+
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0xff,0xff, 0xff,0xfd,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00,
+0x00,0x01, 0x00,0x00, // PLUS 31x31 = 6.5
+
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0xff,0xff, 0xff,0xff,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00, // PLUS 32x32 = 7.0
+
+// TYPE = STAR
+
+0x10,
+0x10,
+0xd6,
+0x38,
+0x10,
+0x38,
+0xd6,
+0x10,
+0x10, // STAR 7x9 = 1.0
+
+0x08,0x00,
+0x08,0x00,
+0x08,0x00,
+0xc9,0x80,
+0x3e,0x00,
+0x08,0x00,
+0x3e,0x00,
+0xc9,0x80,
+0x08,0x00,
+0x08,0x00,
+0x08,0x00, // STAR 9x11 = 1.5
+
+0x04,0x00,
+0x04,0x00,
+0x04,0x00,
+0x84,0x20,
+0x64,0xc0,
+0x1f,0x00,
+0x04,0x00,
+0x1f,0x00,
+0x64,0xc0,
+0x84,0x20,
+0x04,0x00,
+0x04,0x00,
+0x04,0x00, // STAR 11x13 = 2.0
+
+0x02,0x00,
+0x02,0x00,
+0x02,0x00,
+0x02,0x00,
+0x82,0x18,
+0x62,0x60,
+0x1b,0x80,
+0x06,0x00,
+0x1b,0x80,
+0x62,0x60,
+0x82,0x18,
+0x02,0x00,
+0x02,0x00,
+0x02,0x00,
+0x02,0x00, // STAR 13x15 = 2.5
+
+0x02,0x00,
+0x02,0x00,
+0x02,0x00,
+0x02,0x00,
+0x82,0x08,
+0x62,0x30,
+0x12,0x40,
+0x0f,0x80,
+0x02,0x00,
+0x0f,0x80,
+0x12,0x40,
+0x62,0x30,
+0x82,0x08,
+0x02,0x00,
+0x02,0x00,
+0x02,0x00,
+0x02,0x00, // STAR 13x17 = 3.0
+
+0x01,0x00,
+0x01,0x00,
+0x01,0x00,
+0x01,0x00,
+0x01,0x00,
+0xc1,0x06,
+0x21,0x18,
+0x19,0x20,
+0x07,0xc0,
+0x01,0x00,
+0x07,0xc0,
+0x19,0x20,
+0x21,0x18,
+0xc1,0x06,
+0x01,0x00,
+0x01,0x00,
+0x01,0x00,
+0x01,0x00,
+0x01,0x00, // STAR 15x19 = 3.5
+
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x80,0x80, 0x80,
+0x60,0x83, 0x00,
+0x10,0x8c, 0x00,
+0x0c,0x90, 0x00,
+0x03,0xe0, 0x00,
+0x00,0x80, 0x00,
+0x03,0xe0, 0x00,
+0x0c,0x90, 0x00,
+0x10,0x8c, 0x00,
+0x60,0x83, 0x00,
+0x80,0x80, 0x80,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00,
+0x00,0x80, 0x00, // STAR 17x21 = 4.0
+
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0xc0,0x40, 0x60,
+0x30,0x41, 0x80,
+0x08,0x42, 0x00,
+0x06,0x4c, 0x00,
+0x01,0xf0, 0x00,
+0x00,0x40, 0x00,
+0x01,0xf0, 0x00,
+0x06,0x4c, 0x00,
+0x08,0x42, 0x00,
+0x30,0x41, 0x80,
+0xc0,0x40, 0x60,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00,
+0x00,0x40, 0x00, // STAR 19x23 = 4.5
+
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x80,0x20, 0x08,
+0x60,0x20, 0x30,
+0x18,0x20, 0xc0,
+0x04,0x21, 0x00,
+0x03,0x26, 0x00,
+0x00,0xf8, 0x00,
+0x00,0x20, 0x00,
+0x00,0xf8, 0x00,
+0x03,0x26, 0x00,
+0x04,0x21, 0x00,
+0x18,0x20, 0xc0,
+0x60,0x20, 0x30,
+0x80,0x20, 0x08,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00,
+0x00,0x20, 0x00, // STAR 21x25 = 5.0
+
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0xc0,0x10, 0x06,
+0x30,0x10, 0x18,
+0x08,0x10, 0x60,
+0x06,0x10, 0x80,
+0x01,0x93, 0x00,
+0x00,0x7c, 0x00,
+0x00,0x10, 0x00,
+0x00,0x7c, 0x00,
+0x01,0x93, 0x00,
+0x06,0x10, 0x80,
+0x08,0x10, 0x60,
+0x30,0x10, 0x18,
+0xc0,0x10, 0x06,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00,
+0x00,0x10, 0x00, // STAR 23x27 = 5.5
+
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x80,0x08, 0x00,0x80,
+0x60,0x08, 0x03,0x00,
+0x18,0x08, 0x0c,0x00,
+0x04,0x08, 0x30,0x00,
+0x03,0x08, 0x40,0x00,
+0x00,0xc9, 0x80,0x00,
+0x00,0x3e, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x3e, 0x00,0x00,
+0x00,0xc9, 0x80,0x00,
+0x03,0x08, 0x40,0x00,
+0x04,0x08, 0x30,0x00,
+0x18,0x08, 0x0c,0x00,
+0x60,0x08, 0x03,0x00,
+0x80,0x08, 0x00,0x80,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x08, 0x00,0x00, // STAR 25x29 = 6.0
+
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x30,0x00, 0x80,0x06,
+0x0c,0x00, 0x80,0x18,
+0x03,0x00, 0x80,0x60,
+0x00,0xc0, 0x81,0x80,
+0x00,0x30, 0x86,0x00,
+0x00,0x0c, 0x98,0x00,
+0x00,0x03, 0xe0,0x00,
+0x00,0x03, 0xe0,0x00,
+0x00,0x0c, 0x98,0x00,
+0x00,0x30, 0x86,0x00,
+0x00,0xc0, 0x81,0x80,
+0x03,0x00, 0x80,0x60,
+0x0c,0x00, 0x80,0x18,
+0x30,0x00, 0x80,0x06,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x80,0x00,
+0x00,0x00, 0x00,0x00,
+0x00,0x00, 0x00,0x00, // STAR 32x32 = 6.5
+
+0x00, 0x00, 0x80, 0x00,
+0x00, 0x00, 0x80, 0x00,
+0x00, 0x00, 0x80, 0x00,
+0x00, 0x00, 0x80, 0x00,
+0x00, 0x00, 0x80, 0x00,
+0x00, 0x00, 0x80, 0x00,
+0x00, 0x00, 0x80, 0x00,
+0x00, 0x00, 0x80, 0x00,
+0x10, 0x00, 0x80, 0x04,
+0x0c, 0x00, 0x80, 0x18,
+0x02, 0x00, 0x80, 0x20,
+0x01, 0x80, 0x80, 0xc0,
+0x00, 0x40, 0x81, 0x00,
+0x00, 0x30, 0x86, 0x00,
+0x00, 0x08, 0x88, 0x00,
+0x00, 0x06, 0xb0, 0x00,
+0x00, 0x01, 0xc0, 0x00,
+0x00, 0x06, 0xb0, 0x00,
+0x00, 0x08, 0x88, 0x00,
+0x00, 0x30, 0x86, 0x00,
+0x00, 0x40, 0x81, 0x00,
+0x01, 0x80, 0x80, 0xc0,
+0x02, 0x00, 0x80, 0x20,
+0x0c, 0x00, 0x80, 0x18,
+0x10, 0x00, 0x80, 0x04,
+0x00, 0x00, 0x80, 0x00,
+0x00, 0x00, 0x80, 0x00,
+0x00, 0x00, 0x80, 0x00,
+0x00, 0x00, 0x80, 0x00,
+0x00, 0x00, 0x80, 0x00,
+0x00, 0x00, 0x80, 0x00,
+0x00, 0x00, 0x80, 0x00, // STAR 32x32 = 7.0
+
+// TYPE = CIRC
+
+0x38,
+0x44,
+0x82,
+0x82,
+0x82,
+0x44,
+0x38, // CIRC 7x7 = 1.0
+
+0x3c,0x00,
+0x42,0x00,
+0x81,0x00,
+0x81,0x00,
+0x81,0x00,
+0x81,0x00,
+0x42,0x00,
+0x3c,0x00,
+0x00,0x00, //CIRC 9x9 = 1.5
+
+0x3e,0x00,
+0x41,0x00,
+0x81,0x80,
+0x80,0x80,
+0x80,0x80,
+0x80,0x80,
+0x81,0x80,
+0x41,0x00,
+0x3e,0x00, // CIRC 9x9 = 2.0
+
+0x1f,0x00,
+0x20,0x80,
+0x40,0x40,
+0x80,0x20,
+0x80,0x20,
+0x80,0x20,
+0x80,0x20,
+0x80,0x20,
+0x40,0x40,
+0x20,0x80,
+0x1f,0x00, // CIRC 11x11 = 2.5
+
+0x0f,0x80,
+0x10,0x40,
+0x20,0x20,
+0x40,0x10,
+0x80,0x08,
+0x80,0x08,
+0x80,0x08,
+0x80,0x08,
+0x80,0x08,
+0x40,0x10,
+0x20,0x20,
+0x10,0x40,
+0x0f,0x80, // CIRC 13x13 = 3.0
+
+0x07,0xc0,
+0x18,0x30,
+0x20,0x08,
+0x40,0x04,
+0x40,0x04,
+0x80,0x02,
+0x80,0x02,
+0x80,0x02,
+0x80,0x02,
+0x80,0x02,
+0x40,0x04,
+0x40,0x04,
+0x20,0x08,
+0x18,0x30,
+0x07,0xc0, // CIRC 15x15 = 3.5
+
+0x03,0xe0, 0x00,
+0x0c,0x18, 0x00,
+0x10,0x04, 0x00,
+0x20,0x02, 0x00,
+0x40,0x01, 0x00,
+0x40,0x01, 0x00,
+0x80,0x00, 0x80,
+0x80,0x00, 0x80,
+0x80,0x00, 0x80,
+0x80,0x00, 0x80,
+0x80,0x00, 0x80,
+0x40,0x01, 0x00,
+0x40,0x01, 0x00,
+0x20,0x02, 0x00,
+0x10,0x04, 0x00,
+0x0c,0x18, 0x00,
+0x03,0xe0, 0x00, // CIRC 17x17 = 4.0
+
+0x03,0xf8, 0x00,
+0x0e,0x0e, 0x00,
+0x18,0x03, 0x00,
+0x20,0x00, 0x80,
+0x60,0x00, 0xc0,
+0x40,0x00, 0x40,
+0xc0,0x00, 0x60,
+0x80,0x00, 0x20,
+0x80,0x00, 0x20,
+0x80,0x00, 0x20,
+0x80,0x00, 0x20,
+0x80,0x00, 0x20,
+0xc0,0x00, 0x60,
+0x40,0x00, 0x40,
+0x60,0x00, 0xc0,
+0x20,0x00, 0x80,
+0x18,0x03, 0x00,
+0x0e,0x0e, 0x00,
+0x03,0xf8, 0x00, // CIRC 19x19 = 4.5
+
+0x01,0xfc, 0x00,
+0x06,0x03, 0x00,
+0x08,0x00, 0x80,
+0x10,0x00, 0x40,
+0x20,0x00, 0x20,
+0x40,0x00, 0x10,
+0x40,0x00, 0x10,
+0x80,0x00, 0x08,
+0x80,0x00, 0x08,
+0x80,0x00, 0x08,
+0x80,0x00, 0x08,
+0x80,0x00, 0x08,
+0x80,0x00, 0x08,
+0x80,0x00, 0x08,
+0x40,0x00, 0x10,
+0x40,0x00, 0x10,
+0x20,0x00, 0x20,
+0x10,0x00, 0x40,
+0x08,0x00, 0x80,
+0x06,0x03, 0x00,
+0x01,0xfc, 0x00, // CIRC 21x21 = 5.0
+
+0x00,0xfe, 0x00,
+0x03,0x01, 0x80,
+0x0c,0x00, 0x60,
