}
-Adaptor3d_TopolTool::Adaptor3d_TopolTool () : nbRestr(0),myNbSamplesU(-1),idRestr(0)
+Adaptor3d_TopolTool::Adaptor3d_TopolTool () : nbRestr(0),idRestr(0),myNbSamplesU(-1)
{
}
: MMgt_TShared(),
myMin( 0.0 ),
myMax( 1.0 ),
-myXPos( 0 ),
-myYPos( 0 ),
-myWidth( 0.2 ),
myTitle( "" ),
-myHeight( 1 ),
myFormat( "%.4g" ),
myInterval( 10 ),
-myAtBorder( Standard_True ),
myColorType( Aspect_TOCSD_AUTO ),
-myReversed( Standard_False ),
myLabelType( Aspect_TOCSD_AUTO ),
+myAtBorder( Standard_True ),
+myReversed( Standard_False ),
myLabelPos( Aspect_TOCSP_RIGHT ),
myTitlePos( Aspect_TOCSP_CENTER ),
+myXPos( 0 ),
+myYPos( 0 ),
+myWidth( 0.2 ),
+myHeight( 1 ),
myTextHeight(20)
{
}
myLines(myAllocator),
myMapShapeIndex(100, myAllocator),
myPaveBlocksPool(myAllocator),
- myFaceInfoPool(myAllocator),
myMapPBCB(100, myAllocator),
+ myFaceInfoPool(myAllocator),
myShapesSD(100, myAllocator),
myInterfTB(100, myAllocator),
myInterfVV(myAllocator),
myLines(myAllocator),
myMapShapeIndex(100, myAllocator),
myPaveBlocksPool(myAllocator),
- myFaceInfoPool(myAllocator),
myMapPBCB(100, myAllocator),
+ myFaceInfoPool(myAllocator),
myShapesSD(100, myAllocator),
myInterfTB(100, myAllocator),
myInterfVV(myAllocator),
TopoDS_Vertex aV11, aV12, aV21, aV22;
TopExp::Vertices(aE, aV11, aV12);
TopExp::Vertices(aE1, aV21, aV22);
- if (aV11.IsSame(aV21) && aV12.IsSame(aV22) ||
- aV12.IsSame(aV21) && aV11.IsSame(aV22)) {
+ if ((aV11.IsSame(aV21) && aV12.IsSame(aV22)) ||
+ (aV12.IsSame(aV21) && aV11.IsSame(aV22))) {
continue;
}
}
};
//
BOPTools_ConnexityBlock(const Handle(NCollection_BaseAllocator)& theAllocator):
- myRegular(Standard_True),
- myAllocator(theAllocator),
+ myAllocator(theAllocator),
+ myRegular(Standard_True),
myShapes(myAllocator),
myLoops(myAllocator) {
};
//=======================================================================
BRepFill_PipeShell::BRepFill_PipeShell(const TopoDS_Wire& Spine)
: mySpine(Spine),
- myTrihedron(GeomFill_IsCorrectedFrenet),
myForceApproxC1(Standard_False),
+ myTrihedron(GeomFill_IsCorrectedFrenet),
myTransition(BRepFill_Modified),
myStatus(GeomFill_PipeOk)
{
myClippingState (),
myGlLibHandle (NULL),
myGlCore20 (NULL),
+ myAnisoMax (1),
myMaxTexDim (1024),
myMaxClipPlanes (6),
- myAnisoMax (1),
myGlVerMajor (0),
myGlVerMinor (0),
myIsFeedback (Standard_False),
//=======================================================================
OpenGl_PrinterContext::OpenGl_PrinterContext()
: myProjTransform (0, 3, 0, 3),
- myLayerViewportX (0),
myScaleX (1.0f),
- myLayerViewportY (0),
- myScaleY (1.0f)
+ myScaleY (1.0f),
+ myLayerViewportX (0),
+ myLayerViewportY (0)
+
{
// identity projection matrix
Standard_Real anInitValue = 0.0;
myZClip(myDefaultZClip),
myExtra(myDefaultExtra),
myFog(myDefaultFog),
+ myTrihedron(NULL),
+ myGraduatedTrihedron(NULL),
myVisualization(AContext.Visualization),
myIntShadingMethod(TEL_SM_GOURAUD),
myAntiAliasing(Standard_False),
myTransPers(&myDefaultTransPers),
- myTrihedron(NULL),
- myIsTransPers(Standard_False),
- myGraduatedTrihedron(NULL)
+ myIsTransPers(Standard_False)
{
// Initialize matrices
memcpy(myOrientationMatrix,myDefaultMatrix,sizeof(Tmatrix3));
const TopoDS_Shape& theCutTool,
const QANewModTopOpe_ModeOfLimitation theMode) :
myObjectToCut(theObjectToCut),
+ myCut(NULL),
+ myCommon(NULL),
myFwdIsDone(Standard_False),
myRevIsDone(Standard_False),
- myCut(NULL),
- myMode(theMode),
- myCommon(NULL)
+ myMode(theMode)
{
TopExp_Explorer anExp;
const Handle(StepGeom_HArray1OfTrimmingSelect)& theTrimSel2 = SC->Trim2();
const Standard_Integer nbSel1 = SC->NbTrim1();
const Standard_Integer nbSel2 = SC->NbTrim2();
- if ((nbSel1 == nbSel2 == 1) &&
+ if ((nbSel1 == 1) && (nbSel2 == 1) &&
(theTrimSel1->Value(1).CaseMember() > 0) &&
(theTrimSel2->Value(1).CaseMember() > 0))
{
MyViewContext (),
myActiveLightsIterator(),
SwitchSetFront(Standard_False),
-MyTrsf (1, 4, 1, 4), // S3892
-MyProjModel(V3d_TPM_SCREEN)
+MyProjModel(V3d_TPM_SCREEN),
+MyTrsf (1, 4, 1, 4) // S3892
{
myImmediateUpdate = Standard_False;
MyView = new Visual3d_View(MyViewer->Viewer());
const Standard_Boolean useExistingTriangulation)
:myShape(shape),myVoxels(&voxels),
myDeflection(deflection),
+ myIsBool(2),
myNbX(nbx),myNbY(nby),myNbZ(nbz),
- myIsBool(2),myNbThreads(nbthreads),
+ myNbThreads(nbthreads),
myNbTriangles(0),
myUseExistingTriangulation(useExistingTriangulation)
{
const Standard_Boolean useExistingTriangulation)
:myShape(shape),myVoxels(&voxels),
myDeflection(deflection),
+ myIsBool(1),
myNbX(nbx),myNbY(nby),myNbZ(nbz),
- myIsBool(1),myNbThreads(nbthreads),
+ myNbThreads(nbthreads),
myNbTriangles(0),
myUseExistingTriangulation(useExistingTriangulation)
{
const Standard_Boolean useExistingTriangulation)
:myShape(shape),myVoxels(&voxels),
myDeflection(deflection),
+ myIsBool(0),
myNbX(nbx),myNbY(nby),myNbZ(nbz),
- myIsBool(0),myNbThreads(nbthreads),
+ myNbThreads(nbthreads),
myNbTriangles(0),
myUseExistingTriangulation(useExistingTriangulation)
{