Handle(Image_PixMap) anImage = new Image_PixMap();
- static const Image_ColorRGB aBitmap[8] = {
- {255, 0, 0}, {0, 148, 255}, {0, 148, 255}, {255, 94, 0},
- {255, 121, 0}, {76, 255, 0}, {76, 255, 0}, {255, 202, 0}
+ static const Image_ColorRGB aBitmap[8] =
+ {
+ {{255, 0, 0}}, {{0, 148, 255}}, {{ 0, 148, 255}}, {{255, 94, 0}},
+ {{255, 121, 0}}, {{76, 255, 0}}, {{76, 255, 0}}, {{255, 202, 0}}
};
TCollection_AsciiString aTextureTypeArg (theArgVec[1]);