+0x18,0x00, 0x30,
+0x30,0x00, 0x18,
+0x20,0x00, 0x08,
+0x40,0x00, 0x04,
+0x40,0x00, 0x04,
+0x80,0x00, 0x02,
+0x80,0x00, 0x02,
+0x80,0x00, 0x02,
+0x80,0x00, 0x02,
+0x80,0x00, 0x02,
+0x80,0x00, 0x02,
+0x80,0x00, 0x02,
+0x40,0x00, 0x04,
+0x40,0x00, 0x04,
+0x20,0x00, 0x08,
+0x30,0x00, 0x18,
+0x18,0x00, 0x30,
+0x0c,0x00, 0x60,
+0x03,0x01, 0x80,
+0x00,0xfe, 0x00, // CIRC 23x23 = 5.5
+
+0x00,0x7f, 0x00,0x00,
+0x01,0x80, 0xc0,0x00,
+0x06,0x00, 0x30,0x00,
+0x08,0x00, 0x08,0x00,
+0x10,0x00, 0x04,0x00,
+0x20,0x00, 0x02,0x00,
+0x20,0x00, 0x02,0x00,
+0x40,0x00, 0x01,0x00,
+0x40,0x00, 0x01,0x00,
+0x80,0x00, 0x00,0x80,
+0x80,0x00, 0x00,0x80,
+0x80,0x00, 0x00,0x80,
+0x80,0x00, 0x00,0x80,
+0x80,0x00, 0x00,0x80,
+0x80,0x00, 0x00,0x80,
+0x80,0x00, 0x00,0x80,
+0x40,0x00, 0x01,0x00,
+0x40,0x00, 0x01,0x00,
+0x20,0x00, 0x02,0x00,
+0x20,0x00, 0x02,0x00,
+0x10,0x00, 0x04,0x00,
+0x08,0x00, 0x08,0x00,
+0x06,0x00, 0x30,0x00,
+0x01,0x80, 0xc0,0x00,
+0x00,0x7f, 0x00,0x00, // CIRC 25x25 = 6.0
+
+0x00,0x3f, 0x80,0x00,
+0x01,0xc0, 0x70,0x00,
+0x03,0x00, 0x18,0x00,
+0x0c,0x00, 0x06,0x00,
+0x18,0x00, 0x03,0x00,
+0x10,0x00, 0x01,0x00,
+0x20,0x00, 0x00,0x80,
+0x60,0x00, 0x00,0xc0,
+0x40,0x00, 0x00,0x40,
+0x40,0x00, 0x00,0x40,
+0x80,0x00, 0x00,0x20,
+0x80,0x00, 0x00,0x20,
+0x80,0x00, 0x00,0x20,
+0x80,0x00, 0x00,0x20,
+0x80,0x00, 0x00,0x20,
+0x80,0x00, 0x00,0x20,
+0x80,0x00, 0x00,0x20,
+0x40,0x00, 0x00,0x40,
+0x40,0x00, 0x00,0x40,
+0x60,0x00, 0x00,0xc0,
+0x20,0x00, 0x00,0x80,
+0x10,0x00, 0x01,0x00,
+0x18,0x00, 0x03,0x00,
+0x0c,0x00, 0x06,0x00,
+0x03,0x00, 0x18,0x00,
+0x01,0xc0, 0x70,0x00,
+0x00,0x3f, 0x80,0x00, // CIRC 27x27 = 6.5
+
+0x00,0x1f, 0xc0,0x00,
+0x00,0xe0, 0x38,0x00,
+0x01,0x00, 0x04,0x00,
+0x06,0x00, 0x03,0x00,
+0x08,0x00, 0x00,0x80,
+0x10,0x00, 0x00,0x40,
+0x10,0x00, 0x00,0x40,
+0x20,0x00, 0x00,0x20,
+0x40,0x00, 0x00,0x10,
+0x40,0x00, 0x00,0x10,
+0x40,0x00, 0x00,0x10,
+0x80,0x00, 0x00,0x08,
+0x80,0x00, 0x00,0x08,
+0x80,0x00, 0x00,0x08,
+0x80,0x00, 0x00,0x08,
+0x80,0x00, 0x00,0x08,
+0x80,0x00, 0x00,0x08,
+0x80,0x00, 0x00,0x08,
+0x40,0x00, 0x00,0x10,
+0x40,0x00, 0x00,0x10,
+0x40,0x00, 0x00,0x10,
+0x20,0x00, 0x00,0x20,
+0x10,0x00, 0x00,0x40,
+0x10,0x00, 0x00,0x40,
+0x08,0x00, 0x00,0x80,
+0x06,0x00, 0x03,0x00,
+0x01,0x00, 0x04,0x00,
+0x00,0xe0, 0x38,0x00,
+0x00,0x1f, 0xc0,0x00, // CIRC 29x29 = 7.0
+
+// TYPE = CROSS
+
+0x82,
+0x44,
+0x28,
+0x10,
+0x28,
+0x44,
+0x82, // CROSS 7x7 = 1.0
+
+0x80,0x80,
+0x41,0x00,
+0x22,0x00,
+0x14,0x00,
+0x08,0x00,
+0x14,0x00,
+0x22,0x00,
+0x41,0x00,
+0x80,0x80, // CROSS 9x9 = 1.5
+
+0x80,0x20,
+0x40,0x40,
+0x20,0x80,
+0x11,0x00,
+0x0a,0x00,
+0x04,0x00,
+0x0a,0x00,
+0x11,0x00,
+0x20,0x80,
+0x40,0x40,
+0x80,0x20, // CROSS 11x11 = 2.0
+
+0x80,0x08,
+0x40,0x10,
+0x20,0x20,
+0x10,0x40,
+0x08,0x80,
+0x05,0x00,
+0x02,0x00,
+0x05,0x00,
+0x08,0x80,
+0x10,0x40,
+0x20,0x20,
+0x40,0x10,
+0x80,0x08, // CROSS 13x13 = 2.5
+
+0x80,0x02,
+0x40,0x04,
+0x20,0x08,
+0x10,0x10,
+0x08,0x20,
+0x04,0x40,
+0x02,0x80,
+0x01,0x00,
+0x02,0x80,
+0x04,0x40,
+0x08,0x20,
+0x10,0x10,
+0x20,0x08,
+0x40,0x04,
+0x80,0x02, // CROSS 15x15 = 3.0
+
+0x80,0x00, 0x80,
+0x40,0x01, 0x00,
+0x20,0x02, 0x00,
+0x10,0x04, 0x00,
+0x08,0x08, 0x00,
+0x04,0x10, 0x00,
+0x02,0x20, 0x00,
+0x01,0x40, 0x00,
+0x00,0x80, 0x00,
+0x01,0x40, 0x00,
+0x02,0x20, 0x00,
+0x04,0x10, 0x00,
+0x08,0x08, 0x00,
+0x10,0x04, 0x00,
+0x20,0x02, 0x00,
+0x40,0x01, 0x00,
+0x80,0x00, 0x80, // CROSS 17x17 = 3.5
+
+0x80,0x00, 0x20,
+0x40,0x00, 0x40,
+0x20,0x00, 0x80,
+0x10,0x01, 0x00,
+0x08,0x02, 0x00,
+0x04,0x04, 0x00,
+0x02,0x08, 0x00,
+0x01,0x10, 0x00,
+0x00,0xa0, 0x00,
+0x00,0x40, 0x00,
+0x00,0xa0, 0x00,
+0x01,0x10, 0x00,
+0x02,0x08, 0x00,
+0x04,0x04, 0x00,
+0x08,0x02, 0x00,
+0x10,0x01, 0x00,
+0x20,0x00, 0x80,
+0x40,0x00, 0x40,
+0x80,0x00, 0x20, // CROSS 19x19 = 4.0
+
+0x80,0x00, 0x08,
+0x40,0x00, 0x10,
+0x20,0x00, 0x20,
+0x10,0x00, 0x40,
+0x08,0x00, 0x80,
+0x04,0x01, 0x00,
+0x02,0x02, 0x00,
+0x01,0x04, 0x00,
+0x00,0x88, 0x00,
+0x00,0x50, 0x00,
+0x00,0x20, 0x00,
+0x00,0x50, 0x00,
+0x00,0x88, 0x00,
+0x01,0x04, 0x00,
+0x02,0x02, 0x00,
+0x04,0x01, 0x00,
+0x08,0x00, 0x80,
+0x10,0x00, 0x40,
+0x20,0x00, 0x20,
+0x40,0x00, 0x10,
+0x80,0x00, 0x08, // CROSS 21x21 = 4.5
+
+0x80,0x00, 0x02,
+0x40,0x00, 0x04,
+0x20,0x00, 0x08,
+0x10,0x00, 0x10,
+0x08,0x00, 0x20,
+0x04,0x00, 0x40,
+0x02,0x00, 0x80,
+0x01,0x01, 0x00,
+0x00,0x82, 0x00,
+0x00,0x44, 0x00,
+0x00,0x28, 0x00,
+0x00,0x10, 0x00,
+0x00,0x28, 0x00,
+0x00,0x44, 0x00,
+0x00,0x82, 0x00,
+0x01,0x01, 0x00,
+0x02,0x00, 0x80,
+0x04,0x00, 0x40,
+0x08,0x00, 0x20,
+0x10,0x00, 0x10,
+0x20,0x00, 0x08,
+0x40,0x00, 0x04,
+0x80,0x00, 0x02, // CROSS 23x23 = 5.0
+
+0x80,0x00, 0x00,0x80,
+0x40,0x00, 0x01,0x00,
+0x20,0x00, 0x02,0x00,
+0x10,0x00, 0x04,0x00,
+0x08,0x00, 0x08,0x00,
+0x04,0x00, 0x10,0x00,
+0x02,0x00, 0x20,0x00,
+0x01,0x00, 0x40,0x00,
+0x00,0x80, 0x80,0x00,
+0x00,0x41, 0x00,0x00,
+0x00,0x22, 0x00,0x00,
+0x00,0x14, 0x00,0x00,
+0x00,0x08, 0x00,0x00,
+0x00,0x14, 0x00,0x00,
+0x00,0x22, 0x00,0x00,
+0x00,0x41, 0x00,0x00,
+0x00,0x80, 0x80,0x00,
+0x01,0x00, 0x40,0x00,
+0x02,0x00, 0x20,0x00,
+0x04,0x00, 0x10,0x00,
+0x08,0x00, 0x08,0x00,
+0x10,0x00, 0x04,0x00,
+0x20,0x00, 0x02,0x00,
+0x40,0x00, 0x01,0x00,
+0x80,0x00, 0x00,0x80, // CROSS 25x25 = 5.5
+
+0x80,0x00, 0x00,0x20,
+0x40,0x00, 0x00,0x40,
+0x20,0x00, 0x00,0x80,
+0x10,0x00, 0x01,0x00,
+0x08,0x00, 0x02,0x00,
+0x04,0x00, 0x04,0x00,
+0x02,0x00, 0x08,0x00,
+0x01,0x00, 0x10,0x00,
+0x00,0x80, 0x20,0x00,
+0x00,0x40, 0x40,0x00,
+0x00,0x20, 0x80,0x00,
+0x00,0x11, 0x00,0x00,
+0x00,0x0a, 0x00,0x00,
+0x00,0x04, 0x00,0x00,
+0x00,0x0a, 0x00,0x00,
+0x00,0x11, 0x00,0x00,
+0x00,0x20, 0x80,0x00,
+0x00,0x40, 0x40,0x00,
+0x00,0x80, 0x20,0x00,
+0x01,0x00, 0x10,0x00,
+0x02,0x00, 0x08,0x00,
+0x04,0x00, 0x04,0x00,
+0x08,0x00, 0x02,0x00,
+0x10,0x00, 0x01,0x00,
+0x20,0x00, 0x00,0x80,
+0x40,0x00, 0x00,0x40,
+0x80,0x00, 0x00,0x20, // CROSS 27x27 = 6.0
+
+0x00,0x00, 0x00,0x00,
+0x00,0x00, 0x00,0x00,
+0x20,0x00, 0x00,0x04,
+0x10,0x00, 0x00,0x08,
+0x08,0x00, 0x00,0x10,
+0x04,0x00, 0x00,0x20,
+0x02,0x00, 0x00,0x40,
+0x01,0x00, 0x00,0x80,
+0x00,0x80, 0x01,0x00,
+0x00,0x40, 0x02,0x00,
+0x00,0x20, 0x04,0x00,
+0x00,0x10, 0x08,0x00,
+0x00,0x08, 0x10,0x00,
+0x00,0x04, 0x20,0x00,
+0x00,0x02, 0x40,0x00,
+0x00,0x01, 0x80,0x00,
+0x00,0x01, 0x80,0x00,
+0x00,0x02, 0x40,0x00,
+0x00,0x04, 0x20,0x00,
+0x00,0x08, 0x10,0x00,
+0x00,0x10, 0x08,0x00,
+0x00,0x20, 0x04,0x00,
+0x00,0x40, 0x02,0x00,
+0x00,0x80, 0x01,0x00,
+0x01,0x00, 0x00,0x80,
+0x02,0x00, 0x00,0x40,
+0x04,0x00, 0x00,0x20,
+0x08,0x00, 0x00,0x10,
+0x10,0x00, 0x00,0x08,
+0x20,0x00, 0x00,0x04,
+0x00,0x00, 0x00,0x00,
+0x00,0x00, 0x00,0x00, // CROSS 32x32 = 6.5
+
+0x00,0x00, 0x00,0x00,
+0x40,0x00, 0x00,0x02,
+0x20,0x00, 0x00,0x04,
+0x10,0x00, 0x00,0x08,
+0x08,0x00, 0x00,0x10,
+0x04,0x00, 0x00,0x20,
+0x02,0x00, 0x00,0x40,
