Front and right views in OCCT CSharp/mfc/qt samples were swapped.
{
if (!myView().IsNull())
{
- myView()->SetProj(V3d_Xpos);
+ myView()->SetProj(V3d_Yneg);
}
}
{
if (!myView().IsNull())
{
- myView()->SetProj(V3d_Ypos);
+ myView()->SetProj(V3d_Xneg);
}
}
{
if (!myView().IsNull())
{
- myView()->SetProj(V3d_Xneg);
+ myView()->SetProj(V3d_Ypos);
}
}
{
if (!myView().IsNull())
{
- myView()->SetProj(V3d_Yneg);
+ myView()->SetProj(V3d_Xpos);
}
}
{
if (!myView().IsNull())
{
- myView()->SetProj (V3d_Xpos);
+ myView()->SetProj (V3d_Yneg);
}
}
{
if (!myView().IsNull())
{
- myView()->SetProj (V3d_Ypos);
+ myView()->SetProj (V3d_Xneg);
}
}
{
if (!myView().IsNull())
{
- myView()->SetProj (V3d_Xneg);
+ myView()->SetProj (V3d_Ypos);
}
}
{
if (!myView().IsNull())
{
- myView()->SetProj (V3d_Yneg);
+ myView()->SetProj (V3d_Xpos);
}
}
curForm.View.FrontView();
break;
case 6:
- curForm.View.TopView();
+ curForm.View.BackView();
break;
case 7:
- curForm.View.LeftView();
+ curForm.View.TopView();
break;
case 8:
- curForm.View.BackView();
+ curForm.View.BottomView();
break;
case 9:
- curForm.View.RightView();
+ curForm.View.LeftView();
break;
case 10:
- curForm.View.BottomView();
+ curForm.View.RightView();
break;
case 11:
curForm.View.AxoView();
void CViewer3dView::OnBUTTONBack()
{
- myView->SetProj(V3d_Xneg);
+ myView->SetProj(V3d_Ypos);
TCollection_AsciiString Message("\
-myView->SetProj(V3d_Xneg);\n\
+myView->SetProj(V3d_Ypos);\n\
");
// Update The Result Message Dialog
} // See the back View
void CViewer3dView::OnBUTTONFront()
{
- myView->SetProj(V3d_Xpos);
+ myView->SetProj(V3d_Yneg);
TCollection_AsciiString Message("\
-myView->SetProj(V3d_Xpos);\n\
+myView->SetProj(V3d_Yneg);\n\
");
// Update The Result Message Dialog
void CViewer3dView::OnBUTTONLeft()
{
- myView->SetProj(V3d_Ypos);
+ myView->SetProj(V3d_Xneg);
TCollection_AsciiString Message("\
-myView->SetProj(V3d_Ypos);\n\
+myView->SetProj(V3d_Xneg);\n\
");
// Update The Result Message Dialog
} // See the left View
void CViewer3dView::OnBUTTONRight()
{
- myView->SetProj(V3d_Yneg);
+ myView->SetProj(V3d_Xpos);
TCollection_AsciiString Message("\
-myView->SetProj(V3d_Yneg);\n\
+myView->SetProj(V3d_Xpos);\n\
");
// Update The Result Message Dialog
void CSelectionDialog::OnLeftView()
{
- myActiveView->SetProj(V3d_Ypos);
+ myActiveView->SetProj(V3d_Xneg);
OnDisplay(true);
}
void CSelectionDialog::OnRightView()
{
- myActiveView->SetProj(V3d_Yneg);
+ myActiveView->SetProj(V3d_Xpos);
OnDisplay(true);
}
void CSelectionDialog::OnFrontView()
{
- myActiveView->SetProj(V3d_Xpos);
+ myActiveView->SetProj(V3d_Yneg);
OnDisplay(true);
}
void CSelectionDialog::OnBackView()
{
- myActiveView->SetProj(V3d_Xneg);
+ myActiveView->SetProj(V3d_Ypos);
OnDisplay(true);
}
}
void CAnimationView3D::OnBUTTONBack()
-{ myView->SetProj(V3d_Xneg); } // See the back View
+{ myView->SetProj(V3d_Ypos); } // See the back View
void CAnimationView3D::OnBUTTONFront()
-{ myView->SetProj(V3d_Xpos); } // See the front View
+{ myView->SetProj(V3d_Yneg); } // See the front View
void CAnimationView3D::OnBUTTONBottom()
{ myView->SetProj(V3d_Zneg); } // See the bottom View
{ myView->SetProj(V3d_Zpos); } // See the top View
void CAnimationView3D::OnBUTTONLeft()
-{ myView->SetProj(V3d_Ypos); } // See the left View
+{ myView->SetProj(V3d_Xneg); } // See the left View
void CAnimationView3D::OnBUTTONRight()
-{ myView->SetProj(V3d_Yneg); } // See the right View
+{ myView->SetProj(V3d_Xpos); } // See the right View
void CAnimationView3D::OnBUTTONAxo()
{ myView->SetProj(V3d_XposYnegZpos); } // See the axonometric View
// See the back View
void OCC_3dView::OnBUTTONBack()
{
- myView->SetProj(V3d_Xneg);
+ myView->SetProj(V3d_Ypos);
}
// See the front View
void OCC_3dView::OnBUTTONFront()
{
- myView->SetProj(V3d_Xpos);
+ myView->SetProj(V3d_Yneg);
}
// See the bottom View
// See the left View
void OCC_3dView::OnBUTTONLeft()
{
- myView->SetProj(V3d_Ypos);
+ myView->SetProj(V3d_Xneg);
}
// See the right View
void OCC_3dView::OnBUTTONRight()
{
- myView->SetProj(V3d_Yneg);
+ myView->SetProj(V3d_Xpos);
}
// See the axonometric View
void View::front()
{
- myView->SetProj( V3d_Xpos );
+ myView->SetProj( V3d_Yneg );
}
void View::back()
{
- myView->SetProj( V3d_Xneg );
+ myView->SetProj( V3d_Ypos );
}
void View::top()
void View::left()
{
- myView->SetProj( V3d_Ypos );
+ myView->SetProj( V3d_Xneg );
}
void View::right()
{
- myView->SetProj( V3d_Yneg );
+ myView->SetProj( V3d_Xpos );
}
void View::axo()