+0x01,0x00, 0x00,0x80,
+0x00,0x80, 0x01,0x00,
+0x00,0x40, 0x02,0x00,
+0x00,0x20, 0x04,0x00,
+0x00,0x10, 0x08,0x00,
+0x00,0x08, 0x10,0x00,
+0x00,0x04, 0x20,0x00,
+0x00,0x02, 0x40,0x00,
+0x00,0x01, 0x80,0x00,
+0x00,0x01, 0x80,0x00,
+0x00,0x02, 0x40,0x00,
+0x00,0x04, 0x20,0x00,
+0x00,0x08, 0x10,0x00,
+0x00,0x10, 0x08,0x00,
+0x00,0x20, 0x04,0x00,
+0x00,0x40, 0x02,0x00,
+0x00,0x80, 0x01,0x00,
+0x01,0x00, 0x00,0x80,
+0x02,0x00, 0x00,0x40,
+0x04,0x00, 0x00,0x20,
+0x08,0x00, 0x00,0x10,
+0x10,0x00, 0x00,0x08,
+0x20,0x00, 0x00,0x04,
+0x40,0x00, 0x00,0x02,
+0x00,0x00, 0x00,0x00 // CROSS 32x32 = 7.0
+};
+}
}
}
}
+
+// =======================================================================
+// function : InitCopy
+// purpose :
+// =======================================================================
+bool Image_PixMap::FlipY (Image_PixMap& theImage)
+{
+ if (theImage.IsEmpty()
+ || theImage.SizeX() == 0
+ || theImage.SizeY() == 0)
+ {
+ return false;
+ }
+
+ NCollection_Buffer aTmp (NCollection_BaseAllocator::CommonBaseAllocator());
+ const size_t aRowSize = theImage.SizeRowBytes();
+ if (!aTmp.Allocate (aRowSize))
+ {
+ return false;
+ }
+
+ // for odd height middle row should be left as is
+ Standard_Size aNbRowsHalf = theImage.SizeY() / 2;
+ for (Standard_Size aRowT = 0, aRowB = theImage.SizeY() - 1; aRowT < aNbRowsHalf; ++aRowT, --aRowB)
+ {
+ Standard_Byte* aTop = theImage.ChangeRow (aRowT);
+ Standard_Byte* aBot = theImage.ChangeRow (aRowB);
+ memcpy (aTmp.ChangeData(), aTop, aRowSize);
+ memcpy (aTop, aBot, aRowSize);
+ memcpy (aBot, aTmp.Data(), aRowSize);
+ }
+ return true;
+}
//! Convert image to Black/White.
Standard_EXPORT static void ToBlackWhite (Image_PixMap& theImage);
+ //! Reverse line order as it draws it from bottom to top.
+ Standard_EXPORT static bool FlipY (Image_PixMap& theImage);
+
//! Return default image data allocator.
Standard_EXPORT static const Handle(NCollection_BaseAllocator)& DefaultAllocator();
namespace
{
static const TCollection_AsciiString THE_EMPTY_KEY;
-
- //! Draw inner point as filled rectangle
- static Handle(TColStd_HArray1OfByte) fillPointBitmap (const Standard_Integer theSize)
- {
- // draw inner point as filled rectangle
- const Standard_Integer aNumOfBytes = (theSize / 8 + (theSize % 8 ? 1 : 0)) * theSize;
- Handle(TColStd_HArray1OfByte) aBitMap = new TColStd_HArray1OfByte (0, aNumOfBytes - 1);
- for (Standard_Integer anIter = 0; anIter < aBitMap->Length(); ++anIter)
- {
- aBitMap->SetValue (anIter, 255);
- }
- return aBitMap;
- }
-}
-
-// Following Section relates to default markers
-
-#define TEL_NO_OF_SIZES 13
-#define TEL_PM_START_SIZE 1.0
-#define TEL_PM_END_SIZE 7.0
-
-struct PM_FONT_INFO
-{
- float width, height;
- int offset;
-};
-typedef PM_FONT_INFO* pm_font_info;
-
-#define PM_PLUS_10_NUM 9*2
-#define PM_PLUS_15_NUM 11*2
-#define PM_PLUS_20_NUM 13*2
-#define PM_PLUS_25_NUM 15*2
-#define PM_PLUS_30_NUM 17*3
-#define PM_PLUS_35_NUM 19*3
-#define PM_PLUS_40_NUM 21*3
-#define PM_PLUS_45_NUM 23*3
-#define PM_PLUS_50_NUM 25*4
-#define PM_PLUS_55_NUM 27*4
-#define PM_PLUS_60_NUM 29*4
-#define PM_PLUS_65_NUM 31*4
-#define PM_PLUS_70_NUM 32*4
-
-#define PM_STAR_10_NUM 9
-#define PM_STAR_15_NUM 11*2
-#define PM_STAR_20_NUM 13*2
-#define PM_STAR_25_NUM 15*2
-#define PM_STAR_30_NUM 17*2
-#define PM_STAR_35_NUM 19*2
-#define PM_STAR_40_NUM 21*3
-#define PM_STAR_45_NUM 23*3
-#define PM_STAR_50_NUM 25*3
-#define PM_STAR_55_NUM 27*3
-#define PM_STAR_60_NUM 29*4
-#define PM_STAR_65_NUM 32*4
-#define PM_STAR_70_NUM 32*4
-
-#define PM_CIRC_10_NUM 7
-#define PM_CIRC_15_NUM 9*2
-#define PM_CIRC_20_NUM 9*2
-#define PM_CIRC_25_NUM 11*2
-#define PM_CIRC_30_NUM 13*2
-#define PM_CIRC_35_NUM 15*2
-#define PM_CIRC_40_NUM 17*3
-#define PM_CIRC_45_NUM 19*3
-#define PM_CIRC_50_NUM 21*3
-#define PM_CIRC_55_NUM 23*3
-#define PM_CIRC_60_NUM 25*4
-#define PM_CIRC_65_NUM 27*4
-#define PM_CIRC_70_NUM 29*4
-
-#define PM_CROSS_10_NUM 7
-#define PM_CROSS_15_NUM 9*2
-#define PM_CROSS_20_NUM 11*2
-#define PM_CROSS_25_NUM 13*2
-#define PM_CROSS_30_NUM 15*2
-#define PM_CROSS_35_NUM 17*3
-#define PM_CROSS_40_NUM 19*3
-#define PM_CROSS_45_NUM 21*3
-#define PM_CROSS_50_NUM 23*3
-#define PM_CROSS_55_NUM 25*4
-#define PM_CROSS_60_NUM 27*4
-#define PM_CROSS_65_NUM 32*4
-#define PM_CROSS_70_NUM 32*4
-
-#define PM_PLUS_10_OFT 0
-#define PM_PLUS_15_OFT PM_PLUS_10_OFT + PM_PLUS_10_NUM
-#define PM_PLUS_20_OFT PM_PLUS_15_OFT + PM_PLUS_15_NUM
-#define PM_PLUS_25_OFT PM_PLUS_20_OFT + PM_PLUS_20_NUM
-#define PM_PLUS_30_OFT PM_PLUS_25_OFT + PM_PLUS_25_NUM
-#define PM_PLUS_35_OFT PM_PLUS_30_OFT + PM_PLUS_30_NUM
-#define PM_PLUS_40_OFT PM_PLUS_35_OFT + PM_PLUS_35_NUM
-#define PM_PLUS_45_OFT PM_PLUS_40_OFT + PM_PLUS_40_NUM
-#define PM_PLUS_50_OFT PM_PLUS_45_OFT + PM_PLUS_45_NUM
-#define PM_PLUS_55_OFT PM_PLUS_50_OFT + PM_PLUS_50_NUM
-#define PM_PLUS_60_OFT PM_PLUS_55_OFT + PM_PLUS_55_NUM
-#define PM_PLUS_65_OFT PM_PLUS_60_OFT + PM_PLUS_60_NUM
-#define PM_PLUS_70_OFT PM_PLUS_65_OFT + PM_PLUS_65_NUM
-
-#define PM_STAR_10_OFT PM_PLUS_70_OFT + PM_PLUS_70_NUM
-#define PM_STAR_15_OFT PM_STAR_10_OFT + PM_STAR_10_NUM
-#define PM_STAR_20_OFT PM_STAR_15_OFT + PM_STAR_15_NUM
-#define PM_STAR_25_OFT PM_STAR_20_OFT + PM_STAR_20_NUM
-#define PM_STAR_30_OFT PM_STAR_25_OFT + PM_STAR_25_NUM
-#define PM_STAR_35_OFT PM_STAR_30_OFT + PM_STAR_30_NUM
-#define PM_STAR_40_OFT PM_STAR_35_OFT + PM_STAR_35_NUM
-#define PM_STAR_45_OFT PM_STAR_40_OFT + PM_STAR_40_NUM
-#define PM_STAR_50_OFT PM_STAR_45_OFT + PM_STAR_45_NUM
-#define PM_STAR_55_OFT PM_STAR_50_OFT + PM_STAR_50_NUM
-#define PM_STAR_60_OFT PM_STAR_55_OFT + PM_STAR_55_NUM
-#define PM_STAR_65_OFT PM_STAR_60_OFT + PM_STAR_60_NUM
-#define PM_STAR_70_OFT PM_STAR_65_OFT + PM_STAR_65_NUM
-
-#define PM_CIRC_10_OFT PM_STAR_70_OFT + PM_STAR_70_NUM
-#define PM_CIRC_15_OFT PM_CIRC_10_OFT + PM_CIRC_10_NUM
-#define PM_CIRC_20_OFT PM_CIRC_15_OFT + PM_CIRC_15_NUM
-#define PM_CIRC_25_OFT PM_CIRC_20_OFT + PM_CIRC_20_NUM
-#define PM_CIRC_30_OFT PM_CIRC_25_OFT + PM_CIRC_25_NUM
-#define PM_CIRC_35_OFT PM_CIRC_30_OFT + PM_CIRC_30_NUM
-#define PM_CIRC_40_OFT PM_CIRC_35_OFT + PM_CIRC_35_NUM
-#define PM_CIRC_45_OFT PM_CIRC_40_OFT + PM_CIRC_40_NUM
-#define PM_CIRC_50_OFT PM_CIRC_45_OFT + PM_CIRC_45_NUM
-#define PM_CIRC_55_OFT PM_CIRC_50_OFT + PM_CIRC_50_NUM
-#define PM_CIRC_60_OFT PM_CIRC_55_OFT + PM_CIRC_55_NUM
-#define PM_CIRC_65_OFT PM_CIRC_60_OFT + PM_CIRC_60_NUM
-#define PM_CIRC_70_OFT PM_CIRC_65_OFT + PM_CIRC_65_NUM
-
-#define PM_CROSS_10_OFT PM_CIRC_70_OFT + PM_CIRC_70_NUM
-#define PM_CROSS_15_OFT PM_CROSS_10_OFT + PM_CROSS_10_NUM
-#define PM_CROSS_20_OFT PM_CROSS_15_OFT + PM_CROSS_15_NUM
-#define PM_CROSS_25_OFT PM_CROSS_20_OFT + PM_CROSS_20_NUM
-#define PM_CROSS_30_OFT PM_CROSS_25_OFT + PM_CROSS_25_NUM
-#define PM_CROSS_35_OFT PM_CROSS_30_OFT + PM_CROSS_30_NUM
-#define PM_CROSS_40_OFT PM_CROSS_35_OFT + PM_CROSS_35_NUM
-#define PM_CROSS_45_OFT PM_CROSS_40_OFT + PM_CROSS_40_NUM
-#define PM_CROSS_50_OFT PM_CROSS_45_OFT + PM_CROSS_45_NUM
-#define PM_CROSS_55_OFT PM_CROSS_50_OFT + PM_CROSS_50_NUM
-#define PM_CROSS_60_OFT PM_CROSS_55_OFT + PM_CROSS_55_NUM
-#define PM_CROSS_65_OFT PM_CROSS_60_OFT + PM_CROSS_60_NUM
-#define PM_CROSS_70_OFT PM_CROSS_65_OFT + PM_CROSS_65_NUM
-
-static const PM_FONT_INFO arrPMFontInfo[][TEL_NO_OF_SIZES] =
-{
- // TOM_POINT - not used
- {{0, 0, 0},
- {0, 0, 0},
- {0, 0, 0},
- {0, 0, 0},
- {0, 0, 0},
- {0, 0, 0},
- {0, 0, 0},
- {0, 0, 0},
- {0, 0, 0},
- {0, 0, 0},
- {0, 0, 0},
- {0, 0, 0},
- {0, 0, 0}},
-
- // TOM_PLUS
- {{ 9.f, 9.f, PM_PLUS_10_OFT},
- {11.f, 11.f, PM_PLUS_15_OFT},
- {13.f, 13.f, PM_PLUS_20_OFT},
- {15.f, 15.f, PM_PLUS_25_OFT},
- {17.f, 17.f, PM_PLUS_30_OFT},
- {19.f, 19.f, PM_PLUS_35_OFT},
- {21.f, 21.f, PM_PLUS_40_OFT},
- {23.f, 23.f, PM_PLUS_45_OFT},
- {25.f, 25.f, PM_PLUS_50_OFT},
- {27.f, 27.f, PM_PLUS_55_OFT},
- {29.f, 29.f, PM_PLUS_60_OFT},
- {31.f, 31.f, PM_PLUS_65_OFT},
- {32.f, 32.f, PM_PLUS_70_OFT}},
-
- // TOM_STAR
- {{ 7.f, 9.f, PM_STAR_10_OFT},
- {9.f, 11.f, PM_STAR_15_OFT},
- {11.f, 13.f, PM_STAR_20_OFT},
- {13.f, 15.f, PM_STAR_25_OFT},
- {13.f, 17.f, PM_STAR_30_OFT},
- {15.f, 19.f, PM_STAR_35_OFT},
- {17.f, 21.f, PM_STAR_40_OFT},
- {19.f, 23.f, PM_STAR_45_OFT},
- {21.f, 25.f, PM_STAR_50_OFT},
- {23.f, 27.f, PM_STAR_55_OFT},
- {25.f, 29.f, PM_STAR_60_OFT},
- {32.f, 32.f, PM_STAR_65_OFT},
- {32.f, 32.f, PM_STAR_70_OFT}},
-
- // TOM_X
- {{ 7.f, 7.f, PM_CROSS_10_OFT},
- { 9.f, 9.f, PM_CROSS_15_OFT},
- {11.f, 11.f, PM_CROSS_20_OFT},
- {13.f, 13.f, PM_CROSS_25_OFT},
- {15.f, 15.f, PM_CROSS_30_OFT},
- {17.f, 17.f, PM_CROSS_35_OFT},
- {19.f, 19.f, PM_CROSS_40_OFT},
- {21.f, 21.f, PM_CROSS_45_OFT},
- {23.f, 23.f, PM_CROSS_50_OFT},
- {25.f, 25.f, PM_CROSS_55_OFT},
- {27.f, 27.f, PM_CROSS_60_OFT},
- {32.f, 32.f, PM_CROSS_65_OFT},
- {32.f, 32.f, PM_CROSS_70_OFT}},
-
- // TOM_O
- {{ 7.f, 7.f, PM_CIRC_10_OFT},
- { 9.f, 9.f, PM_CIRC_15_OFT},
- { 9.f, 9.f, PM_CIRC_20_OFT},
- {11.f, 11.f, PM_CIRC_25_OFT},
- {13.f, 13.f, PM_CIRC_30_OFT},
- {15.f, 15.f, PM_CIRC_35_OFT},
- {17.f, 17.f, PM_CIRC_40_OFT},
- {19.f, 19.f, PM_CIRC_45_OFT},
- {21.f, 21.f, PM_CIRC_50_OFT},
- {23.f, 23.f, PM_CIRC_55_OFT},
- {25.f, 25.f, PM_CIRC_60_OFT},
- {27.f, 27.f, PM_CIRC_65_OFT},
- {29.f, 29.f, PM_CIRC_70_OFT}}
-};
-
-static const Standard_Byte OpenGl_AspectMarker_myMarkerRaster[] =
-{
- // TYPE = PLUS
-
- 0x08,0x00,
- 0x08,0x00,
- 0x08,0x00,
- 0x08,0x00,
- 0xff,0x80,
- 0x08,0x00,
- 0x08,0x00,
- 0x08,0x00,
- 0x08,0x00, // PLUS 9x9 = 1.0
-
- 0x04,0x00,
- 0x04,0x00,
- 0x04,0x00,
- 0x04,0x00,
- 0x04,0x00,
- 0xff,0xe0,
- 0x04,0x00,
- 0x04,0x00,
- 0x04,0x00,
- 0x04,0x00,
- 0x04,0x00, // PLUS 11x11 = 1.5
-
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00,
- 0xff,0xf8,
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00, // PLUS 13x13 = 2.0
-
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00,
- 0xff,0xfe,
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00, // PLUS 15x15 = 2.5
-
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0xff,0xff, 0x80,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00, // PLUS 17x17 = 3.0
-
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0xff,0xff, 0xe0,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00, // PLUS 19x19 = 3.5
-
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0xff,0xff, 0xf8,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00, // PLUS 21x21 = 4.0
-
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0xff,0xff, 0xfe,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00, // PLUS 23x23 = 4.5
-
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0xff,0xff, 0xff,0x80,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00, // PLUS 25x25 = 5.0
-
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0xff,0xff, 0xff,0xe0,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x04, 0x00,0x00, // PLUS 27x27 = 5.5
-
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0xff,0xff, 0xff,0xf8,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00,
- 0x00,0x02, 0x00,0x00, // PLUS 29x29 = 6.0
-
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0xff,0xff, 0xff,0xfd,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00,
- 0x00,0x01, 0x00,0x00, // PLUS 31x31 = 6.5
-
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0xff,0xff, 0xff,0xff,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00, // PLUS 32x32 = 7.0
-
- // TYPE = STAR
-
- 0x10,
- 0x10,
- 0xd6,
- 0x38,
- 0x10,
- 0x38,
- 0xd6,
- 0x10,
- 0x10, // STAR 7x9 = 1.0
-
- 0x08,0x00,
- 0x08,0x00,
- 0x08,0x00,
- 0xc9,0x80,
- 0x3e,0x00,
- 0x08,0x00,
- 0x3e,0x00,
- 0xc9,0x80,
- 0x08,0x00,
- 0x08,0x00,
- 0x08,0x00, // STAR 9x11 = 1.5
-
- 0x04,0x00,
- 0x04,0x00,
- 0x04,0x00,
- 0x84,0x20,
- 0x64,0xc0,
- 0x1f,0x00,
- 0x04,0x00,
- 0x1f,0x00,
- 0x64,0xc0,
- 0x84,0x20,
- 0x04,0x00,
- 0x04,0x00,
- 0x04,0x00, // STAR 11x13 = 2.0
-
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00,
- 0x82,0x18,
- 0x62,0x60,
- 0x1b,0x80,
- 0x06,0x00,
- 0x1b,0x80,
- 0x62,0x60,
- 0x82,0x18,
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00, // STAR 13x15 = 2.5
-
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00,
- 0x82,0x08,
- 0x62,0x30,
- 0x12,0x40,
- 0x0f,0x80,
- 0x02,0x00,
- 0x0f,0x80,
- 0x12,0x40,
- 0x62,0x30,
- 0x82,0x08,
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00,
- 0x02,0x00, // STAR 13x17 = 3.0
-
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00,
- 0xc1,0x06,
- 0x21,0x18,
- 0x19,0x20,
- 0x07,0xc0,
- 0x01,0x00,
- 0x07,0xc0,
- 0x19,0x20,
- 0x21,0x18,
- 0xc1,0x06,
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00,
- 0x01,0x00, // STAR 15x19 = 3.5
-
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x80,0x80, 0x80,
- 0x60,0x83, 0x00,
- 0x10,0x8c, 0x00,
- 0x0c,0x90, 0x00,
- 0x03,0xe0, 0x00,
- 0x00,0x80, 0x00,
- 0x03,0xe0, 0x00,
- 0x0c,0x90, 0x00,
- 0x10,0x8c, 0x00,
- 0x60,0x83, 0x00,
- 0x80,0x80, 0x80,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00,
- 0x00,0x80, 0x00, // STAR 17x21 = 4.0
-
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0xc0,0x40, 0x60,
- 0x30,0x41, 0x80,
- 0x08,0x42, 0x00,
- 0x06,0x4c, 0x00,
- 0x01,0xf0, 0x00,
- 0x00,0x40, 0x00,
- 0x01,0xf0, 0x00,
- 0x06,0x4c, 0x00,
- 0x08,0x42, 0x00,
- 0x30,0x41, 0x80,
- 0xc0,0x40, 0x60,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0x40, 0x00, // STAR 19x23 = 4.5
-
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x80,0x20, 0x08,
- 0x60,0x20, 0x30,
- 0x18,0x20, 0xc0,
- 0x04,0x21, 0x00,
- 0x03,0x26, 0x00,
- 0x00,0xf8, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0xf8, 0x00,
- 0x03,0x26, 0x00,
- 0x04,0x21, 0x00,
- 0x18,0x20, 0xc0,
- 0x60,0x20, 0x30,
- 0x80,0x20, 0x08,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x20, 0x00, // STAR 21x25 = 5.0
-
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0xc0,0x10, 0x06,
- 0x30,0x10, 0x18,
- 0x08,0x10, 0x60,
- 0x06,0x10, 0x80,
- 0x01,0x93, 0x00,
- 0x00,0x7c, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x7c, 0x00,
- 0x01,0x93, 0x00,
- 0x06,0x10, 0x80,
- 0x08,0x10, 0x60,
- 0x30,0x10, 0x18,
- 0xc0,0x10, 0x06,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x10, 0x00, // STAR 23x27 = 5.5
-
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x80,0x08, 0x00,0x80,
- 0x60,0x08, 0x03,0x00,
- 0x18,0x08, 0x0c,0x00,
- 0x04,0x08, 0x30,0x00,
- 0x03,0x08, 0x40,0x00,
- 0x00,0xc9, 0x80,0x00,
- 0x00,0x3e, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x3e, 0x00,0x00,
- 0x00,0xc9, 0x80,0x00,
- 0x03,0x08, 0x40,0x00,
- 0x04,0x08, 0x30,0x00,
- 0x18,0x08, 0x0c,0x00,
- 0x60,0x08, 0x03,0x00,
- 0x80,0x08, 0x00,0x80,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x08, 0x00,0x00, // STAR 25x29 = 6.0
-
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x30,0x00, 0x80,0x06,
- 0x0c,0x00, 0x80,0x18,
- 0x03,0x00, 0x80,0x60,
- 0x00,0xc0, 0x81,0x80,
- 0x00,0x30, 0x86,0x00,
- 0x00,0x0c, 0x98,0x00,
- 0x00,0x03, 0xe0,0x00,
- 0x00,0x03, 0xe0,0x00,
- 0x00,0x0c, 0x98,0x00,
- 0x00,0x30, 0x86,0x00,
- 0x00,0xc0, 0x81,0x80,
- 0x03,0x00, 0x80,0x60,
- 0x0c,0x00, 0x80,0x18,
- 0x30,0x00, 0x80,0x06,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x80,0x00,
- 0x00,0x00, 0x00,0x00,
- 0x00,0x00, 0x00,0x00, // STAR 32x32 = 6.5
-
- 0x00, 0x00, 0x80, 0x00,
- 0x00, 0x00, 0x80, 0x00,
- 0x00, 0x00, 0x80, 0x00,
- 0x00, 0x00, 0x80, 0x00,
- 0x00, 0x00, 0x80, 0x00,
- 0x00, 0x00, 0x80, 0x00,
- 0x00, 0x00, 0x80, 0x00,
- 0x00, 0x00, 0x80, 0x00,
- 0x10, 0x00, 0x80, 0x04,
- 0x0c, 0x00, 0x80, 0x18,
- 0x02, 0x00, 0x80, 0x20,
- 0x01, 0x80, 0x80, 0xc0,
- 0x00, 0x40, 0x81, 0x00,
- 0x00, 0x30, 0x86, 0x00,
- 0x00, 0x08, 0x88, 0x00,
- 0x00, 0x06, 0xb0, 0x00,
- 0x00, 0x01, 0xc0, 0x00,
- 0x00, 0x06, 0xb0, 0x00,
- 0x00, 0x08, 0x88, 0x00,
- 0x00, 0x30, 0x86, 0x00,
- 0x00, 0x40, 0x81, 0x00,
- 0x01, 0x80, 0x80, 0xc0,
- 0x02, 0x00, 0x80, 0x20,
- 0x0c, 0x00, 0x80, 0x18,
- 0x10, 0x00, 0x80, 0x04,
- 0x00, 0x00, 0x80, 0x00,
- 0x00, 0x00, 0x80, 0x00,
- 0x00, 0x00, 0x80, 0x00,
- 0x00, 0x00, 0x80, 0x00,
- 0x00, 0x00, 0x80, 0x00,
- 0x00, 0x00, 0x80, 0x00,
- 0x00, 0x00, 0x80, 0x00, // STAR 32x32 = 7.0
-
- // TYPE = CIRC
-
- 0x38,
- 0x44,
- 0x82,
- 0x82,
- 0x82,
- 0x44,
- 0x38, // CIRC 7x7 = 1.0
-
- 0x3c,0x00,
- 0x42,0x00,
- 0x81,0x00,
- 0x81,0x00,
- 0x81,0x00,
- 0x81,0x00,
- 0x42,0x00,
- 0x3c,0x00,
- 0x00,0x00, //CIRC 9x9 = 1.5
-
- 0x3e,0x00,
- 0x41,0x00,
- 0x81,0x80,
- 0x80,0x80,
- 0x80,0x80,
- 0x80,0x80,
- 0x81,0x80,
- 0x41,0x00,
- 0x3e,0x00, // CIRC 9x9 = 2.0
-
- 0x1f,0x00,
- 0x20,0x80,
- 0x40,0x40,
- 0x80,0x20,
- 0x80,0x20,
- 0x80,0x20,
- 0x80,0x20,
- 0x80,0x20,
- 0x40,0x40,
- 0x20,0x80,
- 0x1f,0x00, // CIRC 11x11 = 2.5
-
- 0x0f,0x80,
- 0x10,0x40,
- 0x20,0x20,
- 0x40,0x10,
- 0x80,0x08,
- 0x80,0x08,
- 0x80,0x08,
- 0x80,0x08,
- 0x80,0x08,
- 0x40,0x10,
- 0x20,0x20,
- 0x10,0x40,
- 0x0f,0x80, // CIRC 13x13 = 3.0
-
- 0x07,0xc0,
- 0x18,0x30,
- 0x20,0x08,
- 0x40,0x04,
- 0x40,0x04,
- 0x80,0x02,
- 0x80,0x02,
- 0x80,0x02,
- 0x80,0x02,
- 0x80,0x02,
- 0x40,0x04,
- 0x40,0x04,
- 0x20,0x08,
- 0x18,0x30,
- 0x07,0xc0, // CIRC 15x15 = 3.5
-
- 0x03,0xe0, 0x00,
- 0x0c,0x18, 0x00,
- 0x10,0x04, 0x00,
- 0x20,0x02, 0x00,
- 0x40,0x01, 0x00,
- 0x40,0x01, 0x00,
- 0x80,0x00, 0x80,
- 0x80,0x00, 0x80,
- 0x80,0x00, 0x80,
- 0x80,0x00, 0x80,
- 0x80,0x00, 0x80,
- 0x40,0x01, 0x00,
- 0x40,0x01, 0x00,
- 0x20,0x02, 0x00,
- 0x10,0x04, 0x00,
- 0x0c,0x18, 0x00,
- 0x03,0xe0, 0x00, // CIRC 17x17 = 4.0
-
- 0x03,0xf8, 0x00,
- 0x0e,0x0e, 0x00,
- 0x18,0x03, 0x00,
- 0x20,0x00, 0x80,
- 0x60,0x00, 0xc0,
- 0x40,0x00, 0x40,
- 0xc0,0x00, 0x60,
- 0x80,0x00, 0x20,
- 0x80,0x00, 0x20,
- 0x80,0x00, 0x20,
- 0x80,0x00, 0x20,
- 0x80,0x00, 0x20,
- 0xc0,0x00, 0x60,
- 0x40,0x00, 0x40,
- 0x60,0x00, 0xc0,
- 0x20,0x00, 0x80,
- 0x18,0x03, 0x00,
- 0x0e,0x0e, 0x00,
- 0x03,0xf8, 0x00, // CIRC 19x19 = 4.5
-
- 0x01,0xfc, 0x00,
- 0x06,0x03, 0x00,
- 0x08,0x00, 0x80,
- 0x10,0x00, 0x40,
- 0x20,0x00, 0x20,
- 0x40,0x00, 0x10,
- 0x40,0x00, 0x10,
- 0x80,0x00, 0x08,
- 0x80,0x00, 0x08,
- 0x80,0x00, 0x08,
- 0x80,0x00, 0x08,
- 0x80,0x00, 0x08,
- 0x80,0x00, 0x08,
- 0x80,0x00, 0x08,
- 0x40,0x00, 0x10,
- 0x40,0x00, 0x10,
- 0x20,0x00, 0x20,
- 0x10,0x00, 0x40,
- 0x08,0x00, 0x80,
- 0x06,0x03, 0x00,
- 0x01,0xfc, 0x00, // CIRC 21x21 = 5.0
-
- 0x00,0xfe, 0x00,
- 0x03,0x01, 0x80,
- 0x0c,0x00, 0x60,
- 0x18,0x00, 0x30,
- 0x30,0x00, 0x18,
- 0x20,0x00, 0x08,
- 0x40,0x00, 0x04,
- 0x40,0x00, 0x04,
- 0x80,0x00, 0x02,
- 0x80,0x00, 0x02,
- 0x80,0x00, 0x02,
- 0x80,0x00, 0x02,
- 0x80,0x00, 0x02,
- 0x80,0x00, 0x02,
- 0x80,0x00, 0x02,
- 0x40,0x00, 0x04,
- 0x40,0x00, 0x04,
- 0x20,0x00, 0x08,
- 0x30,0x00, 0x18,
- 0x18,0x00, 0x30,
- 0x0c,0x00, 0x60,
- 0x03,0x01, 0x80,
- 0x00,0xfe, 0x00, // CIRC 23x23 = 5.5
-
- 0x00,0x7f, 0x00,0x00,
- 0x01,0x80, 0xc0,0x00,
- 0x06,0x00, 0x30,0x00,
- 0x08,0x00, 0x08,0x00,
- 0x10,0x00, 0x04,0x00,
- 0x20,0x00, 0x02,0x00,
- 0x20,0x00, 0x02,0x00,
- 0x40,0x00, 0x01,0x00,
- 0x40,0x00, 0x01,0x00,
- 0x80,0x00, 0x00,0x80,
- 0x80,0x00, 0x00,0x80,
- 0x80,0x00, 0x00,0x80,
- 0x80,0x00, 0x00,0x80,
- 0x80,0x00, 0x00,0x80,
- 0x80,0x00, 0x00,0x80,
- 0x80,0x00, 0x00,0x80,
- 0x40,0x00, 0x01,0x00,
- 0x40,0x00, 0x01,0x00,
- 0x20,0x00, 0x02,0x00,
- 0x20,0x00, 0x02,0x00,
- 0x10,0x00, 0x04,0x00,
- 0x08,0x00, 0x08,0x00,
- 0x06,0x00, 0x30,0x00,
- 0x01,0x80, 0xc0,0x00,
- 0x00,0x7f, 0x00,0x00, // CIRC 25x25 = 6.0
-
- 0x00,0x3f, 0x80,0x00,
- 0x01,0xc0, 0x70,0x00,
- 0x03,0x00, 0x18,0x00,
- 0x0c,0x00, 0x06,0x00,
- 0x18,0x00, 0x03,0x00,
- 0x10,0x00, 0x01,0x00,
- 0x20,0x00, 0x00,0x80,
- 0x60,0x00, 0x00,0xc0,
- 0x40,0x00, 0x00,0x40,
- 0x40,0x00, 0x00,0x40,
- 0x80,0x00, 0x00,0x20,
- 0x80,0x00, 0x00,0x20,
- 0x80,0x00, 0x00,0x20,
- 0x80,0x00, 0x00,0x20,
- 0x80,0x00, 0x00,0x20,
- 0x80,0x00, 0x00,0x20,
- 0x80,0x00, 0x00,0x20,
- 0x40,0x00, 0x00,0x40,
- 0x40,0x00, 0x00,0x40,
- 0x60,0x00, 0x00,0xc0,
- 0x20,0x00, 0x00,0x80,
- 0x10,0x00, 0x01,0x00,
- 0x18,0x00, 0x03,0x00,
- 0x0c,0x00, 0x06,0x00,
- 0x03,0x00, 0x18,0x00,
- 0x01,0xc0, 0x70,0x00,
- 0x00,0x3f, 0x80,0x00, // CIRC 27x27 = 6.5
-
- 0x00,0x1f, 0xc0,0x00,
- 0x00,0xe0, 0x38,0x00,
- 0x01,0x00, 0x04,0x00,
- 0x06,0x00, 0x03,0x00,
- 0x08,0x00, 0x00,0x80,
- 0x10,0x00, 0x00,0x40,
- 0x10,0x00, 0x00,0x40,
- 0x20,0x00, 0x00,0x20,
- 0x40,0x00, 0x00,0x10,
- 0x40,0x00, 0x00,0x10,
- 0x40,0x00, 0x00,0x10,
- 0x80,0x00, 0x00,0x08,
- 0x80,0x00, 0x00,0x08,
- 0x80,0x00, 0x00,0x08,
- 0x80,0x00, 0x00,0x08,
- 0x80,0x00, 0x00,0x08,
- 0x80,0x00, 0x00,0x08,
- 0x80,0x00, 0x00,0x08,
- 0x40,0x00, 0x00,0x10,
- 0x40,0x00, 0x00,0x10,
- 0x40,0x00, 0x00,0x10,
- 0x20,0x00, 0x00,0x20,
- 0x10,0x00, 0x00,0x40,
- 0x10,0x00, 0x00,0x40,
- 0x08,0x00, 0x00,0x80,
- 0x06,0x00, 0x03,0x00,
- 0x01,0x00, 0x04,0x00,
- 0x00,0xe0, 0x38,0x00,
- 0x00,0x1f, 0xc0,0x00, // CIRC 29x29 = 7.0
-
- // TYPE = CROSS
-
- 0x82,
- 0x44,
- 0x28,
- 0x10,
- 0x28,
- 0x44,
- 0x82, // CROSS 7x7 = 1.0
-
- 0x80,0x80,
- 0x41,0x00,
- 0x22,0x00,
- 0x14,0x00,
- 0x08,0x00,
- 0x14,0x00,
- 0x22,0x00,
- 0x41,0x00,
- 0x80,0x80, // CROSS 9x9 = 1.5
-
- 0x80,0x20,
- 0x40,0x40,
- 0x20,0x80,
- 0x11,0x00,
- 0x0a,0x00,
- 0x04,0x00,
- 0x0a,0x00,
- 0x11,0x00,
- 0x20,0x80,
- 0x40,0x40,
- 0x80,0x20, // CROSS 11x11 = 2.0
-
- 0x80,0x08,
- 0x40,0x10,
- 0x20,0x20,
- 0x10,0x40,
- 0x08,0x80,
- 0x05,0x00,
- 0x02,0x00,
- 0x05,0x00,
- 0x08,0x80,
- 0x10,0x40,
- 0x20,0x20,
- 0x40,0x10,
- 0x80,0x08, // CROSS 13x13 = 2.5
-
- 0x80,0x02,
- 0x40,0x04,
- 0x20,0x08,
- 0x10,0x10,
- 0x08,0x20,
- 0x04,0x40,
- 0x02,0x80,
- 0x01,0x00,
- 0x02,0x80,
- 0x04,0x40,
- 0x08,0x20,
- 0x10,0x10,
- 0x20,0x08,
- 0x40,0x04,
- 0x80,0x02, // CROSS 15x15 = 3.0
-
- 0x80,0x00, 0x80,
- 0x40,0x01, 0x00,
- 0x20,0x02, 0x00,
- 0x10,0x04, 0x00,
- 0x08,0x08, 0x00,
- 0x04,0x10, 0x00,
- 0x02,0x20, 0x00,
- 0x01,0x40, 0x00,
- 0x00,0x80, 0x00,
- 0x01,0x40, 0x00,
- 0x02,0x20, 0x00,
- 0x04,0x10, 0x00,
- 0x08,0x08, 0x00,
- 0x10,0x04, 0x00,
- 0x20,0x02, 0x00,
- 0x40,0x01, 0x00,
- 0x80,0x00, 0x80, // CROSS 17x17 = 3.5
-
- 0x80,0x00, 0x20,
- 0x40,0x00, 0x40,
- 0x20,0x00, 0x80,
- 0x10,0x01, 0x00,
- 0x08,0x02, 0x00,
- 0x04,0x04, 0x00,
- 0x02,0x08, 0x00,
- 0x01,0x10, 0x00,
- 0x00,0xa0, 0x00,
- 0x00,0x40, 0x00,
- 0x00,0xa0, 0x00,
- 0x01,0x10, 0x00,
- 0x02,0x08, 0x00,
- 0x04,0x04, 0x00,
- 0x08,0x02, 0x00,
- 0x10,0x01, 0x00,
- 0x20,0x00, 0x80,
- 0x40,0x00, 0x40,
- 0x80,0x00, 0x20, // CROSS 19x19 = 4.0
-
- 0x80,0x00, 0x08,
- 0x40,0x00, 0x10,
- 0x20,0x00, 0x20,
- 0x10,0x00, 0x40,
- 0x08,0x00, 0x80,
- 0x04,0x01, 0x00,
- 0x02,0x02, 0x00,
- 0x01,0x04, 0x00,
- 0x00,0x88, 0x00,
- 0x00,0x50, 0x00,
- 0x00,0x20, 0x00,
- 0x00,0x50, 0x00,
- 0x00,0x88, 0x00,
- 0x01,0x04, 0x00,
- 0x02,0x02, 0x00,
- 0x04,0x01, 0x00,
- 0x08,0x00, 0x80,
- 0x10,0x00, 0x40,
- 0x20,0x00, 0x20,
- 0x40,0x00, 0x10,
- 0x80,0x00, 0x08,/* CROSS 21x21 = 4.5 */
-
- 0x80,0x00, 0x02,
- 0x40,0x00, 0x04,
- 0x20,0x00, 0x08,
- 0x10,0x00, 0x10,
- 0x08,0x00, 0x20,
- 0x04,0x00, 0x40,
- 0x02,0x00, 0x80,
- 0x01,0x01, 0x00,
- 0x00,0x82, 0x00,
- 0x00,0x44, 0x00,
- 0x00,0x28, 0x00,
- 0x00,0x10, 0x00,
- 0x00,0x28, 0x00,
- 0x00,0x44, 0x00,
- 0x00,0x82, 0x00,
- 0x01,0x01, 0x00,
- 0x02,0x00, 0x80,
- 0x04,0x00, 0x40,
- 0x08,0x00, 0x20,
- 0x10,0x00, 0x10,
- 0x20,0x00, 0x08,
- 0x40,0x00, 0x04,
- 0x80,0x00, 0x02, // CROSS 23x23 = 5.0
-
- 0x80,0x00, 0x00,0x80,
- 0x40,0x00, 0x01,0x00,
- 0x20,0x00, 0x02,0x00,
- 0x10,0x00, 0x04,0x00,
- 0x08,0x00, 0x08,0x00,
- 0x04,0x00, 0x10,0x00,
- 0x02,0x00, 0x20,0x00,
- 0x01,0x00, 0x40,0x00,
- 0x00,0x80, 0x80,0x00,
- 0x00,0x41, 0x00,0x00,
- 0x00,0x22, 0x00,0x00,
- 0x00,0x14, 0x00,0x00,
- 0x00,0x08, 0x00,0x00,
- 0x00,0x14, 0x00,0x00,
- 0x00,0x22, 0x00,0x00,
- 0x00,0x41, 0x00,0x00,
- 0x00,0x80, 0x80,0x00,
- 0x01,0x00, 0x40,0x00,
- 0x02,0x00, 0x20,0x00,
- 0x04,0x00, 0x10,0x00,
- 0x08,0x00, 0x08,0x00,
- 0x10,0x00, 0x04,0x00,
- 0x20,0x00, 0x02,0x00,
- 0x40,0x00, 0x01,0x00,
- 0x80,0x00, 0x00,0x80, // CROSS 25x25 = 5.5
-
- 0x80,0x00, 0x00,0x20,
- 0x40,0x00, 0x00,0x40,
- 0x20,0x00, 0x00,0x80,
- 0x10,0x00, 0x01,0x00,
- 0x08,0x00, 0x02,0x00,
- 0x04,0x00, 0x04,0x00,
- 0x02,0x00, 0x08,0x00,
- 0x01,0x00, 0x10,0x00,
- 0x00,0x80, 0x20,0x00,
- 0x00,0x40, 0x40,0x00,
- 0x00,0x20, 0x80,0x00,
- 0x00,0x11, 0x00,0x00,
- 0x00,0x0a, 0x00,0x00,
- 0x00,0x04, 0x00,0x00,
- 0x00,0x0a, 0x00,0x00,
- 0x00,0x11, 0x00,0x00,
- 0x00,0x20, 0x80,0x00,
- 0x00,0x40, 0x40,0x00,
- 0x00,0x80, 0x20,0x00,
- 0x01,0x00, 0x10,0x00,
- 0x02,0x00, 0x08,0x00,
- 0x04,0x00, 0x04,0x00,
- 0x08,0x00, 0x02,0x00,
- 0x10,0x00, 0x01,0x00,
- 0x20,0x00, 0x00,0x80,
- 0x40,0x00, 0x00,0x40,
- 0x80,0x00, 0x00,0x20, // CROSS 27x27 = 6.0
-
- 0x00,0x00, 0x00,0x00,
- 0x00,0x00, 0x00,0x00,
- 0x20,0x00, 0x00,0x04,
- 0x10,0x00, 0x00,0x08,
- 0x08,0x00, 0x00,0x10,
- 0x04,0x00, 0x00,0x20,
- 0x02,0x00, 0x00,0x40,
- 0x01,0x00, 0x00,0x80,
- 0x00,0x80, 0x01,0x00,
- 0x00,0x40, 0x02,0x00,
- 0x00,0x20, 0x04,0x00,
- 0x00,0x10, 0x08,0x00,
- 0x00,0x08, 0x10,0x00,
- 0x00,0x04, 0x20,0x00,
- 0x00,0x02, 0x40,0x00,
- 0x00,0x01, 0x80,0x00,
- 0x00,0x01, 0x80,0x00,
- 0x00,0x02, 0x40,0x00,
- 0x00,0x04, 0x20,0x00,
- 0x00,0x08, 0x10,0x00,
- 0x00,0x10, 0x08,0x00,
- 0x00,0x20, 0x04,0x00,
- 0x00,0x40, 0x02,0x00,
- 0x00,0x80, 0x01,0x00,
- 0x01,0x00, 0x00,0x80,
- 0x02,0x00, 0x00,0x40,
- 0x04,0x00, 0x00,0x20,
- 0x08,0x00, 0x00,0x10,
- 0x10,0x00, 0x00,0x08,
- 0x20,0x00, 0x00,0x04,
- 0x00,0x00, 0x00,0x00,
- 0x00,0x00, 0x00,0x00, // CROSS 32x32 = 6.5
-
- 0x00,0x00, 0x00,0x00,
- 0x40,0x00, 0x00,0x02,
- 0x20,0x00, 0x00,0x04,
- 0x10,0x00, 0x00,0x08,
- 0x08,0x00, 0x00,0x10,
- 0x04,0x00, 0x00,0x20,
- 0x02,0x00, 0x00,0x40,
- 0x01,0x00, 0x00,0x80,
- 0x00,0x80, 0x01,0x00,
- 0x00,0x40, 0x02,0x00,
- 0x00,0x20, 0x04,0x00,
- 0x00,0x10, 0x08,0x00,
- 0x00,0x08, 0x10,0x00,
- 0x00,0x04, 0x20,0x00,
- 0x00,0x02, 0x40,0x00,
- 0x00,0x01, 0x80,0x00,
- 0x00,0x01, 0x80,0x00,
- 0x00,0x02, 0x40,0x00,
- 0x00,0x04, 0x20,0x00,
- 0x00,0x08, 0x10,0x00,
- 0x00,0x10, 0x08,0x00,
- 0x00,0x20, 0x04,0x00,
- 0x00,0x40, 0x02,0x00,
- 0x00,0x80, 0x01,0x00,
- 0x01,0x00, 0x00,0x80,
- 0x02,0x00, 0x00,0x40,
- 0x04,0x00, 0x00,0x20,
- 0x08,0x00, 0x00,0x10,
- 0x10,0x00, 0x00,0x08,
- 0x20,0x00, 0x00,0x04,
- 0x40,0x00, 0x00,0x02,
- 0x00,0x00, 0x00,0x00 // CROSS 32x32 = 7.0
-};
-
-//! Returns a parameters for the marker of the specified type and scale.
-static void GetMarkerBitMapParam (const Aspect_TypeOfMarker theMarkerType,
- const Standard_ShortReal& theScale,
- Standard_Integer& theWidth,
- Standard_Integer& theHeight,
- Standard_Integer& theOffset,
- Standard_Integer& theNumOfBytes)
-{
- const Standard_Integer aType = (Standard_Integer )((theMarkerType > Aspect_TOM_O) ? Aspect_TOM_O : theMarkerType);
- const Standard_Real anIndex = (Standard_Real )(TEL_NO_OF_SIZES - 1) * (theScale - (Standard_Real )TEL_PM_START_SIZE)
- / (Standard_Real )(TEL_PM_END_SIZE - TEL_PM_START_SIZE);
- Standard_Integer anId = (Standard_Integer )(anIndex + 0.5);
- if (anId < 0)
- {
- anId = 0;
- }
- else if (anId >= TEL_NO_OF_SIZES)
- {
- anId = TEL_NO_OF_SIZES - 1;
- }
-
- theWidth = (Standard_Integer )arrPMFontInfo[aType][anId].width;
- theHeight = (Standard_Integer )arrPMFontInfo[aType][anId].height;
- theOffset = arrPMFontInfo[aType][anId].offset;
- const Standard_Integer aNumOfBytesInRow = theWidth / 8 + (theWidth % 8 ? 1 : 0);
- theNumOfBytes = theHeight * aNumOfBytesInRow;
-}
-
-//! Returns a marker image for the marker of the specified type and scale.
-static Handle(Graphic3d_MarkerImage) GetTextureImage (const Aspect_TypeOfMarker theMarkerType,
- const Standard_ShortReal& theScale)
-{
- Standard_Integer aWidth, aHeight, anOffset, aNumOfBytes;
- GetMarkerBitMapParam (theMarkerType, theScale, aWidth, aHeight, anOffset, aNumOfBytes);
-
- Handle(TColStd_HArray1OfByte) aBitMap = new TColStd_HArray1OfByte (0, aNumOfBytes - 1);
- for (Standard_Integer anIter = 0; anIter < aNumOfBytes; anIter++)
- {
- aBitMap->ChangeValue (anIter) = OpenGl_AspectMarker_myMarkerRaster[anOffset + anIter];
- }
-
- Handle(Graphic3d_MarkerImage) aTexture = new Graphic3d_MarkerImage (aBitMap, aWidth, aHeight);
- return aTexture;
-}
-
-//! Merge two image pixmap into one. Used for creating image for following markers:
-//! Aspect_TOM_O_POINT, Aspect_TOM_O_PLUS, Aspect_TOM_O_STAR, Aspect_TOM_O_X, Aspect_TOM_RING1, Aspect_TOM_RING2, Aspect_TOM_RING3
-static Handle(Image_PixMap) MergeImages (const Handle(Image_PixMap)& theImage1,
- const Handle(Image_PixMap)& theImage2)
-{
- if (theImage1.IsNull() && theImage2.IsNull())
- {
- return Handle(Image_PixMap)();
- }
-
- Handle(Image_PixMap) aResultImage = new Image_PixMap();
-
- Standard_Integer aWidth1 (0), aHeight1 (0);
- if (!theImage1.IsNull())
- {
- aWidth1 = (Standard_Integer )theImage1->Width();
- aHeight1 = (Standard_Integer )theImage1->Height();
- }
-
- Standard_Integer aWidth2 (0), aHeight2 (0);
- if (!theImage2.IsNull())
- {
- aWidth2 = (Standard_Integer )theImage2->Width();
- aHeight2 = (Standard_Integer )theImage2->Height();
- }
-
- const Standard_Integer aMaxWidth = Max (aWidth1, aWidth2);
- const Standard_Integer aMaxHeight = Max (aHeight1, aHeight2);
- const Standard_Integer aSize = Max (aMaxWidth, aMaxHeight);
-
- aResultImage->InitZero (Image_Format_Alpha, aSize, aSize);
-
- if (!theImage1.IsNull())
- {
- const Standard_Integer aXOffset1 = Abs (aWidth1 - aMaxWidth) / 2;
- const Standard_Integer anYOffset1 = Abs (aHeight1 - aMaxHeight) / 2;
- for (Standard_Integer anY = 0; anY < aHeight1; anY++)
- {
- Standard_Byte* anImageLine = theImage1->ChangeRow (anY);
- Standard_Byte* aResultImageLine = aResultImage->ChangeRow (anYOffset1 + anY);
- for (Standard_Integer aX = 0; aX < aWidth1; aX++)
- {
- aResultImageLine[aXOffset1 + aX] |= anImageLine[aX];
- }
- }
- }
-
- if (!theImage2.IsNull())
- {
- const Standard_Integer aXOffset2 = Abs (aWidth2 - aMaxWidth) / 2;
- const Standard_Integer anYOffset2 = Abs (aHeight2 - aMaxHeight) / 2;
- for (Standard_Integer anY = 0; anY < aHeight2; anY++)
- {
- Standard_Byte* anImageLine = theImage2->ChangeRow (anY);
- Standard_Byte* aResultImageLine = aResultImage->ChangeRow (anYOffset2 + anY);
- for (Standard_Integer aX = 0; aX < aWidth2; aX++)
- {
- aResultImageLine[aXOffset2 + aX] |= anImageLine[aX];
- }
- }
- }
-
- return aResultImage;
}
// =======================================================================
}
}
+ Handle(Graphic3d_MarkerImage) aNewMarkerImage = theType == Aspect_TOM_USERDEFINED && !theMarkerImage.IsNull()
+ ? theMarkerImage
+ : Graphic3d_MarkerImage::StandardMarker (theType, theScale, theColor);
+ if (aNewMarkerImage.IsNull())
+ {
+ return;
+ }
+
if (!theCtx.IsNull()
&& theCtx->core20fwd != NULL
&& !theCtx->caps->pntSpritesDisable)
{
// Creating texture resource for using it with point sprites
- Handle(Graphic3d_MarkerImage) aNewMarkerImage;
- Handle(Image_PixMap) anImage, anImageA;
-
- if (theType == Aspect_TOM_USERDEFINED && !theMarkerImage.IsNull())
- {
- aNewMarkerImage = theMarkerImage;
- anImage = aNewMarkerImage->GetImage();
- }
- else
- {
- // Creating image from default bitmap
- Handle(Graphic3d_MarkerImage) aMarkerImage1, aMarkerImage2;
-
- const Standard_ShortReal aDelta = 0.1F;
- Standard_ShortReal aScale = theScale;
- Standard_ShortReal aLimit = 0.0F;
-
- switch (theType)
- {
- case Aspect_TOM_O_POINT:
- {
- // draw inner point as filled rectangle
- const Standard_Integer aSize = theScale > 7 ? 7 : (Standard_Integer )(theScale + 0.5F);
- Handle(TColStd_HArray1OfByte) aBitMap = fillPointBitmap (aSize);
- aMarkerImage2 = new Graphic3d_MarkerImage (aBitMap, aSize, aSize);
- }
- Standard_FALLTHROUGH
- case Aspect_TOM_O_PLUS:
- case Aspect_TOM_O_STAR:
- case Aspect_TOM_O_X:
- {
- // For this type of markers we merge two base bitmaps into one
- // For example Aspect_TOM_O_PLUS = Aspect_TOM_O + Aspect_TOM_PLUS
- aMarkerImage1 = GetTextureImage (Aspect_TOM_O, theScale);
- if (theType != Aspect_TOM_O_POINT)
- {
- aMarkerImage2 = GetTextureImage (Aspect_TypeOfMarker (theType - Aspect_TOM_O_POINT), theScale);
- }
- anImage = MergeImages (aMarkerImage1->GetImage(), aMarkerImage2->GetImage());
- aNewMarkerImage = new Graphic3d_MarkerImage (anImage);
- break;
- }
- case Aspect_TOM_RING1:
- if (aLimit == 0.0f) aLimit = aScale * 0.2f;
- Standard_FALLTHROUGH
- case Aspect_TOM_RING2:
- if (aLimit == 0.0f) aLimit = aScale * 0.5f;
- Standard_FALLTHROUGH
- case Aspect_TOM_RING3:
- {
- if (aLimit == 0.0f) aLimit = aScale * 0.8f;
- for (; aScale > aLimit && aScale >= 1.0f; aScale -= aDelta)
- {
- anImage = MergeImages (anImage, GetTextureImage (Aspect_TOM_O, aScale)->GetImage());
- }
- aNewMarkerImage = new Graphic3d_MarkerImage (anImage);
- break;
- }
- case Aspect_TOM_BALL:
- {
- Standard_Integer aWidth, aHeight, anOffset, aNumOfBytes;
- GetMarkerBitMapParam (Aspect_TOM_O, aScale, aWidth, aHeight, anOffset, aNumOfBytes);
-
- NCollection_Vec4<Standard_Real> aColor (Standard_Real (theColor.r()),
- Standard_Real (theColor.g()),
- Standard_Real (theColor.b()),
- Standard_Real (theColor.a()));
-
- const Standard_Integer aSize = Max (aWidth + 2, aHeight + 2); // includes extra margin
- anImage = new Image_PixMap();
- anImageA = new Image_PixMap();
- anImage ->InitZero (Image_Format_BGRA, aSize, aSize);
- anImageA->InitZero (Image_Format_Alpha, aSize, aSize);
-
- // we draw a set of circles
- Image_ColorBGRA aColor32;
- aColor32.a() = 255;
- Standard_Real aHLS[3];
- while (aScale >= 1.0f)
- {
- Quantity_Color::RgbHls (aColor.r(), aColor.g(), aColor.b(), aHLS[0], aHLS[1], aHLS[2]);
- aHLS[2] *= 0.95; // 5% saturation change
- Quantity_Color::HlsRgb (aHLS[0], aHLS[1], aHLS[2], aColor.r(), aColor.g(), aColor.b());
- aColor32.r() = Standard_Byte(255.0 * aColor.r());
- aColor32.g() = Standard_Byte(255.0 * aColor.g());
- aColor32.b() = Standard_Byte(255.0 * aColor.b());
-
- const Handle(Graphic3d_MarkerImage) aMarker = GetTextureImage (Aspect_TOM_O, aScale);
- const Handle(Image_PixMap)& aCircle = aMarker->GetImage();
-
- const Standard_Size aDiffX = (anImage->SizeX() - aCircle->SizeX()) / 2;
- const Standard_Size aDiffY = (anImage->SizeY() - aCircle->SizeY()) / 2;
- for (Standard_Size aRow = 0; aRow < aCircle->SizeY(); ++aRow)
- {
- const Standard_Byte* aRowData = aCircle->Row (aRow);
- for (Standard_Size aCol = 0; aCol < aCircle->SizeX(); ++aCol)
- {
- if (aRowData[aCol] != 0)
- {
- anImage ->ChangeValue<Image_ColorBGRA> (aDiffX + aRow, aDiffY + aCol) = aColor32;
- anImageA->ChangeValue<Standard_Byte> (aDiffX + aRow, aDiffY + aCol) = 255;
- }
- }
- }
- aScale -= aDelta;
- }
- break;
- }
- default:
- {
- aNewMarkerImage = GetTextureImage (theType, theScale);
- anImage = aNewMarkerImage->GetImage();
- break;
- }
- }
- }
-
+ Handle(Image_PixMap) anImage = aNewMarkerImage->GetImage();
theMarkerSize = Max ((Standard_ShortReal )anImage->Width(),(Standard_ShortReal )anImage->Height());
aSprite->Init (theCtx, *anImage, Graphic3d_TOT_2D, true);
if (!hadAlreadyAlpha)
{
- if (anImageA.IsNull()
- && aSprite->GetFormat() != GL_ALPHA
- && !aNewMarkerImage.IsNull())
- {
- anImageA = aNewMarkerImage->GetImageAlpha();
- }
- if (!anImageA.IsNull())
+ if (Handle(Image_PixMap) anImageA = aSprite->GetFormat() != GL_ALPHA ? aNewMarkerImage->GetImageAlpha() : Handle(Image_PixMap)())
{
aSpriteA->Init (theCtx, *anImageA, Graphic3d_TOT_2D, true);
}
GLuint aBitmapList = glGenLists (1);
aSprite->SetDisplayList (theCtx, aBitmapList);
- Standard_Integer aWidth, aHeight, anOffset, aNumOfBytes;
- if (theType == Aspect_TOM_USERDEFINED && !theMarkerImage.IsNull())
+ Handle(Image_PixMap) anImage = aNewMarkerImage->IsColoredImage()
+ ? aNewMarkerImage->GetImage()
+ : Handle(Image_PixMap)();
+ const OpenGl_TextureFormat aFormat = !anImage.IsNull()
+ ? OpenGl_TextureFormat::FindFormat (theCtx, anImage->Format(), true)
+ : OpenGl_TextureFormat();
+ if (aFormat.IsValid())
{
- // Reading user defined marker
- Handle(TColStd_HArray1OfByte) aBitMap = theMarkerImage->GetBitMapArray();
- Standard_Byte* aBitMapArray = new Standard_Byte[aBitMap->Length()];
- theMarkerImage->GetTextureSize (aWidth, aHeight);
-
- // We should pass bitmap to glBitmap with reversed line order as it draws it from
- // bottom to top
- const Standard_Integer aNumOfBytesInRow = aWidth / 8 + (aWidth % 8 ? 1 : 0);
- const Standard_Integer anUpperIndex = aBitMap->Upper();
- for (Standard_Integer aRow = 0; aRow < aHeight; aRow++)
+ if (anImage->IsTopDown())
{
- for (Standard_Integer aByteIter = 0; aByteIter < aNumOfBytesInRow; aByteIter++)
- {
- aBitMapArray[aRow * aNumOfBytesInRow + aByteIter] =
- aBitMap->Value (anUpperIndex + 1 - (aRow + 1) * aNumOfBytesInRow + aByteIter);
- }
+ Handle(Image_PixMap) anImageCopy = new Image_PixMap();
+ anImageCopy->InitCopy (*anImage);
+ Image_PixMap::FlipY (*anImageCopy);
+ anImage = anImageCopy;
}
+ const GLint anAligment = Min ((GLint)anImage->MaxRowAligmentBytes(), 8);
+ glPixelStorei (GL_UNPACK_ALIGNMENT, anAligment);
- if (aBitMapArray != NULL)
- {
- glNewList (aBitmapList, GL_COMPILE);
- glBitmap ((GLsizei )aWidth, (GLsizei )aHeight, (GLfloat )(0.5f * aWidth), (GLfloat )(0.5f * aHeight),
- 0.f, 0.f, (const GLubyte* )aBitMapArray);
- glEndList();
- }
- }
- else
- {
- // Creating list for default marker
- const Standard_ShortReal aDelta = 0.1f;
- Standard_ShortReal aScale = theScale;
- Standard_ShortReal aLimit = 0.0f;
+ const GLint anExtraBytes = GLint (anImage->RowExtraBytes());
+ const GLint aPixelsWidth = GLint (anImage->SizeRowBytes() / anImage->SizePixelBytes());
+ const GLint aRowLength = (anExtraBytes >= anAligment) ? aPixelsWidth : 0;
+ glPixelStorei (GL_UNPACK_ROW_LENGTH, aRowLength);
glNewList (aBitmapList, GL_COMPILE);
- switch (theType)
- {
- case Aspect_TOM_O_POINT:
- {
- // draw inner point as filled rectangle
- const Standard_Integer aSize = theScale > 7 ? 7 : (Standard_Integer )(theScale + 0.5F);
- Handle(TColStd_HArray1OfByte) aBitMap = fillPointBitmap (aSize);
- glBitmap (aSize, aSize, (GLfloat )(0.5f * aSize), (GLfloat )(0.5f * aSize),
- 0.0f, 0.0f, &aBitMap->Array1().Value (aBitMap->Lower()));
- }
- Standard_FALLTHROUGH
- case Aspect_TOM_O_PLUS:
- case Aspect_TOM_O_STAR:
- case Aspect_TOM_O_X:
- {
- // For this type of markers we merge two base bitmaps into one
- // For example Aspect_TOM_O_PLUS = Aspect_TOM_O + Aspect_TOM_PLUS
- GetMarkerBitMapParam (Aspect_TOM_O, theScale, aWidth, aHeight, anOffset, aNumOfBytes);
- glBitmap ((GLsizei )aWidth, (GLsizei )aHeight, (GLfloat )(0.5f * aWidth), (GLfloat )(0.5f * aHeight),
- 0.f, 0.f, (const GLubyte* )&OpenGl_AspectMarker_myMarkerRaster[anOffset]);
- if (theType != Aspect_TOM_O_POINT)
- {
- GetMarkerBitMapParam (Aspect_TypeOfMarker (theType - Aspect_TOM_O_POINT), theScale, aWidth, aHeight, anOffset, aNumOfBytes);
- glBitmap ((GLsizei )aWidth, (GLsizei )aHeight, (GLfloat )(0.5f * aWidth), (GLfloat )(0.5f * aHeight),
- 0.f, 0.f, (const GLubyte* )&OpenGl_AspectMarker_myMarkerRaster[anOffset]);
- }
- break;
- }
- case Aspect_TOM_BALL:
- {
- NCollection_Vec4<Standard_Real> aColor (Standard_Real (theColor.r()),
- Standard_Real (theColor.g()),
- Standard_Real (theColor.b()),
- Standard_Real (theColor.a()));
-
- // we draw a set of circles
- while (aScale >= 1.0f)
- {
- Standard_Real aHLS[3];
- Quantity_Color::RgbHls (aColor.r(), aColor.g(), aColor.b(), aHLS[0], aHLS[1], aHLS[2]);
- // 5% saturation change
- aHLS[2] *= 0.95;
- Quantity_Color::HlsRgb (aHLS[0], aHLS[1], aHLS[2], aColor.r(), aColor.g(), aColor.b());
+ const Standard_Integer aWidth = (Standard_Integer )anImage->Width(), aHeight = (Standard_Integer )anImage->Height();
+ glBitmap (0, 0, 0, 0, GLfloat(-0.5f * aWidth), GLfloat(-0.5f * aHeight), NULL); // make offsets that will be added to the current raster position
+ glDrawPixels (GLsizei(anImage->Width()), GLsizei(anImage->Height()), aFormat.PixelFormat(), aFormat.DataType(), anImage->Data());
+ glEndList();
+ glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
+ glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
+ }
- glColor4dv (aColor);
- GetMarkerBitMapParam (Aspect_TOM_O, aScale, aWidth, aHeight, anOffset, aNumOfBytes);
- glBitmap ((GLsizei )aWidth, (GLsizei )aHeight, 0.5f * GLfloat(aWidth), 0.5f * GLfloat(aHeight),
- 0.0f, 0.0f, (const GLubyte* )&OpenGl_AspectMarker_myMarkerRaster[anOffset]);
+ if (!aFormat.IsValid() || !hadAlreadyAlpha)
+ {
+ if (aFormat.IsValid())
+ {
+ aBitmapList = glGenLists (1);
+ aSpriteA->SetDisplayList (theCtx, aBitmapList);
+ }
- aScale -= aDelta;
- }
- break;
- }
- case Aspect_TOM_RING1:
- if (aLimit == 0.0f) aLimit = aScale * 0.2f;
- Standard_FALLTHROUGH
- case Aspect_TOM_RING2:
- if (aLimit == 0.0f) aLimit = aScale * 0.5f;
- Standard_FALLTHROUGH
- case Aspect_TOM_RING3:
- {
- if (aLimit == 0.0f) aLimit = aScale * 0.8f;
- for (; aScale > aLimit && aScale >= 1.0f; aScale -= aDelta)
- {
- GetMarkerBitMapParam (Aspect_TOM_O, aScale, aWidth, aHeight, anOffset, aNumOfBytes);
- glBitmap ((GLsizei )aWidth, (GLsizei )aHeight, 0.5f * GLfloat(aWidth), 0.5f * GLfloat(aHeight),
- 0.0f, 0.0f, (const GLubyte* )&OpenGl_AspectMarker_myMarkerRaster[anOffset]);
- }
- break;
- }
- default:
- {
- GetMarkerBitMapParam (theType, theScale, aWidth, aHeight, anOffset, aNumOfBytes);
- glBitmap ((GLsizei )aWidth, (GLsizei )aHeight, 0.5f * GLfloat(aWidth), 0.5f * GLfloat(aHeight),
- 0.0f, 0.0f, (const GLubyte* )&OpenGl_AspectMarker_myMarkerRaster[anOffset]);
- break;
- }
+ Standard_Integer aWidth = 0, aHeight = 0;
+ aNewMarkerImage->GetTextureSize (aWidth, aHeight);
+ if (Handle(TColStd_HArray1OfByte) aBitMap = aNewMarkerImage->GetBitMapArray())
+ {
+ glNewList (aBitmapList, GL_COMPILE);
+ glBitmap ((GLsizei)aWidth, (GLsizei)aHeight, (GLfloat)(0.5f * aWidth), (GLfloat)(0.5f * aHeight),
+ 0.f, 0.f, (const GLubyte*)&aBitMap->First());
+ glEndList();
}
- glEndList();
}
#endif
}
}
-
// =======================================================================
// function : spriteKeys
// purpose :
//! Returns TRUE for point sprite texture.
virtual bool IsPointSprite() const Standard_OVERRIDE { return true; }
+ //! @return true if current object was initialized
+ virtual bool IsValid() const Standard_OVERRIDE
+ {
+ return myBitmapList != 0
+ || myTextureId != NO_TEXTURE;
+ }
+
//! @return true if this is display list bitmap
inline Standard_Boolean IsDisplayList() const
{
&& aCtx->ActiveProgram()->HasTessellationStage()
? GL_PATCHES
: myDrawMode;
- if (anAspectMarker->HasPointSprite (aCtx))
+ if (anAspectMarker->Aspect()->MarkerType() == Aspect_TOM_POINT)
{
- // Textured markers will be drawn with the point sprites
aCtx->SetPointSize (anAspectMarker->MarkerSize());
- aCtx->SetPointSpriteOrigin();
- #if !defined(GL_ES_VERSION_2_0)
- if (aCtx->core11 != NULL)
- {
- aCtx->core11fwd->glEnable (GL_ALPHA_TEST);
- aCtx->core11fwd->glAlphaFunc (GL_GEQUAL, 0.1f);
- }
- #endif
-
- aCtx->core11fwd->glEnable (GL_BLEND);
- aCtx->core11fwd->glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
aCtx->core11fwd->glDrawArrays (aDrawMode, 0, !myVboAttribs.IsNull() ? myVboAttribs->GetElemsNb() : myAttribs->NbElements);
-
- aCtx->core11fwd->glDisable (GL_BLEND);
- #if !defined(GL_ES_VERSION_2_0)
- if (aCtx->core11 != NULL)
- {
- if (aCtx->ShaderManager()->MaterialState().AlphaCutoff() >= ShortRealLast())
- {
- aCtx->core11fwd->glDisable (GL_ALPHA_TEST);
- }
- else
- {
- aCtx->core11fwd->glAlphaFunc (GL_GEQUAL, aCtx->ShaderManager()->MaterialState().AlphaCutoff());
- }
- }
- #endif
aCtx->SetPointSize (1.0f);
return;
}
- else if (anAspectMarker->Aspect()->MarkerType() == Aspect_TOM_POINT)
+
+#if !defined(GL_ES_VERSION_2_0)
+ if (aCtx->core11 != NULL)
{
+ aCtx->core11fwd->glEnable (GL_ALPHA_TEST);
+ aCtx->core11fwd->glAlphaFunc (GL_GEQUAL, 0.1f);
+ }
+#endif
+ aCtx->core11fwd->glEnable (GL_BLEND);
+ aCtx->core11fwd->glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ if (anAspectMarker->HasPointSprite (aCtx))
+ {
+ // Textured markers will be drawn with the point sprites
aCtx->SetPointSize (anAspectMarker->MarkerSize());
+ aCtx->SetPointSpriteOrigin();
+
aCtx->core11fwd->glDrawArrays (aDrawMode, 0, !myVboAttribs.IsNull() ? myVboAttribs->GetElemsNb() : myAttribs->NbElements);
+
aCtx->SetPointSize (1.0f);
}
#if !defined(GL_ES_VERSION_2_0)
// Textured markers will be drawn with the glBitmap
- else if (anAspectMarker->Aspect()->MarkerType() != Aspect_TOM_POINT)
+ else if (const Handle(OpenGl_PointSprite)& aSprite = anAspectMarker->SpriteRes (aCtx, theWorkspace->ToHighlight()))
{
- const Handle(OpenGl_PointSprite)& aSpriteNorm = anAspectMarker->SpriteRes (aCtx, false);
- if (aSpriteNorm.IsNull())
+ for (Standard_Integer anIter = 0; anIter < myAttribs->NbElements; anIter++)
{
- return;
+ aCtx->core11->glRasterPos3fv (myAttribs->Value<Graphic3d_Vec3> (anIter).GetData());
+ aSprite->DrawBitmap (theWorkspace->GetGlContext());
}
+ }
+#endif
- /**if (!isHilight && (myPArray->vcolours != NULL))
+ aCtx->core11fwd->glDisable (GL_BLEND);
+#if !defined(GL_ES_VERSION_2_0)
+ if (aCtx->core11 != NULL)
+ {
+ if (aCtx->ShaderManager()->MaterialState().AlphaCutoff() >= ShortRealLast())
{
- for (Standard_Integer anIter = 0; anIter < myAttribs->NbElements; anIter++)
- {
- glColor4ubv (myPArray->vcolours[anIter].GetData());
- glRasterPos3fv (myAttribs->Value<Graphic3d_Vec3> (anIter).GetData());
- aSpriteNorm->DrawBitmap (theWorkspace->GetGlContext());
- }
+ aCtx->core11fwd->glDisable (GL_ALPHA_TEST);
}
- else*/
+ else
{
- for (Standard_Integer anIter = 0; anIter < myAttribs->NbElements; anIter++)
- {
- aCtx->core11->glRasterPos3fv (myAttribs->Value<Graphic3d_Vec3> (anIter).GetData());
- aSpriteNorm->DrawBitmap (theWorkspace->GetGlContext());
- }
+ aCtx->core11fwd->glAlphaFunc (GL_GEQUAL, aCtx->ShaderManager()->MaterialState().AlphaCutoff());
}
}
#endif
Standard_EXPORT virtual ~OpenGl_Texture();
//! @return true if current object was initialized
- bool IsValid() const { return myTextureId != NO_TEXTURE; }
+ virtual bool IsValid() const { return myTextureId != NO_TEXTURE; }
//! @return target to which the texture is bound (GL_TEXTURE_1D, GL_TEXTURE_2D)
GLenum GetTarget() const { return myTarget; }